/* * Copyright (C) 2008 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef _DALVIK_HEAP_BITMAP #define _DALVIK_HEAP_BITMAP #include <stdint.h> #include <assert.h> #define HB_OBJECT_ALIGNMENT 8 #define HB_BITS_PER_WORD (sizeof (unsigned long int) * 8) /* <offset> is the difference from .base to a pointer address. * <index> is the index of .bits that contains the bit representing * <offset>. */ #define HB_OFFSET_TO_INDEX(offset_) \ ((uintptr_t)(offset_) / HB_OBJECT_ALIGNMENT / HB_BITS_PER_WORD) #define HB_INDEX_TO_OFFSET(index_) \ ((uintptr_t)(index_) * HB_OBJECT_ALIGNMENT * HB_BITS_PER_WORD) /* Pack the bits in backwards so they come out in address order * when using CLZ. */ #define HB_OFFSET_TO_MASK(offset_) \ (1 << \ (31-(((uintptr_t)(offset_) / HB_OBJECT_ALIGNMENT) % HB_BITS_PER_WORD))) /* Return the maximum offset (exclusive) that <hb> can represent. */ #define HB_MAX_OFFSET(hb_) \ HB_INDEX_TO_OFFSET((hb_)->bitsLen / sizeof(*(hb_)->bits)) #define HB_INLINE_PROTO(p) \ static inline p __attribute__((always_inline)); \ static inline p typedef struct { /* The bitmap data, which points to an mmap()ed area of zeroed * anonymous memory. */ unsigned long int *bits; /* The size of the memory pointed to by bits, in bytes. */ size_t bitsLen; /* The base address, which corresponds to the first bit in * the bitmap. */ uintptr_t base; /* The highest pointer value ever returned by an allocation * from this heap. I.e., the highest address that may correspond * to a set bit. If there are no bits set, (max < base). */ uintptr_t max; } HeapBitmap; /* * Initialize a HeapBitmap so that it points to a bitmap large * enough to cover a heap at <base> of <maxSize> bytes, where * objects are guaranteed to be HB_OBJECT_ALIGNMENT-aligned. */ bool dvmHeapBitmapInit(HeapBitmap *hb, const void *base, size_t maxSize, const char *name); /* * Initialize <hb> so that it covers the same extent as <templateBitmap>. */ bool dvmHeapBitmapInitFromTemplate(HeapBitmap *hb, const HeapBitmap *templateBitmap, const char *name); /* * Initialize the bitmaps in <out> so that they cover the same extent as * the corresponding bitmaps in <templates>. */ bool dvmHeapBitmapInitListFromTemplates(HeapBitmap out[], HeapBitmap templates[], size_t numBitmaps, const char *name); /* * Clean up any resources associated with the bitmap. */ void dvmHeapBitmapDelete(HeapBitmap *hb); /* * Clean up any resources associated with the bitmaps. */ void dvmHeapBitmapDeleteList(HeapBitmap hbs[], size_t numBitmaps); /* * Fill the bitmap with zeroes. Returns the bitmap's memory to * the system as a side-effect. */ void dvmHeapBitmapZero(HeapBitmap *hb); /* * Walk through the bitmaps in increasing address order, and find the * object pointers that correspond to places where the bitmaps differ. * Call <callback> zero or more times with lists of these object pointers. * * The <finger> argument to the callback indicates the next-highest * address that hasn't been visited yet; setting bits for objects whose * addresses are less than <finger> are not guaranteed to be seen by * the current XorWalk. <finger> will be set to ULONG_MAX when the * end of the bitmap is reached. */ bool dvmHeapBitmapXorWalk(const HeapBitmap *hb1, const HeapBitmap *hb2, bool (*callback)(size_t numPtrs, void **ptrs, const void *finger, void *arg), void *callbackArg); /* * Similar to dvmHeapBitmapXorWalk(), but compare multiple bitmaps. * Regardless of the order of the arrays, the bitmaps will be visited * in address order, so that finger will increase monotonically. */ bool dvmHeapBitmapXorWalkLists(const HeapBitmap hbs1[], const HeapBitmap hbs2[], size_t numBitmaps, bool (*callback)(size_t numPtrs, void **ptrs, const void *finger, void *arg), void *callbackArg); /* * Similar to dvmHeapBitmapXorWalk(), but visit the set bits * in a single bitmap. */ bool dvmHeapBitmapWalk(const HeapBitmap *hb, bool (*callback)(size_t numPtrs, void **ptrs, const void *finger, void *arg), void *callbackArg); /* * Similar to dvmHeapBitmapXorWalkList(), but visit the set bits * in a single list of bitmaps. Regardless of the order of the array, * the bitmaps will be visited in address order, so that finger will * increase monotonically. */ bool dvmHeapBitmapWalkList(const HeapBitmap