/* * Copyright (c) 2009, Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ // This source file coalesces the V8 derived sources into a single object file to // reduce bloat and allow us to link release builds on 32-bit Windows. // Require explicit conversion to AtomicString. This helps catch cases where // the generated bindings cause an expensive implicit conversion. #define NO_IMPLICIT_ATOMICSTRING #include "bindings/V8Attr.cpp" #include "bindings/V8BarInfo.cpp" #include "bindings/V8BeforeLoadEvent.cpp" #include "bindings/V8Blob.cpp" #include "bindings/V8WebGLActiveInfo.cpp" #include "bindings/V8WebGLArray.cpp" #include "bindings/V8WebGLArrayBuffer.cpp" #include "bindings/V8WebGLBuffer.cpp" #include "bindings/V8WebGLByteArray.cpp" #include "bindings/V8WebGLContextAttributes.cpp" #include "bindings/V8WebGLFloatArray.cpp" #include "bindings/V8WebGLFramebuffer.cpp" #include "bindings/V8CanvasGradient.cpp" #include "bindings/V8WebGLIntArray.cpp" #include "bindings/V8CanvasPattern.cpp" #include "bindings/V8CanvasPixelArray.cpp" #include "bindings/V8WebGLProgram.cpp" #include "bindings/V8WebGLRenderbuffer.cpp" #include "bindings/V8CanvasRenderingContext.cpp" #include "bindings/V8CanvasRenderingContext2D.cpp" #include "bindings/V8WebGLRenderingContext.cpp" #include "bindings/V8WebGLShader.cpp" #include "bindings/V8WebGLShortArray.cpp" #include "bindings/V8WebGLTexture.cpp" #include "bindings/V8WebGLUniformLocation.cpp" #include "bindings/V8WebGLUnsignedByteArray.cpp" #include "bindings/V8WebGLUnsignedIntArray.cpp" #include "bindings/V8WebGLUnsignedShortArray.cpp" #include "bindings/V8CDATASection.cpp" #include "bindings/V8CharacterData.cpp" #include "bindings/V8ClientRect.cpp" #include "bindings/V8ClientRectList.cpp" #include "bindings/V8Clipboard.cpp" #include "bindings/V8Comment.cpp" #include "bindings/V8CompositionEvent.cpp" // ANDROID // Temporary modification - will not be upstreamed #include "bindings/V8Connection.cpp" #include "bindings/V8Console.cpp" #include "bindings/V8Coordinates.cpp" #include "bindings/V8Counter.cpp" #include "bindings/V8CSSCharsetRule.cpp" #include "bindings/V8CSSFontFaceRule.cpp" #include "bindings/V8CSSImportRule.cpp" #include "bindings/V8CSSMediaRule.cpp" #include "bindings/V8CSSPageRule.cpp" #include "bindings/V8CSSPrimitiveValue.cpp" #include "bindings/V8CSSRule.cpp" #include "bindings/V8CSSRuleList.cpp" #include "bindings/V8CSSStyleDeclaration.cpp" #include "bindings/V8CSSStyleRule.cpp" #include "bindings/V8CSSStyleSheet.cpp" #include "bindings/V8CSSValue.cpp" #include "bindings/V8CSSValueList.cpp" #include "bindings/V8CSSVariablesDeclaration.cpp" #include "bindings/V8CSSVariablesRule.cpp" #include "bindings/V8DataGridColumn.cpp" #include "bindings/V8DataGridColumnList.cpp" #include "bindings/V8Document.cpp" #include "bindings/V8DocumentFragment.cpp" #include "bindings/V8DocumentType.cpp" #include "bindings/V8DOMCoreException.cpp" #include "bindings/V8DOMImplementation.cpp" #include "bindings/V8DOMParser.cpp" #include "bindings/V8DOMSelection.cpp" #include "bindings/V8DOMWindow.cpp" #include "bindings/V8Element.cpp" #include "bindings/V8Entity.cpp" #include "bindings/V8EntityReference.cpp" #include "bindings/V8ErrorEvent.cpp" #include "bindings/V8Event.cpp" #include "bindings/V8EventException.cpp" #include "bindings/V8File.cpp" #include "bindings/V8FileList.cpp" #include "bindings/V8Geolocation.cpp" #include "bindings/V8Geoposition.cpp" #include "bindings/V8History.cpp" #include "bindings/V8HTMLAllCollection.cpp" #include "bindings/V8HTMLAnchorElement.cpp" #include "bindings/V8HTMLAppletElement.cpp" #include "bindings/V8HTMLAreaElement.cpp" #include "bindings/V8HTMLAudioElement.cpp" #include "bindings/V8HTMLBaseElement.cpp" #include "bindings/V8HTMLBaseFontElement.cpp" #include "bindings/V8HTMLBlockquoteElement.cpp" #include "bindings/V8HTMLBodyElement.cpp" #include "bindings/V8HTMLBRElement.cpp" #include "bindings/V8HTMLButtonElement.cpp" #include "bindings/V8HTMLCanvasElement.cpp" #include "bindings/V8HTMLCollection.cpp" #include "bindings/V8HTMLDataGridCellElement.cpp" #include "bindings/V8HTMLDataGridColElement.cpp" #include "bindings/V8HTMLDataGridElement.cpp" #include "bindings/V8HTMLDataGridRowElement.cpp" #include "bindings/V8HTMLDirectoryElement.cpp" #include "bindings/V8HTMLDivElement.cpp" #include "bindings/V8HTMLDListElement.cpp" #include "bindings/V8HTMLDocument.cpp" #include "bindings/V8HTMLElement.cpp" #include "bindings/V8HTMLEmbedElement.cpp" #include "bindings/V8HTMLFieldSetElement.cpp" #include "bindings/V8HTMLFontElement.cpp" #include "bindings/V8HTMLFormElement.cpp" #include "bindings/V8HTMLFrameElement.cpp" #include "bindings/V8HTMLFrameSetElement.cpp" #include "bindings/V8HTMLHeadElement.cpp" #include "bindings/V8HTMLHeadingElement.cpp" #include "bindings/V8HTMLHRElement.cpp" #include "bindings/V8HTMLHtmlElement.cpp" #include "bindings/V8HTMLIFrameElement.cpp" #include "bindings/V8HTMLImageElement.cpp" #include "bindings/V8HTMLInputElement.cpp" #include "bindings/V8HTMLIsIndexElement.cpp" #include "bindings/V8HTMLLabelElement.cpp" #include "bindings/V8HTMLLegendElement.cpp" #include "bindings/V8HTMLLIElement.cpp" #include "bindings/V8HTMLLinkElement.cpp" #include "bindings/V8HTMLMapElement.cpp" #include "bindings/V8HTMLMarqueeElement.cpp" #include "bindings/V8HTMLMediaElement.cpp" #include "bindings/V8HTMLMenuElement.cpp" #include "bindings/V8HTMLMetaElement.cpp" #include "bindings/V8HTMLModElement.cpp" #include "bindings/V8HTMLObjectElement.cpp" #include "bindings/V8HTMLOListElement.cpp" #include "bindings/V8HTMLOptGroupElement.cpp" #include "bindings/V8HTMLOptionElement.cpp" #include "bindings/V8HTMLOptionsCollection.cpp" #include "bindings/V8HTMLParagraphElement.cpp" #include "bindings/V8HTMLParamElement.cpp" #include "bindings/V8HTMLPreElement.cpp" #include "bindings/V8HTMLQuoteElement.cpp" #include "bindings/V8HTMLScriptElement.cpp" #include "bindings/V8HTMLSelectElement.cpp" #include "bindings/V8HTMLSourceElement.cpp" #include "bindings/V8HTMLStyleElement.cpp" #include "bindings/V8HTMLTableCaptionElement.cpp" #include "bindings/V8HTMLTableCellElement.cpp" #include "bindings/V8HTMLTableColElement.cpp" #include "bindings/V8HTMLTableElement.cpp" #include "bindings/V8HTMLTableRowElement.cpp" #include "bindings/V8HTMLTableSectionElement.cpp" #include "bindings/V8HTMLTextAreaElement.cpp" #include "bindings/V8HTMLTitleElement.cpp" #include "bindings/V8HTMLUListElement.cpp" #include "bindings/V8HTMLVideoElement.cpp" #include "bindings/V8ImageData.cpp" #include "bindings/V8KeyboardEvent.cpp" #include "bindings/V8Location.cpp" #include "bindings/V8Media.cpp" #include "bindings/V8MediaError.cpp" #include "bindings/V8MediaList.cpp" #include "bindings/V8MessageChannel.cpp" #include "bindings/V8MessageEvent.cpp" #include "bindings/V8MessagePort.cpp" #include "bindings/V8MimeType.cpp" #include "bindings/V8MimeTypeArray.cpp" #include "bindings/V8MouseEvent.cpp" #include "bindings/V8MutationEvent.cpp" #include "bindings/V8NamedNodeMap.cpp" #include "bindings/V8Navigator.cpp" #include "bindings/V8Node.cpp" #include "bindings/V8NodeFilter.cpp" #include "bindings/V8NodeIterator.cpp" #include "bindings/V8NodeList.cpp" #include "bindings/V8Notation.cpp" #include "bindings/V8Notification.cpp" #include "bindings/V8NotificationCenter.cpp" #include "bindings/V8OverflowEvent.cpp" #include "bindings/V8PageTransitionEvent.cpp" #include "bindings/V8Plugin.cpp" #include "bindings/V8PluginArray.cpp" #include "bindings/V8PopStateEvent.cpp" #include "bindings/V8PositionError.cpp" #include "bindings/V8ProcessingInstruction.cpp" #include "bindings/V8ProgressEvent.cpp" #include "bindings/V8Range.cpp" #include "bindings/V8RangeException.cpp" #include "bindings/V8Rect.cpp" #include "bindings/V8RGBColor.cpp" #include "bindings/V8Screen.cpp" #include "bindings/V8StyleSheet.cpp" #include "bindings/V8StyleSheetList.cpp" #include "bindings/V8Text.cpp" #include "bindings/V8TextEvent.cpp" #include "bindings/V8TextMetrics.cpp" #include "bindings/V8TimeRanges.cpp" #include "bindings/V8Touch.cpp" #include "bindings/V8TouchEvent.cpp" #include "bindings/V8TouchList.cpp" #include "bindings/V8TreeWalker.cpp" #include "bindings/V8UIEvent.cpp" #include "bindings/V8ValidityState.cpp" #include "bindings/V8WebKitAnimationEvent.cpp" #include "bindings/V8WebKitCSSKeyframeRule.cpp" #include "bindings/V8WebKitCSSKeyframesRule.cpp" #include "bindings/V8WebKitCSSMatrix.cpp" #include "bindings/V8WebKitCSSTransformValue.cpp" #include "bindings/V8WebKitPoint.cpp" #include "bindings/V8WebKitTransitionEvent.cpp" #include "bindings/V8WheelEvent.cpp" #include "bindings/V8XMLHttpRequest.cpp" #include "bindings/V8XMLHttpRequestException.cpp" #include "bindings/V8XMLHttpRequestProgressEvent.cpp" #include "bindings/V8XMLHttpRequestUpload.cpp" #include "bindings/V8XMLSerializer.cpp" #if ENABLE(OFFLINE_WEB_APPLICATIONS) #include "bindings/V8DOMApplicationCache.cpp" #endif #if ENABLE(DOM_STORAGE) #include "bindings/V8Storage.cpp" #include "bindings/V8StorageEvent.cpp" #endif #if ENABLE(WEB_SOCKETS) #include "bindings/V8WebSocket.cpp" #endif #if ENABLE(DATABASE) #include "bindings/V8Database.cpp" #include "bindings/V8SQLError.cpp" #include "bindings/V8SQLResultSet.cpp" #include "bindings/V8SQLResultSetRowList.cpp" #include "bindings/V8SQLTransaction.cpp" #endif #if ENABLE(INDEXED_DATABASE) #include "bindings/V8IDBDatabaseError.cpp" #include "bindings/V8IDBDatabaseException.cpp" #include "bindings/V8IDBRequest.cpp" #include "bindings/V8IndexedDatabaseRequest.cpp" #endif #if ENABLE(WORKERS) #include "bindings/V8AbstractWorker.cpp" #include "bindings/V8DedicatedWorkerContext.cpp" #include "bindings/V8Worker.cpp" #include "bindings/V8WorkerContext.cpp" #include "bindings/V8WorkerLocation.cpp" #include "bindings/V8WorkerNavigator.cpp" #endif #if ENABLE(SHARED_WORKERS) #include "bindings/V8SharedWorker.cpp" #include "bindings/V8SharedWorkerContext.cpp" #endif #if ENABLE(SVG) #include "bindings/V8SVGAElement.cpp" #include "bindings/V8SVGAltGlyphElement.cpp" #include "bindings/V8SVGAngle.cpp" #include "bindings/V8SVGAnimateColorElement.cpp" #include "bindings/V8SVGAnimatedAngle.cpp" #include "bindings/V8SVGAnimatedBoolean.cpp" #include "bindings/V8SVGAnimatedEnumeration.cpp" #include "bindings/V8SVGAnimatedInteger.cpp" #include "bindings/V8SVGAnimatedLength.cpp" #include "bindings/V8SVGAnimatedLengthList.cpp" #include "bindings/V8SVGAnimatedNumber.cpp" #include "bindings/V8SVGAnimatedNumberList.cpp" #include "bindings/V8SVGAnimatedPoints.cpp" #include "bindings/V8SVGAnimatedPreserveAspectRatio.cpp" #include "bindings/V8SVGAnimatedRect.cpp" #include "bindings/V8SVGAnimatedString.cpp" #include "bindings/V8SVGAnimatedTransformList.cpp" #include "bindings/V8SVGAnimateElement.cpp" #include "bindings/V8SVGAnimateTransformElement.cpp" #include "bindings/V8SVGAnimationElement.cpp" #include "bindings/V8SVGCircleElement.cpp" #include "bindings/V8SVGClipPathElement.cpp" #include "bindings/V8SVGColor.cpp" #include "bindings/V8SVGComponentTransferFunctionElement.cpp" #include "bindings/V8SVGCursorElement.cpp" #include "bindings/V8SVGDefsElement.cpp" #include "bindings/V8SVGDescElement.cpp" #include "bindings/V8SVGDocument.cpp" #include "bindings/V8SVGElement.cpp" #include "bindings/V8SVGElementInstance.cpp" #include "bindings/V8SVGElementInstanceList.cpp" #include "bindings/V8SVGEllipseElement.cpp" #include "bindings/V8SVGException.cpp" #include "bindings/V8SVGFEBlendElement.cpp" #include "bindings/V8SVGFEColorMatrixElement.cpp" #include "bindings/V8SVGFEComponentTransferElement.cpp" #include "bindings/V8SVGFECompositeElement.cpp" #include "bindings/V8SVGFEDiffuseLightingElement.cpp" #include "bindings/V8SVGFEDisplacementMapElement.cpp" #include "bindings/V8SVGFEDistantLightElement.cpp" #include "bindings/V8SVGFEFloodElement.cpp" #include "bindings/V8SVGFEFuncAElement.cpp" #include "bindings/V8SVGFEFuncBElement.cpp" #include "bindings/V8SVGFEFuncGElement.cpp" #include "bindings/V8SVGFEFuncRElement.cpp" #include "bindings/V8SVGFEGaussianBlurElement.cpp" #include "bindings/V8SVGFEImageElement.cpp" #include "bindings/V8SVGFEMergeElement.cpp" #include "bindings/V8SVGFEMergeNodeElement.cpp" #include "bindings/V8SVGFEMorphologyElement.cpp" #include "bindings/V8SVGFEOffsetElement.cpp" #include "bindings/V8SVGFEPointLightElement.cpp" #include "bindings/V8SVGFESpecularLightingElement.cpp" #include "bindings/V8SVGFESpotLightElement.cpp" #include "bindings/V8SVGFETileElement.cpp" #include "bindings/V8SVGFETurbulenceElement.cpp" #include "bindings/V8SVGFilterElement.cpp" #include "bindings/V8SVGFontElement.cpp" #include "bindings/V8SVGFontFaceElement.cpp" #include "bindings/V8SVGFontFaceFormatElement.cpp" #include "bindings/V8SVGFontFaceNameElement.cpp" #include "bindings/V8SVGFontFaceSrcElement.cpp" #include "bindings/V8SVGFontFaceUriElement.cpp" #include "bindings/V8SVGForeignObjectElement.cpp" #include "bindings/V8SVGGElement.cpp" #include "bindings/V8SVGGlyphElement.cpp" #include "bindings/V8SVGGradientElement.cpp" #include "bindings/V8SVGImageElement.cpp" #include "bindings/V8SVGLength.cpp" #include "bindings/V8SVGLengthList.cpp" #include "bindings/V8SVGLinearGradientElement.cpp" #include "bindings/V8SVGLineElement.cpp" #include "bindings/V8SVGMarkerElement.cpp" #include "bindings/V8SVGMaskElement.cpp" #include "bindings/V8SVGMatrix.cpp" #include "bindings/V8SVGMetadataElement.cpp" #include "bindings/V8SVGMissingGlyphElement.cpp" #include "bindings/V8SVGNumber.cpp" #include "bindings/V8SVGNumberList.cpp" #include "bindings/V8SVGPaint.cpp" #include "bindings/V8SVGPathElement.cpp" #include "bindings/V8SVGPathSeg.cpp" #include "bindings/V8SVGPathSegArcAbs.cpp" #include "bindings/V8SVGPathSegArcRel.cpp" #include "bindings/V8SVGPathSegClosePath.cpp" #include "bindings/V8SVGPathSegCurvetoCubicAbs.cpp" #include "bindings/V8SVGPathSegCurvetoCubicRel.cpp" #include "bindings/V8SVGPathSegCurvetoCubicSmoothAbs.cpp" #include "bindings/V8SVGPathSegCurvetoCubicSmoothRel.cpp" #include "bindings/V8SVGPathSegCurvetoQuadraticAbs.cpp" #include "bindings/V8SVGPathSegCurvetoQuadraticRel.cpp" #include "bindings/V8SVGPathSegCurvetoQuadraticSmoothAbs.cpp" #include "bindings/V8SVGPathSegCurvetoQuadraticSmoothRel.cpp" #include "bindings/V8SVGPathSegLinetoAbs.cpp" #include "bindings/V8SVGPathSegLinetoHorizontalAbs.cpp" #include "bindings/V8SVGPathSegLinetoHorizontalRel.cpp" #include "bindings/V8SVGPathSegLinetoRel.cpp" #include "bindings/V8SVGPathSegLinetoVerticalAbs.cpp" #include "bindings/V8SVGPathSegLinetoVerticalRel.cpp" #include "bindings/V8SVGPathSegList.cpp" #include "bindings/V8SVGPathSegMovetoAbs.cpp" #include "bindings/V8SVGPathSegMovetoRel.cpp" #include "bindings/V8SVGPatternElement.cpp" #include "bindings/V8SVGPoint.cpp" #include "bindings/V8SVGPointList.cpp" #include "bindings/V8SVGPolygonElement.cpp" #include "bindings/V8SVGPolylineElement.cpp" #include "bindings/V8SVGPreserveAspectRatio.cpp" #include "bindings/V8SVGRadialGradientElement.cpp" #include "bindings/V8SVGRect.cpp" #include "bindings/V8SVGRectElement.cpp" #include "bindings/V8SVGRenderingIntent.cpp" #include "bindings/V8SVGScriptElement.cpp" #include "bindings/V8SVGSetElement.cpp" #include "bindings/V8SVGStopElement.cpp" #include "bindings/V8SVGStringList.cpp" #include "bindings/V8SVGStyleElement.cpp" #include "bindings/V8SVGSVGElement.cpp" #include "bindings/V8SVGSwitchElement.cpp" #include "bindings/V8SVGSymbolElement.cpp" #include "bindings/V8SVGTextContentElement.cpp" #include "bindings/V8SVGTextElement.cpp" #include "bindings/V8SVGTextPathElement.cpp" #include "bindings/V8SVGTextPositioningElement.cpp" #include "bindings/V8SVGTitleElement.cpp" #include "bindings/V8SVGTransform.cpp" #include "bindings/V8SVGTransformList.cpp" #include "bindings/V8SVGTRefElement.cpp" #include "bindings/V8SVGTSpanElement.cpp" #include "bindings/V8SVGUnitTypes.cpp" #include "bindings/V8SVGUseElement.cpp" #include "bindings/V8SVGViewElement.cpp" #include "bindings/V8SVGZoomEvent.cpp" #endif #if ENABLE(XPATH) #include "bindings/V8XPathEvaluator.cpp" #include "bindings/V8XPathException.cpp" #include "bindings/V8XPathExpression.cpp" #include "bindings/V8XPathNSResolver.cpp" #include "bindings/V8XPathResult.cpp" #endif #if ENABLE(XSLT) #include "bindings/V8XSLTProcessor.cpp" #endif #if ENABLE(INSPECTOR) #include "bindings/V8InjectedScriptHost.cpp" #include "bindings/V8InspectorBackend.cpp" #include "bindings/V8InspectorFrontendHost.cpp" #endif #if ENABLE(EVENTSOURCE) #include "bindings/V8EventSource.cpp" #endif