// Copyright 2008 the V8 project authors. All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following // disclaimer in the documentation and/or other materials provided // with the distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #include "d8.h" #include "d8-debug.h" #include "platform.h" #include "debug-agent.h" namespace v8 { void HandleDebugEvent(DebugEvent event, Handle<Object> exec_state, Handle<Object> event_data, Handle<Value> data) { HandleScope scope; // Check for handled event. if (event != Break && event != Exception && event != AfterCompile) { return; } TryCatch try_catch; // Get the toJSONProtocol function on the event and get the JSON format. Local<String> to_json_fun_name = String::New("toJSONProtocol"); Local<Function> to_json_fun = Function::Cast(*event_data->Get(to_json_fun_name)); Local<Value> event_json = to_json_fun->Call(event_data, 0, NULL); if (try_catch.HasCaught()) { Shell::ReportException(&try_catch); return; } // Print the event details. Handle<Object> details = Shell::DebugMessageDetails(Handle<String>::Cast(event_json)); if (try_catch.HasCaught()) { Shell::ReportException(&try_catch); return; } String::Utf8Value str(details->Get(String::New("text"))); if (str.length() == 0) { // Empty string is used to signal not to process this event. return; } printf("%s\n", *str); // Get the debug command processor. Local<String> fun_name = String::New("debugCommandProcessor"); Local<Function> fun = Function::Cast(*exec_state->Get(fun_name)); Local<Object> cmd_processor = Object::Cast(*fun->Call(exec_state, 0, NULL)); if (try_catch.HasCaught()) { Shell::ReportException(&try_catch); return; } static const int kBufferSize = 256; bool running = false; while (!running) { char command[kBufferSize]; printf("dbg> "); char* str = fgets(command, kBufferSize, stdin); if (str == NULL) break; // Ignore empty commands. if (strlen(command) == 0) continue; TryCatch try_catch; // Convert the debugger command to a JSON debugger request. Handle<Value> request = Shell::DebugCommandToJSONRequest(String::New(command)); if (try_catch.HasCaught()) { Shell::ReportException(&try_catch); continue; } // If undefined is returned the command was handled internally and there is // no JSON to send. if (request->IsUndefined()) { continue; } Handle<String> fun_name; Handle<Function> fun; // All the functions used below take one argument. static const int kArgc = 1; Handle<Value> args[kArgc]; // Invoke the JavaScript to convert the debug command line to a JSON // request, invoke the JSON request and convert the JSON respose to a text // representation. fun_name = String::New("processDebugRequest"); fun = Handle<Function>::Cast(cmd_processor->Get(fun_name)); args[0] = request; Handle<Value> response_val = fun->Call(cmd_processor, kArgc, args); if (try_catch.HasCaught()) { Shell::ReportException(&try_catch); continue; } Handle<String> response = Handle<String>::Cast(response_val); // Convert the debugger response into text details and the running state. Handle<Object> response_details = Shell::DebugMessageDetails(response); if (try_catch.HasCaught()) { Shell::ReportException(&try_catch); continue; } String::Utf8Value text_str(response_details->Get(String::New("text"))); if (text_str.length() > 0) { printf("%s\n", *text_str); } running = response_details->Get(String::New("running"))->ToBoolean()->Value(); } } void RunRemoteDebugger(int port) { RemoteDebugger debugger(port); debugger.Run(); } void RemoteDebugger::Run() { bool ok; // Make sure that socket support is initialized. ok = i::Socket::Setup(); if (!ok) { printf("Unable to initialize socket support %d\n", i::Socket::LastError()); return; } // Connect to the debugger agent. conn_ = i::OS::CreateSocket(); static const int kPortStrSize = 6; char port_str[kPortStrSize]; i::OS::SNPrintF(i::Vector<char>(port_str, kPortStrSize), "%d", port_); ok = conn_->Connect("localhost", port_str); if (!ok) { printf("Unable to connect to debug agent %d\n", i::Socket::LastError()); return; } // Start the receiver thread. ReceiverThread receiver(this); receiver.Start(); // Start the keyboard thread. KeyboardThread keyboard(this); keyboard.Start(); // Process events received from debugged VM and from the keyboard. bool terminate = false; while (!terminate) { event_available_->Wait(); RemoteDebuggerEvent* event = GetEvent(); switch (event->type()) { case RemoteDebuggerEvent::kMessage: HandleMessageReceived(event->data()); break; case RemoteDebuggerEvent::kKeyboard: HandleKeyboardCommand(event->data()); break; case RemoteDebuggerEvent::kDisconnect: terminate = true; break; default: UNREACHABLE(); } delete event; } // Wait for the receiver thread to end. receiver.Join(); } void RemoteDebugger::MessageReceived(i::SmartPointer<char> message) { RemoteDebuggerEvent* event = new RemoteDebuggerEvent(RemoteDebuggerEvent::kMessage, message); AddEvent(event); } void RemoteDebugger::KeyboardCommand(i::SmartPointer<char> command) { RemoteDebuggerEvent* event = new RemoteDebuggerEvent(RemoteDebuggerEvent::kKeyboard, command); AddEvent(event); } void RemoteDebugger::ConnectionClosed() { RemoteDebuggerEvent* event = new RemoteDebuggerEvent(RemoteDebuggerEvent::kDisconnect, i::SmartPointer<char>()); AddEvent(event); } void RemoteDebugger::AddEvent(RemoteDebuggerEvent* event) { i::ScopedLock lock(event_access_); if (head_ == NULL) { ASSERT(tail_ == NULL); head_ = event; tail_ = event; } else { ASSERT(tail_ != NULL); tail_->set_next(event); tail_ = event; } event_available_->Signal(); } RemoteDebuggerEvent* RemoteDebugger::GetEvent() { i::ScopedLock lock(event_access_); ASSERT(head_ != NULL); RemoteDebuggerEvent* result = head_; head_ = head_->next(); if (head_ == NULL) { ASSERT(tail_ == result); tail_ = NULL; } return result; } void RemoteDebugger::HandleMessageReceived(char* message) { HandleScope scope; // Print the event details. TryCatch try_catch; Handle<Object> details = Shell::DebugMessageDetails(Handle<String>::Cast(String::New(message))); if (try_catch.HasCaught()) { Shell::ReportException(&try_catch); return; } String::Utf8Value str(details->Get(String::New("text"))); if (str.length() == 0) { // Empty string is used to signal not to process this event. return; } if (*str != NULL) { printf("%s\n", *str); } else { printf("???\n"); } printf("dbg> "); } void RemoteDebugger::HandleKeyboardCommand(char* command) { HandleScope scope; // Convert the debugger command to a JSON debugger request. TryCatch try_catch; Handle<Value> request = Shell::DebugCommandToJSONRequest(String::New(command)); if (try_catch.HasCaught()) { Shell::ReportException(&try_catch); return; } // If undefined is returned the command was handled internally and there is // no JSON to send. if (request->IsUndefined()) { return; } // Send the JSON debugger request. i::DebuggerAgentUtil::SendMessage(conn_, Handle<String>::Cast(request)); } void ReceiverThread::Run() { // Receive the connect message (with empty body). i::SmartPointer<char> message = i::DebuggerAgentUtil::ReceiveMessage(remote_debugger_->conn()); ASSERT(*message == NULL); while (true) { // Receive a message. i::SmartPointer<char> message = i::DebuggerAgentUtil::ReceiveMessage(remote_debugger_->conn()); if (*message == NULL) { remote_debugger_->ConnectionClosed(); return; } // Pass the message to the main thread. remote_debugger_->MessageReceived(message); } } void KeyboardThread::Run() { static const int kBufferSize = 256; while (true) { // read keyboard input. char command[kBufferSize]; char* str = fgets(command, kBufferSize, stdin); if (str == NULL) { break; } // Pass the keyboard command to the main thread. remote_debugger_->KeyboardCommand( i::SmartPointer<char>(i::StrDup(command))); } } } // namespace v8