This is gdb.info, produced by makeinfo version 4.8 from ../../../../toolchain/android-toolchain/gdb-6.6/gdb/doc/gdb.texinfo. INFO-DIR-SECTION Software development START-INFO-DIR-ENTRY * Gdb: (gdb). The GNU debugger. END-INFO-DIR-ENTRY This file documents the GNU debugger GDB. This is the Ninth Edition, of `Debugging with GDB: the GNU Source-Level Debugger' for GDB Version 6.6. Copyright (C) 1988, 1989, 1990, 1991, 1992, 1993, 1994, 1995, 1996, 1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005, 2006 Free Software Foundation, Inc. Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.1 or any later version published by the Free Software Foundation; with the Invariant Sections being "Free Software" and "Free Software Needs Free Documentation", with the Front-Cover Texts being "A GNU Manual," and with the Back-Cover Texts as in (a) below. (a) The Free Software Foundation's Back-Cover Text is: "You have freedom to copy and modify this GNU Manual, like GNU software. Copies published by the Free Software Foundation raise funds for GNU development." File: gdb.info, Node: Top, Next: Summary, Prev: (dir), Up: (dir) Debugging with GDB ****************** This file describes GDB, the GNU symbolic debugger. This is the Ninth Edition, for GDB Version 6.6. Copyright (C) 1988-2006 Free Software Foundation, Inc. * Menu: * Summary:: Summary of GDB * Sample Session:: A sample GDB session * Invocation:: Getting in and out of GDB * Commands:: GDB commands * Running:: Running programs under GDB * Stopping:: Stopping and continuing * Stack:: Examining the stack * Source:: Examining source files * Data:: Examining data * Macros:: Preprocessor Macros * Tracepoints:: Debugging remote targets non-intrusively * Overlays:: Debugging programs that use overlays * Languages:: Using GDB with different languages * Symbols:: Examining the symbol table * Altering:: Altering execution * GDB Files:: GDB files * Targets:: Specifying a debugging target * Remote Debugging:: Debugging remote programs * Configurations:: Configuration-specific information * Controlling GDB:: Controlling GDB * Sequences:: Canned sequences of commands * TUI:: GDB Text User Interface * Interpreters:: Command Interpreters * Emacs:: Using GDB under GNU Emacs * Annotations:: GDB's annotation interface. * GDB/MI:: GDB's Machine Interface. * GDB Bugs:: Reporting bugs in GDB * Formatting Documentation:: How to format and print GDB documentation * Command Line Editing:: Command Line Editing * Using History Interactively:: Using History Interactively * Installing GDB:: Installing GDB * Maintenance Commands:: Maintenance Commands * Remote Protocol:: GDB Remote Serial Protocol * Agent Expressions:: The GDB Agent Expression Mechanism * Copying:: GNU General Public License says how you can copy and share GDB * GNU Free Documentation License:: The license for this documentation * Index:: Index File: gdb.info, Node: Summary, Next: Sample Session, Prev: Top, Up: Top Summary of GDB ************** The purpose of a debugger such as GDB is to allow you to see what is going on "inside" another program while it executes--or what another program was doing at the moment it crashed. GDB can do four main kinds of things (plus other things in support of these) to help you catch bugs in the act: * Start your program, specifying anything that might affect its behavior. * Make your program stop on specified conditions. * Examine what has happened, when your program has stopped. * Change things in your program, so you can experiment with correcting the effects of one bug and go on to learn about another. You can use GDB to debug programs written in C and C++. For more information, see *Note Supported languages: Supported languages. For more information, see *Note C and C++: C. Support for Modula-2 is partial. For information on Modula-2, see *Note Modula-2: Modula-2. Debugging Pascal programs which use sets, subranges, file variables, or nested functions does not currently work. GDB does not support entering expressions, printing values, or similar features using Pascal syntax. GDB can be used to debug programs written in Fortran, although it may be necessary to refer to some variables with a trailing underscore. GDB can be used to debug programs written in Objective-C, using either the Apple/NeXT or the GNU Objective-C runtime. * Menu: * Free Software:: Freely redistributable software * Contributors:: Contributors to GDB File: gdb.info, Node: Free Software, Next: Contributors, Up: Summary Free software ============= GDB is "free software", protected by the GNU General Public License (GPL). The GPL gives you the freedom to copy or adapt a licensed program--but every person getting a copy also gets with it the freedom to modify that copy (which means that they must get access to the source code), and the freedom to distribute further copies. Typical software companies use copyrights to limit your freedoms; the Free Software Foundation uses the GPL to preserve these freedoms. Fundamentally, the General Public License is a license which says that you have these freedoms and that you cannot take these freedoms away from anyone else. Free Software Needs Free Documentation ====================================== The biggest deficiency in the free software community today is not in the software--it is the lack of good free documentation that we can include with the free software. Many of our most important programs do not come with free reference manuals and free introductory texts. Documentation is an essential part of any software package; when an important free software package does not come with a free manual and a free tutorial, that is a major gap. We have many such gaps today. Consider Perl, for instance. The tutorial manuals that people normally use are non-free. How did this come about? Because the authors of those manuals published them with restrictive terms--no copying, no modification, source files not available--which exclude them from the free software world. That wasn't the first time this sort of thing happened, and it was far from the last. Many times we have heard a GNU user eagerly describe a manual that he is writing, his intended contribution to the community, only to learn that he had ruined everything by signing a publication contract to make it non-free. Free documentation, like free software, is a matter of freedom, not price. The problem with the non-free manual is not that publishers charge a price for printed copies--that in itself is fine. (The Free Software Foundation sells printed copies of manuals, too.) The problem is the restrictions on the use of the manual. Free manuals are available in source code form, and give you permission to copy and modify. Non-free manuals do not allow this. The criteria of freedom for a free manual are roughly the same as for free software. Redistribution (including the normal kinds of commercial redistribution) must be permitted, so that the manual can accompany every copy of the program, both on-line and on paper. Permission for modification of the technical content is crucial too. When people modify the software, adding or changing features, if they are conscientious they will change the manual too--so they can provide accurate and clear documentation for the modified program. A manual that leaves you no choice but to write a new manual to document a changed version of the program is not really available to our community. Some kinds of limits on the way modification is handled are acceptable. For example, requirements to preserve the original author's copyright notice, the distribution terms, or the list of authors, are ok. It is also no problem to require modified versions to include notice that they were modified. Even entire sections that may not be deleted or changed are acceptable, as long as they deal with nontechnical topics (like this one). These kinds of restrictions are acceptable because they don't obstruct the community's normal use of the manual. However, it must be possible to modify all the _technical_ content of the manual, and then distribute the result in all the usual media, through all the usual channels. Otherwise, the restrictions obstruct the use of the manual, it is not free, and we need another manual to replace it. Please spread the word about this issue. Our community continues to lose manuals to proprietary publishing. If we spread the word that free software needs free reference manuals and free tutorials, perhaps the next person who wants to contribute by writing documentation will realize, before it is too late, that only free manuals contribute to the free software community. If you are writing documentation, please insist on publishing it under the GNU Free Documentation License or another free documentation license. Remember that this decision requires your approval--you don't have to let the publisher decide. Some commercial publishers will use a free license if you insist, but they will not propose the option; it is up to you to raise the issue and say firmly that this is what you want. If the publisher you are dealing with refuses, please try other publishers. If you're not sure whether a proposed license is free, write to <licensing@gnu.org>. You can encourage commercial publishers to sell more free, copylefted manuals and tutorials by buying them, and particularly by buying copies from the publishers that paid for their writing or for major improvements. Meanwhile, try to avoid buying non-free documentation at all. Check the distribution terms of a manual before you buy it, and insist that whoever seeks your business must respect your freedom. Check the history of the book, and try to reward the publishers that have paid or pay the authors to work on it. The Free Software Foundation maintains a list of free documentation published by other publishers, at `http://www.fsf.org/doc/other-free-books.html'. File: gdb.info, Node: Contributors, Prev: Free Software, Up: Summary Contributors to GDB =================== Richard Stallman was the original author of GDB, and of many other GNU programs. Many others have contributed to its development. This section attempts to credit major contributors. One of the virtues of free software is that everyone is free to contribute to it; with regret, we cannot actually acknowledge everyone here. The file `ChangeLog' in the GDB distribution approximates a blow-by-blow account. Changes much prior to version 2.0 are lost in the mists of time. _Plea:_ Additions to this section are particularly welcome. If you or your friends (or enemies, to be evenhanded) have been unfairly omitted from this list, we would like to add your names! So that they may not regard their many labors as thankless, we particularly thank those who shepherded GDB through major releases: Andrew Cagney (releases 6.3, 6.2, 6.1, 6.0, 5.3, 5.2, 5.1 and 5.0); Jim Blandy (release 4.18); Jason Molenda (release 4.17); Stan Shebs (release 4.14); Fred Fish (releases 4.16, 4.15, 4.13, 4.12, 4.11, 4.10, and 4.9); Stu Grossman and John Gilmore (releases 4.8, 4.7, 4.6, 4.5, and 4.4); John Gilmore (releases 4.3, 4.2, 4.1, 4.0, and 3.9); Jim Kingdon (releases 3.5, 3.4, and 3.3); and Randy Smith (releases 3.2, 3.1, and 3.0). Richard Stallman, assisted at various times by Peter TerMaat, Chris Hanson, and Richard Mlynarik, handled releases through 2.8. Michael Tiemann is the author of most of the GNU C++ support in GDB, with significant additional contributions from Per Bothner and Daniel Berlin. James Clark wrote the GNU C++ demangler. Early work on C++ was by Peter TerMaat (who also did much general update work leading to release 3.0). GDB uses the BFD subroutine library to examine multiple object-file formats; BFD was a joint project of David V. Henkel-Wallace, Rich Pixley, Steve Chamberlain, and John Gilmore. David Johnson wrote the original COFF support; Pace Willison did the original support for encapsulated COFF. Brent Benson of Harris Computer Systems contributed DWARF 2 support. Adam de Boor and Bradley Davis contributed the ISI Optimum V support. Per Bothner, Noboyuki Hikichi, and Alessandro Forin contributed MIPS support. Jean-Daniel Fekete contributed Sun 386i support. Chris Hanson improved the HP9000 support. Noboyuki Hikichi and Tomoyuki Hasei contributed Sony/News OS 3 support. David Johnson contributed Encore Umax support. Jyrki Kuoppala contributed Altos 3068 support. Jeff Law contributed HP PA and SOM support. Keith Packard contributed NS32K support. Doug Rabson contributed Acorn Risc Machine support. Bob Rusk contributed Harris Nighthawk CX-UX support. Chris Smith contributed Convex support (and Fortran debugging). Jonathan Stone contributed Pyramid support. Michael Tiemann contributed SPARC support. Tim Tucker contributed support for the Gould NP1 and Gould Powernode. Pace Willison contributed Intel 386 support. Jay Vosburgh contributed Symmetry support. Marko Mlinar contributed OpenRISC 1000 support. Andreas Schwab contributed M68K GNU/Linux support. Rich Schaefer and Peter Schauer helped with support of SunOS shared libraries. Jay Fenlason and Roland McGrath ensured that GDB and GAS agree about several machine instruction sets. Patrick Duval, Ted Goldstein, Vikram Koka and Glenn Engel helped develop remote debugging. Intel Corporation, Wind River Systems, AMD, and ARM contributed remote debugging modules for the i960, VxWorks, A29K UDI, and RDI targets, respectively. Brian Fox is the author of the readline libraries providing command-line editing and command history. Andrew Beers of SUNY Buffalo wrote the language-switching code, the Modula-2 support, and contributed the Languages chapter of this manual. Fred Fish wrote most of the support for Unix System Vr4. He also enhanced the command-completion support to cover C++ overloaded symbols. Hitachi America (now Renesas America), Ltd. sponsored the support for H8/300, H8/500, and Super-H processors. NEC sponsored the support for the v850, Vr4xxx, and Vr5xxx processors. Mitsubishi (now Renesas) sponsored the support for D10V, D30V, and M32R/D processors. Toshiba sponsored the support for the TX39 Mips processor. Matsushita sponsored the support for the MN10200 and MN10300 processors. Fujitsu sponsored the support for SPARClite and FR30 processors. Kung Hsu, Jeff Law, and Rick Sladkey added support for hardware watchpoints. Michael Snyder added support for tracepoints. Stu Grossman wrote gdbserver. Jim Kingdon, Peter Schauer, Ian Taylor, and Stu Grossman made nearly innumerable bug fixes and cleanups throughout GDB. The following people at the Hewlett-Packard Company contributed support for the PA-RISC 2.0 architecture, HP-UX 10.20, 10.30, and 11.0 (narrow mode), HP's implementation of kernel threads, HP's aC++ compiler, and the Text User Interface (nee Terminal User Interface): Ben Krepp, Richard Title, John Bishop, Susan Macchia, Kathy Mann, Satish Pai, India Paul, Steve Rehrauer, and Elena Zannoni. Kim Haase provided HP-specific information in this manual. DJ Delorie ported GDB to MS-DOS, for the DJGPP project. Robert Hoehne made significant contributions to the DJGPP port. Cygnus Solutions has sponsored GDB maintenance and much of its development since 1991. Cygnus engineers who have worked on GDB fulltime include Mark Alexander, Jim Blandy, Per Bothner, Kevin Buettner, Edith Epstein, Chris Faylor, Fred Fish, Martin Hunt, Jim Ingham, John Gilmore, Stu Grossman, Kung Hsu, Jim Kingdon, John Metzler, Fernando Nasser, Geoffrey Noer, Dawn Perchik, Rich Pixley, Zdenek Radouch, Keith Seitz, Stan Shebs, David Taylor, and Elena Zannoni. In addition, Dave Brolley, Ian Carmichael, Steve Chamberlain, Nick Clifton, JT Conklin, Stan Cox, DJ Delorie, Ulrich Drepper, Frank Eigler, Doug Evans, Sean Fagan, David Henkel-Wallace, Richard Henderson, Jeff Holcomb, Jeff Law, Jim Lemke, Tom Lord, Bob Manson, Michael Meissner, Jason Merrill, Catherine Moore, Drew Moseley, Ken Raeburn, Gavin Romig-Koch, Rob Savoye, Jamie Smith, Mike Stump, Ian Taylor, Angela Thomas, Michael Tiemann, Tom Tromey, Ron Unrau, Jim Wilson, and David Zuhn have made contributions both large and small. Andrew Cagney, Fernando Nasser, and Elena Zannoni, while working for Cygnus Solutions, implemented the original GDB/MI interface. Jim Blandy added support for preprocessor macros, while working for Red Hat. Andrew Cagney designed GDB's architecture vector. Many people including Andrew Cagney, Stephane Carrez, Randolph Chung, Nick Duffek, Richard Henderson, Mark Kettenis, Grace Sainsbury, Kei Sakamoto, Yoshinori Sato, Michael Snyder, Andreas Schwab, Jason Thorpe, Corinna Vinschen, Ulrich Weigand, and Elena Zannoni, helped with the migration of old architectures to this new framework. Andrew Cagney completely re-designed and re-implemented GDB's unwinder framework, this consisting of a fresh new design featuring frame IDs, independent frame sniffers, and the sentinel frame. Mark Kettenis implemented the DWARF 2 unwinder, Jeff Johnston the libunwind unwinder, and Andrew Cagney the dummy, sentinel, tramp, and trad unwinders. The architecture specific changes, each involving a complete rewrite of the architecture's frame code, were carried out by Jim Blandy, Joel Brobecker, Kevin Buettner, Andrew Cagney, Stephane Carrez, Randolph Chung, Orjan Friberg, Richard Henderson, Daniel Jacobowitz, Jeff Johnston, Mark Kettenis, Theodore A. Roth, Kei Sakamoto, Yoshinori Sato, Michael Snyder, Corinna Vinschen, and Ulrich Weigand. Christian Zankel, Ross Morley, Bob Wilson, and Maxim Grigoriev from Tensilica, Inc. contributed support for Xtensa processors. Others who have worked on the Xtensa port of GDB in the past include Steve Tjiang, John Newlin, and Scott Foehner. File: gdb.info, Node: Sample Session, Next: Invocation, Prev: Summary, Up: Top 1 A Sample GDB Session ********************** You can use this manual at your leisure to read all about GDB. However, a handful of commands are enough to get started using the debugger. This chapter illustrates those commands. One of the preliminary versions of GNU `m4' (a generic macro processor) exhibits the following bug: sometimes, when we change its quote strings from the default, the commands used to capture one macro definition within another stop working. In the following short `m4' session, we define a macro `foo' which expands to `0000'; we then use the `m4' built-in `defn' to define `bar' as the same thing. However, when we change the open quote string to `<QUOTE>' and the close quote string to `<UNQUOTE>', the same procedure fails to define a new synonym `baz': $ cd gnu/m4 $ ./m4 define(foo,0000) foo 0000 define(bar,defn(`foo')) bar 0000 changequote(<QUOTE>,<UNQUOTE>) define(baz,defn(<QUOTE>foo<UNQUOTE>)) baz Ctrl-d m4: End of input: 0: fatal error: EOF in string Let us use GDB to try to see what is going on. $ gdb m4 GDB is free software and you are welcome to distribute copies of it under certain conditions; type "show copying" to see the conditions. There is absolutely no warranty for GDB; type "show warranty" for details. GDB 6.6, Copyright 1999 Free Software Foundation, Inc... (gdb) GDB reads only enough symbol data to know where to find the rest when needed; as a result, the first prompt comes up very quickly. We now tell GDB to use a narrower display width than usual, so that examples fit in this manual. (gdb) set width 70 We need to see how the `m4' built-in `changequote' works. Having looked at the source, we know the relevant subroutine is `m4_changequote', so we set a breakpoint there with the GDB `break' command. (gdb) break m4_changequote Breakpoint 1 at 0x62f4: file builtin.c, line 879. Using the `run' command, we start `m4' running under GDB control; as long as control does not reach the `m4_changequote' subroutine, the program runs as usual: (gdb) run Starting program: /work/Editorial/gdb/gnu/m4/m4 define(foo,0000) foo 0000 To trigger the breakpoint, we call `changequote'. GDB suspends execution of `m4', displaying information about the context where it stops. changequote(<QUOTE>,<UNQUOTE>) Breakpoint 1, m4_changequote (argc=3, argv=0x33c70) at builtin.c:879 879 if (bad_argc(TOKEN_DATA_TEXT(argv[0]),argc,1,3)) Now we use the command `n' (`next') to advance execution to the next line of the current function. (gdb) n 882 set_quotes((argc >= 2) ? TOKEN_DATA_TEXT(argv[1])\ : nil, `set_quotes' looks like a promising subroutine. We can go into it by using the command `s' (`step') instead of `next'. `step' goes to the next line to be executed in _any_ subroutine, so it steps into `set_quotes'. (gdb) s set_quotes (lq=0x34c78 "<QUOTE>", rq=0x34c88 "<UNQUOTE>") at input.c:530 530 if (lquote != def_lquote) The display that shows the subroutine where `m4' is now suspended (and its arguments) is called a stack frame display. It shows a summary of the stack. We can use the `backtrace' command (which can also be spelled `bt'), to see where we are in the stack as a whole: the `backtrace' command displays a stack frame for each active subroutine. (gdb) bt #0 set_quotes (lq=0x34c78 "<QUOTE>", rq=0x34c88 "<UNQUOTE>") at input.c:530 #1 0x6344 in m4_changequote (argc=3, argv=0x33c70) at builtin.c:882 #2 0x8174 in expand_macro (sym=0x33320) at macro.c:242 #3 0x7a88 in expand_token (obs=0x0, t=209696, td=0xf7fffa30) at macro.c:71 #4 0x79dc in expand_input () at macro.c:40 #5 0x2930 in main (argc=0, argv=0xf7fffb20) at m4.c:195 We step through a few more lines to see what happens. The first two times, we can use `s'; the next two times we use `n' to avoid falling into the `xstrdup' subroutine. (gdb) s 0x3b5c 532 if (rquote != def_rquote) (gdb) s 0x3b80 535 lquote = (lq == nil || *lq == '\0') ? \ def_lquote : xstrdup(lq); (gdb) n 536 rquote = (rq == nil || *rq == '\0') ? def_rquote\ : xstrdup(rq); (gdb) n 538 len_lquote = strlen(rquote); The last line displayed looks a little odd; we can examine the variables `lquote' and `rquote' to see if they are in fact the new left and right quotes we specified. We use the command `p' (`print') to see their values. (gdb) p lquote $1 = 0x35d40 "<QUOTE>" (gdb) p rquote $2 = 0x35d50 "<UNQUOTE>" `lquote' and `rquote' are indeed the new left and right quotes. To look at some context, we can display ten lines of source surrounding the current line with the `l' (`list') command. (gdb) l 533 xfree(rquote); 534 535 lquote = (lq == nil || *lq == '\0') ? def_lquote\ : xstrdup (lq); 536 rquote = (rq == nil || *rq == '\0') ? def_rquote\ : xstrdup (rq); 537 538 len_lquote = strlen(rquote); 539 len_rquote = strlen(lquote); 540 } 541 542 void Let us step past the two lines that set `len_lquote' and `len_rquote', and then examine the values of those variables. (gdb) n 539 len_rquote = strlen(lquote); (gdb) n 540 } (gdb) p len_lquote $3 = 9 (gdb) p len_rquote $4 = 7 That certainly looks wrong, assuming `len_lquote' and `len_rquote' are meant to be the lengths of `lquote' and `rquote' respectively. We can set them to better values using the `p' command, since it can print the value of any expression--and that expression can include subroutine calls and assignments. (gdb) p len_lquote=strlen(lquote) $5 = 7 (gdb) p len_rquote=strlen(rquote) $6 = 9 Is that enough to fix the problem of using the new quotes with the `m4' built-in `defn'? We can allow `m4' to continue executing with the `c' (`continue') command, and then try the example that caused trouble initially: (gdb) c Continuing. define(baz,defn(<QUOTE>foo<UNQUOTE>)) baz 0000 Success! The new quotes now work just as well as the default ones. The problem seems to have been just the two typos defining the wrong lengths. We allow `m4' exit by giving it an EOF as input: Ctrl-d Program exited normally. The message `Program exited normally.' is from GDB; it indicates `m4' has finished executing. We can end our GDB session with the GDB `quit' command. (gdb) quit File: gdb.info, Node: Invocation, Next: Commands, Prev: Sample Session, Up: Top 2 Getting In and Out of GDB *************************** This chapter discusses how to start GDB, and how to get out of it. The essentials are: * type `gdb' to start GDB. * type `quit' or `Ctrl-d' to exit. * Menu: * Invoking GDB:: How to start GDB * Quitting GDB:: How to quit GDB * Shell Commands:: How to use shell commands inside GDB * Logging output:: How to log GDB's output to a file File: gdb.info, Node: Invoking GDB, Next: Quitting GDB, Up: Invocation 2.1 Invoking GDB ================ Invoke GDB by running the program `gdb'. Once started, GDB reads commands from the terminal until you tell it to exit. You can also run `gdb' with a variety of arguments and options, to specify more of your debugging environment at the outset. The command-line options described here are designed to cover a variety of situations; in some environments, some of these options may effectively be unavailable. The most usual way to start GDB is with one argument, specifying an executable program: gdb PROGRAM You can also start with both an executable program and a core file specified: gdb PROGRAM CORE You can, instead, specify a process ID as a second argument, if you want to debug a running process: gdb PROGRAM 1234 would attach GDB to process `1234' (unless you also have a file named `1234'; GDB does check for a core file first). Taking advantage of the second command-line argument requires a fairly complete operating system; when you use GDB as a remote debugger attached to a bare board, there may not be any notion of "process", and there is often no way to get a core dump. GDB will warn you if it is unable to attach or to read core dumps. You can optionally have `gdb' pass any arguments after the executable file to the inferior using `--args'. This option stops option processing. gdb --args gcc -O2 -c foo.c This will cause `gdb' to debug `gcc', and to set `gcc''s command-line arguments (*note Arguments::) to `-O2 -c foo.c'. You can run `gdb' without printing the front material, which describes GDB's non-warranty, by specifying `-silent': gdb -silent You can further control how GDB starts up by using command-line options. GDB itself can remind you of the options available. Type gdb -help to display all available options and briefly describe their use (`gdb -h' is a shorter equivalent). All options and command line arguments you give are processed in sequential order. The order makes a difference when the `-x' option is used. * Menu: * File Options:: Choosing files * Mode Options:: Choosing modes * Startup:: What GDB does during startup File: gdb.info, Node: File Options, Next: Mode Options, Up: Invoking GDB 2.1.1 Choosing files -------------------- When GDB starts, it reads any arguments other than options as specifying an executable file and core file (or process ID). This is the same as if the arguments were specified by the `-se' and `-c' (or `-p' options respectively. (GDB reads the first argument that does not have an associated option flag as equivalent to the `-se' option followed by that argument; and the second argument that does not have an associated option flag, if any, as equivalent to the `-c'/`-p' option followed by that argument.) If the second argument begins with a decimal digit, GDB will first attempt to attach to it as a process, and if that fails, attempt to open it as a corefile. If you have a corefile whose name begins with a digit, you can prevent GDB from treating it as a pid by prefixing it with `./', e.g. `./12345'. If GDB has not been configured to included core file support, such as for most embedded targets, then it will complain about a second argument and ignore it. Many options have both long and short forms; both are shown in the following list. GDB also recognizes the long forms if you truncate them, so long as enough of the option is present to be unambiguous. (If you prefer, you can flag option arguments with `--' rather than `-', though we illustrate the more usual convention.) `-symbols FILE' `-s FILE' Read symbol table from file FILE. `-exec FILE' `-e FILE' Use file FILE as the executable file to execute when appropriate, and for examining pure data in conjunction with a core dump. `-se FILE' Read symbol table from file FILE and use it as the executable file. `-core FILE' `-c FILE' Use file FILE as a core dump to examine. `-c NUMBER' `-pid NUMBER' `-p NUMBER' Connect to process ID NUMBER, as with the `attach' command. If there is no such process, GDB will attempt to open a core file named NUMBER. `-command FILE' `-x FILE' Execute GDB commands from file FILE. *Note Command files: Command Files. `-eval-command COMMAND' `-ex COMMAND' Execute a single GDB command. This option may be used multiple times to call multiple commands. It may also be interleaved with `-command' as required. gdb -ex 'target sim' -ex 'load' \ -x setbreakpoints -ex 'run' a.out `-directory DIRECTORY' `-d DIRECTORY' Add DIRECTORY to the path to search for source and script files. `-r' `-readnow' Read each symbol file's entire symbol table immediately, rather than the default, which is to read it incrementally as it is needed. This makes startup slower, but makes future operations faster. File: gdb.info, Node: Mode Options, Next: Startup, Prev: File Options, Up: Invoking GDB 2.1.2 Choosing modes -------------------- You can run GDB in various alternative modes--for example, in batch mode or quiet mode. `-nx' `-n' Do not execute commands found in any initialization files. Normally, GDB executes the commands in these files after all the command options and arguments have been processed. *Note Command files: Command Files. `-quiet' `-silent' `-q' "Quiet". Do not print the introductory and copyright messages. These messages are also suppressed in batch mode. `-batch' Run in batch mode. Exit with status `0' after processing all the command files specified with `-x' (and all commands from initialization files, if not inhibited with `-n'). Exit with nonzero status if an error occurs in executing the GDB commands in the command files. Batch mode may be useful for running GDB as a filter, for example to download and run a program on another computer; in order to make this more useful, the message Program exited normally. (which is ordinarily issued whenever a program running under GDB control terminates) is not issued when running in batch mode. `-batch-silent' Run in batch mode exactly like `-batch', but totally silently. All GDB output to `stdout' is prevented (`stderr' is unaffected). This is much quieter than `-silent' and would be useless for an interactive session. This is particularly useful when using targets that give `Loading section' messages, for example. Note that targets that give their output via GDB, as opposed to writing directly to `stdout', will also be made silent. `-return-child-result' The return code from GDB will be the return code from the child process (the process being debugged), with the following exceptions: * GDB exits abnormally. E.g., due to an incorrect argument or an internal error. In this case the exit code is the same as it would have been without `-return-child-result'. * The user quits with an explicit value. E.g., `quit 1'. * The child process never runs, or is not allowed to terminate, in which case the exit code will be -1. This option is useful in conjunction with `-batch' or `-batch-silent', when GDB is being used as a remote program loader or simulator interface. `-nowindows' `-nw' "No windows". If GDB comes with a graphical user interface (GUI) built in, then this option tells GDB to only use the command-line interface. If no GUI is available, this option has no effect. `-windows' `-w' If GDB includes a GUI, then this option requires it to be used if possible. `-cd DIRECTORY' Run GDB using DIRECTORY as its working directory, instead of the current directory. `-fullname' `-f' GNU Emacs sets this option when it runs GDB as a subprocess. It tells GDB to output the full file name and line number in a standard, recognizable fashion each time a stack frame is displayed (which includes each time your program stops). This recognizable format looks like two `\032' characters, followed by the file name, line number and character position separated by colons, and a newline. The Emacs-to-GDB interface program uses the two `\032' characters as a signal to display the source code for the frame. `-epoch' The Epoch Emacs-GDB interface sets this option when it runs GDB as a subprocess. It tells GDB to modify its print routines so as to allow Epoch to display values of expressions in a separate window. `-annotate LEVEL' This option sets the "annotation level" inside GDB. Its effect is identical to using `set annotate LEVEL' (*note Annotations::). The annotation LEVEL controls how much information GDB prints together with its prompt, values of expressions, source lines, and other types of output. Level 0 is the normal, level 1 is for use when GDB is run as a subprocess of GNU Emacs, level 3 is the maximum annotation suitable for programs that control GDB, and level 2 has been deprecated. The annotation mechanism has largely been superseded by GDB/MI (*note GDB/MI::). `--args' Change interpretation of command line so that arguments following the executable file are passed as command line arguments to the inferior. This option stops option processing. `-baud BPS' `-b BPS' Set the line speed (baud rate or bits per second) of any serial interface used by GDB for remote debugging. `-l TIMEOUT' Set the timeout (in seconds) of any communication used by GDB for remote debugging. `-tty DEVICE' `-t DEVICE' Run using DEVICE for your program's standard input and output. `-tui' Activate the "Text User Interface" when starting. The Text User Interface manages several text windows on the terminal, showing source, assembly, registers and GDB command outputs (*note GDB Text User Interface: TUI.). Alternatively, the Text User Interface can be enabled by invoking the program `gdbtui'. Do not use this option if you run GDB from Emacs (*note Using GDB under GNU Emacs: Emacs.). `-interpreter INTERP' Use the interpreter INTERP for interface with the controlling program or device. This option is meant to be set by programs which communicate with GDB using it as a back end. *Note Command Interpreters: Interpreters. `--interpreter=mi' (or `--interpreter=mi2') causes GDB to use the "GDB/MI interface" (*note The GDB/MI Interface: GDB/MI.) included since GDB version 6.0. The previous GDB/MI interface, included in GDB version 5.3 and selected with `--interpreter=mi1', is deprecated. Earlier GDB/MI interfaces are no longer supported. `-write' Open the executable and core files for both reading and writing. This is equivalent to the `set write on' command inside GDB (*note Patching::). `-statistics' This option causes GDB to print statistics about time and memory usage after it completes each command and returns to the prompt. `-version' This option causes GDB to print its version number and no-warranty blurb, and exit. File: gdb.info, Node: Startup, Prev: Mode Options, Up: Invoking GDB 2.1.3 What GDB does during startup ---------------------------------- Here's the description of what GDB does during session startup: 1. Sets up the command interpreter as specified by the command line (*note interpreter: Mode Options.). 2. Reads the "init file" (if any) in your home directory(1) and executes all the commands in that file. 3. Processes command line options and operands. 4. Reads and executes the commands from init file (if any) in the current working directory. This is only done if the current directory is different from your home directory. Thus, you can have more than one init file, one generic in your home directory, and another, specific to the program you are debugging, in the directory where you invoke GDB. 5. Reads command files specified by the `-x' option. *Note Command Files::, for more details about GDB command files. 6. Reads the command history recorded in the "history file". *Note Command History::, for more details about the command history and the files where GDB records it. Init files use the same syntax as "command files" (*note Command Files::) and are processed by GDB in the same way. The init file in your home directory can set options (such as `set complaints') that affect subsequent processing of command line options and operands. Init files are not executed if you use the `-nx' option (*note Choosing modes: Mode Options.). The GDB init files are normally called `.gdbinit'. On some configurations of GDB, the init file is known by a different name (these are typically environments where a specialized form of GDB may need to coexist with other forms, hence a different name for the specialized version's init file). These are the environments with special init file names: * The DJGPP port of GDB uses the name `gdb.ini', due to the limitations of file names imposed by DOS filesystems. The Windows ports of GDB use the standard name, but if they find a `gdb.ini' file, they warn you about that and suggest to rename the file to the standard name. * VxWorks (Wind River Systems real-time OS): `.vxgdbinit' * OS68K (Enea Data Systems real-time OS): `.os68gdbinit' * ES-1800 (Ericsson Telecom AB M68000 emulator): `.esgdbinit' * CISCO 68k: `.cisco-gdbinit' ---------- Footnotes ---------- (1) On DOS/Windows systems, the home directory is the one pointed to by the `HOME' environment variable. File: gdb.info, Node: Quitting GDB, Next: Shell Commands, Prev: Invoking GDB, Up: Invocation 2.2 Quitting GDB ================ `quit [EXPRESSION]' `q' To exit GDB, use the `quit' command (abbreviated `q'), or type an end-of-file character (usually `Ctrl-d'). If you do not supply EXPRESSION, GDB will terminate normally; otherwise it will terminate using the result of EXPRESSION as the error code. An interrupt (often `Ctrl-c') does not exit from GDB, but rather terminates the action of any GDB command that is in progress and returns to GDB command level. It is safe to type the interrupt character at any time because GDB does not allow it to take effect until a time when it is safe. If you have been using GDB to control an attached process or device, you can release it with the `detach' command (*note Debugging an already-running process: Attach.). File: gdb.info, Node: Shell Commands, Next: Logging output, Prev: Quitting GDB, Up: Invocation 2.3 Shell commands ================== If you need to execute occasional shell commands during your debugging session, there is no need to leave or suspend GDB; you can just use the `shell' command. `shell COMMAND STRING' Invoke a standard shell to execute COMMAND STRING. If it exists, the environment variable `SHELL' determines which shell to run. Otherwise GDB uses the default shell (`/bin/sh' on Unix systems, `COMMAND.COM' on MS-DOS, etc.). The utility `make' is often needed in development environments. You do not have to use the `shell' command for this purpose in GDB: `make MAKE-ARGS' Execute the `make' program with the specified arguments. This is equivalent to `shell make MAKE-ARGS'. File: gdb.info, Node: Logging output, Prev: Shell Commands, Up: Invocation 2.4 Logging output ================== You may want to save the output of GDB commands to a file. There are several commands to control GDB's logging. `set logging on' Enable logging. `set logging off' Disable logging. `set logging file FILE' Change the name of the current logfile. The default logfile is `gdb.txt'. `set logging overwrite [on|off]' By default, GDB will append to the logfile. Set `overwrite' if you want `set logging on' to overwrite the logfile instead. `set logging redirect [on|off]' By default, GDB output will go to both the terminal and the logfile. Set `redirect' if you want output to go only to the log file. `show logging' Show the current values of the logging settings. File: gdb.info, Node: Commands, Next: Running, Prev: Invocation, Up: Top 3 GDB Commands ************** You can abbreviate a GDB command to the first few letters of the command name, if that abbreviation is unambiguous; and you can repeat certain GDB commands by typing just <RET>. You can also use the <TAB> key to get GDB to fill out the rest of a word in a command (or to show you the alternatives available, if there is more than one possibility). * Menu: * Command Syntax:: How to give commands to GDB * Completion:: Command completion * Help:: How to ask GDB for help File: gdb.info, Node: Command Syntax, Next: Completion, Up: Commands 3.1 Command syntax ================== A GDB command is a single line of input. There is no limit on how long it can be. It starts with a command name, which is followed by arguments whose meaning depends on the command name. For example, the command `step' accepts an argument which is the number of times to step, as in `step 5'. You can also use the `step' command with no arguments. Some commands do not allow any arguments. GDB command names may always be truncated if that abbreviation is unambiguous. Other possible command abbreviations are listed in the documentation for individual commands. In some cases, even ambiguous abbreviations are allowed; for example, `s' is specially defined as equivalent to `step' even though there are other commands whose names start with `s'. You can test abbreviations by using them as arguments to the `help' command. A blank line as input to GDB (typing just <RET>) means to repeat the previous command. Certain commands (for example, `run') will not repeat this way; these are commands whose unintentional repetition might cause trouble and which you are unlikely to want to repeat. User-defined commands can disable this feature; see *Note dont-repeat: Define. The `list' and `x' commands, when you repeat them with <RET>, construct new arguments rather than repeating exactly as typed. This permits easy scanning of source or memory. GDB can also use <RET> in another way: to partition lengthy output, in a way similar to the common utility `more' (*note Screen size: Screen Size.). Since it is easy to press one <RET> too many in this situation, GDB disables command repetition after any command that generates this sort of display. Any text from a `#' to the end of the line is a comment; it does nothing. This is useful mainly in command files (*note Command files: Command Files.). The `Ctrl-o' binding is useful for repeating a complex sequence of commands. This command accepts the current line, like <RET>, and then fetches the next line relative to the current line from the history for editing. File: gdb.info, Node: Completion, Next: Help, Prev: Command Syntax, Up: Commands 3.2 Command completion ====================== GDB can fill in the rest of a word in a command for you, if there is only one possibility; it can also show you what the valid possibilities are for the next word in a command, at any time. This works for GDB commands, GDB subcommands, and the names of symbols in your program. Press the <TAB> key whenever you want GDB to fill out the rest of a word. If there is only one possibility, GDB fills in the word, and waits for you to finish the command (or press <RET> to enter it). For example, if you type (gdb) info bre <TAB> GDB fills in the rest of the word `breakpoints', since that is the only `info' subcommand beginning with `bre': (gdb) info breakpoints You can either press <RET> at this point, to run the `info breakpoints' command, or backspace and enter something else, if `breakpoints' does not look like the command you expected. (If you were sure you wanted `info breakpoints' in the first place, you might as well just type <RET> immediately after `info bre', to exploit command abbreviations rather than command completion). If there is more than one possibility for the next word when you press <TAB>, GDB sounds a bell. You can either supply more characters and try again, or just press <TAB> a second time; GDB displays all the possible completions for that word. For example, you might want to set a breakpoint on a subroutine whose name begins with `make_', but when you type `b make_<TAB>' GDB just sounds the bell. Typing <TAB> again displays all the function names in your program that begin with those characters, for example: (gdb) b make_ <TAB> GDB sounds bell; press <TAB> again, to see: make_a_section_from_file make_environ make_abs_section make_function_type make_blockvector make_pointer_type make_cleanup make_reference_type make_command make_symbol_completion_list (gdb) b make_ After displaying the available possibilities, GDB copies your partial input (`b make_' in the example) so you can finish the command. If you just want to see the list of alternatives in the first place, you can press `M-?' rather than pressing <TAB> twice. `M-?' means `<META> ?'. You can type this either by holding down a key designated as the <META> shift on your keyboard (if there is one) while typing `?', or as <ESC> followed by `?'. Sometimes the string you need, while logically a "word", may contain parentheses or other characters that GDB normally excludes from its notion of a word. To permit word completion to work in this situation, you may enclose words in `'' (single quote marks) in GDB commands. The most likely situation where you might need this is in typing the name of a C++ function. This is because C++ allows function overloading (multiple definitions of the same function, distinguished by argument type). For example, when you want to set a breakpoint you may need to distinguish whether you mean the version of `name' that takes an `int' parameter, `name(int)', or the version that takes a `float' parameter, `name(float)'. To use the word-completion facilities in this situation, type a single quote `'' at the beginning of the function name. This alerts GDB that it may need to consider more information than usual when you press <TAB> or `M-?' to request word completion: (gdb) b 'bubble( M-? bubble(double,double) bubble(int,int) (gdb) b 'bubble( In some cases, GDB can tell that completing a name requires using quotes. When this happens, GDB inserts the quote for you (while completing as much as it can) if you do not type the quote in the first place: (gdb) b bub <TAB> GDB alters your input line to the following, and rings a bell: (gdb) b 'bubble( In general, GDB can tell that a quote is needed (and inserts it) if you have not yet started typing the argument list when you ask for completion on an overloaded symbol. For more information about overloaded functions, see *Note C++ expressions: C plus plus expressions. You can use the command `set overload-resolution off' to disable overload resolution; see *Note GDB features for C++: Debugging C plus plus. File: gdb.info, Node: Help, Prev: Completion, Up: Commands 3.3 Getting help ================ You can always ask GDB itself for information on its commands, using the command `help'. `help' `h' You can use `help' (abbreviated `h') with no arguments to display a short list of named classes of commands: (gdb) help List of classes of commands: aliases -- Aliases of other commands breakpoints -- Making program stop at certain points data -- Examining data files -- Specifying and examining files internals -- Maintenance commands obscure -- Obscure features running -- Running the program stack -- Examining the stack status -- Status inquiries support -- Support facilities tracepoints -- Tracing of program execution without stopping the program user-defined -- User-defined commands Type "help" followed by a class name for a list of commands in that class. Type "help" followed by command name for full documentation. Command name abbreviations are allowed if unambiguous. (gdb) `help CLASS' Using one of the general help classes as an argument, you can get a list of the individual commands in that class. For example, here is the help display for the class `status': (gdb) help status Status inquiries. List of commands: info -- Generic command for showing things about the program being debugged show -- Generic command for showing things about the debugger Type "help" followed by command name for full documentation. Command name abbreviations are allowed if unambiguous. (gdb) `help COMMAND' With a command name as `help' argument, GDB displays a short paragraph on how to use that command. `apropos ARGS' The `apropos' command searches through all of the GDB commands, and their documentation, for the regular expression specified in ARGS. It prints out all matches found. For example: apropos reload results in: set symbol-reloading -- Set dynamic symbol table reloading multiple times in one run show symbol-reloading -- Show dynamic symbol table reloading multiple times in one run `complete ARGS' The `complete ARGS' command lists all the possible completions for the beginning of a command. Use ARGS to specify the beginning of the command you want completed. For example: complete i results in: if ignore info inspect This is intended for use by GNU Emacs. In addition to `help', you can use the GDB commands `info' and `show' to inquire about the state of your program, or the state of GDB itself. Each command supports many topics of inquiry; this manual introduces each of them in the appropriate context. The listings under `info' and under `show' in the Index point to all the sub-commands. *Note Index::. `info' This command (abbreviated `i') is for describing the state of your program. For example, you can list the arguments given to your program with `info args', list the registers currently in use with `info registers', or list the breakpoints you have set with `info breakpoints'. You can get a complete list of the `info' sub-commands with `help info'. `set' You can assign the result of an expression to an environment variable with `set'. For example, you can set the GDB prompt to a $-sign with `set prompt $'. `show' In contrast to `info', `show' is for describing the state of GDB itself. You can change most of the things you can `show', by using the related command `set'; for example, you can control what number system is used for displays with `set radix', or simply inquire which is currently in use with `show radix'. To display all the settable parameters and their current values, you can use `show' with no arguments; you may also use `info set'. Both commands produce the same display. Here are three miscellaneous `show' subcommands, all of which are exceptional in lacking corresponding `set' commands: `show version' Show what version of GDB is running. You should include this information in GDB bug-reports. If multiple versions of GDB are in use at your site, you may need to determine which version of GDB you are running; as GDB evolves, new commands are introduced, and old ones may wither away. Also, many system vendors ship variant versions of GDB, and there are variant versions of GDB in GNU/Linux distributions as well. The version number is the same as the one announced when you start GDB. `show copying' `info copying' Display information about permission for copying GDB. `show warranty' `info warranty' Display the GNU "NO WARRANTY" statement, or a warranty, if your version of GDB comes with one. File: gdb.info, Node: Running, Next: Stopping, Prev: Commands, Up: Top 4 Running Programs Under GDB **************************** When you run a program under GDB, you must first generate debugging information when you compile it. You may start GDB with its arguments, if any, in an environment of your choice. If you are doing native debugging, you may redirect your program's input and output, debug an already running process, or kill a child process. * Menu: * Compilation:: Compiling for debugging * Starting:: Starting your program * Arguments:: Your program's arguments * Environment:: Your program's environment * Working Directory:: Your program's working directory * Input/Output:: Your program's input and output * Attach:: Debugging an already-running process * Kill Process:: Killing the child process * Threads:: Debugging programs with multiple threads * Processes:: Debugging programs with multiple processes * Checkpoint/Restart:: Setting a _bookmark_ to return to later File: gdb.info, Node: Compilation, Next: Starting, Up: Running 4.1 Compiling for debugging =========================== In order to debug a program effectively, you need to generate debugging information when you compile it. This debugging information is stored in the object file; it describes the data type of each variable or function and the correspondence between source line numbers and addresses in the executable code. To request debugging information, specify the `-g' option when you run the compiler. Programs that are to be shipped to your customers are compiled with optimizations, using the `-O' compiler option. However, many compilers are unable to handle the `-g' and `-O' options together. Using those compilers, you cannot generate optimized executables containing debugging information. GCC, the GNU C/C++ compiler, supports `-g' with or without `-O', making it possible to debug optimized code. We recommend that you _always_ use `-g' whenever you compile a program. You may think your program is correct, but there is no sense in pushing your luck. When you debug a program compiled with `-g -O', remember that the optimizer is rearranging your code; the debugger shows you what is really there. Do not be too surprised when the execution path does not exactly match your source file! An extreme example: if you define a variable, but never use it, GDB never sees that variable--because the compiler optimizes it out of existence. Some things do not work as well with `-g -O' as with just `-g', particularly on machines with instruction scheduling. If in doubt, recompile with `-g' alone, and if this fixes the problem, please report it to us as a bug (including a test case!). *Note Variables::, for more information about debugging optimized code. Older versions of the GNU C compiler permitted a variant option `-gg' for debugging information. GDB no longer supports this format; if your GNU C compiler has this option, do not use it. GDB knows about preprocessor macros and can show you their expansion (*note Macros::). Most compilers do not include information about preprocessor macros in the debugging information if you specify the `-g' flag alone, because this information is rather large. Version 3.1 and later of GCC, the GNU C compiler, provides macro information if you specify the options `-gdwarf-2' and `-g3'; the former option requests debugging information in the Dwarf 2 format, and the latter requests "extra information". In the future, we hope to find more compact ways to represent macro information, so that it can be included with `-g' alone. File: gdb.info, Node: Starting, Next: Arguments, Prev: Compilation, Up: Running 4.2 Starting your program ========================= `run' `r' Use the `run' command to start your program under GDB. You must first specify the program name (except on VxWorks) with an argument to GDB (*note Getting In and Out of GDB: Invocation.), or by using the `file' or `exec-file' command (*note Commands to specify files: Files.). If you are running your program in an execution environment that supports processes, `run' creates an inferior process and makes that process run your program. (In environments without processes, `run' jumps to the start of your program.) The execution of a program is affected by certain information it receives from its superior. GDB provides ways to specify this information, which you must do _before_ starting your program. (You can change it after starting your program, but such changes only affect your program the next time you start it.) This information may be divided into four categories: The _arguments._ Specify the arguments to give your program as the arguments of the `run' command. If a shell is available on your target, the shell is used to pass the arguments, so that you may use normal conventions (such as wildcard expansion or variable substitution) in describing the arguments. In Unix systems, you can control which shell is used with the `SHELL' environment variable. *Note Your program's arguments: Arguments. The _environment._ Your program normally inherits its environment from GDB, but you can use the GDB commands `set environment' and `unset environment' to change parts of the environment that affect your program. *Note Your program's environment: Environment. The _working directory._ Your program inherits its working directory from GDB. You can set the GDB working directory with the `cd' command in GDB. *Note Your program's working directory: Working Directory. The _standard input and output._ Your program normally uses the same device for standard input and standard output as GDB is using. You can redirect input and output in the `run' command line, or you can use the `tty' command to set a different device for your program. *Note Your program's input and output: Input/Output. _Warning:_ While input and output redirection work, you cannot use pipes to pass the output of the program you are debugging to another program; if you attempt this, GDB is likely to wind up debugging the wrong program. When you issue the `run' command, your program begins to execute immediately. *Note Stopping and continuing: Stopping, for discussion of how to arrange for your program to stop. Once your program has stopped, you may call functions in your program, using the `print' or `call' commands. *Note Examining Data: Data. If the modification time of your symbol file has changed since the last time GDB read its symbols, GDB discards its symbol table, and reads it again. When it does this, GDB tries to retain your current breakpoints. `start' The name of the main procedure can vary from language to language. With C or C++, the main procedure name is always `main', but other languages such as Ada do not require a specific name for their main procedure. The debugger provides a convenient way to start the execution of the program and to stop at the beginning of the main procedure, depending on the language used. The `start' command does the equivalent of setting a temporary breakpoint at the beginning of the main procedure and then invoking the `run' command. Some programs contain an "elaboration" phase where some startup code is executed before the main procedure is called. This depends on the languages used to write your program. In C++, for instance, constructors for static and global objects are executed before `main' is called. It is therefore possible that the debugger stops before reaching the main procedure. However, the temporary breakpoint will remain to halt execution. Specify the arguments to give to your program as arguments to the `start' command. These arguments will be given verbatim to the underlying `run' command. Note that the same arguments will be reused if no argument is provided during subsequent calls to `start' or `run'. It is sometimes necessary to debug the program during elaboration. In these cases, using the `start' command would stop the execution of your program too late, as the program would have already completed the elaboration phase. Under these circumstances, insert breakpoints in your elaboration code before running your program. File: gdb.info, Node: Arguments, Next: Environment, Prev: Starting, Up: Running 4.3 Your program's arguments ============================ The arguments to your program can be specified by the arguments of the `run' command. They are passed to a shell, which expands wildcard characters and performs redirection of I/O, and thence to your program. Your `SHELL' environment variable (if it exists) specifies what shell GDB uses. If you do not define `SHELL', GDB uses the default shell (`/bin/sh' on Unix). On non-Unix systems, the program is usually invoked directly by GDB, which emulates I/O redirection via the appropriate system calls, and the wildcard characters are expanded by the startup code of the program, not by the shell. `run' with no arguments uses the same arguments used by the previous `run', or those set by the `set args' command. `set args' Specify the arguments to be used the next time your program is run. If `set args' has no arguments, `run' executes your program with no arguments. Once you have run your program with arguments, using `set args' before the next `run' is the only way to run it again without arguments. `show args' Show the arguments to give your program when it is started. File: gdb.info, Node: Environment, Next: Working Directory, Prev: Arguments, Up: Running 4.4 Your program's environment ============================== The "environment" consists of a set of environment variables and their values. Environment variables conventionally record such things as your user name, your home directory, your terminal type, and your search path for programs to run. Usually you set up environment variables with the shell and they are inherited by all the other programs you run. When debugging, it can be useful to try running your program with a modified environment without having to start GDB over again. `path DIRECTORY' Add DIRECTORY to the front of the `PATH' environment variable (the search path for executables) that will be passed to your program. The value of `PATH' used by GDB does not change. You may specify several directory names, separated by whitespace or by a system-dependent separator character (`:' on Unix, `;' on MS-DOS and MS-Windows). If DIRECTORY is already in the path, it is moved to the front, so it is searched sooner. You can use the string `$cwd' to refer to whatever is the current working directory at the time GDB searches the path. If you use `.' instead, it refers to the directory where you executed the `path' command. GDB replaces `.' in the DIRECTORY argument (with the current path) before adding DIRECTORY to the search path. `show paths' Display the list of search paths for executables (the `PATH' environment variable). `show environment [VARNAME]' Print the value of environment variable VARNAME to be given to your program when it starts. If you do not supply VARNAME, print the names and values of all environment variables to be given to your program. You can abbreviate `environment' as `env'. `set environment VARNAME [=VALUE]' Set environment variable VARNAME to VALUE. The value changes for your program only, not for GDB itself. VALUE may be any string; the values of environment variables are just strings, and any interpretation is supplied by your program itself. The VALUE parameter is optional; if it is eliminated, the variable is set to a null value. For example, this command: set env USER = foo tells the debugged program, when subsequently run, that its user is named `foo'. (The spaces around `=' are used for clarity here; they are not actually required.) `unset environment VARNAME' Remove variable VARNAME from the environment to be passed to your program. This is different from `set env VARNAME ='; `unset environment' removes the variable from the environment, rather than assigning it an empty value. _Warning:_ On Unix systems, GDB runs your program using the shell indicated by your `SHELL' environment variable if it exists (or `/bin/sh' if not). If your `SHELL' variable names a shell that runs an initialization file--such as `.cshrc' for C-shell, or `.bashrc' for BASH--any variables you set in that file affect your program. You may wish to move setting of environment variables to files that are only run when you sign on, such as `.login' or `.profile'. File: gdb.info, Node: Working Directory, Next: Input/Output, Prev: Environment, Up: Running 4.5 Your program's working directory ==================================== Each time you start your program with `run', it inherits its working directory from the current working directory of GDB. The GDB working directory is initially whatever it inherited from its parent process (typically the shell), but you can specify a new working directory in GDB with the `cd' command. The GDB working directory also serves as a default for the commands that specify files for GDB to operate on. *Note Commands to specify files: Files. `cd DIRECTORY' Set the GDB working directory to DIRECTORY. `pwd' Print the GDB working directory. It is generally impossible to find the current working directory of the process being debugged (since a program can change its directory during its run). If you work on a system where GDB is configured with the `/proc' support, you can use the `info proc' command (*note SVR4 Process Information::) to find out the current working directory of the debuggee. File: gdb.info, Node: Input/Output, Next: Attach, Prev: Working Directory, Up: Running 4.6 Your program's input and output =================================== By default, the program you run under GDB does input and output to the same terminal that GDB uses. GDB switches the terminal to its own terminal modes to interact with you, but it records the terminal modes your program was using and switches back to them when you continue running your program. `info terminal' Displays information recorded by GDB about the terminal modes your program is using. You can redirect your program's input and/or output using shell redirection with the `run' command. For example, run > outfile starts your program, diverting its output to the file `outfile'. Another way to specify where your program should do input and output is with the `tty' command. This command accepts a file name as argument, and causes this file to be the default for future `run' commands. It also resets the controlling terminal for the child process, for future `run' commands. For example, tty /dev/ttyb directs that processes started with subsequent `run' commands default to do input and output on the terminal `/dev/ttyb' and have that as their controlling terminal. An explicit redirection in `run' overrides the `tty' command's effect on the input/output device, but not its effect on the controlling terminal. When you use the `tty' command or redirect input in the `run' command, only the input _for your program_ is affected. The input for GDB still comes from your terminal. `tty' is an alias for `set inferior-tty'. You can use the `show inferior-tty' command to tell GDB to display the name of the terminal that will be used for future runs of your program. `set inferior-tty /dev/ttyb' Set the tty for the program being debugged to /dev/ttyb. `show inferior-tty' Show the current tty for the program being debugged. File: gdb.info, Node: Attach, Next: Kill Process, Prev: Input/Output, Up: Running 4.7 Debugging an already-running process ======================================== `attach PROCESS-ID' This command attaches to a running process--one that was started outside GDB. (`info files' shows your active targets.) The command takes as argument a process ID. The usual way to find out the PROCESS-ID of a Unix process is with the `ps' utility, or with the `jobs -l' shell command. `attach' does not repeat if you press <RET> a second time after executing the command. To use `attach', your program must be running in an environment which supports processes; for example, `attach' does not work for programs on bare-board targets that lack an operating system. You must also have permission to send the process a signal. When you use `attach', the debugger finds the program running in the process first by looking in the current working directory, then (if the program is not found) by using the source file search path (*note Specifying source directories: Source Path.). You can also use the `file' command to load the program. *Note Commands to Specify Files: Files. The first thing GDB does after arranging to debug the specified process is to stop it. You can examine and modify an attached process with all the GDB commands that are ordinarily available when you start processes with `run'. You can insert breakpoints; you can step and continue; you can modify storage. If you would rather the process continue running, you may use the `continue' command after attaching GDB to the process. `detach' When you have finished debugging the attached process, you can use the `detach' command to release it from GDB control. Detaching the process continues its execution. After the `detach' command, that process and GDB become completely independent once more, and you are ready to `attach' another process or start one with `run'. `detach' does not repeat if you press <RET> again after executing the command. If you exit GDB or use the `run' command while you have an attached process, you kill that process. By default, GDB asks for confirmation if you try to do either of these things; you can control whether or not you need to confirm by using the `set confirm' command (*note Optional warnings and messages: Messages/Warnings.). File: gdb.info, Node: Kill Process, Next: Threads, Prev: Attach, Up: Running 4.8 Killing the child process ============================= `kill' Kill the child process in which your program is running under GDB. This command is useful if you wish to debug a core dump instead of a running process. GDB ignores any core dump file while your program is running. On some operating systems, a program cannot be executed outside GDB while you have breakpoints set on it inside GDB. You can use the `kill' command in this situation to permit running your program outside the debugger. The `kill' command is also useful if you wish to recompile and relink your program, since on many systems it is impossible to modify an executable file while it is running in a process. In this case, when you next type `run', GDB notices that the file has changed, and reads the symbol table again (while trying to preserve your current breakpoint settings). File: gdb.info, Node: Threads, Next: Processes, Prev: Kill Process, Up: Running 4.9 Debugging programs with multiple threads ============================================ In some operating systems, such as HP-UX and Solaris, a single program may have more than one "thread" of execution. The precise semantics of threads differ from one operating system to another, but in general the threads of a single program are akin to multiple processes--except that they share one address space (that is, they can all examine and modify the same variables). On the other hand, each thread has its own registers and execution stack, and perhaps private memory. GDB provides these facilities for debugging multi-thread programs: * automatic notification of new threads * `thread THREADNO', a command to switch among threads * `info threads', a command to inquire about existing threads * `thread apply [THREADNO] [ALL] ARGS', a command to apply a command to a list of threads * thread-specific breakpoints _Warning:_ These facilities are not yet available on every GDB configuration where the operating system supports threads. If your GDB does not support threads, these commands have no effect. For example, a system without thread support shows no output from `info threads', and always rejects the `thread' command, like this: (gdb) info threads (gdb) thread 1 Thread ID 1 not known. Use the "info threads" command to see the IDs of currently known threads. The GDB thread debugging facility allows you to observe all threads while your program runs--but whenever GDB takes control, one thread in particular is always the focus of debugging. This thread is called the "current thread". Debugging commands show program information from the perspective of the current thread. Whenever GDB detects a new thread in your program, it displays the target system's identification for the thread with a message in the form `[New SYSTAG]'. SYSTAG is a thread identifier whose form varies depending on the particular system. For example, on LynxOS, you might see [New process 35 thread 27] when GDB notices a new thread. In contrast, on an SGI system, the SYSTAG is simply something like `process 368', with no further qualifier. For debugging purposes, GDB associates its own thread number--always a single integer--with each thread in your program. `info threads' Display a summary of all threads currently in your program. GDB displays for each thread (in this order): 1. the thread number assigned by GDB 2. the target system's thread identifier (SYSTAG) 3. the current stack frame summary for that thread An asterisk `*' to the left of the GDB thread number indicates the current thread. For example, (gdb) info threads 3 process 35 thread 27 0x34e5 in sigpause () 2 process 35 thread 23 0x34e5 in sigpause () * 1 process 35 thread 13 main (argc=1, argv=0x7ffffff8) at threadtest.c:68 On HP-UX systems: For debugging purposes, GDB associates its own thread number--a small integer assigned in thread-creation order--with each thread in your program. Whenever GDB detects a new thread in your program, it displays both GDB's thread number and the target system's identification for the thread with a message in the form `[New SYSTAG]'. SYSTAG is a thread identifier whose form varies depending on the particular system. For example, on HP-UX, you see [New thread 2 (system thread 26594)] when GDB notices a new thread. `info threads' Display a summary of all threads currently in your program. GDB displays for each thread (in this order): 1. the thread number assigned by GDB 2. the target system's thread identifier (SYSTAG) 3. the current stack frame summary for that thread An asterisk `*' to the left of the GDB thread number indicates the current thread. For example, (gdb) info threads * 3 system thread 26607 worker (wptr=0x7b09c318 "@") \ at quicksort.c:137 2 system thread 26606 0x7b0030d8 in __ksleep () \ from /usr/lib/libc.2 1 system thread 27905 0x7b003498 in _brk () \ from /usr/lib/libc.2 On Solaris, you can display more information about user threads with a Solaris-specific command: `maint info sol-threads' Display info on Solaris user threads. `thread THREADNO' Make thread number THREADNO the current thread. The command argument THREADNO is the internal GDB thread number, as shown in the first field of the `info threads' display. GDB responds by displaying the system identifier of the thread you selected, and its current stack frame summary: (gdb) thread 2 [Switching to process 35 thread 23] 0x34e5 in sigpause () As with the `[New ...]' message, the form of the text after `Switching to' depends on your system's conventions for identifying threads. `thread apply [THREADNO] [ALL] COMMAND' The `thread apply' command allows you to apply the named COMMAND to one or more threads. Specify the numbers of the threads that you want affected with the command argument THREADNO. It can be a single thread number, one of the numbers shown in the first field of the `info threads' display; or it could be a range of thread numbers, as in `2-4'. To apply a command to all threads, type `thread apply all COMMAND'. Whenever GDB stops your program, due to a breakpoint or a signal, it automatically selects the thread where that breakpoint or signal happened. GDB alerts you to the context switch with a message of the form `[Switching to SYSTAG]' to identify the thread. *Note Stopping and starting multi-thread programs: Thread Stops, for more information about how GDB behaves when you stop and start programs with multiple threads. *Note Setting watchpoints: Set Watchpoints, for information about watchpoints in programs with multiple threads. File: gdb.info, Node: Processes, Next: Checkpoint/Restart, Prev: Threads, Up: Running 4.10 Debugging programs with multiple processes =============================================== On most systems, GDB has no special support for debugging programs which create additional processes using the `fork' function. When a program forks, GDB will continue to debug the parent process and the child process will run unimpeded. If you have set a breakpoint in any code which the child then executes, the child will get a `SIGTRAP' signal which (unless it catches the signal) will cause it to terminate. However, if you want to debug the child process there is a workaround which isn't too painful. Put a call to `sleep' in the code which the child process executes after the fork. It may be useful to sleep only if a certain environment variable is set, or a certain file exists, so that the delay need not occur when you don't want to run GDB on the child. While the child is sleeping, use the `ps' program to get its process ID. Then tell GDB (a new invocation of GDB if you are also debugging the parent process) to attach to the child process (*note Attach::). From that point on you can debug the child process just like any other process which you attached to. On some systems, GDB provides support for debugging programs that create additional processes using the `fork' or `vfork' functions. Currently, the only platforms with this feature are HP-UX (11.x and later only?) and GNU/Linux (kernel version 2.5.60 and later). By default, when a program forks, GDB will continue to debug the parent process and the child process will run unimpeded. If you want to follow the child process instead of the parent process, use the command `set follow-fork-mode'. `set follow-fork-mode MODE' Set the debugger response to a program call of `fork' or `vfork'. A call to `fork' or `vfork' creates a new process. The MODE argument can be: `parent' The original process is debugged after a fork. The child process runs unimpeded. This is the default. `child' The new process is debugged after a fork. The parent process runs unimpeded. `show follow-fork-mode' Display the current debugger response to a `fork' or `vfork' call. On Linux, if you want to debug both the parent and child processes, use the command `set detach-on-fork'. `set detach-on-fork MODE' Tells gdb whether to detach one of the processes after a fork, or retain debugger control over them both. `on' The child process (or parent process, depending on the value of `follow-fork-mode') will be detached and allowed to run independently. This is the default. `off' Both processes will be held under the control of GDB. One process (child or parent, depending on the value of `follow-fork-mode') is debugged as usual, while the other is held suspended. `show detach-on-follow' Show whether detach-on-follow mode is on/off. If you choose to set DETACH-ON-FOLLOW mode off, then GDB will retain control of all forked processes (including nested forks). You can list the forked processes under the control of GDB by using the `info forks' command, and switch from one fork to another by using the `fork' command. `info forks' Print a list of all forked processes under the control of GDB. The listing will include a fork id, a process id, and the current position (program counter) of the process. `fork FORK-ID' Make fork number FORK-ID the current process. The argument FORK-ID is the internal fork number assigned by GDB, as shown in the first field of the `info forks' display. To quit debugging one of the forked processes, you can either detach from it by using the `detach fork' command (allowing it to run independently), or delete (and kill) it using the `delete fork' command. `detach fork FORK-ID' Detach from the process identified by GDB fork number FORK-ID, and remove it from the fork list. The process will be allowed to run independently. `delete fork FORK-ID' Kill the process identified by GDB fork number FORK-ID, and remove it from the fork list. If you ask to debug a child process and a `vfork' is followed by an `exec', GDB executes the new target up to the first breakpoint in the new target. If you have a breakpoint set on `main' in your original program, the breakpoint will also be set on the child process's `main'. When a child process is spawned by `vfork', you cannot debug the child or parent until an `exec' call completes. If you issue a `run' command to GDB after an `exec' call executes, the new target restarts. To restart the parent process, use the `file' command with the parent executable name as its argument. You can use the `catch' command to make GDB stop whenever a `fork', `vfork', or `exec' call is made. *Note Setting catchpoints: Set Catchpoints. File: gdb.info, Node: Checkpoint/Restart, Prev: Processes, Up: Running 4.11 Setting a _bookmark_ to return to later ============================================ On certain operating systems(1), GDB is able to save a "snapshot" of a program's state, called a "checkpoint", and come back to it later. Returning to a checkpoint effectively undoes everything that has happened in the program since the `checkpoint' was saved. This includes changes in memory, registers, and even (within some limits) system state. Effectively, it is like going back in time to the moment when the checkpoint was saved. Thus, if you're stepping thru a program and you think you're getting close to the point where things go wrong, you can save a checkpoint. Then, if you accidentally go too far and miss the critical statement, instead of having to restart your program from the beginning, you can just go back to the checkpoint and start again from there. This can be especially useful if it takes a lot of time or steps to reach the point where you think the bug occurs. To use the `checkpoint'/`restart' method of debugging: `checkpoint' Save a snapshot of the debugged program's current execution state. The `checkpoint' command takes no arguments, but each checkpoint is assigned a small integer id, similar to a breakpoint id. `info checkpoints' List the checkpoints that have been saved in the current debugging session. For each checkpoint, the following information will be listed: `Checkpoint ID' `Process ID' `Code Address' `Source line, or label' `restart CHECKPOINT-ID' Restore the program state that was saved as checkpoint number CHECKPOINT-ID. All program variables, registers, stack frames etc. will be returned to the values that they had when the checkpoint was saved. In essence, gdb will "wind back the clock" to the point in time when the checkpoint was saved. Note that breakpoints, GDB variables, command history etc. are not affected by restoring a checkpoint. In general, a checkpoint only restores things that reside in the program being debugged, not in the debugger. `delete checkpoint CHECKPOINT-ID' Delete the previously-saved checkpoint identified by CHECKPOINT-ID. Returning to a previously saved checkpoint will restore the user state of the program being debugged, plus a significant subset of the system (OS) state, including file pointers. It won't "un-write" data from a file, but it will rewind the file pointer to the previous location, so that the previously written data can be overwritten. For files opened in read mode, the pointer will also be restored so that the previously read data can be read again. Of course, characters that have been sent to a printer (or other external device) cannot be "snatched back", and characters received from eg. a serial device can be removed from internal program buffers, but they cannot be "pushed back" into the serial pipeline, ready to be received again. Similarly, the actual contents of files that have been changed cannot be restored (at this time). However, within those constraints, you actually can "rewind" your program to a previously saved point in time, and begin debugging it again -- and you can change the course of events so as to debug a different execution path this time. Finally, there is one bit of internal program state that will be different when you return to a checkpoint -- the program's process id. Each checkpoint will have a unique process id (or PID), and each will be different from the program's original PID. If your program has saved a local copy of its process id, this could potentially pose a problem. 