/* * Copyright (C) 1999 Lars Knoll (knoll@kde.org) * (C) 1999 Antti Koivisto (koivisto@kde.org) * Copyright (C) 2003, 2006, 2007, 2009 Apple Inc. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #ifndef RenderBoxModelObject_h #define RenderBoxModelObject_h #include "RenderObject.h" namespace WebCore { // Values for vertical alignment. const int PositionTop = -0x7fffffff; const int PositionBottom = 0x7fffffff; const int PositionUndefined = 0x80000000; // This class is the base for all objects that adhere to the CSS box model as described // at http://www.w3.org/TR/CSS21/box.html class RenderBoxModelObject : public RenderObject { public: RenderBoxModelObject(Node*); virtual ~RenderBoxModelObject(); virtual void destroy(); int relativePositionOffsetX() const; int relativePositionOffsetY() const; IntSize relativePositionOffset() const { return IntSize(relativePositionOffsetX(), relativePositionOffsetY()); } // IE extensions. Used to calculate offsetWidth/Height. Overridden by inlines (RenderFlow) // to return the remaining width on a given line (and the height of a single line). virtual int offsetLeft() const; virtual int offsetTop() const; virtual int offsetWidth() const = 0; virtual int offsetHeight() const = 0; virtual void styleWillChange(StyleDifference, const RenderStyle* newStyle); virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle); virtual void updateBoxModelInfoFromStyle(); bool hasSelfPaintingLayer() const; RenderLayer* layer() const { return m_layer; } virtual bool requiresLayer() const { return isRoot() || isPositioned() || isRelPositioned() || isTransparent() || hasOverflowClip() || hasTransform() || hasMask() || hasReflection(); } // This will work on inlines to return the bounding box of all of the lines' border boxes. virtual IntRect borderBoundingBox() const = 0; // Virtual since table cells override virtual int paddingTop(bool includeIntrinsicPadding = true) const; virtual int paddingBottom(bool includeIntrinsicPadding = true) const; virtual int paddingLeft(bool includeIntrinsicPadding = true) const; virtual int paddingRight(bool includeIntrinsicPadding = true) const; virtual int borderTop() const { return style()->borderTopWidth(); } virtual int borderBottom() const { return style()->borderBottomWidth(); } virtual int borderLeft() const { return style()->borderLeftWidth(); } virtual int borderRight() const { return style()->borderRightWidth(); } virtual int marginTop() const = 0; virtual int marginBottom() const = 0; virtual int marginLeft() const = 0; virtual int marginRight() const = 0; bool hasHorizontalBordersPaddingOrMargin() const { return hasHorizontalBordersOrPadding() || marginLeft() != 0 || marginRight() != 0; } bool hasHorizontalBordersOrPadding() const { return borderLeft() != 0 || borderRight() != 0 || paddingLeft() != 0 || paddingRight() != 0; } virtual int containingBlockWidthForContent() const; virtual void childBecameNonInline(RenderObject* /*child*/) { } void paintBorder(GraphicsContext*, int tx, int ty, int w, int h, const RenderStyle*, bool begin = true, bool end = true); bool paintNinePieceImage(GraphicsContext*, int tx, int ty, int w, int h, const RenderStyle*, const NinePieceImage&, CompositeOperator = CompositeSourceOver); void paintBoxShadow(GraphicsContext*, int tx, int ty, int w, int h, const RenderStyle*, ShadowStyle, bool begin = true, bool end = true); void paintFillLayerExtended(const PaintInfo&, const Color&, const FillLayer*, int tx, int ty, int width, int height, InlineFlowBox* = 0, CompositeOperator = CompositeSourceOver, RenderObject* backgroundObject = 0); // The difference between this inline's baseline position and the line's baseline position. int verticalPosition(bool firstLine) const; // Called by RenderObject::destroy() (and RenderWidget::destroy()) and is the only way layers should ever be destroyed void destroyLayer(); void highQualityRepaintTimerFired(Timer<RenderBoxModelObject>*); protected: void calculateBackgroundImageGeometry(const FillLayer*, int tx, int ty, int w, int h, IntRect& destRect, IntPoint& phase, IntSize& tileSize); private: virtual bool isBoxModelObject() const { return true; } IntSize calculateFillTileSize(const FillLayer*, IntSize scaledSize) const; friend class RenderView; RenderLayer* m_layer; // Used to store state between styleWillChange and styleDidChange static bool s_wasFloating; static bool s_hadLayer; static bool s_layerWasSelfPainting; }; inline RenderBoxModelObject* toRenderBoxModelObject(RenderObject* object) { ASSERT(!object || object->isBoxModelObject()); return static_cast<RenderBoxModelObject*>(object); } inline const RenderBoxModelObject* toRenderBoxModelObject(const RenderObject* object) { ASSERT(!object || object->isBoxModelObject()); return static_cast<const RenderBoxModelObject*>(object); } // This will catch anyone doing an unnecessary cast. void toRenderBoxModelObject(const RenderBoxModelObject*); } // namespace WebCore #endif // RenderBoxModelObject_h