hbs[], size_t numBitmaps, bool (*callback)(size_t numPtrs, void **ptrs, const void *finger, void *arg), void *callbackArg); /* * Return true iff <obj> is within the range of pointers that * have had corresponding bits set in this bitmap. */ HB_INLINE_PROTO( bool dvmHeapBitmapMayContainObject(const HeapBitmap *hb, const void *obj) ) { const uintptr_t p = (const uintptr_t)obj; assert((p & (HB_OBJECT_ALIGNMENT - 1)) == 0); return p >= hb->base && p <= hb->max; } /* * Return true iff <obj> is within the range of pointers that this * bitmap could potentially cover, even if a bit has not been set * for it. */ HB_INLINE_PROTO( bool dvmHeapBitmapCoversAddress(const HeapBitmap *hb, const void *obj) ) { assert(hb != NULL); if (obj != NULL) { const uintptr_t offset = (uintptr_t)obj - hb->base; const size_t index = HB_OFFSET_TO_INDEX(offset); return index < hb->bitsLen / sizeof(*hb->bits); } return false; } /* * Internal function; do not call directly. */ HB_INLINE_PROTO( unsigned long int _heapBitmapModifyObjectBit(HeapBitmap *hb, const void *obj, bool setBit, bool returnOld) ) { const uintptr_t offset = (uintptr_t)obj - hb->base; const size_t index = HB_OFFSET_TO_INDEX(offset); const unsigned long int mask = HB_OFFSET_TO_MASK(offset); #ifndef NDEBUG assert(hb->bits != NULL); assert((uintptr_t)obj >= hb->base); assert(index < hb->bitsLen / sizeof(*hb->bits)); #endif if (setBit) { if ((uintptr_t)obj > hb->max) { hb->max = (uintptr_t)obj; } if (returnOld) { unsigned long int *p = hb->bits + index; const unsigned long int word = *p; *p |= mask; return word & mask; } else { hb->bits[index] |= mask; } } else { hb->bits[index] &= ~mask; } return false; } /* * Sets the bit corresponding to <obj>, and returns the previous value * of that bit (as zero or non-zero). Does no range checking to see if * <obj> is outside of the coverage of the bitmap. * * NOTE: casting this value to a bool is dangerous, because higher * set bits will be lost. */ HB_INLINE_PROTO( unsigned long int dvmHeapBitmapSetAndReturnObjectBit(HeapBitmap *hb, const void *obj) ) { return _heapBitmapModifyObjectBit(hb, obj, true, true); } /* * Like dvmHeapBitmapSetAndReturnObjectBit(), but sets/returns the bit * in the appropriate bitmap. Results are undefined if <obj> is not * covered by any bitmap. */ HB_INLINE_PROTO( unsigned long int dvmHeapBitmapSetAndReturnObjectBitInList(HeapBitmap hbs[], size_t numBitmaps, const void *obj) ) { size_t i; for (i = 0; i < numBitmaps; i++) { if (dvmHeapBitmapCoversAddress(&hbs[i], obj)) { return dvmHeapBitmapSetAndReturnObjectBit(&hbs[i], obj); } } assert(!"object not covered by any bitmap"); return false; } /* * Sets the bit corresponding to <obj>, and widens the range of seen * pointers if necessary. Does no range checking. */ HB_INLINE_PROTO( void dvmHeapBitmapSetObjectBit(HeapBitmap *hb, const void *obj) ) { (void)_heapBitmapModifyObjectBit(hb, obj, true, false); } /* * Clears the bit corresponding to <obj>. Does no range checking. */ HB_INLINE_PROTO( void dvmHeapBitmapClearObjectBit(HeapBitmap *hb, const void *obj) ) { (void)_heapBitmapModifyObjectBit(hb, obj, false, false); } /* * Returns the current value of the bit corresponding to <obj>, * as zero or non-zero. Does no range checking. * * NOTE: casting this value to a bool is dangerous, because higher * set bits will be lost. */ HB_INLINE_PROTO( unsigned long int dvmHeapBitmapIsObjectBitSet(const HeapBitmap *hb, const void *obj) ) { assert(dvmHeapBitmapCoversAddress(hb, obj)); assert(hb->bits != NULL); assert((uintptr_t)obj >= hb->base); if ((uintptr_t)obj <= hb->max) { const uintptr_t offset = (uintptr_t)obj - hb->base; return hb->bits[HB_OFFSET_TO_INDEX(offset)] & HB_OFFSET_TO_MASK(offset); } else { return 0; } } /* * Looks through the list of bitmaps and returns the current value of the * bit corresponding to <obj>, which may be covered by any of the bitmaps. * Does no range checking. */ HB_INLINE_PROTO( long dvmHeapBitmapIsObjectBitSetInList(const HeapBitmap hbs[], size_t numBitmaps, const void *obj) ) { size_t i; for (i = 0; i < numBitmaps; i++) { if (dvmHeapBitmapCoversAddress(&hbs[i], obj)) { return dvmHeapBitmapIsObjectBitSet(&hbs[i], obj); } } return false; } #undef HB_INLINE_PROTO #endif // _DALVIK_HEAP_BITMAP