4.11.1 A non-obvious benefit of using checkpoints ------------------------------------------------- On some systems such as GNU/Linux, address space randomization is performed on new processes for security reasons. This makes it difficult or impossible to set a breakpoint, or watchpoint, on an absolute address if you have to restart the program, since the absolute location of a symbol will change from one execution to the next. A checkpoint, however, is an _identical_ copy of a process. Therefore if you create a checkpoint at (eg.) the start of main, and simply return to that checkpoint instead of restarting the process, you can avoid the effects of address randomization and your symbols will all stay in the same place. ---------- Footnotes ---------- (1) Currently, only GNU/Linux. File: gdb.info, Node: Stopping, Next: Stack, Prev: Running, Up: Top 5 Stopping and Continuing ************************* The principal purposes of using a debugger are so that you can stop your program before it terminates; or so that, if your program runs into trouble, you can investigate and find out why. Inside GDB, your program may stop for any of several reasons, such as a signal, a breakpoint, or reaching a new line after a GDB command such as `step'. You may then examine and change variables, set new breakpoints or remove old ones, and then continue execution. Usually, the messages shown by GDB provide ample explanation of the status of your program--but you can also explicitly request this information at any time. `info program' Display information about the status of your program: whether it is running or not, what process it is, and why it stopped. * Menu: * Breakpoints:: Breakpoints, watchpoints, and catchpoints * Continuing and Stepping:: Resuming execution * Signals:: Signals * Thread Stops:: Stopping and starting multi-thread programs File: gdb.info, Node: Breakpoints, Next: Continuing and Stepping, Up: Stopping 5.1 Breakpoints, watchpoints, and catchpoints ============================================= A "breakpoint" makes your program stop whenever a certain point in the program is reached. For each breakpoint, you can add conditions to control in finer detail whether your program stops. You can set breakpoints with the `break' command and its variants (*note Setting breakpoints: Set Breaks.), to specify the place where your program should stop by line number, function name or exact address in the program. On some systems, you can set breakpoints in shared libraries before the executable is run. There is a minor limitation on HP-UX systems: you must wait until the executable is run in order to set breakpoints in shared library routines that are not called directly by the program (for example, routines that are arguments in a `pthread_create' call). A "watchpoint" is a special breakpoint that stops your program when the value of an expression changes. The expression may be a value of a variable, or it could involve values of one or more variables combined by operators, such as `a + b'. This is sometimes called "data breakpoints". You must use a different command to set watchpoints (*note Setting watchpoints: Set Watchpoints.), but aside from that, you can manage a watchpoint like any other breakpoint: you enable, disable, and delete both breakpoints and watchpoints using the same commands. You can arrange to have values from your program displayed automatically whenever GDB stops at a breakpoint. *Note Automatic display: Auto Display. A "catchpoint" is another special breakpoint that stops your program when a certain kind of event occurs, such as the throwing of a C++ exception or the loading of a library. As with watchpoints, you use a different command to set a catchpoint (*note Setting catchpoints: Set Catchpoints.), but aside from that, you can manage a catchpoint like any other breakpoint. (To stop when your program receives a signal, use the `handle' command; see *Note Signals: Signals.) GDB assigns a number to each breakpoint, watchpoint, or catchpoint when you create it; these numbers are successive integers starting with one. In many of the commands for controlling various features of breakpoints you use the breakpoint number to say which breakpoint you want to change. Each breakpoint may be "enabled" or "disabled"; if disabled, it has no effect on your program until you enable it again. Some GDB commands accept a range of breakpoints on which to operate. A breakpoint range is either a single breakpoint number, like `5', or two such numbers, in increasing order, separated by a hyphen, like `5-7'. When a breakpoint range is given to a command, all breakpoint in that range are operated on. * Menu: * Set Breaks:: Setting breakpoints * Set Watchpoints:: Setting watchpoints * Set Catchpoints:: Setting catchpoints * Delete Breaks:: Deleting breakpoints * Disabling:: Disabling breakpoints * Conditions:: Break conditions * Break Commands:: Breakpoint command lists * Breakpoint Menus:: Breakpoint menus * Error in Breakpoints:: ``Cannot insert breakpoints'' * Breakpoint related warnings:: ``Breakpoint address adjusted...'' File: gdb.info, Node: Set Breaks, Next: Set Watchpoints, Up: Breakpoints 5.1.1 Setting breakpoints ------------------------- Breakpoints are set with the `break' command (abbreviated `b'). The debugger convenience variable `$bpnum' records the number of the breakpoint you've set most recently; see *Note Convenience variables: Convenience Vars, for a discussion of what you can do with convenience variables. You have several ways to say where the breakpoint should go. `break FUNCTION' Set a breakpoint at entry to function FUNCTION. When using source languages that permit overloading of symbols, such as C++, FUNCTION may refer to more than one possible place to break. *Note Breakpoint menus: Breakpoint Menus, for a discussion of that situation. `break +OFFSET' `break -OFFSET' Set a breakpoint some number of lines forward or back from the position at which execution stopped in the currently selected "stack frame". (*Note Frames: Frames, for a description of stack frames.) `break LINENUM' Set a breakpoint at line LINENUM in the current source file. The current source file is the last file whose source text was printed. The breakpoint will stop your program just before it executes any of the code on that line. `break FILENAME:LINENUM' Set a breakpoint at line LINENUM in source file FILENAME. `break FILENAME:FUNCTION' Set a breakpoint at entry to function FUNCTION found in file FILENAME. Specifying a file name as well as a function name is superfluous except when multiple files contain similarly named functions. `break *ADDRESS' Set a breakpoint at address ADDRESS. You can use this to set breakpoints in parts of your program which do not have debugging information or source files. `break' When called without any arguments, `break' sets a breakpoint at the next instruction to be executed in the selected stack frame (*note Examining the Stack: Stack.). In any selected frame but the innermost, this makes your program stop as soon as control returns to that frame. This is similar to the effect of a `finish' command in the frame inside the selected frame--except that `finish' does not leave an active breakpoint. If you use `break' without an argument in the innermost frame, GDB stops the next time it reaches the current location; this may be useful inside loops. GDB normally ignores breakpoints when it resumes execution, until at least one instruction has been executed. If it did not do this, you would be unable to proceed past a breakpoint without first disabling the breakpoint. This rule applies whether or not the breakpoint already existed when your program stopped. `break ... if COND' Set a breakpoint with condition COND; evaluate the expression COND each time the breakpoint is reached, and stop only if the value is nonzero--that is, if COND evaluates as true. `...' stands for one of the possible arguments described above (or no argument) specifying where to break. *Note Break conditions: Conditions, for more information on breakpoint conditions. `tbreak ARGS' Set a breakpoint enabled only for one stop. ARGS are the same as for the `break' command, and the breakpoint is set in the same way, but the breakpoint is automatically deleted after the first time your program stops there. *Note Disabling breakpoints: Disabling. `hbreak ARGS' Set a hardware-assisted breakpoint. ARGS are the same as for the `break' command and the breakpoint is set in the same way, but the breakpoint requires hardware support and some target hardware may not have this support. The main purpose of this is EPROM/ROM code debugging, so you can set a breakpoint at an instruction without changing the instruction. This can be used with the new trap-generation provided by SPARClite DSU and most x86-based targets. These targets will generate traps when a program accesses some data or instruction address that is assigned to the debug registers. However the hardware breakpoint registers can take a limited number of breakpoints. For example, on the DSU, only two data breakpoints can be set at a time, and GDB will reject this command if more than two are used. Delete or disable unused hardware breakpoints before setting new ones (*note Disabling: Disabling.). *Note Break conditions: Conditions. For remote targets, you can restrict the number of hardware breakpoints GDB will use, see *Note set remote hardware-breakpoint-limit::. `thbreak ARGS' Set a hardware-assisted breakpoint enabled only for one stop. ARGS are the same as for the `hbreak' command and the breakpoint is set in the same way. However, like the `tbreak' command, the breakpoint is automatically deleted after the first time your program stops there. Also, like the `hbreak' command, the breakpoint requires hardware support and some target hardware may not have this support. *Note Disabling breakpoints: Disabling. See also *Note Break conditions: Conditions. `rbreak REGEX' Set breakpoints on all functions matching the regular expression REGEX. This command sets an unconditional breakpoint on all matches, printing a list of all breakpoints it set. Once these breakpoints are set, they are treated just like the breakpoints set with the `break' command. You can delete them, disable them, or make them conditional the same way as any other breakpoint. The syntax of the regular expression is the standard one used with tools like `grep'. Note that this is different from the syntax used by shells, so for instance `foo*' matches all functions that include an `fo' followed by zero or more `o's. There is an implicit `.*' leading and trailing the regular expression you supply, so to match only functions that begin with `foo', use `^foo'. When debugging C++ programs, `rbreak' is useful for setting breakpoints on overloaded functions that are not members of any special classes. The `rbreak' command can be used to set breakpoints in *all* the functions in a program, like this: (gdb) rbreak . `info breakpoints [N]' `info break [N]' `info watchpoints [N]' Print a table of all breakpoints, watchpoints, and catchpoints set and not deleted. Optional argument N means print information only about the specified breakpoint (or watchpoint or catchpoint). For each breakpoint, following columns are printed: _Breakpoint Numbers_ _Type_ Breakpoint, watchpoint, or catchpoint. _Disposition_ Whether the breakpoint is marked to be disabled or deleted when hit. _Enabled or Disabled_ Enabled breakpoints are marked with `y'. `n' marks breakpoints that are not enabled. _Address_ Where the breakpoint is in your program, as a memory address. If the breakpoint is pending (see below for details) on a future load of a shared library, the address will be listed as `<PENDING>'. _What_ Where the breakpoint is in the source for your program, as a file and line number. For a pending breakpoint, the original string passed to the breakpoint command will be listed as it cannot be resolved until the appropriate shared library is loaded in the future. If a breakpoint is conditional, `info break' shows the condition on the line following the affected breakpoint; breakpoint commands, if any, are listed after that. A pending breakpoint is allowed to have a condition specified for it. The condition is not parsed for validity until a shared library is loaded that allows the pending breakpoint to resolve to a valid location. `info break' with a breakpoint number N as argument lists only that breakpoint. The convenience variable `$_' and the default examining-address for the `x' command are set to the address of the last breakpoint listed (*note Examining memory: Memory.). `info break' displays a count of the number of times the breakpoint has been hit. This is especially useful in conjunction with the `ignore' command. You can ignore a large number of breakpoint hits, look at the breakpoint info to see how many times the breakpoint was hit, and then run again, ignoring one less than that number. This will get you quickly to the last hit of that breakpoint. GDB allows you to set any number of breakpoints at the same place in your program. There is nothing silly or meaningless about this. When the breakpoints are conditional, this is even useful (*note Break conditions: Conditions.). If a specified breakpoint location cannot be found, it may be due to the fact that the location is in a shared library that is yet to be loaded. In such a case, you may want GDB to create a special breakpoint (known as a "pending breakpoint") that attempts to resolve itself in the future when an appropriate shared library gets loaded. Pending breakpoints are useful to set at the start of your GDB session for locations that you know will be dynamically loaded later by the program being debugged. When shared libraries are loaded, a check is made to see if the load resolves any pending breakpoint locations. If a pending breakpoint location gets resolved, a regular breakpoint is created and the original pending breakpoint is removed. GDB provides some additional commands for controlling pending breakpoint support: `set breakpoint pending auto' This is the default behavior. When GDB cannot find the breakpoint location, it queries you whether a pending breakpoint should be created. `set breakpoint pending on' This indicates that an unrecognized breakpoint location should automatically result in a pending breakpoint being created. `set breakpoint pending off' This indicates that pending breakpoints are not to be created. Any unrecognized breakpoint location results in an error. This setting does not affect any pending breakpoints previously created. `show breakpoint pending' Show the current behavior setting for creating pending breakpoints. Normal breakpoint operations apply to pending breakpoints as well. You may specify a condition for a pending breakpoint and/or commands to run when the breakpoint is reached. You can also enable or disable the pending breakpoint. When you specify a condition for a pending breakpoint, the parsing of the condition will be deferred until the point where the pending breakpoint location is resolved. Disabling a pending breakpoint tells GDB to not attempt to resolve the breakpoint on any subsequent shared library load. When a pending breakpoint is re-enabled, GDB checks to see if the location is already resolved. This is done because any number of shared library loads could have occurred since the time the breakpoint was disabled and one or more of these loads could resolve the location. GDB itself sometimes sets breakpoints in your program for special purposes, such as proper handling of `longjmp' (in C programs). These internal breakpoints are assigned negative numbers, starting with `-1'; `info breakpoints' does not display them. You can see these breakpoints with the GDB maintenance command `maint info breakpoints' (*note maint info breakpoints::). File: gdb.info, Node: Set Watchpoints, Next: Set Catchpoints, Prev: Set Breaks, Up: Breakpoints 5.1.2 Setting watchpoints ------------------------- You can use a watchpoint to stop execution whenever the value of an expression changes, without having to predict a particular place where this may happen. (This is sometimes called a "data breakpoint".) The expression may be as simple as the value of a single variable, or as complex as many variables combined by operators. Examples include: * A reference to the value of a single variable. * An address cast to an appropriate data type. For example, `*(int *)0x12345678' will watch a 4-byte region at the specified address (assuming an `int' occupies 4 bytes). * An arbitrarily complex expression, such as `a*b + c/d'. The expression can use any operators valid in the program's native language (*note Languages::). Depending on your system, watchpoints may be implemented in software or hardware. GDB does software watchpointing by single-stepping your program and testing the variable's value each time, which is hundreds of times slower than normal execution. (But this may still be worth it, to catch errors where you have no clue what part of your program is the culprit.) On some systems, such as HP-UX, GNU/Linux and most other x86-based targets, GDB includes support for hardware watchpoints, which do not slow down the running of your program. `watch EXPR' Set a watchpoint for an expression. GDB will break when the expression EXPR is written into by the program and its value changes. The simplest (and the most popular) use of this command is to watch the value of a single variable: (gdb) watch foo `rwatch EXPR' Set a watchpoint that will break when the value of EXPR is read by the program. `awatch EXPR' Set a watchpoint that will break when EXPR is either read from or written into by the program. `info watchpoints' This command prints a list of watchpoints, breakpoints, and catchpoints; it is the same as `info break' (*note Set Breaks::). GDB sets a "hardware watchpoint" if possible. Hardware watchpoints execute very quickly, and the debugger reports a change in value at the exact instruction where the change occurs. If GDB cannot set a hardware watchpoint, it sets a software watchpoint, which executes more slowly and reports the change in value at the next _statement_, not the instruction, after the change occurs. You can force GDB to use only software watchpoints with the `set can-use-hw-watchpoints 0' command. With this variable set to zero, GDB will never try to use hardware watchpoints, even if the underlying system supports them. (Note that hardware-assisted watchpoints that were set _before_ setting `can-use-hw-watchpoints' to zero will still use the hardware mechanism of watching expressiion values.) `set can-use-hw-watchpoints' Set whether or not to use hardware watchpoints. `show can-use-hw-watchpoints' Show the current mode of using hardware watchpoints. For remote targets, you can restrict the number of hardware watchpoints GDB will use, see *Note set remote hardware-breakpoint-limit::. When you issue the `watch' command, GDB reports Hardware watchpoint NUM: EXPR if it was able to set a hardware watchpoint. Currently, the `awatch' and `rwatch' commands can only set hardware watchpoints, because accesses to data that don't change the value of the watched expression cannot be detected without examining every instruction as it is being executed, and GDB does not do that currently. If GDB finds that it is unable to set a hardware breakpoint with the `awatch' or `rwatch' command, it will print a message like this: Expression cannot be implemented with read/access watchpoint. Sometimes, GDB cannot set a hardware watchpoint because the data type of the watched expression is wider than what a hardware watchpoint on the target machine can handle. For example, some systems can only watch regions that are up to 4 bytes wide; on such systems you cannot set hardware watchpoints for an expression that yields a double-precision floating-point number (which is typically 8 bytes wide). As a work-around, it might be possible to break the large region into a series of smaller ones and watch them with separate watchpoints. If you set too many hardware watchpoints, GDB might be unable to insert all of them when you resume the execution of your program. Since the precise number of active watchpoints is unknown until such time as the program is about to be resumed, GDB might not be able to warn you about this when you set the watchpoints, and the warning will be printed only when the program is resumed: Hardware watchpoint NUM: Could not insert watchpoint If this happens, delete or disable some of the watchpoints. Watching complex expressions that reference many variables can also exhaust the resources available for hardware-assisted watchpoints. That's because GDB needs to watch every variable in the expression with separately allocated resources. The SPARClite DSU will generate traps when a program accesses some data or instruction address that is assigned to the debug registers. For the data addresses, DSU facilitates the `watch' command. However the hardware breakpoint registers can only take two data watchpoints, and both watchpoints must be the same kind. For example, you can set two watchpoints with `watch' commands, two with `rwatch' commands, *or* two with `awatch' commands, but you cannot set one watchpoint with one command and the other with a different command. GDB will reject the command if you try to mix watchpoints. Delete or disable unused watchpoint commands before setting new ones. If you call a function interactively using `print' or `call', any watchpoints you have set will be inactive until GDB reaches another kind of breakpoint or the call completes. GDB automatically deletes watchpoints that watch local (automatic) variables, or expressions that involve such variables, when they go out of scope, that is, when the execution leaves the block in which these variables were defined. In particular, when the program being debugged terminates, _all_ local variables go out of scope, and so only watchpoints that watch global variables remain set. If you rerun the program, you will need to set all such watchpoints again. One way of doing that would be to set a code breakpoint at the entry to the `main' function and when it breaks, set all the watchpoints. _Warning:_ In multi-thread programs, watchpoints have only limited usefulness. With the current watchpoint implementation, GDB can only watch the value of an expression _in a single thread_. If you are confident that the expression can only change due to the current thread's activity (and if you are also confident that no other thread can become current), then you can use watchpoints as usual. However, GDB may not notice when a non-current thread's activity changes the expression. _HP-UX Warning:_ In multi-thread programs, software watchpoints have only limited usefulness. If GDB creates a software watchpoint, it can only watch the value of an expression _in a single thread_. If you are confident that the expression can only change due to the current thread's activity (and if you are also confident that no other thread can become current), then you can use software watchpoints as usual. However, GDB may not notice when a non-current thread's activity changes the expression. (Hardware watchpoints, in contrast, watch an expression in all threads.) *Note set remote hardware-watchpoint-limit::. File: gdb.info, Node: Set Catchpoints, Next: Delete Breaks, Prev: Set Watchpoints, Up: Breakpoints 5.1.3 Setting catchpoints ------------------------- You can use "catchpoints" to cause the debugger to stop for certain kinds of program events, such as C++ exceptions or the loading of a shared library. Use the `catch' command to set a catchpoint. `catch EVENT' Stop when EVENT occurs. EVENT can be any of the following: `throw' The throwing of a C++ exception. `catch' The catching of a C++ exception. `exec' A call to `exec'. This is currently only available for HP-UX. `fork' A call to `fork'. This is currently only available for HP-UX. `vfork' A call to `vfork'. This is currently only available for HP-UX. `load' `load LIBNAME' The dynamic loading of any shared library, or the loading of the library LIBNAME. This is currently only available for HP-UX. `unload' `unload LIBNAME' The unloading of any dynamically loaded shared library, or the unloading of the library LIBNAME. This is currently only available for HP-UX. `tcatch EVENT' Set a catchpoint that is enabled only for one stop. The catchpoint is automatically deleted after the first time the event is caught. Use the `info break' command to list the current catchpoints. There are currently some limitations to C++ exception handling (`catch throw' and `catch catch') in GDB: * If you call a function interactively, GDB normally returns control to you when the function has finished executing. If the call raises an exception, however, the call may bypass the mechanism that returns control to you and cause your program either to abort or to simply continue running until it hits a breakpoint, catches a signal that GDB is listening for, or exits. This is the case even if you set a catchpoint for the exception; catchpoints on exceptions are disabled within interactive calls. * You cannot raise an exception interactively. * You cannot install an exception handler interactively. Sometimes `catch' is not the best way to debug exception handling: if you need to know exactly where an exception is raised, it is better to stop _before_ the exception handler is called, since that way you can see the stack before any unwinding takes place. If you set a breakpoint in an exception handler instead, it may not be easy to find out where the exception was raised. To stop just before an exception handler is called, you need some knowledge of the implementation. In the case of GNU C++, exceptions are raised by calling a library function named `__raise_exception' which has the following ANSI C interface: /* ADDR is where the exception identifier is stored. ID is the exception identifier. */ void __raise_exception (void **addr, void *id); To make the debugger catch all exceptions before any stack unwinding takes place, set a breakpoint on `__raise_exception' (*note Breakpoints; watchpoints; and exceptions: Breakpoints.). With a conditional breakpoint (*note Break conditions: Conditions.) that depends on the value of ID, you can stop your program when a specific exception is raised. You can use multiple conditional breakpoints to stop your program when any of a number of exceptions are raised. File: gdb.info, Node: Delete Breaks, Next: Disabling, Prev: Set Catchpoints, Up: Breakpoints 5.1.4 Deleting breakpoints -------------------------- It is often necessary to eliminate a breakpoint, watchpoint, or catchpoint once it has done its job and you no longer want your program to stop there. This is called "deleting" the breakpoint. A breakpoint that has been deleted no longer exists; it is forgotten. With the `clear' command you can delete breakpoints according to where they are in your program. With the `delete' command you can delete individual breakpoints, watchpoints, or catchpoints by specifying their breakpoint numbers. It is not necessary to delete a breakpoint to proceed past it. GDB automatically ignores breakpoints on the first instruction to be executed when you continue execution without changing the execution address. `clear' Delete any breakpoints at the next instruction to be executed in the selected stack frame (*note Selecting a frame: Selection.). When the innermost frame is selected, this is a good way to delete a breakpoint where your program just stopped. `clear FUNCTION' `clear FILENAME:FUNCTION' Delete any breakpoints set at entry to the named FUNCTION. `clear LINENUM' `clear FILENAME:LINENUM' Delete any breakpoints set at or within the code of the specified LINENUM of the specified FILENAME. `delete [breakpoints] [RANGE...]' Delete the breakpoints, watchpoints, or catchpoints of the breakpoint ranges specified as arguments. If no argument is specified, delete all breakpoints (GDB asks confirmation, unless you have `set confirm off'). You can abbreviate this command as `d'. File: gdb.info, Node: Disabling, Next: Conditions, Prev: Delete Breaks, Up: Breakpoints 5.1.5 Disabling breakpoints --------------------------- Rather than deleting a breakpoint, watchpoint, or catchpoint, you might prefer to "disable" it. This makes the breakpoint inoperative as if it had been deleted, but remembers the information on the breakpoint so that you can "enable" it again later. You disable and enable breakpoints, watchpoints, and catchpoints with the `enable' and `disable' commands, optionally specifying one or more breakpoint numbers as arguments. Use `info break' or `info watch' to print a list of breakpoints, watchpoints, and catchpoints if you do not know which numbers to use. A breakpoint, watchpoint, or catchpoint can have any of four different states of enablement: * Enabled. The breakpoint stops your program. A breakpoint set with the `break' command starts out in this state. * Disabled. The breakpoint has no effect on your program. * Enabled once. The breakpoint stops your program, but then becomes disabled. * Enabled for deletion. The breakpoint stops your program, but immediately after it does so it is deleted permanently. A breakpoint set with the `tbreak' command starts out in this state. You can use the following commands to enable or disable breakpoints, watchpoints, and catchpoints: `disable [breakpoints] [RANGE...]' Disable the specified breakpoints--or all breakpoints, if none are listed. A disabled breakpoint has no effect but is not forgotten. All options such as ignore-counts, conditions and commands are remembered in case the breakpoint is enabled again later. You may abbreviate `disable' as `dis'. `enable [breakpoints] [RANGE...]' Enable the specified breakpoints (or all defined breakpoints). They become effective once again in stopping your program. `enable [breakpoints] once RANGE...' Enable the specified breakpoints temporarily. GDB disables any of these breakpoints immediately after stopping your program. `enable [breakpoints] delete RANGE...' Enable the specified breakpoints to work once, then die. GDB deletes any of these breakpoints as soon as your program stops there. Breakpoints set by the `tbreak' command start out in this state. Except for a breakpoint set with `tbreak' (*note Setting breakpoints: Set Breaks.), breakpoints that you set are initially enabled; subsequently, they become disabled or enabled only when you use one of the commands above. (The command `until' can set and delete a breakpoint of its own, but it does not change the state of your other breakpoints; see *Note Continuing and stepping: Continuing and Stepping.) File: gdb.info, Node: Conditions, Next: Break Commands, Prev: Disabling, Up: Breakpoints 5.1.6 Break conditions ---------------------- The simplest sort of breakpoint breaks every time your program reaches a specified place. You can also specify a "condition" for a breakpoint. A condition is just a Boolean expression in your programming language (*note Expressions: Expressions.). A breakpoint with a condition evaluates the expression each time your program reaches it, and your program stops only if the condition is _true_. This is the converse of using assertions for program validation; in that situation, you want to stop when the assertion is violated--that is, when the condition is false. In C, if you want to test an assertion expressed by the condition ASSERT, you should set the condition `! ASSERT' on the appropriate breakpoint. Conditions are also accepted for watchpoints; you may not need them, since a watchpoint is inspecting the value of an expression anyhow--but it might be simpler, say, to just set a watchpoint on a variable name, and specify a condition that tests whether the new value is an interesting one. Break conditions can have side effects, and may even call functions in your program. This can be useful, for example, to activate functions that log program progress, or to use your own print functions to format special data structures. The effects are completely predictable unless there is another enabled breakpoint at the same address. (In that case, GDB might see the other breakpoint first and stop your program without checking the condition of this one.) Note that breakpoint commands are usually more convenient and flexible than break conditions for the purpose of performing side effects when a breakpoint is reached (*note Breakpoint command lists: Break Commands.). Break conditions can be specified when a breakpoint is set, by using `if' in the arguments to the `break' command. *Note Setting breakpoints: Set Breaks. They can also be changed at any time with the `condition' command. You can also use the `if' keyword with the `watch' command. The `catch' command does not recognize the `if' keyword; `condition' is the only way to impose a further condition on a catchpoint. `condition BNUM EXPRESSION' Specify EXPRESSION as the break condition for breakpoint, watchpoint, or catchpoint number BNUM. After you set a condition, breakpoint BNUM stops your program only if the value of EXPRESSION is true (nonzero, in C). When you use `condition', GDB checks EXPRESSION immediately for syntactic correctness, and to determine whether symbols in it have referents in the context of your breakpoint. If EXPRESSION uses symbols not referenced in the context of the breakpoint, GDB prints an error message: No symbol "foo" in current context. GDB does not actually evaluate EXPRESSION at the time the `condition' command (or a command that sets a breakpoint with a condition, like `break if ...') is given, however. *Note Expressions: Expressions. `condition BNUM' Remove the condition from breakpoint number BNUM. It becomes an ordinary unconditional breakpoint. A special case of a breakpoint condition is to stop only when the breakpoint has been reached a certain number of times. This is so useful that there is a special way to do it, using the "ignore count" of the breakpoint. Every breakpoint has an ignore count, which is an integer. Most of the time, the ignore count is zero, and therefore has no effect. But if your program reaches a breakpoint whose ignore count is positive, then instead of stopping, it just decrements the ignore count by one and continues. As a result, if the ignore count value is N, the breakpoint does not stop the next N times your program reaches it. `ignore BNUM COUNT' Set the ignore count of breakpoint number BNUM to COUNT. The next COUNT times the breakpoint is reached, your program's execution does not stop; other than to decrement the ignore count, GDB takes no action. To make the breakpoint stop the next time it is reached, specify a count of zero. When you use `continue' to resume execution of your program from a breakpoint, you can specify an ignore count directly as an argument to `continue', rather than using `ignore'. *Note Continuing and stepping: Continuing and Stepping. If a breakpoint has a positive ignore count and a condition, the condition is not checked. Once the ignore count reaches zero, GDB resumes checking the condition. You could achieve the effect of the ignore count with a condition such as `$foo-- <= 0' using a debugger convenience variable that is decremented each time. *Note Convenience variables: Convenience Vars. Ignore counts apply to breakpoints, watchpoints, and catchpoints. File: gdb.info, Node: Break Commands, Next: Breakpoint Menus, Prev: Conditions, Up: Breakpoints 5.1.7 Breakpoint command lists ------------------------------ You can give any breakpoint (or watchpoint or catchpoint) a series of commands to execute when your program stops due to that breakpoint. For example, you might want to print the values of certain expressions, or enable other breakpoints. `commands [BNUM]' `... COMMAND-LIST ...' `end' Specify a list of commands for breakpoint number BNUM. The commands themselves appear on the following lines. Type a line containing just `end' to terminate the commands. To remove all commands from a breakpoint, type `commands' and follow it immediately with `end'; that is, give no commands. With no BNUM argument, `commands' refers to the last breakpoint, watchpoint, or catchpoint set (not to the breakpoint most recently encountered). Pressing <RET> as a means of repeating the last GDB command is disabled within a COMMAND-LIST. You can use breakpoint commands to start your program up again. Simply use the `continue' command, or `step', or any other command that resumes execution. Any other commands in the command list, after a command that resumes execution, are ignored. This is because any time you resume execution (even with a simple `next' or `step'), you may encounter another breakpoint--which could have its own command list, leading to ambiguities about which list to execute. If the first command you specify in a command list is `silent', the usual message about stopping at a breakpoint is not printed. This may be desirable for breakpoints that are to print a specific message and then continue. If none of the remaining commands print anything, you see no sign that the breakpoint was reached. `silent' is meaningful only at the beginning of a breakpoint command list. The commands `echo', `output', and `printf' allow you to print precisely controlled output, and are often useful in silent breakpoints. *Note Commands for controlled output: Output. For example, here is how you could use breakpoint commands to print the value of `x' at entry to `foo' whenever `x' is positive. break foo if x>0 commands silent printf "x is %d\n",x cont end One application for breakpoint commands is to compensate for one bug so you can test for another. Put a breakpoint just after the erroneous line of code, give it a condition to detect the case in which something erroneous has been done, and give it commands to assign correct values to any variables that need them. End with the `continue' command so that your program does not stop, and start with the `silent' command so that no output is produced. Here is an example: break 403 commands silent set x = y + 4 cont end File: gdb.info, Node: Breakpoint Menus, Next: Error in Breakpoints, Prev: Break Commands, Up: Breakpoints 5.1.8 Breakpoint menus ---------------------- Some programming languages (notably C++ and Objective-C) permit a single function name to be defined several times, for application in different contexts. This is called "overloading". When a function name is overloaded, `break FUNCTION' is not enough to tell GDB where you want a breakpoint. If you realize this is a problem, you can use something like `break FUNCTION(TYPES)' to specify which particular version of the function you want. Otherwise, GDB offers you a menu of numbered choices for different possible breakpoints, and waits for your selection with the prompt `>'. The first two options are always `[0] cancel' and `[1] all'. Typing `1' sets a breakpoint at each definition of FUNCTION, and typing `0' aborts the `break' command without setting any new breakpoints. For example, the following session excerpt shows an attempt to set a breakpoint at the overloaded symbol `String::after'. We choose three particular definitions of that function name: (gdb) b String::after [0] cancel [1] all [2] file:String.cc; line number:867 [3] file:String.cc; line number:860 [4] file:String.cc; line number:875 [5] file:String.cc; line number:853 [6] file:String.cc; line number:846 [7] file:String.cc; line number:735 > 2 4 6 Breakpoint 1 at 0xb26c: file String.cc, line 867. Breakpoint 2 at 0xb344: file String.cc, line 875. Breakpoint 3 at 0xafcc: file String.cc, line 846. Multiple breakpoints were set. Use the "delete" command to delete unwanted breakpoints. (gdb) File: gdb.info, Node: Error in Breakpoints, Next: Breakpoint related warnings, Prev: Breakpoint Menus, Up: Breakpoints 5.1.9 "Cannot insert breakpoints" --------------------------------- Under some operating systems, breakpoints cannot be used in a program if any other process is running that program. In this situation, attempting to run or continue a program with a breakpoint causes GDB to print an error message: Cannot insert breakpoints. The same program may be running in another process. When this happens, you have three ways to proceed: 1. Remove or disable the breakpoints, then continue. 2. Suspend GDB, and copy the file containing your program to a new name. Resume GDB and use the `exec-file' command to specify that GDB should run your program under that name. Then start your program again. 3. Relink your program so that the text segment is nonsharable, using the linker option `-N'. The operating system limitation may not apply to nonsharable executables. A similar message can be printed if you request too many active hardware-assisted breakpoints and watchpoints: Stopped; cannot insert breakpoints. You may have requested too many hardware breakpoints and watchpoints. This message is printed when you attempt to resume the program, since only then GDB knows exactly how many hardware breakpoints and watchpoints it needs to insert. When this message is printed, you need to disable or remove some of the hardware-assisted breakpoints and watchpoints, and then continue. File: gdb.info, Node: Breakpoint related warnings, Prev: Error in Breakpoints, Up: Breakpoints 5.1.10 "Breakpoint address adjusted..." --------------------------------------- Some processor architectures place constraints on the addresses at which breakpoints may be placed. For architectures thus constrained, GDB will attempt to adjust the breakpoint's address to comply with the constraints dictated by the architecture. One example of such an architecture is the Fujitsu FR-V. The FR-V is a VLIW architecture in which a number of RISC-like instructions may be bundled together for parallel execution. The FR-V architecture constrains the location of a breakpoint instruction within such a bundle to the instruction with the lowest address. GDB honors this constraint by adjusting a breakpoint's address to the first in the bundle. It is not uncommon for optimized code to have bundles which contain instructions from different source statements, thus it may happen that a breakpoint's address will be adjusted from one source statement to another. Since this adjustment may significantly alter GDB's breakpoint related behavior from what the user expects, a warning is printed when the breakpoint is first set and also when the breakpoint is hit. A warning like the one below is printed when setting a breakpoint that's been subject to address adjustment: warning: Breakpoint address adjusted from 0x00010414 to 0x00010410. Such warnings are printed both for user settable and GDB's internal breakpoints. If you see one of these warnings, you should verify that a breakpoint set at the adjusted address will have the desired affect. If not, the breakpoint in question may be removed and other breakpoints may be set which will have the desired behavior. E.g., it may be sufficient to place the breakpoint at a later instruction. A conditional breakpoint may also be useful in some cases to prevent the breakpoint from triggering too often. GDB will also issue a warning when stopping at one of these adjusted breakpoints: warning: Breakpoint 1 address previously adjusted from 0x00010414 to 0x00010410. When this warning is encountered, it may be too late to take remedial action except in cases where the breakpoint is hit earlier or more frequently than expected. File: gdb.info, Node: Continuing and Stepping, Next: Signals, Prev: Breakpoints, Up: Stopping 5.2 Continuing and stepping =========================== "Continuing" means resuming program execution until your program completes normally. In contrast, "stepping" means executing just one more "step" of your program, where "step" may mean either one line of source code, or one machine instruction (depending on what particular command you use). Either when continuing or when stepping, your program may stop even sooner, due to a breakpoint or a signal. (If it stops due to a signal, you may want to use `handle', or use `signal 0' to resume execution. *Note Signals: Signals.) `continue [IGNORE-COUNT]' `c [IGNORE-COUNT]' `fg [IGNORE-COUNT]' Resume program execution, at the address where your program last stopped; any breakpoints set at that address are bypassed. The optional argument IGNORE-COUNT allows you to specify a further number of times to ignore a breakpoint at this location; its effect is like that of `ignore' (*note Break conditions: Conditions.). The argument IGNORE-COUNT is meaningful only when your program stopped due to a breakpoint. At other times, the argument to `continue' is ignored. The synonyms `c' and `fg' (for "foreground", as the debugged program is deemed to be the foreground program) are provided purely for convenience, and have exactly the same behavior as `continue'. To resume execution at a different place, you can use `return' (*note Returning from a function: Returning.) to go back to the calling function; or `jump' (*note Continuing at a different address: Jumping.) to go to an arbitrary location in your program. A typical technique for using stepping is to set a breakpoint (*note Breakpoints; watchpoints; and catchpoints: Breakpoints.) at the beginning of the function or the section of your program where a problem is believed to lie, run your program until it stops at that breakpoint, and then step through the suspect area, examining the variables that are interesting, until you see the problem happen. `step' Continue running your program until control reaches a different source line, then stop it and return control to GDB. This command is abbreviated `s'. _Warning:_ If you use the `step' command while control is within a function that was compiled without debugging information, execution proceeds until control reaches a function that does have debugging information. Likewise, it will not step into a function which is compiled without debugging information. To step through functions without debugging information, use the `stepi' command, described below. The `step' command only stops at the first instruction of a source line. This prevents the multiple stops that could otherwise occur in `switch' statements, `for' loops, etc. `step' continues to stop if a function that has debugging information is called within the line. In other words, `step' _steps inside_ any functions called within the line. Also, the `step' command only enters a function if there is line number information for the function. Otherwise it acts like the `next' command. This avoids problems when using `cc -gl' on MIPS machines. Previously, `step' entered subroutines if there was any debugging information about the routine. `step COUNT' Continue running as in `step', but do so COUNT times. If a breakpoint is reached, or a signal not related to stepping occurs before COUNT steps, stepping stops right away. `next [COUNT]' Continue to the next source line in the current (innermost) stack frame. This is similar to `step', but function calls that appear within the line of code are executed without stopping. Execution stops when control reaches a different line of code at the original stack level that was executing when you gave the `next' command. This command is abbreviated `n'. An argument COUNT is a repeat count, as for `step'. The `next' command only stops at the first instruction of a source line. This prevents multiple stops that could otherwise occur in `switch' statements, `for' loops, etc. `set step-mode' `set step-mode on' The `set step-mode on' command causes the `step' command to stop at the first instruction of a function which contains no debug line information rather than stepping over it. This is useful in cases where you may be interested in inspecting the machine instructions of a function which has no symbolic info and do not want GDB to automatically skip over this function. `set step-mode off' Causes the `step' command to step over any functions which contains no debug information. This is the default. `show step-mode' Show whether GDB will stop in or step over functions without source line debug information. `finish' Continue running until just after function in the selected stack frame returns. Print the returned value (if any). Contrast this with the `return' command (*note Returning from a function: Returning.). `until' `u' Continue running until a source line past the current line, in the current stack frame, is reached. This command is used to avoid single stepping through a loop more than once. It is like the `next' command, except that when `until' encounters a jump, it automatically continues execution until the program counter is greater than the address of the jump. This means that when you reach the end of a loop after single stepping though it, `until' makes your program continue execution until it exits the loop. In contrast, a `next' command at the end of a loop simply steps back to the beginning of the loop, which forces you to step through the next iteration. `until' always stops your program if it attempts to exit the current stack frame. `until' may produce somewhat counterintuitive results if the order of machine code does not match the order of the source lines. For example, in the following excerpt from a debugging session, the `f' (`frame') command shows that execution is stopped at line `206'; yet when we use `until', we get to line `195': (gdb) f #0 main (argc=4, argv=0xf7fffae8) at m4.c:206 206 expand_input(); (gdb) until 195 for ( ; argc > 0; NEXTARG) { This happened because, for execution efficiency, the compiler had generated code for the loop closure test at the end, rather than the start, of the loop--even though the test in a C `for'-loop is written before the body of the loop. The `until' command appeared to step back to the beginning of the loop when it advanced to this expression; however, it has not really gone to an earlier statement--not in terms of the actual machine code. `until' with no argument works by means of single instruction stepping, and hence is slower than `until' with an argument. `until LOCATION' `u LOCATION' Continue running your program until either the specified location is reached, or the current stack frame returns. LOCATION is any of the forms of argument acceptable to `break' (*note Setting breakpoints: Set Breaks.). This form of the command uses breakpoints, and hence is quicker than `until' without an argument. The specified location is actually reached only if it is in the current frame. This implies that `until' can be used to skip over recursive function invocations. For instance in the code below, if the current location is line `96', issuing `until 99' will execute the program up to line `99' in the same invocation of factorial, i.e. after the inner invocations have returned. 94 int factorial (int value) 95 { 96 if (value > 1) { 97 value *= factorial (value - 1); 98 } 99 return (value); 100 } `advance LOCATION' Continue running the program up to the given LOCATION. An argument is required, which should be of the same form as arguments for the `break' command. Execution will also stop upon exit from the current stack frame. This command is similar to `until', but `advance' will not skip over recursive function calls, and the target location doesn't have to be in the same frame as the current one. `stepi' `stepi ARG' `si' Execute one machine instruction, then stop and return to the debugger. It is often useful to do `display/i $pc' when stepping by machine instructions. This makes GDB automatically display the next instruction to be executed, each time your program stops. *Note Automatic display: Auto Display. An argument is a repeat count, as in `step'. `nexti' `nexti ARG' `ni' Execute one machine instruction, but if it is a function call, proceed until the function returns. An argument is a repeat count, as in `next'. File: gdb.info, Node: Signals, Next: Thread Stops, Prev: Continuing and Stepping, Up: Stopping 5.3 Signals =========== A signal is an asynchronous event that can happen in a program. The operating system defines the possible kinds of signals, and gives each kind a name and a number. For example, in Unix `SIGINT' is the signal a program gets when you type an interrupt character (often `Ctrl-c'); `SIGSEGV' is the signal a program gets from referencing a place in memory far away from all the areas in use; `SIGALRM' occurs when the alarm clock timer goes off (which happens only if your program has requested an alarm). Some signals, including `SIGALRM', are a normal part of the functioning of your program. Others, such as `SIGSEGV', indicate errors; these signals are "fatal" (they kill your program immediately) if the program has not specified in advance some other way to handle the signal. `SIGINT' does not indicate an error in your program, but it is normally fatal so it can carry out the purpose of the interrupt: to kill the program. GDB has the ability to detect any occurrence of a signal in your program. You can tell GDB in advance what to do for each kind of signal. Normally, GDB is set up to let the non-erroneous signals like `SIGALRM' be silently passed to your program (so as not to interfere with their role in the program's functioning) but to stop your program immediately whenever an error signal happens. You can change these settings with the `handle' command. `info signals' `info handle' Print a table of all the kinds of signals and how GDB has been told to handle each one. You can use this to see the signal numbers of all the defined types of signals. `info signals SIG' Similar, but print information only about the specified signal number. `info handle' is an alias for `info signals'. `handle SIGNAL [KEYWORDS...]' Change the way GDB handles signal SIGNAL. SIGNAL can be the number of a signal or its name (with or without the `SIG' at the beginning); a list of signal numbers of the form `LOW-HIGH'; or the word `all', meaning all the known signals. Optional arguments KEYWORDS, described below, say what change to make. The keywords allowed by the `handle' command can be abbreviated. Their full names are: `nostop' GDB should not stop your program when this signal happens. It may still print a message telling you that the signal has come in. `stop' GDB should stop your program when this signal happens. This implies the `print' keyword as well. `print' GDB should print a message when this signal happens. `noprint' GDB should not mention the occurrence of the signal at all. This implies the `nostop' keyword as well. `pass' `noignore' GDB should allow your program to see this signal; your program can handle the signal, or else it may terminate if the signal is fatal and not handled. `pass' and `noignore' are synonyms. `nopass' `ignore' GDB should not allow your program to see this signal. `nopass' and `ignore' are synonyms. When a signal stops your program, the signal is not visible to the program until you continue. Your program sees the signal then, if `pass' is in effect for the signal in question _at that time_. In other words, after GDB reports a signal, you can use the `handle' command with `pass' or `nopass' to control whether your program sees that signal when you continue. The default is set to `nostop', `noprint', `pass' for non-erroneous signals such as `SIGALRM', `SIGWINCH' and `SIGCHLD', and to `stop', `print', `pass' for the erroneous signals. You can also use the `signal' command to prevent your program from seeing a signal, or cause it to see a signal it normally would not see, or to give it any signal at any time. For example, if your program stopped due to some sort of memory reference error, you might store correct values into the erroneous variables and continue, hoping to see more execution; but your program would probably terminate immediately as a result of the fatal signal once it saw the signal. To prevent this, you can continue with `signal 0'. *Note Giving your program a signal: Signaling. File: gdb.info, Node: Thread Stops, Prev: Signals, Up: Stopping 5.4 Stopping and starting multi-thread programs =============================================== When your program has multiple threads (*note Debugging programs with multiple threads: Threads.), you can choose whether to set breakpoints on all threads, or on a particular thread. `break LINESPEC thread THREADNO' `break LINESPEC thread THREADNO if ...' LINESPEC specifies source lines; there are several ways of writing them, but the effect is always to specify some source line. Use the qualifier `thread THREADNO' with a breakpoint command to specify that you only want GDB to stop the program when a particular thread reaches this breakpoint. THREADNO is one of the numeric thread identifiers assigned by GDB, shown in the first column of the `info threads' display. If you do not specify `thread THREADNO' when you set a breakpoint, the breakpoint applies to _all_ threads of your program. You can use the `thread' qualifier on conditional breakpoints as well; in this case, place `thread THREADNO' before the breakpoint condition, like this: (gdb) break frik.c:13 thread 28 if bartab > lim Whenever your program stops under GDB for any reason, _all_ threads of execution stop, not just the current thread. This allows you to examine the overall state of the program, including switching between threads, without worrying that things may change underfoot. There is an unfortunate side effect. If one thread stops for a breakpoint, or for some other reason, and another thread is blocked in a system call, then the system call may return prematurely. This is a consequence of the interaction between multiple threads and the signals that GDB uses to implement breakpoints and other events that stop execution. To handle this problem, your program should check the return value of each system call and react appropriately. This is good programming style anyways. For example, do not write code like this: sleep (10); The call to `sleep' will return early if a different thread stops at a breakpoint or for some other reason. Instead, write this: int unslept = 10; while (unslept > 0) unslept = sleep (unslept); A system call is allowed to return early, so the system is still conforming to its specification. But GDB does cause your multi-threaded program to behave differently than it would without GDB. Also, GDB uses internal breakpoints in the thread library to monitor certain events such as thread creation and thread destruction. When such an event happens, a system call in another thread may return prematurely, even though your program does not appear to stop. Conversely, whenever you restart the program, _all_ threads start executing. _This is true even when single-stepping_ with commands like `step' or `next'. In particular, GDB cannot single-step all threads in lockstep. Since thread scheduling is up to your debugging target's operating system (not controlled by GDB), other threads may execute more than one statement while the current thread completes a single step. Moreover, in general other threads stop in the middle of a statement, rather than at a clean statement boundary, when the program stops. You might even find your program stopped in another thread after continuing or even single-stepping. This happens whenever some other thread runs into a breakpoint, a signal, or an exception before the first thread completes whatever you requested. On some OSes, you can lock the OS scheduler and thus allow only a single thread to run. `set scheduler-locking MODE' Set the scheduler locking mode. If it is `off', then there is no locking and any thread may run at any time. If `on', then only the current thread may run when the inferior is resumed. The `step' mode optimizes for single-stepping. It stops other threads from "seizing the prompt" by preempting the current thread while you are stepping. Other threads will only rarely (or never) get a chance to run when you step. They are more likely to run when you `next' over a function call, and they are completely free to run when you use commands like `continue', `until', or `finish'. However, unless another thread hits a breakpoint during its timeslice, they will never steal the GDB prompt away from the thread that you are debugging. `show scheduler-locking' Display the current scheduler locking mode. File: gdb.info, Node: Stack, Next: Source, Prev: Stopping, Up: Top 6 Examining the Stack ********************* When your program has stopped, the first thing you need to know is where it stopped and how it got there. Each time your program performs a function call, information about the call is generated. That information includes the location of the call in your program, the arguments of the call, and the local variables of the function being called. The information is saved in a block of data called a "stack frame". The stack frames are allocated in a region of memory called the "call stack". When your program stops, the GDB commands for examining the stack allow you to see all of this information. One of the stack frames is "selected" by GDB and many GDB commands refer implicitly to the selected frame. In particular, whenever you ask GDB for the value of a variable in your program, the value is found in the selected frame. There are special GDB commands to select whichever frame you are interested in. *Note Selecting a frame: Selection. When your program stops, GDB automatically selects the currently executing frame and describes it briefly, similar to the `frame' command (*note Information about a frame: Frame Info.). * Menu: * Frames:: Stack frames * Backtrace:: Backtraces * Selection:: Selecting a frame * Frame Info:: Information on a frame File: gdb.info, Node: Frames, Next: Backtrace, Up: Stack 6.1 Stack frames ================ The call stack is divided up into contiguous pieces called "stack frames", or "frames" for short; each frame is the data associated with one call to one function. The frame contains the arguments given to the function, the function's local variables, and the address at which the function is executing. When your program is started, the stack has only one frame, that of the function `main'. This is called the "initial" frame or the "outermost" frame. Each time a function is called, a new frame is made. Each time a function returns, the frame for that function invocation is eliminated. If a function is recursive, there can be many frames for the same function. The frame for the function in which execution is actually occurring is called the "innermost" frame. This is the most recently created of all the stack frames that still exist. Inside your program, stack frames are identified by their addresses. A stack frame consists of many bytes, each of which has its own address; each kind of computer has a convention for choosing one byte whose address serves as the address of the frame. Usually this address is kept in a register called the "frame pointer register" (*note $fp: Registers.) while execution is going on in that frame. GDB assigns numbers to all existing stack frames, starting with zero for the innermost frame, one for the frame that called it, and so on upward. These numbers do not really exist in your program; they are assigned by GDB to give you a way of designating stack frames in GDB commands. Some compilers provide a way to compile functions so that they operate without stack frames. (For example, the gcc option `-fomit-frame-pointer' generates functions without a frame.) This is occasionally done with heavily used library functions to save the frame setup time. GDB has limited facilities for dealing with these function invocations. If the innermost function invocation has no stack frame, GDB nevertheless regards it as though it had a separate frame, which is numbered zero as usual, allowing correct tracing of the function call chain. However, GDB has no provision for frameless functions elsewhere in the stack. `frame ARGS' The `frame' command allows you to move from one stack frame to another, and to print the stack frame you select. ARGS may be either the address of the frame or the stack frame number. Without an argument, `frame' prints the current stack frame. `select-frame' The `select-frame' command allows you to move from one stack frame to another without printing the frame. This is the silent version of `frame'. File: gdb.info, Node: Backtrace, Next: Selection, Prev: Frames, Up: Stack 6.2 Backtraces ============== A backtrace is a summary of how your program got where it is. It shows one line per frame, for many frames, starting with the currently executing frame (frame zero), followed by its caller (frame one), and on up the stack. `backtrace' `bt' Print a backtrace of the entire stack: one line per frame for all frames in the stack. You can stop the backtrace at any time by typing the system interrupt character, normally `Ctrl-c'. `backtrace N' `bt N' Similar, but print only the innermost N frames. `backtrace -N' `bt -N' Similar, but print only the outermost N frames. `backtrace full' `bt full' `bt full N' `bt full -N' Print the values of the local variables also. N specifies the number of frames to print, as described above. The names `where' and `info stack' (abbreviated `info s') are additional aliases for `backtrace'. In a multi-threaded program, GDB by default shows the backtrace only for the current thread. To display the backtrace for several or all of the threads, use the command `thread apply' (*note thread apply: Threads.). For example, if you type `thread apply all backtrace', GDB will display the backtrace for all the threads; this is handy when you debug a core dump of a multi-threaded program. Each line in the backtrace shows the frame number and the function name. The program counter value is also shown--unless you use `set print address off'. The backtrace also shows the source file name and line number, as well as the arguments to the function. The program counter value is omitted if it is at the beginning of the code for that line number. Here is an example of a backtrace. It was made with the command `bt 3', so it shows the innermost three frames. #0 m4_traceon (obs=0x24eb0, argc=1, argv=0x2b8c8) at builtin.c:993 #1 0x6e38 in expand_macro (sym=0x2b600) at macro.c:242 #2 0x6840 in expand_token (obs=0x0, t=177664, td=0xf7fffb08) at macro.c:71 (More stack frames follow...) The display for frame zero does not begin with a program counter value, indicating that your program has stopped at the beginning of the code for line `993' of `builtin.c'. If your program was compiled with optimizations, some compilers will optimize away arguments passed to functions if those arguments are never used after the call. Such optimizations generate code that passes arguments through registers, but doesn't store those arguments in the stack frame. GDB has no way of displaying such arguments in stack frames other than the innermost one. Here's what such a backtrace might look like: #0 m4_traceon (obs=0x24eb0, argc=1, argv=0x2b8c8) at builtin.c:993 #1 0x6e38 in expand_macro (sym=<value optimized out>) at macro.c:242 #2 0x6840 in expand_token (obs=0x0, t=<value optimized out>, td=0xf7fffb08) at macro.c:71 (More stack frames follow...) The values of arguments that were not saved in their stack frames are shown as `<value optimized out>'. If you need to display the values of such optimized-out arguments, either deduce that from other variables whose values depend on the one you are interested in, or recompile without optimizations. Most programs have a standard user entry point--a place where system libraries and startup code transition into user code. For C this is `main'(1). When GDB finds the entry function in a backtrace it will terminate the backtrace, to avoid tracing into highly system-specific (and generally uninteresting) code. If you need to examine the startup code, or limit the number of levels in a backtrace, you can change this behavior: `set backtrace past-main' `set backtrace past-main on' Backtraces will continue past the user entry point. `set backtrace past-main off' Backtraces will stop when they encounter the user entry point. This is the default. `show backtrace past-main' Display the current user entry point backtrace policy. `set backtrace past-entry' `set backtrace past-entry on' Backtraces will continue past the internal entry point of an application. This entry point is encoded by the linker when the application is built, and is likely before the user entry point `main' (or equivalent) is called. `set backtrace past-entry off' Backtraces will stop when they encouter the internal entry point of an application. This is the default. `show backtrace past-entry' Display the current internal entry point backtrace policy. `set backtrace limit N' `set backtrace limit 0' Limit the backtrace to N levels. A value of zero means unlimited. `show backtrace limit' Display the current limit on backtrace levels. ---------- Footnotes ---------- (1) Note that embedded programs (the so-called "free-standing" environment) are not required to have a `main' function as the entry point. They could even have multiple entry points. File: gdb.info, Node: Selection, Next: Frame Info, Prev: Backtrace, Up: Stack 6.3 Selecting a frame ===================== Most commands for examining the stack and other data in your program work on whichever stack frame is selected at the moment. Here are the commands for selecting a stack frame; all of them finish by printing a brief description of the stack frame just selected. `frame N' `f N' Select frame number N. Recall that frame zero is the innermost (currently executing) frame, frame one is the frame that called the innermost one, and so on. The highest-numbered frame is the one for `main'. `frame ADDR' `f ADDR' Select the frame at address ADDR. This is useful mainly if the chaining of stack frames has been damaged by a bug, making it impossible for GDB to assign numbers properly to all frames. In addition, this can be useful when your program has multiple stacks and switches between them. On the SPARC architecture, `frame' needs two addresses to select an arbitrary frame: a frame pointer and a stack pointer. On the MIPS and Alpha architecture, it needs two addresses: a stack pointer and a program counter. On the 29k architecture, it needs three addresses: a register stack pointer, a program counter, and a memory stack pointer. `up N' Move N frames up the stack. For positive numbers N, this advances toward the outermost frame, to higher frame numbers, to frames that have existed longer. N defaults to one. `down N' Move N frames down the stack. For positive numbers N, this advances toward the innermost frame, to lower frame numbers, to frames that were created more recently. N defaults to one. You may abbreviate `down' as `do'. All of these commands end by printing two lines of output describing the frame. The first line shows the frame number, the function name, the arguments, and the source file and line number of execution in that frame. The second line shows the text of that source line. For example: (gdb) up #1 0x22f0 in main (argc=1, argv=0xf7fffbf4, env=0xf7fffbfc) at env.c:10 10 read_input_file (argv[i]); After such a printout, the `list' command with no arguments prints ten lines centered on the point of execution in the frame. You can also edit the program at the point of execution with your favorite editing program by typing `edit'. *Note Printing source lines: List, for details. `up-silently N' `down-silently N' These two commands are variants of `up' and `down', respectively; they differ in that they do their work silently, without causing display of the new frame. They are intended primarily for use in GDB command scripts, where the output might be unnecessary and distracting. File: gdb.info, Node: Frame Info, Prev: Selection, Up: Stack 6.4 Information about a frame ============================= There are several other commands to print information about the selected stack frame. `frame' `f' When used without any argument, this command does not change which frame is selected, but prints a brief description of the currently selected stack frame. It can be abbreviated `f'. With an argument, this command is used to select a stack frame. *Note Selecting a frame: Selection. `info frame' `info f' This command prints a verbose description of the selected stack frame, including: * the address of the frame * the address of the next frame down (called by this frame) * the address of the next frame up (caller of this frame) * the language in which the source code corresponding to this frame is written * the address of the frame's arguments * the address of the frame's local variables * the program counter saved in it (the address of execution in the caller frame) * which registers were saved in the frame The verbose description is useful when something has gone wrong that has made the stack format fail to fit the usual conventions. `info frame ADDR' `info f ADDR' Print a verbose description of the frame at address ADDR, without selecting that frame. The selected frame remains unchanged by this command. This requires the same kind of address (more than one for some architectures) that you specify in the `frame' command. *Note Selecting a frame: Selection. `info args' Print the arguments of the selected frame, each on a separate line. `info locals' Print the local variables of the selected frame, each on a separate line. These are all variables (declared either static or automatic) accessible at the point of execution of the selected frame. `info catch' Print a list of all the exception handlers that are active in the current stack frame at the current point of execution. To see other exception handlers, visit the associated frame (using the `up', `down', or `frame' commands); then type `info catch'. *Note Setting catchpoints: Set Catchpoints. File: gdb.info, Node: Source, Next: Data, Prev: Stack, Up: Top 7 Examining Source Files ************************ GDB can print parts of your program's source, since the debugging information recorded in the program tells GDB what source files were used to build it. When your program stops, GDB spontaneously prints the line where it stopped. Likewise, when you select a stack frame (*note Selecting a frame: Selection.), GDB prints the line where execution in that frame has stopped. You can print other portions of source files by explicit command. If you use GDB through its GNU Emacs interface, you may prefer to use Emacs facilities to view source; see *Note Using GDB under GNU Emacs: Emacs. * Menu: * List:: Printing source lines * Edit:: Editing source files * Search:: Searching source files * Source Path:: Specifying source directories * Machine Code:: Source and machine code File: gdb.info, Node: List, Next: Edit, Up: Source 7.1 Printing source lines ========================= To print lines from a source file, use the `list' command (abbreviated `l'). By default, ten lines are printed. There are several ways to specify what part of the file you want to print. Here are the forms of the `list' command most commonly used: `list LINENUM' Print lines centered around line number LINENUM in the current source file. `list FUNCTION' Print lines centered around the beginning of function FUNCTION. `list' Print more lines. If the last lines printed were printed with a `list' command, this prints lines following the last lines printed; however, if the last line printed was a solitary line printed as part of displaying a stack frame (*note Examining the Stack: Stack.), this prints lines centered around that line. `list -' Print lines just before the lines last printed. By default, GDB prints ten source lines with any of these forms of the `list' command. You can change this using `set listsize': `set listsize COUNT' Make the `list' command display COUNT source lines (unless the `list' argument explicitly specifies some other number). `show listsize' Display the number of lines that `list' prints. Repeating a `list' command with <RET> discards the argument, so it is equivalent to typing just `list'. This is more useful than listing the same lines again. An exception is made for an argument of `-'; that argument is preserved in repetition so that each repetition moves up in the source file. In general, the `list' command expects you to supply zero, one or two "linespecs". Linespecs specify source lines; there are several ways of writing them, but the effect is always to specify some source line. Here is a complete description of the possible arguments for `list': `list LINESPEC' Print lines centered around the line specified by LINESPEC. `list FIRST,LAST' Print lines from FIRST to LAST. Both arguments are linespecs. `list ,LAST' Print lines ending with LAST. `list FIRST,' Print lines starting with FIRST. `list +' Print lines just after the lines last printed. `list -' Print lines just before the lines last printed. `list' As described in the preceding table. Here are the ways of specifying a single source line--all the kinds of linespec. `NUMBER' Specifies line NUMBER of the current source file. When a `list' command has two linespecs, this refers to the same source file as the first linespec. `+OFFSET' Specifies the line OFFSET lines after the last line printed. When used as the second linespec in a `list' command that has two, this specifies the line OFFSET lines down from the first linespec. `-OFFSET' Specifies the line OFFSET lines before the last line printed. `FILENAME:NUMBER' Specifies line NUMBER in the source file FILENAME. `FUNCTION' Specifies the line that begins the body of the function FUNCTION. For example: in C, this is the line with the open brace. `FILENAME:FUNCTION' Specifies the line of the open-brace that begins the body of the function FUNCTION in the file FILENAME. You only need the file name with a function name to avoid ambiguity when there are identically named functions in different source files. `*ADDRESS' Specifies the line containing the program address ADDRESS. ADDRESS may be any expression. File: gdb.info, Node: Edit, Next: Search, Prev: List, Up: Source 7.2 Editing source files ======================== To edit the lines in a source file, use the `edit' command. The editing program of your choice is invoked with the current line set to the active line in the program. Alternatively, there are several ways to specify what part of the file you want to print if you want to see other parts of the program. Here are the forms of the `edit' command most commonly used: `edit' Edit the current source file at the active line number in the program. `edit NUMBER' Edit the current source file with NUMBER as the active line number. `edit FUNCTION' Edit the file containing FUNCTION at the beginning of its definition. `edit FILENAME:NUMBER' Specifies line NUMBER in the source file FILENAME. `edit FILENAME:FUNCTION' Specifies the line that begins the body of the function FUNCTION in the file FILENAME. You only need the file name with a function name to avoid ambiguity when there are identically named functions in different source files. `edit *ADDRESS' Specifies the line containing the program address ADDRESS. ADDRESS may be any expression. 