/* * Copyright (C) 2008, 2009 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "V8Index.h" #include "V8Attr.h" #include "V8BarInfo.h" #include "V8BeforeLoadEvent.h" #include "V8Blob.h" #include "V8WebGLActiveInfo.h" #include "V8CanvasRenderingContext.h" #include "V8CanvasRenderingContext2D.h" #include "V8CanvasGradient.h" #include "V8CanvasPattern.h" #include "V8CanvasPixelArray.h" #include "V8CDATASection.h" #include "V8CharacterData.h" #include "V8ClientRect.h" #include "V8ClientRectList.h" #include "V8Clipboard.h" #include "V8Comment.h" #include "V8CompositionEvent.h" #include "V8Console.h" #include "V8Counter.h" #include "V8CSSStyleDeclaration.h" #include "V8CSSRule.h" #include "V8CSSStyleRule.h" #include "V8CSSCharsetRule.h" #include "V8CSSImportRule.h" #include "V8CSSMediaRule.h" #include "V8CSSFontFaceRule.h" #include "V8CSSPageRule.h" #include "V8CSSRuleList.h" #include "V8CSSPrimitiveValue.h" #include "V8CSSValue.h" #include "V8CSSValueList.h" #include "V8CSSStyleSheet.h" #include "V8CSSVariablesDeclaration.h" #include "V8CSSVariablesRule.h" #include "V8DataGridColumn.h" #include "V8DataGridColumnList.h" #include "V8Document.h" #include "V8DocumentFragment.h" #include "V8DocumentType.h" #include "V8Element.h" #include "V8Entity.h" #include "V8EntityReference.h" #include "V8File.h" #include "V8FileList.h" #include "V8History.h" #include "V8HTMLAllCollection.h" #include "V8HTMLCanvasElement.h" #include "V8HTMLCollection.h" #include "V8HTMLDocument.h" #include "V8HTMLElement.h" #include "V8HTMLOptionsCollection.h" #include "V8HTMLAnchorElement.h" #include "V8HTMLAppletElement.h" #include "V8HTMLAreaElement.h" #include "V8HTMLBaseElement.h" #include "V8HTMLBaseFontElement.h" #include "V8HTMLBlockquoteElement.h" #include "V8HTMLBodyElement.h" #include "V8HTMLBRElement.h" #include "V8HTMLButtonElement.h" #include "V8HTMLCanvasElement.h" #include "V8HTMLModElement.h" #include "V8HTMLDataGridCellElement.h" #include "V8HTMLDataGridColElement.h" #include "V8HTMLDataGridElement.h" #include "V8HTMLDataGridRowElement.h" #include "V8HTMLDirectoryElement.h" #include "V8HTMLDivElement.h" #include "V8HTMLDListElement.h" #include "V8HTMLEmbedElement.h" #include "V8HTMLFieldSetElement.h" #include "V8HTMLFormElement.h" #include "V8HTMLFontElement.h" #include "V8HTMLFrameElement.h" #include "V8HTMLFrameSetElement.h" #include "V8HTMLHeadingElement.h" #include "V8HTMLHeadElement.h" #include "V8HTMLHRElement.h" #include "V8HTMLHtmlElement.h" #include "V8HTMLIFrameElement.h" #include "V8HTMLImageElement.h" #include "V8HTMLImageElementConstructor.h" #include "V8HTMLInputElement.h" #include "V8HTMLIsIndexElement.h" #include "V8HTMLLabelElement.h" #include "V8HTMLLegendElement.h" #include "V8HTMLLIElement.h" #include "V8HTMLLinkElement.h" #include "V8HTMLMapElement.h" #include "V8HTMLMarqueeElement.h" #include "V8HTMLMenuElement.h" #include "V8HTMLMetaElement.h" #include "V8HTMLObjectElement.h" #include "V8HTMLOListElement.h" #include "V8HTMLOptGroupElement.h" #include "V8HTMLOptionElement.h" #include "V8HTMLOptionElementConstructor.h" #include "V8HTMLParagraphElement.h" #include "V8HTMLParamElement.h" #include "V8HTMLPreElement.h" #include "V8HTMLQuoteElement.h" #include "V8HTMLScriptElement.h" #include "V8HTMLSelectElement.h" #include "V8HTMLStyleElement.h" #include "V8HTMLTableCaptionElement.h" #include "V8HTMLTableColElement.h" #include "V8HTMLTableElement.h" #include "V8HTMLTableSectionElement.h" #include "V8HTMLTableCellElement.h" #include "V8HTMLTableRowElement.h" #include "V8HTMLTextAreaElement.h" #include "V8HTMLTitleElement.h" #include "V8HTMLUListElement.h" #include "V8ImageData.h" #include "V8Media.h" #include "V8MediaList.h" #include "V8MessageChannel.h" #include "V8MessageEvent.h" #include "V8MessagePort.h" #include "V8NamedNodeMap.h" #include "V8Node.h" #include "V8NodeList.h" #include "V8NodeFilter.h" #include "V8Notation.h" #include "V8PopStateEvent.h" #include "V8ProcessingInstruction.h" #include "V8ProgressEvent.h" #include "V8StyleSheet.h" #include "V8Text.h" #include "V8TextEvent.h" #include "V8Touch.h" #include "V8TouchEvent.h" #include "V8TouchList.h" #include "V8DOMCoreException.h" #include "V8DOMParser.h" #include "V8DOMWindow.h" #include "V8ErrorEvent.h" #include "V8Event.h" #include "V8EventException.h" #include "V8KeyboardEvent.h" #include "V8MouseEvent.h" #include "V8ValidityState.h" #include "V8WebKitAnimationEvent.h" #include "V8WebKitCSSKeyframeRule.h" #include "V8WebKitCSSKeyframesRule.h" #include "V8WebKitCSSMatrix.h" #include "V8WebKitCSSTransformValue.h" #include "V8WebKitPoint.h" #include "V8WebKitTransitionEvent.h" #include "V8WheelEvent.h" #include "V8UIEvent.h" #include "V8MutationEvent.h" #include "V8OverflowEvent.h" #include "V8Location.h" #include "V8Screen.h" #include "V8DOMSelection.h" #include "V8Navigator.h" #include "V8MimeType.h" #include "V8MimeTypeArray.h" #include "V8PageTransitionEvent.h" #include "V8Plugin.h" #include "V8PluginArray.h" #include "V8Range.h" #include "V8RangeException.h" #include "V8Rect.h" #include "V8NodeIterator.h" #include "V8TextMetrics.h" #include "V8TreeWalker.h" #include "V8StyleSheetList.h" #include "V8DOMImplementation.h" #include "V8XMLHttpRequest.h" #include "V8XMLHttpRequestException.h" #include "V8XMLHttpRequestProgressEvent.h" #include "V8XMLHttpRequestUpload.h" #include "V8XMLSerializer.h" #include "V8RGBColor.h" #if ENABLE(OFFLINE_WEB_APPLICATIONS) #include "V8DOMApplicationCache.h" #endif #if ENABLE(DOM_STORAGE) #include "V8Storage.h" #include "V8StorageEvent.h" #endif #if ENABLE(SVG_ANIMATION) #include "V8SVGAnimateColorElement.h" #include "V8SVGAnimateElement.h" #include "V8SVGAnimateTransformElement.h" #include "V8SVGAnimationElement.h" #include "V8SVGSetElement.h" #endif #if ENABLE(SVG) && ENABLE(FILTERS) #include "V8SVGComponentTransferFunctionElement.h" #include "V8SVGFEBlendElement.h" #include "V8SVGFEColorMatrixElement.h" #include "V8SVGFEComponentTransferElement.h" #include "V8SVGFECompositeElement.h" #include "V8SVGFEDiffuseLightingElement.h" #include "V8SVGFEDisplacementMapElement.h" #include "V8SVGFEDistantLightElement.h" #include "V8SVGFEFloodElement.h" #include "V8SVGFEFuncAElement.h" #include "V8SVGFEFuncBElement.h" #include "V8SVGFEFuncGElement.h" #include "V8SVGFEFuncRElement.h" #include "V8SVGFEGaussianBlurElement.h" #include "V8SVGFEImageElement.h" #include "V8SVGFEMergeElement.h" #include "V8SVGFEMergeNodeElement.h" #include "V8SVGFEMorphologyElement.h" #include "V8SVGFEOffsetElement.h" #include "V8SVGFEPointLightElement.h" #include "V8SVGFESpecularLightingElement.h" #include "V8SVGFESpotLightElement.h" #include "V8SVGFETileElement.h" #include "V8SVGFETurbulenceElement.h" #include "V8SVGFilterElement.h" #endif #if ENABLE(SVG_FONTS) #include "V8SVGFontElement.h" #include "V8SVGFontFaceElement.h" #include "V8SVGFontFaceFormatElement.h" #include "V8SVGFontFaceNameElement.h" #include "V8SVGFontFaceSrcElement.h" #include "V8SVGFontFaceUriElement.h" #include "V8SVGMissingGlyphElement.h" #endif #if ENABLE(SVG_FOREIGN_OBJECT) #include "V8SVGForeignObjectElement.h" #endif #if ENABLE(SVG_USE) #include "V8SVGUseElement.h" #endif #if ENABLE(SVG) #include "V8SVGAElement.h" #include "V8SVGAltGlyphElement.h" #include "V8SVGCircleElement.h" #include "V8SVGClipPathElement.h" #include "V8SVGCursorElement.h" #include "V8SVGDefsElement.h" #include "V8SVGDescElement.h" #include "V8SVGElement.h" #include "V8SVGEllipseElement.h" #include "V8SVGException.h" #include "V8SVGGElement.h" #include "V8SVGGlyphElement.h" #include "V8SVGGradientElement.h" #include "V8SVGImageElement.h" #include "V8SVGLinearGradientElement.h" #include "V8SVGLineElement.h" #include "V8SVGMarkerElement.h" #include "V8SVGMaskElement.h" #include "V8SVGMetadataElement.h" #include "V8SVGPathElement.h" #include "V8SVGPatternElement.h" #include "V8SVGPolygonElement.h" #include "V8SVGPolylineElement.h" #include "V8SVGRadialGradientElement.h" #include "V8SVGRectElement.h" #include "V8SVGScriptElement.h" #include "V8SVGStopElement.h" #include "V8SVGStyleElement.h" #include "V8SVGSVGElement.h" #include "V8SVGSwitchElement.h" #include "V8SVGSymbolElement.h" #include "V8SVGTextContentElement.h" #include "V8SVGTextElement.h" #include "V8SVGTextPathElement.h" #include "V8SVGTextPositioningElement.h" #include "V8SVGTitleElement.h" #include "V8SVGTRefElement.h" #include "V8SVGTSpanElement.h" #include "V8SVGViewElement.h" #include "V8SVGAngle.h" #include "V8SVGAnimatedAngle.h" #include "V8SVGAnimatedBoolean.h" #include "V8SVGAnimatedEnumeration.h" #include "V8SVGAnimatedInteger.h" #include "V8SVGAnimatedLength.h" #include "V8SVGAnimatedLengthList.h" #include "V8SVGAnimatedNumber.h" #include "V8SVGAnimatedNumberList.h" #include "V8SVGAnimatedPoints.h" #include "V8SVGAnimatedPreserveAspectRatio.h" #include "V8SVGAnimatedRect.h" #include "V8SVGAnimatedString.h" #include "V8SVGAnimatedTransformList.h" #include "V8SVGColor.h" #include "V8SVGDocument.h" #include "V8SVGElementInstance.h" #include "V8SVGElementInstanceList.h" #include "V8SVGLength.h" #include "V8SVGLengthList.h" #include "V8SVGMatrix.h" #include "V8SVGNumber.h" #include "V8SVGNumberList.h" #include "V8SVGPaint.h" #include "V8SVGPathSeg.h" #include "V8SVGPathSegArcAbs.h" #include "V8SVGPathSegArcRel.h" #include "V8SVGPathSegClosePath.h" #include "V8SVGPathSegCurvetoCubicAbs.h" #include "V8SVGPathSegCurvetoCubicRel.h" #include "V8SVGPathSegCurvetoCubicSmoothAbs.h" #include "V8SVGPathSegCurvetoCubicSmoothRel.h" #include "V8SVGPathSegCurvetoQuadraticAbs.h" #include "V8SVGPathSegCurvetoQuadraticRel.h" #include "V8SVGPathSegCurvetoQuadraticSmoothAbs.h" #include "V8SVGPathSegCurvetoQuadraticSmoothRel.h" #include "V8SVGPathSegLinetoAbs.h" #include "V8SVGPathSegLinetoHorizontalAbs.h" #include "V8SVGPathSegLinetoHorizontalRel.h" #include "V8SVGPathSegLinetoRel.h" #include "V8SVGPathSegLinetoVerticalAbs.h" #include "V8SVGPathSegLinetoVerticalRel.h" #include "V8SVGPathSegList.h" #include "V8SVGPathSegMovetoAbs.h" #include "V8SVGPathSegMovetoRel.h" #include "V8SVGPoint.h" #include "V8SVGPointList.h" #include "V8SVGPreserveAspectRatio.h" #include "V8SVGRect.h" #include "V8SVGRenderingIntent.h" #include "V8SVGStringList.h" #include "V8SVGTransform.h" #include "V8SVGTransformList.h" #include "V8SVGUnitTypes.h" #include "V8SVGZoomEvent.h" #endif #if ENABLE(VIDEO) #include "V8HTMLAudioElement.h" #include "V8HTMLAudioElementConstructor.h" #include "V8HTMLMediaElement.h" #include "V8HTMLSourceElement.h" #include "V8HTMLVideoElement.h" #include "V8MediaError.h" #include "V8TimeRanges.h" #endif #if ENABLE(WEB_SOCKETS) #include "V8WebSocket.h" #endif #if ENABLE(WORKERS) #include "V8AbstractWorker.h" #include "V8DedicatedWorkerContext.h" #include "V8Worker.h" #include "V8WorkerContext.h" #include "V8WorkerLocation.h" #include "V8WorkerNavigator.h" #endif #if ENABLE(NOTIFICATIONS) #include "V8Notification.h" #include "V8NotificationCenter.h" #endif #if ENABLE(SHARED_WORKERS) #include "V8SharedWorker.h" #include "V8SharedWorkerContext.h" #endif #if ENABLE(3D_CANVAS) #include "V8WebGLRenderingContext.h" #include "V8WebGLArrayBuffer.h" #include "V8WebGLArray.h" #include "V8WebGLByteArray.h" #include "V8WebGLBuffer.h" #include "V8WebGLContextAttributes.h" #include "V8WebGLFloatArray.h" #include "V8WebGLFramebuffer.h" #include "V8WebGLIntArray.h" #include "V8WebGLProgram.h" #include "V8WebGLRenderbuffer.h" #include "V8WebGLShader.h" #include "V8WebGLShortArray.h" #include "V8WebGLTexture.h" #include "V8WebGLUniformLocation.h" #include "V8WebGLUnsignedByteArray.h" #include "V8WebGLUnsignedIntArray.h" #include "V8WebGLUnsignedShortArray.h" #endif #if ENABLE(DATABASE) #include "V8Database.h" #include "V8SQLError.h" #include "V8SQLResultSet.h" #include "V8SQLResultSetRowList.h" #include "V8SQLTransaction.h" #endif #if ENABLE(INDEXED_DATABASE) #include "V8IDBDatabaseError.h" #include "V8IDBDatabaseException.h" #include "V8IDBRequest.h" #include "V8IndexedDatabaseRequest.h" #endif #if ENABLE(XPATH) #include "V8XPathResult.h" #include "V8XPathException.h" #include "V8XPathExpression.h" #include "V8XPathNSResolver.h" #include "V8XPathEvaluator.h" #endif #if ENABLE(XSLT) #include "V8XSLTProcessor.h" #endif #if ENABLE(INSPECTOR) #include "V8InjectedScriptHost.h" #include "V8InspectorBackend.h" #include "V8InspectorFrontendHost.h" #endif #if ENABLE(EVENTSOURCE) #include "V8EventSource.h" #endif // Geolocation #include "V8Coordinates.h" #include "V8Geolocation.h" #include "V8Geoposition.h" #include "V8PositionError.h" #if PLATFORM(ANDROID) // Temporary modification - will not be upstreamed #include "V8Connection.h" #endif // PLATFORM(ANDROID) namespace WebCore { v8::Persistent<v8::FunctionTemplate> V8ClassIndex::getTemplate(V8WrapperType type) { switch (type) { #define MAKE_CASE(type, name)\ case V8ClassIndex::type: return V8##name::GetTemplate(); WRAPPER_TYPES(MAKE_CASE) #undef MAKE_CASE default: ASSERT_NOT_REACHED(); return v8::Persistent<v8::FunctionTemplate>::New(v8::FunctionTemplate::New()); } } } // namespace WebCore