/* * Copyright (C) 2007 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ANDROID_LAYER_H #define ANDROID_LAYER_H #include <stdint.h> #include <sys/types.h> #include <ui/GraphicBuffer.h> #include <ui/PixelFormat.h> #include <pixelflinger/pixelflinger.h> #include <EGL/egl.h> #include <EGL/eglext.h> #include <GLES/gl.h> #include <GLES/glext.h> #include "LayerBase.h" #include "Transform.h" namespace android { // --------------------------------------------------------------------------- class Client; class FreezeLock; // --------------------------------------------------------------------------- const size_t NUM_BUFFERS = 2; class Layer : public LayerBaseClient { public: static const uint32_t typeInfo; static const char* const typeID; virtual char const* getTypeID() const { return typeID; } virtual uint32_t getTypeInfo() const { return typeInfo; } Layer(SurfaceFlinger* flinger, DisplayID display, const sp<Client>& client, int32_t i); virtual ~Layer(); status_t setBuffers(uint32_t w, uint32_t h, PixelFormat format, uint32_t flags=0); void setDrawingSize(uint32_t w, uint32_t h); virtual void onDraw(const Region& clip) const; virtual uint32_t doTransaction(uint32_t transactionFlags); virtual void lockPageFlip(bool& recomputeVisibleRegions); virtual void unlockPageFlip(const Transform& planeTransform, Region& outDirtyRegion); virtual void finishPageFlip(); virtual bool needsBlending() const { return mNeedsBlending; } virtual bool needsDithering() const { return mNeedsDithering; } virtual bool isSecure() const { return mSecure; } virtual sp<Surface> createSurface() const; virtual status_t ditch(); // only for debugging inline sp<GraphicBuffer> getBuffer(int i) { return mBuffers[i]; } // only for debugging inline const sp<FreezeLock>& getFreezeLock() const { return mFreezeLock; } // only for debugging inline PixelFormat pixelFormat() const { return mFormat; } // only for debugging inline int getFrontBufferIndex() const { return mFrontBufferIndex; } private: inline sp<GraphicBuffer> getFrontBufferLocked() { return mBuffers[mFrontBufferIndex]; } void reloadTexture(const Region& dirty); uint32_t getEffectiveUsage(uint32_t usage) const; sp<GraphicBuffer> requestBuffer(int index, int usage); void destroy(); class SurfaceLayer : public LayerBaseClient::Surface { public: SurfaceLayer(const sp<SurfaceFlinger>& flinger, SurfaceID id, const sp<Layer>& owner); ~SurfaceLayer(); private: virtual sp<GraphicBuffer> requestBuffer(int index, int usage); sp<Layer> getOwner() const { return static_cast<Layer*>(Surface::getOwner().get()); } }; friend class SurfaceLayer; sp<Surface> mSurface; bool mSecure; bool mNoEGLImageForSwBuffers; int32_t mFrontBufferIndex; bool mNeedsBlending; bool mNeedsDithering; Region mPostedDirtyRegion; sp<FreezeLock> mFreezeLock; PixelFormat mFormat; // protected by mLock sp<GraphicBuffer> mBuffers[NUM_BUFFERS]; Texture mTextures[NUM_BUFFERS]; sp<GraphicBuffer> mHybridBuffer; uint32_t mWidth; uint32_t mHeight; mutable Mutex mLock; }; // --------------------------------------------------------------------------- }; // namespace android #endif // ANDROID_LAYER_H