7.2.1 Choosing your editor -------------------------- You can customize GDB to use any editor you want (1). By default, it is `/bin/ex', but you can change this by setting the environment variable `EDITOR' before using GDB. For example, to configure GDB to use the `vi' editor, you could use these commands with the `sh' shell: EDITOR=/usr/bin/vi export EDITOR gdb ... or in the `csh' shell, setenv EDITOR /usr/bin/vi gdb ... ---------- Footnotes ---------- (1) The only restriction is that your editor (say `ex'), recognizes the following command-line syntax: ex +NUMBER file The optional numeric value +NUMBER specifies the number of the line in the file where to start editing. File: gdb.info, Node: Search, Next: Source Path, Prev: Edit, Up: Source 7.3 Searching source files ========================== There are two commands for searching through the current source file for a regular expression. `forward-search REGEXP' `search REGEXP' The command `forward-search REGEXP' checks each line, starting with the one following the last line listed, for a match for REGEXP. It lists the line that is found. You can use the synonym `search REGEXP' or abbreviate the command name as `fo'. `reverse-search REGEXP' The command `reverse-search REGEXP' checks each line, starting with the one before the last line listed and going backward, for a match for REGEXP. It lists the line that is found. You can abbreviate this command as `rev'. File: gdb.info, Node: Source Path, Next: Machine Code, Prev: Search, Up: Source 7.4 Specifying source directories ================================= Executable programs sometimes do not record the directories of the source files from which they were compiled, just the names. Even when they do, the directories could be moved between the compilation and your debugging session. GDB has a list of directories to search for source files; this is called the "source path". Each time GDB wants a source file, it tries all the directories in the list, in the order they are present in the list, until it finds a file with the desired name. For example, suppose an executable references the file `/usr/src/foo-1.0/lib/foo.c', and our source path is `/mnt/cross'. The file is first looked up literally; if this fails, `/mnt/cross/usr/src/foo-1.0/lib/foo.c' is tried; if this fails, `/mnt/cross/foo.c' is opened; if this fails, an error message is printed. GDB does not look up the parts of the source file name, such as `/mnt/cross/src/foo-1.0/lib/foo.c'. Likewise, the subdirectories of the source path are not searched: if the source path is `/mnt/cross', and the binary refers to `foo.c', GDB would not find it under `/mnt/cross/usr/src/foo-1.0/lib'. Plain file names, relative file names with leading directories, file names containing dots, etc. are all treated as described above; for instance, if the source path is `/mnt/cross', and the source file is recorded as `../lib/foo.c', GDB would first try `../lib/foo.c', then `/mnt/cross/../lib/foo.c', and after that--`/mnt/cross/foo.c'. Note that the executable search path is _not_ used to locate the source files. Whenever you reset or rearrange the source path, GDB clears out any information it has cached about where source files are found and where each line is in the file. When you start GDB, its source path includes only `cdir' and `cwd', in that order. To add other directories, use the `directory' command. The search path is used to find both program source files and GDB script files (read using the `-command' option and `source' command). In addition to the source path, GDB provides a set of commands that manage a list of source path substitution rules. A "substitution rule" specifies how to rewrite source directories stored in the program's debug information in case the sources were moved to a different directory between compilation and debugging. A rule is made of two strings, the first specifying what needs to be rewritten in the path, and the second specifying how it should be rewritten. In *Note set substitute-path::, we name these two parts FROM and TO respectively. GDB does a simple string replacement of FROM with TO at the start of the directory part of the source file name, and uses that result instead of the original file name to look up the sources. Using the previous example, suppose the `foo-1.0' tree has been moved from `/usr/src' to `/mnt/cross', then you can tell GDB to replace `/usr/src' in all source path names with `/mnt/cross'. The first lookup will then be `/mnt/cross/foo-1.0/lib/foo.c' in place of the original location of `/usr/src/foo-1.0/lib/foo.c'. To define a source path substitution rule, use the `set substitute-path' command (*note set substitute-path::). To avoid unexpected substitution results, a rule is applied only if the FROM part of the directory name ends at a directory separator. For instance, a rule substituting `/usr/source' into `/mnt/cross' will be applied to `/usr/source/foo-1.0' but not to `/usr/sourceware/foo-2.0'. And because the substitution is applied only at the begining of the directory name, this rule will not be applied to `/root/usr/source/baz.c' either. In many cases, you can achieve the same result using the `directory' command. However, `set substitute-path' can be more efficient in the case where the sources are organized in a complex tree with multiple subdirectories. With the `directory' command, you need to add each subdirectory of your project. If you moved the entire tree while preserving its internal organization, then `set substitute-path' allows you to direct the debugger to all the sources with one single command. `set substitute-path' is also more than just a shortcut command. The source path is only used if the file at the original location no longer exists. On the other hand, `set substitute-path' modifies the debugger behavior to look at the rewritten location instead. So, if for any reason a source file that is not relevant to your executable is located at the original location, a substitution rule is the only method available to point GDB at the new location. `directory DIRNAME ...' `dir DIRNAME ...' Add directory DIRNAME to the front of the source path. Several directory names may be given to this command, separated by `:' (`;' on MS-DOS and MS-Windows, where `:' usually appears as part of absolute file names) or whitespace. You may specify a directory that is already in the source path; this moves it forward, so GDB searches it sooner. You can use the string `$cdir' to refer to the compilation directory (if one is recorded), and `$cwd' to refer to the current working directory. `$cwd' is not the same as `.'--the former tracks the current working directory as it changes during your GDB session, while the latter is immediately expanded to the current directory at the time you add an entry to the source path. `directory' Reset the source path to its default value (`$cdir:$cwd' on Unix systems). This requires confirmation. `show directories' Print the source path: show which directories it contains. `set substitute-path FROM TO' Define a source path substitution rule, and add it at the end of the current list of existing substitution rules. If a rule with the same FROM was already defined, then the old rule is also deleted. For example, if the file `/foo/bar/baz.c' was moved to `/mnt/cross/baz.c', then the command (gdb) set substitute-path /usr/src /mnt/cross will tell GDB to replace `/usr/src' with `/mnt/cross', which will allow GDB to find the file `baz.c' even though it was moved. In the case when more than one substitution rule have been defined, the rules are evaluated one by one in the order where they have been defined. The first one matching, if any, is selected to perform the substitution. For instance, if we had entered the following commands: (gdb) set substitute-path /usr/src/include /mnt/include (gdb) set substitute-path /usr/src /mnt/src GDB would then rewrite `/usr/src/include/defs.h' into `/mnt/include/defs.h' by using the first rule. However, it would use the second rule to rewrite `/usr/src/lib/foo.c' into `/mnt/src/lib/foo.c'. `unset substitute-path [path]' If a path is specified, search the current list of substitution rules for a rule that would rewrite that path. Delete that rule if found. A warning is emitted by the debugger if no rule could be found. If no path is specified, then all substitution rules are deleted. `show substitute-path [path]' If a path is specified, then print the source path substitution rule which would rewrite that path, if any. If no path is specified, then print all existing source path substitution rules. If your source path is cluttered with directories that are no longer of interest, GDB may sometimes cause confusion by finding the wrong versions of source. You can correct the situation as follows: 1. Use `directory' with no argument to reset the source path to its default value. 2. Use `directory' with suitable arguments to reinstall the directories you want in the source path. You can add all the directories in one command. File: gdb.info, Node: Machine Code, Prev: Source Path, Up: Source 7.5 Source and machine code =========================== You can use the command `info line' to map source lines to program addresses (and vice versa), and the command `disassemble' to display a range of addresses as machine instructions. When run under GNU Emacs mode, the `info line' command causes the arrow to point to the line specified. Also, `info line' prints addresses in symbolic form as well as hex. `info line LINESPEC' Print the starting and ending addresses of the compiled code for source line LINESPEC. You can specify source lines in any of the ways understood by the `list' command (*note Printing source lines: List.). For example, we can use `info line' to discover the location of the object code for the first line of function `m4_changequote': (gdb) info line m4_changequote Line 895 of "builtin.c" starts at pc 0x634c and ends at 0x6350. We can also inquire (using `*ADDR' as the form for LINESPEC) what source line covers a particular address: (gdb) info line *0x63ff Line 926 of "builtin.c" starts at pc 0x63e4 and ends at 0x6404. After `info line', the default address for the `x' command is changed to the starting address of the line, so that `x/i' is sufficient to begin examining the machine code (*note Examining memory: Memory.). Also, this address is saved as the value of the convenience variable `$_' (*note Convenience variables: Convenience Vars.). `disassemble' This specialized command dumps a range of memory as machine instructions. The default memory range is the function surrounding the program counter of the selected frame. A single argument to this command is a program counter value; GDB dumps the function surrounding this value. Two arguments specify a range of addresses (first inclusive, second exclusive) to dump. The following example shows the disassembly of a range of addresses of HP PA-RISC 2.0 code: (gdb) disas 0x32c4 0x32e4 Dump of assembler code from 0x32c4 to 0x32e4: 0x32c4 <main+204>: addil 0,dp 0x32c8 <main+208>: ldw 0x22c(sr0,r1),r26 0x32cc <main+212>: ldil 0x3000,r31 0x32d0 <main+216>: ble 0x3f8(sr4,r31) 0x32d4 <main+220>: ldo 0(r31),rp 0x32d8 <main+224>: addil -0x800,dp 0x32dc <main+228>: ldo 0x588(r1),r26 0x32e0 <main+232>: ldil 0x3000,r31 End of assembler dump. Some architectures have more than one commonly-used set of instruction mnemonics or other syntax. For programs that were dynamically linked and use shared libraries, instructions that call functions or branch to locations in the shared libraries might show a seemingly bogus location--it's actually a location of the relocation table. On some architectures, GDB might be able to resolve these to actual function names. `set disassembly-flavor INSTRUCTION-SET' Select the instruction set to use when disassembling the program via the `disassemble' or `x/i' commands. Currently this command is only defined for the Intel x86 family. You can set INSTRUCTION-SET to either `intel' or `att'. The default is `att', the AT&T flavor used by default by Unix assemblers for x86-based targets. `show disassembly-flavor' Show the current setting of the disassembly flavor. File: gdb.info, Node: Data, Next: Macros, Prev: Source, Up: Top 8 Examining Data **************** The usual way to examine data in your program is with the `print' command (abbreviated `p'), or its synonym `inspect'. It evaluates and prints the value of an expression of the language your program is written in (*note Using GDB with Different Languages: Languages.). `print EXPR' `print /F EXPR' EXPR is an expression (in the source language). By default the value of EXPR is printed in a format appropriate to its data type; you can choose a different format by specifying `/F', where F is a letter specifying the format; see *Note Output formats: Output Formats. `print' `print /F' If you omit EXPR, GDB displays the last value again (from the "value history"; *note Value history: Value History.). This allows you to conveniently inspect the same value in an alternative format. A more low-level way of examining data is with the `x' command. It examines data in memory at a specified address and prints it in a specified format. *Note Examining memory: Memory. If you are interested in information about types, or about how the fields of a struct or a class are declared, use the `ptype EXP' command rather than `print'. *Note Examining the Symbol Table: Symbols. * Menu: * Expressions:: Expressions * Variables:: Program variables * Arrays:: Artificial arrays * Output Formats:: Output formats * Memory:: Examining memory * Auto Display:: Automatic display * Print Settings:: Print settings * Value History:: Value history * Convenience Vars:: Convenience variables * Registers:: Registers * Floating Point Hardware:: Floating point hardware * Vector Unit:: Vector Unit * OS Information:: Auxiliary data provided by operating system * Memory Region Attributes:: Memory region attributes * Dump/Restore Files:: Copy between memory and a file * Core File Generation:: Cause a program dump its core * Character Sets:: Debugging programs that use a different character set than GDB does * Caching Remote Data:: Data caching for remote targets File: gdb.info, Node: Expressions, Next: Variables, Up: Data 8.1 Expressions =============== `print' and many other GDB commands accept an expression and compute its value. Any kind of constant, variable or operator defined by the programming language you are using is valid in an expression in GDB. This includes conditional expressions, function calls, casts, and string constants. It also includes preprocessor macros, if you compiled your program to include this information; see *Note Compilation::. GDB supports array constants in expressions input by the user. The syntax is {ELEMENT, ELEMENT...}. For example, you can use the command `print {1, 2, 3}' to build up an array in memory that is `malloc'ed in the target program. Because C is so widespread, most of the expressions shown in examples in this manual are in C. *Note Using GDB with Different Languages: Languages, for information on how to use expressions in other languages. In this section, we discuss operators that you can use in GDB expressions regardless of your programming language. Casts are supported in all languages, not just in C, because it is so useful to cast a number into a pointer in order to examine a structure at that address in memory. GDB supports these operators, in addition to those common to programming languages: `@' `@' is a binary operator for treating parts of memory as arrays. *Note Artificial arrays: Arrays, for more information. `::' `::' allows you to specify a variable in terms of the file or function where it is defined. *Note Program variables: Variables. `{TYPE} ADDR' Refers to an object of type TYPE stored at address ADDR in memory. ADDR may be any expression whose value is an integer or pointer (but parentheses are required around binary operators, just as in a cast). This construct is allowed regardless of what kind of data is normally supposed to reside at ADDR. File: gdb.info, Node: Variables, Next: Arrays, Prev: Expressions, Up: Data 8.2 Program variables ===================== The most common kind of expression to use is the name of a variable in your program. Variables in expressions are understood in the selected stack frame (*note Selecting a frame: Selection.); they must be either: * global (or file-static) or * visible according to the scope rules of the programming language from the point of execution in that frame This means that in the function foo (a) int a; { bar (a); { int b = test (); bar (b); } } you can examine and use the variable `a' whenever your program is executing within the function `foo', but you can only use or examine the variable `b' while your program is executing inside the block where `b' is declared. There is an exception: you can refer to a variable or function whose scope is a single source file even if the current execution point is not in this file. But it is possible to have more than one such variable or function with the same name (in different source files). If that happens, referring to that name has unpredictable effects. If you wish, you can specify a static variable in a particular function or file, using the colon-colon (`::') notation: FILE::VARIABLE FUNCTION::VARIABLE Here FILE or FUNCTION is the name of the context for the static VARIABLE. In the case of file names, you can use quotes to make sure GDB parses the file name as a single word--for example, to print a global value of `x' defined in `f2.c': (gdb) p 'f2.c'::x This use of `::' is very rarely in conflict with the very similar use of the same notation in C++. GDB also supports use of the C++ scope resolution operator in GDB expressions. _Warning:_ Occasionally, a local variable may appear to have the wrong value at certain points in a function--just after entry to a new scope, and just before exit. You may see this problem when you are stepping by machine instructions. This is because, on most machines, it takes more than one instruction to set up a stack frame (including local variable definitions); if you are stepping by machine instructions, variables may appear to have the wrong values until the stack frame is completely built. On exit, it usually also takes more than one machine instruction to destroy a stack frame; after you begin stepping through that group of instructions, local variable definitions may be gone. This may also happen when the compiler does significant optimizations. To be sure of always seeing accurate values, turn off all optimization when compiling. Another possible effect of compiler optimizations is to optimize unused variables out of existence, or assign variables to registers (as opposed to memory addresses). Depending on the support for such cases offered by the debug info format used by the compiler, GDB might not be able to display values for such local variables. If that happens, GDB will print a message like this: No symbol "foo" in current context. To solve such problems, either recompile without optimizations, or use a different debug info format, if the compiler supports several such formats. For example, GCC, the GNU C/C++ compiler, usually supports the `-gstabs+' option. `-gstabs+' produces debug info in a format that is superior to formats such as COFF. You may be able to use DWARF 2 (`-gdwarf-2'), which is also an effective form for debug info. *Note Options for Debugging Your Program or GNU CC: (gcc.info)Debugging Options. *Note Debugging C++: C, for more info about debug info formats that are best suited to C++ programs. If you ask to print an object whose contents are unknown to GDB, e.g., because its data type is not completely specified by the debug information, GDB will say `<incomplete type>'. *Note incomplete type: Symbols, for more about this. File: gdb.info, Node: Arrays, Next: Output Formats, Prev: Variables, Up: Data 8.3 Artificial arrays ===================== It is often useful to print out several successive objects of the same type in memory; a section of an array, or an array of dynamically determined size for which only a pointer exists in the program. You can do this by referring to a contiguous span of memory as an "artificial array", using the binary operator `@'. The left operand of `@' should be the first element of the desired array and be an individual object. The right operand should be the desired length of the array. The result is an array value whose elements are all of the type of the left argument. The first element is actually the left argument; the second element comes from bytes of memory immediately following those that hold the first element, and so on. Here is an example. If a program says int *array = (int *) malloc (len * sizeof (int)); you can print the contents of `array' with p *array@len The left operand of `@' must reside in memory. Array values made with `@' in this way behave just like other arrays in terms of subscripting, and are coerced to pointers when used in expressions. Artificial arrays most often appear in expressions via the value history (*note Value history: Value History.), after printing one out. Another way to create an artificial array is to use a cast. This re-interprets a value as if it were an array. The value need not be in memory: (gdb) p/x (short[2])0x12345678 $1 = {0x1234, 0x5678} As a convenience, if you leave the array length out (as in `(TYPE[])VALUE') GDB calculates the size to fill the value (as `sizeof(VALUE)/sizeof(TYPE)': (gdb) p/x (short[])0x12345678 $2 = {0x1234, 0x5678} Sometimes the artificial array mechanism is not quite enough; in moderately complex data structures, the elements of interest may not actually be adjacent--for example, if you are interested in the values of pointers in an array. One useful work-around in this situation is to use a convenience variable (*note Convenience variables: Convenience Vars.) as a counter in an expression that prints the first interesting value, and then repeat that expression via <RET>. For instance, suppose you have an array `dtab' of pointers to structures, and you are interested in the values of a field `fv' in each structure. Here is an example of what you might type: set $i = 0 p dtab[$i++]->fv <RET> <RET> ... File: gdb.info, Node: Output Formats, Next: Memory, Prev: Arrays, Up: Data 8.4 Output formats ================== By default, GDB prints a value according to its data type. Sometimes this is not what you want. For example, you might want to print a number in hex, or a pointer in decimal. Or you might want to view data in memory at a certain address as a character string or as an instruction. To do these things, specify an "output format" when you print a value. The simplest use of output formats is to say how to print a value already computed. This is done by starting the arguments of the `print' command with a slash and a format letter. The format letters supported are: `x' Regard the bits of the value as an integer, and print the integer in hexadecimal. `d' Print as integer in signed decimal. `u' Print as integer in unsigned decimal. `o' Print as integer in octal. `t' Print as integer in binary. The letter `t' stands for "two". (1) `a' Print as an address, both absolute in hexadecimal and as an offset from the nearest preceding symbol. You can use this format used to discover where (in what function) an unknown address is located: (gdb) p/a 0x54320 $3 = 0x54320 <_initialize_vx+396> The command `info symbol 0x54320' yields similar results. *Note info symbol: Symbols. `c' Regard as an integer and print it as a character constant. This prints both the numerical value and its character representation. The character representation is replaced with the octal escape `\nnn' for characters outside the 7-bit ASCII range. `f' Regard the bits of the value as a floating point number and print using typical floating point syntax. For example, to print the program counter in hex (*note Registers::), type p/x $pc Note that no space is required before the slash; this is because command names in GDB cannot contain a slash. To reprint the last value in the value history with a different format, you can use the `print' command with just a format and no expression. For example, `p/x' reprints the last value in hex. ---------- Footnotes ---------- (1) `b' cannot be used because these format letters are also used with the `x' command, where `b' stands for "byte"; see *Note Examining memory: Memory. File: gdb.info, Node: Memory, Next: Auto Display, Prev: Output Formats, Up: Data 8.5 Examining memory ==================== You can use the command `x' (for "examine") to examine memory in any of several formats, independently of your program's data types. `x/NFU ADDR' `x ADDR' `x' Use the `x' command to examine memory. N, F, and U are all optional parameters that specify how much memory to display and how to format it; ADDR is an expression giving the address where you want to start displaying memory. If you use defaults for NFU, you need not type the slash `/'. Several commands set convenient defaults for ADDR. N, the repeat count The repeat count is a decimal integer; the default is 1. It specifies how much memory (counting by units U) to display. F, the display format The display format is one of the formats used by `print' (`x', `d', `u', `o', `t', `a', `c', `f'), and in addition `s' (for null-terminated strings) and `i' (for machine instructions). The default is `x' (hexadecimal) initially. The default changes each time you use either `x' or `print'. U, the unit size The unit size is any of `b' Bytes. `h' Halfwords (two bytes). `w' Words (four bytes). This is the initial default. `g' Giant words (eight bytes). Each time you specify a unit size with `x', that size becomes the default unit the next time you use `x'. (For the `s' and `i' formats, the unit size is ignored and is normally not written.) ADDR, starting display address ADDR is the address where you want GDB to begin displaying memory. The expression need not have a pointer value (though it may); it is always interpreted as an integer address of a byte of memory. *Note Expressions: Expressions, for more information on expressions. The default for ADDR is usually just after the last address examined--but several other commands also set the default address: `info breakpoints' (to the address of the last breakpoint listed), `info line' (to the starting address of a line), and `print' (if you use it to display a value from memory). For example, `x/3uh 0x54320' is a request to display three halfwords (`h') of memory, formatted as unsigned decimal integers (`u'), starting at address `0x54320'. `x/4xw $sp' prints the four words (`w') of memory above the stack pointer (here, `$sp'; *note Registers: Registers.) in hexadecimal (`x'). Since the letters indicating unit sizes are all distinct from the letters specifying output formats, you do not have to remember whether unit size or format comes first; either order works. The output specifications `4xw' and `4wx' mean exactly the same thing. (However, the count N must come first; `wx4' does not work.) Even though the unit size U is ignored for the formats `s' and `i', you might still want to use a count N; for example, `3i' specifies that you want to see three machine instructions, including any operands. The command `disassemble' gives an alternative way of inspecting machine instructions; see *Note Source and machine code: Machine Code. All the defaults for the arguments to `x' are designed to make it easy to continue scanning memory with minimal specifications each time you use `x'. For example, after you have inspected three machine instructions with `x/3i ADDR', you can inspect the next seven with just `x/7'. If you use <RET> to repeat the `x' command, the repeat count N is used again; the other arguments default as for successive uses of `x'. The addresses and contents printed by the `x' command are not saved in the value history because there is often too much of them and they would get in the way. Instead, GDB makes these values available for subsequent use in expressions as values of the convenience variables `$_' and `$__'. After an `x' command, the last address examined is available for use in expressions in the convenience variable `$_'. The contents of that address, as examined, are available in the convenience variable `$__'. If the `x' command has a repeat count, the address and contents saved are from the last memory unit printed; this is not the same as the last address printed if several units were printed on the last line of output. When you are debugging a program running on a remote target machine (*note Remote::), you may wish to verify the program's image in the remote machine's memory against the executable file you downloaded to the target. The `compare-sections' command is provided for such situations. `compare-sections [SECTION-NAME]' Compare the data of a loadable section SECTION-NAME in the executable file of the program being debugged with the same section in the remote machine's memory, and report any mismatches. With no arguments, compares all loadable sections. This command's availability depends on the target's support for the `"qCRC"' remote request. File: gdb.info, Node: Auto Display, Next: Print Settings, Prev: Memory, Up: Data 8.6 Automatic display ===================== If you find that you want to print the value of an expression frequently (to see how it changes), you might want to add it to the "automatic display list" so that GDB prints its value each time your program stops. Each expression added to the list is given a number to identify it; to remove an expression from the list, you specify that number. The automatic display looks like this: 2: foo = 38 3: bar[5] = (struct hack *) 0x3804 This display shows item numbers, expressions and their current values. As with displays you request manually using `x' or `print', you can specify the output format you prefer; in fact, `display' decides whether to use `print' or `x' depending on how elaborate your format specification is--it uses `x' if you specify a unit size, or one of the two formats (`i' and `s') that are only supported by `x'; otherwise it uses `print'. `display EXPR' Add the expression EXPR to the list of expressions to display each time your program stops. *Note Expressions: Expressions. `display' does not repeat if you press <RET> again after using it. `display/FMT EXPR' For FMT specifying only a display format and not a size or count, add the expression EXPR to the auto-display list but arrange to display it each time in the specified format FMT. *Note Output formats: Output Formats. `display/FMT ADDR' For FMT `i' or `s', or including a unit-size or a number of units, add the expression ADDR as a memory address to be examined each time your program stops. Examining means in effect doing `x/FMT ADDR'. *Note Examining memory: Memory. For example, `display/i $pc' can be helpful, to see the machine instruction about to be executed each time execution stops (`$pc' is a common name for the program counter; *note Registers: Registers.). `undisplay DNUMS...' `delete display DNUMS...' Remove item numbers DNUMS from the list of expressions to display. `undisplay' does not repeat if you press <RET> after using it. (Otherwise you would just get the error `No display number ...'.) `disable display DNUMS...' Disable the display of item numbers DNUMS. A disabled display item is not printed automatically, but is not forgotten. It may be enabled again later. `enable display DNUMS...' Enable display of item numbers DNUMS. It becomes effective once again in auto display of its expression, until you specify otherwise. `display' Display the current values of the expressions on the list, just as is done when your program stops. `info display' Print the list of expressions previously set up to display automatically, each one with its item number, but without showing the values. This includes disabled expressions, which are marked as such. It also includes expressions which would not be displayed right now because they refer to automatic variables not currently available. If a display expression refers to local variables, then it does not make sense outside the lexical context for which it was set up. Such an expression is disabled when execution enters a context where one of its variables is not defined. For example, if you give the command `display last_char' while inside a function with an argument `last_char', GDB displays this argument while your program continues to stop inside that function. When it stops elsewhere--where there is no variable `last_char'--the display is disabled automatically. The next time your program stops where `last_char' is meaningful, you can enable the display expression once again. File: gdb.info, Node: Print Settings, Next: Value History, Prev: Auto Display, Up: Data 8.7 Print settings ================== GDB provides the following ways to control how arrays, structures, and symbols are printed. These settings are useful for debugging programs in any language: `set print address' `set print address on' GDB prints memory addresses showing the location of stack traces, structure values, pointer values, breakpoints, and so forth, even when it also displays the contents of those addresses. The default is `on'. For example, this is what a stack frame display looks like with `set print address on': (gdb) f #0 set_quotes (lq=0x34c78 "<<", rq=0x34c88 ">>") at input.c:530 530 if (lquote != def_lquote) `set print address off' Do not print addresses when displaying their contents. For example, this is the same stack frame displayed with `set print address off': (gdb) set print addr off (gdb) f #0 set_quotes (lq="<<", rq=">>") at input.c:530 530 if (lquote != def_lquote) You can use `set print address off' to eliminate all machine dependent displays from the GDB interface. For example, with `print address off', you should get the same text for backtraces on all machines--whether or not they involve pointer arguments. `show print address' Show whether or not addresses are to be printed. When GDB prints a symbolic address, it normally prints the closest earlier symbol plus an offset. If that symbol does not uniquely identify the address (for example, it is a name whose scope is a single source file), you may need to clarify. One way to do this is with `info line', for example `info line *0x4537'. Alternately, you can set GDB to print the source file and line number when it prints a symbolic address: `set print symbol-filename on' Tell GDB to print the source file name and line number of a symbol in the symbolic form of an address. `set print symbol-filename off' Do not print source file name and line number of a symbol. This is the default. `show print symbol-filename' Show whether or not GDB will print the source file name and line number of a symbol in the symbolic form of an address. Another situation where it is helpful to show symbol filenames and line numbers is when disassembling code; GDB shows you the line number and source file that corresponds to each instruction. Also, you may wish to see the symbolic form only if the address being printed is reasonably close to the closest earlier symbol: `set print max-symbolic-offset MAX-OFFSET' Tell GDB to only display the symbolic form of an address if the offset between the closest earlier symbol and the address is less than MAX-OFFSET. The default is 0, which tells GDB to always print the symbolic form of an address if any symbol precedes it. `show print max-symbolic-offset' Ask how large the maximum offset is that GDB prints in a symbolic address. If you have a pointer and you are not sure where it points, try `set print symbol-filename on'. Then you can determine the name and source file location of the variable where it points, using `p/a POINTER'. This interprets the address in symbolic form. For example, here GDB shows that a variable `ptt' points at another variable `t', defined in `hi2.c': (gdb) set print symbol-filename on (gdb) p/a ptt $4 = 0xe008 <t in hi2.c> _Warning:_ For pointers that point to a local variable, `p/a' does not show the symbol name and filename of the referent, even with the appropriate `set print' options turned on. Other settings control how different kinds of objects are printed: `set print array' `set print array on' Pretty print arrays. This format is more convenient to read, but uses more space. The default is off. `set print array off' Return to compressed format for arrays. `show print array' Show whether compressed or pretty format is selected for displaying arrays. `set print array-indexes' `set print array-indexes on' Print the index of each element when displaying arrays. May be more convenient to locate a given element in the array or quickly find the index of a given element in that printed array. The default is off. `set print array-indexes off' Stop printing element indexes when displaying arrays. `show print array-indexes' Show whether the index of each element is printed when displaying arrays. `set print elements NUMBER-OF-ELEMENTS' Set a limit on how many elements of an array GDB will print. If GDB is printing a large array, it stops printing after it has printed the number of elements set by the `set print elements' command. This limit also applies to the display of strings. When GDB starts, this limit is set to 200. Setting NUMBER-OF-ELEMENTS to zero means that the printing is unlimited. `show print elements' Display the number of elements of a large array that GDB will print. If the number is 0, then the printing is unlimited. `set print repeats' Set the threshold for suppressing display of repeated array elelments. When the number of consecutive identical elements of an array exceeds the threshold, GDB prints the string `"<repeats N times>"', where N is the number of identical repetitions, instead of displaying the identical elements themselves. Setting the threshold to zero will cause all elements to be individually printed. The default threshold is 10. `show print repeats' Display the current threshold for printing repeated identical elements. `set print null-stop' Cause GDB to stop printing the characters of an array when the first NULL is encountered. This is useful when large arrays actually contain only short strings. The default is off. `show print null-stop' Show whether GDB stops printing an array on the first NULL character. `set print pretty on' Cause GDB to print structures in an indented format with one member per line, like this: $1 = { next = 0x0, flags = { sweet = 1, sour = 1 }, meat = 0x54 "Pork" } `set print pretty off' Cause GDB to print structures in a compact format, like this: $1 = {next = 0x0, flags = {sweet = 1, sour = 1}, \ meat = 0x54 "Pork"} This is the default format. `show print pretty' Show which format GDB is using to print structures. `set print sevenbit-strings on' Print using only seven-bit characters; if this option is set, GDB displays any eight-bit characters (in strings or character values) using the notation `\'NNN. This setting is best if you are working in English (ASCII) and you use the high-order bit of characters as a marker or "meta" bit. `set print sevenbit-strings off' Print full eight-bit characters. This allows the use of more international character sets, and is the default. `show print sevenbit-strings' Show whether or not GDB is printing only seven-bit characters. `set print union on' Tell GDB to print unions which are contained in structures and other unions. This is the default setting. `set print union off' Tell GDB not to print unions which are contained in structures and other unions. GDB will print `"{...}"' instead. `show print union' Ask GDB whether or not it will print unions which are contained in structures and other unions. For example, given the declarations typedef enum {Tree, Bug} Species; typedef enum {Big_tree, Acorn, Seedling} Tree_forms; typedef enum {Caterpillar, Cocoon, Butterfly} Bug_forms; struct thing { Species it; union { Tree_forms tree; Bug_forms bug; } form; }; struct thing foo = {Tree, {Acorn}}; with `set print union on' in effect `p foo' would print $1 = {it = Tree, form = {tree = Acorn, bug = Cocoon}} and with `set print union off' in effect it would print $1 = {it = Tree, form = {...}} `set print union' affects programs written in C-like languages and in Pascal. These settings are of interest when debugging C++ programs: `set print demangle' `set print demangle on' Print C++ names in their source form rather than in the encoded ("mangled") form passed to the assembler and linker for type-safe linkage. The default is on. `show print demangle' Show whether C++ names are printed in mangled or demangled form. `set print asm-demangle' `set print asm-demangle on' Print C++ names in their source form rather than their mangled form, even in assembler code printouts such as instruction disassemblies. The default is off. `show print asm-demangle' Show whether C++ names in assembly listings are printed in mangled or demangled form. `set demangle-style STYLE' Choose among several encoding schemes used by different compilers to represent C++ names. The choices for STYLE are currently: `auto' Allow GDB to choose a decoding style by inspecting your program. `gnu' Decode based on the GNU C++ compiler (`g++') encoding algorithm. This is the default. `hp' Decode based on the HP ANSI C++ (`aCC') encoding algorithm. `lucid' Decode based on the Lucid C++ compiler (`lcc') encoding algorithm. `arm' Decode using the algorithm in the `C++ Annotated Reference Manual'. *Warning:* this setting alone is not sufficient to allow debugging `cfront'-generated executables. GDB would require further enhancement to permit that. If you omit STYLE, you will see a list of possible formats. `show demangle-style' Display the encoding style currently in use for decoding C++ symbols. `set print object' `set print object on' When displaying a pointer to an object, identify the _actual_ (derived) type of the object rather than the _declared_ type, using the virtual function table. `set print object off' Display only the declared type of objects, without reference to the virtual function table. This is the default setting. `show print object' Show whether actual, or declared, object types are displayed. `set print static-members' `set print static-members on' Print static members when displaying a C++ object. The default is on. `set print static-members off' Do not print static members when displaying a C++ object. `show print static-members' Show whether C++ static members are printed or not. `set print pascal_static-members' `set print pascal_static-members on' Print static members when displaying a Pascal object. The default is on. `set print pascal_static-members off' Do not print static members when displaying a Pascal object. `show print pascal_static-members' Show whether Pascal static members are printed or not. `set print vtbl' `set print vtbl on' Pretty print C++ virtual function tables. The default is off. (The `vtbl' commands do not work on programs compiled with the HP ANSI C++ compiler (`aCC').) `set print vtbl off' Do not pretty print C++ virtual function tables. `show print vtbl' Show whether C++ virtual function tables are pretty printed, or not. File: gdb.info, Node: Value History, Next: Convenience Vars, Prev: Print Settings, Up: Data 8.8 Value history ================= Values printed by the `print' command are saved in the GDB "value history". This allows you to refer to them in other expressions. Values are kept until the symbol table is re-read or discarded (for example with the `file' or `symbol-file' commands). When the symbol table changes, the value history is discarded, since the values may contain pointers back to the types defined in the symbol table. The values printed are given "history numbers" by which you can refer to them. These are successive integers starting with one. `print' shows you the history number assigned to a value by printing `$NUM = ' before the value; here NUM is the history number. To refer to any previous value, use `$' followed by the value's history number. The way `print' labels its output is designed to remind you of this. Just `$' refers to the most recent value in the history, and `$$' refers to the value before that. `$$N' refers to the Nth value from the end; `$$2' is the value just prior to `$$', `$$1' is equivalent to `$$', and `$$0' is equivalent to `$'. For example, suppose you have just printed a pointer to a structure and want to see the contents of the structure. It suffices to type p *$ If you have a chain of structures where the component `next' points to the next one, you can print the contents of the next one with this: p *$.next You can print successive links in the chain by repeating this command--which you can do by just typing <RET>. Note that the history records values, not expressions. If the value of `x' is 4 and you type these commands: print x set x=5 then the value recorded in the value history by the `print' command remains 4 even though the value of `x' has changed. `show values' Print the last ten values in the value history, with their item numbers. This is like `p $$9' repeated ten times, except that `show values' does not change the history. `show values N' Print ten history values centered on history item number N. `show values +' Print ten history values just after the values last printed. If no more values are available, `show values +' produces no display. Pressing <RET> to repeat `show values N' has exactly the same effect as `show values +'. File: gdb.info, Node: Convenience Vars, Next: Registers, Prev: Value History, Up: Data 8.9 Convenience variables ========================= GDB provides "convenience variables" that you can use within GDB to hold on to a value and refer to it later. These variables exist entirely within GDB; they are not part of your program, and setting a convenience variable has no direct effect on further execution of your program. That is why you can use them freely. Convenience variables are prefixed with `$'. Any name preceded by `$' can be used for a convenience variable, unless it is one of the predefined machine-specific register names (*note Registers: Registers.). (Value history references, in contrast, are _numbers_ preceded by `$'. *Note Value history: Value History.) You can save a value in a convenience variable with an assignment expression, just as you would set a variable in your program. For example: set $foo = *object_ptr would save in `$foo' the value contained in the object pointed to by `object_ptr'. Using a convenience variable for the first time creates it, but its value is `void' until you assign a new value. You can alter the value with another assignment at any time. Convenience variables have no fixed types. You can assign a convenience variable any type of value, including structures and arrays, even if that variable already has a value of a different type. The convenience variable, when used as an expression, has the type of its current value. `show convenience' Print a list of convenience variables used so far, and their values. Abbreviated `show conv'. `init-if-undefined $VARIABLE = EXPRESSION' Set a convenience variable if it has not already been set. This is useful for user-defined commands that keep some state. It is similar, in concept, to using local static variables with initializers in C (except that convenience variables are global). It can also be used to allow users to override default values used in a command script. If the variable is already defined then the expression is not evaluated so any side-effects do not occur. One of the ways to use a convenience variable is as a counter to be incremented or a pointer to be advanced. For example, to print a field from successive elements of an array of structures: set $i = 0 print bar[$i++]->contents Repeat that command by typing <RET>. Some convenience variables are created automatically by GDB and given values likely to be useful. `$_' The variable `$_' is automatically set by the `x' command to the last address examined (*note Examining memory: Memory.). Other commands which provide a default address for `x' to examine also set `$_' to that address; these commands include `info line' and `info breakpoint'. The type of `$_' is `void *' except when set by the `x' command, in which case it is a pointer to the type of `$__'. `$__' The variable `$__' is automatically set by the `x' command to the value found in the last address examined. Its type is chosen to match the format in which the data was printed. `$_exitcode' The variable `$_exitcode' is automatically set to the exit code when the program being debugged terminates. On HP-UX systems, if you refer to a function or variable name that begins with a dollar sign, GDB searches for a user or system name first, before it searches for a convenience variable. File: gdb.info, Node: Registers, Next: Floating Point Hardware, Prev: Convenience Vars, Up: Data 8.10 Registers ============== You can refer to machine register contents, in expressions, as variables with names starting with `$'. The names of registers are different for each machine; use `info registers' to see the names used on your machine. `info registers' Print the names and values of all registers except floating-point and vector registers (in the selected stack frame). `info all-registers' Print the names and values of all registers, including floating-point and vector registers (in the selected stack frame). `info registers REGNAME ...' Print the "relativized" value of each specified register REGNAME. As discussed in detail below, register values are normally relative to the selected stack frame. REGNAME may be any register name valid on the machine you are using, with or without the initial `$'. GDB has four "standard" register names that are available (in expressions) on most machines--whenever they do not conflict with an architecture's canonical mnemonics for registers. The register names `$pc' and `$sp' are used for the program counter register and the stack pointer. `$fp' is used for a register that contains a pointer to the current stack frame, and `$ps' is used for a register that contains the processor status. For example, you could print the program counter in hex with p/x $pc or print the instruction to be executed next with x/i $pc or add four to the stack pointer(1) with set $sp += 4 Whenever possible, these four standard register names are available on your machine even though the machine has different canonical mnemonics, so long as there is no conflict. The `info registers' command shows the canonical names. For example, on the SPARC, `info registers' displays the processor status register as `$psr' but you can also refer to it as `$ps'; and on x86-based machines `$ps' is an alias for the EFLAGS register. GDB always considers the contents of an ordinary register as an integer when the register is examined in this way. Some machines have special registers which can hold nothing but floating point; these registers are considered to have floating point values. There is no way to refer to the contents of an ordinary register as floating point value (although you can _print_ it as a floating point value with `print/f $REGNAME'). Some registers have distinct "raw" and "virtual" data formats. This means that the data format in which the register contents are saved by the operating system is not the same one that your program normally sees. For example, the registers of the 68881 floating point coprocessor are always saved in "extended" (raw) format, but all C programs expect to work with "double" (virtual) format. In such cases, GDB normally works with the virtual format only (the format that makes sense for your program), but the `info registers' command prints the data in both formats. Some machines have special registers whose contents can be interpreted in several different ways. For example, modern x86-based machines have SSE and MMX registers that can hold several values packed together in several different formats. GDB refers to such registers in `struct' notation: (gdb) print $xmm1 $1 = { v4_float = {0, 3.43859137e-038, 1.54142831e-044, 1.821688e-044}, v2_double = {9.92129282474342e-303, 2.7585945287983262e-313}, v16_int8 = "\000\000\000\000\3706;\001\v\000\000\000\r\000\000", v8_int16 = {0, 0, 14072, 315, 11, 0, 13, 0}, v4_int32 = {0, 20657912, 11, 13}, v2_int64 = {88725056443645952, 55834574859}, uint128 = 0x0000000d0000000b013b36f800000000 } To set values of such registers, you need to tell GDB which view of the register you wish to change, as if you were assigning value to a `struct' member: (gdb) set $xmm1.uint128 = 0x000000000000000000000000FFFFFFFF Normally, register values are relative to the selected stack frame (*note Selecting a frame: Selection.). This means that you get the value that the register would contain if all stack frames farther in were exited and their saved registers restored. In order to see the true contents of hardware registers, you must select the innermost frame (with `frame 0'). However, GDB must deduce where registers are saved, from the machine code generated by your compiler. If some registers are not saved, or if GDB is unable to locate the saved registers, the selected stack frame makes no difference. ---------- Footnotes ---------- (1) This is a way of removing one word from the stack, on machines where stacks grow downward in memory (most machines, nowadays). This assumes that the innermost stack frame is selected; setting `$sp' is not allowed when other stack frames are selected. To pop entire frames off the stack, regardless of machine architecture, use `return'; see *Note Returning from a function: Returning. File: gdb.info, Node: Floating Point Hardware, Next: Vector Unit, Prev: Registers, Up: Data 8.11 Floating point hardware ============================ Depending on the configuration, GDB may be able to give you more information about the status of the floating point hardware. `info float' Display hardware-dependent information about the floating point unit. The exact contents and layout vary depending on the floating point chip. Currently, `info float' is supported on the ARM and x86 machines. File: gdb.info, Node: Vector Unit, Next: OS Information, Prev: Floating Point Hardware, Up: Data 8.12 Vector Unit ================ Depending on the configuration, GDB may be able to give you more information about the status of the vector unit. `info vector' Display information about the vector unit. The exact contents and layout vary depending on the hardware. File: gdb.info, Node: OS Information, Next: Memory Region Attributes, Prev: Vector Unit, Up: Data 8.13 Operating system auxiliary information =========================================== GDB provides interfaces to useful OS facilities that can help you debug your program. When GDB runs on a "Posix system" (such as GNU or Unix machines), it interfaces with the inferior via the `ptrace' system call. The operating system creates a special sata structure, called `struct user', for this interface. You can use the command `info udot' to display the contents of this data structure. `info udot' Display the contents of the `struct user' maintained by the OS kernel for the program being debugged. GDB displays the contents of `struct user' as a list of hex numbers, similar to the `examine' command. Some operating systems supply an "auxiliary vector" to programs at startup. This is akin to the arguments and environment that you specify for a program, but contains a system-dependent variety of binary values that tell system libraries important details about the hardware, operating system, and process. Each value's purpose is identified by an integer tag; the meanings are well-known but system-specific. Depending on the configuration and operating system facilities, GDB may be able to show you this information. For remote targets, this functionality may further depend on the remote stub's support of the `qXfer:auxv:read' packet, see *Note qXfer auxiliary vector read::. `info auxv' Display the auxiliary vector of the inferior, which can be either a live process or a core dump file. GDB prints each tag value numerically, and also shows names and text descriptions for recognized tags. Some values in the vector are numbers, some bit masks, and some pointers to strings or other data. GDB displays each value in the most appropriate form for a recognized tag, and in hexadecimal for an unrecognized tag. File: gdb.info, Node: Memory Region Attributes, Next: Dump/Restore Files, Prev: OS Information, Up: Data 8.14 Memory region attributes ============================= "Memory region attributes" allow you to describe special handling required by regions of your target's memory. GDB uses attributes to determine whether to allow certain types of memory accesses; whether to use specific width accesses; and whether to cache target memory. By default the description of memory regions is fetched from the target (if the current target supports this), but the user can override the fetched regions. Defined memory regions can be individually enabled and disabled. When a memory region is disabled, GDB uses the default attributes when accessing memory in that region. Similarly, if no memory regions have been defined, GDB uses the default attributes when accessing all memory. When a memory region is defined, it is given a number to identify it; to enable, disable, or remove a memory region, you specify that number. `mem LOWER UPPER ATTRIBUTES...' Define a memory region bounded by LOWER and UPPER with attributes ATTRIBUTES..., and add it to the list of regions monitored by GDB. Note that UPPER == 0 is a special case: it is treated as the the target's maximum memory address. (0xffff on 16 bit targets, 0xffffffff on 32 bit targets, etc.) `mem auto' Discard any user changes to the memory regions and use target-supplied regions, if available, or no regions if the target does not support. `delete mem NUMS...' Remove memory regions NUMS... from the list of regions monitored by GDB. `disable mem NUMS...' Disable monitoring of memory regions NUMS.... A disabled memory region is not forgotten. It may be enabled again later. `enable mem NUMS...' Enable monitoring of memory regions NUMS.... `info mem' Print a table of all defined memory regions, with the following columns for each region: _Memory Region Number_ _Enabled or Disabled._ Enabled memory regions are marked with `y'. Disabled memory regions are marked with `n'. _Lo Address_ The address defining the inclusive lower bound of the memory region. _Hi Address_ The address defining the exclusive upper bound of the memory region. _Attributes_ The list of attributes set for this memory region. 8.14.1 Attributes ----------------- 8.14.1.1 Memory Access Mode ........................... The access mode attributes set whether GDB may make read or write accesses to a memory region. While these attributes prevent GDB from performing invalid memory accesses, they do nothing to prevent the target system, I/O DMA, etc. from accessing memory. `ro' Memory is read only. `wo' Memory is write only. `rw' Memory is read/write. This is the default. 8.14.1.2 Memory Access Size ........................... The acccess size attributes tells GDB to use specific sized accesses in the memory region. Often memory mapped device registers require specific sized accesses. If no access size attribute is specified, GDB may use accesses of any size. `8' Use 8 bit memory accesses. `16' Use 16 bit memory accesses. `32' Use 32 bit memory accesses. `64' Use 64 bit memory accesses. 8.14.1.3 Data Cache ................... The data cache attributes set whether GDB will cache target memory. While this generally improves performance by reducing debug protocol overhead, it can lead to incorrect results because GDB does not know about volatile variables or memory mapped device registers. `cache' Enable GDB to cache target memory. `nocache' Disable GDB from caching target memory. This is the default. File: gdb.info, Node: Dump/Restore Files, Next: Core File Generation, Prev: Memory Region Attributes, Up: Data 8.15 Copy between memory and a file =================================== You can use the commands `dump', `append', and `restore' to copy data between target memory and a file. The `dump' and `append' commands write data to a file, and the `restore' command reads data from a file back into the inferior's memory. Files may be in binary, Motorola S-record, Intel hex, or Tektronix Hex format; however, GDB can only append to binary files. `dump [FORMAT] memory FILENAME START_ADDR END_ADDR' `dump [FORMAT] value FILENAME EXPR' Dump the contents of memory from START_ADDR to END_ADDR, or the value of EXPR, to FILENAME in the given format. The FORMAT parameter may be any one of: `binary' Raw binary form. `ihex' Intel hex format. `srec' Motorola S-record format. `tekhex' Tektronix Hex format. GDB uses the same definitions of these formats as the GNU binary utilities, like `objdump' and `objcopy'. If FORMAT is omitted, GDB dumps the data in raw binary form. `append [binary] memory FILENAME START_ADDR END_ADDR' `append [binary] value FILENAME EXPR' Append the contents of memory from START_ADDR to END_ADDR, or the value of EXPR, to the file FILENAME, in raw binary form. (GDB can only append data to files in raw binary form.) `restore FILENAME [binary] BIAS START END' Restore the contents of file FILENAME into memory. The `restore' command can automatically recognize any known BFD file format, except for raw binary. To restore a raw binary file you must specify the optional keyword `binary' after the filename. If BIAS is non-zero, its value will be added to the addresses contained in the file. Binary files always start at address zero, so they will be restored at address BIAS. Other bfd files have a built-in location; they will be restored at offset BIAS from that location. If START and/or END are non-zero, then only data between file offset START and file offset END will be restored. These offsets are relative to the addresses in the file, before the BIAS argument is applied. File: gdb.info, Node: Core File Generation, Next: Character Sets, Prev: Dump/Restore Files, Up: Data 8.16 How to Produce a Core File from Your Program ================================================= A "core file" or "core dump" is a file that records the memory image of a running process and its process status (register values etc.). Its primary use is post-mortem debugging of a program that crashed while it ran outside a debugger. A program that crashes automatically produces a core file, unless this feature is disabled by the user. *Note Files::, for information on invoking GDB in the post-mortem debugging mode. Occasionally, you may wish to produce a core file of the program you are debugging in order to preserve a snapshot of its state. GDB has a special command for that. `generate-core-file [FILE]' `gcore [FILE]' Produce a core dump of the inferior process. The optional argument FILE specifies the file name where to put the core dump. If not specified, the file name defaults to `core.PID', where PID is the inferior process ID. Note that this command is implemented only for some systems (as of this writing, GNU/Linux, FreeBSD, Solaris, Unixware, and S390). File: gdb.info, Node: Character Sets, Next: Caching Remote Data, Prev: Core File Generation, Up: Data 8.17 Character Sets =================== If the program you are debugging uses a different character set to represent characters and strings than the one GDB uses itself, GDB can automatically translate between the character sets for you. The character set GDB uses we call the "host character set"; the one the inferior program uses we call the "target character set". For example, if you are running GDB on a GNU/Linux system, which uses the ISO Latin 1 character set, but you are using GDB's remote protocol (*note Remote Debugging: Remote.) to debug a program running on an IBM mainframe, which uses the EBCDIC character set, then the host character set is Latin-1, and the target character set is EBCDIC. If you give GDB the command `set target-charset EBCDIC-US', then GDB translates between EBCDIC and Latin 1 as you print character or string values, or use character and string literals in expressions. GDB has no way to automatically recognize which character set the inferior program uses; you must tell it, using the `set target-charset' command, described below. Here are the commands for controlling GDB's character set support: `set target-charset CHARSET' Set the current target character set to CHARSET. We list the character set names GDB recognizes below, but if you type `set target-charset' followed by <TAB><TAB>, GDB will list the target character sets it supports. `set host-charset CHARSET' Set the current host character set to CHARSET. By default, GDB uses a host character set appropriate to the system it is running on; you can override that default using the `set host-charset' command. GDB can only use certain character sets as its host character set. We list the character set names GDB recognizes below, and indicate which can be host character sets, but if you type `set target-charset' followed by <TAB><TAB>, GDB will list the host character sets it supports. `set charset CHARSET' Set the current host and target character sets to CHARSET. As above, if you type `set charset' followed by <TAB><TAB>, GDB will list the name of the character sets that can be used for both host and target. `show charset' Show the names of the current host and target charsets. `show host-charset' Show the name of the current host charset. `show target-charset' Show the name of the current target charset. GDB currently includes support for the following character sets: `ASCII' Seven-bit U.S. ASCII. GDB can use this as its host character set. `ISO-8859-1' The ISO Latin 1 character set. This extends ASCII with accented characters needed for French, German, and Spanish. GDB can use this as its host character set. `EBCDIC-US' `IBM1047' Variants of the EBCDIC character set, used on some of IBM's mainframe operating systems. (GNU/Linux on the S/390 uses U.S. ASCII.) GDB cannot use these as its host character set. Note that these are all single-byte character sets. More work inside GDB is needed to support multi-byte or variable-width character encodings, like the UTF-8 and UCS-2 encodings of Unicode. Here is an example of GDB's character set support in action. Assume that the following source code has been placed in the file `charset-test.c': #include <stdio.h> char ascii_hello[] = {72, 101, 108, 108, 111, 44, 32, 119, 111, 114, 108, 100, 33, 10, 0}; char ibm1047_hello[] = {200, 133, 147, 147, 150, 107, 64, 166, 150, 153, 147, 132, 90, 37, 0}; main () { printf ("Hello, world!\n"); } In this program, `ascii_hello' and `ibm1047_hello' are arrays containing the string `Hello, world!' followed by a newline, encoded in the ASCII and IBM1047 character sets. We compile the program, and invoke the debugger on it: $ gcc -g charset-test.c -o charset-test $ gdb -nw charset-test GNU gdb 2001-12-19-cvs Copyright 2001 Free Software Foundation, Inc. ... (gdb) We can use the `show charset' command to see what character sets GDB is currently using to interpret and display characters and strings: (gdb) show charset The current host and target character set is `ISO-8859-1'. (gdb) For the sake of printing this manual, let's use ASCII as our initial character set: (gdb) set charset ASCII (gdb) show charset The current host and target character set is `ASCII'. (gdb) Let's assume that ASCII is indeed the correct character set for our host system -- in other words, let's assume that if GDB prints characters using the ASCII character set, our terminal will display them properly. Since our current target character set is also ASCII, the contents of `ascii_hello' print legibly: (gdb) print ascii_hello $1 = 0x401698 "Hello, world!\n" (gdb) print ascii_hello[0] $2 = 72 'H' (gdb) GDB uses the target character set for character and string literals you use in expressions: (gdb) print '+' $3 = 43 '+' (gdb) The ASCII character set uses the number 43 to encode the `+' character. GDB relies on the user to tell it which character set the target program uses. If we print `ibm1047_hello' while our target character set is still ASCII, we get jibberish: (gdb) print ibm1047_hello $4 = 0x4016a8 "\310\205\223\223\226k@\246\226\231\223\204Z%" (gdb) print ibm1047_hello[0] $5 = 200 '\310' (gdb) If we invoke the `set target-charset' followed by <TAB><TAB>, GDB tells us the character sets it supports: (gdb) set target-charset ASCII EBCDIC-US IBM1047 ISO-8859-1 (gdb) set target-charset We can select IBM1047 as our target character set, and examine the program's strings again. Now the ASCII string is wrong, but GDB translates the contents of `ibm1047_hello' from the target character set, IBM1047, to the host character set, ASCII, and they display correctly: (gdb) set target-charset IBM1047 (gdb) show charset The current host character set is `ASCII'. The current target character set is `IBM1047'. (gdb) print ascii_hello $6 = 0x401698 "\110\145%%?\054\040\167?\162%\144\041\012" (gdb) print ascii_hello[0] $7 = 72 '\110' (gdb) print ibm1047_hello $8 = 0x4016a8 "Hello, world!\n" (gdb) print ibm1047_hello[0] $9 = 200 'H' (gdb) As above, GDB uses the target character set for character and string literals you use in expressions: (gdb) print '+' $10 = 78 '+' (gdb) The IBM1047 character set uses the number 78 to encode the `+' character. File: gdb.info, Node: Caching Remote Data, Prev: Character Sets, Up: Data 8.18 Caching Data of Remote Targets =================================== GDB can cache data exchanged between the debugger and a remote target (*note Remote::). Such caching generally improves performance, because it reduces the overhead of the remote protocol by bundling memory reads and writes into large chunks. Unfortunately, GDB does not currently know anything about volatile registers, and thus data caching will produce incorrect results when volatile registers are in use. `set remotecache on' `set remotecache off' Set caching state for remote targets. When `ON', use data caching. By default, this option is `OFF'. `show remotecache' Show the current state of data caching for remote targets. `info dcache' Print the information about the data cache performance. The information displayed includes: the dcache width and depth; and for each cache line, how many times it was referenced, and its data and state (dirty, bad, ok, etc.). This command is useful for debugging the data cache operation. File: gdb.info, Node: Macros, Next: Tracepoints, Prev: Data, Up: Top 9 C Preprocessor Macros *********************** Some languages, such as C and C++, provide a way to define and invoke "preprocessor macros" which expand into strings of tokens. GDB can evaluate expressions containing macro invocations, show the result of macro expansion, and show a macro's definition, including where it was defined. You may need to compile your program specially to provide GDB with information about preprocessor macros. Most compilers do not include macros in their debugging information, even when you compile with the `-g' flag. *Note Compilation::. A program may define a macro at one point, remove that definition later, and then provide a different definition after that. Thus, at different points in the program, a macro may have different definitions, or have no definition at all. If there is a current stack frame, GDB uses the macros in scope at that frame's source code line. Otherwise, GDB uses the macros in scope at the current listing location; see *Note List::. At the moment, GDB does not support the `##' token-splicing operator, the `#' stringification operator, or variable-arity macros. Whenever GDB evaluates an expression, it always expands any macro invocations present in the expression. GDB also provides the following commands for working with macros explicitly. `macro expand EXPRESSION' `macro exp EXPRESSION' Show the results of expanding all preprocessor macro invocations in EXPRESSION. Since GDB simply expands macros, but does not parse the result, EXPRESSION need not be a valid expression; it can be any string of tokens. `macro expand-once EXPRESSION' `macro exp1 EXPRESSION' (This command is not yet implemented.) Show the results of expanding those preprocessor macro invocations that appear explicitly in EXPRESSION. Macro invocations appearing in that expansion are left unchanged. This command allows you to see the effect of a particular macro more clearly, without being confused by further expansions. Since GDB simply expands macros, but does not parse the result, EXPRESSION need not be a valid expression; it can be any string of tokens. `info macro MACRO' Show the definition of the macro named MACRO, and describe the source location where that definition was established. `macro define MACRO REPLACEMENT-LIST' `macro define MACRO(ARGLIST) REPLACEMENT-LIST' (This command is not yet implemented.) Introduce a definition for a preprocessor macro named MACRO, invocations of which are replaced by the tokens given in REPLACEMENT-LIST. The first form of this command defines an "object-like" macro, which takes no arguments; the second form defines a "function-like" macro, which takes the arguments given in ARGLIST. A definition introduced by this command is in scope in every expression evaluated in GDB, until it is removed with the `macro undef' command, described below. The definition overrides all definitions for MACRO present in the program being debugged, as well as any previous user-supplied definition. `macro undef MACRO' (This command is not yet implemented.) Remove any user-supplied definition for the macro named MACRO. This command only affects definitions provided with the `macro define' command, described above; it cannot remove definitions present in the program being debugged. `macro list' (This command is not yet implemented.) List all the macros defined using the `macro define' command. Here is a transcript showing the above commands in action. First, we show our source files: $ cat sample.c #include <stdio.h> #include "sample.h" #define M 42 #define ADD(x) (M + x) main () { #define N 28 printf ("Hello, world!\n"); #undef N printf ("We're so creative.\n"); #define N 1729 printf ("Goodbye, world!\n"); } $ cat sample.h #define Q < $ Now, we compile the program using the GNU C compiler, GCC. We pass the `-gdwarf-2' and `-g3' flags to ensure the compiler includes information about preprocessor macros in the debugging information. $ gcc -gdwarf-2 -g3 sample.c -o sample $ Now, we start GDB on our sample program: $ gdb -nw sample GNU gdb 2002-05-06-cvs Copyright 2002 Free Software Foundation, Inc. GDB is free software, ... (gdb) We can expand macros and examine their definitions, even when the program is not running. GDB uses the current listing position to decide which macro definitions are in scope: (gdb) list main 3 4 #define M 42 5 #define ADD(x) (M + x) 6 7 main () 8 { 9 #define N 28 10 printf ("Hello, world!\n"); 11 #undef N 12 printf ("We're so creative.\n"); (gdb) info macro ADD Defined at /home/jimb/gdb/macros/play/sample.c:5 #define ADD(x) (M + x) (gdb) info macro Q Defined at /home/jimb/gdb/macros/play/sample.h:1 included at /home/jimb/gdb/macros/play/sample.c:2 #define Q < (gdb) macro expand ADD(1) expands to: (42 + 1) (gdb) macro expand-once ADD(1) expands to: once (M + 1) (gdb) In the example above, note that `macro expand-once' expands only the macro invocation explicit in the original text -- the invocation of `ADD' -- but does not expand the invocation of the macro `M', which was introduced by `ADD'. Once the program is running, GDB uses the macro definitions in force at the source line of the current stack frame: (gdb) break main Breakpoint 1 at 0x8048370: file sample.c, line 10. (gdb) run Starting program: /home/jimb/gdb/macros/play/sample Breakpoint 1, main () at sample.c:10 10 printf ("Hello, world!\n"); (gdb) At line 10, the definition of the macro `N' at line 9 is in force: (gdb) info macro N Defined at /home/jimb/gdb/macros/play/sample.c:9 #define N 28 (gdb) macro expand N Q M expands to: 28 < 42 (gdb) print N Q M $1 = 1 (gdb) As we step over directives that remove `N''s definition, and then give it a new definition, GDB finds the definition (or lack thereof) in force at each point: (gdb) next Hello, world! 12 printf ("We're so creative.\n"); (gdb) info macro N The symbol `N' has no definition as a C/C++ preprocessor macro at /home/jimb/gdb/macros/play/sample.c:12 (gdb) next We're so creative. 14 printf ("Goodbye, world!