/* * Copyright (C) 2008 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "ArchiveResourceCollection.h" namespace WebCore { ArchiveResourceCollection::ArchiveResourceCollection() { } void ArchiveResourceCollection::addAllResources(Archive* archive) { ASSERT(archive); if (!archive) return; const Vector<RefPtr<ArchiveResource> >& subresources = archive->subresources(); Vector<RefPtr<ArchiveResource> >::const_iterator iRes = subresources.begin(); Vector<RefPtr<ArchiveResource> >::const_iterator endRes = subresources.end(); for (; iRes != endRes; ++iRes) m_subresources.set((*iRes)->url(), iRes->get()); const Vector<RefPtr<Archive> >& subframes = archive->subframeArchives(); Vector<RefPtr<Archive> >::const_iterator iFrame = subframes.begin(); Vector<RefPtr<Archive> >::const_iterator endFrame = subframes.end(); for (; iFrame != endFrame; ++iFrame) { ASSERT((*iFrame)->mainResource()); const String& frameName = (*iFrame)->mainResource()->frameName(); if (!frameName.isNull()) m_subframes.set(frameName, iFrame->get()); } } // FIXME: Adding a resource directly to a DocumentLoader/ArchiveResourceCollection seems like bad design, but is API some apps rely on. // Can we change the design in a manner that will let us deprecate that API without reducing functionality of those apps? void ArchiveResourceCollection::addResource(PassRefPtr<ArchiveResource> resource) { ASSERT(resource); if (!resource) return; const KURL& url = resource->url(); // get before passing PassRefPtr (which sets it to 0) m_subresources.set(url, resource); } ArchiveResource* ArchiveResourceCollection::archiveResourceForURL(const KURL& url) { ArchiveResource* resource = m_subresources.get(url).get(); if (!resource) return 0; return resource; } PassRefPtr<Archive> ArchiveResourceCollection::popSubframeArchive(const String& frameName) { return m_subframes.take(frameName); } }