/* * Copyright (C) 2003, 2006, 2008 Apple Inc. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #include "config.h" #include "RootInlineBox.h" #include "BidiResolver.h" #include "Chrome.h" #include "ChromeClient.h" #include "Document.h" #include "EllipsisBox.h" #include "Frame.h" #include "GraphicsContext.h" #include "HitTestResult.h" #include "Page.h" #include "RenderArena.h" #include "RenderBlock.h" using namespace std; namespace WebCore { typedef WTF::HashMap<const RootInlineBox*, EllipsisBox*> EllipsisBoxMap; static EllipsisBoxMap* gEllipsisBoxMap = 0; void RootInlineBox::destroy(RenderArena* arena) { detachEllipsisBox(arena); InlineFlowBox::destroy(arena); } void RootInlineBox::detachEllipsisBox(RenderArena* arena) { if (m_hasEllipsisBox) { EllipsisBox* box = gEllipsisBoxMap->take(this); box->setParent(0); box->destroy(arena); m_hasEllipsisBox = false; } } RenderLineBoxList* RootInlineBox::rendererLineBoxes() const { return block()->lineBoxes(); } void RootInlineBox::clearTruncation() { if (m_hasEllipsisBox) { detachEllipsisBox(renderer()->renderArena()); InlineFlowBox::clearTruncation(); } } bool RootInlineBox::canAccommodateEllipsis(bool ltr, int blockEdge, int lineBoxEdge, int ellipsisWidth) { // First sanity-check the unoverflowed width of the whole line to see if there is sufficient room. int delta = ltr ? lineBoxEdge - blockEdge : blockEdge - lineBoxEdge; if (width() - delta < ellipsisWidth) return false; // Next iterate over all the line boxes on the line. If we find a replaced element that intersects // then we refuse to accommodate the ellipsis. Otherwise we're ok. return InlineFlowBox::canAccommodateEllipsis(ltr, blockEdge, ellipsisWidth); } void RootInlineBox::placeEllipsis(const AtomicString& ellipsisStr, bool ltr, int blockLeftEdge, int blockRightEdge, int ellipsisWidth, InlineBox* markupBox) { // Create an ellipsis box. EllipsisBox* ellipsisBox = new (renderer()->renderArena()) EllipsisBox(renderer(), ellipsisStr, this, ellipsisWidth - (markupBox ? markupBox->width() : 0), height(), y(), !prevRootBox(), markupBox); if (!gEllipsisBoxMap) gEllipsisBoxMap = new EllipsisBoxMap(); gEllipsisBoxMap->add(this, ellipsisBox); m_hasEllipsisBox = true; // FIXME: Do we need an RTL version of this? if (ltr && (x() + width() + ellipsisWidth) <= blockRightEdge) { ellipsisBox->m_x = x() + width(); return; } // Now attempt to find the nearest glyph horizontally and place just to the right (or left in RTL) // of that glyph. Mark all of the objects that intersect the ellipsis box as not painting (as being // truncated). bool foundBox = false; ellipsisBox->m_x = placeEllipsisBox(ltr, blockLeftEdge, blockRightEdge, ellipsisWidth, foundBox); } int RootInlineBox::placeEllipsisBox(bool ltr, int blockLeftEdge, int blockRightEdge, int ellipsisWidth, bool& foundBox) { int result = InlineFlowBox::placeEllipsisBox(ltr, blockLeftEdge, blockRightEdge, ellipsisWidth, foundBox); if (result == -1) result = ltr ? blockRightEdge - ellipsisWidth : blockLeftEdge; return result; } void RootInlineBox::paintEllipsisBox(RenderObject::PaintInfo& paintInfo, int tx, int ty) const { if (m_hasEllipsisBox && renderer()->shouldPaintWithinRoot(paintInfo) && renderer()->style()->visibility() == VISIBLE && paintInfo.phase == PaintPhaseForeground) ellipsisBox()->paint(paintInfo, tx, ty); } #if PLATFORM(MAC) void RootInlineBox::addHighlightOverflow() { Frame* frame = renderer()->document()->frame(); if (!frame) return; Page* page = frame->page(); if (!page) return; // Highlight acts as a selection inflation. FloatRect rootRect(0, selectionTop(), width(), selectionHeight()); IntRect inflatedRect = enclosingIntRect(page->chrome()->client()->customHighlightRect(renderer()->node(), renderer()->style()->highlight(), rootRect)); setHorizontalOverflowPositions(leftLayoutOverflow(), rightLayoutOverflow(), min(leftVisualOverflow(), inflatedRect.x()), max(rightVisualOverflow(), inflatedRect.right())); setVerticalOverflowPositions(topLayoutOverflow(), bottomLayoutOverflow(), min(topVisualOverflow(), inflatedRect.y()), max(bottomVisualOverflow(), inflatedRect.bottom()), height()); } void RootInlineBox::paintCustomHighlight(RenderObject::PaintInfo& paintInfo, int tx, int ty, const AtomicString& highlightType) { if (!renderer()->shouldPaintWithinRoot(paintInfo) || renderer()->style()->visibility() != VISIBLE || paintInfo.phase != PaintPhaseForeground) return; Frame* frame = renderer()->document()->frame(); if (!frame) return; Page* page = frame->page(); if (!page) return; // Get the inflated rect so that we can properly hit test. FloatRect rootRect(tx + x(), ty + selectionTop(), width(), selectionHeight()); FloatRect inflatedRect = page->chrome()->client()->customHighlightRect(renderer()->node(), highlightType, rootRect); if (inflatedRect.intersects(paintInfo.rect)) page->chrome()->client()->paintCustomHighlight(renderer()->node(), highlightType, rootRect, rootRect, false, true); } #endif void RootInlineBox::paint(RenderObject::PaintInfo& paintInfo, int tx, int ty) { InlineFlowBox::paint(paintInfo, tx, ty); paintEllipsisBox(paintInfo, tx, ty); #if PLATFORM(MAC) RenderStyle* styleToUse = renderer()->style(m_firstLine); if (styleToUse->highlight() != nullAtom && !paintInfo.context->paintingDisabled()) paintCustomHighlight(paintInfo, tx, ty, styleToUse->highlight()); #endif } bool RootInlineBox::nodeAtPoint(const HitTestRequest& request, HitTestResult& result, int x, int y, int tx, int ty) { if (m_hasEllipsisBox && visibleToHitTesting()) { if (ellipsisBox()->nodeAtPoint(request, result, x, y, tx, ty)) { renderer()->updateHitTestResult(result, IntPoint(x - tx, y - ty)); return true; } } return InlineFlowBox::nodeAtPoint(request, result, x, y, tx, ty); } void RootInlineBox::adjustPosition(int dx, int dy) { InlineFlowBox::adjustPosition(dx, dy); m_lineTop += dy; m_lineBottom += dy; m_blockHeight += dy; } void RootInlineBox::childRemoved(InlineBox* box) { if (box->renderer() == m_lineBreakObj) setLineBreakInfo(0, 0, BidiStatus()); for (RootInlineBox* prev = prevRootBox(); prev && prev->lineBreakObj() == box->renderer(); prev = prev->prevRootBox()) { prev->setLineBreakInfo(0, 0, BidiStatus()); prev->markDirty(); } } int RootInlineBox::verticallyAlignBoxes(int heightOfBlock) { int maxPositionTop = 0; int maxPositionBottom = 0; int maxAscent = 0; int maxDescent = 0; // Figure out if we're in strict mode. Note that we can't simply use !style()->htmlHacks(), // because that would match almost strict mode as well. RenderObject* curr = renderer(); while (curr && !curr->node()) curr = curr->container(); bool strictMode = (curr && curr->document()->inStrictMode()); computeLogicalBoxHeights(maxPositionTop, maxPositionBottom, maxAscent, maxDescent, strictMode); if (maxAscent + maxDescent < max(maxPositionTop, maxPositionBottom)) adjustMaxAscentAndDescent(maxAscent, maxDescent, maxPositionTop, maxPositionBottom); int maxHeight = maxAscent + maxDescent; int