\n"); (gdb) info macro N Defined at /home/jimb/gdb/macros/play/sample.c:13 #define N 1729 (gdb) macro expand N Q M expands to: 1729 < 42 (gdb) print N Q M $2 = 0 (gdb) File: gdb.info, Node: Tracepoints, Next: Overlays, Prev: Macros, Up: Top 10 Tracepoints ************** In some applications, it is not feasible for the debugger to interrupt the program's execution long enough for the developer to learn anything helpful about its behavior. If the program's correctness depends on its real-time behavior, delays introduced by a debugger might cause the program to change its behavior drastically, or perhaps fail, even when the code itself is correct. It is useful to be able to observe the program's behavior without interrupting it. Using GDB's `trace' and `collect' commands, you can specify locations in the program, called "tracepoints", and arbitrary expressions to evaluate when those tracepoints are reached. Later, using the `tfind' command, you can examine the values those expressions had when the program hit the tracepoints. The expressions may also denote objects in memory--structures or arrays, for example--whose values GDB should record; while visiting a particular tracepoint, you may inspect those objects as if they were in memory at that moment. However, because GDB records these values without interacting with you, it can do so quickly and unobtrusively, hopefully not disturbing the program's behavior. The tracepoint facility is currently available only for remote targets. *Note Targets::. In addition, your remote target must know how to collect trace data. This functionality is implemented in the remote stub; however, none of the stubs distributed with GDB support tracepoints as of this writing. The format of the remote packets used to implement tracepoints are described in *Note Tracepoint Packets::. This chapter describes the tracepoint commands and features. * Menu: * Set Tracepoints:: * Analyze Collected Data:: * Tracepoint Variables:: File: gdb.info, Node: Set Tracepoints, Next: Analyze Collected Data, Up: Tracepoints 10.1 Commands to Set Tracepoints ================================ Before running such a "trace experiment", an arbitrary number of tracepoints can be set. Like a breakpoint (*note Set Breaks::), a tracepoint has a number assigned to it by GDB. Like with breakpoints, tracepoint numbers are successive integers starting from one. Many of the commands associated with tracepoints take the tracepoint number as their argument, to identify which tracepoint to work on. For each tracepoint, you can specify, in advance, some arbitrary set of data that you want the target to collect in the trace buffer when it hits that tracepoint. The collected data can include registers, local variables, or global data. Later, you can use GDB commands to examine the values these data had at the time the tracepoint was hit. This section describes commands to set tracepoints and associated conditions and actions. * Menu: * Create and Delete Tracepoints:: * Enable and Disable Tracepoints:: * Tracepoint Passcounts:: * Tracepoint Actions:: * Listing Tracepoints:: * Starting and Stopping Trace Experiment:: File: gdb.info, Node: Create and Delete Tracepoints, Next: Enable and Disable Tracepoints, Up: Set Tracepoints 10.1.1 Create and Delete Tracepoints ------------------------------------ `trace' The `trace' command is very similar to the `break' command. Its argument can be a source line, a function name, or an address in the target program. *Note Set Breaks::. The `trace' command defines a tracepoint, which is a point in the target program where the debugger will briefly stop, collect some data, and then allow the program to continue. Setting a tracepoint or changing its commands doesn't take effect until the next `tstart' command; thus, you cannot change the tracepoint attributes once a trace experiment is running. Here are some examples of using the `trace' command: (gdb) trace foo.c:121 // a source file and line number (gdb) trace +2 // 2 lines forward (gdb) trace my_function // first source line of function (gdb) trace *my_function // EXACT start address of function (gdb) trace *0x2117c4 // an address You can abbreviate `trace' as `tr'. The convenience variable `$tpnum' records the tracepoint number of the most recently set tracepoint. `delete tracepoint [NUM]' Permanently delete one or more tracepoints. With no argument, the default is to delete all tracepoints. Examples: (gdb) delete trace 1 2 3 // remove three tracepoints (gdb) delete trace // remove all tracepoints You can abbreviate this command as `del tr'. File: gdb.info, Node: Enable and Disable Tracepoints, Next: Tracepoint Passcounts, Prev: Create and Delete Tracepoints, Up: Set Tracepoints 10.1.2 Enable and Disable Tracepoints ------------------------------------- `disable tracepoint [NUM]' Disable tracepoint NUM, or all tracepoints if no argument NUM is given. A disabled tracepoint will have no effect during the next trace experiment, but it is not forgotten. You can re-enable a disabled tracepoint using the `enable tracepoint' command. `enable tracepoint [NUM]' Enable tracepoint NUM, or all tracepoints. The enabled tracepoints will become effective the next time a trace experiment is run. File: gdb.info, Node: Tracepoint Passcounts, Next: Tracepoint Actions, Prev: Enable and Disable Tracepoints, Up: Set Tracepoints 10.1.3 Tracepoint Passcounts ---------------------------- `passcount [N [NUM]]' Set the "passcount" of a tracepoint. The passcount is a way to automatically stop a trace experiment. If a tracepoint's passcount is N, then the trace experiment will be automatically stopped on the N'th time that tracepoint is hit. If the tracepoint number NUM is not specified, the `passcount' command sets the passcount of the most recently defined tracepoint. If no passcount is given, the trace experiment will run until stopped explicitly by the user. Examples: (gdb) passcount 5 2 // Stop on the 5th execution of `// tracepoint 2' (gdb) passcount 12 // Stop on the 12th execution of the `// most recently defined tracepoint.' (gdb) trace foo (gdb) pass 3 (gdb) trace bar (gdb) pass 2 (gdb) trace baz (gdb) pass 1 // Stop tracing when foo has been `// executed 3 times OR when bar has' `// been executed 2 times' `// OR when baz has been executed 1 time.' File: gdb.info, Node: Tracepoint Actions, Next: Listing Tracepoints, Prev: Tracepoint Passcounts, Up: Set Tracepoints 10.1.4 Tracepoint Action Lists ------------------------------ `actions [NUM]' This command will prompt for a list of actions to be taken when the tracepoint is hit. If the tracepoint number NUM is not specified, this command sets the actions for the one that was most recently defined (so that you can define a tracepoint and then say `actions' without bothering about its number). You specify the actions themselves on the following lines, one action at a time, and terminate the actions list with a line containing just `end'. So far, the only defined actions are `collect' and `while-stepping'. To remove all actions from a tracepoint, type `actions NUM' and follow it immediately with `end'. (gdb) collect DATA // collect some data (gdb) while-stepping 5 // single-step 5 times, collect data (gdb) end // signals the end of actions. In the following example, the action list begins with `collect' commands indicating the things to be collected when the tracepoint is hit. Then, in order to single-step and collect additional data following the tracepoint, a `while-stepping' command is used, followed by the list of things to be collected while stepping. The `while-stepping' command is terminated by its own separate `end' command. Lastly, the action list is terminated by an `end' command. (gdb) trace foo (gdb) actions Enter actions for tracepoint 1, one per line: > collect bar,baz > collect $regs > while-stepping 12 > collect $fp, $sp > end end `collect EXPR1, EXPR2, ...' Collect values of the given expressions when the tracepoint is hit. This command accepts a comma-separated list of any valid expressions. In addition to global, static, or local variables, the following special arguments are supported: `$regs' collect all registers `$args' collect all function arguments `$locals' collect all local variables. You can give several consecutive `collect' commands, each one with a single argument, or one `collect' command with several arguments separated by commas: the effect is the same. The command `info scope' (*note info scope: Symbols.) is particularly useful for figuring out what data to collect. `while-stepping N' Perform N single-step traces after the tracepoint, collecting new data at each step. The `while-stepping' command is followed by the list of what to collect while stepping (followed by its own `end' command): > while-stepping 12 > collect $regs, myglobal > end > You may abbreviate `while-stepping' as `ws' or `stepping'. File: gdb.info, Node: Listing Tracepoints, Next: Starting and Stopping Trace Experiment, Prev: Tracepoint Actions, Up: Set Tracepoints 10.1.5 Listing Tracepoints -------------------------- `info tracepoints [NUM]' Display information about the tracepoint NUM. If you don't specify a tracepoint number, displays information about all the tracepoints defined so far. For each tracepoint, the following information is shown: * its number * whether it is enabled or disabled * its address * its passcount as given by the `passcount N' command * its step count as given by the `while-stepping N' command * where in the source files is the tracepoint set * its action list as given by the `actions' command (gdb) info trace Num Enb Address PassC StepC What 1 y 0x002117c4 0 0 <gdb_asm> 2 y 0x0020dc64 0 0 in g_test at g_test.c:1375 3 y 0x0020b1f4 0 0 in get_data at ../foo.c:41 (gdb) This command can be abbreviated `info tp'. File: gdb.info, Node: Starting and Stopping Trace Experiment, Prev: Listing Tracepoints, Up: Set Tracepoints 10.1.6 Starting and Stopping Trace Experiment --------------------------------------------- `tstart' This command takes no arguments. It starts the trace experiment, and begins collecting data. This has the side effect of discarding all the data collected in the trace buffer during the previous trace experiment. `tstop' This command takes no arguments. It ends the trace experiment, and stops collecting data. *Note*: a trace experiment and data collection may stop automatically if any tracepoint's passcount is reached (*note Tracepoint Passcounts::), or if the trace buffer becomes full. `tstatus' This command displays the status of the current trace data collection. Here is an example of the commands we described so far: (gdb) trace gdb_c_test (gdb) actions Enter actions for tracepoint #1, one per line. > collect $regs,$locals,$args > while-stepping 11 > collect $regs > end > end (gdb) tstart [time passes ...] (gdb) tstop File: gdb.info, Node: Analyze Collected Data, Next: Tracepoint Variables, Prev: Set Tracepoints, Up: Tracepoints 10.2 Using the collected data ============================= After the tracepoint experiment ends, you use GDB commands for examining the trace data. The basic idea is that each tracepoint collects a trace "snapshot" every time it is hit and another snapshot every time it single-steps. All these snapshots are consecutively numbered from zero and go into a buffer, and you can examine them later. The way you examine them is to "focus" on a specific trace snapshot. When the remote stub is focused on a trace snapshot, it will respond to all GDB requests for memory and registers by reading from the buffer which belongs to that snapshot, rather than from _real_ memory or registers of the program being debugged. This means that *all* GDB commands (`print', `info registers', `backtrace', etc.) will behave as if we were currently debugging the program state as it was when the tracepoint occurred. Any requests for data that are not in the buffer will fail. * Menu: * tfind:: How to select a trace snapshot * tdump:: How to display all data for a snapshot * save-tracepoints:: How to save tracepoints for a future run File: gdb.info, Node: tfind, Next: tdump, Up: Analyze Collected Data 10.2.1 `tfind N' ---------------- The basic command for selecting a trace snapshot from the buffer is `tfind N', which finds trace snapshot number N, counting from zero. If no argument N is given, the next snapshot is selected. Here are the various forms of using the `tfind' command. `tfind start' Find the first snapshot in the buffer. This is a synonym for `tfind 0' (since 0 is the number of the first snapshot). `tfind none' Stop debugging trace snapshots, resume _live_ debugging. `tfind end' Same as `tfind none'. `tfind' No argument means find the next trace snapshot. `tfind -' Find the previous trace snapshot before the current one. This permits retracing earlier steps. `tfind tracepoint NUM' Find the next snapshot associated with tracepoint NUM. Search proceeds forward from the last examined trace snapshot. If no argument NUM is given, it means find the next snapshot collected for the same tracepoint as the current snapshot. `tfind pc ADDR' Find the next snapshot associated with the value ADDR of the program counter. Search proceeds forward from the last examined trace snapshot. If no argument ADDR is given, it means find the next snapshot with the same value of PC as the current snapshot. `tfind outside ADDR1, ADDR2' Find the next snapshot whose PC is outside the given range of addresses. `tfind range ADDR1, ADDR2' Find the next snapshot whose PC is between ADDR1 and ADDR2. `tfind line [FILE:]N' Find the next snapshot associated with the source line N. If the optional argument FILE is given, refer to line N in that source file. Search proceeds forward from the last examined trace snapshot. If no argument N is given, it means find the next line other than the one currently being examined; thus saying `tfind line' repeatedly can appear to have the same effect as stepping from line to line in a _live_ debugging session. The default arguments for the `tfind' commands are specifically designed to make it easy to scan through the trace buffer. For instance, `tfind' with no argument selects the next trace snapshot, and `tfind -' with no argument selects the previous trace snapshot. So, by giving one `tfind' command, and then simply hitting <RET> repeatedly you can examine all the trace snapshots in order. Or, by saying `tfind -' and then hitting <RET> repeatedly you can examine the snapshots in reverse order. The `tfind line' command with no argument selects the snapshot for the next source line executed. The `tfind pc' command with no argument selects the next snapshot with the same program counter (PC) as the current frame. The `tfind tracepoint' command with no argument selects the next trace snapshot collected by the same tracepoint as the current one. In addition to letting you scan through the trace buffer manually, these commands make it easy to construct GDB scripts that scan through the trace buffer and print out whatever collected data you are interested in. Thus, if we want to examine the PC, FP, and SP registers from each trace frame in the buffer, we can say this: (gdb) tfind start (gdb) while ($trace_frame != -1) > printf "Frame %d, PC = %08X, SP = %08X, FP = %08X\n", \ $trace_frame, $pc, $sp, $fp > tfind > end Frame 0, PC = 0020DC64, SP = 0030BF3C, FP = 0030BF44 Frame 1, PC = 0020DC6C, SP = 0030BF38, FP = 0030BF44 Frame 2, PC = 0020DC70, SP = 0030BF34, FP = 0030BF44 Frame 3, PC = 0020DC74, SP = 0030BF30, FP = 0030BF44 Frame 4, PC = 0020DC78, SP = 0030BF2C, FP = 0030BF44 Frame 5, PC = 0020DC7C, SP = 0030BF28, FP = 0030BF44 Frame 6, PC = 0020DC80, SP = 0030BF24, FP = 0030BF44 Frame 7, PC = 0020DC84, SP = 0030BF20, FP = 0030BF44 Frame 8, PC = 0020DC88, SP = 0030BF1C, FP = 0030BF44 Frame 9, PC = 0020DC8E, SP = 0030BF18, FP = 0030BF44 Frame 10, PC = 00203F6C, SP = 0030BE3C, FP = 0030BF14 Or, if we want to examine the variable `X' at each source line in the buffer: (gdb) tfind start (gdb) while ($trace_frame != -1) > printf "Frame %d, X == %d\n", $trace_frame, X > tfind line > end Frame 0, X = 1 Frame 7, X = 2 Frame 13, X = 255 File: gdb.info, Node: tdump, Next: save-tracepoints, Prev: tfind, Up: Analyze Collected Data 10.2.2 `tdump' -------------- This command takes no arguments. It prints all the data collected at the current trace snapshot. (gdb) trace 444 (gdb) actions Enter actions for tracepoint #2, one per line: > collect $regs, $locals, $args, gdb_long_test > end (gdb) tstart (gdb) tfind line 444 #0 gdb_test (p1=0x11, p2=0x22, p3=0x33, p4=0x44, p5=0x55, p6=0x66) at gdb_test.c:444 444 printp( "%s: arguments = 0x%X 0x%X 0x%X 0x%X 0x%X 0x%X\n", ) (gdb) tdump Data collected at tracepoint 2, trace frame 1: d0 0xc4aa0085 -995491707 d1 0x18 24 d2 0x80 128 d3 0x33 51 d4 0x71aea3d 119204413 d5 0x22 34 d6 0xe0 224 d7 0x380035 3670069 a0 0x19e24a 1696330 a1 0x3000668 50333288 a2 0x100 256 a3 0x322000 3284992 a4 0x3000698 50333336 a5 0x1ad3cc 1758156 fp 0x30bf3c 0x30bf3c sp 0x30bf34 0x30bf34 ps 0x0 0 pc 0x20b2c8 0x20b2c8 fpcontrol 0x0 0 fpstatus 0x0 0 fpiaddr 0x0 0 p = 0x20e5b4 "gdb-test" p1 = (void *) 0x11 p2 = (void *) 0x22 p3 = (void *) 0x33 p4 = (void *) 0x44 p5 = (void *) 0x55 p6 = (void *) 0x66 gdb_long_test = 17 '\021' (gdb) File: gdb.info, Node: save-tracepoints, Prev: tdump, Up: Analyze Collected Data 10.2.3 `save-tracepoints FILENAME' ---------------------------------- This command saves all current tracepoint definitions together with their actions and passcounts, into a file `FILENAME' suitable for use in a later debugging session. To read the saved tracepoint definitions, use the `source' command (*note Command Files::). File: gdb.info, Node: Tracepoint Variables, Prev: Analyze Collected Data, Up: Tracepoints 10.3 Convenience Variables for Tracepoints ========================================== `(int) $trace_frame' The current trace snapshot (a.k.a. "frame") number, or -1 if no snapshot is selected. `(int) $tracepoint' The tracepoint for the current trace snapshot. `(int) $trace_line' The line number for the current trace snapshot. `(char []) $trace_file' The source file for the current trace snapshot. `(char []) $trace_func' The name of the function containing `$tracepoint'. Note: `$trace_file' is not suitable for use in `printf', use `output' instead. Here's a simple example of using these convenience variables for stepping through all the trace snapshots and printing some of their data. (gdb) tfind start (gdb) while $trace_frame != -1 > output $trace_file > printf ", line %d (tracepoint #%d)\n", $trace_line, $tracepoint > tfind > end File: gdb.info, Node: Overlays, Next: Languages, Prev: Tracepoints, Up: Top 11 Debugging Programs That Use Overlays *************************************** If your program is too large to fit completely in your target system's memory, you can sometimes use "overlays" to work around this problem. GDB provides some support for debugging programs that use overlays. * Menu: * How Overlays Work:: A general explanation of overlays. * Overlay Commands:: Managing overlays in GDB. * Automatic Overlay Debugging:: GDB can find out which overlays are mapped by asking the inferior. * Overlay Sample Program:: A sample program using overlays. File: gdb.info, Node: How Overlays Work, Next: Overlay Commands, Up: Overlays 11.1 How Overlays Work ====================== Suppose you have a computer whose instruction address space is only 64 kilobytes long, but which has much more memory which can be accessed by other means: special instructions, segment registers, or memory management hardware, for example. Suppose further that you want to adapt a program which is larger than 64 kilobytes to run on this system. One solution is to identify modules of your program which are relatively independent, and need not call each other directly; call these modules "overlays". Separate the overlays from the main program, and place their machine code in the larger memory. Place your main program in instruction memory, but leave at least enough space there to hold the largest overlay as well. Now, to call a function located in an overlay, you must first copy that overlay's machine code from the large memory into the space set aside for it in the instruction memory, and then jump to its entry point there. Data Instruction Larger Address Space Address Space Address Space +-----------+ +-----------+ +-----------+ | | | | | | +-----------+ +-----------+ +-----------+<-- overlay 1 | program | | main | .----| overlay 1 | load address | variables | | program | | +-----------+ | and heap | | | | | | +-----------+ | | | +-----------+<-- overlay 2 | | +-----------+ | | | load address +-----------+ | | | .-| overlay 2 | | | | | | | mapped --->+-----------+ | | +-----------+ address | | | | | | | overlay | <-' | | | | area | <---' +-----------+<-- overlay 3 | | <---. | | load address +-----------+ `--| overlay 3 | | | | | +-----------+ | | +-----------+ | | +-----------+ A code overlay The diagram (*note A code overlay::) shows a system with separate data and instruction address spaces. To map an overlay, the program copies its code from the larger address space to the instruction address space. Since the overlays shown here all use the same mapped address, only one may be mapped at a time. For a system with a single address space for data and instructions, the diagram would be similar, except that the program variables and heap would share an address space with the main program and the overlay area. An overlay loaded into instruction memory and ready for use is called a "mapped" overlay; its "mapped address" is its address in the instruction memory. An overlay not present (or only partially present) in instruction memory is called "unmapped"; its "load address" is its address in the larger memory. The mapped address is also called the "virtual memory address", or "VMA"; the load address is also called the "load memory address", or "LMA". Unfortunately, overlays are not a completely transparent way to adapt a program to limited instruction memory. They introduce a new set of global constraints you must keep in mind as you design your program: * Before calling or returning to a function in an overlay, your program must make sure that overlay is actually mapped. Otherwise, the call or return will transfer control to the right address, but in the wrong overlay, and your program will probably crash. * If the process of mapping an overlay is expensive on your system, you will need to choose your overlays carefully to minimize their effect on your program's performance. * The executable file you load onto your system must contain each overlay's instructions, appearing at the overlay's load address, not its mapped address. However, each overlay's instructions must be relocated and its symbols defined as if the overlay were at its mapped address. You can use GNU linker scripts to specify different load and relocation addresses for pieces of your program; see *Note Overlay Description: (ld.info)Overlay Description. * The procedure for loading executable files onto your system must be able to load their contents into the larger address space as well as the instruction and data spaces. The overlay system described above is rather simple, and could be improved in many ways: * If your system has suitable bank switch registers or memory management hardware, you could use those facilities to make an overlay's load area contents simply appear at their mapped address in instruction space. This would probably be faster than copying the overlay to its mapped area in the usual way. * If your overlays are small enough, you could set aside more than one overlay area, and have more than one overlay mapped at a time. * You can use overlays to manage data, as well as instructions. In general, data overlays are even less transparent to your design than code overlays: whereas code overlays only require care when you call or return to functions, data overlays require care every time you access the data. Also, if you change the contents of a data overlay, you must copy its contents back out to its load address before you can copy a different data overlay into the same mapped area. File: gdb.info, Node: Overlay Commands, Next: Automatic Overlay Debugging, Prev: How Overlays Work, Up: Overlays 11.2 Overlay Commands ===================== To use GDB's overlay support, each overlay in your program must correspond to a separate section of the executable file. The section's virtual memory address and load memory address must be the overlay's mapped and load addresses. Identifying overlays with sections allows GDB to determine the appropriate address of a function or variable, depending on whether the overlay is mapped or not. GDB's overlay commands all start with the word `overlay'; you can abbreviate this as `ov' or `ovly'. The commands are: `overlay off' Disable GDB's overlay support. When overlay support is disabled, GDB assumes that all functions and variables are always present at their mapped addresses. By default, GDB's overlay support is disabled. `overlay manual' Enable "manual" overlay debugging. In this mode, GDB relies on you to tell it which overlays are mapped, and which are not, using the `overlay map-overlay' and `overlay unmap-overlay' commands described below. `overlay map-overlay OVERLAY' `overlay map OVERLAY' Tell GDB that OVERLAY is now mapped; OVERLAY must be the name of the object file section containing the overlay. When an overlay is mapped, GDB assumes it can find the overlay's functions and variables at their mapped addresses. GDB assumes that any other overlays whose mapped ranges overlap that of OVERLAY are now unmapped. `overlay unmap-overlay OVERLAY' `overlay unmap OVERLAY' Tell GDB that OVERLAY is no longer mapped; OVERLAY must be the name of the object file section containing the overlay. When an overlay is unmapped, GDB assumes it can find the overlay's functions and variables at their load addresses. `overlay auto' Enable "automatic" overlay debugging. In this mode, GDB consults a data structure the overlay manager maintains in the inferior to see which overlays are mapped. For details, see *Note Automatic Overlay Debugging::. `overlay load-target' `overlay load' Re-read the overlay table from the inferior. Normally, GDB re-reads the table GDB automatically each time the inferior stops, so this command should only be necessary if you have changed the overlay mapping yourself using GDB. This command is only useful when using automatic overlay debugging. `overlay list-overlays' `overlay list' Display a list of the overlays currently mapped, along with their mapped addresses, load addresses, and sizes. Normally, when GDB prints a code address, it includes the name of the function the address falls in: (gdb) print main $3 = {int ()} 0x11a0 <main> When overlay debugging is enabled, GDB recognizes code in unmapped overlays, and prints the names of unmapped functions with asterisks around them. For example, if `foo' is a function in an unmapped overlay, GDB prints it this way: (gdb) overlay list No sections are mapped. (gdb) print foo $5 = {int (int)} 0x100000 <*foo*> When `foo''s overlay is mapped, GDB prints the function's name normally: (gdb) overlay list Section .ov.foo.text, loaded at 0x100000 - 0x100034, mapped at 0x1016 - 0x104a (gdb) print foo $6 = {int (int)} 0x1016 <foo> When overlay debugging is enabled, GDB can find the correct address for functions and variables in an overlay, whether or not the overlay is mapped. This allows most GDB commands, like `break' and `disassemble', to work normally, even on unmapped code. However, GDB's breakpoint support has some limitations: * You can set breakpoints in functions in unmapped overlays, as long as GDB can write to the overlay at its load address. * GDB can not set hardware or simulator-based breakpoints in unmapped overlays. However, if you set a breakpoint at the end of your overlay manager (and tell GDB which overlays are now mapped, if you are using manual overlay management), GDB will re-set its breakpoints properly. File: gdb.info, Node: Automatic Overlay Debugging, Next: Overlay Sample Program, Prev: Overlay Commands, Up: Overlays 11.3 Automatic Overlay Debugging ================================ GDB can automatically track which overlays are mapped and which are not, given some simple co-operation from the overlay manager in the inferior. If you enable automatic overlay debugging with the `overlay auto' command (*note Overlay Commands::), GDB looks in the inferior's memory for certain variables describing the current state of the overlays. Here are the variables your overlay manager must define to support GDB's automatic overlay debugging: `_ovly_table': This variable must be an array of the following structures: struct { /* The overlay's mapped address. */ unsigned long vma; /* The size of the overlay, in bytes. */ unsigned long size; /* The overlay's load address. */ unsigned long lma; /* Non-zero if the overlay is currently mapped; zero otherwise. */ unsigned long mapped; } `_novlys': This variable must be a four-byte signed integer, holding the total number of elements in `_ovly_table'. To decide whether a particular overlay is mapped or not, GDB looks for an entry in `_ovly_table' whose `vma' and `lma' members equal the VMA and LMA of the overlay's section in the executable file. When GDB finds a matching entry, it consults the entry's `mapped' member to determine whether the overlay is currently mapped. In addition, your overlay manager may define a function called `_ovly_debug_event'. If this function is defined, GDB will silently set a breakpoint there. If the overlay manager then calls this function whenever it has changed the overlay table, this will enable GDB to accurately keep track of which overlays are in program memory, and update any breakpoints that may be set in overlays. This will allow breakpoints to work even if the overlays are kept in ROM or other non-writable memory while they are not being executed. File: gdb.info, Node: Overlay Sample Program, Prev: Automatic Overlay Debugging, Up: Overlays 11.4 Overlay Sample Program =========================== When linking a program which uses overlays, you must place the overlays at their load addresses, while relocating them to run at their mapped addresses. To do this, you must write a linker script (*note Overlay Description: (ld.info)Overlay Description.). Unfortunately, since linker scripts are specific to a particular host system, target architecture, and target memory layout, this manual cannot provide portable sample code demonstrating GDB's overlay support. However, the GDB source distribution does contain an overlaid program, with linker scripts for a few systems, as part of its test suite. The program consists of the following files from `gdb/testsuite/gdb.base': `overlays.c' The main program file. `ovlymgr.c' A simple overlay manager, used by `overlays.c'. `foo.c' `bar.c' `baz.c' `grbx.c' Overlay modules, loaded and used by `overlays.c'. `d10v.ld' `m32r.ld' Linker scripts for linking the test program on the `d10v-elf' and `m32r-elf' targets. You can build the test program using the `d10v-elf' GCC cross-compiler like this: $ d10v-elf-gcc -g -c overlays.c $ d10v-elf-gcc -g -c ovlymgr.c $ d10v-elf-gcc -g -c foo.c $ d10v-elf-gcc -g -c bar.c $ d10v-elf-gcc -g -c baz.c $ d10v-elf-gcc -g -c grbx.c $ d10v-elf-gcc -g overlays.o ovlymgr.o foo.o bar.o \ baz.o grbx.o -Wl,-Td10v.ld -o overlays The build process is identical for any other architecture, except that you must substitute the appropriate compiler and linker script for the target system for `d10v-elf-gcc' and `d10v.ld'. File: gdb.info, Node: Languages, Next: Symbols, Prev: Overlays, Up: Top 12 Using GDB with Different Languages ************************************* Although programming languages generally have common aspects, they are rarely expressed in the same manner. For instance, in ANSI C, dereferencing a pointer `p' is accomplished by `*p', but in Modula-2, it is accomplished by `p^'. Values can also be represented (and displayed) differently. Hex numbers in C appear as `0x1ae', while in Modula-2 they appear as `1AEH'. Language-specific information is built into GDB for some languages, allowing you to express operations like the above in your program's native language, and allowing GDB to output values in a manner consistent with the syntax of your program's native language. The language you use to build expressions is called the "working language". * Menu: * Setting:: Switching between source languages * Show:: Displaying the language * Checks:: Type and range checks * Supported languages:: Supported languages * Unsupported languages:: Unsupported languages File: gdb.info, Node: Setting, Next: Show, Up: Languages 12.1 Switching between source languages ======================================= There are two ways to control the working language--either have GDB set it automatically, or select it manually yourself. You can use the `set language' command for either purpose. On startup, GDB defaults to setting the language automatically. The working language is used to determine how expressions you type are interpreted, how values are printed, etc. In addition to the working language, every source file that GDB knows about has its own working language. For some object file formats, the compiler might indicate which language a particular source file is in. However, most of the time GDB infers the language from the name of the file. The language of a source file controls whether C++ names are demangled--this way `backtrace' can show each frame appropriately for its own language. There is no way to set the language of a source file from within GDB, but you can set the language associated with a filename extension. *Note Displaying the language: Show. This is most commonly a problem when you use a program, such as `cfront' or `f2c', that generates C but is written in another language. In that case, make the program use `#line' directives in its C output; that way GDB will know the correct language of the source code of the original program, and will display that source code, not the generated C code. * Menu: * Filenames:: Filename extensions and languages. * Manually:: Setting the working language manually * Automatically:: Having GDB infer the source language File: gdb.info, Node: Filenames, Next: Manually, Up: Setting 12.1.1 List of filename extensions and languages ------------------------------------------------ If a source file name ends in one of the following extensions, then GDB infers that its language is the one indicated. `.ada' `.ads' `.adb' `.a' Ada source file. `.c' C source file `.C' `.cc' `.cp' `.cpp' `.cxx' `.c++' C++ source file `.m' Objective-C source file `.f' `.F' Fortran source file `.mod' Modula-2 source file `.s' `.S' Assembler source file. This actually behaves almost like C, but GDB does not skip over function prologues when stepping. In addition, you may set the language associated with a filename extension. *Note Displaying the language: Show. File: gdb.info, Node: Manually, Next: Automatically, Prev: Filenames, Up: Setting 12.1.2 Setting the working language ----------------------------------- If you allow GDB to set the language automatically, expressions are interpreted the same way in your debugging session and your program. If you wish, you may set the language manually. To do this, issue the command `set language LANG', where LANG is the name of a language, such as `c' or `modula-2'. For a list of the supported languages, type `set language'. Setting the language manually prevents GDB from updating the working language automatically. This can lead to confusion if you try to debug a program when the working language is not the same as the source language, when an expression is acceptable to both languages--but means different things. For instance, if the current source file were written in C, and GDB was parsing Modula-2, a command such as: print a = b + c might not have the effect you intended. In C, this means to add `b' and `c' and place the result in `a'. The result printed would be the value of `a'. In Modula-2, this means to compare `a' to the result of `b+c', yielding a `BOOLEAN' value. File: gdb.info, Node: Automatically, Prev: Manually, Up: Setting 12.1.3 Having GDB infer the source language ------------------------------------------- To have GDB set the working language automatically, use `set language local' or `set language auto'. GDB then infers the working language. That is, when your program stops in a frame (usually by encountering a breakpoint), GDB sets the working language to the language recorded for the function in that frame. If the language for a frame is unknown (that is, if the function or block corresponding to the frame was defined in a source file that does not have a recognized extension), the current working language is not changed, and GDB issues a warning. This may not seem necessary for most programs, which are written entirely in one source language. However, program modules and libraries written in one source language can be used by a main program written in a different source language. Using `set language auto' in this case frees you from having to set the working language manually. File: gdb.info, Node: Show, Next: Checks, Prev: Setting, Up: Languages 12.2 Displaying the language ============================ The following commands help you find out which language is the working language, and also what language source files were written in. `show language' Display the current working language. This is the language you can use with commands such as `print' to build and compute expressions that may involve variables in your program. `info frame' Display the source language for this frame. This language becomes the working language if you use an identifier from this frame. *Note Information about a frame: Frame Info, to identify the other information listed here. `info source' Display the source language of this source file. *Note Examining the Symbol Table: Symbols, to identify the other information listed here. In unusual circumstances, you may have source files with extensions not in the standard list. You can then set the extension associated with a language explicitly: `set extension-language EXT LANGUAGE' Tell GDB that source files with extension EXT are to be assumed as written in the source language LANGUAGE. `info extensions' List all the filename extensions and the associated languages. File: gdb.info, Node: Checks, Next: Supported languages, Prev: Show, Up: Languages 12.3 Type and range checking ============================ _Warning:_ In this release, the GDB commands for type and range checking are included, but they do not yet have any effect. This section documents the intended facilities. Some languages are designed to guard you against making seemingly common errors through a series of compile- and run-time checks. These include checking the type of arguments to functions and operators, and making sure mathematical overflows are caught at run time. Checks such as these help to ensure a program's correctness once it has been compiled by eliminating type mismatches, and providing active checks for range errors when your program is running. GDB can check for conditions like the above if you wish. Although GDB does not check the statements in your program, it can check expressions entered directly into GDB for evaluation via the `print' command, for example. As with the working language, GDB can also decide whether or not to check automatically based on your program's source language. *Note Supported languages: Supported languages, for the default settings of supported languages. * Menu: * Type Checking:: An overview of type checking * Range Checking:: An overview of range checking File: gdb.info, Node: Type Checking, Next: Range Checking, Up: Checks 12.3.1 An overview of type checking ----------------------------------- Some languages, such as Modula-2, are strongly typed, meaning that the arguments to operators and functions have to be of the correct type, otherwise an error occurs. These checks prevent type mismatch errors from ever causing any run-time problems. For example, 1 + 2 => 3 but error--> 1 + 2.3 The second example fails because the `CARDINAL' 1 is not type-compatible with the `REAL' 2.3. For the expressions you use in GDB commands, you can tell the GDB type checker to skip checking; to treat any mismatches as errors and abandon the expression; or to only issue warnings when type mismatches occur, but evaluate the expression anyway. When you choose the last of these, GDB evaluates expressions like the second example above, but also issues a warning. Even if you turn type checking off, there may be other reasons related to type that prevent GDB from evaluating an expression. For instance, GDB does not know how to add an `int' and a `struct foo'. These particular type errors have nothing to do with the language in use, and usually arise from expressions, such as the one described above, which make little sense to evaluate anyway. Each language defines to what degree it is strict about type. For instance, both Modula-2 and C require the arguments to arithmetical operators to be numbers. In C, enumerated types and pointers can be represented as numbers, so that they are valid arguments to mathematical operators. *Note Supported languages: Supported languages, for further details on specific languages. GDB provides some additional commands for controlling the type checker: `set check type auto' Set type checking on or off based on the current working language. *Note Supported languages: Supported languages, for the default settings for each language. `set check type on' `set check type off' Set type checking on or off, overriding the default setting for the current working language. Issue a warning if the setting does not match the language default. If any type mismatches occur in evaluating an expression while type checking is on, GDB prints a message and aborts evaluation of the expression. `set check type warn' Cause the type checker to issue warnings, but to always attempt to evaluate the expression. Evaluating the expression may still be impossible for other reasons. For example, GDB cannot add numbers and structures. `show type' Show the current setting of the type checker, and whether or not GDB is setting it automatically. File: gdb.info, Node: Range Checking, Prev: Type Checking, Up: Checks 12.3.2 An overview of range checking ------------------------------------ In some languages (such as Modula-2), it is an error to exceed the bounds of a type; this is enforced with run-time checks. Such range checking is meant to ensure program correctness by making sure computations do not overflow, or indices on an array element access do not exceed the bounds of the array. For expressions you use in GDB commands, you can tell GDB to treat range errors in one of three ways: ignore them, always treat them as errors and abandon the expression, or issue warnings but evaluate the expression anyway. A range error can result from numerical overflow, from exceeding an array index bound, or when you type a constant that is not a member of any type. Some languages, however, do not treat overflows as an error. In many implementations of C, mathematical overflow causes the result to "wrap around" to lower values--for example, if M is the largest integer value, and S is the smallest, then M + 1 => S This, too, is specific to individual languages, and in some cases specific to individual compilers or machines. *Note Supported languages: Supported languages, for further details on specific languages. GDB provides some additional commands for controlling the range checker: `set check range auto' Set range checking on or off based on the current working language. *Note Supported languages: Supported languages, for the default settings for each language. `set check range on' `set check range off' Set range checking on or off, overriding the default setting for the current working language. A warning is issued if the setting does not match the language default. If a range error occurs and range checking is on, then a message is printed and evaluation of the expression is aborted. `set check range warn' Output messages when the GDB range checker detects a range error, but attempt to evaluate the expression anyway. Evaluating the expression may still be impossible for other reasons, such as accessing memory that the process does not own (a typical example from many Unix systems). `show range' Show the current setting of the range checker, and whether or not it is being set automatically by GDB. File: gdb.info, Node: Supported languages, Next: Unsupported languages, Prev: Checks, Up: Languages 12.4 Supported languages ======================== GDB supports C, C++, Objective-C, Fortran, Java, Pascal, assembly, Modula-2, and Ada. Some GDB features may be used in expressions regardless of the language you use: the GDB `@' and `::' operators, and the `{type}addr' construct (*note Expressions: Expressions.) can be used with the constructs of any supported language. The following sections detail to what degree each source language is supported by GDB. These sections are not meant to be language tutorials or references, but serve only as a reference guide to what the GDB expression parser accepts, and what input and output formats should look like for different languages. There are many good books written on each of these languages; please look to these for a language reference or tutorial. * Menu: * C:: C and C++ * Objective-C:: Objective-C * Fortran:: Fortran * Pascal:: Pascal * Modula-2:: Modula-2 * Ada:: Ada File: gdb.info, Node: C, Next: Objective-C, Up: Supported languages 12.4.1 C and C++ ---------------- Since C and C++ are so closely related, many features of GDB apply to both languages. Whenever this is the case, we discuss those languages together. The C++ debugging facilities are jointly implemented by the C++ compiler and GDB. Therefore, to debug your C++ code effectively, you must compile your C++ programs with a supported C++ compiler, such as GNU `g++', or the HP ANSI C++ compiler (`aCC'). For best results when using GNU C++, use the DWARF 2 debugging format; if it doesn't work on your system, try the stabs+ debugging format. You can select those formats explicitly with the `g++' command-line options `-gdwarf-2' and `-gstabs+'. *Note Options for Debugging Your Program or GNU CC: (gcc.info)Debugging Options. * Menu: * C Operators:: C and C++ operators * C Constants:: C and C++ constants * C plus plus expressions:: C++ expressions * C Defaults:: Default settings for C and C++ * C Checks:: C and C++ type and range checks * Debugging C:: GDB and C * Debugging C plus plus:: GDB features for C++ File: gdb.info, Node: C Operators, Next: C Constants, Up: C 12.4.1.1 C and C++ operators ............................ Operators must be defined on values of specific types. For instance, `+' is defined on numbers, but not on structures. Operators are often defined on groups of types. For the purposes of C and C++, the following definitions hold: * _Integral types_ include `int' with any of its storage-class specifiers; `char'; `enum'; and, for C++, `bool'. * _Floating-point types_ include `float', `double', and `long double' (if supported by the target platform). * _Pointer types_ include all types defined as `(TYPE *)'. * _Scalar types_ include all of the above. The following operators are supported. They are listed here in order of increasing precedence: `,' The comma or sequencing operator. Expressions in a comma-separated list are evaluated from left to right, with the result of the entire expression being the last expression evaluated. `=' Assignment. The value of an assignment expression is the value assigned. Defined on scalar types. `OP=' Used in an expression of the form `A OP= B', and translated to `A = A OP B'. `OP=' and `=' have the same precedence. OP is any one of the operators `|', `^', `&', `<<', `>>', `+', `-', `*', `/', `%'. `?:' The ternary operator. `A ? B : C' can be thought of as: if A then B else C. A should be of an integral type. `||' Logical OR. Defined on integral types. `&&' Logical AND. Defined on integral types. `|' Bitwise OR. Defined on integral types. `^' Bitwise exclusive-OR. Defined on integral types. `&' Bitwise AND. Defined on integral types. `==, !=' Equality and inequality. Defined on scalar types. The value of these expressions is 0 for false and non-zero for true. `<, >, <=, >=' Less than, greater than, less than or equal, greater than or equal. Defined on scalar types. The value of these expressions is 0 for false and non-zero for true. `<<, >>' left shift, and right shift. Defined on integral types. `@' The GDB "artificial array" operator (*note Expressions: Expressions.). `+, -' Addition and subtraction. Defined on integral types, floating-point types and pointer types. `*, /, %' Multiplication, division, and modulus. Multiplication and division are defined on integral and floating-point types. Modulus is defined on integral types. `++, --' Increment and decrement. When appearing before a variable, the operation is performed before the variable is used in an expression; when appearing after it, the variable's value is used before the operation takes place. `*' Pointer dereferencing. Defined on pointer types. Same precedence as `++'. `&' Address operator. Defined on variables. Same precedence as `++'. For debugging C++, GDB implements a use of `&' beyond what is allowed in the C++ language itself: you can use `&(&REF)' (or, if you prefer, simply `&&REF') to examine the address where a C++ reference variable (declared with `&REF') is stored. `-' Negative. Defined on integral and floating-point types. Same precedence as `++'. `!' Logical negation. Defined on integral types. Same precedence as `++'. `~' Bitwise complement operator. Defined on integral types. Same precedence as `++'. `., ->' Structure member, and pointer-to-structure member. For convenience, GDB regards the two as equivalent, choosing whether to dereference a pointer based on the stored type information. Defined on `struct' and `union' data. `.*, ->*' Dereferences of pointers to members. `[]' Array indexing. `A[I]' is defined as `*(A+I)'. Same precedence as `->'. `()' Function parameter list. Same precedence as `->'. `::' C++ scope resolution operator. Defined on `struct', `union', and `class' types. `::' Doubled colons also represent the GDB scope operator (*note Expressions: Expressions.). Same precedence as `::', above. If an operator is redefined in the user code, GDB usually attempts to invoke the redefined version instead of using the operator's predefined meaning. * Menu: * C Constants:: File: gdb.info, Node: C Constants, Next: C plus plus expressions, Prev: C Operators, Up: C 12.4.1.2 C and C++ constants ............................ GDB allows you to express the constants of C and C++ in the following ways: * Integer constants are a sequence of digits. Octal constants are specified by a leading `0' (i.e. zero), and hexadecimal constants by a leading `0x' or `0X'. Constants may also end with a letter `l', specifying that the constant should be treated as a `long' value. * Floating point constants are a sequence of digits, followed by a decimal point, followed by a sequence of digits, and optionally followed by an exponent. An exponent is of the form: `e[[+]|-]NNN', where NNN is another sequence of digits. The `+' is optional for positive exponents. A floating-point constant may also end with a letter `f' or `F', specifying that the constant should be treated as being of the `float' (as opposed to the default `double') type; or with a letter `l' or `L', which specifies a `long double' constant. * Enumerated constants consist of enumerated identifiers, or their integral equivalents. * Character constants are a single character surrounded by single quotes (`''), or a number--the ordinal value of the corresponding character (usually its ASCII value). Within quotes, the single character may be represented by a letter or by "escape sequences", which are of the form `\NNN', where NNN is the octal representation of the character's ordinal value; or of the form `\X', where `X' is a predefined special character--for example, `\n' for newline. * String constants are a sequence of character constants surrounded by double quotes (`"'). Any valid character constant (as described above) may appear. Double quotes within the string must be preceded by a backslash, so for instance `"a\"b'c"' is a string of five characters. * Pointer constants are an integral value. You can also write pointers to constants using the C operator `&'. * Array constants are comma-separated lists surrounded by braces `{' and `}'; for example, `{1,2,3}' is a three-element array of integers, `{{1,2}, {3,4}, {5,6}}' is a three-by-two array, and `{&"hi", &"there", &"fred"}' is a three-element array of pointers. * Menu: * C plus plus expressions:: * C Defaults:: * C Checks:: * Debugging C:: File: gdb.info, Node: C plus plus expressions, Next: C Defaults, Prev: C Constants, Up: C 12.4.1.3 C++ expressions ........................ GDB expression handling can interpret most C++ expressions. _Warning:_ GDB can only debug C++ code if you use the proper compiler and the proper debug format. Currently, GDB works best when debugging C++ code that is compiled with GCC 2.95.3 or with GCC 3.1 or newer, using the options `-gdwarf-2' or `-gstabs+'. DWARF 2 is preferred over stabs+. Most configurations of GCC emit either DWARF 2 or stabs+ as their default debug format, so you usually don't need to specify a debug format explicitly. Other compilers and/or debug formats are likely to work badly or not at all when using GDB to debug C++ code. 1. Member function calls are allowed; you can use expressions like count = aml->GetOriginal(x, y) 2. While a member function is active (in the selected stack frame), your expressions have the same namespace available as the member function; that is, GDB allows implicit references to the class instance pointer `this' following the same rules as C++. 3. You can call overloaded functions; GDB resolves the function call to the right definition, with some restrictions. GDB does not perform overload resolution involving user-defined type conversions, calls to constructors, or instantiations of templates that do not exist in the program. It also cannot handle ellipsis argument lists or default arguments. It does perform integral conversions and promotions, floating-point promotions, arithmetic conversions, pointer conversions, conversions of class objects to base classes, and standard conversions such as those of functions or arrays to pointers; it requires an exact match on the number of function arguments. Overload resolution is always performed, unless you have specified `set overload-resolution off'. *Note GDB features for C++: Debugging C plus plus. You must specify `set overload-resolution off' in order to use an explicit function signature to call an overloaded function, as in p 'foo(char,int)'('x', 13) The GDB command-completion facility can simplify this; see *Note Command completion: Completion. 4. GDB understands variables declared as C++ references; you can use them in expressions just as you do in C++ source--they are automatically dereferenced. In the parameter list shown when GDB displays a frame, the values of reference variables are not displayed (unlike other variables); this avoids clutter, since references are often used for large structures. The _address_ of a reference variable is always shown, unless you have specified `set print address off'. 5. GDB supports the C++ name resolution operator `::'--your expressions can use it just as expressions in your program do. Since one scope may be defined in another, you can use `::' repeatedly if necessary, for example in an expression like `SCOPE1::SCOPE2::NAME'. GDB also allows resolving name scope by reference to source files, in both C and C++ debugging (*note Program variables: Variables.). In addition, when used with HP's C++ compiler, GDB supports calling virtual functions correctly, printing out virtual bases of objects, calling functions in a base subobject, casting objects, and invoking user-defined operators. File: gdb.info, Node: C Defaults, Next: C Checks, Prev: C plus plus expressions, Up: C 12.4.1.4 C and C++ defaults ........................... If you allow GDB to set type and range checking automatically, they both default to `off' whenever the working language changes to C or C++. This happens regardless of whether you or GDB selects the working language. If you allow GDB to set the language automatically, it recognizes source files whose names end with `.c', `.C', or `.cc', etc, and when GDB enters code compiled from one of these files, it sets the working language to C or C++. *Note Having GDB infer the source language: Automatically, for further details. File: gdb.info, Node: C Checks, Next: Debugging C, Prev: C Defaults, Up: C 12.4.1.5 C and C++ type and range checks ........................................ By default, when GDB parses C or C++ expressions, type checking is not used. However, if you turn type checking on, GDB considers two variables type equivalent if: * The two variables are structured and have the same structure, union, or enumerated tag. * The two variables have the same type name, or types that have been declared equivalent through `typedef'. Range checking, if turned on, is done on mathematical operations. Array indices are not checked, since they are often used to index a pointer that is not itself an array. File: gdb.info, Node: Debugging C, Next: Debugging C plus plus, Prev: C Checks, Up: C 12.4.1.6 GDB and C .................. The `set print union' and `show print union' commands apply to the `union' type. When set to `on', any `union' that is inside a `struct' or `class' is also printed. Otherwise, it appears as `{...}'. The `@' operator aids in the debugging of dynamic arrays, formed with pointers and a memory allocation function. *Note Expressions: Expressions. * Menu: * Debugging C plus plus:: File: gdb.info, Node: Debugging C plus plus, Prev: Debugging C, Up: C 12.4.1.7 GDB features for C++ ............................. Some GDB commands are particularly useful with C++, and some are designed specifically for use with C++. Here is a summary: `breakpoint menus' When you want a breakpoint in a function whose name is overloaded, GDB breakpoint menus help you specify which function definition you want. *Note Breakpoint menus: Breakpoint Menus. `rbreak REGEX' Setting breakpoints using regular expressions is helpful for setting breakpoints on overloaded functions that are not members of any special classes. *Note Setting breakpoints: Set Breaks. `catch throw' `catch catch' Debug C++ exception handling using these commands. *Note Setting catchpoints: Set Catchpoints. `ptype TYPENAME' Print inheritance relationships as well as other information for type TYPENAME. *Note Examining the Symbol Table: Symbols. `set print demangle' `show print demangle' `set print asm-demangle' `show print asm-demangle' Control whether C++ symbols display in their source form, both when displaying code as C++ source and when displaying disassemblies. *Note Print settings: Print Settings. `set print object' `show print object' Choose whether to print derived (actual) or declared types of objects. *Note Print settings: Print Settings. `set print vtbl' `show print vtbl' Control the format for printing virtual function tables. *Note Print settings: Print Settings. (The `vtbl' commands do not work on programs compiled with the HP ANSI C++ compiler (`aCC').) `set overload-resolution on' Enable overload resolution for C++ expression evaluation. The default is on. For overloaded functions, GDB evaluates the arguments and searches for a function whose signature matches the argument types, using the standard C++ conversion rules (see *Note C++ expressions: C plus plus expressions, for details). If it cannot find a match, it emits a message. `set overload-resolution off' Disable overload resolution for C++ expression evaluation. For overloaded functions that are not class member functions, GDB chooses the first function of the specified name that it finds in the symbol table, whether or not its arguments are of the correct type. For overloaded functions that are class member functions, GDB searches for a function whose signature _exactly_ matches the argument types. `show overload-resolution' Show the current setting of overload resolution. `Overloaded symbol names' You can specify a particular definition of an overloaded symbol, using the same notation that is used to declare such symbols in C++: type `SYMBOL(TYPES)' rather than just SYMBOL. You can also use the GDB command-line word completion facilities to list the available choices, or to finish the type list for you. *Note Command completion: Completion, for details on how to do this. File: gdb.info, Node: Objective-C, Next: Fortran, Prev: C, Up: Supported languages 12.4.2 Objective-C ------------------ This section provides information about some commands and command options that are useful for debugging Objective-C code. See also *Note info classes: Symbols, and *Note info selectors: Symbols, for a few more commands specific to Objective-C support. * Menu: * Method Names in Commands:: * The Print Command with Objective-C:: File: gdb.info, Node: Method Names in Commands, Next: The Print Command with Objective-C, Prev: Objective-C, Up: Objective-C 12.4.2.1 Method Names in Commands ................................. The following commands have been extended to accept Objective-C method names as line specifications: * `clear' * `break' * `info line' * `jump' * `list' A fully qualified Objective-C method name is specified as -[CLASS METHODNAME] where the minus sign is used to indicate an instance method and a plus sign (not shown) is used to indicate a class method. The class name CLASS and method name METHODNAME are enclosed in brackets, similar to the way messages are specified in Objective-C source code. For example, to set a breakpoint at the `create' instance method of class `Fruit' in the program currently being debugged, enter: break -[Fruit create] To list ten program lines around the `initialize' class method, enter: list +[NSText initialize] In the current version of GDB, the plus or minus sign is required. In future versions of GDB, the plus or minus sign will be optional, but you can use it to narrow the search. It is also possible to specify just a method name: break create You must specify the complete method name, including any colons. If your program's source files contain more than one `create' method, you'll be presented with a numbered list of classes that implement that method. Indicate your choice by number, or type `0' to exit if none apply. As another example, to clear a breakpoint established at the `makeKeyAndOrderFront:' method of the `NSWindow' class, enter: clear -[NSWindow makeKeyAndOrderFront:] File: gdb.info, Node: The Print Command with Objective-C, Prev: Method Names in Commands, Up: Objective-C 12.4.2.2 The Print Command With Objective-C ........................................... The print command has also been extended to accept methods. For example: print -[OBJECT hash] will tell GDB to send the `hash' message to OBJECT and print the result. Also, an additional command has been added, `print-object' or `po' for short, which is meant to print the description of an object. However, this command may only work with certain Objective-C libraries that have a particular hook function, `_NSPrintForDebugger', defined. File: gdb.info, Node: Fortran, Next: Pascal, Prev: Objective-C, Up: Supported languages 12.4.3 Fortran -------------- GDB can be used to debug programs written in Fortran, but it currently supports only the features of Fortran 77 language. Some Fortran compilers (GNU Fortran 77 and Fortran 95 compilers among them) append an underscore to the names of variables and functions. When you debug programs compiled by those compilers, you will need to refer to variables and functions with a trailing underscore. * Menu: * Fortran Operators:: Fortran operators and expressions * Fortran Defaults:: Default settings for Fortran * Special Fortran commands:: Special GDB commands for Fortran File: gdb.info, Node: Fortran Operators, Next: Fortran Defaults, Up: Fortran 12.4.3.1 Fortran operators and expressions .......................................... Operators must be defined on values of specific types. For instance, `+' is defined on numbers, but not on characters or other non- arithmetic types. Operators are often defined on groups of types. `**' The exponentiation operator. It raises the first operand to the power of the second one. `:' The range operator. Normally used in the form of array(low:high) to represent a section of array. File: gdb.info, Node: Fortran Defaults, Next: Special Fortran commands, Prev: Fortran Operators, Up: Fortran 12.4.3.2 Fortran Defaults ......................... Fortran symbols are usually case-insensitive, so GDB by default uses case-insensitive matches for Fortran symbols. You can change that with the `set case-insensitive' command, see *Note Symbols::, for the details. File: gdb.info, Node: Special Fortran commands, Prev: Fortran Defaults, Up: Fortran 12.4.3.3 Special Fortran commands ................................. GDB had some commands to support Fortran specific feature, such as common block displaying. `info common [COMMON-NAME]' This command prints the values contained in the Fortran `COMMON' block whose name is COMMON-NAME. With no argument, the names of all `COMMON' blocks visible at current program location are printed. File: gdb.info, Node: Pascal, Next: Modula-2, Prev: Fortran, Up: Supported languages 12.4.4 Pascal ------------- Debugging Pascal programs which use sets, subranges, file variables, or nested functions does not currently work. GDB does not support entering expressions, printing values, or similar features using Pascal syntax. The Pascal-specific command `set print pascal_static-members' controls whether static members of Pascal objects are displayed. *Note pascal_static-members: Print Settings. File: gdb.info, Node: Modula-2, Next: Ada, Prev: Pascal, Up: Supported languages 12.4.5 Modula-2 --------------- The extensions made to GDB to support Modula-2 only support output from the GNU Modula-2 compiler (which is currently being developed). Other Modula-2 compilers are not currently supported, and attempting to debug executables produced by them is most likely to give an error as GDB reads in the executable's symbol table. * Menu: * M2 Operators:: Built-in operators * Built-In Func/Proc:: Built-in functions and procedures * M2 Constants:: Modula-2 constants * M2 Types:: Modula-2 types * M2 Defaults:: Default settings for Modula-2 * Deviations:: Deviations from standard Modula-2 * M2 Checks:: Modula-2 type and range checks * M2 Scope:: The scope operators `::' and `.' * GDB/M2:: GDB and Modula-2 File: gdb.info, Node: M2 Operators, Next: Built-In Func/Proc, Up: Modula-2 12.4.5.1 Operators .................. Operators must be defined on values of specific types. For instance, `+' is defined on numbers, but not on structures. Operators are often defined on groups of types. For the purposes of Modula-2, the following definitions hold: * _Integral types_ consist of `INTEGER', `CARDINAL', and their subranges. * _Character types_ consist of `CHAR' and its subranges. * _Floating-point types_ consist of `REAL'. * _Pointer types_ consist of anything declared as `POINTER TO TYPE'. * _Scalar types_ consist of all of the above. * _Set types_ consist of `SET' and `BITSET' types. * _Boolean types_ consist of `BOOLEAN'. The following operators are supported, and appear in order of increasing precedence: `,' Function argument or array index separator. `:=' Assignment. The value of VAR `:=' VALUE is VALUE. `<, >' Less than, greater than on integral, floating-point, or enumerated types. `<=, >=' Less than or equal to, greater than or equal to on integral, floating-point and enumerated types, or set inclusion on set types. Same precedence as `<'. `=, <>, #' Equality and two ways of expressing inequality, valid on scalar types. Same precedence as `<'. In GDB scripts, only `<>' is available for inequality, since `#' conflicts with the script comment character. `IN' Set membership. Defined on set types and the types of their members. Same precedence as `<'. `OR' Boolean disjunction. Defined on boolean types. `AND, &' Boolean conjunction. Defined on boolean types. `@' The GDB "artificial array" operator (*note Expressions: Expressions.). `+, -' Addition and subtraction on integral and floating-point types, or union and difference on set types. `*' Multiplication on integral and floating-point types, or set intersection on set types. `/' Division on floating-point types, or symmetric set difference on set types. Same precedence as `*'. `DIV, MOD' Integer division and remainder. Defined on integral types. Same precedence as `*'. `-' Negative. Defined on `INTEGER' and `REAL' data. `^' Pointer dereferencing. Defined on pointer types. `NOT' Boolean negation. Defined on boolean types. Same precedence as `^'. `.' `RECORD' field selector. Defined on `RECORD' data. Same precedence as `^'. `[]' Array indexing. Defined on `ARRAY' data. Same precedence as `^'. `()' Procedure argument list. Defined on `PROCEDURE' objects. Same precedence as `^'. `::, .' GDB and Modula-2 scope operators. _Warning:_ Set expressions and their operations are not yet supported, so GDB treats the use of the operator `IN', or the use of operators `+', `-', `*', `/', `=', , `<>', `#', `<=', and `>=' on sets as an error. File: gdb.info, Node: Built-In Func/Proc, Next: M2 Constants, Prev: M2 Operators, Up: Modula-2 12.4.5.2 Built-in functions and procedures .......................................... Modula-2 also makes available several built-in procedures and functions. In describing these, the following metavariables are used: A represents an `ARRAY' variable. C represents a `CHAR' constant or variable. I represents a variable or constant of integral type. M represents an identifier that belongs to a set. Generally used in the same function with the metavariable S. The type of S should be `SET OF MTYPE' (where MTYPE is the type of M). N represents a variable or constant of integral or floating-point type. R represents a variable or constant of floating-point type. T represents a type. V represents a variable. X represents a variable or constant of one of many types. See the explanation of the function for details. All Modula-2 built-in procedures also return a result, described below. `ABS(N)' Returns the absolute value of N. `CAP(C)' If C is a lower case letter, it returns its upper case equivalent, otherwise it returns its argument. `CHR(I)' Returns the character whose ordinal value is I. `DEC(V)' Decrements the value in the variable V by one. Returns the new value. `DEC(V,I)' Decrements the value in the variable V by I. Returns the new value. `EXCL(M,S)' Removes the element M from the set S. Returns the new set. `FLOAT(I)' Returns the floating point equivalent of the integer I. `HIGH(A)' Returns the index of the last member of A. `INC(V)' Increments the value in the variable V by one. Returns the new value. `INC(V,I)' Increments the value in the variable V by I. Returns the new value. `INCL(M,S)' Adds the element M to the set S if it is not already there. Returns the new set. `MAX(T)' Returns the maximum value of the type T. `MIN(T)' Returns the minimum value of the type T. `ODD(I)' Returns boolean TRUE if I is an odd number. `ORD(X)' Returns the ordinal value of its argument. For example, the ordinal value of a character is its ASCII value (on machines supporting the ASCII character set). X must be of an ordered type, which include integral, character and enumerated types. `SIZE(X)' Returns the size of its argument. X can be a variable or a type. `TRUNC(R)' Returns the integral part of R. `VAL(T,I)' Returns the member of the type T whose ordinal value is I. _Warning:_ Sets and their operations are not yet supported, so GDB treats the use of procedures `INCL' and `EXCL' as an error. File: gdb.info, Node: M2 Constants, Next: M2 Types, Prev: Built-In Func/Proc, Up: Modula-2 12.4.5.3 Constants .................. GDB allows you to express the constants of Modula-2 in the following ways: * Integer constants are simply a sequence of digits. When used in an expression, a constant is interpreted to be type-compatible with the rest of the expression. Hexadecimal integers are specified by a trailing `H', and octal integers by a trailing `B'. * Floating point constants appear as a sequence of digits, followed by a decimal point and another sequence of digits. An optional exponent can then be specified, in the form `E[+|-]NNN', where `[+|-]NNN' is the desired exponent. All of the digits of the floating point constant must be valid decimal (base 10) digits. * Character constants consist of a single character enclosed by a pair of like quotes, either single (`'') or double (`"'). They may also be expressed by their ordinal value (their ASCII value, usually) followed by a `C'. * String constants consist of a sequence of characters enclosed by a pair of like quotes, either single (`'') or double (`"'). Escape sequences in the style of C are also allowed. *Note C and C++ constants: C Constants, for a brief explanation of escape sequences. * Enumerated constants consist of an enumerated identifier. * Boolean constants consist of the identifiers `TRUE' and `FALSE'. * Pointer constants consist of integral values only. * Set constants are not yet supported. File: gdb.info, Node: M2 Types, Next: M2 Defaults, Prev: M2 Constants, Up: Modula-2 12.4.5.4 Modula-2 Types ....................... Currently GDB can print the following data types in Modula-2 syntax: array types, record types, set types, pointer types, procedure types, enumerated types, subrange types and base types. You can also print the contents of variables declared using these type. This section gives a number of simple source code examples together with sample GDB sessions. The first example contains the following section of code: VAR s: SET OF CHAR ; r: [20..40] ; and you can request GDB to interrogate the type and value of `r' and `s'. (gdb) print s {'A'..'C', 'Z'} (gdb) ptype s SET OF CHAR (gdb) print r 21 (gdb) ptype r [20..40] Likewise if your source code declares `s' as: VAR s: SET ['A'..'Z'] ; then you may query the type of `s' by: (gdb) ptype s type = SET ['A'..'Z'] Note that at present you cannot interactively manipulate set expressions using the debugger. The following example shows how you might declare an array in Modula-2 and how you can interact with GDB to print its type and contents: VAR s: ARRAY [-10..10] OF CHAR ; (gdb) ptype s ARRAY [-10..10] OF CHAR Note that the array handling is not yet complete and although the type is printed correctly, expression handling still assumes that all arrays have a lower bound of zero and not `-10' as in the example above. Unbounded arrays are also not yet recognized in GDB. Here are some more type related Modula-2 examples: TYPE colour = (blue, red, yellow, green) ; t = [blue..yellow] ; VAR s: t ; BEGIN s := blue ; The GDB interaction shows how you can query the data type and value of a variable. (gdb) print s $1 = blue (gdb) ptype t type = [blue..yellow] In this example a Modula-2 array is declared and its contents displayed. Observe that the contents are written in the same way as their `C' counterparts. VAR s: ARRAY [1..5] OF CARDINAL ; BEGIN s[1] := 1 ; (gdb) print s $1 = {1, 0, 0, 0, 0} (gdb) ptype s type = ARRAY [1..5] OF CARDINAL The Modula-2 language interface to GDB also understands pointer types as shown in this example: VAR s: POINTER TO ARRAY [1..5] OF CARDINAL ; BEGIN NEW(s) ; s^[1] := 1 ; and you can request that GDB describes the type of `s'. (gdb) ptype s type = POINTER TO ARRAY [1..5] OF CARDINAL GDB handles compound types as we can see in this example. Here we combine array types, record types, pointer types and subrange types: TYPE foo = RECORD f1: CARDINAL ; f2: CHAR ; f3: myarray ; END ; myarray = ARRAY myrange OF CARDINAL ; myrange = [-2..2] ; VAR s: POINTER TO ARRAY myrange OF foo ; and you can ask GDB to describe the type of `s' as shown below. (gdb) ptype s type = POINTER TO ARRAY [-2..2] OF foo = RECORD f1 : CARDINAL; f2 : CHAR; f3 : ARRAY [-2..2] OF CARDINAL; END File: gdb.info, Node: M2 Defaults, Next: Deviations, Prev: M2 Types, Up: Modula-2 12.4.5.5 Modula-2 defaults .......................... If type and range checking are set automatically by GDB, they both default to `on' whenever the working language changes to Modula-2. This happens regardless of whether you or GDB selected the working language. If you allow GDB to set the language automatically, then entering code compiled from a file whose name ends with `.mod' sets the working language to Modula-2. *Note Having GDB set the language automatically: Automatically, for further details. File: gdb.info, Node: Deviations, Next: M2 Checks, Prev: M2 Defaults, Up: Modula-2 12.4.5.6 Deviations from standard Modula-2 .......................................... A few changes have been made to make Modula-2 programs easier to debug. This is done primarily via loosening its type strictness: * Unlike in standard Modula-2, pointer constants can be formed by integers. This allows you to modify pointer variables during debugging. (In standard Modula-2, the actual address contained in a pointer variable is hidden from you; it can only be modified through direct assignment to another pointer variable or expression that returned a pointer.) * C escape sequences can be used in strings and characters to represent non-printable characters. GDB prints out strings with these escape sequences embedded. Single non-printable characters are printed using the `CHR(NNN)' format. * The assignment operator (`:=') returns the value of its right-hand argument. * All built-in procedures both modify _and_ return their argument. File: gdb.info, Node: M2 Checks, Next: M2 Scope, Prev: Deviations, Up: Modula-2 12.4.5.7 Modula-2 type and range checks ....................................... _Warning:_ in this release, GDB does not yet perform type or range checking. GDB considers two Modula-2 variables type equivalent if: * They are of types that have been declared equivalent via a `TYPE T1 = T2' statement * They have been declared on the same line. (Note: This is true of the GNU Modula-2 compiler, but it may not be true of other compilers.) As long as type checking is enabled, any attempt to combine variables whose types are not equivalent is an error. Range checking is done on all mathematical operations, assignment, array index bounds, and all built-in functions and procedures. File: gdb.info, Node: M2 Scope, Next: GDB/M2, Prev: M2 Checks, Up: Modula-2 12.4.5.8 The scope operators `::' and `.' ......................................... There are a few subtle differences between the Modula-2 scope operator (`.') and the GDB scope operator (`::'). The two have similar syntax: MODULE . ID SCOPE :: ID where SCOPE is the name of a module or a procedure, MODULE the name of a module, and ID is any declared identifier within your program, except another module. Using the `::' operator makes GDB search the scope specified by SCOPE for the identifier ID. If it is not found in the specified scope, then GDB searches all scopes enclosing the one specified by SCOPE. Using the `.' operator makes GDB search the current scope for the identifier specified by ID that was imported from the definition module specified by MODULE. With this operator, it is an error if the identifier ID was not imported from definition module MODULE, or if ID is not an identifier in MODULE. File: gdb.info, Node: GDB/M2, Prev: M2 Scope, Up: Modula-2 12.4.5.9 GDB and Modula-2 ......................... Some GDB commands have little use when debugging Modula-2 programs. Five subcommands of `set print' and `show print' apply specifically to C and C++: `vtbl', `demangle', `asm-demangle', `object', and `union'. The first four apply to C++, and the last to the C `union' type, which has no direct analogue in Modula-2. The `@' operator (*note Expressions: Expressions.), while available with any language, is not useful with Modula-2. Its intent is to aid the debugging of "dynamic arrays", which cannot be created in Modula-2 as they can in C or C++. However, because an address can be specified by an integral constant, the construct `{TYPE}ADREXP' is still useful. In GDB scripts, the Modula-2 inequality operator `#' is interpreted as the beginning of a comment. Use `<>' instead. File: gdb.info, Node: Ada, Prev: Modula-2, Up: Supported languages 12.4.6 Ada ---------- The extensions made to GDB for Ada only support output from the GNU Ada (GNAT) compiler. Other Ada compilers are not currently supported, and attempting to debug executables produced by them is most likely to be difficult. * Menu: * Ada Mode Intro:: General remarks on the Ada syntax and semantics supported by Ada mode in GDB. * Omissions from Ada:: Restrictions on the Ada expression syntax. * Additions to Ada:: Extensions of the Ada expression syntax. * Stopping Before Main Program:: Debugging the program during elaboration. * Ada Glitches:: Known peculiarities of Ada mode. File: gdb.info, Node: Ada Mode Intro, Next: Omissions from Ada, Up: Ada 12.4.6.1 Introduction ..................... The Ada mode of GDB supports a fairly large subset of Ada expression syntax, with some extensions. The philosophy behind the design of this subset is * That GDB should provide basic literals and access to operations for arithmetic, dereferencing, field selection, indexing, and subprogram calls, leaving more sophisticated computations to subprograms written into the program (which therefore may be called from GDB). * That type safety and strict adherence to Ada language restrictions are not particularly important to the GDB user. * That brevity is important to the GDB user. Thus, for brevity, the debugger acts as if there were implicit `with' and `use' clauses in effect for all user-written packages, making it unnecessary to fully qualify most names with their packages, regardless of context. Where this causes ambiguity, GDB asks the user's intent. The debugger will start in Ada mode if it detects an Ada main program. As for other languages, it will enter Ada mode when stopped in a program that was translated from an Ada source file. While in Ada mode, you may use `-' for comments. This is useful mostly for documenting command files. The standard GDB comment (`#') still works at the beginning of a line in Ada mode, but not in the middle (to allow based literals). The debugger supports limited overloading. Given a subprogram call in which the function symbol has multiple definitions, it will use the number of actual parameters and some information about their types to attempt to narrow the set of definitions. It also makes very limited use of context, preferring procedures to functions in the context of the `call' command, and functions to procedures elsewhere. File: gdb.info, Node: Omissions from Ada, Next: Additions to Ada, Prev: Ada Mode Intro, Up: Ada 12.4.6.2 Omissions from Ada ........................... Here are the notable omissions from the subset: * Only a subset of the attributes are supported: - 'First, 'Last, and 'Length on array objects (not on types and subtypes). - 'Min and 'Max. - 'Pos and 'Val. - 'Tag. - 'Range on array objects (not subtypes), but only as the right operand of the membership (`in') operator. - 'Access, 'Unchecked_Access, and 'Unrestricted_Access (a GNAT extension). - 'Address. * The names in `Characters.Latin_1' are not available and concatenation is not implemented. Thus, escape characters in strings are not currently available. * Equality tests (`=' and `/=') on arrays test for bitwise equality of representations. They will generally work correctly for strings and arrays whose elements have integer or enumeration types. They may not work correctly for arrays whose element types have user-defined equality, for arrays of real values (in particular, IEEE-conformant floating point, because of negative zeroes and NaNs), and for arrays whose elements contain unused bits with indeterminate values. * The other component-by-component array operations (`and', `or', `xor', `not', and relational tests other than equality) are not implemented. * There is limited support for array and record aggregates. They are permitted only on the right sides of assignments, as in these examples: set An_Array := (1, 2, 3, 4, 5, 6) set An_Array := (1, others => 0) set An_Array := (0|4 => 1, 1..3 => 2, 5 => 6) set A_2D_Array := ((1, 2, 3), (4, 5, 6), (7, 8, 9)) set A_Record := (1, "Peter", True); set A_Record := (Name => "Peter", Id => 1, Alive => True) Changing a discriminant's value by assigning an aggregate has an undefined effect if that discriminant is used within the record. However, you can first modify discriminants by directly assigning to them (which normally would not be allowed in Ada), and then performing an aggregate assignment. For example, given a variable `A_Rec' declared to have a type such as: type Rec (Len : Small_Integer := 0) is record Id : Integer; Vals : IntArray (1 .. Len); end record; you can assign a value with a different size of `Vals' with two assignments: set A_Rec.Len := 4 set A_Rec := (Id => 42, Vals => (1, 2, 3, 4)) As this example also illustrates, GDB is very loose about the usual rules concerning aggregates. You may leave out some of the components of an array or record aggregate (such as the `Len' component in the assignment to `A_Rec' above); they will retain their original values upon assignment. You may freely use dynamic values as indices in component associations. You may even use overlapping or redundant component associations, although which component values are assigned in such cases is not defined. * Calls to dispatching subprograms are not implemented. * The overloading algorithm is much more limited (i.e., less selective) than that of real Ada. It makes only limited use of the context in which a subexpression appears to resolve its meaning, and it is much looser in its rules for allowing type matches. As a result, some function calls will be ambiguous, and the user will be asked to choose the proper resolution. * The `new' operator is not implemented. * Entry calls are not implemented. * Aside from printing, arithmetic operations on the native VAX floating-point formats are not supported. * It is not possible to slice a packed array. File: gdb.info, Node: Additions to Ada, Next: Stopping Before Main Program, Prev: Omissions from Ada, Up: Ada 12.4.6.3 Additions to Ada ......................... As it does for other languages, GDB makes certain generic extensions to Ada (*note Expressions::): * If the expression E is a variable residing in memory (typically a local variable or array element) and N is a positive integer, then `E@N' displays the values of E and the N-1 adjacent variables following it in memory as an array. In Ada, this operator is generally not necessary, since its prime use is in displaying parts of an array, and slicing will usually do this in Ada. However, there are occasional uses when debugging programs in which certain debugging information has been optimized away. * `B::VAR' means "the variable named VAR that appears in function or file B." When B is a file name, you must typically surround it in single quotes. * The expression `{TYPE} ADDR' means "the variable of type TYPE that appears at address ADDR." * A name starting with `$' is a convenience variable (*note Convenience Vars::) or a machine register (*note Registers::). In addition, GDB provides a few other shortcuts and outright additions specific to Ada: * The assignment statement is allowed as an expression, returning its right-hand operand as its value. Thus, you may enter set x := y + 3 print A(tmp := y + 1) * The semicolon is allowed as an "operator," returning as its value the value of its right-hand operand. This allows, for example, complex conditional breaks: break f condition 1 (report(i); k += 1; A(k) > 100) * Rather than use catenation and symbolic character names to introduce special characters into strings, one may instead use a special bracket notation, which is also used to print strings. A sequence of characters of the form `["XX"]' within a string or character literal denotes the (single) character whose numeric encoding is XX in hexadecimal. The sequence of characters `["""]' also denotes a single quotation mark in strings. For example, "One line.