/* * Copyright (C) 2000 Lars Knoll (knoll@kde.org) * (C) 2000 Antti Koivisto (koivisto@kde.org) * (C) 2000 Dirk Mueller (mueller@kde.org) * Copyright (C) 2003, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved. * Copyright (C) 2006 Graham Dennis (graham.dennis@gmail.com) * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #ifndef ShadowData_h #define ShadowData_h #include "Color.h" #include <wtf/FastAllocBase.h> namespace WebCore { enum ShadowStyle { Normal, Inset }; // This struct holds information about shadows for the text-shadow and box-shadow properties. struct ShadowData : FastAllocBase { ShadowData() : x(0) , y(0) , blur(0) , spread(0) , style(Normal) , next(0) { } ShadowData(int x, int y, int blur, int spread, ShadowStyle style, const Color& color) : x(x) , y(y) , blur(blur) , spread(spread) , style(style) , color(color) , next(0) { } ShadowData(const ShadowData& o); ~ShadowData() { delete next; } bool operator==(const ShadowData& o) const; bool operator!=(const ShadowData& o) const { return !(*this == o); } int x; int y; int blur; int spread; ShadowStyle style; Color color; ShadowData* next; }; } // namespace WebCore #endif // ShadowData_h