/* Copyright (C) 2007, 2008 Nikolas Zimmermann <zimmermann@kde.org> This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef SVGElementInstance_h #define SVGElementInstance_h #if ENABLE(SVG) #include "EventTarget.h" #include "SVGElement.h" #include "TreeShared.h" namespace WebCore { namespace Private { template<class GenericNode, class GenericNodeContainer> void addChildNodesToDeletionQueue(GenericNode*& head, GenericNode*& tail, GenericNodeContainer* container); }; class SVGUseElement; class SVGElementInstanceList; // SVGElementInstance mimics Node, but without providing all its functionality class SVGElementInstance : public TreeShared<SVGElementInstance>, public EventTarget { public: static PassRefPtr<SVGElementInstance> create(SVGUseElement* useElement, PassRefPtr<SVGElement> originalElement) { return adoptRef(new SVGElementInstance(useElement, originalElement)); } virtual ~SVGElementInstance(); virtual ScriptExecutionContext* scriptExecutionContext() const; virtual bool addEventListener(const AtomicString& eventType, PassRefPtr<EventListener>, bool useCapture); virtual bool removeEventListener(const AtomicString& eventType, EventListener*, bool useCapture); virtual void removeAllEventListeners(); using EventTarget::dispatchEvent; virtual bool dispatchEvent(PassRefPtr<Event>); SVGElement* correspondingElement() const { return m_element.get(); } SVGUseElement* correspondingUseElement() const { return m_useElement; } SVGElement* shadowTreeElement() const { return m_shadowTreeElement.get(); } SVGElementInstance* parentNode() const { return parent(); } PassRefPtr<SVGElementInstanceList> childNodes(); SVGElementInstance* previousSibling() const { return m_previousSibling; } SVGElementInstance* nextSibling() const { return m_nextSibling; } SVGElementInstance* firstChild() const { return m_firstChild; } SVGElementInstance* lastChild() const { return m_lastChild; } Document* ownerDocument() const { return m_element ? m_element->ownerDocument() : 0; } static void invalidateAllInstancesOfElement(SVGElement*); using TreeShared<SVGElementInstance>::ref; using TreeShared<SVGElementInstance>::deref; // EventTarget API DEFINE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(correspondingElement(), abort); DEFINE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(correspondingElement(), blur); DEFINE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(correspondingElement(), change); DEFINE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(correspondingElement(), click); DEFINE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(correspondingElement(), contextmenu); DEFINE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(correspondingElement(), dblclick); DEFINE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(correspondingElement(), error); DEFINE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(correspondingElement(), focus); DEFINE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(correspondingElement(), input); DEFINE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(correspondingElement(), keydown); DEFINE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(correspondingElement(), keypress); DEFINE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(correspondingElement(), keyup); DEFINE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(correspondingElement(), load); DEFINE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(correspondingElement(), mousedown); DEFINE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(correspondingElement(), mousemove); DEFINE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(correspondingElement(), mouseout); DEFINE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(correspondingElement(), mouseover); DEFINE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(correspondingElement(), mouseup); DEFINE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(correspondingElement(), mousewheel); DEFINE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(correspondingElement(), beforecut); DEFINE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(correspondingElement(), cut); DEFINE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(correspondingElement(), beforecopy); DEFINE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(correspondingElement(), copy); DEFINE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(correspondingElement(), beforepaste); DEFINE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(correspondingElement(), paste); DEFINE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(correspondingElement(), dragenter); DEFINE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(correspondingElement(), dragover); DEFINE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(correspondingElement(), dragleave); DEFINE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(correspondingElement(), drop); DEFINE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(correspondingElement(), dragstart); DEFINE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(correspondingElement(), drag); DEFINE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(correspondingElement(), dragend); DEFINE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(correspondingElement(), reset); DEFINE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(correspondingElement(), resize); DEFINE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(correspondingElement(), scroll); DEFINE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(correspondingElement(), search); DEFINE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(correspondingElement(), select); DEFINE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(correspondingElement(), selectstart); DEFINE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(correspondingElement(), submit); DEFINE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(correspondingElement(), unload); private: friend class SVGUseElement; SVGElementInstance(SVGUseElement*, PassRefPtr<SVGElement> originalElement); virtual Node* toNode() { return shadowTreeElement(); } virtual SVGElementInstance* toSVGElementInstance() { return this; } void appendChild(PassRefPtr<SVGElementInstance> child); void setShadowTreeElement(SVGElement*); template<class GenericNode, class GenericNodeContainer> friend void appendChildToContainer(GenericNode* child, GenericNodeContainer* container); template<class GenericNode, class GenericNodeContainer> friend void removeAllChildrenInContainer(GenericNodeContainer* container); template<class GenericNode, class GenericNodeContainer> friend void Private::addChildNodesToDeletionQueue(GenericNode*& head, GenericNode*& tail, GenericNodeContainer* container); bool hasChildNodes() const { return m_firstChild; } void setFirstChild(SVGElementInstance* child) { m_firstChild = child; } void setLastChild(SVGElementInstance* child) { m_lastChild = child; } void setNextSibling(SVGElementInstance* sibling) { m_nextSibling = sibling; } void setPreviousSibling(SVGElementInstance* sibling) { m_previousSibling = sibling; } virtual void refEventTarget() { ref(); } virtual void derefEventTarget() { deref(); } virtual EventTargetData* eventTargetData(); virtual EventTargetData* ensureEventTargetData(); SVGUseElement* m_useElement; RefPtr<SVGElement> m_element; RefPtr<SVGElement> m_shadowTreeElement; SVGElementInstance* m_previousSibling; SVGElementInstance* m_nextSibling; SVGElementInstance* m_firstChild; SVGElementInstance* m_lastChild; }; } // namespace WebCore #endif // ENABLE(SVG) #endif