/** * Copyright (C) 2009 Torch Mobile Inc. All rights reserved. (http://www.torchmobile.com/) * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #ifndef WMLOptionElement_h #define WMLOptionElement_h #if ENABLE(WML) #include "OptionElement.h" #include "WMLFormControlElement.h" #include "WMLEventHandlingElement.h" namespace WebCore { class WMLOptionElement : public WMLFormControlElement, public WMLEventHandlingElement, public OptionElement { public: WMLOptionElement(const QualifiedName& tagName, Document*); virtual ~WMLOptionElement(); virtual const AtomicString& formControlType() const; virtual bool rendererIsNeeded(RenderStyle*) { return false; } virtual void accessKeyAction(bool sendToAnyElement); virtual void childrenChanged(bool changedByParser = false, Node* beforeChange = 0, Node* afterChange = 0, int childCountDelta = 0); virtual void parseMappedAttribute(MappedAttribute*); virtual void attach(); virtual void detach(); virtual void setRenderStyle(PassRefPtr<RenderStyle>); virtual void insertedIntoDocument(); virtual bool selected() const; virtual void setSelectedState(bool); virtual String text() const; virtual String textIndentedToRespectGroupLabel() const; virtual String value() const; private: virtual RenderStyle* nonRendererRenderStyle() const; void handleIntrinsicEventIfNeeded(); private: OptionElementData m_data; RefPtr<RenderStyle> m_style; }; } #endif #endif