<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html> <head> <title>filled-new-array</title> <link rel=stylesheet href="opcode.css"> </head> <body> <h1>filled-new-array</h1> <h2>Purpose</h2> <p> Construct an array of the given type and size, filling it with the supplied contents. The type must be an array type. The array's contents must be single-word (that is, no arrays of long or double). The constructed instance is stored as a "result" in the same way that the method invocation instructions store their results, so the constructed instance must be moved to a register with a subsequent move-result-object instruction (if it is to be used). </p> <h2>Details</h2> <table class="instruc"> <thead> <tr> <th>Op & Format</th> <th>Mnemonic / Syntax</th> <th>Arguments</th> </tr> </thead> <tbody> <tr> <td>24 35c</td> <td>filled-new-array {vD, vE, vF, vG, vA}, type@CCCC</td> <td><code>B:</code> array size and argument word count (4 bits)<br/> <code>C:</code> type index (16 bits)<br/> <code>D..G, A:</code> argument registers (4 bits each)</td> </tr> </tbody> </table> <h2>Constraints</h2> <ul> <li> The value B must not be greater than 5. </li> <li> If B > 0, then D must be a valid register index in the current stack frame. </li> <li> If B > 1, then E must be a valid register index in the current stack frame. </li> <li> If B > 2, then F must be a valid register index in the current stack frame. </li> <li> If B > 3, then G must be a valid register index in the current stack frame. </li> <li> If B > 4, then A must be a valid register index in the current stack frame. </li> <li> C must be a valid index into the type pool. </li> <li> The type denoted by C must be a valid array type descriptor. </li> <li> The element size of the type denoted by C must be no larger than 32 bits. </li> <li> If the element type is a primitive type, then all actual arguments (vD .. vA, depending on B) must be primitive, too. </li> <li> If the element type is a reference type, then all actual arguments (vD .. vA, depending on B) must be references, too. </li> </ul> <h2>Behavior</h2> <ul> <li> An attempt is made to get a reference to the type T the name of which is contained in type pool entry C. </li> <li> If T is a reference type and it has not been loaded and resolved before, it is being loaded and resolved. All exceptions that are possible during class loading can occur at this point. </li> <li> An attempt is made to create a new array R of type T and length B. All exceptions that are possible during instantiation can occur at this point. </li> <li> The elements of R are filled according to the following rules: <ul> <li> If B > 0 then R[0] = vD </li> <li> If B > 1 then R[1] = vE </li> <li> If B > 2 then R[2] = vF </li> <li> If B > 3 then R[3] = vG </li> <li> If B > 4 then R[4] = vA </li> </ul> </li> <li> No reference to R is stored in any register. Instead, R can be accessed by a move-result-object instruction immediately following this filled-new-array instruction. </li> </ul> <h2>Exceptions</h2> <ul> <li> NegativeArraySizeException if vB < 0 </li> <li> All exceptions that are possible during class loading can occur. </li> <li> All exceptions that are possible during instantiation can occur. </li> </ul> </body> </html>