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<title> TemplateOsclScopedLock&lt; LockClass &gt; class Reference</title>
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<hr><h1>OsclScopedLock&lt; LockClass &gt; Class Template Reference<br>
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[<a class="el" href="group__osclbase.html">OSCL Base</a>]</small>
</h1>The OsclScopedLock class is a template class that handles unlocking an abstract class on destruction. This is very useful for ensuring that the lock is released when the OsclScopedLock goes out of scope. 
<a href="#_details">More...</a>
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<code>#include &lt;<a class="el" href="oscl__lock__base_8h-source.html">oscl_lock_base.h</a>&gt;</code>
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<tr><td colspan=2><br><h2>Public Methods</h2></td></tr>
<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="classOsclScopedLock.html#a0">OsclScopedLock</a> (LockClass &amp;inLock)</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Default constructor Initializes the pointer and takes ownership.</em> <a href="#a0"></a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="classOsclScopedLock.html#a1">~OsclScopedLock</a> ()</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Destructor.</em> <a href="#a1"></a><em></em></font><br><br></td></tr>
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<hr><a name="_details"></a><h2>Detailed Description</h2>
<h3>template&lt;class LockClass&gt;<br>
 class OsclScopedLock&lt; LockClass &gt;</h3>

The OsclScopedLock class is a template class that handles unlocking an abstract class on destruction. This is very useful for ensuring that the lock is released when the OsclScopedLock goes out of scope.
<p>
The purpose of this class is to provide a way to prevent accidental resource leaks in a class or a method, due to "not remembering to unlock" variables which might lead to deadlock conditions. 
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<hr><h2>Constructor &amp; Destructor Documentation</h2>
<a name="a0" doxytag="OsclScopedLock::OsclScopedLock"></a><p>
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template&lt;class LockClass&gt; </td>
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          <td class="md" nowrap valign="top"> OsclScopedLock&lt; LockClass &gt;::OsclScopedLock </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">LockClass &amp;&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>&nbsp; <em>inLock</em>          </td>
          <td class="md" valign="top">)&nbsp;</td>
          <td class="md" nowrap><code> [inline, explicit]</code></td>
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Default constructor Initializes the pointer and takes ownership.
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<a name="a1" doxytag="OsclScopedLock::~OsclScopedLock"></a><p>
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template&lt;class LockClass&gt; </td>
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          <td class="md" nowrap valign="top"> OsclScopedLock&lt; LockClass &gt;::~OsclScopedLock </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>&nbsp;          </td>
          <td class="md" valign="top">)&nbsp;</td>
          <td class="md" nowrap><code> [inline]</code></td>
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Destructor.
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The pointer is deleted in case this class still has ownership     </td>
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<hr>The documentation for this class was generated from the following file:<ul>
<li><a class="el" href="oscl__lock__base_8h-source.html">oscl_lock_base.h</a></ul>
<hr size="1"><img src="pvlogo_small.jpg"><address style="align: right;"><small>OSCL API</small>
<address style="align: left;"><small>Posting Version: OPENCORE_20090310 </small>
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