/* Copyright (C) 2006 Apple Computer, Inc. 2006, 2008 Nikolas Zimmermann <zimmermann@kde.org> This file is part of the WebKit project This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef SVGDocumentExtensions_h #define SVGDocumentExtensions_h #if ENABLE(SVG) #include <memory> #include <wtf/HashSet.h> #include <wtf/HashMap.h> #include "StringHash.h" #include "StringImpl.h" namespace WebCore { class Document; class String; class SVGStyledElement; class SVGSMILElement; class SVGSVGElement; class SVGDocumentExtensions : public Noncopyable { public: SVGDocumentExtensions(Document*); ~SVGDocumentExtensions(); void addTimeContainer(SVGSVGElement*); void removeTimeContainer(SVGSVGElement*); void startAnimations(); void pauseAnimations(); void unpauseAnimations(); bool sampleAnimationAtTime(const String& elementId, SVGSMILElement*, double time); void reportWarning(const String&); void reportError(const String&); private: Document* m_doc; // weak reference HashSet<SVGSVGElement*> m_timeContainers; // For SVG 1.2 support this will need to be made more general. HashMap<String, HashSet<SVGStyledElement*>*> m_pendingResources; SVGDocumentExtensions(const SVGDocumentExtensions&); SVGDocumentExtensions& operator=(const SVGDocumentExtensions&); public: // This HashMap contains a list of pending resources. Pending resources, are such // which are referenced by any object in the SVG document, but do NOT exist yet. // For instance, dynamically build gradients / patterns / clippers... void addPendingResource(const AtomicString& id, SVGStyledElement*); bool isPendingResource(const AtomicString& id) const; std::auto_ptr<HashSet<SVGStyledElement*> > removePendingResource(const AtomicString& id); }; } #endif #endif