["0a"]Next line.["0a"]" contains an ASCII newline character (`Ada.Characters.Latin_1.LF') after each period. * The subtype used as a prefix for the attributes 'Pos, 'Min, and 'Max is optional (and is ignored in any case). For example, it is valid to write print 'max(x, y) * When printing arrays, GDB uses positional notation when the array has a lower bound of 1, and uses a modified named notation otherwise. For example, a one-dimensional array of three integers with a lower bound of 3 might print as (3 => 10, 17, 1) That is, in contrast to valid Ada, only the first component has a `=>' clause. * You may abbreviate attributes in expressions with any unique, multi-character subsequence of their names (an exact match gets preference). For example, you may use a'len, a'gth, or a'lh in place of a'length. * Since Ada is case-insensitive, the debugger normally maps identifiers you type to lower case. The GNAT compiler uses upper-case characters for some of its internal identifiers, which are normally of no interest to users. For the rare occasions when you actually have to look at them, enclose them in angle brackets to avoid the lower-case mapping. For example, gdb print <JMPBUF_SAVE>[0] * Printing an object of class-wide type or dereferencing an access-to-class-wide value will display all the components of the object's specific type (as indicated by its run-time tag). Likewise, component selection on such a value will operate on the specific type of the object. File: gdb.info, Node: Stopping Before Main Program, Next: Ada Glitches, Prev: Additions to Ada, Up: Ada 12.4.6.4 Stopping at the Very Beginning ....................................... It is sometimes necessary to debug the program during elaboration, and before reaching the main procedure. As defined in the Ada Reference Manual, the elaboration code is invoked from a procedure called `adainit'. To run your program up to the beginning of elaboration, simply use the following two commands: `tbreak adainit' and `run'. File: gdb.info, Node: Ada Glitches, Prev: Stopping Before Main Program, Up: Ada 12.4.6.5 Known Peculiarities of Ada Mode ........................................ Besides the omissions listed previously (*note Omissions from Ada::), we know of several problems with and limitations of Ada mode in GDB, some of which will be fixed with planned future releases of the debugger and the GNU Ada compiler. * Currently, the debugger has insufficient information to determine whether certain pointers represent pointers to objects or the objects themselves. Thus, the user may have to tack an extra `.all' after an expression to get it printed properly. * Static constants that the compiler chooses not to materialize as objects in storage are invisible to the debugger. * Named parameter associations in function argument lists are ignored (the argument lists are treated as positional). * Many useful library packages are currently invisible to the debugger. * Fixed-point arithmetic, conversions, input, and output is carried out using floating-point arithmetic, and may give results that only approximate those on the host machine. * The type of the 'Address attribute may not be `System.Address'. * The GNAT compiler never generates the prefix `Standard' for any of the standard symbols defined by the Ada language. GDB knows about this: it will strip the prefix from names when you use it, and will never look for a name you have so qualified among local symbols, nor match against symbols in other packages or subprograms. If you have defined entities anywhere in your program other than parameters and local variables whose simple names match names in `Standard', GNAT's lack of qualification here can cause confusion. When this happens, you can usually resolve the confusion by qualifying the problematic names with package `Standard' explicitly. File: gdb.info, Node: Unsupported languages, Prev: Supported languages, Up: Languages 12.5 Unsupported languages ========================== In addition to the other fully-supported programming languages, GDB also provides a pseudo-language, called `minimal'. It does not represent a real programming language, but provides a set of capabilities close to what the C or assembly languages provide. This should allow most simple operations to be performed while debugging an application that uses a language currently not supported by GDB. If the language is set to `auto', GDB will automatically select this language if the current frame corresponds to an unsupported language. File: gdb.info, Node: Symbols, Next: Altering, Prev: Languages, Up: Top 13 Examining the Symbol Table ***************************** The commands described in this chapter allow you to inquire about the symbols (names of variables, functions and types) defined in your program. This information is inherent in the text of your program and does not change as your program executes. GDB finds it in your program's symbol table, in the file indicated when you started GDB (*note Choosing files: File Options.), or by one of the file-management commands (*note Commands to specify files: Files.). Occasionally, you may need to refer to symbols that contain unusual characters, which GDB ordinarily treats as word delimiters. The most frequent case is in referring to static variables in other source files (*note Program variables: Variables.). File names are recorded in object files as debugging symbols, but GDB would ordinarily parse a typical file name, like `foo.c', as the three words `foo' `.' `c'. To allow GDB to recognize `foo.c' as a single symbol, enclose it in single quotes; for example, p 'foo.c'::x looks up the value of `x' in the scope of the file `foo.c'. `set case-sensitive on' `set case-sensitive off' `set case-sensitive auto' Normally, when GDB looks up symbols, it matches their names with case sensitivity determined by the current source language. Occasionally, you may wish to control that. The command `set case-sensitive' lets you do that by specifying `on' for case-sensitive matches or `off' for case-insensitive ones. If you specify `auto', case sensitivity is reset to the default suitable for the source language. The default is case-sensitive matches for all languages except for Fortran, for which the default is case-insensitive matches. `show case-sensitive' This command shows the current setting of case sensitivity for symbols lookups. `info address SYMBOL' Describe where the data for SYMBOL is stored. For a register variable, this says which register it is kept in. For a non-register local variable, this prints the stack-frame offset at which the variable is always stored. Note the contrast with `print &SYMBOL', which does not work at all for a register variable, and for a stack local variable prints the exact address of the current instantiation of the variable. `info symbol ADDR' Print the name of a symbol which is stored at the address ADDR. If no symbol is stored exactly at ADDR, GDB prints the nearest symbol and an offset from it: (gdb) info symbol 0x54320 _initialize_vx + 396 in section .text This is the opposite of the `info address' command. You can use it to find out the name of a variable or a function given its address. `whatis [ARG]' Print the data type of ARG, which can be either an expression or a data type. With no argument, print the data type of `$', the last value in the value history. If ARG is an expression, it is not actually evaluated, and any side-effecting operations (such as assignments or function calls) inside it do not take place. If ARG is a type name, it may be the name of a type or typedef, or for C code it may have the form `class CLASS-NAME', `struct STRUCT-TAG', `union UNION-TAG' or `enum ENUM-TAG'. *Note Expressions: Expressions. `ptype [ARG]' `ptype' accepts the same arguments as `whatis', but prints a detailed description of the type, instead of just the name of the type. *Note Expressions: Expressions. For example, for this variable declaration: struct complex {double real; double imag;} v; the two commands give this output: (gdb) whatis v type = struct complex (gdb) ptype v type = struct complex { double real; double imag; } As with `whatis', using `ptype' without an argument refers to the type of `$', the last value in the value history. Sometimes, programs use opaque data types or incomplete specifications of complex data structure. If the debug information included in the program does not allow GDB to display a full declaration of the data type, it will say `<incomplete type>'. For example, given these declarations: struct foo; struct foo *fooptr; but no definition for `struct foo' itself, GDB will say: (gdb) ptype foo $1 = <incomplete type> "Incomplete type" is C terminology for data types that are not completely specified. `info types REGEXP' `info types' Print a brief description of all types whose names match the regular expression REGEXP (or all types in your program, if you supply no argument). Each complete typename is matched as though it were a complete line; thus, `i type value' gives information on all types in your program whose names include the string `value', but `i type ^value$' gives information only on types whose complete name is `value'. This command differs from `ptype' in two ways: first, like `whatis', it does not print a detailed description; second, it lists all source files where a type is defined. `info scope LOCATION' List all the variables local to a particular scope. This command accepts a LOCATION argument--a function name, a source line, or an address preceded by a `*', and prints all the variables local to the scope defined by that location. For example: (gdb) info scope command_line_handler Scope for command_line_handler: Symbol rl is an argument at stack/frame offset 8, length 4. Symbol linebuffer is in static storage at address 0x150a18, length 4. Symbol linelength is in static storage at address 0x150a1c, length 4. Symbol p is a local variable in register $esi, length 4. Symbol p1 is a local variable in register $ebx, length 4. Symbol nline is a local variable in register $edx, length 4. Symbol repeat is a local variable at frame offset -8, length 4. This command is especially useful for determining what data to collect during a "trace experiment", see *Note collect: Tracepoint Actions. `info source' Show information about the current source file--that is, the source file for the function containing the current point of execution: * the name of the source file, and the directory containing it, * the directory it was compiled in, * its length, in lines, * which programming language it is written in, * whether the executable includes debugging information for that file, and if so, what format the information is in (e.g., STABS, Dwarf 2, etc.), and * whether the debugging information includes information about preprocessor macros. `info sources' Print the names of all source files in your program for which there is debugging information, organized into two lists: files whose symbols have already been read, and files whose symbols will be read when needed. `info functions' Print the names and data types of all defined functions. `info functions REGEXP' Print the names and data types of all defined functions whose names contain a match for regular expression REGEXP. Thus, `info fun step' finds all functions whose names include `step'; `info fun ^step' finds those whose names start with `step'. If a function name contains characters that conflict with the regular expression language (e.g. `operator*()'), they may be quoted with a backslash. `info variables' Print the names and data types of all variables that are declared outside of functions (i.e. excluding local variables). `info variables REGEXP' Print the names and data types of all variables (except for local variables) whose names contain a match for regular expression REGEXP. `info classes' `info classes REGEXP' Display all Objective-C classes in your program, or (with the REGEXP argument) all those matching a particular regular expression. `info selectors' `info selectors REGEXP' Display all Objective-C selectors in your program, or (with the REGEXP argument) all those matching a particular regular expression. Some systems allow individual object files that make up your program to be replaced without stopping and restarting your program. For example, in VxWorks you can simply recompile a defective object file and keep on running. If you are running on one of these systems, you can allow GDB to reload the symbols for automatically relinked modules: `set symbol-reloading on' Replace symbol definitions for the corresponding source file when an object file with a particular name is seen again. `set symbol-reloading off' Do not replace symbol definitions when encountering object files of the same name more than once. This is the default state; if you are not running on a system that permits automatic relinking of modules, you should leave `symbol-reloading' off, since otherwise GDB may discard symbols when linking large programs, that may contain several modules (from different directories or libraries) with the same name. `show symbol-reloading' Show the current `on' or `off' setting. `set opaque-type-resolution on' Tell GDB to resolve opaque types. An opaque type is a type declared as a pointer to a `struct', `class', or `union'--for example, `struct MyType *'--that is used in one source file although the full declaration of `struct MyType' is in another source file. The default is on. A change in the setting of this subcommand will not take effect until the next time symbols for a file are loaded. `set opaque-type-resolution off' Tell GDB not to resolve opaque types. In this case, the type is printed as follows: {<no data fields>} `show opaque-type-resolution' Show whether opaque types are resolved or not. `maint print symbols FILENAME' `maint print psymbols FILENAME' `maint print msymbols FILENAME' Write a dump of debugging symbol data into the file FILENAME. These commands are used to debug the GDB symbol-reading code. Only symbols with debugging data are included. If you use `maint print symbols', GDB includes all the symbols for which it has already collected full details: that is, FILENAME reflects symbols for only those files whose symbols GDB has read. You can use the command `info sources' to find out which files these are. If you use `maint print psymbols' instead, the dump shows information about symbols that GDB only knows partially--that is, symbols defined in files that GDB has skimmed, but not yet read completely. Finally, `maint print msymbols' dumps just the minimal symbol information required for each object file from which GDB has read some symbols. *Note Commands to specify files: Files, for a discussion of how GDB reads symbols (in the description of `symbol-file'). `maint info symtabs [ REGEXP ]' `maint info psymtabs [ REGEXP ]' List the `struct symtab' or `struct partial_symtab' structures whose names match REGEXP. If REGEXP is not given, list them all. The output includes expressions which you can copy into a GDB debugging this one to examine a particular structure in more detail. For example: (gdb) maint info psymtabs dwarf2read { objfile /home/gnu/build/gdb/gdb ((struct objfile *) 0x82e69d0) { psymtab /home/gnu/src/gdb/dwarf2read.c ((struct partial_symtab *) 0x8474b10) readin no fullname (null) text addresses 0x814d3c8 -- 0x8158074 globals (* (struct partial_symbol **) 0x8507a08 @ 9) statics (* (struct partial_symbol **) 0x40e95b78 @ 2882) dependencies (none) } } (gdb) maint info symtabs (gdb) We see that there is one partial symbol table whose filename contains the string `dwarf2read', belonging to the `gdb' executable; and we see that GDB has not read in any symtabs yet at all. If we set a breakpoint on a function, that will cause GDB to read the symtab for the compilation unit containing that function: (gdb) break dwarf2_psymtab_to_symtab Breakpoint 1 at 0x814e5da: file /home/gnu/src/gdb/dwarf2read.c, line 1574. (gdb) maint info symtabs { objfile /home/gnu/build/gdb/gdb ((struct objfile *) 0x82e69d0) { symtab /home/gnu/src/gdb/dwarf2read.c ((struct symtab *) 0x86c1f38) dirname (null) fullname (null) blockvector ((struct blockvector *) 0x86c1bd0) (primary) debugformat DWARF 2 } } (gdb) File: gdb.info, Node: Altering, Next: GDB Files, Prev: Symbols, Up: Top 14 Altering Execution ********************* Once you think you have found an error in your program, you might want to find out for certain whether correcting the apparent error would lead to correct results in the rest of the run. You can find the answer by experiment, using the GDB features for altering execution of the program. For example, you can store new values into variables or memory locations, give your program a signal, restart it at a different address, or even return prematurely from a function. * Menu: * Assignment:: Assignment to variables * Jumping:: Continuing at a different address * Signaling:: Giving your program a signal * Returning:: Returning from a function * Calling:: Calling your program's functions * Patching:: Patching your program File: gdb.info, Node: Assignment, Next: Jumping, Up: Altering 14.1 Assignment to variables ============================ To alter the value of a variable, evaluate an assignment expression. *Note Expressions: Expressions. For example, print x=4 stores the value 4 into the variable `x', and then prints the value of the assignment expression (which is 4). *Note Using GDB with Different Languages: Languages, for more information on operators in supported languages. If you are not interested in seeing the value of the assignment, use the `set' command instead of the `print' command. `set' is really the same as `print' except that the expression's value is not printed and is not put in the value history (*note Value history: Value History.). The expression is evaluated only for its effects. If the beginning of the argument string of the `set' command appears identical to a `set' subcommand, use the `set variable' command instead of just `set'. This command is identical to `set' except for its lack of subcommands. For example, if your program has a variable `width', you get an error if you try to set a new value with just `set width=13', because GDB has the command `set width': (gdb) whatis width type = double (gdb) p width $4 = 13 (gdb) set width=47 Invalid syntax in expression. The invalid expression, of course, is `=47'. In order to actually set the program's variable `width', use (gdb) set var width=47 Because the `set' command has many subcommands that can conflict with the names of program variables, it is a good idea to use the `set variable' command instead of just `set'. For example, if your program has a variable `g', you run into problems if you try to set a new value with just `set g=4', because GDB has the command `set gnutarget', abbreviated `set g': (gdb) whatis g type = double (gdb) p g $1 = 1 (gdb) set g=4 (gdb) p g $2 = 1 (gdb) r The program being debugged has been started already. Start it from the beginning? (y or n) y Starting program: /home/smith/cc_progs/a.out "/home/smith/cc_progs/a.out": can't open to read symbols: Invalid bfd target. (gdb) show g The current BFD target is "=4". The program variable `g' did not change, and you silently set the `gnutarget' to an invalid value. In order to set the variable `g', use (gdb) set var g=4 GDB allows more implicit conversions in assignments than C; you can freely store an integer value into a pointer variable or vice versa, and you can convert any structure to any other structure that is the same length or shorter. To store values into arbitrary places in memory, use the `{...}' construct to generate a value of specified type at a specified address (*note Expressions: Expressions.). For example, `{int}0x83040' refers to memory location `0x83040' as an integer (which implies a certain size and representation in memory), and set {int}0x83040 = 4 stores the value 4 into that memory location. File: gdb.info, Node: Jumping, Next: Signaling, Prev: Assignment, Up: Altering 14.2 Continuing at a different address ====================================== Ordinarily, when you continue your program, you do so at the place where it stopped, with the `continue' command. You can instead continue at an address of your own choosing, with the following commands: `jump LINESPEC' Resume execution at line LINESPEC. Execution stops again immediately if there is a breakpoint there. *Note Printing source lines: List, for a description of the different forms of LINESPEC. It is common practice to use the `tbreak' command in conjunction with `jump'. *Note Setting breakpoints: Set Breaks. The `jump' command does not change the current stack frame, or the stack pointer, or the contents of any memory location or any register other than the program counter. If line LINESPEC is in a different function from the one currently executing, the results may be bizarre if the two functions expect different patterns of arguments or of local variables. For this reason, the `jump' command requests confirmation if the specified line is not in the function currently executing. However, even bizarre results are predictable if you are well acquainted with the machine-language code of your program. `jump *ADDRESS' Resume execution at the instruction at address ADDRESS. On many systems, you can get much the same effect as the `jump' command by storing a new value into the register `$pc'. The difference is that this does not start your program running; it only changes the address of where it _will_ run when you continue. For example, set $pc = 0x485 makes the next `continue' command or stepping command execute at address `0x485', rather than at the address where your program stopped. *Note Continuing and stepping: Continuing and Stepping. The most common occasion to use the `jump' command is to back up--perhaps with more breakpoints set--over a portion of a program that has already executed, in order to examine its execution in more detail. File: gdb.info, Node: Signaling, Next: Returning, Prev: Jumping, Up: Altering 14.3 Giving your program a signal ================================= `signal SIGNAL' Resume execution where your program stopped, but immediately give it the signal SIGNAL. SIGNAL can be the name or the number of a signal. For example, on many systems `signal 2' and `signal SIGINT' are both ways of sending an interrupt signal. Alternatively, if SIGNAL is zero, continue execution without giving a signal. This is useful when your program stopped on account of a signal and would ordinary see the signal when resumed with the `continue' command; `signal 0' causes it to resume without a signal. `signal' does not repeat when you press <RET> a second time after executing the command. Invoking the `signal' command is not the same as invoking the `kill' utility from the shell. Sending a signal with `kill' causes GDB to decide what to do with the signal depending on the signal handling tables (*note Signals::). The `signal' command passes the signal directly to your program. File: gdb.info, Node: Returning, Next: Calling, Prev: Signaling, Up: Altering 14.4 Returning from a function ============================== `return' `return EXPRESSION' You can cancel execution of a function call with the `return' command. If you give an EXPRESSION argument, its value is used as the function's return value. When you use `return', GDB discards the selected stack frame (and all frames within it). You can think of this as making the discarded frame return prematurely. If you wish to specify a value to be returned, give that value as the argument to `return'. This pops the selected stack frame (*note Selecting a frame: Selection.), and any other frames inside of it, leaving its caller as the innermost remaining frame. That frame becomes selected. The specified value is stored in the registers used for returning values of functions. The `return' command does not resume execution; it leaves the program stopped in the state that would exist if the function had just returned. In contrast, the `finish' command (*note Continuing and stepping: Continuing and Stepping.) resumes execution until the selected stack frame returns naturally. File: gdb.info, Node: Calling, Next: Patching, Prev: Returning, Up: Altering 14.5 Calling program functions ============================== `print EXPR' Evaluate the expression EXPR and display the resuling value. EXPR may include calls to functions in the program being debugged. `call EXPR' Evaluate the expression EXPR without displaying `void' returned values. You can use this variant of the `print' command if you want to execute a function from your program that does not return anything (a.k.a. "a void function"), but without cluttering the output with `void' returned values that GDB will otherwise print. If the result is not void, it is printed and saved in the value history. It is possible for the function you call via the `print' or `call' command to generate a signal (e.g., if there's a bug in the function, or if you passed it incorrect arguments). What happens in that case is controlled by the `set unwindonsignal' command. `set unwindonsignal' Set unwinding of the stack if a signal is received while in a function that GDB called in the program being debugged. If set to on, GDB unwinds the stack it created for the call and restores the context to what it was before the call. If set to off (the default), GDB stops in the frame where the signal was received. `show unwindonsignal' Show the current setting of stack unwinding in the functions called by GDB. Sometimes, a function you wish to call is actually a "weak alias" for another function. In such case, GDB might not pick up the type information, including the types of the function arguments, which causes GDB to call the inferior function incorrectly. As a result, the called function will function erroneously and may even crash. A solution to that is to use the name of the aliased function instead. File: gdb.info, Node: Patching, Prev: Calling, Up: Altering 14.6 Patching programs ====================== By default, GDB opens the file containing your program's executable code (or the corefile) read-only. This prevents accidental alterations to machine code; but it also prevents you from intentionally patching your program's binary. If you'd like to be able to patch the binary, you can specify that explicitly with the `set write' command. For example, you might want to turn on internal debugging flags, or even to make emergency repairs. `set write on' `set write off' If you specify `set write on', GDB opens executable and core files for both reading and writing; if you specify `set write off' (the default), GDB opens them read-only. If you have already loaded a file, you must load it again (using the `exec-file' or `core-file' command) after changing `set write', for your new setting to take effect. `show write' Display whether executable files and core files are opened for writing as well as reading. File: gdb.info, Node: GDB Files, Next: Targets, Prev: Altering, Up: Top 15 GDB Files ************ GDB needs to know the file name of the program to be debugged, both in order to read its symbol table and in order to start your program. To debug a core dump of a previous run, you must also tell GDB the name of the core dump file. * Menu: * Files:: Commands to specify files * Separate Debug Files:: Debugging information in separate files * Symbol Errors:: Errors reading symbol files File: gdb.info, Node: Files, Next: Separate Debug Files, Up: GDB Files 15.1 Commands to specify files ============================== You may want to specify executable and core dump file names. The usual way to do this is at start-up time, using the arguments to GDB's start-up commands (*note Getting In and Out of GDB: Invocation.). Occasionally it is necessary to change to a different file during a GDB session. Or you may run GDB and forget to specify a file you want to use. Or you are debugging a remote target via `gdbserver' (*note file: Server.). In these situations the GDB commands to specify new files are useful. `file FILENAME' Use FILENAME as the program to be debugged. It is read for its symbols and for the contents of pure memory. It is also the program executed when you use the `run' command. If you do not specify a directory and the file is not found in the GDB working directory, GDB uses the environment variable `PATH' as a list of directories to search, just as the shell does when looking for a program to run. You can change the value of this variable, for both GDB and your program, using the `path' command. You can load unlinked object `.o' files into GDB using the `file' command. You will not be able to "run" an object file, but you can disassemble functions and inspect variables. Also, if the underlying BFD functionality supports it, you could use `gdb -write' to patch object files using this technique. Note that GDB can neither interpret nor modify relocations in this case, so branches and some initialized variables will appear to go to the wrong place. But this feature is still handy from time to time. `file' `file' with no argument makes GDB discard any information it has on both executable file and the symbol table. `exec-file [ FILENAME ]' Specify that the program to be run (but not the symbol table) is found in FILENAME. GDB searches the environment variable `PATH' if necessary to locate your program. Omitting FILENAME means to discard information on the executable file. `symbol-file [ FILENAME ]' Read symbol table information from file FILENAME. `PATH' is searched when necessary. Use the `file' command to get both symbol table and program to run from the same file. `symbol-file' with no argument clears out GDB information on your program's symbol table. The `symbol-file' command causes GDB to forget the contents of some breakpoints and auto-display expressions. This is because they may contain pointers to the internal data recording symbols and data types, which are part of the old symbol table data being discarded inside GDB. `symbol-file' does not repeat if you press <RET> again after executing it once. When GDB is configured for a particular environment, it understands debugging information in whatever format is the standard generated for that environment; you may use either a GNU compiler, or other compilers that adhere to the local conventions. Best results are usually obtained from GNU compilers; for example, using `gcc' you can generate debugging information for optimized code. For most kinds of object files, with the exception of old SVR3 systems using COFF, the `symbol-file' command does not normally read the symbol table in full right away. Instead, it scans the symbol table quickly to find which source files and which symbols are present. The details are read later, one source file at a time, as they are needed. The purpose of this two-stage reading strategy is to make GDB start up faster. For the most part, it is invisible except for occasional pauses while the symbol table details for a particular source file are being read. (The `set verbose' command can turn these pauses into messages if desired. *Note Optional warnings and messages: Messages/Warnings.) We have not implemented the two-stage strategy for COFF yet. When the symbol table is stored in COFF format, `symbol-file' reads the symbol table data in full right away. Note that "stabs-in-COFF" still does the two-stage strategy, since the debug info is actually in stabs format. `symbol-file FILENAME [ -readnow ]' `file FILENAME [ -readnow ]' You can override the GDB two-stage strategy for reading symbol tables by using the `-readnow' option with any of the commands that load symbol table information, if you want to be sure GDB has the entire symbol table available. `core-file [FILENAME]' `core' Specify the whereabouts of a core dump file to be used as the "contents of memory". Traditionally, core files contain only some parts of the address space of the process that generated them; GDB can access the executable file itself for other parts. `core-file' with no argument specifies that no core file is to be used. Note that the core file is ignored when your program is actually running under GDB. So, if you have been running your program and you wish to debug a core file instead, you must kill the subprocess in which the program is running. To do this, use the `kill' command (*note Killing the child process: Kill Process.). `add-symbol-file FILENAME ADDRESS' `add-symbol-file FILENAME ADDRESS [ -readnow ]' `add-symbol-file FILENAME -sSECTION ADDRESS ...' The `add-symbol-file' command reads additional symbol table information from the file FILENAME. You would use this command when FILENAME has been dynamically loaded (by some other means) into the program that is running. ADDRESS should be the memory address at which the file has been loaded; GDB cannot figure this out for itself. You can additionally specify an arbitrary number of `-sSECTION ADDRESS' pairs, to give an explicit section name and base address for that section. You can specify any ADDRESS as an expression. The symbol table of the file FILENAME is added to the symbol table originally read with the `symbol-file' command. You can use the `add-symbol-file' command any number of times; the new symbol data thus read keeps adding to the old. To discard all old symbol data instead, use the `symbol-file' command without any arguments. Although FILENAME is typically a shared library file, an executable file, or some other object file which has been fully relocated for loading into a process, you can also load symbolic information from relocatable `.o' files, as long as: * the file's symbolic information refers only to linker symbols defined in that file, not to symbols defined by other object files, * every section the file's symbolic information refers to has actually been loaded into the inferior, as it appears in the file, and * you can determine the address at which every section was loaded, and provide these to the `add-symbol-file' command. Some embedded operating systems, like Sun Chorus and VxWorks, can load relocatable files into an already running program; such systems typically make the requirements above easy to meet. However, it's important to recognize that many native systems use complex link procedures (`.linkonce' section factoring and C++ constructor table assembly, for example) that make the requirements difficult to meet. In general, one cannot assume that using `add-symbol-file' to read a relocatable object file's symbolic information will have the same effect as linking the relocatable object file into the program in the normal way. `add-symbol-file' does not repeat if you press <RET> after using it. `add-symbol-file-from-memory ADDRESS' Load symbols from the given ADDRESS in a dynamically loaded object file whose image is mapped directly into the inferior's memory. For example, the Linux kernel maps a `syscall DSO' into each process's address space; this DSO provides kernel-specific code for some system calls. The argument can be any expression whose evaluation yields the address of the file's shared object file header. For this command to work, you must have used `symbol-file' or `exec-file' commands in advance. `add-shared-symbol-files LIBRARY-FILE' `assf LIBRARY-FILE' The `add-shared-symbol-files' command can currently be used only in the Cygwin build of GDB on MS-Windows OS, where it is an alias for the `dll-symbols' command (*note Cygwin Native::). GDB automatically looks for shared libraries, however if GDB does not find yours, you can invoke `add-shared-symbol-files'. It takes one argument: the shared library's file name. `assf' is a shorthand alias for `add-shared-symbol-files'. `section SECTION ADDR' The `section' command changes the base address of the named SECTION of the exec file to ADDR. This can be used if the exec file does not contain section addresses, (such as in the `a.out' format), or when the addresses specified in the file itself are wrong. Each section must be changed separately. The `info files' command, described below, lists all the sections and their addresses. `info files' `info target' `info files' and `info target' are synonymous; both print the current target (*note Specifying a Debugging Target: Targets.), including the names of the executable and core dump files currently in use by GDB, and the files from which symbols were loaded. The command `help target' lists all possible targets rather than current ones. `maint info sections' Another command that can give you extra information about program sections is `maint info sections'. In addition to the section information displayed by `info files', this command displays the flags and file offset of each section in the executable and core dump files. In addition, `maint info sections' provides the following command options (which may be arbitrarily combined): `ALLOBJ' Display sections for all loaded object files, including shared libraries. `SECTIONS' Display info only for named SECTIONS. `SECTION-FLAGS' Display info only for sections for which SECTION-FLAGS are true. The section flags that GDB currently knows about are: `ALLOC' Section will have space allocated in the process when loaded. Set for all sections except those containing debug information. `LOAD' Section will be loaded from the file into the child process memory. Set for pre-initialized code and data, clear for `.bss' sections. `RELOC' Section needs to be relocated before loading. `READONLY' Section cannot be modified by the child process. `CODE' Section contains executable code only. `DATA' Section contains data only (no executable code). `ROM' Section will reside in ROM. `CONSTRUCTOR' Section contains data for constructor/destructor lists. `HAS_CONTENTS' Section is not empty. `NEVER_LOAD' An instruction to the linker to not output the section. `COFF_SHARED_LIBRARY' A notification to the linker that the section contains COFF shared library information. `IS_COMMON' Section contains common symbols. `set trust-readonly-sections on' Tell GDB that readonly sections in your object file really are read-only (i.e. that their contents will not change). In that case, GDB can fetch values from these sections out of the object file, rather than from the target program. For some targets (notably embedded ones), this can be a significant enhancement to debugging performance. The default is off. `set trust-readonly-sections off' Tell GDB not to trust readonly sections. This means that the contents of the section might change while the program is running, and must therefore be fetched from the target when needed. `show trust-readonly-sections' Show the current setting of trusting readonly sections. All file-specifying commands allow both absolute and relative file names as arguments. GDB always converts the file name to an absolute file name and remembers it that way. GDB supports GNU/Linux, MS-Windows, HP-UX, SunOS, SVr4, Irix, and IBM RS/6000 AIX shared libraries. GDB automatically loads symbol definitions from shared libraries when you use the `run' command, or when you examine a core file. (Before you issue the `run' command, GDB does not understand references to a function in a shared library, however--unless you are debugging a core file). On HP-UX, if the program loads a library explicitly, GDB automatically loads the symbols at the time of the `shl_load' call. There are times, however, when you may wish to not automatically load symbol definitions from shared libraries, such as when they are particularly large or there are many of them. To control the automatic loading of shared library symbols, use the commands: `set auto-solib-add MODE' If MODE is `on', symbols from all shared object libraries will be loaded automatically when the inferior begins execution, you attach to an independently started inferior, or when the dynamic linker informs GDB that a new library has been loaded. If MODE is `off', symbols must be loaded manually, using the `sharedlibrary' command. The default value is `on'. If your program uses lots of shared libraries with debug info that takes large amounts of memory, you can decrease the GDB memory footprint by preventing it from automatically loading the symbols from shared libraries. To that end, type `set auto-solib-add off' before running the inferior, then load each library whose debug symbols you do need with `sharedlibrary REGEXP', where REGEXP is a regular expresion that matches the libraries whose symbols you want to be loaded. `show auto-solib-add' Display the current autoloading mode. To explicitly load shared library symbols, use the `sharedlibrary' command: `info share' `info sharedlibrary' Print the names of the shared libraries which are currently loaded. `sharedlibrary REGEX' `share REGEX' Load shared object library symbols for files matching a Unix regular expression. As with files loaded automatically, it only loads shared libraries required by your program for a core file or after typing `run'. If REGEX is omitted all shared libraries required by your program are loaded. `nosharedlibrary' Unload all shared object library symbols. This discards all symbols that have been loaded from all shared libraries. Symbols from shared libraries that were loaded by explicit user requests are not discarded. Sometimes you may wish that GDB stops and gives you control when any of shared library events happen. Use the `set stop-on-solib-events' command for this: `set stop-on-solib-events' This command controls whether GDB should give you control when the dynamic linker notifies it about some shared library event. The most common event of interest is loading or unloading of a new shared library. `show stop-on-solib-events' Show whether GDB stops and gives you control when shared library events happen. Shared libraries are also supported in many cross or remote debugging configurations. A copy of the target's libraries need to be present on the host system; they need to be the same as the target libraries, although the copies on the target can be stripped as long as the copies on the host are not. For remote debugging, you need to tell GDB where the target libraries are, so that it can load the correct copies--otherwise, it may try to load the host's libraries. GDB has two variables to specify the search directories for target libraries. `set solib-absolute-prefix PATH' If this variable is set, PATH will be used as a prefix for any absolute shared library paths; many runtime loaders store the absolute paths to the shared library in the target program's memory. If you use `solib-absolute-prefix' to find shared libraries, they need to be laid out in the same way that they are on the target, with e.g. a `/usr/lib' hierarchy under PATH. You can set the default value of `solib-absolute-prefix' by using the configure-time `--with-sysroot' option. `show solib-absolute-prefix' Display the current shared library prefix. `set solib-search-path PATH' If this variable is set, PATH is a colon-separated list of directories to search for shared libraries. `solib-search-path' is used after `solib-absolute-prefix' fails to locate the library, or if the path to the library is relative instead of absolute. If you want to use `solib-search-path' instead of `solib-absolute-prefix', be sure to set `solib-absolute-prefix' to a nonexistant directory to prevent GDB from finding your host's libraries. `show solib-search-path' Display the current shared library search path. File: gdb.info, Node: Separate Debug Files, Next: Symbol Errors, Prev: Files, Up: GDB Files 15.2 Debugging Information in Separate Files ============================================ GDB allows you to put a program's debugging information in a file separate from the executable itself, in a way that allows GDB to find and load the debugging information automatically. Since debugging information can be very large -- sometimes larger than the executable code itself -- some systems distribute debugging information for their executables in separate files, which users can install only when they need to debug a problem. If an executable's debugging information has been extracted to a separate file, the executable should contain a "debug link" giving the name of the debugging information file (with no directory components), and a checksum of its contents. (The exact form of a debug link is described below.) If the full name of the directory containing the executable is EXECDIR, and the executable has a debug link that specifies the name DEBUGFILE, then GDB will automatically search for the debugging information file in three places: * the directory containing the executable file (that is, it will look for a file named `EXECDIR/DEBUGFILE', * a subdirectory of that directory named `.debug' (that is, the file `EXECDIR/.debug/DEBUGFILE', and * a subdirectory of the global debug file directory that includes the executable's full path, and the name from the link (that is, the file `GLOBALDEBUGDIR/EXECDIR/DEBUGFILE', where GLOBALDEBUGDIR is the global debug file directory, and EXECDIR has been turned into a relative path). GDB checks under each of these names for a debugging information file whose checksum matches that given in the link, and reads the debugging information from the first one it finds. So, for example, if you ask GDB to debug `/usr/bin/ls', which has a link containing the name `ls.debug', and the global debug directory is `/usr/lib/debug', then GDB will look for debug information in `/usr/bin/ls.debug', `/usr/bin/.debug/ls.debug', and `/usr/lib/debug/usr/bin/ls.debug'. You can set the global debugging info directory's name, and view the name GDB is currently using. `set debug-file-directory DIRECTORY' Set the directory which GDB searches for separate debugging information files to DIRECTORY. `show debug-file-directory' Show the directory GDB searches for separate debugging information files. A debug link is a special section of the executable file named `.gnu_debuglink'. The section must contain: * A filename, with any leading directory components removed, followed by a zero byte, * zero to three bytes of padding, as needed to reach the next four-byte boundary within the section, and * a four-byte CRC checksum, stored in the same endianness used for the executable file itself. The checksum is computed on the debugging information file's full contents by the function given below, passing zero as the CRC argument. Any executable file format can carry a debug link, as long as it can contain a section named `.gnu_debuglink' with the contents described above. The debugging information file itself should be an ordinary executable, containing a full set of linker symbols, sections, and debugging information. The sections of the debugging information file should have the same names, addresses and sizes as the original file, but they need not contain any data -- much like a `.bss' section in an ordinary executable. As of December 2002, there is no standard GNU utility to produce separated executable / debugging information file pairs. Ulrich Drepper's `elfutils' package, starting with version 0.53, contains a version of the `strip' command such that the command `strip foo -f foo.debug' removes the debugging information from the executable file `foo', places it in the file `foo.debug', and leaves behind a debug link in `foo'. Since there are many different ways to compute CRC's (different polynomials, reversals, byte ordering, etc.), the simplest way to describe the CRC used in `.gnu_debuglink' sections is to give the complete code for a function that computes it: unsigned long gnu_debuglink_crc32 (unsigned long crc, unsigned char *buf, size_t len) { static const unsigned long crc32_table[256] = { 0x00000000, 0x77073096, 0xee0e612c, 0x990951ba, 0x076dc419, 0x706af48f, 0xe963a535, 0x9e6495a3, 0x0edb8832, 0x79dcb8a4, 0xe0d5e91e, 0x97d2d988, 0x09b64c2b, 0x7eb17cbd, 0xe7b82d07, 0x90bf1d91, 0x1db71064, 0x6ab020f2, 0xf3b97148, 0x84be41de, 0x1adad47d, 0x6ddde4eb, 0xf4d4b551, 0x83d385c7, 0x136c9856, 0x646ba8c0, 0xfd62f97a, 0x8a65c9ec, 0x14015c4f, 0x63066cd9, 0xfa0f3d63, 0x8d080df5, 0x3b6e20c8, 0x4c69105e, 0xd56041e4, 0xa2677172, 0x3c03e4d1, 0x4b04d447, 0xd20d85fd, 0xa50ab56b, 0x35b5a8fa, 0x42b2986c, 0xdbbbc9d6, 0xacbcf940, 0x32d86ce3, 0x45df5c75, 0xdcd60dcf, 0xabd13d59, 0x26d930ac, 0x51de003a, 0xc8d75180, 0xbfd06116, 0x21b4f4b5, 0x56b3c423, 0xcfba9599, 0xb8bda50f, 0x2802b89e, 0x5f058808, 0xc60cd9b2, 0xb10be924, 0x2f6f7c87, 0x58684c11, 0xc1611dab, 0xb6662d3d, 0x76dc4190, 0x01db7106, 0x98d220bc, 0xefd5102a, 0x71b18589, 0x06b6b51f, 0x9fbfe4a5, 0xe8b8d433, 0x7807c9a2, 0x0f00f934, 0x9609a88e, 0xe10e9818, 0x7f6a0dbb, 0x086d3d2d, 0x91646c97, 0xe6635c01, 0x6b6b51f4, 0x1c6c6162, 0x856530d8, 0xf262004e, 0x6c0695ed, 0x1b01a57b, 0x8208f4c1, 0xf50fc457, 0x65b0d9c6, 0x12b7e950, 0x8bbeb8ea, 0xfcb9887c, 0x62dd1ddf, 0x15da2d49, 0x8cd37cf3, 0xfbd44c65, 0x4db26158, 0x3ab551ce, 0xa3bc0074, 0xd4bb30e2, 0x4adfa541, 0x3dd895d7, 0xa4d1c46d, 0xd3d6f4fb, 0x4369e96a, 0x346ed9fc, 0xad678846, 0xda60b8d0, 0x44042d73, 0x33031de5, 0xaa0a4c5f, 0xdd0d7cc9, 0x5005713c, 0x270241aa, 0xbe0b1010, 0xc90c2086, 0x5768b525, 0x206f85b3, 0xb966d409, 0xce61e49f, 0x5edef90e, 0x29d9c998, 0xb0d09822, 0xc7d7a8b4, 0x59b33d17, 0x2eb40d81, 0xb7bd5c3b, 0xc0ba6cad, 0xedb88320, 0x9abfb3b6, 0x03b6e20c, 0x74b1d29a, 0xead54739, 0x9dd277af, 0x04db2615, 0x73dc1683, 0xe3630b12, 0x94643b84, 0x0d6d6a3e, 0x7a6a5aa8, 0xe40ecf0b, 0x9309ff9d, 0x0a00ae27, 0x7d079eb1, 0xf00f9344, 0x8708a3d2, 0x1e01f268, 0x6906c2fe, 0xf762575d, 0x806567cb, 0x196c3671, 0x6e6b06e7, 0xfed41b76, 0x89d32be0, 0x10da7a5a, 0x67dd4acc, 0xf9b9df6f, 0x8ebeeff9, 0x17b7be43, 0x60b08ed5, 0xd6d6a3e8, 0xa1d1937e, 0x38d8c2c4, 0x4fdff252, 0xd1bb67f1, 0xa6bc5767, 0x3fb506dd, 0x48b2364b, 0xd80d2bda, 0xaf0a1b4c, 0x36034af6, 0x41047a60, 0xdf60efc3, 0xa867df55, 0x316e8eef, 0x4669be79, 0xcb61b38c, 0xbc66831a, 0x256fd2a0, 0x5268e236, 0xcc0c7795, 0xbb0b4703, 0x220216b9, 0x5505262f, 0xc5ba3bbe, 0xb2bd0b28, 0x2bb45a92, 0x5cb36a04, 0xc2d7ffa7, 0xb5d0cf31, 0x2cd99e8b, 0x5bdeae1d, 0x9b64c2b0, 0xec63f226, 0x756aa39c, 0x026d930a, 0x9c0906a9, 0xeb0e363f, 0x72076785, 0x05005713, 0x95bf4a82, 0xe2b87a14, 0x7bb12bae, 0x0cb61b38, 0x92d28e9b, 0xe5d5be0d, 0x7cdcefb7, 0x0bdbdf21, 0x86d3d2d4, 0xf1d4e242, 0x68ddb3f8, 0x1fda836e, 0x81be16cd, 0xf6b9265b, 0x6fb077e1, 0x18b74777, 0x88085ae6, 0xff0f6a70, 0x66063bca, 0x11010b5c, 0x8f659eff, 0xf862ae69, 0x616bffd3, 0x166ccf45, 0xa00ae278, 0xd70dd2ee, 0x4e048354, 0x3903b3c2, 0xa7672661, 0xd06016f7, 0x4969474d, 0x3e6e77db, 0xaed16a4a, 0xd9d65adc, 0x40df0b66, 0x37d83bf0, 0xa9bcae53, 0xdebb9ec5, 0x47b2cf7f, 0x30b5ffe9, 0xbdbdf21c, 0xcabac28a, 0x53b39330, 0x24b4a3a6, 0xbad03605, 0xcdd70693, 0x54de5729, 0x23d967bf, 0xb3667a2e, 0xc4614ab8, 0x5d681b02, 0x2a6f2b94, 0xb40bbe37, 0xc30c8ea1, 0x5a05df1b, 0x2d02ef8d }; unsigned char *end; crc = ~crc & 0xffffffff; for (end = buf + len; buf < end; ++buf) crc = crc32_table[(crc ^ *buf) & 0xff] ^ (crc >> 8); return ~crc & 0xffffffff; } File: gdb.info, Node: Symbol Errors, Prev: Separate Debug Files, Up: GDB Files 15.3 Errors reading symbol files ================================ While reading a symbol file, GDB occasionally encounters problems, such as symbol types it does not recognize, or known bugs in compiler output. By default, GDB does not notify you of such problems, since they are relatively common and primarily of interest to people debugging compilers. If you are interested in seeing information about ill-constructed symbol tables, you can either ask GDB to print only one message about each such type of problem, no matter how many times the problem occurs; or you can ask GDB to print more messages, to see how many times the problems occur, with the `set complaints' command (*note Optional warnings and messages: Messages/Warnings.). The messages currently printed, and their meanings, include: `inner block not inside outer block in SYMBOL' The symbol information shows where symbol scopes begin and end (such as at the start of a function or a block of statements). This error indicates that an inner scope block is not fully contained in its outer scope blocks. GDB circumvents the problem by treating the inner block as if it had the same scope as the outer block. In the error message, SYMBOL may be shown as "`(don't know)'" if the outer block is not a function. `block at ADDRESS out of order' The symbol information for symbol scope blocks should occur in order of increasing addresses. This error indicates that it does not do so. GDB does not circumvent this problem, and has trouble locating symbols in the source file whose symbols it is reading. (You can often determine what source file is affected by specifying `set verbose on'. *Note Optional warnings and messages: Messages/Warnings.) `bad block start address patched' The symbol information for a symbol scope block has a start address smaller than the address of the preceding source line. This is known to occur in the SunOS 4.1.1 (and earlier) C compiler. GDB circumvents the problem by treating the symbol scope block as starting on the previous source line. `bad string table offset in symbol N' Symbol number N contains a pointer into the string table which is larger than the size of the string table. GDB circumvents the problem by considering the symbol to have the name `foo', which may cause other problems if many symbols end up with this name. `unknown symbol type `0xNN'' The symbol information contains new data types that GDB does not yet know how to read. `0xNN' is the symbol type of the uncomprehended information, in hexadecimal. GDB circumvents the error by ignoring this symbol information. This usually allows you to debug your program, though certain symbols are not accessible. If you encounter such a problem and feel like debugging it, you can debug `gdb' with itself, breakpoint on `complain', then go up to the function `read_dbx_symtab' and examine `*bufp' to see the symbol. `stub type has NULL name' GDB could not find the full definition for a struct or class. `const/volatile indicator missing (ok if using g++ v1.x), got...' The symbol information for a C++ member function is missing some information that recent versions of the compiler should have output for it. `info mismatch between compiler and debugger' GDB could not parse a type specification output by the compiler. File: gdb.info, Node: Targets, Next: Remote Debugging, Prev: GDB Files, Up: Top 16 Specifying a Debugging Target ******************************** A "target" is the execution environment occupied by your program. Often, GDB runs in the same host environment as your program; in that case, the debugging target is specified as a side effect when you use the `file' or `core' commands. When you need more flexibility--for example, running GDB on a physically separate host, or controlling a standalone system over a serial port or a realtime system over a TCP/IP connection--you can use the `target' command to specify one of the target types configured for GDB (*note Commands for managing targets: Target Commands.). It is possible to build GDB for several different "target architectures". When GDB is built like that, you can choose one of the available architectures with the `set architecture' command. `set architecture ARCH' This command sets the current target architecture to ARCH. The value of ARCH can be `"auto"', in addition to one of the supported architectures. `show architecture' Show the current target architecture. `set processor' `processor' These are alias commands for, respectively, `set architecture' and `show architecture'. * Menu: * Active Targets:: Active targets * Target Commands:: Commands for managing targets * Byte Order:: Choosing target byte order * Remote:: Remote debugging File: gdb.info, Node: Active Targets, Next: Target Commands, Up: Targets 16.1 Active targets =================== There are three classes of targets: processes, core files, and executable files. GDB can work concurrently on up to three active targets, one in each class. This allows you to (for example) start a process and inspect its activity without abandoning your work on a core file. For example, if you execute `gdb a.out', then the executable file `a.out' is the only active target. If you designate a core file as well--presumably from a prior run that crashed and coredumped--then GDB has two active targets and uses them in tandem, looking first in the corefile target, then in the executable file, to satisfy requests for memory addresses. (Typically, these two classes of target are complementary, since core files contain only a program's read-write memory--variables and so on--plus machine status, while executable files contain only the program text and initialized data.) When you type `run', your executable file becomes an active process target as well. When a process target is active, all GDB commands requesting memory addresses refer to that target; addresses in an active core file or executable file target are obscured while the process target is active. Use the `core-file' and `exec-file' commands to select a new core file or executable target (*note Commands to specify files: Files.). To specify as a target a process that is already running, use the `attach' command (*note Debugging an already-running process: Attach.). File: gdb.info, Node: Target Commands, Next: Byte Order, Prev: Active Targets, Up: Targets 16.2 Commands for managing targets ================================== `target TYPE PARAMETERS' Connects the GDB host environment to a target machine or process. A target is typically a protocol for talking to debugging facilities. You use the argument TYPE to specify the type or protocol of the target machine. Further PARAMETERS are interpreted by the target protocol, but typically include things like device names or host names to connect with, process numbers, and baud rates. The `target' command does not repeat if you press <RET> again after executing the command. `help target' Displays the names of all targets available. To display targets currently selected, use either `info target' or `info files' (*note Commands to specify files: Files.). `help target NAME' Describe a particular target, including any parameters necessary to select it. `set gnutarget ARGS' GDB uses its own library BFD to read your files. GDB knows whether it is reading an "executable", a "core", or a ".o" file; however, you can specify the file format with the `set gnutarget' command. Unlike most `target' commands, with `gnutarget' the `target' refers to a program, not a machine. _Warning:_ To specify a file format with `set gnutarget', you must know the actual BFD name. *Note Commands to specify files: Files. `show gnutarget' Use the `show gnutarget' command to display what file format `gnutarget' is set to read. If you have not set `gnutarget', GDB will determine the file format for each file automatically, and `show gnutarget' displays `The current BDF target is "auto"'. Here are some common targets (available, or not, depending on the GDB configuration): `target exec PROGRAM' An executable file. `target exec PROGRAM' is the same as `exec-file PROGRAM'. `target core FILENAME' A core dump file. `target core FILENAME' is the same as `core-file FILENAME'. `target remote MEDIUM' A remote system connected to GDB via a serial line or network connection. This command tells GDB to use its own remote protocol over MEDIUM for debugging. *Note Remote Debugging::. For example, if you have a board connected to `/dev/ttya' on the machine running GDB, you could say: target remote /dev/ttya `target remote' supports the `load' command. This is only useful if you have some other way of getting the stub to the target system, and you can put it somewhere in memory where it won't get clobbered by the download. `target sim' Builtin CPU simulator. GDB includes simulators for most architectures. In general, target sim load run works; however, you cannot assume that a specific memory map, device drivers, or even basic I/O is available, although some simulators do provide these. For info about any processor-specific simulator details, see the appropriate section in *Note Embedded Processors: Embedded Processors. Some configurations may include these targets as well: `target nrom DEV' NetROM ROM emulator. This target only supports downloading. Different targets are available on different configurations of GDB; your configuration may have more or fewer targets. Many remote targets require you to download the executable's code once you've successfully established a connection. You may wish to control various aspects of this process. `set hash' This command controls whether a hash mark `#' is displayed while downloading a file to the remote monitor. If on, a hash mark is displayed after each S-record is successfully downloaded to the monitor. `show hash' Show the current status of displaying the hash mark. `set debug monitor' Enable or disable display of communications messages between GDB and the remote monitor. `show debug monitor' Show the current status of displaying communications between GDB and the remote monitor. `load FILENAME' Depending on what remote debugging facilities are configured into GDB, the `load' command may be available. Where it exists, it is meant to make FILENAME (an executable) available for debugging on the remote system--by downloading, or dynamic linking, for example. `load' also records the FILENAME symbol table in GDB, like the `add-symbol-file' command. If your GDB does not have a `load' command, attempting to execute it gets the error message "`You can't do that when your target is ...'" The file is loaded at whatever address is specified in the executable. For some object file formats, you can specify the load address when you link the program; for other formats, like a.out, the object file format specifies a fixed address. Depending on the remote side capabilities, GDB may be able to load programs into flash memory. `load' does not repeat if you press <RET> again after using it. File: gdb.info, Node: Byte Order, Next: Remote, Prev: Target Commands, Up: Targets 16.3 Choosing target byte order =============================== Some types of processors, such as the MIPS, PowerPC, and Renesas SH, offer the ability to run either big-endian or little-endian byte orders. Usually the executable or symbol will include a bit to designate the endian-ness, and you will not need to worry about which to use. However, you may still find it useful to adjust GDB's idea of processor endian-ness manually. `set endian big' Instruct GDB to assume the target is big-endian. `set endian little' Instruct GDB to assume the target is little-endian. `set endian auto' Instruct GDB to use the byte order associated with the executable. `show endian' Display GDB's current idea of the target byte order. Note that these commands merely adjust interpretation of symbolic data on the host, and that they have absolutely no effect on the target system. File: gdb.info, Node: Remote, Prev: Byte Order, Up: Targets 16.4 Remote debugging ===================== If you are trying to debug a program running on a machine that cannot run GDB in the usual way, it is often useful to use remote debugging. For example, you might use remote debugging on an operating system kernel, or on a small system which does not have a general purpose operating system powerful enough to run a full-featured debugger. Some configurations of GDB have special serial or TCP/IP interfaces to make this work with particular debugging targets. In addition, GDB comes with a generic serial protocol (specific to GDB, but not specific to any particular target system) which you can use if you write the remote stubs--the code that runs on the remote system to communicate with GDB. Other remote targets may be available in your configuration of GDB; use `help target' to list them. Once you've connected to the remote target, GDB allows you to send arbitrary commands to the remote monitor: `remote COMMAND' Send an arbitrary COMMAND string to the remote monitor. File: gdb.info, Node: Remote Debugging, Next: Configurations, Prev: Targets, Up: Top 17 Debugging remote programs **************************** * Menu: * Connecting:: Connecting to a remote target * Server:: Using the gdbserver program * Remote configuration:: Remote configuration * remote stub:: Implementing a remote stub File: gdb.info, Node: Connecting, Next: Server, Up: Remote Debugging 17.1 Connecting to a remote target ================================== On the GDB host machine, you will need an unstripped copy of your program, since GDB needs symobl and debugging information. Start up GDB as usual, using the name of the local copy of your program as the first argument. GDB can communicate with the target over a serial line, or over an IP network using TCP or UDP. In each case, GDB uses the same protocol for debugging your program; only the medium carrying the debugging packets varies. The `target remote' command establishes a connection to the target. Its arguments indicate which medium to use: `target remote SERIAL-DEVICE' Use SERIAL-DEVICE to communicate with the target. For example, to use a serial line connected to the device named `/dev/ttyb': target remote /dev/ttyb If you're using a serial line, you may want to give GDB the `--baud' option, or use the `set remotebaud' command (*note set remotebaud: Remote configuration.) before the `target' command. `target remote `HOST:PORT'' `target remote `tcp:HOST:PORT'' Debug using a TCP connection to PORT on HOST. The HOST may be either a host name or a numeric IP address; PORT must be a decimal number. The HOST could be the target machine itself, if it is directly connected to the net, or it might be a terminal server which in turn has a serial line to the target. For example, to connect to port 2828 on a terminal server named `manyfarms': target remote manyfarms:2828 If your remote target is actually running on the same machine as your debugger session (e.g. a simulator for your target running on the same host), you can omit the hostname. For example, to connect to port 1234 on your local machine: target remote :1234 Note that the colon is still required here. `target remote `udp:HOST:PORT'' Debug using UDP packets to PORT on HOST. For example, to connect to UDP port 2828 on a terminal server named `manyfarms': target remote udp:manyfarms:2828 When using a UDP connection for remote debugging, you should keep in mind that the `U' stands for "Unreliable". UDP can silently drop packets on busy or unreliable networks, which will cause havoc with your debugging session. `target remote | COMMAND' Run COMMAND in the background and communicate with it using a pipe. The COMMAND is a shell command, to be parsed and expanded by the system's command shell, `/bin/sh'; it should expect remote protocol packets on its standard input, and send replies on its standard output. You could use this to run a stand-alone simulator that speaks the remote debugging protocol, to make net connections using programs like `ssh', or for other similar tricks. If COMMAND closes its standard output (perhaps by exiting), GDB will try to send it a `SIGTERM' signal. (If the program has already exited, this will have no effect.) Once the connection has been established, you can use all the usual commands to examine and change data and to step and continue the remote program. Whenever GDB is waiting for the remote program, if you type the interrupt character (often `Ctrl-c'), GDB attempts to stop the program. This may or may not succeed, depending in part on the hardware and the serial drivers the remote system uses. If you type the interrupt character once again, GDB displays this prompt: Interrupted while waiting for the program. Give up (and stop debugging it)? (y or n) If you type `y', GDB abandons the remote debugging session. (If you decide you want to try again later, you can use `target remote' again to connect once more.) If you type `n', GDB goes back to waiting. `detach' When you have finished debugging the remote program, you can use the `detach' command to release it from GDB control. Detaching from the target normally resumes its execution, but the results will depend on your particular remote stub. After the `detach' command, GDB is free to connect to another target. `disconnect' The `disconnect' command behaves like `detach', except that the target is generally not resumed. It will wait for GDB (this instance or another one) to connect and continue debugging. After the `disconnect' command, GDB is again free to connect to another target. `monitor CMD' This command allows you to send arbitrary commands directly to the remote monitor. Since GDB doesn't care about the commands it sends like this, this command is the way to extend GDB--you can add new commands that only the external monitor will understand and implement. File: gdb.info, Node: Server, Next: Remote configuration, Prev: Connecting, Up: Remote Debugging 17.2 Using the `gdbserver' program ================================== `gdbserver' is a control program for Unix-like systems, which allows you to connect your program with a remote GDB via `target remote'--but without linking in the usual debugging stub. `gdbserver' is not a complete replacement for the debugging stubs, because it requires essentially the same operating-system facilities that GDB itself does. In fact, a system that can run `gdbserver' to connect to a remote GDB could also run GDB locally! `gdbserver' is sometimes useful nevertheless, because it is a much smaller program than GDB itself. It is also easier to port than all of GDB, so you may be able to get started more quickly on a new system by using `gdbserver'. Finally, if you develop code for real-time systems, you may find that the tradeoffs involved in real-time operation make it more convenient to do as much development work as possible on another system, for example by cross-compiling. You can use `gdbserver' to make a similar choice for debugging. GDB and `gdbserver' communicate via either a serial line or a TCP connection, using the standard GDB remote serial protocol. _On the target machine,_ you need to have a copy of the program you want to debug. `gdbserver' does not need your program's symbol table, so you can strip the program if necessary to save space. GDB on the host system does all the symbol handling. To use the server, you must tell it how to communicate with GDB; the name of your program; and the arguments for your program. The usual syntax is: target> gdbserver COMM PROGRAM [ ARGS ... ] COMM is either a device name (to use a serial line) or a TCP hostname and portnumber. For example, to debug Emacs with the argument `foo.txt' and communicate with GDB over the serial port `/dev/com1': target> gdbserver /dev/com1 emacs foo.txt `gdbserver' waits passively for the host GDB to communicate with it. To use a TCP connection instead of a serial line: target> gdbserver host:2345 emacs foo.txt The only difference from the previous example is the first argument, specifying that you are communicating with the host GDB via TCP. The `host:2345' argument means that `gdbserver' is to expect a TCP connection from machine `host' to local TCP port 2345. (Currently, the `host' part is ignored.) You can choose any number you want for the port number as long as it does not conflict with any TCP ports already in use on the target system (for example, `23' is reserved for `telnet').(1) You must use the same port number with the host GDB `target remote' command. On some targets, `gdbserver' can also attach to running programs. This is accomplished via the `--attach' argument. The syntax is: target> gdbserver COMM --attach PID PID is the process ID of a currently running process. It isn't necessary to point `gdbserver' at a binary for the running process. You can debug processes by name instead of process ID if your target has the `pidof' utility: target> gdbserver COMM --attach `pidof PROGRAM` In case more than one copy of PROGRAM is running, or PROGRAM has multiple threads, most versions of `pidof' support the `-s' option to only return the first process ID. _On the host machine,_ connect to your target (*note Connecting to a remote target: Connecting.). For TCP connections, you must start up `gdbserver' prior to using the `target remote' command. Otherwise you may get an error whose text depends on the host system, but which usually looks something like `Connection refused'. You don't need to use the `load' command in GDB when using `gdbserver', since the program is already on the target. However, if you want to load the symbols (as you normally would), do that with the `file' command, and issue it _before_ connecting to the server; otherwise, you will get an error message saying `"Program is already running"', since the program is considered running after the connection. ---------- Footnotes ---------- (1) If you choose a port number that conflicts with another service, `gdbserver' prints an error message and exits. File: gdb.info, Node: Remote configuration, Next: remote stub, Prev: Server, Up: Remote Debugging 17.3 Remote configuration ========================= This section documents the configuration options available when debugging remote programs. For the options related to the File I/O extensions of the remote protocol, see *Note system-call-allowed: system. `set remoteaddresssize BITS' Set the maximum size of address in a memory packet to the specified number of bits. GDB will mask off the address bits above that number, when it passes addresses to the remote target. The default value is the number of bits in the target's address. `show remoteaddresssize' Show the current value of remote address size in bits. `set remotebaud N' Set the baud rate for the remote serial I/O to N baud. The value is used to set the speed of the serial port used for debugging remote targets. `show remotebaud' Show the current speed of the remote connection. `set remotebreak' If set to on, GDB sends a `BREAK' signal to the remote when you type `Ctrl-c' to interrupt the program running on the remote. If set to off, GDB sends the `Ctrl-C' character instead. The default is off, since most remote systems expect to see `Ctrl-C' as the interrupt signal. `show remotebreak' Show whether GDB sends `BREAK' or `Ctrl-C' to interrupt the remote program. `set remotedevice DEVICE' Set the name of the serial port through which to communicate to the remote target to DEVICE. This is the device used by GDB to open the serial communications line to the remote target. There's no default, so you must set a valid port name for the remote serial communications to work. (Some varieties of the `target' command accept the port name as part of their arguments.) `show remotedevice' Show the current name of the serial port. `set remotelogbase BASE' Set the base (a.k.a. radix) of logging serial protocol communications to BASE. Supported values of BASE are: `ascii', `octal', and `hex'. The default is `ascii'. `show remotelogbase' Show the current setting of the radix for logging remote serial protocol. `set remotelogfile FILE' Record remote serial communications on the named FILE. The default is not to record at all. `show remotelogfile.' Show the current setting of the file name on which to record the serial communications. `set remotetimeout NUM' Set the timeout limit to wait for the remote target to respond to NUM seconds. The default is 2 seconds. `show remotetimeout' Show the current number of seconds to wait for the remote target responses. `set remote hardware-watchpoint-limit LIMIT' `set remote hardware-breakpoint-limit LIMIT' Restrict GDB to using LIMIT remote hardware breakpoint or watchpoints. A limit of -1, the default, is treated as unlimited. The GDB remote protocol autodetects the packets supported by your debugging stub. If you need to override the autodetection, you can use these commands to enable or disable individual packets. Each packet can be set to `on' (the remote target supports this packet), `off' (the remote target does not support this packet), or `auto' (detect remote target support for this packet). They all default to `auto'. For more information about each packet, see *Note Remote Protocol::. During normal use, you should not have to use any of these commands. If you do, that may be a bug in your remote debugging stub, or a bug in GDB. You may want to report the problem to the GDB developers. The available settings are: Command Name Remote Packet Related Features `fetch-register-packet'`p' `info registers' `set-register-packet' `P' `set' `binary-download-packet'`X' `load', `set' `read-aux-vector-packet'`qXfer:auxv:read'`info auxv' `symbol-lookup-packet' `qSymbol' Detecting multiple threads `verbose-resume-packet'`vCont' Stepping or resuming multiple threads `software-breakpoint-packet'`Z0' `break' `hardware-breakpoint-packet'`Z1' `hbreak' `write-watchpoint-packet'`Z2' `watch' `read-watchpoint-packet'`Z3' `rwatch' `access-watchpoint-packet'`Z4' `awatch' `get-thread-local-storage-address-packet'`qGetTLSAddr' Displaying `__thread' variables `supported-packets' `qSupported' Remote communications parameters File: gdb.info, Node: remote stub, Prev: Remote configuration, Up: Remote Debugging 17.4 Implementing a remote stub =============================== The stub files provided with GDB implement the target side of the communication protocol, and the GDB side is implemented in the GDB source file `remote.c'. Normally, you can simply allow these subroutines to communicate, and ignore the details. (If you're implementing your own stub file, you can still ignore the details: start with one of the existing stub files. `sparc-stub.c' is the best organized, and therefore the easiest to read.) To debug a program running on another machine (the debugging "target" machine), you must first arrange for all the usual prerequisites for the program to run by itself. For example, for a C program, you need: 1. A startup routine to set up the C runtime environment; these usually have a name like `crt0'. The startup routine may be supplied by your hardware supplier, or you may have to write your own. 2. A C subroutine library to support your program's subroutine calls, notably managing input and output. 