#!/usr/local/bin/perl # Normal is the # ripemd160_block_asm_data_order(RIPEMD160_CTX *c, ULONG *X,int blocks); $normal=0; push(@INC,"perlasm","../../perlasm"); require "x86asm.pl"; &asm_init($ARGV[0],$0); $A="ecx"; $B="esi"; $C="edi"; $D="ebx"; $E="ebp"; $tmp1="eax"; $tmp2="edx"; $KL1=0x5A827999; $KL2=0x6ED9EBA1; $KL3=0x8F1BBCDC; $KL4=0xA953FD4E; $KR0=0x50A28BE6; $KR1=0x5C4DD124; $KR2=0x6D703EF3; $KR3=0x7A6D76E9; @wl=( 0, 1, 2, 3, 4, 5, 6, 7, 8, 9,10,11,12,13,14,15, 7, 4,13, 1,10, 6,15, 3,12, 0, 9, 5, 2,14,11, 8, 3,10,14, 4, 9,15, 8, 1, 2, 7, 0, 6,13,11, 5,12, 1, 9,11,10, 0, 8,12, 4,13, 3, 7,15,14, 5, 6, 2, 4, 0, 5, 9, 7,12, 2,10,14, 1, 3, 8,11, 6,15,13, ); @wr=( 5,14, 7, 0, 9, 2,11, 4,13, 6,15, 8, 1,10, 3,12, 6,11, 3, 7, 0,13, 5,10,14,15, 8,12, 4, 9, 1, 2, 15, 5, 1, 3, 7,14, 6, 9,11, 8,12, 2,10, 0, 4,13, 8, 6, 4, 1, 3,11,15, 0, 5,12, 2,13, 9, 7,10,14, 12,15,10, 4, 1, 5, 8, 7, 6, 2,13,14, 0, 3, 9,11, ); @sl=( 11,14,15,12, 5, 8, 7, 9,11,13,14,15, 6, 7, 9, 8, 7, 6, 8,13,11, 9, 7,15, 7,12,15, 9,11, 7,13,12, 11,13, 6, 7,14, 9,13,15,14, 8,13, 6, 5,12, 7, 5, 11,12,14,15,14,15, 9, 8, 9,14, 5, 6, 8, 6, 5,12, 9,15, 5,11, 6, 8,13,12, 5,12,13,14,11, 8, 5, 6, ); @sr=( 8, 9, 9,11,13,15,15, 5, 7, 7, 8,11,14,14,12, 6, 9,13,15, 7,12, 8, 9,11, 7, 7,12, 7, 6,15,13,11, 9, 7,15,11, 8, 6, 6,14,12,13, 5,14,13,13, 7, 5, 15, 5, 8,11,14,14, 6,14, 6, 9,12, 9,12, 5,15, 8, 8, 5,12, 9,12, 5,14, 6, 8,13, 6, 5,15,13,11,11, ); &ripemd160_block("ripemd160_block_asm_data_order"); &asm_finish(); sub Xv { local($n)=@_; return(&swtmp($n)); # tmp on stack } sub Np { local($p)=@_; local(%n)=($A,$E,$B,$A,$C,$B,$D,$C,$E,$D); return($n{$p}); } sub RIP1 { local($a,$b,$c,$d,$e,$pos,$s,$o,$pos2)=@_; &comment($p++); if ($p & 1) { #&mov($tmp1, $c) if $o == -1; &xor($tmp1, $d) if $o == -1; &mov($tmp2, &Xv($pos)); &xor($tmp1, $b); &add($a, $tmp2); &rotl($c, 10); &add($a, $tmp1); &mov($tmp1, &Np($c)); # NEXT # XXX &rotl($a, $s); &add($a, $e); } else { &xor($tmp1, $d); &mov($tmp2, &Xv($pos)); &xor($tmp1, $b); &add($a, $tmp1); &mov($tmp1, &Np($c)) if $o <= 0; &mov($tmp1, -1) if $o == 1; # XXX if $o == 2; &rotl($c, 10); &add($a, $tmp2); &xor($tmp1, &Np($d)) if $o <= 0; &mov($tmp2, &Xv($pos2)) if $o == 1; &mov($tmp2, &wparam(0)) if $o == 2; &rotl($a, $s); &add($a, $e); } } sub RIP2 { local($a,$b,$c,$d,$e,$pos,$pos2,$s,$K,$o)=@_; # XXXXXX &comment($p++); if ($p & 1) { # &mov($tmp2, &Xv($pos)) if $o < -1; # &mov($tmp1, -1) if $o < -1; &add($a, $tmp2); &mov($tmp2, $c); &sub($tmp1, $b); &and($tmp2, $b); &and($tmp1, $d); &or($tmp2, $tmp1); &mov($tmp1, &Xv($pos2)) if $o <= 0; # XXXXXXXXXXXXXX # XXX &rotl($c, 10); &lea($a, &DWP($K,$a,$tmp2,1)); &mov($tmp2, -1) if $o <= 0; # XXX &rotl($a, $s); &add($a, $e); } else { # XXX &add($a, $tmp1); &mov($tmp1, $c); &sub($tmp2, $b); &and($tmp1, $b); &and($tmp2, $d); if ($o != 2) { &or($tmp1, $tmp2); &mov($tmp2, &Xv($pos2)) if $o <= 0; &mov($tmp2, -1) if $o == 1; &rotl($c, 10); &lea($a, &DWP($K,$a,$tmp1,1)); &mov($tmp1, -1) if $o <= 0; &sub($tmp2, &Np($c)) if $o == 1; } else { &or($tmp2, $tmp1); &mov($tmp1, &Np($c)); &rotl($c, 10); &lea($a, &DWP($K,$a,$tmp2,1)); &xor($tmp1, &Np($d)); } &rotl($a, $s); &add($a, $e); } } sub RIP3 { local($a,$b,$c,$d,$e,$pos,$s,$K,$o,$pos2)=@_; &comment($p++); if ($p & 1) { # &mov($tmp2, -1) if $o < -1; # &sub($tmp2, $c) if $o < -1; &mov($tmp1, &Xv($pos)); &or($tmp2, $b); &add($a, $tmp1); &xor($tmp2, $d); &mov($tmp1, -1) if $o <= 0; # NEXT # XXX &rotl($c, 10); &lea($a, &DWP($K,$a,$tmp2,1)); &sub($tmp1, &Np($c)) if $o <= 0; # NEXT # XXX &rotl($a, $s); &add($a, $e); } else { &mov($tmp2, &Xv($pos)); &or($tmp1, $b); &add($a, $tmp2); &xor($tmp1, $d); &mov($tmp2, -1) if $o <= 0; # NEXT &mov($tmp2, -1) if $o == 1; &mov($tmp2, &Xv($pos2)) if $o == 2; &rotl($c, 10); &lea($a, &DWP($K,$a,$tmp1,1)); &sub($tmp2, &Np($c)) if $o <= 0; # NEXT &mov($tmp1, &Np($d)) if $o == 1; &mov($tmp1, -1) if $o == 2; &rotl($a, $s); &add($a, $e); } } sub RIP4 { local($a,$b,$c,$d,$e,$pos,$s,$K,$o)=@_; &comment($p++); if ($p & 1) { # &mov($tmp2, -1) if $o == -2; # &mov($tmp1, $d) if $o == -2; &sub($tmp2, $d); &and($tmp1, $b); &and($tmp2, $c); &or($tmp2, $tmp1); &mov($tmp1, &Xv($pos)); &rotl($c, 10); &lea($a, &DWP($K,$a,$tmp2)); &mov($tmp2, -1) unless $o > 0; # NEXT # XXX &add($a, $tmp1); &mov($tmp1, &Np($d)) unless $o > 0; # NEXT # XXX &rotl($a, $s); &add($a, $e); } else { &sub($tmp2, $d); &and($tmp1, $b); &and($tmp2, $c); &or($tmp2, $tmp1); &mov($tmp1, &Xv($pos)); &rotl($c, 