/* * Copyright (C) 2008 Apple Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "JSEventTarget.h" #include "DOMWindow.h" #include "Document.h" #include "JSDOMWindow.h" #include "JSDOMWindowShell.h" #include "JSEventListener.h" #include "JSMessagePort.h" #include "JSNode.h" #if ENABLE(SHARED_WORKERS) #include "JSSharedWorker.h" #include "JSSharedWorkerContext.h" #endif #include "JSXMLHttpRequest.h" #include "JSXMLHttpRequestUpload.h" #include "MessagePort.h" #if ENABLE(SHARED_WORKERS) #include "SharedWorker.h" #include "SharedWorkerContext.h" #endif #include "XMLHttpRequest.h" #include "XMLHttpRequestUpload.h" #if ENABLE(EVENTSOURCE) #include "EventSource.h" #include "JSEventSource.h" #endif #if ENABLE(OFFLINE_WEB_APPLICATIONS) #include "DOMApplicationCache.h" #include "JSDOMApplicationCache.h" #endif #if ENABLE(SVG) #include "SVGElementInstance.h" #include "JSSVGElementInstance.h" #endif #if ENABLE(WORKERS) #include "DedicatedWorkerContext.h" #include "JSDedicatedWorkerContext.h" #include "JSWorker.h" #include "Worker.h" #endif #if ENABLE(NOTIFICATIONS) #include "JSNotification.h" #include "Notification.h" #endif #if ENABLE(WEB_SOCKETS) #include "JSWebSocket.h" #include "WebSocket.h" #endif using namespace JSC; namespace WebCore { JSValue toJS(ExecState* exec, JSDOMGlobalObject* globalObject, EventTarget* target) { if (!target) return jsNull(); #if ENABLE(EVENTSOURCE) if (EventSource* eventSource = target->toEventSource()) return toJS(exec, globalObject, eventSource); #endif #if ENABLE(SVG) // SVGElementInstance supports both toSVGElementInstance and toNode since so much mouse handling code depends on toNode returning a valid node. if (SVGElementInstance* instance = target->toSVGElementInstance()) return toJS(exec, globalObject, instance); #endif if (Node* node = target->toNode()) return toJS(exec, globalObject, node); if (DOMWindow* domWindow = target->toDOMWindow()) return toJS(exec, globalObject, domWindow); if (XMLHttpRequest* xhr = target->toXMLHttpRequest()) return toJS(exec, globalObject, xhr); if (XMLHttpRequestUpload* upload = target->toXMLHttpRequestUpload()) return toJS(exec, globalObject, upload); #if ENABLE(OFFLINE_WEB_APPLICATIONS) if (DOMApplicationCache* cache = target->toDOMApplicationCache()) return toJS(exec, globalObject, cache); #endif if (MessagePort* messagePort = target->toMessagePort()) return toJS(exec, globalObject, messagePort); #if ENABLE(WORKERS) if (Worker* worker = target->toWorker()) return toJS(exec, globalObject, worker); if (DedicatedWorkerContext* workerContext = target->toDedicatedWorkerContext()) return toJSDOMGlobalObject(workerContext, exec); #endif #if ENABLE(SHARED_WORKERS) if (SharedWorker* sharedWorker = target->toSharedWorker()) return toJS(exec, globalObject, sharedWorker); if (SharedWorkerContext* workerContext = target->toSharedWorkerContext()) return toJSDOMGlobalObject(workerContext, exec); #endif #if ENABLE(NOTIFICATIONS) if (Notification* notification = target->toNotification()) return toJS(exec, notification); #endif #if ENABLE(WEB_SOCKETS) if (WebSocket* webSocket = target->toWebSocket()) return toJS(exec, webSocket); #endif ASSERT_NOT_REACHED(); return jsNull(); } EventTarget* toEventTarget(JSC::JSValue value) { #define CONVERT_TO_EVENT_TARGET(type) \ if (value.inherits(&JS##type::s_info)) \ return static_cast<JS##type*>(asObject(value))->impl(); CONVERT_TO_EVENT_TARGET(Node) CONVERT_TO_EVENT_TARGET(XMLHttpRequest) CONVERT_TO_EVENT_TARGET(XMLHttpRequestUpload) CONVERT_TO_EVENT_TARGET(MessagePort) if (value.inherits(&JSDOMWindowShell::s_info)) return static_cast<JSDOMWindowShell*>(asObject(value))->impl(); #if ENABLE(EVENTSOURCE) CONVERT_TO_EVENT_TARGET(EventSource) #endif #if ENABLE(OFFLINE_WEB_APPLICATIONS) CONVERT_TO_EVENT_TARGET(DOMApplicationCache) #endif #if ENABLE(SVG) CONVERT_TO_EVENT_TARGET(SVGElementInstance) #endif #if ENABLE(WORKERS) CONVERT_TO_EVENT_TARGET(Worker) CONVERT_TO_EVENT_TARGET(DedicatedWorkerContext) #endif #if ENABLE(SHARED_WORKERS) CONVERT_TO_EVENT_TARGET(SharedWorker) CONVERT_TO_EVENT_TARGET(SharedWorkerContext) #endif #if ENABLE(NOTIFICATIONS) CONVERT_TO_EVENT_TARGET(Notification) #endif #if ENABLE(WEB_SOCKETS) CONVERT_TO_EVENT_TARGET(WebSocket) #endif return 0; } } // namespace WebCore