3. A way of getting your program to the other machine--for example, a download program. These are often supplied by the hardware manufacturer, but you may have to write your own from hardware documentation. The next step is to arrange for your program to use a serial port to communicate with the machine where GDB is running (the "host" machine). In general terms, the scheme looks like this: _On the host,_ GDB already understands how to use this protocol; when everything else is set up, you can simply use the `target remote' command (*note Specifying a Debugging Target: Targets.). _On the target,_ you must link with your program a few special-purpose subroutines that implement the GDB remote serial protocol. The file containing these subroutines is called a "debugging stub". On certain remote targets, you can use an auxiliary program `gdbserver' instead of linking a stub into your program. *Note Using the `gdbserver' program: Server, for details. The debugging stub is specific to the architecture of the remote machine; for example, use `sparc-stub.c' to debug programs on SPARC boards. These working remote stubs are distributed with GDB: `i386-stub.c' For Intel 386 and compatible architectures. `m68k-stub.c' For Motorola 680x0 architectures. `sh-stub.c' For Renesas SH architectures. `sparc-stub.c' For SPARC architectures. `sparcl-stub.c' For Fujitsu SPARCLITE architectures. The `README' file in the GDB distribution may list other recently added stubs. * Menu: * Stub Contents:: What the stub can do for you * Bootstrapping:: What you must do for the stub * Debug Session:: Putting it all together File: gdb.info, Node: Stub Contents, Next: Bootstrapping, Up: remote stub 17.4.1 What the stub can do for you ----------------------------------- The debugging stub for your architecture supplies these three subroutines: `set_debug_traps' This routine arranges for `handle_exception' to run when your program stops. You must call this subroutine explicitly near the beginning of your program. `handle_exception' This is the central workhorse, but your program never calls it explicitly--the setup code arranges for `handle_exception' to run when a trap is triggered. `handle_exception' takes control when your program stops during execution (for example, on a breakpoint), and mediates communications with GDB on the host machine. This is where the communications protocol is implemented; `handle_exception' acts as the GDB representative on the target machine. It begins by sending summary information on the state of your program, then continues to execute, retrieving and transmitting any information GDB needs, until you execute a GDB command that makes your program resume; at that point, `handle_exception' returns control to your own code on the target machine. `breakpoint' Use this auxiliary subroutine to make your program contain a breakpoint. Depending on the particular situation, this may be the only way for GDB to get control. For instance, if your target machine has some sort of interrupt button, you won't need to call this; pressing the interrupt button transfers control to `handle_exception'--in effect, to GDB. On some machines, simply receiving characters on the serial port may also trigger a trap; again, in that situation, you don't need to call `breakpoint' from your own program--simply running `target remote' from the host GDB session gets control. Call `breakpoint' if none of these is true, or if you simply want to make certain your program stops at a predetermined point for the start of your debugging session. File: gdb.info, Node: Bootstrapping, Next: Debug Session, Prev: Stub Contents, Up: remote stub 17.4.2 What you must do for the stub ------------------------------------ The debugging stubs that come with GDB are set up for a particular chip architecture, but they have no information about the rest of your debugging target machine. First of all you need to tell the stub how to communicate with the serial port. `int getDebugChar()' Write this subroutine to read a single character from the serial port. It may be identical to `getchar' for your target system; a different name is used to allow you to distinguish the two if you wish. `void putDebugChar(int)' Write this subroutine to write a single character to the serial port. It may be identical to `putchar' for your target system; a different name is used to allow you to distinguish the two if you wish. If you want GDB to be able to stop your program while it is running, you need to use an interrupt-driven serial driver, and arrange for it to stop when it receives a `^C' (`\003', the control-C character). That is the character which GDB uses to tell the remote system to stop. Getting the debugging target to return the proper status to GDB probably requires changes to the standard stub; one quick and dirty way is to just execute a breakpoint instruction (the "dirty" part is that GDB reports a `SIGTRAP' instead of a `SIGINT'). Other routines you need to supply are: `void exceptionHandler (int EXCEPTION_NUMBER, void *EXCEPTION_ADDRESS)' Write this function to install EXCEPTION_ADDRESS in the exception handling tables. You need to do this because the stub does not have any way of knowing what the exception handling tables on your target system are like (for example, the processor's table might be in ROM, containing entries which point to a table in RAM). EXCEPTION_NUMBER is the exception number which should be changed; its meaning is architecture-dependent (for example, different numbers might represent divide by zero, misaligned access, etc). When this exception occurs, control should be transferred directly to EXCEPTION_ADDRESS, and the processor state (stack, registers, and so on) should be just as it is when a processor exception occurs. So if you want to use a jump instruction to reach EXCEPTION_ADDRESS, it should be a simple jump, not a jump to subroutine. For the 386, EXCEPTION_ADDRESS should be installed as an interrupt gate so that interrupts are masked while the handler runs. The gate should be at privilege level 0 (the most privileged level). The SPARC and 68k stubs are able to mask interrupts themselves without help from `exceptionHandler'. `void flush_i_cache()' On SPARC and SPARCLITE only, write this subroutine to flush the instruction cache, if any, on your target machine. If there is no instruction cache, this subroutine may be a no-op. On target machines that have instruction caches, GDB requires this function to make certain that the state of your program is stable. You must also make sure this library routine is available: `void *memset(void *, int, int)' This is the standard library function `memset' that sets an area of memory to a known value. If you have one of the free versions of `libc.a', `memset' can be found there; otherwise, you must either obtain it from your hardware manufacturer, or write your own. If you do not use the GNU C compiler, you may need other standard library subroutines as well; this varies from one stub to another, but in general the stubs are likely to use any of the common library subroutines which `gcc' generates as inline code. File: gdb.info, Node: Debug Session, Prev: Bootstrapping, Up: remote stub 17.4.3 Putting it all together ------------------------------ In summary, when your program is ready to debug, you must follow these steps. 1. Make sure you have defined the supporting low-level routines (*note What you must do for the stub: Bootstrapping.): `getDebugChar', `putDebugChar', `flush_i_cache', `memset', `exceptionHandler'. 2. Insert these lines near the top of your program: set_debug_traps(); breakpoint(); 3. For the 680x0 stub only, you need to provide a variable called `exceptionHook'. Normally you just use: void (*exceptionHook)() = 0; but if before calling `set_debug_traps', you set it to point to a function in your program, that function is called when `GDB' continues after stopping on a trap (for example, bus error). The function indicated by `exceptionHook' is called with one parameter: an `int' which is the exception number. 4. Compile and link together: your program, the GDB debugging stub for your target architecture, and the supporting subroutines. 5. Make sure you have a serial connection between your target machine and the GDB host, and identify the serial port on the host. 6. Download your program to your target machine (or get it there by whatever means the manufacturer provides), and start it. 7. Start GDB on the host, and connect to the target (*note Connecting to a remote target: Connecting.). File: gdb.info, Node: Configurations, Next: Controlling GDB, Prev: Remote Debugging, Up: Top 18 Configuration-Specific Information ************************************* While nearly all GDB commands are available for all native and cross versions of the debugger, there are some exceptions. This chapter describes things that are only available in certain configurations. There are three major categories of configurations: native configurations, where the host and target are the same, embedded operating system configurations, which are usually the same for several different processor architectures, and bare embedded processors, which are quite different from each other. * Menu: * Native:: * Embedded OS:: * Embedded Processors:: * Architectures:: File: gdb.info, Node: Native, Next: Embedded OS, Up: Configurations 18.1 Native =========== This section describes details specific to particular native configurations. * Menu: * HP-UX:: HP-UX * BSD libkvm Interface:: Debugging BSD kernel memory images * SVR4 Process Information:: SVR4 process information * DJGPP Native:: Features specific to the DJGPP port * Cygwin Native:: Features specific to the Cygwin port * Hurd Native:: Features specific to GNU Hurd * Neutrino:: Features specific to QNX Neutrino File: gdb.info, Node: HP-UX, Next: BSD libkvm Interface, Up: Native 18.1.1 HP-UX ------------ On HP-UX systems, if you refer to a function or variable name that begins with a dollar sign, GDB searches for a user or system name first, before it searches for a convenience variable. File: gdb.info, Node: BSD libkvm Interface, Next: SVR4 Process Information, Prev: HP-UX, Up: Native 18.1.2 BSD libkvm Interface --------------------------- BSD-derived systems (FreeBSD/NetBSD/OpenBSD) have a kernel memory interface that provides a uniform interface for accessing kernel virtual memory images, including live systems and crash dumps. GDB uses this interface to allow you to debug live kernels and kernel crash dumps on many native BSD configurations. This is implemented as a special `kvm' debugging target. For debugging a live system, load the currently running kernel into GDB and connect to the `kvm' target: (gdb) target kvm For debugging crash dumps, provide the file name of the crash dump as an argument: (gdb) target kvm /var/crash/bsd.0 Once connected to the `kvm' target, the following commands are available: `kvm pcb' Set current context from the "Process Control Block" (PCB) address. `kvm proc' Set current context from proc address. This command isn't available on modern FreeBSD systems. File: gdb.info, Node: SVR4 Process Information, Next: DJGPP Native, Prev: BSD libkvm Interface, Up: Native 18.1.3 SVR4 process information ------------------------------- Many versions of SVR4 and compatible systems provide a facility called `/proc' that can be used to examine the image of a running process using file-system subroutines. If GDB is configured for an operating system with this facility, the command `info proc' is available to report information about the process running your program, or about any process running on your system. `info proc' works only on SVR4 systems that include the `procfs' code. This includes, as of this writing, GNU/Linux, OSF/1 (Digital Unix), Solaris, Irix, and Unixware, but not HP-UX, for example. `info proc' `info proc PROCESS-ID' Summarize available information about any running process. If a process ID is specified by PROCESS-ID, display information about that process; otherwise display information about the program being debugged. The summary includes the debugged process ID, the command line used to invoke it, its current working directory, and its executable file's absolute file name. On some systems, PROCESS-ID can be of the form `[PID]/TID' which specifies a certain thread ID within a process. If the optional PID part is missing, it means a thread from the process being debugged (the leading `/' still needs to be present, or else GDB will interpret the number as a process ID rather than a thread ID). `info proc mappings' Report the memory address space ranges accessible in the program, with information on whether the process has read, write, or execute access rights to each range. On GNU/Linux systems, each memory range includes the object file which is mapped to that range, instead of the memory access rights to that range. `info proc stat' `info proc status' These subcommands are specific to GNU/Linux systems. They show the process-related information, including the user ID and group ID; how many threads are there in the process; its virtual memory usage; the signals that are pending, blocked, and ignored; its TTY; its consumption of system and user time; its stack size; its `nice' value; etc. For more information, see the `proc' man page (type `man 5 proc' from your shell prompt). `info proc all' Show all the information about the process described under all of the above `info proc' subcommands. `set procfs-trace' This command enables and disables tracing of `procfs' API calls. `show procfs-trace' Show the current state of `procfs' API call tracing. `set procfs-file FILE' Tell GDB to write `procfs' API trace to the named FILE. GDB appends the trace info to the previous contents of the file. The default is to display the trace on the standard output. `show procfs-file' Show the file to which `procfs' API trace is written. `proc-trace-entry' `proc-trace-exit' `proc-untrace-entry' `proc-untrace-exit' These commands enable and disable tracing of entries into and exits from the `syscall' interface. `info pidlist' For QNX Neutrino only, this command displays the list of all the processes and all the threads within each process. `info meminfo' For QNX Neutrino only, this command displays the list of all mapinfos. File: gdb.info, Node: DJGPP Native, Next: Cygwin Native, Prev: SVR4 Process Information, Up: Native 18.1.4 Features for Debugging DJGPP Programs -------------------------------------------- DJGPP is a port of the GNU development tools to MS-DOS and MS-Windows. DJGPP programs are 32-bit protected-mode programs that use the "DPMI" (DOS Protected-Mode Interface) API to run on top of real-mode DOS systems and their emulations. GDB supports native debugging of DJGPP programs, and defines a few commands specific to the DJGPP port. This subsection describes those commands. `info dos' This is a prefix of DJGPP-specific commands which print information about the target system and important OS structures. `info dos sysinfo' This command displays assorted information about the underlying platform: the CPU type and features, the OS version and flavor, the DPMI version, and the available conventional and DPMI memory. `info dos gdt' `info dos ldt' `info dos idt' These 3 commands display entries from, respectively, Global, Local, and Interrupt Descriptor Tables (GDT, LDT, and IDT). The descriptor tables are data structures which store a descriptor for each segment that is currently in use. The segment's selector is an index into a descriptor table; the table entry for that index holds the descriptor's base address and limit, and its attributes and access rights. A typical DJGPP program uses 3 segments: a code segment, a data segment (used for both data and the stack), and a DOS segment (which allows access to DOS/BIOS data structures and absolute addresses in conventional memory). However, the DPMI host will usually define additional segments in order to support the DPMI environment. These commands allow to display entries from the descriptor tables. Without an argument, all entries from the specified table are displayed. An argument, which should be an integer expression, means display a single entry whose index is given by the argument. For example, here's a convenient way to display information about the debugged program's data segment: `(gdb) info dos ldt $ds' `0x13f: base=0x11970000 limit=0x0009ffff 32-Bit Data (Read/Write, Exp-up)' This comes in handy when you want to see whether a pointer is outside the data segment's limit (i.e. "garbled"). `info dos pde' `info dos pte' These two commands display entries from, respectively, the Page Directory and the Page Tables. Page Directories and Page Tables are data structures which control how virtual memory addresses are mapped into physical addresses. A Page Table includes an entry for every page of memory that is mapped into the program's address space; there may be several Page Tables, each one holding up to 4096 entries. A Page Directory has up to 4096 entries, one each for every Page Table that is currently in use. Without an argument, `info dos pde' displays the entire Page Directory, and `info dos pte' displays all the entries in all of the Page Tables. An argument, an integer expression, given to the `info dos pde' command means display only that entry from the Page Directory table. An argument given to the `info dos pte' command means display entries from a single Page Table, the one pointed to by the specified entry in the Page Directory. These commands are useful when your program uses "DMA" (Direct Memory Access), which needs physical addresses to program the DMA controller. These commands are supported only with some DPMI servers. `info dos address-pte ADDR' This command displays the Page Table entry for a specified linear address. The argument ADDR is a linear address which should already have the appropriate segment's base address added to it, because this command accepts addresses which may belong to _any_ segment. For example, here's how to display the Page Table entry for the page where a variable `i' is stored: `(gdb) info dos address-pte __djgpp_base_address + (char *)&i' `Page Table entry for address 0x11a00d30:' `Base=0x02698000 Dirty Acc. Not-Cached Write-Back Usr Read-Write +0xd30' This says that `i' is stored at offset `0xd30' from the page whose physical base address is `0x02698000', and shows all the attributes of that page. Note that you must cast the addresses of variables to a `char *', since otherwise the value of `__djgpp_base_address', the base address of all variables and functions in a DJGPP program, will be added using the rules of C pointer arithmetics: if `i' is declared an `int', GDB will add 4 times the value of `__djgpp_base_address' to the address of `i'. Here's another example, it displays the Page Table entry for the transfer buffer: `(gdb) info dos address-pte *((unsigned *)&_go32_info_block + 3)' `Page Table entry for address 0x29110:' `Base=0x00029000 Dirty Acc. Not-Cached Write-Back Usr Read-Write +0x110' (The `+ 3' offset is because the transfer buffer's address is the 3rd member of the `_go32_info_block' structure.) The output clearly shows that this DPMI server maps the addresses in conventional memory 1:1, i.e. the physical (`0x00029000' + `0x110') and linear (`0x29110') addresses are identical. This command is supported only with some DPMI servers. In addition to native debugging, the DJGPP port supports remote debugging via a serial data link. The following commands are specific to remote serial debugging in the DJGPP port of GDB. `set com1base ADDR' This command sets the base I/O port address of the `COM1' serial port. `set com1irq IRQ' This command sets the "Interrupt Request" (`IRQ') line to use for the `COM1' serial port. There are similar commands `set com2base', `set com3irq', etc. for setting the port address and the `IRQ' lines for the other 3 COM ports. The related commands `show com1base', `show com1irq' etc. display the current settings of the base address and the `IRQ' lines used by the COM ports. `info serial' This command prints the status of the 4 DOS serial ports. For each port, it prints whether it's active or not, its I/O base address and IRQ number, whether it uses a 16550-style FIFO, its baudrate, and the counts of various errors encountered so far. File: gdb.info, Node: Cygwin Native, Next: Hurd Native, Prev: DJGPP Native, Up: Native 18.1.5 Features for Debugging MS Windows PE executables ------------------------------------------------------- GDB supports native debugging of MS Windows programs, including DLLs with and without symbolic debugging information. There are various additional Cygwin-specific commands, described in this subsection. The subsubsection *note Non-debug DLL symbols:: describes working with DLLs that have no debugging symbols. `info w32' This is a prefix of MS Windows specific commands which print information about the target system and important OS structures. `info w32 selector' This command displays information returned by the Win32 API `GetThreadSelectorEntry' function. It takes an optional argument that is evaluated to a long value to give the information about this given selector. Without argument, this command displays information about the the six segment registers. `info dll' This is a Cygwin specific alias of info shared. `dll-symbols' This command loads symbols from a dll similarly to add-sym command but without the need to specify a base address. `set cygwin-exceptions MODE' If MODE is `on', GDB will break on exceptions that happen inside the Cygwin DLL. If MODE is `off', GDB will delay recognition of exceptions, and may ignore some exceptions which seem to be caused by internal Cygwin DLL "bookkeeping". This option is meant primarily for debugging the Cygwin DLL itself; the default value is `off' to avoid annoying GDB users with false `SIGSEGV' signals. `show cygwin-exceptions' Displays whether GDB will break on exceptions that happen inside the Cygwin DLL itself. `set new-console MODE' If MODE is `on' the debuggee will be started in a new console on next start. If MODE is `off'i, the debuggee will be started in the same console as the debugger. `show new-console' Displays whether a new console is used when the debuggee is started. `set new-group MODE' This boolean value controls whether the debuggee should start a new group or stay in the same group as the debugger. This affects the way the Windows OS handles `Ctrl-C'. `show new-group' Displays current value of new-group boolean. `set debugevents' This boolean value adds debug output concerning kernel events related to the debuggee seen by the debugger. This includes events that signal thread and process creation and exit, DLL loading and unloading, console interrupts, and debugging messages produced by the Windows `OutputDebugString' API call. `set debugexec' This boolean value adds debug output concerning execute events (such as resume thread) seen by the debugger. `set debugexceptions' This boolean value adds debug output concerning exceptions in the debuggee seen by the debugger. `set debugmemory' This boolean value adds debug output concerning debuggee memory reads and writes by the debugger. `set shell' This boolean values specifies whether the debuggee is called via a shell or directly (default value is on). `show shell' Displays if the debuggee will be started with a shell. * Menu: * Non-debug DLL symbols:: Support for DLLs without debugging symbols File: gdb.info, Node: Non-debug DLL symbols, Up: Cygwin Native 18.1.5.1 Support for DLLs without debugging symbols ................................................... Very often on windows, some of the DLLs that your program relies on do not include symbolic debugging information (for example, `kernel32.dll'). When GDB doesn't recognize any debugging symbols in a DLL, it relies on the minimal amount of symbolic information contained in the DLL's export table. This subsubsection describes working with such symbols, known internally to GDB as "minimal symbols". Note that before the debugged program has started execution, no DLLs will have been loaded. The easiest way around this problem is simply to start the program -- either by setting a breakpoint or letting the program run once to completion. It is also possible to force GDB to load a particular DLL before starting the executable -- see the shared library information in *note Files:: or the `dll-symbols' command in *note Cygwin Native::. Currently, explicitly loading symbols from a DLL with no debugging information will cause the symbol names to be duplicated in GDB's lookup table, which may adversely affect symbol lookup performance. 18.1.5.2 DLL name prefixes .......................... In keeping with the naming conventions used by the Microsoft debugging tools, DLL export symbols are made available with a prefix based on the DLL name, for instance `KERNEL32!CreateFileA'. The plain name is also entered into the symbol table, so `CreateFileA' is often sufficient. In some cases there will be name clashes within a program (particularly if the executable itself includes full debugging symbols) necessitating the use of the fully qualified name when referring to the contents of the DLL. Use single-quotes around the name to avoid the exclamation mark ("!") being interpreted as a language operator. Note that the internal name of the DLL may be all upper-case, even though the file name of the DLL is lower-case, or vice-versa. Since symbols within GDB are _case-sensitive_ this may cause some confusion. If in doubt, try the `info functions' and `info variables' commands or even `maint print msymbols' (see *note Symbols::). Here's an example: (gdb) info function CreateFileA All functions matching regular expression "CreateFileA": Non-debugging symbols: 0x77e885f4 CreateFileA 0x77e885f4 KERNEL32!CreateFileA (gdb) info function ! All functions matching regular expression "!": Non-debugging symbols: 0x6100114c cygwin1!__assert 0x61004034 cygwin1!_dll_crt0@0 0x61004240 cygwin1!dll_crt0(per_process *) [etc...] 18.1.5.3 Working with minimal symbols ..................................... Symbols extracted from a DLL's export table do not contain very much type information. All that GDB can do is guess whether a symbol refers to a function or variable depending on the linker section that contains the symbol. Also note that the actual contents of the memory contained in a DLL are not available unless the program is running. This means that you cannot examine the contents of a variable or disassemble a function within a DLL without a running program. Variables are generally treated as pointers and dereferenced automatically. For this reason, it is often necessary to prefix a variable name with the address-of operator ("&") and provide explicit type information in the command. Here's an example of the type of problem: (gdb) print 'cygwin1!__argv' $1 = 268572168 (gdb) x 'cygwin1!__argv' 0x10021610: "\230y\"" And two possible solutions: (gdb) print ((char **)'cygwin1!__argv')[0] $2 = 0x22fd98 "/cygdrive/c/mydirectory/myprogram" (gdb) x/2x &'cygwin1!__argv' 0x610c0aa8 <cygwin1!__argv>: 0x10021608 0x00000000 (gdb) x/x 0x10021608 0x10021608: 0x0022fd98 (gdb) x/s 0x0022fd98 0x22fd98: "/cygdrive/c/mydirectory/myprogram" Setting a break point within a DLL is possible even before the program starts execution. However, under these circumstances, GDB can't examine the initial instructions of the function in order to skip the function's frame set-up code. You can work around this by using "*&" to set the breakpoint at a raw memory address: (gdb) break *&'python22!PyOS_Readline' Breakpoint 1 at 0x1e04eff0 The author of these extensions is not entirely convinced that setting a break point within a shared DLL like `kernel32.dll' is completely safe. File: gdb.info, Node: Hurd Native, Next: Neutrino, Prev: Cygwin Native, Up: Native 18.1.6 Commands specific to GNU Hurd systems -------------------------------------------- This subsection describes GDB commands specific to the GNU Hurd native debugging. `set signals' `set sigs' This command toggles the state of inferior signal interception by GDB. Mach exceptions, such as breakpoint traps, are not affected by this command. `sigs' is a shorthand alias for `signals'. `show signals' `show sigs' Show the current state of intercepting inferior's signals. `set signal-thread' `set sigthread' This command tells GDB which thread is the `libc' signal thread. That thread is run when a signal is delivered to a running process. `set sigthread' is the shorthand alias of `set signal-thread'. `show signal-thread' `show sigthread' These two commands show which thread will run when the inferior is delivered a signal. `set stopped' This commands tells GDB that the inferior process is stopped, as with the `SIGSTOP' signal. The stopped process can be continued by delivering a signal to it. `show stopped' This command shows whether GDB thinks the debuggee is stopped. `set exceptions' Use this command to turn off trapping of exceptions in the inferior. When exception trapping is off, neither breakpoints nor single-stepping will work. To restore the default, set exception trapping on. `show exceptions' Show the current state of trapping exceptions in the inferior. `set task pause' This command toggles task suspension when GDB has control. Setting it to on takes effect immediately, and the task is suspended whenever GDB gets control. Setting it to off will take effect the next time the inferior is continued. If this option is set to off, you can use `set thread default pause on' or `set thread pause on' (see below) to pause individual threads. `show task pause' Show the current state of task suspension. `set task detach-suspend-count' This command sets the suspend count the task will be left with when GDB detaches from it. `show task detach-suspend-count' Show the suspend count the task will be left with when detaching. `set task exception-port' `set task excp' This command sets the task exception port to which GDB will forward exceptions. The argument should be the value of the "send rights" of the task. `set task excp' is a shorthand alias. `set noninvasive' This command switches GDB to a mode that is the least invasive as far as interfering with the inferior is concerned. This is the same as using `set task pause', `set exceptions', and `set signals' to values opposite to the defaults. `info send-rights' `info receive-rights' `info port-rights' `info port-sets' `info dead-names' `info ports' `info psets' These commands display information about, respectively, send rights, receive rights, port rights, port sets, and dead names of a task. There are also shorthand aliases: `info ports' for `info port-rights' and `info psets' for `info port-sets'. `set thread pause' This command toggles current thread suspension when GDB has control. Setting it to on takes effect immediately, and the current thread is suspended whenever GDB gets control. Setting it to off will take effect the next time the inferior is continued. Normally, this command has no effect, since when GDB has control, the whole task is suspended. However, if you used `set task pause off' (see above), this command comes in handy to suspend only the current thread. `show thread pause' This command shows the state of current thread suspension. `set thread run' This comamnd sets whether the current thread is allowed to run. `show thread run' Show whether the current thread is allowed to run. `set thread detach-suspend-count' This command sets the suspend count GDB will leave on a thread when detaching. This number is relative to the suspend count found by GDB when it notices the thread; use `set thread takeover-suspend-count' to force it to an absolute value. `show thread detach-suspend-count' Show the suspend count GDB will leave on the thread when detaching. `set thread exception-port' `set thread excp' Set the thread exception port to which to forward exceptions. This overrides the port set by `set task exception-port' (see above). `set thread excp' is the shorthand alias. `set thread takeover-suspend-count' Normally, GDB's thread suspend counts are relative to the value GDB finds when it notices each thread. This command changes the suspend counts to be absolute instead. `set thread default' `show thread default' Each of the above `set thread' commands has a `set thread default' counterpart (e.g., `set thread default pause', `set thread default exception-port', etc.). The `thread default' variety of commands sets the default thread properties for all threads; you can then change the properties of individual threads with the non-default commands. File: gdb.info, Node: Neutrino, Prev: Hurd Native, Up: Native 18.1.7 QNX Neutrino ------------------- GDB provides the following commands specific to the QNX Neutrino target: `set debug nto-debug' When set to on, enables debugging messages specific to the QNX Neutrino support. `show debug nto-debug' Show the current state of QNX Neutrino messages. File: gdb.info, Node: Embedded OS, Next: Embedded Processors, Prev: Native, Up: Configurations 18.2 Embedded Operating Systems =============================== This section describes configurations involving the debugging of embedded operating systems that are available for several different architectures. * Menu: * VxWorks:: Using GDB with VxWorks GDB includes the ability to debug programs running on various real-time operating systems. File: gdb.info, Node: VxWorks, Up: Embedded OS 18.2.1 Using GDB with VxWorks ----------------------------- `target vxworks MACHINENAME' A VxWorks system, attached via TCP/IP. The argument MACHINENAME is the target system's machine name or IP address. On VxWorks, `load' links FILENAME dynamically on the current target system as well as adding its symbols in GDB. GDB enables developers to spawn and debug tasks running on networked VxWorks targets from a Unix host. Already-running tasks spawned from the VxWorks shell can also be debugged. GDB uses code that runs on both the Unix host and on the VxWorks target. The program `gdb' is installed and executed on the Unix host. (It may be installed with the name `vxgdb', to distinguish it from a GDB for debugging programs on the host itself.) `VxWorks-timeout ARGS' All VxWorks-based targets now support the option `vxworks-timeout'. This option is set by the user, and ARGS represents the number of seconds GDB waits for responses to rpc's. You might use this if your VxWorks target is a slow software simulator or is on the far side of a thin network line. The following information on connecting to VxWorks was current when this manual was produced; newer releases of VxWorks may use revised procedures. To use GDB with VxWorks, you must rebuild your VxWorks kernel to include the remote debugging interface routines in the VxWorks library `rdb.a'. To do this, define `INCLUDE_RDB' in the VxWorks configuration file `configAll.h' and rebuild your VxWorks kernel. The resulting kernel contains `rdb.a', and spawns the source debugging task `tRdbTask' when VxWorks is booted. For more information on configuring and remaking VxWorks, see the manufacturer's manual. Once you have included `rdb.a' in your VxWorks system image and set your Unix execution search path to find GDB, you are ready to run GDB. From your Unix host, run `gdb' (or `vxgdb', depending on your installation). GDB comes up showing the prompt: (vxgdb) * Menu: * VxWorks Connection:: Connecting to VxWorks * VxWorks Download:: VxWorks download * VxWorks Attach:: Running tasks File: gdb.info, Node: VxWorks Connection, Next: VxWorks Download, Up: VxWorks 18.2.1.1 Connecting to VxWorks .............................. The GDB command `target' lets you connect to a VxWorks target on the network. To connect to a target whose host name is "`tt'", type: (vxgdb) target vxworks tt GDB displays messages like these: Attaching remote machine across net... Connected to tt. GDB then attempts to read the symbol tables of any object modules loaded into the VxWorks target since it was last booted. GDB locates these files by searching the directories listed in the command search path (*note Your program's environment: Environment.); if it fails to find an object file, it displays a message such as: prog.o: No such file or directory. When this happens, add the appropriate directory to the search path with the GDB command `path', and execute the `target' command again. File: gdb.info, Node: VxWorks Download, Next: VxWorks Attach, Prev: VxWorks Connection, Up: VxWorks 18.2.1.2 VxWorks download ......................... If you have connected to the VxWorks target and you want to debug an object that has not yet been loaded, you can use the GDB `load' command to download a file from Unix to VxWorks incrementally. The object file given as an argument to the `load' command is actually opened twice: first by the VxWorks target in order to download the code, then by GDB in order to read the symbol table. This can lead to problems if the current working directories on the two systems differ. If both systems have NFS mounted the same filesystems, you can avoid these problems by using absolute paths. Otherwise, it is simplest to set the working directory on both systems to the directory in which the object file resides, and then to reference the file by its name, without any path. For instance, a program `prog.o' may reside in `VXPATH/vw/demo/rdb' in VxWorks and in `HOSTPATH/vw/demo/rdb' on the host. To load this program, type this on VxWorks: -> cd "VXPATH/vw/demo/rdb" Then, in GDB, type: (vxgdb) cd HOSTPATH/vw/demo/rdb (vxgdb) load prog.o GDB displays a response similar to this: Reading symbol data from wherever/vw/demo/rdb/prog.o... done. You can also use the `load' command to reload an object module after editing and recompiling the corresponding source file. Note that this makes GDB delete all currently-defined breakpoints, auto-displays, and convenience variables, and to clear the value history. (This is necessary in order to preserve the integrity of debugger's data structures that reference the target system's symbol table.) File: gdb.info, Node: VxWorks Attach, Prev: VxWorks Download, Up: VxWorks 18.2.1.3 Running tasks ...................... You can also attach to an existing task using the `attach' command as follows: (vxgdb) attach TASK where TASK is the VxWorks hexadecimal task ID. The task can be running or suspended when you attach to it. Running tasks are suspended at the time of attachment. File: gdb.info, Node: Embedded Processors, Next: Architectures, Prev: Embedded OS, Up: Configurations 18.3 Embedded Processors ======================== This section goes into details specific to particular embedded configurations. Whenever a specific embedded processor has a simulator, GDB allows to send an arbitrary command to the simulator. `sim COMMAND' Send an arbitrary COMMAND string to the simulator. Consult the documentation for the specific simulator in use for information about acceptable commands. * Menu: * ARM:: ARM RDI * H8/300:: Renesas H8/300 * H8/500:: Renesas H8/500 * M32R/D:: Renesas M32R/D * M68K:: Motorola M68K * MIPS Embedded:: MIPS Embedded * OpenRISC 1000:: OpenRisc 1000 * PA:: HP PA Embedded * PowerPC: PowerPC * SH:: Renesas SH * Sparclet:: Tsqware Sparclet * Sparclite:: Fujitsu Sparclite * ST2000:: Tandem ST2000 * Z8000:: Zilog Z8000 * AVR:: Atmel AVR * CRIS:: CRIS * Super-H:: Renesas Super-H * WinCE:: Windows CE child processes File: gdb.info, Node: ARM, Next: H8/300, Up: Embedded Processors 18.3.1 ARM ---------- `target rdi DEV' ARM Angel monitor, via RDI library interface to ADP protocol. You may use this target to communicate with both boards running the Angel monitor, or with the EmbeddedICE JTAG debug device. `target rdp DEV' ARM Demon monitor. GDB provides the following ARM-specific commands: `set arm disassembler' This commands selects from a list of disassembly styles. The `"std"' style is the standard style. `show arm disassembler' Show the current disassembly style. `set arm apcs32' This command toggles ARM operation mode between 32-bit and 26-bit. `show arm apcs32' Display the current usage of the ARM 32-bit mode. `set arm fpu FPUTYPE' This command sets the ARM floating-point unit (FPU) type. The argument FPUTYPE can be one of these: `auto' Determine the FPU type by querying the OS ABI. `softfpa' Software FPU, with mixed-endian doubles on little-endian ARM processors. `fpa' GCC-compiled FPA co-processor. `softvfp' Software FPU with pure-endian doubles. `vfp' VFP co-processor. `show arm fpu' Show the current type of the FPU. `set arm abi' This command forces GDB to use the specified ABI. `show arm abi' Show the currently used ABI. `set debug arm' Toggle whether to display ARM-specific debugging messages from the ARM target support subsystem. `show debug arm' Show whether ARM-specific debugging messages are enabled. The following commands are available when an ARM target is debugged using the RDI interface: `rdilogfile [FILE]' Set the filename for the ADP (Angel Debugger Protocol) packet log. With an argument, sets the log file to the specified FILE. With no argument, show the current log file name. The default log file is `rdi.log'. `rdilogenable [ARG]' Control logging of ADP packets. With an argument of 1 or `"yes"' enables logging, with an argument 0 or `"no"' disables it. With no arguments displays the current setting. When logging is enabled, ADP packets exchanged between GDB and the RDI target device are logged to a file. `set rdiromatzero' Tell GDB whether the target has ROM at address 0. If on, vector catching is disabled, so that zero address can be used. If off (the default), vector catching is enabled. For this command to take effect, it needs to be invoked prior to the `target rdi' command. `show rdiromatzero' Show the current setting of ROM at zero address. `set rdiheartbeat' Enable or disable RDI heartbeat packets. It is not recommended to turn on this option, since it confuses ARM and EPI JTAG interface, as well as the Angel monitor. `show rdiheartbeat' Show the setting of RDI heartbeat packets. File: gdb.info, Node: H8/300, Next: H8/500, Prev: ARM, Up: Embedded Processors 18.3.2 Renesas H8/300 --------------------- `target hms DEV' A Renesas SH, H8/300, or H8/500 board, attached via serial line to your host. Use special commands `device' and `speed' to control the serial line and the communications speed used. `target e7000 DEV' E7000 emulator for Renesas H8 and SH. `target sh3 DEV' `target sh3e DEV' Renesas SH-3 and SH-3E target systems. When you select remote debugging to a Renesas SH, H8/300, or H8/500 board, the `load' command downloads your program to the Renesas board and also opens it as the current executable target for GDB on your host (like the `file' command). GDB needs to know these things to talk to your Renesas SH, H8/300, or H8/500: 1. that you want to use `target hms', the remote debugging interface for Renesas microprocessors, or `target e7000', the in-circuit emulator for the Renesas SH and the Renesas 300H. (`target hms' is the default when GDB is configured specifically for the Renesas SH, H8/300, or H8/500.) 2. what serial device connects your host to your Renesas board (the first serial device available on your host is the default). 3. what speed to use over the serial device. * Menu: * Renesas Boards:: Connecting to Renesas boards. * Renesas ICE:: Using the E7000 In-Circuit Emulator. * Renesas Special:: Special GDB commands for Renesas micros. File: gdb.info, Node: Renesas Boards, Next: Renesas ICE, Up: H8/300 18.3.2.1 Connecting to Renesas boards ..................................... Use the special `GDB' command `device PORT' if you need to explicitly set the serial device. The default PORT is the first available port on your host. This is only necessary on Unix hosts, where it is typically something like `/dev/ttya'. `GDB' has another special command to set the communications speed: `speed BPS'. This command also is only used from Unix hosts; on DOS hosts, set the line speed as usual from outside GDB with the DOS `mode' command (for instance, `mode com2:9600,n,8,1,p' for a 9600bps connection). The `device' and `speed' commands are available only when you use a Unix host to debug your Renesas microprocessor programs. If you use a DOS host, GDB depends on an auxiliary terminate-and-stay-resident program called `asynctsr' to communicate with the development board through a PC serial port. You must also use the DOS `mode' command to set up the serial port on the DOS side. The following sample session illustrates the steps needed to start a program under GDB control on an H8/300. The example uses a sample H8/300 program called `t.x'. The procedure is the same for the Renesas SH and the H8/500. First hook up your development board. In this example, we use a board attached to serial port `COM2'; if you use a different serial port, substitute its name in the argument of the `mode' command. When you call `asynctsr', the auxiliary comms program used by the debugger, you give it just the numeric part of the serial port's name; for example, `asyncstr 2' below runs `asyncstr' on `COM2'. C:\H8300\TEST> asynctsr 2 C:\H8300\TEST> mode com2:9600,n,8,1,p Resident portion of MODE loaded COM2: 9600, n, 8, 1, p _Warning:_ We have noticed a bug in PC-NFS that conflicts with `asynctsr'. If you also run PC-NFS on your DOS host, you may need to disable it, or even boot without it, to use `asynctsr' to control your development board. Now that serial communications are set up, and the development board is connected, you can start up GDB. Call `GDB' with the name of your program as the argument. `GDB' prompts you, as usual, with the prompt `(gdb)'. Use two special commands to begin your debugging session: `target hms' to specify cross-debugging to the Renesas board, and the `load' command to download your program to the board. `load' displays the names of the program's sections, and a `*' for each 2K of data downloaded. (If you want to refresh GDB data on symbols or on the executable file without downloading, use the GDB commands `file' or `symbol-file'. These commands, and `load' itself, are described in *Note Commands to specify files: Files.) (eg-C:\H8300\TEST) gdb t.x GDB is free software and you are welcome to distribute copies of it under certain conditions; type "show copying" to see the conditions. There is absolutely no warranty for GDB; type "show warranty" for details. GDB 6.6, Copyright 1992 Free Software Foundation, Inc... (gdb) target hms Connected to remote H8/300 HMS system. (gdb) load t.x .text : 0x8000 .. 0xabde *********** .data : 0xabde .. 0xad30 * .stack : 0xf000 .. 0xf014 * At this point, you're ready to run or debug your program. From here on, you can use all the usual GDB commands. The `break' command sets breakpoints; the `run' command starts your program; `print' or `x' display data; the `continue' command resumes execution after stopping at a breakpoint. You can use the `help' command at any time to find out more about GDB commands. Remember, however, that _operating system_ facilities aren't available on your development board; for example, if your program hangs, you can't send an interrupt--but you can press the RESET switch! Use the RESET button on the development board * to interrupt your program (don't use `Ctrl-c' on the DOS host--it has no way to pass an interrupt signal to the development board); and * to return to the GDB command prompt after your program finishes normally. The communications protocol provides no other way for GDB to detect program completion. In either case, GDB sees the effect of a RESET on the development board as a "normal exit" of your program. File: gdb.info, Node: Renesas ICE, Next: Renesas Special, Prev: Renesas Boards, Up: H8/300 18.3.2.2 Using the E7000 in-circuit emulator ............................................ You can use the E7000 in-circuit emulator to develop code for either the Renesas SH or the H8/300H. Use one of these forms of the `target e7000' command to connect GDB to your E7000: `target e7000 PORT SPEED' Use this form if your E7000 is connected to a serial port. The PORT argument identifies what serial port to use (for example, `com2'). The third argument is the line speed in bits per second (for example, `9600'). `target e7000 HOSTNAME' If your E7000 is installed as a host on a TCP/IP network, you can just specify its hostname; GDB uses `telnet' to connect. The following special commands are available when debugging with the Renesas E7000 ICE: `e7000 COMMAND' This sends the specified COMMAND to the E7000 monitor. `ftplogin MACHINE USERNAME PASSWORD DIR' This command records information for subsequent interface with the E7000 monitor via the FTP protocol: GDB will log into the named MACHINE using specified USERNAME and PASSWORD, and then chdir to the named directory DIR. `ftpload FILE' This command uses credentials recorded by `ftplogin' to fetch and load the named FILE from the E7000 monitor. `drain' This command drains any pending text buffers stored on the E7000. `set usehardbreakpoints' `show usehardbreakpoints' These commands set and show the use of hardware breakpoints for all breakpoints. *Note hardware-assisted breakpoint: Set Breaks, for more information about using hardware breakpoints selectively. File: gdb.info, Node: Renesas Special, Prev: Renesas ICE, Up: H8/300 18.3.2.3 Special GDB commands for Renesas micros ................................................ Some GDB commands are available only for the H8/300: `set machine h8300' `set machine h8300h' Condition GDB for one of the two variants of the H8/300 architecture with `set machine'. You can use `show machine' to check which variant is currently in effect. File: gdb.info, Node: H8/500, Next: M32R/D, Prev: H8/300, Up: Embedded Processors 18.3.3 H8/500 ------------- `set memory MOD' `show memory' Specify which H8/500 memory model (MOD) you are using with `set memory'; check which memory model is in effect with `show memory'. The accepted values for MOD are `small', `big', `medium', and `compact'. File: gdb.info, Node: M32R/D, Next: M68K, Prev: H8/500, Up: Embedded Processors 18.3.4 Renesas M32R/D and M32R/SDI ---------------------------------- `target m32r DEV' Renesas M32R/D ROM monitor. `target m32rsdi DEV' Renesas M32R SDI server, connected via parallel port to the board. The following GDB commands are specific to the M32R monitor: `set download-path PATH' Set the default path for finding donwloadable SREC files. `show download-path' Show the default path for downloadable SREC files. `set board-address ADDR' Set the IP address for the M32R-EVA target board. `show board-address' Show the current IP address of the target board. `set server-address ADDR' Set the IP address for the download server, which is the GDB's host machine. `show server-address' Display the IP address of the download server. `upload [FILE]' Upload the specified SREC FILE via the monitor's Ethernet upload capability. If no FILE argument is given, the current executable file is uploaded. `tload [FILE]' Test the `upload' command. The following commands are available for M32R/SDI: `sdireset' This command resets the SDI connection. `sdistatus' This command shows the SDI connection status. `debug_chaos' Instructs the remote that M32R/Chaos debugging is to be used. `use_debug_dma' Instructs the remote to use the DEBUG_DMA method of accessing memory. `use_mon_code' Instructs the remote to use the MON_CODE method of accessing memory. `use_ib_break' Instructs the remote to set breakpoints by IB break. `use_dbt_break' Instructs the remote to set breakpoints by DBT. File: gdb.info, Node: M68K, Next: MIPS Embedded, Prev: M32R/D, Up: Embedded Processors 18.3.5 M68k ----------- The Motorola m68k configuration includes ColdFire support, and target command for the following ROM monitors. `target abug DEV' ABug ROM monitor for M68K. `target cpu32bug DEV' CPU32BUG monitor, running on a CPU32 (M68K) board. `target dbug DEV' dBUG ROM monitor for Motorola ColdFire. `target est DEV' EST-300 ICE monitor, running on a CPU32 (M68K) board. `target rom68k DEV' ROM 68K monitor, running on an M68K IDP board. `target rombug DEV' ROMBUG ROM monitor for OS/9000. File: gdb.info, Node: MIPS Embedded, Next: OpenRISC 1000, Prev: M68K, Up: Embedded Processors 18.3.6 MIPS Embedded -------------------- GDB can use the MIPS remote debugging protocol to talk to a MIPS board attached to a serial line. This is available when you configure GDB with `--target=mips-idt-ecoff'. Use these GDB commands to specify the connection to your target board: `target mips PORT' To run a program on the board, start up `gdb' with the name of your program as the argument. To connect to the board, use the command `target mips PORT', where PORT is the name of the serial port connected to the board. If the program has not already been downloaded to the board, you may use the `load' command to download it. You can then use all the usual GDB commands. For example, this sequence connects to the target board through a serial port, and loads and runs a program called PROG through the debugger: host$ gdb PROG GDB is free software and ... (gdb) target mips /dev/ttyb (gdb) load PROG (gdb) run `target mips HOSTNAME:PORTNUMBER' On some GDB host configurations, you can specify a TCP connection (for instance, to a serial line managed by a terminal concentrator) instead of a serial port, using the syntax `HOSTNAME:PORTNUMBER'. `target pmon PORT' PMON ROM monitor. `target ddb PORT' NEC's DDB variant of PMON for Vr4300. `target lsi PORT' LSI variant of PMON. `target r3900 DEV' Densan DVE-R3900 ROM monitor for Toshiba R3900 Mips. `target array DEV' Array Tech LSI33K RAID controller board. GDB also supports these special commands for MIPS targets: `set mipsfpu double' `set mipsfpu single' `set mipsfpu none' `set mipsfpu auto' `show mipsfpu' If your target board does not support the MIPS floating point coprocessor, you should use the command `set mipsfpu none' (if you need this, you may wish to put the command in your GDB init file). This tells GDB how to find the return value of functions which return floating point values. It also allows GDB to avoid saving the floating point registers when calling functions on the board. If you are using a floating point coprocessor with only single precision floating point support, as on the R4650 processor, use the command `set mipsfpu single'. The default double precision floating point coprocessor may be selected using `set mipsfpu double'. In previous versions the only choices were double precision or no floating point, so `set mipsfpu on' will select double precision and `set mipsfpu off' will select no floating point. As usual, you can inquire about the `mipsfpu' variable with `show mipsfpu'. `set timeout SECONDS' `set retransmit-timeout SECONDS' `show timeout' `show retransmit-timeout' You can control the timeout used while waiting for a packet, in the MIPS remote protocol, with the `set timeout SECONDS' command. The default is 5 seconds. Similarly, you can control the timeout used while waiting for an acknowledgement of a packet with the `set retransmit-timeout SECONDS' command. The default is 3 seconds. You can inspect both values with `show timeout' and `show retransmit-timeout'. (These commands are _only_ available when GDB is configured for `--target=mips-idt-ecoff'.) The timeout set by `set timeout' does not apply when GDB is waiting for your program to stop. In that case, GDB waits forever because it has no way of knowing how long the program is going to run before stopping. `set syn-garbage-limit NUM' Limit the maximum number of characters GDB should ignore when it tries to synchronize with the remote target. The default is 10 characters. Setting the limit to -1 means there's no limit. `show syn-garbage-limit' Show the current limit on the number of characters to ignore when trying to synchronize with the remote system. `set monitor-prompt PROMPT' Tell GDB to expect the specified PROMPT string from the remote monitor. The default depends on the target: pmon target `PMON' ddb target `NEC010' lsi target `PMON>' `show monitor-prompt' Show the current strings GDB expects as the prompt from the remote monitor. `set monitor-warnings' Enable or disable monitor warnings about hardware breakpoints. This has effect only for the `lsi' target. When on, GDB will display warning messages whose codes are returned by the `lsi' PMON monitor for breakpoint commands. `show monitor-warnings' Show the current setting of printing monitor warnings. `pmon COMMAND' This command allows sending an arbitrary COMMAND string to the monitor. The monitor must be in debug mode for this to work. File: gdb.info, Node: OpenRISC 1000, Next: PA, Prev: MIPS Embedded, Up: Embedded Processors 18.3.7 OpenRISC 1000 -------------------- See OR1k Architecture document (`www.opencores.org') for more information about platform and commands. `target jtag jtag://HOST:PORT' Connects to remote JTAG server. JTAG remote server can be either an or1ksim or JTAG server, connected via parallel port to the board. Example: `target jtag jtag://localhost:9999' `or1ksim COMMAND' If connected to `or1ksim' OpenRISC 1000 Architectural Simulator, proprietary commands can be executed. `info or1k spr' Displays spr groups. `info or1k spr GROUP' `info or1k spr GROUPNO' Displays register names in selected group. `info or1k spr GROUP REGISTER' `info or1k spr REGISTER' `info or1k spr GROUPNO REGISTERNO' `info or1k spr REGISTERNO' Shows information about specified spr register. `spr GROUP REGISTER VALUE' `spr REGISTER VALUE' `spr GROUPNO REGISTERNO VALUE' `spr REGISTERNO VALUE' Writes VALUE to specified spr register. Some implementations of OpenRISC 1000 Architecture also have hardware trace. It is very similar to GDB trace, except it does not interfere with normal program execution and is thus much faster. Hardware breakpoints/watchpoint triggers can be set using: `$LEA/$LDATA' Load effective address/data `$SEA/$SDATA' Store effective address/data `$AEA/$ADATA' Access effective address ($SEA or $LEA) or data ($SDATA/$LDATA) `$FETCH' Fetch data When triggered, it can capture low level data, like: `PC', `LSEA', `LDATA', `SDATA', `READSPR', `WRITESPR', `INSTR'. `htrace' commands: `hwatch CONDITIONAL' Set hardware watchpoint on combination of Load/Store Effecive Address(es) or Data. For example: `hwatch ($LEA == my_var) && ($LDATA < 50) || ($SEA == my_var) && ($SDATA >= 50)' `hwatch ($LEA == my_var) && ($LDATA < 50) || ($SEA == my_var) && ($SDATA >= 50)' `htrace info' Display information about current HW trace configuration. `htrace trigger CONDITIONAL' Set starting criteria for HW trace. `htrace qualifier CONDITIONAL' Set acquisition qualifier for HW trace. `htrace stop CONDITIONAL' Set HW trace stopping criteria. `htrace record [DATA]*' Selects the data to be recorded, when qualifier is met and HW trace was triggered. `htrace enable' `htrace disable' Enables/disables the HW trace. `htrace rewind [FILENAME]' Clears currently recorded trace data. If filename is specified, new trace file is made and any newly collected data will be written there. `htrace print [START [LEN]]' Prints trace buffer, using current record configuration. `htrace mode continuous' Set continuous trace mode. `htrace mode suspend' Set suspend trace mode. File: gdb.info, Node: PowerPC, Next: SH, Prev: PA, Up: Embedded Processors 18.3.8 PowerPC -------------- `target dink32 DEV' DINK32 ROM monitor. `target ppcbug DEV' `target ppcbug1 DEV' PPCBUG ROM monitor for PowerPC. `target sds DEV' SDS monitor, running on a PowerPC board (such as Motorola's ADS). The following commands specifi to the SDS protocol are supported byGDB: `set sdstimeout NSEC' Set the timeout for SDS protocol reads to be NSEC seconds. The default is 2 seconds. `show sdstimeout' Show the current value of the SDS timeout. `sds COMMAND' Send the specified COMMAND string to the SDS monitor. File: gdb.info, Node: PA, Next: PowerPC, Prev: OpenRISC 1000, Up: Embedded Processors 18.3.9 HP PA Embedded --------------------- `target op50n DEV' OP50N monitor, running on an OKI HPPA board. `target w89k DEV' W89K monitor, running on a Winbond HPPA board. File: gdb.info, Node: SH, Next: Sparclet, Prev: PowerPC, Up: Embedded Processors 18.3.10 Renesas SH ------------------ `target hms DEV' A Renesas SH board attached via serial line to your host. Use special commands `device' and `speed' to control the serial line and the communications speed used. `target e7000 DEV' E7000 emulator for Renesas SH. `target sh3 DEV' `target sh3e DEV' Renesas SH-3 and SH-3E target systems. File: gdb.info, Node: Sparclet, Next: Sparclite, Prev: SH, Up: Embedded Processors 18.3.11 Tsqware Sparclet ------------------------ GDB enables developers to debug tasks running on Sparclet targets from a Unix host. GDB uses code that runs on both the Unix host and on the Sparclet target. The program `gdb' is installed and executed on the Unix host. `remotetimeout ARGS' GDB supports the option `remotetimeout'. This option is set by the user, and ARGS represents the number of seconds GDB waits for responses. When compiling for debugging, include the options `-g' to get debug information and `-Ttext' to relocate the program to where you wish to load it on the target. You may also want to add the options `-n' or `-N' in order to reduce the size of the sections. Example: sparclet-aout-gcc prog.c -Ttext 0x12010000 -g -o prog -N You can use `objdump' to verify that the addresses are what you intended: sparclet-aout-objdump --headers --syms prog Once you have set your Unix execution search path to find GDB, you are ready to run GDB. From your Unix host, run `gdb' (or `sparclet-aout-gdb', depending on your installation). GDB comes up showing the prompt: (gdbslet) * Menu: * Sparclet File:: Setting the file to debug * Sparclet Connection:: Connecting to Sparclet * Sparclet Download:: Sparclet download * Sparclet Execution:: Running and debugging File: gdb.info, Node: Sparclet File, Next: Sparclet Connection, Up: Sparclet 18.3.11.1 Setting file to debug ............................... The GDB command `file' lets you choose with program to debug. (gdbslet) file prog GDB then attempts to read the symbol table of `prog'. GDB locates the file by searching the directories listed in the command search path. If the file was compiled with debug information (option "-g"), source files will be searched as well. GDB locates the source files by searching the directories listed in the directory search path (*note Your program's environment: Environment.). If it fails to find a file, it displays a message such as: prog: No such file or directory. When this happens, add the appropriate directories to the search paths with the GDB commands `path' and `dir', and execute the `target' command again. File: gdb.info, Node: Sparclet Connection, Next: Sparclet Download, Prev: Sparclet File, Up: Sparclet 18.3.11.2 Connecting to Sparclet ................................ The GDB command `target' lets you connect to a Sparclet target. To connect to a target on serial port "`ttya'", type: (gdbslet) target sparclet /dev/ttya Remote target sparclet connected to /dev/ttya main () at ../prog.c:3 GDB displays messages like these: Connected to ttya. File: gdb.info, Node: Sparclet Download, Next: Sparclet Execution, Prev: Sparclet Connection, Up: Sparclet 18.3.11.3 Sparclet download ........................... Once connected to the Sparclet target, you can use the GDB `load' command to download the file from the host to the target. The file name and load offset should be given as arguments to the `load' command. Since the file format is aout, the program must be loaded to the starting address. You can use `objdump' to find out what this value is. The load offset is an offset which is added to the VMA (virtual memory address) of each of the file's sections. For instance, if the program `prog' was linked to text address 0x1201000, with data at 0x12010160 and bss at 0x12010170, in GDB, type: (gdbslet) load prog 0x12010000 Loading section .text, size 0xdb0 vma 0x12010000 If the code is loaded at a different address then what the program was linked to, you may need to use the `section' and `add-symbol-file' commands to tell GDB where to map the symbol table. File: gdb.info, Node: Sparclet Execution, Prev: Sparclet Download, Up: Sparclet 18.3.11.4 Running and debugging ............................... You can now begin debugging the task using GDB's execution control commands, `b', `step', `run', etc. See the GDB manual for the list of commands. (gdbslet) b main Breakpoint 1 at 0x12010000: file prog.c, line 3. (gdbslet) run Starting program: prog Breakpoint 1, main (argc=1, argv=0xeffff21c) at prog.c:3 3 char *symarg = 0; (gdbslet) step 4 char *execarg = "hello!"; (gdbslet) File: gdb.info, Node: Sparclite, Next: ST2000, Prev: Sparclet, Up: Embedded Processors 18.3.12 Fujitsu Sparclite ------------------------- `target sparclite DEV' Fujitsu sparclite boards, used only for the purpose of loading. You must use an additional command to debug the program. For example: target remote DEV using GDB standard remote protocol. File: gdb.info, Node: ST2000, Next: Z8000, Prev: Sparclite, Up: Embedded Processors 18.3.13 Tandem ST2000 --------------------- GDB may be used with a Tandem ST2000 phone switch, running Tandem's STDBUG protocol. To connect your ST2000 to the host system, see the manufacturer's manual. Once the ST2000 is physically attached, you can run: target st2000 DEV SPEED to establish it as your debugging environment. DEV is normally the name of a serial device, such as `/dev/ttya', connected to the ST2000 via a serial line. You can instead specify DEV as a TCP connection (for example, to a serial line attached via a terminal concentrator) using the syntax `HOSTNAME:PORTNUMBER'. The `load' and `attach' commands are _not_ defined for this target; you must load your program into the ST2000 as you normally would for standalone operation. GDB reads debugging information (such as symbols) from a separate, debugging version of the program available on your host computer. These auxiliary GDB commands are available to help you with the ST2000 environment: `st2000 COMMAND' Send a COMMAND to the STDBUG monitor. See the manufacturer's manual for available commands. `connect' Connect the controlling terminal to the STDBUG command monitor. When you are done interacting with STDBUG, typing either of two character sequences gets you back to the GDB command prompt: `<RET> ~ .' (Return, followed by tilde and period) or `<RET> ~ Ctrl-d' (Return, followed by tilde and control-D). File: gdb.info, Node: Z8000, Next: AVR, Prev: ST2000, Up: Embedded Processors 18.3.14 Zilog Z8000 ------------------- When configured for debugging Zilog Z8000 targets, GDB includes a Z8000 simulator. For the Z8000 family, `target sim' simulates either the Z8002 (the unsegmented variant of the Z8000 architecture) or the Z8001 (the segmented variant). The simulator recognizes which architecture is appropriate by inspecting the object code. `target sim ARGS' Debug programs on a simulated CPU. If the simulator supports setup options, specify them via ARGS. After specifying this target, you can debug programs for the simulated CPU in the same style as programs for your host computer; use the `file' command to load a new program image, the `run' command to run your program, and so on. As well as making available all the usual machine registers (*note Registers: Registers.), the Z8000 simulator provides three additional items of information as specially named registers: `cycles' Counts clock-ticks in the simulator. `insts' Counts instructions run in the simulator. `time' Execution time in 60ths of a second. You can refer to these values in GDB expressions with the usual conventions; for example, `b fputc if $cycles>5000' sets a conditional breakpoint that suspends only after at least 5000 simulated clock ticks. File: gdb.info, Node: AVR, Next: CRIS, Prev: Z8000, Up: Embedded Processors 18.3.15 Atmel AVR ----------------- When configured for debugging the Atmel AVR, GDB supports the following AVR-specific commands: `info io_registers' This command displays information about the AVR I/O registers. For each register, GDB prints its number and value. File: gdb.info, Node: CRIS, Next: Super-H, Prev: AVR, Up: Embedded Processors 18.3.16 CRIS ------------ When configured for debugging CRIS, GDB provides the following CRIS-specific commands: `set cris-version VER' Set the current CRIS version to VER, either `10' or `32'. The CRIS version affects register names and sizes. This command is useful in case autodetection of the CRIS version fails. `show cris-version' Show the current CRIS version. `set cris-dwarf2-cfi' Set the usage of DWARF-2 CFI for CRIS debugging. The default is `on'. Change to `off' when using `gcc-cris' whose version is below `R59'. `show cris-dwarf2-cfi' Show the current state of using DWARF-2 CFI. `set cris-mode MODE' Set the current CRIS mode to MODE. It should only be changed when debugging in guru mode, in which case it should be set to `guru' (the default is `normal'). `show cris-mode' Show the current CRIS mode. File: gdb.info, Node: Super-H, Next: WinCE, Prev: CRIS, Up: Embedded Processors 18.3.17 Renesas Super-H ----------------------- For the Renesas Super-H processor, GDB provides these commands: `regs' Show the values of all Super-H registers. File: gdb.info, Node: WinCE, Prev: Super-H, Up: Embedded Processors 18.3.18 Windows CE ------------------ The following commands are available for Windows CE: `set remotedirectory DIR' Tell GDB to upload files from the named directory DIR. The default is `/gdb', i.e. the root directory on the current drive. `show remotedirectory' Show the current value of the upload directory. `set remoteupload METHOD' Set the method used to upload files to remote device. Valid values for METHOD are `always', `newer', and `never'. The default is `newer'. `show remoteupload' Show the current setting of the upload method. `set remoteaddhost' Tell GDB whether to add this host to the remote stub's arguments when you debug over a network. `show remoteaddhost' Show whether to add this host to remote stub's arguments when debugging over a network. File: gdb.info, Node: Architectures, Prev: Embedded Processors, Up: Configurations 18.4 Architectures ================== This section describes characteristics of architectures that affect all uses of GDB with the architecture, both native and cross. * Menu: * i386:: * A29K:: * Alpha:: * MIPS:: * HPPA:: HP PA architecture File: gdb.info, Node: i386, Next: A29K, Up: Architectures 18.4.1 x86 Architecture-specific issues. ---------------------------------------- `set struct-convention MODE' Set the convention used by the inferior to return `struct's and `union's from functions to MODE. Possible values of MODE are `"pcc"', `"reg"', and `"default"' (the default). `"default"' or `"pcc"' means that `struct's are returned on the stack, while `"reg"' means that a `struct' or a `union' whose size is 1, 2, 4, or 8 bytes will be returned in a register. `show struct-convention' Show the current setting of the convention to return `struct's from functions. File: gdb.info, Node: A29K, Next: Alpha, Prev: i386, Up: Architectures 18.4.2 A29K ----------- `set rstack_high_address ADDRESS' On AMD 29000 family processors, registers are saved in a separate "register stack". There is no way for GDB to determine the extent of this stack. Normally, GDB just assumes that the stack is "large enough". This may result in GDB referencing memory locations that do not exist. If necessary, you can get around this problem by specifying the ending address of the register stack with the `set rstack_high_address' command. The argument should be an address, which you probably want to precede with `0x' to specify in hexadecimal. `show rstack_high_address' Display the current limit of the register stack, on AMD 29000 family processors. File: gdb.info, Node: Alpha, Next: MIPS, Prev: A29K, Up: Architectures 18.4.3 Alpha ------------ See the following section. File: gdb.info, Node: MIPS, Next: HPPA, Prev: Alpha, Up: Architectures 18.4.4 MIPS ----------- Alpha- and MIPS-based computers use an unusual stack frame, which sometimes requires GDB to search backward in the object code to find the beginning of a function. To improve response time (especially for embedded applications, where GDB may be restricted to a slow serial line for this search) you may want to limit the size of this search, using one of these commands: `set heuristic-fence-post LIMIT' Restrict GDB to examining at most LIMIT bytes in its search for the beginning of a function. A value of 0 (the default) means there is no limit. However, except for 0, the larger the limit the more bytes `heuristic-fence-post' must search and therefore the longer it takes to run. You should only need to use this command when debugging a stripped executable. `show heuristic-fence-post' Display the current limit. These commands are available _only_ when GDB is configured for debugging programs on Alpha or MIPS processors. Several MIPS-specific commands are available when debugging MIPS programs: `set mips saved-gpreg-size SIZE' Set the size of MIPS general-purpose registers saved on the stack. The argument SIZE can be one of the following: `32' 32-bit GP registers `64' 64-bit GP registers `auto' Use the target's default setting or autodetect the saved size from the information contained in the executable. This is the default `show mips saved-gpreg-size' Show the current size of MIPS GP registers on the stack. `set mips stack-arg-size SIZE' Set the amount of stack space reserved for arguments to functions. The argument can be one of `"32"', `"64"' or `"auto"' (the default). `set mips abi ARG' Tell GDB which MIPS ABI is used by the inferior. Possible values of ARG are: `auto' The default ABI associated with the current binary (this is the default). `o32' `o64' `n32' `n64' `eabi32' `eabi64' `auto' `show mips abi' Show the MIPS ABI used by GDB to debug the inferior. `set mipsfpu' `show mipsfpu' *Note set mipsfpu: MIPS Embedded. `set mips mask-address ARG' This command determines whether the most-significant 32 bits of 64-bit MIPS addresses are masked off. The argument ARG can be `on', `off', or `auto'. The latter is the default setting, which lets GDB determine the correct value. `show mips mask-address' Show whether the upper 32 bits of MIPS addresses are masked off or not. `set remote-mips64-transfers-32bit-regs' This command controls compatibility with 64-bit MIPS targets that transfer data in 32-bit quantities. If you have an old MIPS 64 target that transfers 32 bits for some registers, like SR and FSR, and 64 bits for other registers, set this option to `on'. `show remote-mips64-transfers-32bit-regs' Show the current setting of compatibility with older MIPS 64 targets. `set debug mips' This command turns on and off debugging messages for the MIPS-specific target code in GDB. `show debug mips' Show the current setting of MIPS debugging messages. File: gdb.info, Node: HPPA, Prev: MIPS, Up: Architectures 18.4.5 HPPA ----------- When GDB is debugging te HP PA architecture, it provides the following special commands: `set debug hppa' THis command determines whether HPPA architecture specific debugging messages are to be displayed. `show debug hppa' Show whether HPPA debugging messages are displayed. `maint print unwind ADDRESS' This command displays the contents of the unwind table entry at the given ADDRESS. File: gdb.info, Node: Controlling GDB, Next: Sequences, Prev: Configurations, Up: Top 19 Controlling GDB ****************** You can alter the way GDB interacts with you by using the `set' command. For commands controlling how GDB displays data, see *Note Print settings: Print Settings. Other settings are described here. * Menu: * Prompt:: Prompt * Editing:: Command editing * Command History:: Command history * Screen Size:: Screen size * Numbers:: Numbers * ABI:: Configuring the current ABI * Messages/Warnings:: Optional warnings and messages * Debugging Output:: Optional messages about internal happenings File: gdb.info, Node: Prompt, Next: Editing, Up: Controlling GDB 19.1 Prompt =========== GDB indicates its readiness to read a command by printing a string called the "prompt". This string is normally `(gdb)'. You can change the prompt string with the `set prompt' command. For instance, when debugging GDB with GDB, it is useful to change the prompt in one of the GDB sessions so that you can always tell which one you are talking to. _Note:_ `set prompt' does not add a space for you after the prompt you set. This allows you to set a prompt which ends in a space or a prompt that does not. `set prompt NEWPROMPT' Directs GDB to use NEWPROMPT as its prompt string henceforth. `show prompt' Prints a line of the form: `Gdb's prompt is: YOUR-PROMPT' File: gdb.info, Node: Editing, Next: Command History, Prev: Prompt, Up: Controlling GDB 19.2 Command editing ==================== GDB reads its input commands via the "Readline" interface. This GNU library provides consistent behavior for programs which provide a command line interface to the user. Advantages are GNU Emacs-style or "vi"-style inline editing of commands, `csh'-like history substitution, and a storage and recall of command history across debugging sessions. You may control the behavior of command line editing in GDB with the command `set'. `set editing' `set editing on' Enable command line editing (enabled by default). `set editing off' Disable command line editing. `show editing' Show whether command line editing is enabled. *Note Command Line Editing::, for more details about the Readline interface. Users unfamiliar with GNU Emacs or `vi' are encouraged to read that chapter. File: gdb.info, Node: Command History, Next: Screen Size, Prev: Editing, Up: Controlling GDB 19.3 Command history ==================== GDB can keep track of the commands you type during your debugging sessions, so that you can be certain of precisely what happened. Use these commands to manage the GDB command history facility. GDB uses the GNU History library, a part of the Readline package, to provide the history facility. *Note Using History Interactively::, for the detailed description of the History library. To issue a command to GDB without affecting certain aspects of the state which is seen by users, prefix it with `server '. This means that this command will not affect the command history, nor will it affect GDB's notion of which command to repeat if <RET> is pressed on a line by itself. The server prefix does not affect the recording of values into the value history; to print a value without recording it into the value history, use the `output' command instead of the `print' command. Here is the description of GDB commands related to command history. `set history filename FNAME' Set the name of the GDB command history file to FNAME. This is the file where GDB reads an initial command history list, and where it writes the command history from this session when it exits. You can access this list through history expansion or through the history command editing characters listed below. This file defaults to the value of the environment variable `GDBHISTFILE', or to `./.gdb_history' (`./_gdb_history' on MS-DOS) if this variable is not set. `set history save' `set history save on' Record command history in a file, whose name may be specified with the `set history filename' command. By default, this option is disabled. `set history save off' Stop recording command history in a file. `set history size SIZE' Set the number of commands which GDB keeps in its history list. This defaults to the value of the environment variable `HISTSIZE', or to 256 if this variable is not set. History expansion assigns special meaning to the character `!'. *Note Event Designators::, for more details. Since `!' is also the logical not operator in C, history expansion is off by default. If you decide to enable history expansion with the `set history expansion on' command, you may sometimes need to follow `!' (when it is used as logical not, in an expression) with a space or a tab to prevent it from being expanded. The readline history facilities do not attempt substitution on the strings `!=' and `!