10); &lea($a, &DWP($K,$a,$tmp2)); &mov($tmp2, -1) if $o == 0; # NEXT &mov($tmp2, -1) if $o == 1; &mov($tmp2, -1) if $o == 2; # XXX &add($a, $tmp1); &mov($tmp1, &Np($d)) if $o == 0; # NEXT &sub($tmp2, &Np($d)) if $o == 1; &sub($tmp2, &Np($c)) if $o == 2; # XXX &rotl($a, $s); &add($a, $e); } } sub RIP5 { local($a,$b,$c,$d,$e,$pos,$s,$K,$o)=@_; &comment($p++); if ($p & 1) { &mov($tmp2, -1) if $o == -2; &sub($tmp2, $d) if $o == -2; &mov($tmp1, &Xv($pos)); &or($tmp2, $c); &add($a, $tmp1); &xor($tmp2, $b); &mov($tmp1, -1) if $o <= 0; # XXX &rotl($c, 10); &lea($a, &DWP($K,$a,$tmp2,1)); &sub($tmp1, &Np($d)) if $o <= 0; # XXX &rotl($a, $s); &add($a, $e); } else { &mov($tmp2, &Xv($pos)); &or($tmp1, $c); &add($a, $tmp2); &xor($tmp1, $b); &mov($tmp2, -1) if $o <= 0; &mov($tmp2, &wparam(0)) if $o == 1; # Middle code &mov($tmp2, -1) if $o == 2; &rotl($c, 10); &lea($a, &DWP($K,$a,$tmp1,1)); &sub($tmp2, &Np($d)) if $o <= 0; &mov(&swtmp(16), $A) if $o == 1; &mov($tmp1, &Np($d)) if $o == 2; &rotl($a, $s); &add($a, $e); } } sub ripemd160_block { local($name)=@_; &function_begin_B($name,"",3); # parameter 1 is the RIPEMD160_CTX structure. # A 0 # B 4 # C 8 # D 12 # E 16 &mov($tmp2, &wparam(0)); &mov($tmp1, &wparam(1)); &push("esi"); &mov($A, &DWP( 0,$tmp2,"",0)); &push("edi"); &mov($B, &DWP( 4,$tmp2,"",0)); &push("ebp"); &mov($C, &DWP( 8,$tmp2,"",0)); &push("ebx"); &stack_push(16+5+6); # Special comment about the figure of 6. # Idea is to pad the current frame so # that the top of the stack gets fairly # aligned. Well, as you realize it would # always depend on how the frame below is # aligned. The good news are that gcc-2.95 # and later does keep first argument at # least double-wise aligned. # <appro@fy.chalmers.se> &set_label("start") unless $normal; &comment(""); # &mov($tmp1, &wparam(1)); # Done at end of loop # &mov($tmp2, &wparam(0)); # Done at end of loop for ($z=0; $z<16; $z+=2) { &mov($D, &DWP( $z*4,$tmp1,"",0)); &mov($E, &DWP( ($z+1)*4,$tmp1,"",0)); &mov(&swtmp($z), $D); &mov(&swtmp($z+1), $E); } &mov($tmp1, $C); &mov($D, &DWP(12,$tmp2,"",0)); &mov($E, &DWP(16,$tmp2,"",0)); &RIP1($A,$B,$C,$D,$E,$wl[ 0],$sl[ 0],-1); &RIP1($E,$A,$B,$C,$D,$wl[ 1],$sl[ 