// Copyright 2007-2008 the V8 project authors. All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following // disclaimer in the documentation and/or other materials provided // with the distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #ifndef V8_UNICODE_H_ #define V8_UNICODE_H_ #include <sys/types.h> /** * \file * Definitions and convenience functions for working with unicode. */ namespace unibrow { typedef unsigned int uchar; typedef unsigned char byte; /** * The max length of the result of converting the case of a single * character. */ static const int kMaxMappingSize = 4; template <class T, int size = 256> class Predicate { public: inline Predicate() { } inline bool get(uchar c); private: friend class Test; bool CalculateValue(uchar c); struct CacheEntry { inline CacheEntry() : code_point_(0), value_(0) { } inline CacheEntry(uchar code_point, bool value) : code_point_(code_point), value_(value) { } uchar code_point_ : 21; bool value_ : 1; }; static const int kSize = size; static const int kMask = kSize - 1; CacheEntry entries_[kSize]; }; // A cache used in case conversion. It caches the value for characters // that either have no mapping or map to a single character independent // of context. Characters that map to more than one character or that // map differently depending on context are always looked up. template <class T, int size = 256> class Mapping { public: inline Mapping() { } inline int get(uchar c, uchar n, uchar* result); private: friend class Test; int CalculateValue(uchar c, uchar n, uchar* result); struct CacheEntry { inline CacheEntry() : code_point_(kNoChar), offset_(0) { } inline CacheEntry(uchar code_point, signed offset) : code_point_(code_point), offset_(offset) { } uchar code_point_; signed offset_; static const int kNoChar = (1 << 21) - 1; }; static const int kSize = size; static const int kMask = kSize - 1; CacheEntry entries_[kSize]; }; class UnicodeData { private: friend class Test; static int GetByteCount(); static uchar kMaxCodePoint; }; // --- U t f 8 --- template <typename Data> class Buffer { public: inline Buffer(Data data, unsigned length) : data_(data), length_(length) { } inline Buffer() : data_(0), length_(0) { } Data data() { return data_; } unsigned length() { return length_; } private: Data data_; unsigned length_; }; class Utf8 { public: static inline uchar Length(uchar chr); static inline unsigned Encode(char* out, uchar c); static const byte* ReadBlock(Buffer<const char*> str, byte* buffer, unsigned capacity, unsigned* chars_read, unsigned* offset); static const uchar kBadChar = 0xFFFD; static const unsigned kMaxEncodedSize = 4; static const unsigned kMaxOneByteChar = 0x7f; static const unsigned kMaxTwoByteChar = 0x7ff; static const unsigned kMaxThreeByteChar = 0xffff; static const unsigned kMaxFourByteChar = 0x1fffff; private: template <unsigned s> friend class Utf8InputBuffer; friend class Test; static inline uchar ValueOf(const byte* str, unsigned length, unsigned* cursor); static uchar CalculateValue(const byte* str, unsigned length, unsigned* cursor); }; // --- C h a r a c t e r S t r e a m --- class CharacterStream { public: inline uchar GetNext(); inline bool has_more() { return remaining_ != 0; } // Note that default implementation is not efficient. virtual void Seek(unsigned); unsigned Length(); virtual ~CharacterStream() { } static inline bool EncodeCharacter(uchar c, byte* buffer, unsigned capacity, unsigned& offset); static inline bool EncodeAsciiCharacter(uchar c, byte* buffer, unsigned capacity, unsigned& offset); static inline bool EncodeNonAsciiCharacter(uchar c, byte* buffer, unsigned capacity, unsigned& offset); static inline uchar DecodeCharacter(const byte* buffer, unsigned* offset); virtual void Rewind() = 0; protected: virtual void FillBuffer() = 0; // The number of characters left in the current buffer unsigned remaining_; // The current offset within the buffer unsigned cursor_; // The buffer containing the decoded characters. const byte* buffer_; }; // --- I n p u t B u f f e r --- /** * Provides efficient access to encoded characters in strings. It * does so by reading characters one block at a time, rather than one * character at a time, which gives string implementations an * opportunity to optimize the decoding. */ template <class Reader, class Input = Reader*, unsigned kSize = 256> class InputBuffer : public CharacterStream { public: virtual void Rewind(); inline void Reset(Input input); void Seek(unsigned position); inline void Reset(unsigned position, Input input); protected: InputBuffer() { } explicit InputBuffer(Input input) { Reset(input); } virtual void FillBuffer(); // A custom offset that can be used by the string implementation to // mark progress within the encoded string. unsigned offset_; // The input string Input input_; // To avoid heap allocation, we keep an internal buffer to which // the encoded string can write its characters. The string // implementation is free to decide whether it wants to use this // buffer or not. byte util_buffer_[kSize]; }; // --- U t f 8 I n p u t B u f f e r --- template <unsigned s = 256> class Utf8InputBuffer : public InputBuffer<Utf8, Buffer<const char*>, s> { public: inline Utf8InputBuffer() { } inline Utf8InputBuffer(const char* data, unsigned length); inline void Reset(const char* data, unsigned length) { InputBuffer<Utf8, Buffer<const char*>, s>::Reset( Buffer<const char*>(data, length)); } }; struct Uppercase { static bool Is(uchar c); }; struct Lowercase { static bool Is(uchar c); }; struct Letter { static bool Is(uchar c); }; struct Space { static bool Is(uchar c); }; struct Number { static bool Is(uchar c); }; struct WhiteSpace { static bool Is(uchar c); }; struct LineTerminator { static bool Is(uchar c); }; struct CombiningMark { static bool Is(uchar c); }; struct ConnectorPunctuation { static bool Is(uchar c); }; struct ToLowercase { static const int kMaxWidth = 3; static int Convert(uchar c, uchar n, uchar* result, bool* allow_caching_ptr); }; struct ToUppercase { static const int kMaxWidth = 3; static int Convert(uchar c, uchar n, uchar* result, bool* allow_caching_ptr); }; struct Ecma262Canonicalize { static const int kMaxWidth = 1; static int Convert(uchar c, uchar n, uchar* result, bool* allow_caching_ptr); }; struct Ecma262UnCanonicalize { static const int kMaxWidth = 4; static int Convert(uchar c, uchar n, uchar* result, bool* allow_caching_ptr); }; struct CanonicalizationRange { static const int kMaxWidth = 1; static int Convert(uchar c, uchar n, uchar* result, bool* allow_caching_ptr); }; } // namespace unibrow #endif // V8_UNICODE_H_