// Copyright 2006-2008 the V8 project authors. All rights reserved.
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// modification, are permitted provided that the following conditions are
// met:
//
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//       notice, this list of conditions and the following disclaimer.
//     * Redistributions in binary form must reproduce the above
//       copyright notice, this list of conditions and the following
//       disclaimer in the documentation and/or other materials provided
//       with the distribution.
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//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// Used for building without snapshots.

#include "v8.h"

#include "snapshot.h"

namespace v8 {
namespace internal {

const byte Snapshot::data_[] = { 0 };
const int Snapshot::size_ = 0;
const byte Snapshot::context_data_[] = { 0 };
const int Snapshot::context_size_ = 0;

const int Snapshot::new_space_used_ = 0;
const int Snapshot::pointer_space_used_ = 0;
const int Snapshot::data_space_used_ = 0;
const int Snapshot::code_space_used_ = 0;
const int Snapshot::map_space_used_ = 0;
const int Snapshot::cell_space_used_ = 0;
const int Snapshot::large_space_used_ = 0;

} }  // namespace v8::internal