1],0); &RIP1($D,$E,$A,$B,$C,$wl[ 2],$sl[ 2],0); &RIP1($C,$D,$E,$A,$B,$wl[ 3],$sl[ 3],0); &RIP1($B,$C,$D,$E,$A,$wl[ 4],$sl[ 4],0); &RIP1($A,$B,$C,$D,$E,$wl[ 5],$sl[ 5],0); &RIP1($E,$A,$B,$C,$D,$wl[ 6],$sl[ 6],0); &RIP1($D,$E,$A,$B,$C,$wl[ 7],$sl[ 7],0); &RIP1($C,$D,$E,$A,$B,$wl[ 8],$sl[ 8],0); &RIP1($B,$C,$D,$E,$A,$wl[ 9],$sl[ 9],0); &RIP1($A,$B,$C,$D,$E,$wl[10],$sl[10],0); &RIP1($E,$A,$B,$C,$D,$wl[11],$sl[11],0); &RIP1($D,$E,$A,$B,$C,$wl[12],$sl[12],0); &RIP1($C,$D,$E,$A,$B,$wl[13],$sl[13],0); &RIP1($B,$C,$D,$E,$A,$wl[14],$sl[14],0); &RIP1($A,$B,$C,$D,$E,$wl[15],$sl[15],1,$wl[16]); &RIP2($E,$A,$B,$C,$D,$wl[16],$wl[17],$sl[16],$KL1,-1); &RIP2($D,$E,$A,$B,$C,$wl[17],$wl[18],$sl[17],$KL1,0); &RIP2($C,$D,$E,$A,$B,$wl[18],$wl[19],$sl[18],$KL1,0); &RIP2($B,$C,$D,$E,$A,$wl[19],$wl[20],$sl[19],$KL1,0); &RIP2($A,$B,$C,$D,$E,$wl[20],$wl[21],$sl[20],$KL1,0); &RIP2($E,$A,$B,$C,$D,$wl[21],$wl[22],$sl[21],$KL1,0); &RIP2($D,$E,$A,$B,$C,$wl[22],$wl[23],$sl[22],$KL1,0); &RIP2($C,$D,$E,$A,$B,$wl[23],$wl[24],$sl[23],$KL1,0); &RIP2($B,$C,$D,$E,$A,$wl[24],$wl[25],$sl[24],$KL1,0); &RIP2($A,$B,$C,$D,$E,$wl[25],$wl[26],$sl[25],$KL1,0); &RIP2($E,$A,$B,$C,$D,$wl[26],$wl[27],$sl[26],$KL1,0); &RIP2($D,$E,$A,$B,$C,$wl[27],$wl[28],$sl[27],$KL1,0); &RIP2($C,$D,$E,$A,$B,$wl[28],$wl[29],$sl[28],$KL1,0); &RIP2($B,$C,$D,$E,$A,$wl[29],$wl[30],$sl[29],$KL1,0); &RIP2($A,$B,$C,$D,$E,$wl[30],$wl[31],$sl[30],$KL1,0); &RIP2($E,$A,$B,$C,$D,$wl[31],$wl[32],$sl[31],$KL1,1); &RIP3($D,$E,$A,$B,$C,$wl[32],$sl[32],$KL2,-1); &RIP3($C,$D,$E,$A,$B,$wl[33],$sl[33],$KL2,0); &RIP3($B,$C,$D,$E,$A,$wl[34],$sl[34],$KL2,0); &RIP3($A,$B,$C,$D,$E,$wl[35],$sl[35],$KL2,0); &RIP3($E,$A,$B,$C,$D,$wl[36],$sl[36],$KL2,0); &RIP3($D,$E,$A,$B,$C,$wl[37],$sl[37],$KL2,0); &RIP3($C,$D,$E,$A,$B,$wl[38],$sl[38],$KL2,0); &RIP3($B,$C,$D,$E,$A,$wl[39],$sl[39],$KL2,0); &RIP3($A,$B,$C,$D,$E,$wl[40],$sl[40],$KL2,0); &RIP3($E,$A,$B,$C,$D,$wl[41],$sl[41],$KL2,0); &RIP3($D,$E,$A,$B,$C,$wl[42],$sl[42],$KL2,0); &RIP3($C,$D,$E,$A,$B,$wl[43],$sl[43],$KL2,0); &RIP3($B,$C,$D,$E,$A,$wl[44],$sl[44],$KL2,0); &RIP3($A,$B,$C,$D,$E,$wl[45],$sl[45],$KL2,0); &RIP3($E,$A,$B,$C,$D,$wl[46],$sl[46],$KL2,0); &RIP3($D,$E,$A,$B,$C,$wl[47],$sl[47],$KL2,1); &RIP4($C,$D,$E,$A,$B,$