lineTop = heightOfBlock; int lineBottom = heightOfBlock; placeBoxesVertically(heightOfBlock, maxHeight, maxAscent, strictMode, lineTop, lineBottom); computeVerticalOverflow(lineTop, lineBottom, strictMode); setLineTopBottomPositions(lineTop, lineBottom); heightOfBlock += maxHeight; return heightOfBlock; } GapRects RootInlineBox::fillLineSelectionGap(int selTop, int selHeight, RenderBlock* rootBlock, int blockX, int blockY, int tx, int ty, const RenderObject::PaintInfo* paintInfo) { RenderObject::SelectionState lineState = selectionState(); bool leftGap, rightGap; block()->getHorizontalSelectionGapInfo(lineState, leftGap, rightGap); GapRects result; InlineBox* firstBox = firstSelectedBox(); InlineBox* lastBox = lastSelectedBox(); if (leftGap) result.uniteLeft(block()->fillLeftSelectionGap(firstBox->parent()->renderer(), firstBox->x(), selTop, selHeight, rootBlock, blockX, blockY, tx, ty, paintInfo)); if (rightGap) result.uniteRight(block()->fillRightSelectionGap(lastBox->parent()->renderer(), lastBox->x() + lastBox->width(), selTop, selHeight, rootBlock, blockX, blockY, tx, ty, paintInfo)); // When dealing with bidi text, a non-contiguous selection region is possible. // e.g. The logical text aaaAAAbbb (capitals denote RTL text and non-capitals LTR) is layed out // visually as 3 text runs |aaa|bbb|AAA| if we select 4 characters from the start of the text the // selection will look like (underline denotes selection): // |aaa|bbb|AAA| // ___ _ // We can see that the |bbb| run is not part of the selection while the runs around it are. if (firstBox && firstBox != lastBox) { // Now fill in any gaps on the line that occurred between two selected elements. int lastX = firstBox->x() + firstBox->width(); bool isPreviousBoxSelected = firstBox->selectionState() != RenderObject::SelectionNone; for (InlineBox* box = firstBox->nextLeafChild(); box; box = box->nextLeafChild()) { if (box->selectionState() != RenderObject::SelectionNone) { if (isPreviousBoxSelected) // VisibleSelection may be non-contiguous, see comment above. result.uniteCenter(block()->fillHorizontalSelectionGap(box->parent()->renderer(), lastX + tx, selTop + ty, box->x() - lastX, selHeight, paintInfo)); lastX = box->x() + box->width(); } if (box == lastBox) break; isPreviousBoxSelected = box->selectionState() != RenderObject::SelectionNone; } } return result; } void RootInlineBox::setHasSelectedChildren(bool b) { if (m_hasSelectedChildren == b) return; m_hasSelectedChildren = b; } RenderObject::SelectionState RootInlineBox::selectionState() { // Walk over all of the selected boxes. RenderObject::SelectionState state = RenderObject::SelectionNone; for (InlineBox* box = firstLeafChild(); box; box = box->nextLeafChild()) { RenderObject::SelectionState boxState = box->selectionState(); if ((boxState == RenderObject::SelectionStart && state == RenderObject::SelectionEnd) || (boxState == RenderObject::SelectionEnd && state == RenderObject::SelectionStart)) state = RenderObject::SelectionBoth; else if (state == RenderObject::SelectionNone || ((boxState == RenderObject::SelectionStart || boxState == RenderObject::SelectionEnd) && (state == RenderObject::SelectionNone || state == RenderObject::SelectionInside))) state = boxState; if (state == RenderObject::SelectionBoth) break; } return state; } InlineBox* RootInlineBox::firstSelectedBox() { for (InlineBox* box = firstLeafChild(); box; box = box->nextLeafChild()) { if (box->selectionState() != RenderObject::SelectionNone) return