/* * Copyright (C) 2006 Nikolas Zimmermann <zimmermann@kde.org> * (C) 2009 Dirk Schulze <krit@webkit.org> * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #if ENABLE(SVG) #include "SVGResourceClipper.h" #include "AffineTransform.h" #include "GraphicsContext.h" #include "SVGRenderTreeAsText.h" #if PLATFORM(CG) #include <ApplicationServices/ApplicationServices.h> #endif namespace WebCore { SVGResourceClipper::SVGResourceClipper() : SVGResource() { } SVGResourceClipper::~SVGResourceClipper() { } void SVGResourceClipper::resetClipData() { m_clipData.clear(); m_clipperBoundingBox = FloatRect(); } void SVGResourceClipper::invalidate() { SVGResource::invalidate(); resetClipData(); } FloatRect SVGResourceClipper::clipperBoundingBox(const FloatRect& objectBoundingBox) { // FIXME: We need a different calculation for other clip content than paths. if (!m_clipperBoundingBox.isEmpty()) return m_clipperBoundingBox; if (m_clipData.clipData().isEmpty()) return FloatRect(); for (unsigned x = 0; x < m_clipData.clipData().size(); x++) { ClipData clipData = m_clipData.clipData()[x]; FloatRect clipPathRect = clipData.path.boundingRect(); if (clipData.bboxUnits) { clipPathRect.scale(objectBoundingBox.width(), objectBoundingBox.height()); clipPathRect.move(objectBoundingBox.x(), objectBoundingBox.y()); } m_clipperBoundingBox.unite(clipPathRect); } return m_clipperBoundingBox; } void SVGResourceClipper::applyClip(GraphicsContext* context, const FloatRect& boundingBox) const { if (m_clipData.clipData().isEmpty()) return; bool heterogenousClipRules = false; WindRule clipRule = m_clipData.clipData()[0].windRule; context->beginPath(); for (unsigned x = 0; x < m_clipData.clipData().size(); x++) { ClipData clipData = m_clipData.clipData()[x]; if (clipData.windRule != clipRule) heterogenousClipRules = true; Path clipPath = clipData.path; if (clipData.bboxUnits) { AffineTransform transform; transform.translate(boundingBox.x(), boundingBox.y()); transform.scaleNonUniform(boundingBox.width(), boundingBox.height()); clipPath.transform(transform); } context->addPath(clipPath); } // FIXME! // We don't currently allow for heterogenous clip rules. // we would have to detect such, draw to a mask, and then clip // to that mask context->clipPath(clipRule); } void SVGResourceClipper::addClipData(const Path& path, WindRule rule, bool bboxUnits) { m_clipData.addPath(path, rule, bboxUnits); } const ClipDataList& SVGResourceClipper::clipData() const { return m_clipData; } TextStream& SVGResourceClipper::externalRepresentation(TextStream& ts) const { ts << "[type=CLIPPER]"; ts << " [clip data=" << clipData().clipData() << "]"; return ts; } TextStream& operator<<(TextStream& ts, WindRule rule) { switch (rule) { case RULE_NONZERO: ts << "NON-ZERO"; break; case RULE_EVENODD: ts << "EVEN-ODD"; break; } return ts; } TextStream& operator<<(TextStream& ts, const ClipData& d) { ts << "[winding=" << d.windRule << "]"; if (d.bboxUnits) ts << " [bounding box mode=" << d.bboxUnits << "]"; ts << " [path=" << d.path.debugString() << "]"; return ts; } SVGResourceClipper* getClipperById(Document* document, const AtomicString& id, const RenderObject* object) { SVGResource* resource = getResourceById(document, id, object); if (resource && resource->isClipper()) return static_cast<SVGResourceClipper*>(resource); return 0; } } // namespace WebCore #endif