wl[48],$sl[48],$KL3,-1); &RIP4($B,$C,$D,$E,$A,$wl[49],$sl[49],$KL3,0); &RIP4($A,$B,$C,$D,$E,$wl[50],$sl[50],$KL3,0); &RIP4($E,$A,$B,$C,$D,$wl[51],$sl[51],$KL3,0); &RIP4($D,$E,$A,$B,$C,$wl[52],$sl[52],$KL3,0); &RIP4($C,$D,$E,$A,$B,$wl[53],$sl[53],$KL3,0); &RIP4($B,$C,$D,$E,$A,$wl[54],$sl[54],$KL3,0); &RIP4($A,$B,$C,$D,$E,$wl[55],$sl[55],$KL3,0); &RIP4($E,$A,$B,$C,$D,$wl[56],$sl[56],$KL3,0); &RIP4($D,$E,$A,$B,$C,$wl[57],$sl[57],$KL3,0); &RIP4($C,$D,$E,$A,$B,$wl[58],$sl[58],$KL3,0); &RIP4($B,$C,$D,$E,$A,$wl[59],$sl[59],$KL3,0); &RIP4($A,$B,$C,$D,$E,$wl[60],$sl[60],$KL3,0); &RIP4($E,$A,$B,$C,$D,$wl[61],$sl[61],$KL3,0); &RIP4($D,$E,$A,$B,$C,$wl[62],$sl[62],$KL3,0); &RIP4($C,$D,$E,$A,$B,$wl[63],$sl[63],$KL3,1); &RIP5($B,$C,$D,$E,$A,$wl[64],$sl[64],$KL4,-1); &RIP5($A,$B,$C,$D,$E,$wl[65],$sl[65],$KL4,0); &RIP5($E,$A,$B,$C,$D,$wl[66],$sl[66],$KL4,0); &RIP5($D,$E,$A,$B,$C,$wl[67],$sl[67],$KL4,0); &RIP5($C,$D,$E,$A,$B,$wl[68],$sl[68],$KL4,0); &RIP5($B,$C,$D,$E,$A,$wl[69],$sl[69],$KL4,0); &RIP5($A,$B,$C,$D,$E,$wl[70],$sl[70],$KL4,0); &RIP5($E,$A,$B,$C,$D,$wl[71],$sl[71],$KL4,0); &RIP5($D,$E,$A,$B,$C,$wl[72],$sl[72],$KL4,0); &RIP5($C,$D,$E,$A,$B,$wl[73],$sl[73],$KL4,0); &RIP5($B,$C,$D,$E,$A,$wl[74],$sl[74],$KL4,0); &RIP5($A,$B,$C,$D,$E,$wl[75],$sl[75],$KL4,0); &RIP5($E,$A,$B,$C,$D,$wl[76],$sl[76],$KL4,0); &RIP5($D,$E,$A,$B,$C,$wl[77],$sl[77],$KL4,0); &RIP5($C,$D,$E,$A,$B,$wl[78],$sl[78],$KL4,0); &RIP5($B,$C,$D,$E,$A,$wl[79],$sl[79],$KL4,1); # &mov($tmp2, &wparam(0)); # moved into last RIP5 # &mov(&swtmp(16), $A); &mov($A, &DWP( 0,$tmp2,"",0)); &mov(&swtmp(16+1), $B); &mov(&swtmp(16+2), $C); &mov($B, &DWP( 4,$tmp2,"",0)); &mov(&swtmp(16+3), $D); &mov($C, &DWP( 8,$tmp2,"",0)); &mov(&swtmp(16+4), $E); &mov($D, &DWP(12,$tmp2,"",0)); &mov($E, &DWP(16,$tmp2,"",0)); &RIP5($A,$B,$C,$D,$E,$wr[ 0],$sr[ 0],$KR0,-2); &RIP5($E,$A,$B,$C,$D,$wr[ 1],$sr[ 1],$KR0,0); &RIP5($D,$E,$A,$B,$C,$wr[ 2],$sr[ 2],$KR0,0); &RIP5($C,$D,$E,$A,$B,$wr[ 3],$sr[ 3],$KR0,0); &RIP5($B,$C,$D,$E,$A,$wr[ 4],$sr[ 4],$KR0,0); &RIP5($A,$B,$C,$D,$E,$wr[ 5],$sr[ 5],$KR0,0); &RIP5($E,$A,$B,$C,$D,$wr[ 6],$sr[ 6],$KR0,0); &RIP5($D,$E,$A,$B,$C,$wr[ 7],$sr[ 7],$KR0,0); &RIP5($C,$D,$E,$A,$B,$wr[ 8],$sr[ 8],$KR0,0); &RIP5($B,$C,$D,$E,$A,$wr[ 