box; } return 0; } InlineBox* RootInlineBox::lastSelectedBox() { for (InlineBox* box = lastLeafChild(); box; box = box->prevLeafChild()) { if (box->selectionState() != RenderObject::SelectionNone) return box; } return 0; } int RootInlineBox::selectionTop() const { int selectionTop = m_lineTop; if (!prevRootBox()) return selectionTop; int prevBottom = prevRootBox()->selectionBottom(); if (prevBottom < selectionTop && block()->containsFloats()) { // This line has actually been moved further down, probably from a large line-height, but possibly because the // line was forced to clear floats. If so, let's check the offsets, and only be willing to use the previous // line's bottom overflow if the offsets are greater on both sides. int prevLeft = block()->leftOffset(prevBottom, !prevRootBox()); int prevRight = block()->rightOffset(prevBottom, !prevRootBox()); int newLeft = block()->leftOffset(selectionTop, !prevRootBox()); int newRight = block()->rightOffset(selectionTop, !prevRootBox()); if (prevLeft > newLeft || prevRight < newRight) return selectionTop; } return prevBottom; } RenderBlock* RootInlineBox::block() const { return toRenderBlock(renderer()); } static bool isEditableLeaf(InlineBox* leaf) { return leaf && leaf->renderer() && leaf->renderer()->node() && leaf->renderer()->node()->isContentEditable(); } InlineBox* RootInlineBox::closestLeafChildForXPos(int x, bool onlyEditableLeaves) { InlineBox* firstLeaf = firstLeafChild(); InlineBox* lastLeaf = lastLeafChild(); if (firstLeaf == lastLeaf && (!onlyEditableLeaves || isEditableLeaf(firstLeaf))) return firstLeaf; // Avoid returning a list marker when possible. if (x <= firstLeaf->m_x && !firstLeaf->renderer()->isListMarker() && (!onlyEditableLeaves || isEditableLeaf(firstLeaf))) // The x coordinate is less or equal to left edge of the firstLeaf. // Return it. return firstLeaf; if (x >= lastLeaf->m_x + lastLeaf->m_width && !lastLeaf->renderer()->isListMarker() && (!onlyEditableLeaves || isEditableLeaf(lastLeaf))) // The x coordinate is greater or equal to right edge of the lastLeaf. // Return it. return lastLeaf; InlineBox* closestLeaf = 0; for (InlineBox* leaf = firstLeaf; leaf; leaf = leaf->nextLeafChild()) { if (!leaf->renderer()->isListMarker() && (!onlyEditableLeaves || isEditableLeaf(leaf))) { closestLeaf = leaf; if (x < leaf->m_x + leaf->m_width) // The x coordinate is less than the right edge of the box. // Return it. return leaf; } } return closestLeaf ? closestLeaf : lastLeaf; } BidiStatus RootInlineBox::lineBreakBidiStatus() const { return BidiStatus(m_lineBreakBidiStatusEor, m_lineBreakBidiStatusLastStrong, m_lineBreakBidiStatusLast, m_lineBreakContext); } void RootInlineBox::setLineBreakInfo(RenderObject* obj, unsigned breakPos, const BidiStatus& status) { m_lineBreakObj = obj; m_lineBreakPos = breakPos; m_lineBreakBidiStatusEor = status.eor; m_lineBreakBidiStatusLastStrong = status.lastStrong; m_lineBreakBidiStatusLast = status.last; m_lineBreakContext = status.context; } EllipsisBox* RootInlineBox::ellipsisBox() const { if (!m_hasEllipsisBox) return false; return gEllipsisBoxMap->get(this); } void RootInlineBox::removeLineBoxFromRenderObject() { block()->lineBoxes()->removeLineBox(this); } void RootInlineBox::extractLineBoxFromRenderObject() { block()->lineBoxes()->extractLineBox(this); } void RootInlineBox::attachLineBoxToRenderObject() { block()->lineBoxes()->attachLineBox(this); } } // namespace WebCore