/* * Copyright (C) 2006 Apple Computer, Inc. * Copyright (C) 2009 Google, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #include "config.h" #if ENABLE(SVG) && ENABLE(SVG_FOREIGN_OBJECT) #include "RenderForeignObject.h" #include "GraphicsContext.h" #include "RenderView.h" #include "SVGForeignObjectElement.h" #include "SVGLength.h" #include "SVGRenderSupport.h" #include "SVGTransformList.h" namespace WebCore { RenderForeignObject::RenderForeignObject(SVGForeignObjectElement* node) : RenderSVGBlock(node) { } FloatPoint RenderForeignObject::translationForAttributes() const { SVGForeignObjectElement* foreign = static_cast<SVGForeignObjectElement*>(node()); return FloatPoint(foreign->x().value(foreign), foreign->y().value(foreign)); } void RenderForeignObject::paint(PaintInfo& paintInfo, int, int) { if (paintInfo.context->paintingDisabled()) return; // Copy the paint info so that modifications to the damage rect do not affect callers PaintInfo childPaintInfo = paintInfo; childPaintInfo.context->save(); applyTransformToPaintInfo(childPaintInfo, localToParentTransform()); childPaintInfo.context->clip(clipRect(0, 0)); float opacity = style()->opacity(); if (opacity < 1.0f) childPaintInfo.context->beginTransparencyLayer(opacity); RenderBlock::paint(childPaintInfo, 0, 0); if (opacity < 1.0f) childPaintInfo.context->endTransparencyLayer(); childPaintInfo.context->restore(); } FloatRect RenderForeignObject::objectBoundingBox() const { return borderBoxRect(); } FloatRect RenderForeignObject::repaintRectInLocalCoordinates() const { // HACK: to maintain historical LayoutTest results for now. // RenderForeignObject is a RenderBlock (not a RenderSVGModelObject) so this // should not affect repaint correctness. But it should really be: // return borderBoxRect(); return FloatRect(); } void RenderForeignObject::computeRectForRepaint(RenderBoxModelObject* repaintContainer, IntRect& rect, bool fixed) { rect = localToParentTransform().mapRect(rect); style()->svgStyle()->inflateForShadow(rect); RenderBlock::computeRectForRepaint(repaintContainer, rect, fixed); } const AffineTransform& RenderForeignObject::localToParentTransform() const { FloatPoint attributeTranslation(translationForAttributes()); m_localToParentTransform = localTransform().translateRight(attributeTranslation.x(), attributeTranslation.y()); return m_localToParentTransform; } void RenderForeignObject::layout() { ASSERT(needsLayout()); ASSERT(!view()->layoutStateEnabled()); // RenderSVGRoot disables layoutState for the SVG rendering tree. LayoutRepainter repainter(*this, checkForRepaintDuringLayout()); m_localTransform = static_cast<SVGForeignObjectElement*>(node())->animatedLocalTransform(); RenderBlock::layout(); repainter.repaintAfterLayout(); setNeedsLayout(false); } bool RenderForeignObject::nodeAtFloatPoint(const HitTestRequest& request, HitTestResult& result, const FloatPoint& pointInParent, HitTestAction hitTestAction) { FloatPoint localPoint = localToParentTransform().inverse().mapPoint(pointInParent); return RenderBlock::nodeAtPoint(request, result, static_cast<int>(localPoint.x()), static_cast<int>(localPoint.y()), 0, 0, hitTestAction); } bool RenderForeignObject::nodeAtPoint(const HitTestRequest&, HitTestResult&, int, int, int, int, HitTestAction) { ASSERT_NOT_REACHED(); return false; } void RenderForeignObject::mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool fixed , bool useTransforms, TransformState& transformState) const { SVGRenderBase::mapLocalToContainer(this, repaintContainer, fixed, useTransforms, transformState); } } // namespace WebCore #endif // ENABLE(SVG) && ENABLE(SVG_FOREIGN_OBJECT)