9],$sr[ 9],$KR0,0); &RIP5($A,$B,$C,$D,$E,$wr[10],$sr[10],$KR0,0); &RIP5($E,$A,$B,$C,$D,$wr[11],$sr[11],$KR0,0); &RIP5($D,$E,$A,$B,$C,$wr[12],$sr[12],$KR0,0); &RIP5($C,$D,$E,$A,$B,$wr[13],$sr[13],$KR0,0); &RIP5($B,$C,$D,$E,$A,$wr[14],$sr[14],$KR0,0); &RIP5($A,$B,$C,$D,$E,$wr[15],$sr[15],$KR0,2); &RIP4($E,$A,$B,$C,$D,$wr[16],$sr[16],$KR1,-2); &RIP4($D,$E,$A,$B,$C,$wr[17],$sr[17],$KR1,0); &RIP4($C,$D,$E,$A,$B,$wr[18],$sr[18],$KR1,0); &RIP4($B,$C,$D,$E,$A,$wr[19],$sr[19],$KR1,0); &RIP4($A,$B,$C,$D,$E,$wr[20],$sr[20],$KR1,0); &RIP4($E,$A,$B,$C,$D,$wr[21],$sr[21],$KR1,0); &RIP4($D,$E,$A,$B,$C,$wr[22],$sr[22],$KR1,0); &RIP4($C,$D,$E,$A,$B,$wr[23],$sr[23],$KR1,0); &RIP4($B,$C,$D,$E,$A,$wr[24],$sr[24],$KR1,0); &RIP4($A,$B,$C,$D,$E,$wr[25],$sr[25],$KR1,0); &RIP4($E,$A,$B,$C,$D,$wr[26],$sr[26],$KR1,0); &RIP4($D,$E,$A,$B,$C,$wr[27],$sr[27],$KR1,0); &RIP4($C,$D,$E,$A,$B,$wr[28],$sr[28],$KR1,0); &RIP4($B,$C,$D,$E,$A,$wr[29],$sr[29],$KR1,0); &RIP4($A,$B,$C,$D,$E,$wr[30],$sr[30],$KR1,0); &RIP4($E,$A,$B,$C,$D,$wr[31],$sr[31],$KR1,2); &RIP3($D,$E,$A,$B,$C,$wr[32],$sr[32],$KR2,-2); &RIP3($C,$D,$E,$A,$B,$wr[33],$sr[33],$KR2,0); &RIP3($B,$C,$D,$E,$A,$wr[34],$sr[34],$KR2,0); &RIP3($A,$B,$C,$D,$E,$wr[35],$sr[35],$KR2,0); &RIP3($E,$A,$B,$C,$D,$wr[36],$sr[36],$KR2,0); &RIP3($D,$E,$A,$B,$C,$wr[37],$sr[37],$KR2,0); &RIP3($C,$D,$E,$A,$B,$wr[38],$sr[38],$KR2,0); &RIP3($B,$C,$D,$E,$A,$wr[39],$sr[39],$KR2,0); &RIP3($A,$B,$C,$D,$E,$wr[40],$sr[40],$KR2,0); &RIP3($E,$A,$B,$C,$D,$wr[41],$sr[41],$KR2,0); &RIP3($D,$E,$A,$B,$C,$wr[42],$sr[42],$KR2,0); &RIP3($C,$D,$E,$A,$B,$wr[43],$sr[43],$KR2,0); &RIP3($B,$C,$D,$E,$A,$wr[44],$sr[44],$KR2,0); &RIP3($A,$B,$C,$D,$E,$wr[45],$sr[45],$KR2,0); &RIP3($E,$A,$B,$C,$D,$wr[46],$sr[46],$KR2,0); &RIP3($D,$E,$A,$B,$C,$wr[47],$sr[47],$KR2,2,$wr[48]); &RIP2($C,$D,$E,$A,$B,$wr[48],$wr[49],$sr[48],$KR3,-2); &RIP2($B,$C,$D,$E,$A,$wr[49],$wr[50],$sr[49],$KR3,0); &RIP2($A,$B,$C,$D,$E,$wr[50],$wr[51],$sr[50],$KR3,0); &RIP2($E,$A,$B,$C,$D,$wr[51],$wr[52],$sr[51],$KR3,0); &RIP2($D,$E,$A,$B,$C,$wr[52],$wr[53],$sr[52],$KR3,0); &RIP2($C,$D,$E,$A,$B,$wr[53],$wr[54],$sr[53],$KR3,0); &RIP2($B,$C,$D,$E,$A,$wr[54],$wr[55],$sr[54],$KR3,0); &RIP2($A,$B,$C,$D,$E,$wr[55],$wr[56],$sr[55],$KR3,0); &RIP2($E,$A,$B,$C,$D,$wr[56],$wr[57],$sr[56],$KR3,0); &RIP2($D,$E,$A,$B,$C,$wr[57],$wr[58],$sr[57],$KR3,0); &RIP2($C,$D,$E,$A,$B,$wr[58],$wr[59],$sr[58],$KR3,0); &RIP2($B,$C,$D,$E,$A,$wr[59],$wr[60],$sr[59],$KR3,0); &RIP2($A,$B,$C,$D,$E,$wr[60],$wr[61],$sr[60],$KR3,0); &RIP2($E,$A,$B,$C,$D,$wr[61],$wr[62],$sr[61],$KR3,0); &RIP2($D,$E,$A,$B,$C,$wr[62],$wr[63],$sr[62],$KR3,0); &RIP2($C,$D,$E,$A,$B,$wr[63],$wr[64],$sr[63],$KR3,2); &RIP1($B,$C,$D,$E,$A,$wr[64],$sr[64],-2); &RIP1($A,$B,$C,$D,$E,$wr[65],$sr[65],0); &RIP1($E,$A,$B,$C,$D,$wr[66],$sr[66],0); &RIP1($D,$E,$A,$B,$C,$wr[67],$sr[67],0); &RIP1($C,$D,$E,$A,$B,$wr[68],$sr[68],0); &RIP1($B,$C,$D,$E,$A,$wr[69],$sr[69],0); &RIP1($A,$B,$C,$D,$E,$wr[70],$sr[70],0); &RIP1($E,$A,$B,$C,$D,$wr[71],$sr[71],0); &RIP1($D,$E,$A,$B,$C,$wr[72],$sr[72],0); &RIP1($C,$D,$E,$A,$B,$wr[73],$sr[73],0); &RIP1($B,$C,$D,$E,$A,$wr[74],$sr[74],0); &RIP1($A,$B,$C,$D,$E,$wr[75],$sr[75],0); &RIP1($E,$A,$B,$C,$D,$wr[76],$sr[76],0); &RIP1($D,$E,$A,$B,$C,$wr[77],$sr[77],0); &RIP1($C,$D,$E,$A,$B,$wr[78],$sr[78],0); &RIP1($B,$C,$D,$E,$A,$wr[79],$sr[79],2); # &mov($tmp2, &wparam(0)); # Moved into last round &mov($tmp1, &DWP( 4,$tmp2,"",0)); # ctx->B &add($D, $tmp1); &mov($tmp1, &swtmp(16+2)); # $c &add($D, $tmp1); &mov($tmp1, &DWP( 8,$tmp2,"",0)); # ctx->C &add($E, $tmp1); &mov($tmp1, &swtmp(16+3)); # $d &add($E, $tmp1); &mov($tmp1, &DWP(12,$tmp2,"",0)); # ctx->D &add($A, $tmp1); &mov($tmp1, &swtmp(16+4)); # $e &add($A, $tmp1); &mov($tmp1, &DWP(16,$tmp2,"",0)); # ctx->E &add($B, $tmp1); &mov($tmp1, &swtmp(16+0)); # $a &add($B, $tmp1); &mov($tmp1, &DWP( 0,$tmp2,"",0)); # ctx->A &add($C, $tmp1); &mov($tmp1, &swtmp(16+1)); # $b &add($C, $tmp1); &mov($tmp1, &wparam(2)); &mov(&DWP( 0,$tmp2,"",0), $D); &mov(&DWP( 4,$tmp2,"",0), $E); &mov(&DWP( 8,$tmp2,"",0), $A); &sub($tmp1,1); &mov(&DWP(12,$tmp2,"",0), $B); &mov(&DWP(16,$tmp2,"",0), $C); &jle(&label("get_out")); &mov(&wparam(2),$tmp1); &mov($C, $A); &mov($tmp1, &wparam(1)); &mov($A, $D); &add($tmp1, 64); &mov($B, $E); &mov(&wparam(1),$tmp1); &jmp(&label("start")); &set_label("get_out"); &stack_pop(16+5+6); &pop("ebx"); &pop("ebp"); &pop("edi"); &pop("esi"); &ret(); &function_end_B($name); }