(', even when history expansion is enabled. The commands to control history expansion are: `set history expansion on' `set history expansion' Enable history expansion. History expansion is off by default. `set history expansion off' Disable history expansion. `show history' `show history filename' `show history save' `show history size' `show history expansion' These commands display the state of the GDB history parameters. `show history' by itself displays all four states. `show commands' Display the last ten commands in the command history. `show commands N' Print ten commands centered on command number N. `show commands +' Print ten commands just after the commands last printed. File: gdb.info, Node: Screen Size, Next: Numbers, Prev: Command History, Up: Controlling GDB 19.4 Screen size ================ Certain commands to GDB may produce large amounts of information output to the screen. To help you read all of it, GDB pauses and asks you for input at the end of each page of output. Type <RET> when you want to continue the output, or `q' to discard the remaining output. Also, the screen width setting determines when to wrap lines of output. Depending on what is being printed, GDB tries to break the line at a readable place, rather than simply letting it overflow onto the following line. Normally GDB knows the size of the screen from the terminal driver software. For example, on Unix GDB uses the termcap data base together with the value of the `TERM' environment variable and the `stty rows' and `stty cols' settings. If this is not correct, you can override it with the `set height' and `set width' commands: `set height LPP' `show height' `set width CPL' `show width' These `set' commands specify a screen height of LPP lines and a screen width of CPL characters. The associated `show' commands display the current settings. If you specify a height of zero lines, GDB does not pause during output no matter how long the output is. This is useful if output is to a file or to an editor buffer. Likewise, you can specify `set width 0' to prevent GDB from wrapping its output. `set pagination on' `set pagination off' Turn the output pagination on or off; the default is on. Turning pagination off is the alternative to `set height 0'. `show pagination' Show the current pagination mode. File: gdb.info, Node: Numbers, Next: ABI, Prev: Screen Size, Up: Controlling GDB 19.5 Numbers ============ You can always enter numbers in octal, decimal, or hexadecimal in GDB by the usual conventions: octal numbers begin with `0', decimal numbers end with `.', and hexadecimal numbers begin with `0x'. Numbers that neither begin with `0' or `0x', nor end with a `.' are, by default, entered in base 10; likewise, the default display for numbers--when no particular format is specified--is base 10. You can change the default base for both input and output with the commands described below. `set input-radix BASE' Set the default base for numeric input. Supported choices for BASE are decimal 8, 10, or 16. BASE must itself be specified either unambiguously or using the current input radix; for example, any of set input-radix 012 set input-radix 10. set input-radix 0xa sets the input base to decimal. On the other hand, `set input-radix 10' leaves the input radix unchanged, no matter what it was, since `10', being without any leading or trailing signs of its base, is interpreted in the current radix. Thus, if the current radix is 16, `10' is interpreted in hex, i.e. as 16 decimal, which doesn't change the radix. `set output-radix BASE' Set the default base for numeric display. Supported choices for BASE are decimal 8, 10, or 16. BASE must itself be specified either unambiguously or using the current input radix. `show input-radix' Display the current default base for numeric input. `show output-radix' Display the current default base for numeric display. `set radix [BASE]' `show radix' These commands set and show the default base for both input and output of numbers. `set radix' sets the radix of input and output to the same base; without an argument, it resets the radix back to its default value of 10. File: gdb.info, Node: ABI, Next: Messages/Warnings, Prev: Numbers, Up: Controlling GDB 19.6 Configuring the current ABI ================================ GDB can determine the "ABI" (Application Binary Interface) of your application automatically. However, sometimes you need to override its conclusions. Use these commands to manage GDB's view of the current ABI. One GDB configuration can debug binaries for multiple operating system targets, either via remote debugging or native emulation. GDB will autodetect the "OS ABI" (Operating System ABI) in use, but you can override its conclusion using the `set osabi' command. One example where this is useful is in debugging of binaries which use an alternate C library (e.g. UCLIBC for GNU/Linux) which does not have the same identifying marks that the standard C library for your platform provides. `show osabi' Show the OS ABI currently in use. `set osabi' With no argument, show the list of registered available OS ABI's. `set osabi ABI' Set the current OS ABI to ABI. Generally, the way that an argument of type `float' is passed to a function depends on whether the function is prototyped. For a prototyped (i.e. ANSI/ISO style) function, `float' arguments are passed unchanged, according to the architecture's convention for `float'. For unprototyped (i.e. K&R style) functions, `float' arguments are first promoted to type `double' and then passed. Unfortunately, some forms of debug information do not reliably indicate whether a function is prototyped. If GDB calls a function that is not marked as prototyped, it consults `set coerce-float-to-double'. `set coerce-float-to-double' `set coerce-float-to-double on' Arguments of type `float' will be promoted to `double' when passed to an unprototyped function. This is the default setting. `set coerce-float-to-double off' Arguments of type `float' will be passed directly to unprototyped functions. `show coerce-float-to-double' Show the current setting of promoting `float' to `double'. GDB needs to know the ABI used for your program's C++ objects. The correct C++ ABI depends on which C++ compiler was used to build your application. GDB only fully supports programs with a single C++ ABI; if your program contains code using multiple C++ ABI's or if GDB can not identify your program's ABI correctly, you can tell GDB which ABI to use. Currently supported ABI's include "gnu-v2", for `g++' versions before 3.0, "gnu-v3", for `g++' versions 3.0 and later, and "hpaCC" for the HP ANSI C++ compiler. Other C++ compilers may use the "gnu-v2" or "gnu-v3" ABI's as well. The default setting is "auto". `show cp-abi' Show the C++ ABI currently in use. `set cp-abi' With no argument, show the list of supported C++ ABI's. `set cp-abi ABI' `set cp-abi auto' Set the current C++ ABI to ABI, or return to automatic detection. File: gdb.info, Node: Messages/Warnings, Next: Debugging Output, Prev: ABI, Up: Controlling GDB 19.7 Optional warnings and messages =================================== By default, GDB is silent about its inner workings. If you are running on a slow machine, you may want to use the `set verbose' command. This makes GDB tell you when it does a lengthy internal operation, so you will not think it has crashed. Currently, the messages controlled by `set verbose' are those which announce that the symbol table for a source file is being read; see `symbol-file' in *Note Commands to specify files: Files. `set verbose on' Enables GDB output of certain informational messages. `set verbose off' Disables GDB output of certain informational messages. `show verbose' Displays whether `set verbose' is on or off. By default, if GDB encounters bugs in the symbol table of an object file, it is silent; but if you are debugging a compiler, you may find this information useful (*note Errors reading symbol files: Symbol Errors.). `set complaints LIMIT' Permits GDB to output LIMIT complaints about each type of unusual symbols before becoming silent about the problem. Set LIMIT to zero to suppress all complaints; set it to a large number to prevent complaints from being suppressed. `show complaints' Displays how many symbol complaints GDB is permitted to produce. By default, GDB is cautious, and asks what sometimes seems to be a lot of stupid questions to confirm certain commands. For example, if you try to run a program which is already running: (gdb) run The program being debugged has been started already. Start it from the beginning? (y or n) If you are willing to unflinchingly face the consequences of your own commands, you can disable this "feature": `set confirm off' Disables confirmation requests. `set confirm on' Enables confirmation requests (the default). `show confirm' Displays state of confirmation requests. If you need to debug user-defined commands or sourced files you may find it useful to enable "command tracing". In this mode each command will be printed as it is executed, prefixed with one or more `+' symbols, the quantity denoting the call depth of each command. `set trace-commands on' Enable command tracing. `set trace-commands off' Disable command tracing. `show trace-commands' Display the current state of command tracing. File: gdb.info, Node: Debugging Output, Prev: Messages/Warnings, Up: Controlling GDB 19.8 Optional messages about internal happenings ================================================ GDB has commands that enable optional debugging messages from various GDB subsystems; normally these commands are of interest to GDB maintainers, or when reporting a bug. This section documents those commands. `set exec-done-display' Turns on or off the notification of asynchronous commands' completion. When on, GDB will print a message when an asynchronous command finishes its execution. The default is off. `show exec-done-display' Displays the current setting of asynchronous command completion notification. `set debug arch' Turns on or off display of gdbarch debugging info. The default is off `show debug arch' Displays the current state of displaying gdbarch debugging info. `set debug aix-thread' Display debugging messages about inner workings of the AIX thread module. `show debug aix-thread' Show the current state of AIX thread debugging info display. `set debug event' Turns on or off display of GDB event debugging info. The default is off. `show debug event' Displays the current state of displaying GDB event debugging info. `set debug expression' Turns on or off display of debugging info about GDB expression parsing. The default is off. `show debug expression' Displays the current state of displaying debugging info about GDB expression parsing. `set debug frame' Turns on or off display of GDB frame debugging info. The default is off. `show debug frame' Displays the current state of displaying GDB frame debugging info. `set debug infrun' Turns on or off display of GDB debugging info for running the inferior. The default is off. `infrun.c' contains GDB's runtime state machine used for implementing operations such as single-stepping the inferior. `show debug infrun' Displays the current state of GDB inferior debugging. `set debug lin-lwp' Turns on or off debugging messages from the Linux LWP debug support. `show debug lin-lwp' Show the current state of Linux LWP debugging messages. `set debug observer' Turns on or off display of GDB observer debugging. This includes info such as the notification of observable events. `show debug observer' Displays the current state of observer debugging. `set debug overload' Turns on or off display of GDB C++ overload debugging info. This includes info such as ranking of functions, etc. The default is off. `show debug overload' Displays the current state of displaying GDB C++ overload debugging info. `set debug remote' Turns on or off display of reports on all packets sent back and forth across the serial line to the remote machine. The info is printed on the GDB standard output stream. The default is off. `show debug remote' Displays the state of display of remote packets. `set debug serial' Turns on or off display of GDB serial debugging info. The default is off. `show debug serial' Displays the current state of displaying GDB serial debugging info. `set debug solib-frv' Turns on or off debugging messages for FR-V shared-library code. `show debug solib-frv' Display the current state of FR-V shared-library code debugging messages. `set debug target' Turns on or off display of GDB target debugging info. This info includes what is going on at the target level of GDB, as it happens. The default is 0. Set it to 1 to track events, and to 2 to also track the value of large memory transfers. Changes to this flag do not take effect until the next time you connect to a target or use the `run' command. `show debug target' Displays the current state of displaying GDB target debugging info. `set debugvarobj' Turns on or off display of GDB variable object debugging info. The default is off. `show debugvarobj' Displays the current state of displaying GDB variable object debugging info. File: gdb.info, Node: Sequences, Next: TUI, Prev: Controlling GDB, Up: Top 20 Canned Sequences of Commands ******************************* Aside from breakpoint commands (*note Breakpoint command lists: Break Commands.), GDB provides two ways to store sequences of commands for execution as a unit: user-defined commands and command files. * Menu: * Define:: How to define your own commands * Hooks:: Hooks for user-defined commands * Command Files:: How to write scripts of commands to be stored in a file * Output:: Commands for controlled output File: gdb.info, Node: Define, Next: Hooks, Up: Sequences 20.1 User-defined commands ========================== A "user-defined command" is a sequence of GDB commands to which you assign a new name as a command. This is done with the `define' command. User commands may accept up to 10 arguments separated by whitespace. Arguments are accessed within the user command via `$arg0...$arg9'. A trivial example: define adder print $arg0 + $arg1 + $arg2 end To execute the command use: adder 1 2 3 This defines the command `adder', which prints the sum of its three arguments. Note the arguments are text substitutions, so they may reference variables, use complex expressions, or even perform inferior functions calls. In addition, `$argc' may be used to find out how many arguments have been passed. This expands to a number in the range 0...10. define adder if $argc == 2 print $arg0 + $arg1 end if $argc == 3 print $arg0 + $arg1 + $arg2 end end `define COMMANDNAME' Define a command named COMMANDNAME. If there is already a command by that name, you are asked to confirm that you want to redefine it. The definition of the command is made up of other GDB command lines, which are given following the `define' command. The end of these commands is marked by a line containing `end'. `document COMMANDNAME' Document the user-defined command COMMANDNAME, so that it can be accessed by `help'. The command COMMANDNAME must already be defined. This command reads lines of documentation just as `define' reads the lines of the command definition, ending with `end'. After the `document' command is finished, `help' on command COMMANDNAME displays the documentation you have written. You may use the `document' command again to change the documentation of a command. Redefining the command with `define' does not change the documentation. `dont-repeat' Used inside a user-defined command, this tells GDB that this command should not be repeated when the user hits <RET> (*note repeat last command: Command Syntax.). `help user-defined' List all user-defined commands, with the first line of the documentation (if any) for each. `show user' `show user COMMANDNAME' Display the GDB commands used to define COMMANDNAME (but not its documentation). If no COMMANDNAME is given, display the definitions for all user-defined commands. `show max-user-call-depth' `set max-user-call-depth' The value of `max-user-call-depth' controls how many recursion levels are allowed in user-defined commands before GDB suspects an infinite recursion and aborts the command. In addition to the above commands, user-defined commands frequently use control flow commands, described in *Note Command Files::. When user-defined commands are executed, the commands of the definition are not printed. An error in any command stops execution of the user-defined command. If used interactively, commands that would ask for confirmation proceed without asking when used inside a user-defined command. Many GDB commands that normally print messages to say what they are doing omit the messages when used in a user-defined command. File: gdb.info, Node: Hooks, Next: Command Files, Prev: Define, Up: Sequences 20.2 User-defined command hooks =============================== You may define "hooks", which are a special kind of user-defined command. Whenever you run the command `foo', if the user-defined command `hook-foo' exists, it is executed (with no arguments) before that command. A hook may also be defined which is run after the command you executed. Whenever you run the command `foo', if the user-defined command `hookpost-foo' exists, it is executed (with no arguments) after that command. Post-execution hooks may exist simultaneously with pre-execution hooks, for the same command. It is valid for a hook to call the command which it hooks. If this occurs, the hook is not re-executed, thereby avoiding infinite recursion. In addition, a pseudo-command, `stop' exists. Defining (`hook-stop') makes the associated commands execute every time execution stops in your program: before breakpoint commands are run, displays are printed, or the stack frame is printed. For example, to ignore `SIGALRM' signals while single-stepping, but treat them normally during normal execution, you could define: define hook-stop handle SIGALRM nopass end define hook-run handle SIGALRM pass end define hook-continue handle SIGLARM pass end As a further example, to hook at the begining and end of the `echo' command, and to add extra text to the beginning and end of the message, you could define: define hook-echo echo <<<--- end define hookpost-echo echo --->>>\n end (gdb) echo Hello World <<<---Hello World--->>> (gdb) You can define a hook for any single-word command in GDB, but not for command aliases; you should define a hook for the basic command name, e.g. `backtrace' rather than `bt'. If an error occurs during the execution of your hook, execution of GDB commands stops and GDB issues a prompt (before the command that you actually typed had a chance to run). If you try to define a hook which does not match any known command, you get a warning from the `define' command. File: gdb.info, Node: Command Files, Next: Output, Prev: Hooks, Up: Sequences 20.3 Command files ================== A command file for GDB is a text file made of lines that are GDB commands. Comments (lines starting with `#') may also be included. An empty line in a command file does nothing; it does not mean to repeat the last command, as it would from the terminal. You can request the execution of a command file with the `source' command: `source [`-v'] FILENAME' Execute the command file FILENAME. The lines in a command file are generally executed sequentially, unless the order of execution is changed by one of the _flow-control commands_ described below. The commands are not printed as they are executed. An error in any command terminates execution of the command file and control is returned to the console. GDB searches for FILENAME in the current directory and then on the search path (specified with the `directory' command). If `-v', for verbose mode, is given then GDB displays each command as it is executed. The option must be given before FILENAME, and is interpreted as part of the filename anywhere else. Commands that would ask for confirmation if used interactively proceed without asking when used in a command file. Many GDB commands that normally print messages to say what they are doing omit the messages when called from command files. GDB also accepts command input from standard input. In this mode, normal output goes to standard output and error output goes to standard error. Errors in a command file supplied on standard input do not terminate execution of the command file--execution continues with the next command. gdb < cmds > log 2>&1 (The syntax above will vary depending on the shell used.) This example will execute commands from the file `cmds'. All output and errors would be directed to `log'. Since commands stored on command files tend to be more general than commands typed interactively, they frequently need to deal with complicated situations, such as different or unexpected values of variables and symbols, changes in how the program being debugged is built, etc. GDB provides a set of flow-control commands to deal with these complexities. Using these commands, you can write complex scripts that loop over data structures, execute commands conditionally, etc. `if' `else' This command allows to include in your script conditionally executed commands. The `if' command takes a single argument, which is an expression to evaluate. It is followed by a series of commands that are executed only if the expression is true (its value is nonzero). There can then optionally be an `else' line, followed by a series of commands that are only executed if the expression was false. The end of the list is marked by a line containing `end'. `while' This command allows to write loops. Its syntax is similar to `if': the command takes a single argument, which is an expression to evaluate, and must be followed by the commands to execute, one per line, terminated by an `end'. These commands are called the "body" of the loop. The commands in the body of `while' are executed repeatedly as long as the expression evaluates to true. `loop_break' This command exits the `while' loop in whose body it is included. Execution of the script continues after that `while's `end' line. `loop_continue' This command skips the execution of the rest of the body of commands in the `while' loop in whose body it is included. Execution branches to the beginning of the `while' loop, where it evaluates the controlling expression. `end' Terminate the block of commands that are the body of `if', `else', or `while' flow-control commands. File: gdb.info, Node: Output, Prev: Command Files, Up: Sequences 20.4 Commands for controlled output =================================== During the execution of a command file or a user-defined command, normal GDB output is suppressed; the only output that appears is what is explicitly printed by the commands in the definition. This section describes three commands useful for generating exactly the output you want. `echo TEXT' Print TEXT. Nonprinting characters can be included in TEXT using C escape sequences, such as `\n' to print a newline. *No newline is printed unless you specify one.* In addition to the standard C escape sequences, a backslash followed by a space stands for a space. This is useful for displaying a string with spaces at the beginning or the end, since leading and trailing spaces are otherwise trimmed from all arguments. To print ` and foo = ', use the command `echo \ and foo = \ '. A backslash at the end of TEXT can be used, as in C, to continue the command onto subsequent lines. For example, echo This is some text\n\ which is continued\n\ onto several lines.\n produces the same output as echo This is some text\n echo which is continued\n echo onto several lines.\n `output EXPRESSION' Print the value of EXPRESSION and nothing but that value: no newlines, no `$NN = '. The value is not entered in the value history either. *Note Expressions: Expressions, for more information on expressions. `output/FMT EXPRESSION' Print the value of EXPRESSION in format FMT. You can use the same formats as for `print'. *Note Output formats: Output Formats, for more information. `printf STRING, EXPRESSIONS...' Print the values of the EXPRESSIONS under the control of STRING. The EXPRESSIONS are separated by commas and may be either numbers or pointers. Their values are printed as specified by STRING, exactly as if your program were to execute the C subroutine printf (STRING, EXPRESSIONS...); For example, you can print two values in hex like this: printf "foo, bar-foo = 0x%x, 0x%x\n", foo, bar-foo The only backslash-escape sequences that you can use in the format string are the simple ones that consist of backslash followed by a letter. File: gdb.info, Node: Interpreters, Next: Emacs, Prev: TUI, Up: Top 21 Command Interpreters *********************** GDB supports multiple command interpreters, and some command infrastructure to allow users or user interface writers to switch between interpreters or run commands in other interpreters. GDB currently supports two command interpreters, the console interpreter (sometimes called the command-line interpreter or CLI) and the machine interface interpreter (or GDB/MI). This manual describes both of these interfaces in great detail. By default, GDB will start with the console interpreter. However, the user may choose to start GDB with another interpreter by specifying the `-i' or `--interpreter' startup options. Defined interpreters include: `console' The traditional console or command-line interpreter. This is the most often used interpreter with GDB. With no interpreter specified at runtime, GDB will use this interpreter. `mi' The newest GDB/MI interface (currently `mi2'). Used primarily by programs wishing to use GDB as a backend for a debugger GUI or an IDE. For more information, see *Note The GDB/MI Interface: GDB/MI. `mi2' The current GDB/MI interface. `mi1' The GDB/MI interface included in GDB 5.1, 5.2, and 5.3. The interpreter being used by GDB may not be dynamically switched at runtime. Although possible, this could lead to a very precarious situation. Consider an IDE using GDB/MI. If a user enters the command "interpreter-set console" in a console view, GDB would switch to using the console interpreter, rendering the IDE inoperable! Although you may only choose a single interpreter at startup, you may execute commands in any interpreter from the current interpreter using the appropriate command. If you are running the console interpreter, simply use the `interpreter-exec' command: interpreter-exec mi "-data-list-register-names" GDB/MI has a similar command, although it is only available in versions of GDB which support GDB/MI version 2 (or greater). File: gdb.info, Node: TUI, Next: Interpreters, Prev: Sequences, Up: Top 22 GDB Text User Interface ************************** * Menu: * TUI Overview:: TUI overview * TUI Keys:: TUI key bindings * TUI Single Key Mode:: TUI single key mode * TUI Commands:: TUI specific commands * TUI Configuration:: TUI configuration variables The GDB Text User Interface, TUI in short, is a terminal interface which uses the `curses' library to show the source file, the assembly output, the program registers and GDB commands in separate text windows. The TUI is enabled by invoking GDB using either `gdbtui' or `gdb -tui'. File: gdb.info, Node: TUI Overview, Next: TUI Keys, Up: TUI 22.1 TUI overview ================= The TUI has two display modes that can be switched while GDB runs: * A curses (or TUI) mode in which it displays several text windows on the terminal. * A standard mode which corresponds to the GDB configured without the TUI. In the TUI mode, GDB can display several text window on the terminal: _command_ This window is the GDB command window with the GDB prompt and the GDB outputs. The GDB input is still managed using readline but through the TUI. The _command_ window is always visible. _source_ The source window shows the source file of the program. The current line as well as active breakpoints are displayed in this window. _assembly_ The assembly window shows the disassembly output of the program. _register_ This window shows the processor registers. It detects when a register is changed and when this is the case, registers that have changed are highlighted. The source and assembly windows show the current program position by highlighting the current line and marking them with the `>' marker. Breakpoints are also indicated with two markers. A first one indicates the breakpoint type: `B' Breakpoint which was hit at least once. `b' Breakpoint which was never hit. `H' Hardware breakpoint which was hit at least once. `h' Hardware breakpoint which was never hit. The second marker indicates whether the breakpoint is enabled or not: `+' Breakpoint is enabled. `-' Breakpoint is disabled. The source, assembly and register windows are attached to the thread and the frame position. They are updated when the current thread changes, when the frame changes or when the program counter changes. These three windows are arranged by the TUI according to several layouts. The layout defines which of these three windows are visible. The following layouts are available: * source * assembly * source and assembly * source and registers * assembly and registers On top of the command window a status line gives various information concerning the current process begin debugged. The status line is updated when the information it shows changes. The following fields are displayed: _target_ Indicates the current gdb target (*note Specifying a Debugging Target: Targets.). _process_ Gives information about the current process or thread number. When no process is being debugged, this field is set to `No process'. _function_ Gives the current function name for the selected frame. The name is demangled if demangling is turned on (*note Print Settings::). When there is no symbol corresponding to the current program counter the string `??' is displayed. _line_ Indicates the current line number for the selected frame. When the current line number is not known the string `??' is displayed. _pc_ Indicates the current program counter address. File: gdb.info, Node: TUI Keys, Next: TUI Single Key Mode, Prev: TUI Overview, Up: TUI 22.2 TUI Key Bindings ===================== The TUI installs several key bindings in the readline keymaps (*note Command Line Editing::). They allow to leave or enter in the TUI mode or they operate directly on the TUI layout and windows. The TUI also provides a _SingleKey_ keymap which binds several keys directly to GDB commands. The following key bindings are installed for both TUI mode and the GDB standard mode. `C-x C-a' `C-x a' `C-x A' Enter or leave the TUI mode. When the TUI mode is left, the curses window management is left and GDB operates using its standard mode writing on the terminal directly. When the TUI mode is entered, the control is given back to the curses windows. The screen is then refreshed. `C-x 1' Use a TUI layout with only one window. The layout will either be `source' or `assembly'. When the TUI mode is not active, it will switch to the TUI mode. Think of this key binding as the Emacs `C-x 1' binding. `C-x 2' Use a TUI layout with at least two windows. When the current layout shows already two windows, a next layout with two windows is used. When a new layout is chosen, one window will always be common to the previous layout and the new one. Think of it as the Emacs `C-x 2' binding. `C-x o' Change the active window. The TUI associates several key bindings (like scrolling and arrow keys) to the active window. This command gives the focus to the next TUI window. Think of it as the Emacs `C-x o' binding. `C-x s' Use the TUI _SingleKey_ keymap that binds single key to gdb commands (*note TUI Single Key Mode::). The following key bindings are handled only by the TUI mode: <PgUp> Scroll the active window one page up. <PgDn> Scroll the active window one page down. <Up> Scroll the active window one line up. <Down> Scroll the active window one line down. <Left> Scroll the active window one column left. <Right> Scroll the active window one column right. <C-L> Refresh the screen. In the TUI mode, the arrow keys are used by the active window for scrolling. This means they are available for readline when the active window is the command window. When the command window does not have the focus, it is necessary to use other readline key bindings such as `C-p', `C-n', `C-b' and `C-f'. File: gdb.info, Node: TUI Single Key Mode, Next: TUI Commands, Prev: TUI Keys, Up: TUI 22.3 TUI Single Key Mode ======================== The TUI provides a _SingleKey_ mode in which it installs a particular key binding in the readline keymaps to connect single keys to some gdb commands. `c' continue `d' down `f' finish `n' next `q' exit the _SingleKey_ mode. `r' run `s' step `u' up `v' info locals `w' where Other keys temporarily switch to the GDB command prompt. The key that was pressed is inserted in the editing buffer so that it is possible to type most GDB commands without interaction with the TUI _SingleKey_ mode. Once the command is entered the TUI _SingleKey_ mode is restored. The only way to permanently leave this mode is by typing `q' or `C-x s'. File: gdb.info, Node: TUI Commands, Next: TUI Configuration, Prev: TUI Single Key Mode, Up: TUI 22.4 TUI specific commands ========================== The TUI has specific commands to control the text windows. These commands are always available, that is they do not depend on the current terminal mode in which GDB runs. When GDB is in the standard mode, using these commands will automatically switch in the TUI mode. `info win' List and give the size of all displayed windows. `layout next' Display the next layout. `layout prev' Display the previous layout. `layout src' Display the source window only. `layout asm' Display the assembly window only. `layout split' Display the source and assembly window. `layout regs' Display the register window together with the source or assembly window. `focus next | prev | src | asm | regs | split' Set the focus to the named window. This command allows to change the active window so that scrolling keys can be affected to another window. `refresh' Refresh the screen. This is similar to typing `C-L'. `tui reg float' Show the floating point registers in the register window. `tui reg general' Show the general registers in the register window. `tui reg next' Show the next register group. The list of register groups as well as their order is target specific. The predefined register groups are the following: `general', `float', `system', `vector', `all', `save', `restore'. `tui reg system' Show the system registers in the register window. `update' Update the source window and the current execution point. `winheight NAME +COUNT' `winheight NAME -COUNT' Change the height of the window NAME by COUNT lines. Positive counts increase the height, while negative counts decrease it. `tabset' Set the width of tab stops to be NCHARS characters. File: gdb.info, Node: TUI Configuration, Prev: TUI Commands, Up: TUI 22.5 TUI configuration variables ================================ The TUI has several configuration variables that control the appearance of windows on the terminal. `set tui border-kind KIND' Select the border appearance for the source, assembly and register windows. The possible values are the following: `space' Use a space character to draw the border. `ascii' Use ascii characters + - and | to draw the border. `acs' Use the Alternate Character Set to draw the border. The border is drawn using character line graphics if the terminal supports them. `set tui active-border-mode MODE' Select the attributes to display the border of the active window. The possible values are `normal', `standout', `reverse', `half', `half-standout', `bold' and `bold-standout'. `set tui border-mode MODE' Select the attributes to display the border of other windows. The MODE can be one of the following: `normal' Use normal attributes to display the border. `standout' Use standout mode. `reverse' Use reverse video mode. `half' Use half bright mode. `half-standout' Use half bright and standout mode. `bold' Use extra bright or bold mode. `bold-standout' Use extra bright or bold and standout mode. File: gdb.info, Node: Emacs, Next: Annotations, Prev: Interpreters, Up: Top 23 Using GDB under GNU Emacs **************************** A special interface allows you to use GNU Emacs to view (and edit) the source files for the program you are debugging with GDB. To use this interface, use the command `M-x gdb' in Emacs. Give the executable file you want to debug as an argument. This command starts GDB as a subprocess of Emacs, with input and output through a newly created Emacs buffer. Using GDB under Emacs is just like using GDB normally except for two things: * All "terminal" input and output goes through the Emacs buffer. This applies both to GDB commands and their output, and to the input and output done by the program you are debugging. This is useful because it means that you can copy the text of previous commands and input them again; you can even use parts of the output in this way. All the facilities of Emacs' Shell mode are available for interacting with your program. In particular, you can send signals the usual way--for example, `C-c C-c' for an interrupt, `C-c C-z' for a stop. * GDB displays source code through Emacs. Each time GDB displays a stack frame, Emacs automatically finds the source file for that frame and puts an arrow (`=>') at the left margin of the current line. Emacs uses a separate buffer for source display, and splits the screen to show both your GDB session and the source. Explicit GDB `list' or search commands still produce output as usual, but you probably have no reason to use them from Emacs. If you specify an absolute file name when prompted for the `M-x gdb' argument, then Emacs sets your current working directory to where your program resides. If you only specify the file name, then Emacs sets your current working directory to to the directory associated with the previous buffer. In this case, GDB may find your program by searching your environment's `PATH' variable, but on some operating systems it might not find the source. So, although the GDB input and output session proceeds normally, the auxiliary buffer does not display the current source and line of execution. The initial working directory of GDB is printed on the top line of the GDB I/O buffer and this serves as a default for the commands that specify files for GDB to operate on. *Note Commands to specify files: Files. By default, `M-x gdb' calls the program called `gdb'. If you need to call GDB by a different name (for example, if you keep several configurations around, with different names) you can customize the Emacs variable `gud-gdb-command-name' to run the one you want. In the GDB I/O buffer, you can use these special Emacs commands in addition to the standard Shell mode commands: `C-h m' Describe the features of Emacs' GDB Mode. `C-c C-s' Execute to another source line, like the GDB `step' command; also update the display window to show the current file and location. `C-c C-n' Execute to next source line in this function, skipping all function calls, like the GDB `next' command. Then update the display window to show the current file and location. `C-c C-i' Execute one instruction, like the GDB `stepi' command; update display window accordingly. `C-c C-f' Execute until exit from the selected stack frame, like the GDB `finish' command. `C-c C-r' Continue execution of your program, like the GDB `continue' command. `C-c <' Go up the number of frames indicated by the numeric argument (*note Numeric Arguments: (Emacs)Arguments.), like the GDB `up' command. `C-c >' Go down the number of frames indicated by the numeric argument, like the GDB `down' command. In any source file, the Emacs command `C-x <SPC>' (`gud-break') tells GDB to set a breakpoint on the source line point is on. If you type `M-x speedbar', then Emacs displays a separate frame which shows a backtrace when the GDB I/O buffer is current. Move point to any frame in the stack and type <RET> to make it become the current frame and display the associated source in the source buffer. Alternatively, click `Mouse-2' to make the selected frame become the current one. If you accidentally delete the source-display buffer, an easy way to get it back is to type the command `f' in the GDB buffer, to request a frame display; when you run under Emacs, this recreates the source buffer if necessary to show you the context of the current frame. The source files displayed in Emacs are in ordinary Emacs buffers which are visiting the source files in the usual way. You can edit the files with these buffers if you wish; but keep in mind that GDB communicates with Emacs in terms of line numbers. If you add or delete lines from the text, the line numbers that GDB knows cease to correspond properly with the code. The description given here is for GNU Emacs version 21.3 and a more detailed description of its interaction with GDB is given in the Emacs manual (*note Debuggers: (Emacs)Debuggers.). File: gdb.info, Node: GDB/MI, Next: GDB Bugs, Prev: Annotations, Up: Top 24 The GDB/MI Interface *********************** Function and Purpose ==================== GDB/MI is a line based machine oriented text interface to GDB and is activated by specifying using the `--interpreter' command line option (*note Mode Options::). It is specifically intended to support the development of systems which use the debugger as just one small component of a larger system. This chapter is a specification of the GDB/MI interface. It is written in the form of a reference manual. Note that GDB/MI is still under construction, so some of the features described below are incomplete and subject to change (*note GDB/MI Development and Front Ends: GDB/MI Development and Front Ends.). Notation and Terminology ======================== This chapter uses the following notation: * `|' separates two alternatives. * `[ SOMETHING ]' indicates that SOMETHING is optional: it may or may not be given. * `( GROUP )*' means that GROUP inside the parentheses may repeat zero or more times. * `( GROUP )+' means that GROUP inside the parentheses may repeat one or more times. * `"STRING"' means a literal STRING. * Menu: * GDB/MI Command Syntax:: * GDB/MI Compatibility with CLI:: * GDB/MI Development and Front Ends:: * GDB/MI Output Records:: * GDB/MI Simple Examples:: * GDB/MI Command Description Format:: * GDB/MI Breakpoint Commands:: * GDB/MI Program Context:: * GDB/MI Thread Commands:: * GDB/MI Program Execution:: * GDB/MI Stack Manipulation:: * GDB/MI Variable Objects:: * GDB/MI Data Manipulation:: * GDB/MI Tracepoint Commands:: * GDB/MI Symbol Query:: * GDB/MI File Commands:: * GDB/MI Target Manipulation:: * GDB/MI Miscellaneous Commands:: File: gdb.info, Node: GDB/MI Command Syntax, Next: GDB/MI Compatibility with CLI, Up: GDB/MI 24.1 GDB/MI Command Syntax ========================== * Menu: * GDB/MI Input Syntax:: * GDB/MI Output Syntax:: File: gdb.info, Node: GDB/MI Input Syntax, Next: GDB/MI Output Syntax, Up: GDB/MI Command Syntax 24.1.1 GDB/MI Input Syntax -------------------------- `COMMAND ==>' `CLI-COMMAND | MI-COMMAND' `CLI-COMMAND ==>' `[ TOKEN ] CLI-COMMAND NL', where CLI-COMMAND is any existing GDB CLI command. `MI-COMMAND ==>' `[ TOKEN ] "-" OPERATION ( " " OPTION )* `[' " --" `]' ( " " PARAMETER )* NL' `TOKEN ==>' "any sequence of digits" `OPTION ==>' `"-" PARAMETER [ " " PARAMETER ]' `PARAMETER ==>' `NON-BLANK-SEQUENCE | C-STRING' `OPERATION ==>' _any of the operations described in this chapter_ `NON-BLANK-SEQUENCE ==>' _anything, provided it doesn't contain special characters such as "-", NL, """ and of course " "_ `C-STRING ==>' `""" SEVEN-BIT-ISO-C-STRING-CONTENT """' `NL ==>' `CR | CR-LF' Notes: * The CLI commands are still handled by the MI interpreter; their output is described below. * The `TOKEN', when present, is passed back when the command finishes. * Some MI commands accept optional arguments as part of the parameter list. Each option is identified by a leading `-' (dash) and may be followed by an optional argument parameter. Options occur first in the parameter list and can be delimited from normal parameters using `--' (this is useful when some parameters begin with a dash). Pragmatics: * We want easy access to the existing CLI syntax (for debugging). * We want it to be easy to spot a MI operation. File: gdb.info, Node: GDB/MI Output Syntax, Prev: GDB/MI Input Syntax, Up: GDB/MI Command Syntax 24.1.2 GDB/MI Output Syntax --------------------------- The output from GDB/MI consists of zero or more out-of-band records followed, optionally, by a single result record. This result record is for the most recent command. The sequence of output records is terminated by `(gdb)'. If an input command was prefixed with a `TOKEN' then the corresponding output for that command will also be prefixed by that same TOKEN. `OUTPUT ==>' `( OUT-OF-BAND-RECORD )* [ RESULT-RECORD ] "(gdb)" NL' `RESULT-RECORD ==>' ` [ TOKEN ] "^" RESULT-CLASS ( "," RESULT )* NL' `OUT-OF-BAND-RECORD ==>' `ASYNC-RECORD | STREAM-RECORD' `ASYNC-RECORD ==>' `EXEC-ASYNC-OUTPUT | STATUS-ASYNC-OUTPUT | NOTIFY-ASYNC-OUTPUT' `EXEC-ASYNC-OUTPUT ==>' `[ TOKEN ] "*" ASYNC-OUTPUT' `STATUS-ASYNC-OUTPUT ==>' `[ TOKEN ] "+" ASYNC-OUTPUT' `NOTIFY-ASYNC-OUTPUT ==>' `[ TOKEN ] "=" ASYNC-OUTPUT' `ASYNC-OUTPUT ==>' `ASYNC-CLASS ( "," RESULT )* NL' `RESULT-CLASS ==>' `"done" | "running" | "connected" | "error" | "exit"' `ASYNC-CLASS ==>' `"stopped" | OTHERS' (where OTHERS will be added depending on the needs--this is still in development). `RESULT ==>' ` VARIABLE "=" VALUE' `VARIABLE ==>' ` STRING ' `VALUE ==>' ` CONST | TUPLE | LIST ' `CONST ==>' `C-STRING' `TUPLE ==>' ` "{}" | "{" RESULT ( "," RESULT )* "}" ' `LIST ==>' ` "[]" | "[" VALUE ( "," VALUE )* "]" | "[" RESULT ( "," RESULT )* "]" ' `STREAM-RECORD ==>' `CONSOLE-STREAM-OUTPUT | TARGET-STREAM-OUTPUT | LOG-STREAM-OUTPUT' `CONSOLE-STREAM-OUTPUT ==>' `"~" C-STRING' `TARGET-STREAM-OUTPUT ==>' `"@" C-STRING' `LOG-STREAM-OUTPUT ==>' `"&" C-STRING' `NL ==>' `CR | CR-LF' `TOKEN ==>' _any sequence of digits_. Notes: * All output sequences end in a single line containing a period. * The `TOKEN' is from the corresponding request. If an execution command is interrupted by the `-exec-interrupt' command, the TOKEN associated with the `*stopped' message is the one of the original execution command, not the one of the interrupt command. * STATUS-ASYNC-OUTPUT contains on-going status information about the progress of a slow operation. It can be discarded. All status output is prefixed by `+'. * EXEC-ASYNC-OUTPUT contains asynchronous state change on the target (stopped, started, disappeared). All async output is prefixed by `*'. * NOTIFY-ASYNC-OUTPUT contains supplementary information that the client should handle (e.g., a new breakpoint information). All notify output is prefixed by `='. * CONSOLE-STREAM-OUTPUT is output that should be displayed as is in the console. It is the textual response to a CLI command. All the console output is prefixed by `~'. * TARGET-STREAM-OUTPUT is the output produced by the target program. All the target output is prefixed by `@'. * LOG-STREAM-OUTPUT is output text coming from GDB's internals, for instance messages that should be displayed as part of an error log. All the log output is prefixed by `&'. * New GDB/MI commands should only output LISTS containing VALUES. *Note GDB/MI Stream Records: GDB/MI Stream Records, for more details about the various output records. File: gdb.info, Node: GDB/MI Compatibility with CLI, Next: GDB/MI Development and Front Ends, Prev: GDB/MI Command Syntax, Up: GDB/MI 24.2 GDB/MI Compatibility with CLI ================================== For the developers convenience CLI commands can be entered directly, but there may be some unexpected behaviour. For example, commands that query the user will behave as if the user replied yes, breakpoint command lists are not executed and some CLI commands, such as `if', `when' and `define', prompt for further input with `>', which is not valid MI output. This feature may be removed at some stage in the future and it is recommended that front ends use the `-interpreter-exec' command (*note -interpreter-exec::). File: gdb.info, Node: GDB/MI Development and Front Ends, Next: GDB/MI Output Records, Prev: GDB/MI Compatibility with CLI, Up: GDB/MI 24.3 GDB/MI Development and Front Ends ====================================== The application which takes the MI output and presents the state of the program being debugged to the user is called a "front end". Although GDB/MI is still incomplete, it is currently being used by a variety of front ends to GDB. This makes it difficult to introduce new functionality without breaking existing usage. This section tries to minimize the problems by describing how the protocol might change. Some changes in MI need not break a carefully designed front end, and for these the MI version will remain unchanged. The following is a list of changes that may occur within one level, so front ends should parse MI output in a way that can handle them: * New MI commands may be added. * New fields may be added to the output of any MI command. If the changes are likely to break front ends, the MI version level will be increased by one. This will allow the front end to parse the output according to the MI version. Apart from mi0, new versions of GDB will not support old versions of MI and it will be the responsibility of the front end to work with the new one. The best way to avoid unexpected changes in MI that might break your front end is to make your project known to GDB developers and follow development on <gdb@sourceware.org> and <gdb-patches@sourceware.org>. There is also the mailing list <dmi-discuss@lists.freestandards.org>, hosted by the Free Standards Group, which has the aim of creating a a more general MI protocol called Debugger Machine Interface (DMI) that will become a standard for all debuggers, not just GDB. File: gdb.info, Node: GDB/MI Output Records, Next: GDB/MI Simple Examples, Prev: GDB/MI Development and Front Ends, Up: GDB/MI 24.4 GDB/MI Output Records ========================== * Menu: * GDB/MI Result Records:: * GDB/MI Stream Records:: * GDB/MI Out-of-band Records:: File: gdb.info, Node: GDB/MI Result Records, Next: GDB/MI Stream Records, Up: GDB/MI Output Records 24.4.1 GDB/MI Result Records ---------------------------- In addition to a number of out-of-band notifications, the response to a GDB/MI command includes one of the following result indications: `"^done" [ "," RESULTS ]' The synchronous operation was successful, `RESULTS' are the return values. `"^running"' The asynchronous operation was successfully started. The target is running. `"^connected"' GDB has connected to a remote target. `"^error" "," C-STRING' The operation failed. The `C-STRING' contains the corresponding error message. `"^exit"' GDB has terminated. File: gdb.info, Node: GDB/MI Stream Records, Next: GDB/MI Out-of-band Records, Prev: GDB/MI Result Records, Up: GDB/MI Output Records 24.4.2 GDB/MI Stream Records ---------------------------- GDB internally maintains a number of output streams: the console, the target, and the log. The output intended for each of these streams is funneled through the GDB/MI interface using "stream records". Each stream record begins with a unique "prefix character" which identifies its stream (*note GDB/MI Output Syntax: GDB/MI Output Syntax.). In addition to the prefix, each stream record contains a `STRING-OUTPUT'. This is either raw text (with an implicit new line) or a quoted C string (which does not contain an implicit newline). `"~" STRING-OUTPUT' The console output stream contains text that should be displayed in the CLI console window. It contains the textual responses to CLI commands. `"@" STRING-OUTPUT' The target output stream contains any textual output from the running target. This is only present when GDB's event loop is truly asynchronous, which is currently only the case for remote targets. `"&" STRING-OUTPUT' The log stream contains debugging messages being produced by GDB's internals. File: gdb.info, Node: GDB/MI Out-of-band Records, Prev: GDB/MI Stream Records, Up: GDB/MI Output Records 24.4.3 GDB/MI Out-of-band Records --------------------------------- "Out-of-band" records are used to notify the GDB/MI client of additional changes that have occurred. Those changes can either be a consequence of GDB/MI (e.g., a breakpoint modified) or a result of target activity (e.g., target stopped). The following is a preliminary list of possible out-of-band records. In particular, the EXEC-ASYNC-OUTPUT records. `*stopped,reason="REASON"' REASON can be one of the following: `breakpoint-hit' A breakpoint was reached. `watchpoint-trigger' A watchpoint was triggered. `read-watchpoint-trigger' A read watchpoint was triggered. `access-watchpoint-trigger' An access watchpoint was triggered. `function-finished' An -exec-finish or similar CLI command was accomplished. `location-reached' An -exec-until or similar CLI command was accomplished. `watchpoint-scope' A watchpoint has gone out of scope. `end-stepping-range' An -exec-next, -exec-next-instruction, -exec-step, -exec-step-instruction or similar CLI command was accomplished. `exited-signalled' The inferior exited because of a signal. `exited' The inferior exited. `exited-normally' The inferior exited normally. `signal-received' A signal was received by the inferior. File: gdb.info, Node: GDB/MI Simple Examples, Next: GDB/MI Command Description Format, Prev: GDB/MI Output Records, Up: GDB/MI 24.5 Simple Examples of GDB/MI Interaction ========================================== This subsection presents several simple examples of interaction using the GDB/MI interface. In these examples, `->' means that the following line is passed to GDB/MI as input, while `<-' means the output received from GDB/MI. Note the the line breaks shown in the examples are here only for readability, they don't appear in the real output. Setting a breakpoint -------------------- Setting a breakpoint generates synchronous output which contains detailed information of the breakpoint. -> -break-insert main <- ^done,bkpt={number="1",type="breakpoint",disp="keep", enabled="y",addr="0x08048564",func="main",file="myprog.c", fullname="/home/nickrob/myprog.c",line="68",times="0"} <- (gdb) Program Execution ----------------- Program execution generates asynchronous records and MI gives the reason that execution stopped. -> -exec-run <- ^running <- (gdb) <- *stopped,reason="breakpoint-hit",bkptno="1",thread-id="0", frame={addr="0x08048564",func="main", args=[{name="argc",value="1"},{name="argv",value="0xbfc4d4d4"}], file="myprog.c",fullname="/home/nickrob/myprog.c",line="68"} <- (gdb) -> -exec-continue <- ^running <- (gdb) <- *stopped,reason="exited-normally" <- (gdb) Quitting GDB ------------ Quitting GDB just prints the result class `^exit'. -> (gdb) <- -gdb-exit <- ^exit A Bad Command ------------- Here's what happens if you pass a non-existent command: -> -rubbish <- ^error,msg="Undefined MI command: rubbish" <- (gdb) File: gdb.info, Node: GDB/MI Command Description Format, Next: GDB/MI Breakpoint Commands, Prev: GDB/MI Simple Examples, Up: GDB/MI 24.6 GDB/MI Command Description Format ====================================== The remaining sections describe blocks of commands. Each block of commands is laid out in a fashion similar to this section. Motivation ---------- The motivation for this collection of commands. Introduction ------------ A brief introduction to this collection of commands as a whole. Commands -------- For each command in the block, the following is described: Synopsis ........ -command ARGS... Result ...... GDB Command ........... The corresponding GDB CLI command(s), if any. Example ....... Example(s) formatted for readability. Some of the described commands have not been implemented yet and these are labeled N.A. (not available). File: gdb.info, Node: GDB/MI Breakpoint Commands, Next: GDB/MI Program Context, Prev: GDB/MI Command Description Format, Up: GDB/MI 24.7 GDB/MI Breakpoint Commands =============================== This section documents GDB/MI commands for manipulating breakpoints. The `-break-after' Command -------------------------- Synopsis ........ -break-after NUMBER COUNT The breakpoint number NUMBER is not in effect until it has been hit COUNT times. To see how this is reflected in the output of the `-break-list' command, see the description of the `-break-list' command below. GDB Command ........... The corresponding GDB command is `ignore'. Example ....... (gdb) -break-insert main ^done,bkpt={number="1",addr="0x000100d0",file="hello.c", fullname="/home/foo/hello.c",line="5",times="0"} (gdb) -break-after 1 3 ~ ^done (gdb) -break-list ^done,BreakpointTable={nr_rows="1",nr_cols="6", hdr=[{width="3",alignment="-1",col_name="number",colhdr="Num"}, {width="14",alignment="-1",col_name="type",colhdr="Type"}, {width="4",alignment="-1",col_name="disp",colhdr="Disp"}, {width="3",alignment="-1",col_name="enabled",colhdr="Enb"}, {width="10",alignment="-1",col_name="addr",colhdr="Address"}, {width="40",alignment="2",col_name="what",colhdr="What"}], body=[bkpt={number="1",type="breakpoint",disp="keep",enabled="y", addr="0x000100d0",func="main",file="hello.c",fullname="/home/foo/hello.c", line="5",times="0",ignore="3"}]} (gdb) The `-break-condition' Command ------------------------------ Synopsis ........ -break-condition NUMBER EXPR Breakpoint NUMBER will stop the program only if the condition in EXPR is true. The condition becomes part of the `-break-list' output (see the description of the `-break-list' command below). GDB Command ........... The corresponding GDB command is `condition'. Example ....... (gdb) -break-condition 1 1 ^done (gdb) -break-list ^done,BreakpointTable={nr_rows="1",nr_cols="6", hdr=[{width="3",alignment="-1",col_name="number",colhdr="Num"}, {width="14",alignment="-1",col_name="type",colhdr="Type"}, {width="4",alignment="-1",col_name="disp",colhdr="Disp"}, {width="3",alignment="-1",col_name="enabled",colhdr="Enb"}, {width="10",alignment="-1",col_name="addr",colhdr="Address"}, {width="40",alignment="2",col_name="what",colhdr="What"}], body=[bkpt={number="1",type="breakpoint",disp="keep",enabled="y", addr="0x000100d0",func="main",file="hello.c",fullname="/home/foo/hello.c", line="5",cond="1",times="0",ignore="3"}]} (gdb) The `-break-delete' Command --------------------------- Synopsis ........ -break-delete ( BREAKPOINT )+ Delete the breakpoint(s) whose number(s) are specified in the argument list. This is obviously reflected in the breakpoint list. GDB command ........... The corresponding GDB command is `delete'. Example ....... (gdb) -break-delete 1 ^done (gdb) -break-list ^done,BreakpointTable={nr_rows="0",nr_cols="6", hdr=[{width="3",alignment="-1",col_name="number",colhdr="Num"}, {width="14",alignment="-1",col_name="type",colhdr="Type"}, {width="4",alignment="-1",col_name="disp",colhdr="Disp"}, {width="3",alignment="-1",col_name="enabled",colhdr="Enb"}, {width="10",alignment="-1",col_name="addr",colhdr="Address"}, {width="40",alignment="2",col_name="what",colhdr="What"}], body=[]} (gdb) The `-break-disable' Command ---------------------------- Synopsis ........ -break-disable ( BREAKPOINT )+ Disable the named BREAKPOINT(s). The field `enabled' in the break list is now set to `n' for the named BREAKPOINT(s). GDB Command ........... The corresponding GDB command is `disable'. Example ....... (gdb) -break-disable 2 ^done (gdb) -break-list ^done,BreakpointTable={nr_rows="1",nr_cols="6", hdr=[{width="3",alignment="-1",col_name="number",colhdr="Num"}, {width="14",alignment="-1",col_name="type",colhdr="Type"}, {width="4",alignment="-1",col_name="disp",colhdr="Disp"}, {width="3",alignment="-1",col_name="enabled",colhdr="Enb"}, {width="10",alignment="-1",col_name="addr",colhdr="Address"}, {width="40",alignment="2",col_name="what",colhdr="What"}], body=[bkpt={number="2",type="breakpoint",disp="keep",enabled="n", addr="0x000100d0",func="main",file="hello.c",fullname="/home/foo/hello.c", line="5",times="0"}]} (gdb) The `-break-enable' Command --------------------------- Synopsis ........ -break-enable ( BREAKPOINT )+ Enable (previously disabled) BREAKPOINT(s). GDB Command ........... The corresponding GDB command is `enable'. Example ....... (gdb) -break-enable 2 ^done (gdb) -break-list ^done,BreakpointTable={nr_rows="1",nr_cols="6", hdr=[{width="3",alignment="-1",col_name="number",colhdr="Num"}, {width="14",alignment="-1",col_name="type",colhdr="Type"}, {width="4",alignment="-1",col_name="disp",colhdr="Disp"}, {width="3",alignment="-1",col_name="enabled",colhdr="Enb"}, {width="10",alignment="-1",col_name="addr",colhdr="Address"}, {width="40",alignment="2",col_name="what",colhdr="What"}], body=[bkpt={number="2",type="breakpoint",disp="keep",enabled="y", addr="0x000100d0",func="main",file="hello.c",fullname="/home/foo/hello.c", line="5",times="0"}]} (gdb) The `-break-info' Command ------------------------- Synopsis ........ -break-info BREAKPOINT Get information about a single breakpoint. GDB command ........... The corresponding GDB command is `info break BREAKPOINT'. Example ....... N.A. The `-break-insert' Command --------------------------- Synopsis ........ -break-insert [ -t ] [ -h ] [ -r ] [ -c CONDITION ] [ -i IGNORE-COUNT ] [ -p THREAD ] [ LINE | ADDR ] If specified, LINE, can be one of: * function * filename:linenum * filename:function * *address The possible optional parameters of this command are: `-t' Insert a temporary breakpoint. `-h' Insert a hardware breakpoint. `-c CONDITION' Make the breakpoint conditional on CONDITION. `-i IGNORE-COUNT' Initialize the IGNORE-COUNT. `-r' Insert a regular breakpoint in all the functions whose names match the given regular expression. Other flags are not applicable to regular expresson. Result ...... The result is in the form: ^done,bkpt={number="NUMBER",type="TYPE",disp="del"|"keep", enabled="y"|"n",addr="HEX",func="FUNCNAME",file="FILENAME", fullname="FULL_FILENAME",line="LINENO",[thread="THREADNO,] times="TIMES"} where NUMBER is the GDB number for this breakpoint, FUNCNAME is the name of the function where the breakpoint was inserted, FILENAME is the name of the source file which contains this function, LINENO is the source line number within that file and TIMES the number of times that the breakpoint has been hit (always 0 for -break-insert but may be greater for -break-info or -break-list which use the same output). Note: this format is open to change. GDB Command ........... The corresponding GDB commands are `break', `tbreak', `hbreak', `thbreak', and `rbreak'. Example ....... (gdb) -break-insert main ^done,bkpt={number="1",addr="0x0001072c",file="recursive2.c", fullname="/home/foo/recursive2.c,line="4",times="0"} (gdb) -break-insert -t foo ^done,bkpt={number="2",addr="0x00010774",file="recursive2.c", fullname="/home/foo/recursive2.c,line="11",times="0"} (gdb) -break-list ^done,BreakpointTable={nr_rows="2",nr_cols="6", hdr=[{width="3",alignment="-1",col_name="number",colhdr="Num"}, {width="14",alignment="-1",col_name="type",colhdr="Type"}, {width="4",alignment="-1",col_name="disp",colhdr="Disp"}, {width="3",alignment="-1",col_name="enabled",colhdr="Enb"}, {width="10",alignment="-1",col_name="addr",colhdr="Address"}, {width="40",alignment="2",col_name="what",colhdr="What"}], body=[bkpt={number="1",type="breakpoint",disp="keep",enabled="y", addr="0x0001072c", func="main",file="recursive2.c", fullname="/home/foo/recursive2.c,"line="4",times="0"}, bkpt={number="2",type="breakpoint",disp="del",enabled="y", addr="0x00010774",func="foo",file="recursive2.c", fullname="/home/foo/recursive2.c",line="11",times="0"}]} (gdb) -break-insert -r foo.* ~int foo(int, int); ^done,bkpt={number="3",addr="0x00010774",file="recursive2.c, "fullname="/home/foo/recursive2.c",line="11",times="0"} (gdb) The `-break-list' Command ------------------------- Synopsis ........ -break-list Displays the list of inserted breakpoints, showing the following fields: `Number' number of the breakpoint `Type' type of the breakpoint: `breakpoint' or `watchpoint' `Disposition' should the breakpoint be deleted or disabled when it is hit: `keep' or `nokeep' `Enabled' is the breakpoint enabled or no: `y' or `n' `Address' memory location at which the breakpoint is set `What' logical location of the breakpoint, expressed by function name, file name, line number `Times' number of times the breakpoint has been hit If there are no breakpoints or watchpoints, the `BreakpointTable' `body' field is an empty list. GDB Command ........... The corresponding GDB command is `info break'. Example ....... (gdb) -break-list ^done,BreakpointTable={nr_rows="2",nr_cols="6", hdr=[{width="3",alignment="-1",col_name="number",colhdr="Num"}, {width="14",alignment="-1",col_name="type",colhdr="Type"}, {width="4",alignment="-1",col_name="disp",colhdr="Disp"}, {width="3",alignment="-1",col_name="enabled",colhdr="Enb"}, {width="10",alignment="-1",col_name="addr",colhdr="Address"}, {width="40",alignment="2",col_name="what",colhdr="What"}], body=[bkpt={number="1",type="breakpoint",disp="keep",enabled="y", addr="0x000100d0",func="main",file="hello.c",line="5",times="0"}, bkpt={number="2",type="breakpoint",disp="keep",enabled="y", addr="0x00010114",func="foo",file="hello.c",fullname="/home/foo/hello.c", line="13",times="0"}]} (gdb) Here's an example of the result when there are no breakpoints: (gdb) -break-list ^done,BreakpointTable={nr_rows="0",nr_cols="6", hdr=[{width="3",alignment="-1",col_name="number",colhdr="Num"}, {width="14",alignment="-1",col_name="type",colhdr="Type"}, {width="4",alignment="-1",col_name="disp",colhdr="Disp"}, {width="3",alignment="-1",col_name="enabled",colhdr="Enb"}, {width="10",alignment="-1",col_name="addr",colhdr="Address"}, {width="40",alignment="2",col_name="what",colhdr="What"}], body=[]} (gdb) The `-break-watch' Command -------------------------- Synopsis ........ -break-watch [ -a | -r ] Create a watchpoint. With the `-a' option it will create an "access" watchpoint, i.e. a watchpoint that triggers either on a read from or on a write to the memory location. With the `-r' option, the watchpoint created is a "read" watchpoint, i.e. it will trigger only when the memory location is accessed for reading. Without either of the options, the watchpoint created is a regular watchpoint, i.e. it will trigger when the memory location is accessed for writing. *Note Setting watchpoints: Set Watchpoints. Note that `-break-list' will report a single list of watchpoints and breakpoints inserted. GDB Command ........... The corresponding GDB commands are `watch', `awatch', and `rwatch'. Example ....... Setting a watchpoint on a variable in the `main' function: (gdb) -break-watch x ^done,wpt={number="2",exp="x"} (gdb) -exec-continue ^running ^done,reason="watchpoint-trigger",wpt={number="2",exp="x"}, value={old="-268439212",new="55"}, frame={func="main",args=[],file="recursive2.c", fullname="/home/foo/bar/recursive2.c",line="5"} (gdb) Setting a watchpoint on a variable local to a function. GDB will stop the program execution twice: first for the variable changing value, then for the watchpoint going out of scope. (gdb) -break-watch C ^done,wpt={number="5",exp="C"} (gdb) -exec-continue ^running ^done,reason="watchpoint-trigger", wpt={number="5",exp="C"},value={old="-276895068",new="3"}, frame={func="callee4",args=[], file="../../../devo/gdb/testsuite/gdb.mi/basics.c", fullname="/home/foo/bar/devo/gdb/testsuite/gdb.mi/basics.c",line="13"} (gdb) -exec-continue ^running ^done,reason="watchpoint-scope",wpnum="5", frame={func="callee3",args=[{name="strarg", value="0x11940 \"A string argument.\""}], file="../../../devo/gdb/testsuite/gdb.mi/basics.c", fullname="/home/foo/bar/devo/gdb/testsuite/gdb.mi/basics.c",line="18"} (gdb) Listing breakpoints and watchpoints, at different points in the program execution. Note that once the watchpoint goes out of scope, it is deleted. (gdb) -break-watch C ^done,wpt={number="2",exp="C"} (gdb) -break-list ^done,BreakpointTable={nr_rows="2",nr_cols="6", hdr=[{width="3",alignment="-1",col_name="number",colhdr="Num"}, {width="14",alignment="-1",col_name="type",colhdr="Type"}, {width="4",alignment="-1",col_name="disp",colhdr="Disp"}, {width="3",alignment="-1",col_name="enabled",colhdr="Enb"}, {width="10",alignment="-1",col_name="addr",colhdr="Address"}, {width="40",alignment="2",col_name="what",colhdr="What"}], body=[bkpt={number="1",type="breakpoint",disp="keep",enabled="y", addr="0x00010734",func="callee4", file="../../../devo/gdb/testsuite/gdb.mi/basics.c", fullname="/home/foo/devo/gdb/testsuite/gdb.mi/basics.c"line="8",times="1"}, bkpt={number="2",type="watchpoint",disp="keep", enabled="y",addr="",what="C",times="0"}]} (gdb) -exec-continue ^running ^done,reason="watchpoint-trigger",wpt={number="2",exp="C"}, value={old="-276895068",new="3"}, frame={func="callee4",args=[], file="../../../devo/gdb/testsuite/gdb.mi/basics.c", fullname="/home/foo/bar/devo/gdb/testsuite/gdb.mi/basics.c",line="13"} (gdb) -break-list ^done,BreakpointTable={nr_rows="2",nr_cols="6", hdr=[{width="3",alignment="-1",col_name="number",colhdr="Num"}, {width="14",alignment="-1",col_name="type",colhdr="Type"}, {width="4",alignment="-1",col_name="disp",colhdr="Disp"}, {width="3",alignment="-1",col_name="enabled",colhdr="Enb"}, {width="10",alignment="-1",col_name="addr",colhdr="Address"}, {width="40",alignment="2",col_name="what",colhdr="What"}], body=[bkpt={number="1",type="breakpoint",disp="keep",enabled="y", addr="0x00010734",func="callee4", file="../../../devo/gdb/testsuite/gdb.mi/basics.c", fullname="/home/foo/devo/gdb/testsuite/gdb.mi/basics.c",line="8",times="1"}, bkpt={number="2",type="watchpoint",disp="keep", enabled="y",addr="",what="C",times="-5"}]} (gdb) -exec-continue ^running ^done,reason="watchpoint-scope",wpnum="2", frame={func="callee3",args=[{name="strarg", value="0x11940 \"A string argument.\""}], file="../../../devo/gdb/testsuite/gdb.mi/basics.c", fullname="/home/foo/bar/devo/gdb/testsuite/gdb.mi/basics.c",line="18"} (gdb) -break-list ^done,BreakpointTable={nr_rows="1",nr_cols="6", hdr=[{width="3",alignment="-1",col_name="number",colhdr="Num"}, {width="14",alignment="-1",col_name="type",colhdr="Type"}, {width="4",alignment="-1",col_name="disp",colhdr="Disp"}, {width="3",alignment="-1",col_name="enabled",colhdr="Enb"}, {width="10",alignment="-1",col_name="addr",colhdr="Address"}, {width="40",alignment="2",col_name="what",colhdr="What"}], body=[bkpt={number="1",type="breakpoint",disp="keep",enabled="y", addr="0x00010734",func="callee4", file="../../../devo/gdb/testsuite/gdb.mi/basics.c", fullname="/home/foo/devo/gdb/testsuite/gdb.mi/basics.c",line="8", times="1"}]} (gdb) File: gdb.info, Node: GDB/MI Program Context, Next: GDB/MI Thread Commands, Prev: GDB/MI Breakpoint Commands, Up: GDB/MI 24.8 GDB/MI Program Context ============================ The `-exec-arguments' Command ----------------------------- Synopsis ........ -exec-arguments ARGS Set the inferior program arguments, to be used in the next `-exec-run'. GDB Command ........... The corresponding GDB command is `set args'. Example ....... Don't have one around. The `-exec-show-arguments' Command ---------------------------------- Synopsis ........ -exec-show-arguments Print the arguments of the program. GDB Command ........... The corresponding GDB command is `show args'. Example ....... N.A. The `-environment-cd' Command ----------------------------- Synopsis ........ -environment-cd PATHDIR Set GDB's working directory. GDB Command ........... The corresponding GDB command is `cd'. Example ....... (gdb) -environment-cd /kwikemart/marge/ezannoni/flathead-dev/devo/gdb ^done (gdb) The `-environment-directory' Command ------------------------------------ Synopsis ........ -environment-directory [ -r ] [ PATHDIR ]+ Add directories PATHDIR to beginning of search path for source files. If the `-r' option is used, the search path is reset to the default search path. If directories PATHDIR are supplied in addition to the `-r' option, the search path is first reset and then addition occurs as normal. Multiple directories may be specified, separated by blanks. Specifying multiple directories in a single command results in the directories added to the beginning of the search path in the same order they were presented in the command. If blanks are needed as part of a directory name, double-quotes should be used around the name. In the command output, the path will show up separated by the system directory-separator character. The directory-seperator character must not be used in any directory name. If no directories are specified, the current search path is displayed. GDB Command ........... The corresponding GDB command is `dir'. Example ....... (gdb) -environment-directory /kwikemart/marge/ezannoni/flathead-dev/devo/gdb ^done,source-path="/kwikemart/marge/ezannoni/flathead-dev/devo/gdb:$cdir:$cwd" (gdb) -environment-directory "" ^done,source-path="/kwikemart/marge/ezannoni/flathead-dev/devo/gdb:$cdir:$cwd" (gdb) -environment-directory -r /home/jjohnstn/src/gdb /usr/src ^done,source-path="/home/jjohnstn/src/gdb:/usr/src:$cdir:$cwd" (gdb) -environment-directory -r ^done,source-path="$cdir:$cwd" (gdb) The `-environment-path' Command ------------------------------- Synopsis ........ -environment-path [ -r ] [ PATHDIR ]+ Add directories PATHDIR to beginning of search path for object files. If the `-r' option is used, the search path is reset to the original search path that existed at gdb start-up. If directories PATHDIR are supplied in addition to the `-r' option, the search path is first reset and then addition occurs as normal. Multiple directories may be specified, separated by blanks. Specifying multiple directories in a single command results in the directories added to the beginning of the search path in the same order they were presented in the command. If blanks are needed as part of a directory name, double-quotes should be used around the name. In the command output, the path will show up separated by the system directory-separator character. The directory-seperator character must not be used in any directory name. If no directories are specified, the current path is displayed. GDB Command ........... The corresponding GDB command is `path'. Example ....... (gdb) -environment-path ^done,path="/usr/bin" (gdb) -environment-path /kwikemart/marge/ezannoni/flathead-dev/ppc-eabi/gdb /bin ^done,path="/kwikemart/marge/ezannoni/flathead-dev/ppc-eabi/gdb:/bin:/usr/bin" (gdb) -environment-path -r /usr/local/bin ^done,path="/usr/local/bin:/usr/bin" (gdb) The `-environment-pwd' Command ------------------------------ Synopsis ........ -environment-pwd Show the current working directory. GDB command ........... The corresponding GDB command is `pwd'. Example ....... (gdb) -environment-pwd ^done,cwd="/kwikemart/marge/ezannoni/flathead-dev/devo/gdb" (gdb) File: gdb.info, Node: GDB/MI Thread Commands, Next: GDB/MI Program Execution, Prev: GDB/MI Program Context, Up: GDB/MI 24.9 GDB/MI Thread Commands =========================== The `-thread-info' Command -------------------------- Synopsis ........ -thread-info GDB command ........... No equivalent. Example ....... N.A. The `-thread-list-all-threads' Command -------------------------------------- Synopsis ........ -thread-list-all-threads GDB Command ........... The equivalent GDB command is `info threads'. Example ....... N.A. The `-thread-list-ids' Command ------------------------------ Synopsis ........ -thread-list-ids Produces a list of the currently known GDB thread ids. At the end of the list it also prints the total number of such threads. GDB Command ........... Part of `info threads' supplies the same information. Example ....... No threads present, besides the main process: (gdb) -thread-list-ids ^done,thread-ids={},number-of-threads="0" (gdb) Several threads: (gdb) -thread-list-ids ^done,thread-ids={thread-id="3",thread-id="2",thread-id="1"}, number-of-threads="3" (gdb) The `-thread-select' Command ---------------------------- Synopsis ........ -thread-select THREADNUM Make THREADNUM the current thread. It prints the number of the new current thread, and the topmost frame for that thread. GDB Command ........... The corresponding GDB command is `thread'. Example ....... (gdb) -exec-next ^running (gdb) *stopped,reason="end-stepping-range",thread-id="2",line="187", file="../../../devo/gdb/testsuite/gdb.threads/linux-dp.c" (gdb) -thread-list-ids ^done, thread-ids={thread-id="3",thread-id="2",thread-id="1"}, number-of-threads="3" (gdb) -thread-select 3 ^done,new-thread-id="3", frame={level="0",func="vprintf", args=[{name="format",value="0x8048e9c \"%*s%c %d %c\\n\""}, {name="arg",value="0x2"}],file="vprintf.c",line="31"} (gdb) File: gdb.info, Node: GDB/MI Program Execution, Next: GDB/MI Stack Manipulation, Prev: GDB/MI Thread Commands, Up: GDB/MI 24.10 GDB/MI Program Execution ============================== These are the asynchronous commands which generate the out-of-band record `*stopped'. Currently GDB only really executes asynchronously with remote targets and this interaction is mimicked in other cases. The `-exec-continue' Command ---------------------------- Synopsis ........ -exec-continue Resumes the execution of the inferior program until a breakpoint is encountered, or until the inferior exits. GDB Command ........... The corresponding GDB corresponding is `continue'. Example ....... -exec-continue ^running (gdb) @Hello world *stopped,reason="breakpoint-hit",bkptno="2",frame={func="foo",args=[], file="hello.c",fullname="/home/foo/bar/hello.c",line="13"} (gdb) The `-exec-finish' Command -------------------------- Synopsis ........ -exec-finish Resumes the execution of the inferior program until the current function is exited. Displays the results returned by the function. GDB Command ........... The corresponding GDB command is `finish'. Example ....... Function returning `void'. -exec-finish ^running (gdb) @hello from foo *stopped,reason="function-finished",frame={func="main",args=[], file="hello.c",fullname="/home/foo/bar/hello.c",line="7"} (gdb) Function returning other than `void'. The name of the internal GDB variable storing the result is printed, together with the value itself. -exec-finish ^running (gdb) *stopped,reason="function-finished",frame={addr="0x000107b0",func="foo", args=[{name="a",value="1"],{name="b",value="9"}}, file="recursive2.c",fullname="/home/foo/bar/recursive2.c",line="14"}, gdb-result-var="$1",return-value="0" (gdb) The `-exec-interrupt' Command ----------------------------- Synopsis ........ -exec-interrupt Interrupts the background execution of the target. Note how the token associated with the stop message is the one for the execution command that has been interrupted. The token for the interrupt itself only appears in the `^done' output. If the user is trying to interrupt a non-running program, an error message will be printed. GDB Command ........... The corresponding GDB command is `interrupt'. Example ....... (gdb) 111-exec-continue 111^running (gdb) 222-exec-interrupt 222^done (gdb) 111*stopped,signal-name="SIGINT",signal-meaning="Interrupt", frame={addr="0x00010140",func="foo",args=[],file="try.c", fullname="/home/foo/bar/try.c",line="13"} (gdb) (gdb) -exec-interrupt ^error,msg="mi_cmd_exec_interrupt: Inferior not executing." (gdb) The `-exec-next' Command ------------------------ Synopsis ........ -exec-next Resumes execution of the inferior program, stopping when the beginning of the next source line is reached. GDB Command ........... The corresponding GDB command is `next'. Example ....... -exec-next ^running (gdb) *stopped,reason="end-stepping-range",line="8",file="hello.c" (gdb) The `-exec-next-instruction' Command ------------------------------------ Synopsis ........ -exec-next-instruction Executes one machine instruction. If the instruction is a function call, continues until the function returns. If the program stops at an instruction in the middle of a source line, the address will be printed as well. GDB Command ........... The corresponding GDB command is `nexti'. Example ....... (gdb) -exec-next-instruction ^running (gdb) *stopped,reason="end-stepping-range", addr="0x000100d4",line="5",file="hello.c" (gdb) The `-exec-return' Command -------------------------- Synopsis ........ -exec-return Makes current function return immediately. Doesn't execute the inferior. Displays the new current frame. GDB Command ........... The corresponding GDB command is `return'. Example ....... (gdb) 200-break-insert callee4 200^done,bkpt={number="1",addr="0x00010734", file="../../../devo/gdb/testsuite/gdb.mi/basics.c",line="8"} (gdb) 000-exec-run 000^running (gdb) 000*stopped,reason="breakpoint-hit",bkptno="1", frame={func="callee4",args=[], file="../../../devo/gdb/testsuite/gdb.mi/basics.c", fullname="/home/foo/bar/devo/gdb/testsuite/gdb.mi/basics.c",line="8"} (gdb) 205-break-delete 205^done (gdb) 111-exec-return 111^done,frame={level="0",func="callee3", args=[{name="strarg", value="0x11940 \"A string argument.\""}], file="../../../devo/gdb/testsuite/gdb.mi/basics.c", fullname="/home/foo/bar/devo/gdb/testsuite/gdb.mi/basics.c",line="18"} (gdb) The `-exec-run' Command ----------------------- Synopsis ........ -exec-run Starts execution of the inferior from the beginning. The inferior executes until either a breakpoint is encountered or the program exits. In the latter case the output will include an exit code, if the program has exited exceptionally. GDB Command ........... The corresponding GDB command is `run'. Examples ........ (gdb) -break-insert main ^done,bkpt={number="1",addr="0x0001072c",file="recursive2.c",line="4"} (gdb) -exec-run ^running (gdb) *stopped,reason="breakpoint-hit",bkptno="1", frame={func="main",args=[],file="recursive2.c", fullname="/home/foo/bar/recursive2.c",line="4"} (gdb) Program exited normally: (gdb) -exec-run ^running (gdb) x = 55 *stopped,reason="exited-normally" (gdb) Program exited exceptionally: (gdb) -exec-run ^running (gdb) x = 55 *stopped,reason="exited",exit-code="01" (gdb) Another way the program can terminate is if it receives a signal such as `SIGINT'. In this case, GDB/MI displays this: (gdb) *stopped,reason="exited-signalled",signal-name="SIGINT", signal-meaning="Interrupt" The `-exec-step' Command ------------------------ Synopsis ........ -exec-step Resumes execution of the inferior program, stopping when the beginning of the next source line is reached, if the next source line is not a function call. If it is, stop at the first instruction of the called function. GDB Command ........... The corresponding GDB command is `step'. Example ....... Stepping into a function: -exec-step ^running (gdb) *stopped,reason="end-stepping-range", frame={func="foo",args=[{name="a",value="10"}, {name="b",value="0"}],file="recursive2.c", fullname="/home/foo/bar/recursive2.c",line="11"} (gdb) Regular stepping: -exec-step ^running (gdb) *stopped,reason="end-stepping-range",line="14",file="recursive2.c" (gdb) The `-exec-step-instruction' Command ------------------------------------ Synopsis ........ -exec-step-instruction Resumes the inferior which executes one machine instruction. The output, once GDB has stopped, will vary depending on whether we have stopped in the middle of a source line or not. In the former case, the address at which the program stopped will be printed as well. GDB Command ........... The corresponding GDB command is `stepi'. Example ....... (gdb) -exec-step-instruction ^running (gdb) *stopped,reason="end-stepping-range", frame={func="foo",args=[],file="try.c", fullname="/home/foo/bar/try.c",line="10"} (gdb) -exec-step-instruction ^running (gdb) *stopped,reason="end-stepping-range", frame={addr="0x000100f4",func="foo",args=[],file="try.c", fullname="/home/foo/bar/try.c",line="10"} (gdb) The `-exec-until' Command ------------------------- Synopsis ........ -exec-until [ LOCATION ] Executes the inferior until the LOCATION specified in the argument is reached. If there is no argument, the inferior executes until a source line greater than the current one is reached. The reason for stopping in this case will be `location-reached'. GDB Command ........... The corresponding GDB command is `until'. Example ....... (gdb) -exec-until recursive2.c:6 ^running (gdb) x = 55 *stopped,reason="location-reached",frame={func="main",args=[], file="recursive2.c",fullname="/home/foo/bar/recursive2.c",line="6"} (gdb) File: gdb.info, Node: GDB/MI Stack Manipulation, Next: GDB/MI Variable Objects, Prev: GDB/MI Program Execution, Up: GDB/MI 24.11 GDB/MI Stack Manipulation Commands ======================================== The `-stack-info-frame' Command ------------------------------- Synopsis ........ -stack-info-frame Get info on the selected frame. GDB Command ........... The corresponding GDB command is `info frame' or `frame' (without arguments). Example ....... (gdb) -stack-info-frame ^done,frame={level="1",addr="0x0001076c",func="callee3", file="../../../devo/gdb/testsuite/gdb.mi/basics.c", fullname="/home/foo/bar/devo/gdb/testsuite/gdb.mi/basics.c",line="17"} (gdb) The `-stack-info-depth' Command ------------------------------- Synopsis ........ -stack-info-depth [ MAX-DEPTH ] Return the depth of the stack. If the integer argument MAX-DEPTH is specified, do not count beyond MAX-DEPTH frames. GDB Command ........... There's no equivalent GDB command. Example ....... For a stack with frame levels 0 through 11: (gdb) -stack-info-depth ^done,depth="12" (gdb) -stack-info-depth 4 ^done,depth="4" (gdb) -stack-info-depth 12 ^done,depth="12" (gdb) -stack-info-depth 11 ^done,depth="11" (gdb) -stack-info-depth 13 ^done,depth="12" (gdb) The `-stack-list-arguments' Command ----------------------------------- Synopsis ........ -stack-list-arguments SHOW-VALUES [ LOW-FRAME HIGH-FRAME ] Display a list of the arguments for the frames between LOW-FRAME and HIGH-FRAME (inclusive). If LOW-FRAME and HIGH-FRAME are not provided, list the arguments for the whole call stack. If the two arguments are equal, show the single frame at the corresponding level. It is an error if LOW-FRAME is larger than the actual number of frames. On the other hand, HIGH-FRAME may be larger than the actual number of frames, in which case only existing frames will be returned. The SHOW-VALUES argument must have a value of 0 or 1. A value of 0 means that only the names of the arguments are listed, a value of 1 means that both names and values of the arguments are printed. GDB Command ........... GDB does not have an equivalent command. `gdbtk' has a `gdb_get_args' command which partially overlaps with the functionality of `-stack-list-arguments'. Example ....... (gdb) -stack-list-frames ^done, stack=[ frame={level="0",addr="0x00010734",func="callee4", file="../../../devo/gdb/testsuite/gdb.mi/basics.c", fullname="/home/foo/bar/devo/gdb/testsuite/gdb.mi/basics.c",line="8"}, frame={level="1",addr="0x0001076c",func="callee3", file="../../../devo/gdb/testsuite/gdb.mi/basics.c", fullname="/home/foo/bar/devo/gdb/testsuite/gdb.mi/basics.c",line="17"}, frame={level="2",addr="0x0001078c",func="callee2", file="../../../devo/gdb/testsuite/gdb.mi/basics.c", fullname="/home/foo/bar/devo/gdb/testsuite/gdb.mi/basics.c",line="22"}, frame={level="3",addr="0x000107b4",func="callee1", file="../../../devo/gdb/testsuite/gdb.mi/basics.c", fullname="/home/foo/bar/devo/gdb/testsuite/gdb.mi/basics.c",line="27"}, frame={level="4",addr="0x000107e0",func="main", file="../../../devo/gdb/testsuite/gdb.mi/basics.c", fullname="/home/foo/bar/devo/gdb/testsuite/gdb.mi/basics.c",line="32"}] (gdb) -stack-list-arguments 0 ^done, stack-args=[ frame={level="0",args=[]}, frame={level="1",args=[name="strarg"]}, frame={level="2",args=[name="intarg",name="strarg"]}, frame={level="3",args=[name="intarg",name="strarg",name="fltarg"]}, frame={level="4",args=[]}] (gdb) -stack-list-arguments 1 ^done, stack-args=[ frame={level="0",args=[]}, frame={level="1", args=[{name="strarg",value="0x11940 \"A string argument.\""}]}, frame={level="2",args=[ {name="intarg",value="2"}, {name="strarg",value="0x11940 \"A string argument.\""}]}, {frame={level="3",args=[ {name="intarg",value="2"}, {name="strarg",value="0x11940 \"A string argument.\""}, {name="fltarg",value="3.5"}]}, frame={level="4",args=[]}] (gdb) -stack-list-arguments 0 2 2 ^done,stack-args=[frame={level="2",args=[name="intarg",name="strarg"]}] (gdb) -stack-list-arguments 1 2 2 ^done,stack-args=[frame={level="2", args=[{name="intarg",value="2"}, {name="strarg",value="0x11940 \"A string argument.\""}]}] (gdb) The `-stack-list-frames' Command -------------------------------- Synopsis ........ -stack-list-frames [ LOW-FRAME HIGH-FRAME ] List the frames currently on the stack. For each frame it displays the following info: `LEVEL' The frame number, 0 being the topmost frame, i.e. the innermost function. `ADDR' The `$pc' value for that frame. `FUNC' Function name. `FILE' File name of the source file where the function lives. `LINE' Line number corresponding to the `$pc'. If invoked without arguments, this command prints a backtrace for the whole stack. If given two integer arguments, it shows the frames whose levels are between the two arguments (inclusive). If the two arguments are equal, it shows the single frame at the corresponding level. It is an error if LOW-FRAME is larger than the actual number of frames. On the other hand, HIGH-FRAME may be larger than the actual number of frames, in which case only existing frames will be returned. GDB Command ........... The corresponding GDB commands are `backtrace' and `where'. Example ....... Full stack backtrace: (gdb) -stack-list-frames ^done,stack= [frame={level="0",addr="0x0001076c",func="foo", file="recursive2.c",fullname="/home/foo/bar/recursive2.c",line="11"}, frame={level="1",addr="0x000107a4",func="foo", file="recursive2.c",fullname="/home/foo/bar/recursive2.c",line="14"}, frame={level="2",addr="0x000107a4",func="foo", file="recursive2.c",fullname="/home/foo/bar/recursive2.c",line="14"}, frame={level="3",addr="0x000107a4",func="foo", file="recursive2.c",fullname="/home/foo/bar/recursive2.c",line="14"}, frame={level="4",addr="0x000107a4",func="foo", file="recursive2.c",fullname="/home/foo/bar/recursive2.c",line="14"}, frame={level="5",addr="0x000107a4",func="foo", file="recursive2.c",fullname="/home/foo/bar/recursive2.c",line="14"}, frame={level="6",addr="0x000107a4",func="foo", file="recursive2.c",fullname="/home/foo/bar/recursive2.c",line="14"}, frame={level="7",addr="0x000107a4",func="foo", file="recursive2.c",fullname="/home/foo/bar/recursive2.c",line="14"}, frame={level="8",addr="0x000107a4",func="foo", file="recursive2.c",fullname="/home/foo/bar/recursive2.c",line="14"}, frame={level="9",addr="0x000107a4",func="foo", file="recursive2.c",fullname="/home/foo/bar/recursive2.c",line="14"}, frame={level="10",addr="0x000107a4",func="foo", file="recursive2.c",fullname="/home/foo/bar/recursive2.c",line="14"}, frame={level="11",addr="0x00010738",func="main", file="recursive2.c",fullname="/home/foo/bar/recursive2.c",line="4"}] (gdb) Show frames between LOW_FRAME and HIGH_FRAME: (gdb) -stack-list-frames 3 5 ^done,stack= [frame={level="3",addr="0x000107a4",func="foo", file="recursive2.c",fullname="/home/foo/bar/recursive2.c",line="14"}, frame={level="4",addr="0x000107a4",func="foo", file="recursive2.c",fullname="/home/foo/bar/recursive2.c",line="14"}, frame={level="5",addr="0x000107a4",func="foo", file="recursive2.c",fullname="/home/foo/bar/recursive2.c",line="14"}] (gdb) Show a single frame: (gdb) -stack-list-frames 3 3 ^done,stack= [frame={level="3",addr="0x000107a4",func="foo", file="recursive2.c",fullname="/home/foo/bar/recursive2.c",line="14"}] (gdb) The `-stack-list-locals' Command -------------------------------- Synopsis ........ -stack-list-locals PRINT-VALUES Display the local variable names for the selected frame. If PRINT-VALUES is 0 or `--no-values', print only the names of the variables; if it is 1 or `--all-values', print also their values; and if it is 2 or `--simple-values', print the name, type and value for simple data types and the name and type for arrays, structures and unions. In this last case, a frontend can immediately display the value of simple data types and create variable objects for other data types when the the user wishes to explore their values in more detail. GDB Command ........... `info locals' in GDB, `gdb_get_locals' in `gdbtk'. Example ....... (gdb) -stack-list-locals 0 ^done,locals=[name="A",name="B",name="C"] (gdb) -stack-list-locals --all-values ^done,locals=[{name="A",value="1"},{name="B",value="2"}, {name="C",value="{1, 2, 3}"}] -stack-list-locals --simple-values ^done,locals=[{name="A",type="int",value="1"}, {name="B",type="int",value="2"},{name="C",type="int [3]"}] (gdb) The `-stack-select-frame' Command --------------------------------- Synopsis ........ -stack-select-frame FRAMENUM Change the selected frame. Select a different frame FRAMENUM on the stack. GDB Command ........... The corresponding GDB commands are `frame', `up', `down', `select-frame', `up-silent', and `down-silent'. Example ....... (gdb) -stack-select-frame 2 ^done (gdb) File: gdb.info, Node: GDB/MI Variable Objects, Next: GDB/MI Data Manipulation, Prev: GDB/MI Stack Manipulation, Up: GDB/MI 24.12 GDB/MI Variable Objects ============================= Motivation for Variable Objects in GDB/MI ----------------------------------------- For the implementation of a variable debugger window (locals, watched expressions, etc.), we are proposing the adaptation of the existing code used by `Insight'. The two main reasons for that are: 1. It has been proven in practice (it is already on its second generation). 2. It will shorten development time (needless to say how important it is now). The original interface was designed to be used by Tcl code, so it was slightly changed so it could be used through GDB/MI. This section describes the GDB/MI operations that will be available and gives some hints about their use. _Note_: In addition to the set of operations described here, we expect the GUI implementation of a variable window to require, at least, the following operations: * `-gdb-show' `output-radix' * `-stack-list-arguments' * `-stack-list-locals' * `-stack-select-frame' Introduction to Variable Objects in GDB/MI ------------------------------------------ The basic idea behind variable objects is the creation of a named object to represent a variable, an expression, a memory location or even a CPU register. For each object created, a set of operations is available for examining or changing its properties. Furthermore, complex data types, such as C structures, are represented in a tree format. For instance, the `struct' type variable is the root and the children will represent the struct members. If a child is itself of a complex type, it will also have children of its own. Appropriate language differences are handled for C, C++ and Java. When returning the actual values of the objects, this facility allows for the individual selection of the display format used in the result creation. It can be chosen among: binary, decimal, hexadecimal, octal and natural. Natural refers to a default format automatically chosen based on the variable type (like decimal for an `int', hex for pointers, etc.). The following is the complete set of GDB/MI operations defined to access this functionality: *Operation* *Description* `-var-create' create a variable object `-var-delete' delete the variable object and its children `-var-set-format' set the display format of this variable `-var-show-format' show the display format of this variable `-var-info-num-children' tells how many children this object has `-var-list-children' return a list of the object's children `-var-info-type' show the type of this variable object `-var-info-expression' print what this variable object represents `-var-show-attributes' is this variable editable? does it exist here? `-var-evaluate-expression' get the value of this variable `-var-assign' set the value of this variable `-var-update' update the variable and its children In the next subsection we describe each operation in detail and suggest how it can be used. Description And Use of Operations on Variable Objects ----------------------------------------------------- The `-var-create' Command ------------------------- Synopsis ........ -var-create {NAME | "-"} {FRAME-ADDR | "*"} EXPRESSION This operation creates a variable object, which allows the monitoring of a variable, the result of an expression, a memory cell or a CPU register. The NAME parameter is the string by which the object can be referenced. It must be unique. If `-' is specified, the varobj system will generate a string "varNNNNNN" automatically. It will be unique provided that one does not specify NAME on that format. The command fails if a duplicate name is found. The frame under which the expression should be evaluated can be specified by FRAME-ADDR. A `*' indicates that the current frame should be used. EXPRESSION is any expression valid on the current language set (must not begin with a `*'), or one of the following: * `*ADDR', where ADDR is the address of a memory cell * `*ADDR-ADDR' -- a memory address range (TBD) * `$REGNAME' -- a CPU register name Result ...... This operation returns the name, number of children and the type of the object created. Type is returned as a string as the ones generated by the GDB CLI: name="NAME",numchild="N",type="TYPE" The `-var-delete' Command ------------------------- Synopsis ........ -var-delete NAME Deletes a previously created variable object and all of its children. Returns an error if the object NAME is not found. The `-var-set-format' Command ----------------------------- Synopsis ........ -var-set-format NAME FORMAT-SPEC Sets the output format for the value of the object NAME to be FORMAT-SPEC. The syntax for the FORMAT-SPEC is as follows: FORMAT-SPEC ==> {binary | decimal | hexadecimal | octal | natural} The `-var-show-format' Command ------------------------------ Synopsis ........ -var-show-format NAME Returns the format used to display the value of the object NAME. FORMAT ==> FORMAT-SPEC The `-var-info-num-children' Command ------------------------------------ Synopsis ........ -var-info-num-children NAME Returns the number of children of a variable object NAME: numchild=N The `-var-list-children' Command -------------------------------- Synopsis ........ -var-list-children [PRINT-VALUES] NAME Return a list of the children of the specified variable object and create variable objects for them, if they do not already exist. With a single argument or if PRINT-VALUES has a value for of 0 or `--no-values', print only the names of the variables; if PRINT-VALUES is 1 or `--all-values', also print their values; and if it is 2 or `--simple-values' print the name and value for simple data types and just the name for arrays, structures and unions. Example ....... (gdb) -var-list-children n ^done,numchild=N,children=[{name=NAME, numchild=N,type=TYPE},(repeats N times)] (gdb) -var-list-children --all-values n ^done,numchild=N,children=[{name=NAME, numchild=N,value=VALUE,type=TYPE},(repeats N times)] The `-var-info-type' Command ---------------------------- Synopsis ........ -var-info-type NAME Returns the type of the specified variable NAME. The type is returned as a string in the same format as it is output by the GDB CLI: type=TYPENAME The `-var-info-expression' Command ---------------------------------- Synopsis ........ -var-info-expression NAME Returns what is represented by the variable object NAME: lang=LANG-SPEC,exp=EXPRESSION where LANG-SPEC is `{"C" | "C++" | "Java"}'. The `-var-show-attributes' Command ---------------------------------- Synopsis ........ -var-show-attributes NAME List attributes of the specified variable object NAME: status=ATTR [ ( ,ATTR )* ] where ATTR is `{ { editable | noneditable } | TBD }'. The `-var-evaluate-expression' Command -------------------------------------- Synopsis ........ -var-evaluate-expression NAME Evaluates the expression that is represented by the specified variable object and returns its value as a string in the current format specified for the object: value=VALUE Note that one must invoke `-var-list-children' for a variable before the value of a child variable can be evaluated. The `-var-assign' Command ------------------------- Synopsis ........ -var-assign NAME EXPRESSION Assigns the value of EXPRESSION to the variable object specified by NAME. The object must be `editable'. If the variable's value is altered by the assign, the variable will show up in any subsequent `-var-update' list. Example ....... (gdb) -var-assign var1 3 ^done,value="3" (gdb) -var-update * ^done,changelist=[{name="var1",in_scope="true",type_changed="false"}] (gdb) The `-var-update' Command ------------------------- Synopsis ........ -var-update [PRINT-VALUES] {NAME | "*"} Update the value of the variable object NAME by evaluating its expression after fetching all the new values from memory or registers. A `*' causes all existing variable objects to be updated. The option PRINT-VALUES determines whether names both and values, or just names are printed in the manner described for `-var-list-children' (*note -var-list-children::). Example ....... (gdb) -var-assign var1 3 ^done,value="3" (gdb) -var-update --all-values var1 ^done,changelist=[{name="var1",value="3",in_scope="true", type_changed="false"}] (gdb) File: gdb.info, Node: GDB/MI Data Manipulation, Next: GDB/MI Tracepoint Commands, Prev: GDB/MI Variable Objects, Up: GDB/MI 24.13 GDB/MI Data Manipulation ============================== This section describes the GDB/MI commands that manipulate data: examine memory and registers, evaluate expressions, etc. The `-data-disassemble' Command ------------------------------- Synopsis ........ -data-disassemble [ -s START-ADDR -e END-ADDR ] | [ -f FILENAME -l LINENUM [ -n LINES ] ] -- MODE Where: `START-ADDR' is the beginning address (or `$pc') `END-ADDR' is the end address `FILENAME' is the name of the file to disassemble `LINENUM' is the line number to disassemble around `LINES' is the the number of disassembly lines to be produced. If it is -1, the whole function will be disassembled, in case no END-ADDR is specified. If END-ADDR is specified as a non-zero value, and LINES is lower than the number of disassembly lines between START-ADDR and END-ADDR, only LINES lines are displayed; if LINES is higher than the number of lines between START-ADDR and END-ADDR, only the lines up to END-ADDR are displayed. `MODE' is either 0 (meaning only disassembly) or 1 (meaning mixed source and disassembly). Result ...... The output for each instruction is composed of four fields: * Address * Func-name * Offset * Instruction Note that whatever included in the instruction field, is not manipulated directely by GDB/MI, i.e. it is not possible to adjust its format. GDB Command ........... There's no direct mapping from this command to the CLI. Example ....... Disassemble from the current value of `$pc' to `$pc + 20': (gdb) -data-disassemble -s $pc -e "$pc + 20" -- 0 ^done, asm_insns=[ {address="0x000107c0",func-name="main",offset="4", inst="mov 2, %o0"}, {address="0x000107c4",func-name="main",offset="8", inst="sethi %hi(0x11800), %o2"}, {address="0x000107c8",func-name="main",offset="12", inst="or %o2, 0x140, %o1\t! 0x11940 <_lib_version+8>"}, {address="0x000107cc",func-name="main",offset="16", inst="sethi %hi(0x11800), %o2"}, {address="0x000107d0",func-name="main",offset="20", inst="or %o2, 0x168, %o4\t! 0x11968 <_lib_version+48>"}] (gdb) Disassemble the whole `main' function. Line 32 is part of `main'. -data-disassemble -f basics.c -l 32 -- 0 ^done,asm_insns=[ {address="0x000107bc",func-name="main",offset="0", inst="save %sp, -112, %sp"}, {address="0x000107c0",func-name="main",offset="4", inst="mov 2, %o0"}, {address="0x000107c4",func-name="main",offset="8", inst="sethi %hi(0x11800), %o2"}, [...] {address="0x0001081c",func-name="main",offset="96",inst="ret "}, {address="0x00010820",func-name="main",offset="100",inst="restore "}] (gdb) Disassemble 3 instructions from the start of `main': (gdb) -data-disassemble -f basics.c -l 32 -n 3 -- 0 ^done,asm_insns=[ {address="0x000107bc",func-name="main",offset="0", inst="save %sp, -112, %sp"}, {address="0x000107c0",func-name="main",offset="4", inst="mov 2, %o0"}, {address="0x000107c4",func-name="main",offset="8", inst="sethi %hi(0x11800), %o2"}] (gdb) Disassemble 3 instructions from the start of `main' in mixed mode: (gdb) -data-disassemble -f basics.c -l 32 -n 3 -- 1 ^done,asm_insns=[ src_and_asm_line={line="31", file="/kwikemart/marge/ezannoni/flathead-dev/devo/gdb/ \ testsuite/gdb.mi/basics.c",line_asm_insn=[ {address="0x000107bc",func-name="main",offset="0", inst="save %sp, -112, %sp"}]}, src_and_asm_line={line="32", file="/kwikemart/marge/ezannoni/flathead-dev/devo/gdb/ \ testsuite/gdb.mi/basics.c",line_asm_insn=[ {address="0x000107c0",func-name="main",offset="4", inst="mov 2, %o0"}, {address="0x000107c4",func-name="main",offset="8", inst="sethi %hi(0x11800), %o2"}]}] (gdb) The `-data-evaluate-expression' Command --------------------------------------- Synopsis ........ -data-evaluate-expression EXPR Evaluate EXPR as an expression. The expression could contain an inferior function call. The function call will execute synchronously. If the expression contains spaces, it must be enclosed in double quotes. GDB Command ........... The corresponding GDB commands are `print', `output', and `call'. In `gdbtk' only, there's a corresponding `gdb_eval' command. Example ....... In the following example, the numbers that precede the commands are the "tokens" described in *Note GDB/MI Command Syntax: GDB/MI Command Syntax. Notice how GDB/MI returns the same tokens in its output. 211-data-evaluate-expression A 211^done,value="1" (gdb) 311-data-evaluate-expression &A 311^done,value="0xefffeb7c" (gdb) 411-data-evaluate-expression A+3 411^done,value="4" (gdb) 511-data-evaluate-expression "A + 3" 511^done,value="4" (gdb) The `-data-list-changed-registers' Command ------------------------------------------ Synopsis ........ -data-list-changed-registers Display a list of the registers that have changed. GDB Command ........... GDB doesn't have a direct analog for this command; `gdbtk' has the corresponding command `gdb_changed_register_list'. Example ....... On a PPC MBX board: (gdb) -exec-continue ^running (gdb) *stopped,reason="breakpoint-hit",bkptno="1",frame={func="main", args=[],file="try.c",fullname="/home/foo/bar/try.c",line="5"} (gdb) -data-list-changed-registers ^done,changed-registers=["0","1","2","4","5","6","7","8","9", "10","11","13","14","15","16","17","18","19","20","21","22","23", "24","25","26","27","28","30","31","64","65","66","67","69"] (gdb) The `-data-list-register-names' Command --------------------------------------- Synopsis ........ -data-list-register-names [ ( REGNO )+ ] Show a list of register names for the current target. If no arguments are given, it shows a list of the names of all the registers. If integer numbers are given as arguments, it will print a list of the names of the registers corresponding to the arguments. To ensure consistency between a register name and its number, the output list may include empty register names. GDB Command ........... GDB does not have a command which corresponds to `-data-list-register-names'. In `gdbtk' there is a corresponding command `gdb_regnames'. Example ....... For the PPC MBX board: (gdb) -data-list-register-names ^done,register-names=["r0","r1","r2","r3","r4","r5","r6","r7", "r8","r9","r10","r11","r12","r13","r14","r15","r16","r17","r18", "r19","r20","r21","r22","r23","r24","r25","r26","r27","r28","r29", "r30","r31","f0","f1","f2","f3","f4","f5","f6","f7","f8","f9", "f10","f11","f12","f13","f14","f15","f16","f17","f18","f19","f20", "f21","f22","f23","f24","f25","f26","f27","f28","f29","f30","f31", "", "pc","ps","cr","lr","ctr","xer"] (gdb) -data-list-register-names 1 2 3 ^done,register-names=["r1","r2","r3"] (gdb) The `-data-list-register-values' Command ---------------------------------------- Synopsis ........ -data-list-register-values FMT [ ( REGNO )*] Display the registers' contents. FMT is the format according to which the registers' contents are to be returned, followed by an optional list of numbers specifying the registers to display. A missing list of numbers indicates that the contents of all the registers must be returned. Allowed formats for FMT are: `x' Hexadecimal `o' Octal `t' Binary `d' Decimal `r' Raw `N' Natural GDB Command ........... The corresponding GDB commands are `info reg', `info all-reg', and (in `gdbtk') `gdb_fetch_registers'. Example ....... For a PPC MBX board (note: line breaks are for readability only, they don't appear in the actual output): (gdb) -data-list-register-values r 64 65 ^done,register-values=[{number="64",value="0xfe00a300"}, {number="65",value="0x00029002"}] (gdb) -data-list-register-values x ^done,register-values=[{number="0",value="0xfe0043c8"}, {number="1",value="0x3fff88"},{number="2",value="0xfffffffe"}, {number="3",value="0x0"},{number="4",value="0xa"}, {number="5",value="0x3fff68"},{number="6",value="0x3fff58"}, {number="7",value="0xfe011e98"},{number="8",value="0x2"}, {number="9",value="0xfa202820"},{number="10",value="0xfa202808"}, {number="11",value="0x1"},{number="12",value="0x0"}, {number="13",value="0x4544"},{number="14",value="0xffdfffff"}, {number="15",value="0xffffffff"},{number="16",value="0xfffffeff"}, {number="17",value="0xefffffed"},{number="18",value="0xfffffffe"}, {number="19",value="0xffffffff"},{number="20",value="0xffffffff"}, {number="21",value="0xffffffff"},{number="22",value="0xfffffff7"}, {number="23",value="0xffffffff"},{number="24",value="0xffffffff"}, {number="25",value="0xffffffff"},{number="26",value="0xfffffffb"}, {number="27",value="0xffffffff"},{number="28",value="0xf7bfffff"}, {number="29",value="0x0"},{number="30",value="0xfe010000"}, {number="31",value="0x0"},{number="32",value="0x0"}, {number="33",value="0x0"},{number="34",value="0x0"}, {number="35",value="0x0"},{number="36",value="0x0"}, {number="37",value="0x0"},{number="38",value="0x0"}, {number="39",value="0x0"},{number="40",value="0x0"}, {number="41",value="0x0"},{number="42",value="0x0"}, {number="43",value="0x0"},{number="44",value="0x0"}, {number="45",value="0x0"},{number="46",value="0x0"}, {number="47",value="0x0"},{number="48",value="0x0"}, {number="49",value="0x0"},{number="50",value="0x0"}, {number="51",value="0x0"},{number="52",value="0x0"}, {number="53",value="0x0"},{number="54",value="0x0"}, {number="55",value="0x0"},{number="56",value="0x0"}, {number="57",value="0x0"},{number="58",value="0x0"}, {number="59",value="0x0"},{number="60",value="0x0"}, {number="61",value="0x0"},{number="62",value="0x0"}, {number="63",value="0x0"},{number="64",value="0xfe00a300"}, {number="65",value="0x29002"},{number="66",value="0x202f04b5"}, {number="67",value="0xfe0043b0"},{number="68",value="0xfe00b3e4"}, {number="69",value="0x20002b03"}] (gdb) The `-data-read-memory' Command ------------------------------- Synopsis ........ -data-read-memory [ -o BYTE-OFFSET ] ADDRESS WORD-FORMAT WORD-SIZE NR-ROWS NR-COLS [ ASCHAR ] where: `ADDRESS' An expression specifying the address of the first memory word to be read. Complex expressions containing embedded white space should be quoted using the C convention. `WORD-FORMAT' The format to be used to print the memory words. The notation is the same as for GDB's `print' command (*note Output formats: Output Formats.). `WORD-SIZE' The size of each memory word in bytes. `NR-ROWS' The number of rows in the output table. `NR-COLS' The number of columns in the output table. `ASCHAR' If present, indicates that each row should include an ASCII dump. The value of ASCHAR is used as a padding character when a byte is not a member of the printable ASCII character set (printable ASCII characters are those whose code is between 32 and 126, inclusively). `BYTE-OFFSET' An offset to add to the ADDRESS before fetching memory. This command displays memory contents as a table of NR-ROWS by NR-COLS words, each word being WORD-SIZE bytes. In total, `NR-ROWS * NR-COLS * WORD-SIZE' bytes are read (returned as `total-bytes'). Should less than the requested number of bytes be returned by the target, the missing words are identified using `N/A'. The number of bytes read from the target is returned in `nr-bytes' and the starting address used to read memory in `addr'. The address of the next/previous row or page is available in `next-row' and `prev-row', `next-page' and `prev-page'. GDB Command ........... The corresponding GDB command is `x'. `gdbtk' has `gdb_get_mem' memory read command. Example ....... Read six bytes of memory starting at `bytes+6' but then offset by `-6' bytes. Format as three rows of two columns. One byte per word. Display each word in hex. (gdb) 9-data-read-memory -o -6 -- bytes+6 x 1 3 2 9^done,addr="0x00001390",nr-bytes="6",total-bytes="6", next-row="0x00001396",prev-row="0x0000138e",next-page="0x00001396", prev-page="0x0000138a",memory=[ {addr="0x00001390",data=["0x00","0x01"]}, {addr="0x00001392",data=["0x02","0x03"]}, {addr="0x00001394",data=["0x04","0x05"]}] (gdb) Read two bytes of memory starting at address `shorts + 64' and display as a single word formatted in decimal. (gdb) 5-data-read-memory shorts+64 d 2 1 1 5^done,addr="0x00001510",nr-bytes="2",total-bytes="2", next-row="0x00001512",prev-row="0x0000150e", next-page="0x00001512",prev-page="0x0000150e",memory=[ {addr="0x00001510",data=["128"]}] (gdb) Read thirty two bytes of memory starting at `bytes+16' and format as eight rows of four columns. Include a string encoding with `x' used as the non-printable character. (gdb) 4-data-read-memory bytes+16 x 1 8 4 x 4^done,addr="0x000013a0",nr-bytes="32",total-bytes="32", next-row="0x000013c0",prev-row="0x0000139c", next-page="0x000013c0",prev-page="0x00001380",memory=[ {addr="0x000013a0",data=["0x10","0x11","0x12","0x13"],ascii="xxxx"}, {addr="0x000013a4",data=["0x14","0x15","0x16","0x17"],ascii="xxxx"}, {addr="0x000013a8",data=["0x18","0x19","0x1a","0x1b"],ascii="xxxx"}, {addr="0x000013ac",data=["0x1c","0x1d","0x1e","0x1f"],ascii="xxxx"}, {addr="0x000013b0",data=["0x20","0x21","0x22","0x23"],ascii=" !\"#"}, {addr="0x000013b4",data=["0x24","0x25","0x26","0x27"],ascii="$%&'"}, {addr="0x000013b8",data=["0x28","0x29","0x2a","0x2b"],ascii="()*+"}, {addr="0x000013bc",data=["0x2c","0x2d","0x2e","0x2f"],ascii=",-./"}] (gdb) File: gdb.info, Node: GDB/MI Tracepoint Commands, Next: GDB/MI Symbol Query, Prev: GDB/MI Data Manipulation, Up: GDB/MI 24.14 GDB/MI Tracepoint Commands ================================ The tracepoint commands are not yet implemented. File: gdb.info, Node: GDB/MI Symbol Query, Next: GDB/MI File Commands, Prev: GDB/MI Tracepoint Commands, Up: GDB/MI 24.15 GDB/MI Symbol Query Commands ================================== The `-symbol-info-address' Command ---------------------------------- Synopsis ........ -symbol-info-address SYMBOL Describe where SYMBOL is stored. GDB Command ........... The corresponding GDB command is `info address'. Example ....... N.A. The `-symbol-info-file' Command ------------------------------- Synopsis ........ -symbol-info-file Show the file for the symbol. GDB Command ........... There's no equivalent GDB command. `gdbtk' has `gdb_find_file'. Example ....... N.A. The `-symbol-info-function' Command ----------------------------------- Synopsis ........ -symbol-info-function Show which function the symbol lives in. GDB Command ........... `gdb_get_function' in `gdbtk'. Example ....... N.A. The `-symbol-info-line' Command ------------------------------- Synopsis ........ -symbol-info-line Show the core addresses of the code for a source line. GDB Command ........... The corresponding GDB command is `info line'. `gdbtk' has the `gdb_get_line' and `gdb_get_file' commands. Example ....... N.A. The `-symbol-info-symbol' Command --------------------------------- Synopsis ........ -symbol-info-symbol ADDR Describe what symbol is at location ADDR. GDB Command ........... The corresponding GDB command is `info symbol'. Example ....... N.A. The `-symbol-list-functions' Command ------------------------------------ Synopsis ........ -symbol-list-functions List the functions in the executable. GDB Command ........... `info functions' in GDB, `gdb_listfunc' and `gdb_search' in `gdbtk'. Example ....... N.A. The `-symbol-list-lines' Command -------------------------------- Synopsis ........ -symbol-list-lines FILENAME Print the list of lines that contain code and their associated program addresses for the given source filename. The entries are sorted in ascending PC order. GDB Command ........... There is no corresponding GDB command. Example ....... (gdb) -symbol-list-lines basics.c ^done,lines=[{pc="0x08048554",line="7"},{pc="0x0804855a",line="8"}] (gdb) The `-symbol-list-types' Command -------------------------------- Synopsis ........ -symbol-list-types List all the type names. GDB Command ........... The corresponding commands are `info types' in GDB, `gdb_search' in `gdbtk'. Example ....... N.A. The `-symbol-list-variables' Command ------------------------------------ Synopsis ........ -symbol-list-variables List all the global and static variable names. GDB Command ........... `info variables' in GDB, `gdb_search' in `gdbtk'. Example ....... N.A. The `-symbol-locate' Command ---------------------------- Synopsis ........ -symbol-locate GDB Command ........... `gdb_loc' in `gdbtk'. Example ....... N.A. The `-symbol-type' Command -------------------------- Synopsis ........ -symbol-type VARIABLE Show type of VARIABLE. GDB Command ........... The corresponding GDB command is `ptype', `gdbtk' has `gdb_obj_variable'. Example ....... N.A. File: gdb.info, Node: GDB/MI File Commands, Next: GDB/MI Target Manipulation, Prev: GDB/MI Symbol Query, Up: GDB/MI 24.16 GDB/MI File Commands ========================== This section describes the GDB/MI commands to specify executable file names and to read in and obtain symbol table information. The `-file-exec-and-symbols' Command ------------------------------------ Synopsis ........ -file-exec-and-symbols FILE Specify the executable file to be debugged. This file is the one from which the symbol table is also read. If no file is specified, the command clears the executable and symbol information. If breakpoints are set when using this command with no arguments, GDB will produce error messages. Otherwise, no output is produced, except a completion notification. GDB Command ........... The corresponding GDB command is `file'. Example ....... (gdb) -file-exec-and-symbols /kwikemart/marge/ezannoni/TRUNK/mbx/hello.mbx ^done (gdb) The `-file-exec-file' Command ----------------------------- Synopsis ........ -file-exec-file FILE Specify the executable file to be debugged. Unlike `-file-exec-and-symbols', the symbol table is _not_ read from this file. If used without argument, GDB clears the information about the executable file. No output is produced, except a completion notification. GDB Command ........... The corresponding GDB command is `exec-file'. Example ....... (gdb) -file-exec-file /kwikemart/marge/ezannoni/TRUNK/mbx/hello.mbx ^done (gdb) The `-file-list-exec-sections' Command -------------------------------------- Synopsis ........ -file-list-exec-sections List the sections of the current executable file. GDB Command ........... The GDB command `info file' shows, among the rest, the same information as this command. `gdbtk' has a corresponding command `gdb_load_info'. Example ....... N.A. The `-file-list-exec-source-file' Command ----------------------------------------- Synopsis ........ -file-list-exec-source-file List the line number, the current source file, and the absolute path to the current source file for the current executable. GDB Command ........... The GDB equivalent is `info source' Example ....... (gdb) 123-file-list-exec-source-file 123^done,line="1",file="foo.c",fullname="/home/bar/foo.c" (gdb) The `-file-list-exec-source-files' Command ------------------------------------------ Synopsis ........ -file-list-exec-source-files List the source files for the current executable. It will always output the filename, but only when GDB can find the absolute file name of a source file, will it output the fullname. GDB Command ........... The GDB equivalent is `info sources'. `gdbtk' has an analogous command `gdb_listfiles'. Example ....... (gdb) -file-list-exec-source-files ^done,files=[ {file=foo.c,fullname=/home/foo.c}, {file=/home/bar.c,fullname=/home/bar.c}, {file=gdb_could_not_find_fullpath.c}] (gdb) The `-file-list-shared-libraries' Command ----------------------------------------- Synopsis ........ -file-list-shared-libraries List the shared libraries in the program. GDB Command ........... The corresponding GDB command is `info shared'. Example ....... N.A. The `-file-list-symbol-files' Command ------------------------------------- Synopsis ........ -file-list-symbol-files List symbol files. GDB Command ........... The corresponding GDB command is `info file' (part of it). Example ....... N.A. The `-file-symbol-file' Command ------------------------------- Synopsis ........ -file-symbol-file FILE Read symbol table info from the specified FILE argument. When used without arguments, clears GDB's symbol table info. No output is produced, except for a completion notification. GDB Command ........... The corresponding GDB command is `symbol-file'. Example ....... (gdb) -file-symbol-file /kwikemart/marge/ezannoni/TRUNK/mbx/hello.mbx ^done (gdb) File: gdb.info, Node: GDB/MI Target Manipulation, Next: GDB/MI Miscellaneous Commands, Prev: GDB/MI File Commands, Up: GDB/MI 24.17 GDB/MI Target Manipulation Commands ========================================= The `-target-attach' Command ---------------------------- Synopsis ........ -target-attach PID | FILE Attach to a process PID or a file FILE outside of GDB. GDB command ........... The corresponding GDB command is `attach'. Example ....... N.A. The `-target-compare-sections' Command -------------------------------------- Synopsis ........ -target-compare-sections [ SECTION ] Compare data of section SECTION on target to the exec file. Without the argument, all sections are compared. GDB Command ........... The GDB equivalent is `compare-sections'. Example ....... N.A. The `-target-detach' Command ---------------------------- Synopsis ........ -target-detach Detach from the remote target which normally resumes its execution. There's no output. GDB command ........... The corresponding GDB command is `detach'. Example ....... (gdb) -target-detach ^done (gdb) The `-target-disconnect' Command -------------------------------- Synopsis ........ -target-disconnect Disconnect from the remote target. There's no output and the target is generally not resumed. GDB command ........... The corresponding GDB command is `disconnect'. Example ....... (gdb) -target-disconnect ^done (gdb) The `-target-download' Command ------------------------------ Synopsis ........ -target-download Loads the executable onto the remote target. It prints out an update message every half second, which includes the fields: `section' The name of the section. `section-sent' The size of what has been sent so far for that section. `section-size' The size of the section. `total-sent' The total size of what was sent so far (the current and the previous sections). `total-size' The size of the overall executable to download. Each message is sent as status record (*note GDB/MI Output Syntax: GDB/MI Output Syntax.). In addition, it prints the name and size of the sections, as they are downloaded. These messages include the following fields: `section' The name of the section. `section-size' The size of the section. `total-size' The size of the overall executable to download. At the end, a summary is printed. GDB Command ........... The corresponding GDB command is `load'. Example ....... Note: each status message appears on a single line. Here the messages have been broken down so that they can fit onto a page. (gdb) -target-download +download,{section=".text",section-size="6668",total-size="9880"} +download,{section=".text",section-sent="512",section-size="6668", total-sent="512",total-size="9880"} +download,{section=".text",section-sent="1024",section-size="6668", total-sent="1024",total-size="9880"} +download,{section=".text",section-sent="1536",section-size="6668", total-sent="1536",total-size="9880"} +download,{section=".text",section-sent="2048",section-size="6668", total-sent="2048",total-size="9880"} +download,{section=".text",section-sent="2560",section-size="6668", total-sent="2560",total-size="9880"} +download,{section=".text",section-sent="3072",section-size="6668", total-sent="3072",total-size="9880"} +download,{section=".text",section-sent="3584",section-size="6668", total-sent="3584",total-size="9880"} +download,{section=".text",section-sent="4096",section-size="6668", total-sent="4096",total-size="9880"} +download,{section=".text",section-sent="4608",section-size="6668", total-sent="4608",total-size="9880"} +download,{section=".text",section-sent="5120",section-size="6668", total-sent="5120",total-size="9880"} +download,{section=".text",section-sent="5632",section-size="6668", total-sent="5632",total-size="9880"} +download,{section=".text",section-sent="6144",section-size="6668", total-sent="6144",total-size="9880"} +download,{section=".text",section-sent="6656",section-size="6668", total-sent="6656",total-size="9880"} +download,{section=".init",section-size="28",total-size="9880"} +download,{section=".fini",section-size="28",total-size="9880"} +download,{section=".data",section-size="3156",total-size="9880"} +download,{section=".data",section-sent="512",section-size="3156", total-sent="7236",total-size="9880"} +download,{section=".data",section-sent="1024",section-size="3156", total-sent="7748",total-size="9880"} +download,{section=".data",section-sent="1536",section-size="3156", total-sent="8260",total-size="9880"} +download,{section=".data",section-sent="2048",section-size="3156", total-sent="8772",total-size="9880"} +download,{section=".data",section-sent="2560",section-size="3156", total-sent="9284",total-size="9880"} +download,{section=".data",section-sent="3072",section-size="3156", total-sent="9796",total-size="9880"} ^done,address="0x10004",load-size="9880",transfer-rate="6586", write-rate="429" (gdb) The `-target-exec-status' Command --------------------------------- Synopsis ........ -target-exec-status Provide information on the state of the target (whether it is running or not, for instance). GDB Command ........... There's no equivalent GDB command. Example ....... N.A. The `-target-list-available-targets' Command -------------------------------------------- Synopsis ........ -target-list-available-targets List the possible targets to connect to. GDB Command ........... The corresponding GDB command is `help target'. Example ....... N.A. The `-target-list-current-targets' Command ------------------------------------------ Synopsis ........ -target-list-current-targets Describe the current target. GDB Command ........... The corresponding information is printed by `info file' (among other things). Example ....... N.A. The `-target-list-parameters' Command ------------------------------------- Synopsis ........ -target-list-parameters GDB Command ........... No equivalent. Example ....... N.A. The `-target-select' Command ---------------------------- Synopsis ........ -target-select TYPE PARAMETERS ... Connect GDB to the remote target. This command takes two args: `TYPE' The type of target, for instance `async', `remote', etc. `PARAMETERS' Device names, host names and the like. *Note Commands for managing targets: Target Commands, for more details. The output is a connection notification, followed by the address at which the target program is, in the following form: ^connected,addr="ADDRESS",func="FUNCTION NAME", args=[ARG LIST] GDB Command ........... The corresponding GDB command is `target'. Example ....... (gdb) -target-select async /dev/ttya ^connected,addr="0xfe00a300",func="??",args=[] (gdb) File: gdb.info, Node: GDB/MI Miscellaneous Commands, Prev: GDB/MI Target Manipulation, Up: GDB/MI 24.18 Miscellaneous GDB/MI Commands =================================== The `-gdb-exit' Command ----------------------- Synopsis ........ -gdb-exit Exit GDB immediately. GDB Command ........... Approximately corresponds to `quit'. Example ....... (gdb) -gdb-exit ^exit The `-exec-abort' Command ------------------------- Synopsis ........ -exec-abort Kill the inferior running program. GDB Command ........... The corresponding GDB command is `kill'. Example ....... N.A. The `-gdb-set' Command ---------------------- Synopsis ........ -gdb-set Set an internal GDB variable. GDB Command ........... The corresponding GDB command is `set'. Example ....... (gdb) -gdb-set $foo=3 ^done (gdb) The `-gdb-show' Command ----------------------- Synopsis ........ -gdb-show Show the current value of a GDB variable. GDB command ........... The corresponding GDB command is `show'. Example ....... (gdb) -gdb-show annotate ^done,value="0" (gdb) The `-gdb-version' Command -------------------------- Synopsis ........ -gdb-version Show version information for GDB. Used mostly in testing. GDB Command ........... The GDB equivalent is `show version'. GDB by default shows this information when you start an interactive session. Example ....... (gdb) -gdb-version ~GNU gdb 5.2.1 ~Copyright 2000 Free Software Foundation, Inc. ~GDB is free software, covered by the GNU General Public License, and ~you are welcome to change it and/or distribute copies of it under ~ certain conditions. ~Type "show copying" to see the conditions. ~There is absolutely no warranty for GDB. Type "show warranty" for ~ details. ~This GDB was configured as "--host=sparc-sun-solaris2.5.1 --target=ppc-eabi". ^done (gdb) The `-interpreter-exec' Command ------------------------------- Synopsis -------- -interpreter-exec INTERPRETER COMMAND Execute the specified COMMAND in the given INTERPRETER. GDB Command ----------- The corresponding GDB command is `interpreter-exec'. Example ------- (gdb) -interpreter-exec console "break main" &"During symbol reading, couldn't parse type; debugger out of date?.\n" &"During symbol reading, bad structure-type format.\n" ~"Breakpoint 1 at 0x8074fc6: file ../../src/gdb/main.c, line 743.\n" ^done (gdb) The `-inferior-tty-set' Command ------------------------------- Synopsis -------- -inferior-tty-set /dev/pts/1 Set terminal for future runs of the program being debugged. GDB Command ----------- The corresponding GDB command is `set inferior-tty' /dev/pts/1. Example ------- (gdb) -inferior-tty-set /dev/pts/1 ^done (gdb) The `-inferior-tty-show' Command -------------------------------- Synopsis -------- -inferior-tty-show Show terminal for future runs of program being debugged. GDB Command ----------- The corresponding GDB command is `show inferior-tty'. Example ------- (gdb) -inferior-tty-set /dev/pts/1 ^done (gdb) -inferior-tty-show ^done,inferior_tty_terminal="/dev/pts/1" (gdb) File: gdb.info, Node: Annotations, Next: GDB/MI, Prev: Emacs, Up: Top 25 GDB Annotations ****************** This chapter describes annotations in GDB. Annotations were designed to interface GDB to graphical user interfaces or other similar programs which want to interact with GDB at a relatively high level. The annotation mechanism has largely been superseeded by GDB/MI (*note GDB/MI::). * Menu: * Annotations Overview:: What annotations are; the general syntax. * Prompting:: Annotations marking GDB's need for input. * Errors:: Annotations for error messages. * Invalidation:: Some annotations describe things now invalid. * Annotations for Running:: Whether the program is running, how it stopped, etc. * Source Annotations:: Annotations describing source code. File: gdb.info, Node: Annotations Overview, Next: Prompting, Up: Annotations 25.1 What is an Annotation? =========================== Annotations start with a newline character, two `control-z' characters, and the name of the annotation. If there is no additional information associated with this annotation, the name of the annotation is followed immediately by a newline. If there is additional information, the name of the annotation is followed by a space, the additional information, and a newline. The additional information cannot contain newline characters. Any output not beginning with a newline and two `control-z' characters denotes literal output from GDB. Currently there is no need for GDB to output a newline followed by two `control-z' characters, but if there was such a need, the annotations could be extended with an `escape' annotation which means those three characters as output. The annotation LEVEL, which is specified using the `--annotate' command line option (*note Mode Options::), controls how much information GDB prints together with its prompt, values of expressions, source lines, and other types of output. Level 0 is for no anntations, level 1 is for use when GDB is run as a subprocess of GNU Emacs, level 3 is the maximum annotation suitable for programs that control GDB, and level 2 annotations have been made obsolete (*note Limitations of the Annotation Interface: (annotate)Limitations.). `set annotate LEVEL' The GDB command `set annotate' sets the level of annotations to the specified LEVEL. `show annotate' Show the current annotation level. This chapter describes level 3 annotations. A simple example of starting up GDB with annotations is: $ gdb --annotate=3 GNU gdb 6.0 Copyright 2003 Free Software Foundation, Inc. GDB is free software, covered by the GNU General Public License, and you are welcome to change it and/or distribute copies of it under certain conditions. Type "show copying" to see the conditions. There is absolutely no warranty for GDB. Type "show warranty" for details. This GDB was configured as "i386-pc-linux-gnu" ^Z^Zpre-prompt (gdb) ^Z^Zprompt quit ^Z^Zpost-prompt $ Here `quit' is input to GDB; the rest is output from GDB. The three lines beginning `^Z^Z' (where `^Z' denotes a `control-z' character) are annotations; the rest is output from GDB. File: gdb.info, Node: Prompting, Next: Errors, Prev: Annotations Overview, Up: Annotations 25.2 Annotation for GDB Input ============================= When GDB prompts for input, it annotates this fact so it is possible to know when to send output, when the output from a given command is over, etc. Different kinds of input each have a different "input type". Each input type has three annotations: a `pre-' annotation, which denotes the beginning of any prompt which is being output, a plain annotation, which denotes the end of the prompt, and then a `post-' annotation which denotes the end of any echo which may (or may not) be associated with the input. For example, the `prompt' input type features the following annotations: ^Z^Zpre-prompt ^Z^Zprompt ^Z^Zpost-prompt The input types are `prompt' When GDB is prompting for a command (the main GDB prompt). `commands' When GDB prompts for a set of commands, like in the `commands' command. The annotations are repeated for each command which is input. `overload-choice' When GDB wants the user to select between various overloaded functions. `query' When GDB wants the user to confirm a potentially dangerous operation. `prompt-for-continue' When GDB is asking the user to press return to continue. Note: Don't expect this to work well; instead use `set height 0' to disable prompting. This is because the counting of lines is buggy in the presence of annotations. File: gdb.info, Node: Errors, Next: Invalidation, Prev: Prompting, Up: Annotations 25.3 Errors =========== ^Z^Zquit This annotation occurs right before GDB responds to an interrupt. ^Z^Zerror This annotation occurs right before GDB responds to an error. Quit and error annotations indicate that any annotations which GDB was in the middle of may end abruptly. For example, if a `value-history-begin' annotation is followed by a `error', one cannot expect to receive the matching `value-history-end'. One cannot expect not to receive it either, however; an error annotation does not necessarily mean that GDB is immediately returning all the way to the top level. A quit or error annotation may be preceded by ^Z^Zerror-begin Any output between that and the quit or error annotation is the error message. Warning messages are not yet annotated. File: gdb.info, Node: Invalidation, Next: Annotations for Running, Prev: Errors, Up: Annotations 25.4 Invalidation Notices ========================= The following annotations say that certain pieces of state may have changed. `^Z^Zframes-invalid' The frames (for example, output from the `backtrace' command) may have changed. `^Z^Zbreakpoints-invalid' The breakpoints may have changed. For example, the user just added or deleted a breakpoint. File: gdb.info, Node: Annotations for Running, Next: Source Annotations, Prev: Invalidation, Up: Annotations 25.5 Running the Program ======================== When the program starts executing due to a GDB command such as `step' or `continue', ^Z^Zstarting is output. When the program stops, ^Z^Zstopped is output. Before the `stopped' annotation, a variety of annotations describe how the program stopped. `^Z^Zexited EXIT-STATUS' The program exited, and EXIT-STATUS is the exit status (zero for successful exit, otherwise nonzero). `^Z^Zsignalled' The program exited with a signal. After the `^Z^Zsignalled', the annotation continues: INTRO-TEXT ^Z^Zsignal-name NAME ^Z^Zsignal-name-end MIDDLE-TEXT ^Z^Zsignal-string STRING ^Z^Zsignal-string-end END-TEXT where NAME is the name of the signal, such as `SIGILL' or `SIGSEGV', and STRING is the explanation of the signal, such as `Illegal Instruction' or `Segmentation fault'. INTRO-TEXT, MIDDLE-TEXT, and END-TEXT are for the user's benefit and have no particular format. `^Z^Zsignal' The syntax of this annotation is just like `signalled', but GDB is just saying that the program received the signal, not that it was terminated with it. `^Z^Zbreakpoint NUMBER' The program hit breakpoint number NUMBER. `^Z^Zwatchpoint NUMBER' The program hit watchpoint number NUMBER. File: gdb.info, Node: Source Annotations, Prev: Annotations for Running, Up: Annotations 25.6 Displaying Source ====================== The following annotation is used instead of displaying source code: ^Z^Zsource FILENAME:LINE:CHARACTER:MIDDLE:ADDR where FILENAME is an absolute file name indicating which source file, LINE is the line number within that file (where 1 is the first line in the file), CHARACTER is the character position within the file (where 0 is the first character in the file) (for most debug formats this will necessarily point to the beginning of a line), MIDDLE is `middle' if ADDR is in the middle of the line, or `beg' if ADDR is at the beginning of the line, and ADDR is the address in the target program associated with the source which is being displayed. ADDR is in the form `0x' followed by one or more lowercase hex digits (note that this does not depend on the language). File: gdb.info, Node: GDB Bugs, Next: Formatting Documentation, Prev: GDB/MI, Up: Top 26 Reporting Bugs in GDB ************************ Your bug reports play an essential role in making GDB reliable. Reporting a bug may help you by bringing a solution to your problem, or it may not. But in any case the principal function of a bug report is to help the entire community by making the next version of GDB work better. Bug reports are your contribution to the maintenance of GDB. In order for a bug report to serve its purpose, you must include the information that enables us to fix the bug. * Menu: * Bug Criteria:: Have you found a bug? * Bug Reporting:: How to report bugs File: gdb.info, Node: Bug Criteria, Next: Bug Reporting, Up: GDB Bugs 26.1 Have you found a bug? ========================== If you are not sure whether you have found a bug, here are some guidelines: * If the debugger gets a fatal signal, for any input whatever, that is a GDB bug. Reliable debuggers never crash. * If GDB produces an error message for valid input, that is a bug. (Note that if you're cross debugging, the problem may also be somewhere in the connection to the target.) * If GDB does not produce an error message for invalid input, that is a bug. However, you should note that your idea of "invalid input" might be our idea of "an extension" or "support for traditional practice". * If you are an experienced user of debugging tools, your suggestions for improvement of GDB are welcome in any case. File: gdb.info, Node: Bug Reporting, Prev: Bug Criteria, Up: GDB Bugs 26.2 How to report bugs ======================= A number of companies and individuals offer support for GNU products. If you obtained GDB from a support organization, we recommend you contact that organization first. You can find contact information for many support companies and individuals in the file `etc/SERVICE' in the GNU Emacs distribution. In any event, we also recommend that you submit bug reports for GDB. The prefered method is to submit them directly using GDB's Bugs web page (http://www.gnu.org/software/gdb/bugs/). Alternatively, the e-mail gateway <bug-gdb@gnu.org> can be used. *Do not send bug reports to `info-gdb', or to `help-gdb', or to any newsgroups.* Most users of GDB do not want to receive bug reports. Those that do have arranged to receive `bug-gdb'. The mailing list `bug-gdb' has a newsgroup `gnu.gdb.bug' which serves as a repeater. The mailing list and the newsgroup carry exactly the same messages. Often people think of posting bug reports to the newsgroup instead of mailing them. This appears to work, but it has one problem which can be crucial: a newsgroup posting often lacks a mail path back to the sender. Thus, if we need to ask for more information, we may be unable to reach you. For this reason, it is better to send bug reports to the mailing list. The fundamental principle of reporting bugs usefully is this: *report all the facts*. If you are not sure whether to state a fact or leave it out, state it! Often people omit facts because they think they know what causes the problem and assume that some details do not matter. Thus, you might assume that the name of the variable you use in an example does not matter. Well, probably it does not, but one cannot be sure. Perhaps the bug is a stray memory reference which happens to fetch from the location where that name is stored in memory; perhaps, if the name were different, the contents of that location would fool the debugger into doing the right thing despite the bug. Play it safe and give a specific, complete example. That is the easiest thing for you to do, and the most helpful. Keep in mind that the purpose of a bug report is to enable us to fix the bug. It may be that the bug has been reported previously, but neither you nor we can know that unless your bug report is complete and self-contained. Sometimes people give a few sketchy facts and ask, "Does this ring a bell?" Those bug reports are useless, and we urge everyone to _refuse to respond to them_ except to chide the sender to report bugs properly. To enable us to fix the bug, you should include all these things: * The version of GDB. GDB announces it if you start with no arguments; you can also print it at any time using `show version'. Without this, we will not know whether there is any point in looking for the bug in the current version of GDB. * The type of machine you are using, and the operating system name and version number. * What compiler (and its version) was used to compile GDB--e.g. "gcc-2.8.1". * What compiler (and its version) was used to compile the program you are debugging--e.g. "gcc-2.8.1", or "HP92453-01 A.10.32.03 HP C Compiler". For GCC, you can say `gcc --version' to get this information; for other compilers, see the documentation for those compilers. * The command arguments you gave the compiler to compile your example and observe the bug. For example, did you use `-O'? To guarantee you will not omit something important, list them all. A copy of the Makefile (or the output from make) is sufficient. If we were to try to guess the arguments, we would probably guess wrong and then we might not encounter the bug. * A complete input script, and all necessary source files, that will reproduce the bug. * A description of what behavior you observe that you believe is incorrect. For example, "It gets a fatal signal." Of course, if the bug is that GDB gets a fatal signal, then we will certainly notice it. But if the bug is incorrect output, we might not notice unless it is glaringly wrong. You might as well not give us a chance to make a mistake. Even if the problem you experience is a fatal signal, you should still say so explicitly. Suppose something strange is going on, such as, your copy of GDB is out of synch, or you have encountered a bug in the C library on your system. (This has happened!) Your copy might crash and ours would not. If you told us to expect a crash, then when ours fails to crash, we would know that the bug was not happening for us. If you had not told us to expect a crash, then we would not be able to draw any conclusion from our observations. To collect all this information, you can use a session recording program such as `script', which is available on many Unix systems. Just run your GDB session inside `script' and then include the `typescript' file with your bug report. Another way to record a GDB session is to run GDB inside Emacs and then save the entire buffer to a file. * If you wish to suggest changes to the GDB source, send us context diffs. If you even discuss something in the GDB source, refer to it by context, not by line number. The line numbers in our development sources will not match those in your sources. Your line numbers would convey no useful information to us. Here are some things that are not necessary: * A description of the envelope of the bug. Often people who encounter a bug spend a lot of time investigating which changes to the input file will make the bug go away and which changes will not affect it. This is often time consuming and not very useful, because the way we will find the bug is by running a single example under the debugger with breakpoints, not by pure deduction from a series of examples. We recommend that you save your time for something else. Of course, if you can find a simpler example to report _instead_ of the original one, that is a convenience for us. Errors in the output will be easier to spot, running under the debugger will take less time, and so on. However, simplification is not vital; if you do not want to do this, report the bug anyway and send us the entire test case you used. * A patch for the bug. A patch for the bug does help us if it is a good one. But do not omit the necessary information, such as the test case, on the assumption that a patch is all we need. We might see problems with your patch and decide to fix the problem another way, or we might not understand it at all. Sometimes with a program as complicated as GDB it is very hard to construct an example that will make the program follow a certain path through the code. If you do not send us the example, we will not be able to construct one, so we will not be able to verify that the bug is fixed. And if we cannot understand what bug you are trying to fix, or why your patch should be an improvement, we will not install it. A test case will help us to understand. * A guess about what the bug is or what it depends on. Such guesses are usually wrong. Even we cannot guess right about such things without first using the debugger to find the facts. File: gdb.info, Node: Command Line Editing, Next: Using History Interactively, Prev: Formatting Documentation, Up: Top 27 Command Line Editing *********************** This chapter describes the basic features of the GNU command line editing interface. * Menu: * Introduction and Notation:: Notation used in this text. * Readline Interaction:: The minimum set of commands for editing a line. * Readline Init File:: Customizing Readline from a user's view. * Bindable Readline Commands:: A description of most of the Readline commands available for binding * Readline vi Mode:: A short description of how to make Readline behave like the vi editor. File: gdb.info, Node: Introduction and Notation, Next: Readline Interaction, Up: Command Line Editing 27.1 Introduction to Line Editing ================================= The following paragraphs describe the notation used to represent keystrokes. The text `C-k' is read as `Control-K' and describes the character produced when the <k> key is pressed while the Control key is depressed. The text `M-k' is read as `Meta-K' and describes the character produced when the Meta key (if you have one) is depressed, and the <k> key is pressed. The Meta key is labeled <ALT> on many keyboards. On keyboards with two keys labeled <ALT> (usually to either side of the space bar), the <ALT> on the left side is generally set to work as a Meta key. The <ALT> key on the right may also be configured to work as a Meta key or may be configured as some other modifier, such as a Compose key for typing accented characters. If you do not have a Meta or <ALT> key, or another key working as a Meta key, the identical keystroke can be generated by typing <ESC> _first_, and then typing <k>. Either process is known as "metafying" the <k> key. The text `M-C-k' is read as `Meta-Control-k' and describes the character produced by "metafying" `C-k'. In addition, several keys have their own names. Specifically, <DEL>, <ESC>, <LFD>, <SPC>, <RET>, and <TAB> all stand for themselves when seen in this text, or in an init file (*note Readline Init File::). If your keyboard lacks a <LFD> key, typing <C-j> will produce the desired character. The <RET> key may be labeled <Return> or <Enter> on some keyboards. File: gdb.info, Node: Readline Interaction, Next: Readline Init File, Prev: Introduction and Notation, Up: Command Line Editing 27.2 Readline Interaction ========================= Often during an interactive session you type in a long line of text, only to notice that the first word on the line is misspelled. The Readline library gives you a set of commands for manipulating the text as you type it in, allowing you to just fix your typo, and not forcing you to retype the majority of the line. Using these editing commands, you move the cursor to the place that needs correction, and delete or insert the text of the corrections. Then, when you are satisfied with the line, you simply press <RET>. You do not have to be at the end of the line to press <RET>; the entire line is accepted regardless of the location of the cursor within the line. * Menu: * Readline Bare Essentials:: The least you need to know about Readline. * Readline Movement Commands:: Moving about the input line. * Readline Killing Commands:: How to delete text, and how to get it back! * Readline Arguments:: Giving numeric arguments to commands. * Searching:: Searching through previous lines. File: gdb.info, Node: Readline Bare Essentials, Next: Readline Movement Commands, Up: Readline Interaction 27.2.1 Readline Bare Essentials ------------------------------- In order to enter characters into the line, simply type them. The typed character appears where the cursor was, and then the cursor moves one space to the right. If you mistype a character, you can use your erase character to back up and delete the mistyped character. Sometimes you may mistype a character, and not notice the error until you have typed several other characters. In that case, you can type `C-b' to move the cursor to the left, and then correct your mistake. Afterwards, you can move the cursor to the right with `C-f'. When you add text in the middle of a line, you will notice that characters to the right of the cursor are `pushed over' to make room for the text that you have inserted. Likewise, when you delete text behind the cursor, characters to the right of the cursor are `pulled back' to fill in the blank space created by the removal of the text. A list of the bare essentials for editing the text of an input line follows. `C-b' Move back one character. `C-f' Move forward one character. <DEL> or <Backspace> Delete the character to the left of the cursor. `C-d' Delete the character underneath the cursor. Printing characters Insert the character into the line at the cursor. `C-_' or `C-x C-u' Undo the last editing command. You can undo all the way back to an empty line. (Depending on your configuration, the <Backspace> key be set to delete the character to the left of the cursor and the <DEL> key set to delete the character underneath the cursor, like `C-d', rather than the character to the left of the cursor.) File: gdb.info, Node: Readline Movement Commands, Next: Readline Killing Commands, Prev: Readline Bare Essentials, Up: Readline Interaction 27.2.2 Readline Movement Commands --------------------------------- The above table describes the most basic keystrokes that you need in order to do editing of the input line. For your convenience, many other commands have been added in addition to `C-b', `C-f', `C-d', and <DEL>. Here are some commands for moving more rapidly about the line. `C-a' Move to the start of the line. `C-e' Move to the end of the line. `M-f' Move forward a word, where a word is composed of letters and digits. `M-b' Move backward a word. `C-l' Clear the screen, reprinting the current line at the top. Notice how `C-f' moves forward a character, while `M-f' moves forward a word. It is a loose convention that control keystrokes operate on characters while meta keystrokes operate on words. File: gdb.info, Node: Readline Killing Commands, Next: Readline Arguments, Prev: Readline Movement Commands, Up: Readline Interaction 27.2.3 Readline Killing Commands -------------------------------- "Killing" text means to delete the text from the line, but to save it away for later use, usually by "yanking" (re-inserting) it back into the line. (`Cut' and `paste' are more recent jargon for `kill' and `yank'.) If the description for a command says that it `kills' text, then you can be sure that you can get the text back in a different (or the same) place later. When you use a kill command, the text is saved in a "kill-ring". Any number of consecutive kills save all of the killed text together, so that when you yank it back, you get it all. The kill ring is not line specific; the text that you killed on a previously typed line is available to be yanked back later, when you are typing another line. Here is the list of commands for killing text. `C-k' Kill the text from the current cursor position to the end of the line. `M-d' Kill from the cursor to the end of the current word, or, if between words, to the end of the next word. Word boundaries are the same as those used by `M-f'. `M-<DEL>' Kill from the cursor the start of the current word, or, if between words, to the start of the previous word. Word boundaries are the same as those used by `M-b'. `C-w' Kill from the cursor to the previous whitespace. This is different than `M-<DEL>' because the word boundaries differ. Here is how to "yank" the text back into the line. Yanking means to copy the most-recently-killed text from the kill buffer. `C-y' Yank the most recently killed text back into the buffer at the cursor. `M-y' Rotate the kill-ring, and yank the new top. You can only do this if the prior command is `C-y' or `M-y'. File: gdb.info, Node: Readline Arguments, Next: Searching, Prev: Readline Killing Commands, Up: Readline Interaction 27.2.4 Readline Arguments ------------------------- You can pass numeric arguments to Readline commands. Sometimes the argument acts as a repeat count, other times it is the sign of the argument that is significant. If you pass a negative argument to a command which normally acts in a forward direction, that command will act in a backward direction. For example, to kill text back to the start of the line, you might type `M-- C-k'. The general way to pass numeric arguments to a command is to type meta digits before the command. If the first `digit' typed is a minus sign (`-'), then the sign of the argument will be negative. Once you have typed one meta digit to get the argument started, you can type the remainder of the digits, and then the command. For example, to give the `C-d' command an argument of 10, you could type `M-1 0 C-d', which will delete the next ten characters on the input line. File: gdb.info, Node: Searching, Prev: Readline Arguments, Up: Readline Interaction 27.2.5 Searching for Commands in the History -------------------------------------------- Readline provides commands for searching through the command history for lines containing a specified string. There are two search modes: "incremental" and "non-incremental". Incremental searches begin before the user has finished typing the search string. As each character of the search string is typed, Readline displays the next entry from the history matching the string typed so far. An incremental search requires only as many characters as needed to find the desired history entry. To search backward in the history for a particular string, type `C-r'. Typing `C-s' searches forward through the history. The characters present in the value of the `isearch-terminators' variable are used to terminate an incremental search. If that variable has not been assigned a value, the <ESC> and `C-J' characters will terminate an incremental search. `C-g' will abort an incremental search and restore the original line. When the search is terminated, the history entry containing the search string becomes the current line. To find other matching entries in the history list, type `C-r' or `C-s' as appropriate. This will search backward or forward in the history for the next entry matching the search string typed so far. Any other key sequence bound to a Readline command will terminate the search and execute that command. For instance, a <RET> will terminate the search and accept the line, thereby executing the command from the history list. A movement command will terminate the search, make the last line found the current line, and begin editing. Readline remembers the last incremental search string. If two `C-r's are typed without any intervening characters defining a new search string, any remembered search string is used. Non-incremental searches read the entire search string before starting to search for matching history lines. The search string may be typed by the user or be part of the contents of the current line. File: gdb.info, Node: Readline Init File, Next: Bindable Readline Commands, Prev: Readline Interaction, Up: Command Line Editing 27.3 Readline Init File ======================= Although the Readline library comes with a set of Emacs-like keybindings installed by default, it is possible to use a different set of keybindings. Any user can customize programs that use Readline by putting commands in an "inputrc" file, conventionally in his home directory. The name of this file is taken from the value of the environment variable `INPUTRC'. If that variable is unset, the default is `~/.inputrc'. When a program which uses the Readline library starts up, the init file is read, and the key bindings are set. In addition, the `C-x C-r' command re-reads this init file, thus incorporating any changes that you might have made to it. * Menu: * Readline Init File Syntax:: Syntax for the commands in the inputrc file. * Conditional Init Constructs:: Conditional key bindings in the inputrc file. * Sample Init File:: An example inputrc file. File: gdb.info, Node: Readline Init File Syntax, Next: Conditional Init Constructs, Up: Readline Init File 27.3.1 Readline Init File Syntax -------------------------------- There are only a few basic constructs allowed in the Readline init file. Blank lines are ignored. Lines beginning with a `#' are comments. Lines beginning with a `$' indicate conditional constructs (*note Conditional Init Constructs::). Other lines denote variable settings and key bindings. Variable Settings You can modify the run-time behavior of Readline by altering the values of variables in Readline using the `set' command within the init file. The syntax is simple: set VARIABLE VALUE Here, for example, is how to change from the default Emacs-like key binding to use `vi' line editing commands: set editing-mode vi Variable names and values, where appropriate, are recognized without regard to case. Unrecognized variable names are ignored. Boolean variables (those that can be set to on or off) are set to on if the value is null or empty, ON (case-insensitive), or 1. Any other value results in the variable being set to off. A great deal of run-time behavior is changeable with the following variables. `bell-style' Controls what happens when Readline wants to ring the terminal bell. If set to `none', Readline never rings the bell. If set to `visible', Readline uses a visible bell if one is available. If set to `audible' (the default), Readline attempts to ring the terminal's bell. `bind-tty-special-chars' If set to `on', Readline attempts to bind the control characters treated specially by the kernel's terminal driver to their Readline equivalents. `comment-begin' The string to insert at the beginning of the line when the `insert-comment' command is executed. The default value is `"#"'. `completion-ignore-case' If set to `on', Readline performs filename matching and completion in a case-insensitive fashion. The default value is `off'. `completion-query-items' The number of possible completions that determines when the user is asked whether the list of possibilities should be displayed. If the number of possible completions is greater than this value, Readline will ask the user whether or not he wishes to view them; otherwise, they are simply listed. This variable must be set to an integer value greater than or equal to 0. A negative value means Readline should never ask. The default limit is `100'. `convert-meta' If set to `on', Readline will convert characters with the eighth bit set to an ASCII key sequence by stripping the eighth bit and prefixing an <ESC> character, converting them to a meta-prefixed key sequence. The default value is `on'. `disable-completion' If set to `On', Readline will inhibit word completion. Completion characters will be inserted into the line as if they had been mapped to `self-insert'. The default is `off'. `editing-mode' The `editing-mode' variable controls which default set of key bindings is used. By default, Readline starts up in Emacs editing mode, where the keystrokes are most similar to Emacs. This variable can be set to either `emacs' or `vi'. `enable-keypad' When set to `on', Readline will try to enable the application keypad when it is called. Some systems need this to enable the arrow keys. The default is `off'. `expand-tilde' If set to `on', tilde expansion is performed when Readline attempts word completion. The default is `off'. `history-preserve-point' If set to `on', the history code attempts to place point at the same location on each history line retrieved with `previous-history' or `next-history'. The default is `off'. `horizontal-scroll-mode' This variable can be set to either `on' or `off'. Setting it to `on' means that the text of the lines being edited will scroll horizontally on a single screen line when they are longer than the width of the screen, instead of wrapping onto a new screen line. By default, this variable is set to `off'. `input-meta' If set to `on', Readline will enable eight-bit input (it will not clear the eighth bit in the characters it reads), regardless of what the terminal claims it can support. The default value is `off'. The name `meta-flag' is a synonym for this variable. `isearch-terminators' The string of characters that should terminate an incremental search without subsequently executing the character as a command (*note Searching::). If this variable has not been given a value, the characters <ESC> and `C-J' will terminate an incremental search. `keymap' Sets Readline's idea of the current keymap for key binding commands. Acceptable `keymap' names are `emacs', `emacs-standard', `emacs-meta', `emacs-ctlx', `vi', `vi-move', `vi-command', and `vi-insert'. `vi' is equivalent to `vi-command'; `emacs' is equivalent to `emacs-standard'. The default value is `emacs'. The value of the `editing-mode' variable also affects the default keymap. `mark-directories' If set to `on', completed directory names have a slash appended. The default is `on'. `mark-modified-lines' This variable, when set to `on', causes Readline to display an asterisk (`*') at the start of history lines which have been modified. This variable is `off' by default. `mark-symlinked-directories' If set to `on', completed names which are symbolic links to directories have a slash appended (subject to the value of `mark-directories'). The default is `off'. `match-hidden-files' This variable, when set to `on', causes Readline to match files whose names begin with a `.' (hidden files) when performing filename completion, unless the leading `.' is supplied by the user in the filename to be completed. This variable is `on' by default. `output-meta' If set to `on', Readline will display characters with the eighth bit set directly rather than as a meta-prefixed escape sequence. The default is `off'. `page-completions' If set to `on', Readline uses an internal `more'-like pager to display a screenful of possible completions at a time. This variable is `on' by default. `print-completions-horizontally' If set to `on', Readline will display completions with matches sorted horizontally in alphabetical order, rather than down the screen. The default is `off'. `show-all-if-ambiguous' This alters the default behavior of the completion functions. If set to `on', words which have more than one possible completion cause the matches to be listed immediately instead of ringing the bell. The default value is `off'. `show-all-if-unmodified' This alters the default behavior of the completion functions in a fashion similar to SHOW-ALL-IF-AMBIGUOUS. If set to `on', words which have more than one possible completion without any possible partial completion (the possible completions don't share a common prefix) cause the matches to be listed immediately instead of ringing the bell. The default value is `off'. `visible-stats' If set to `on', a character denoting a file's type is appended to the filename when listing possible completions. The default is `off'. Key Bindings The syntax for controlling key bindings in the init file is simple. First you need to find the name of the command that you want to change. The following sections contain tables of the command name, the default keybinding, if any, and a short description of what the command does. Once you know the name of the command, simply place on a line in the init file the name of the key you wish to bind the command to, a colon, and then the name of the command. The name of the key can be expressed in different ways, depending on what you find most comfortable. In addition to command names, readline allows keys to be bound to a string that is inserted when the key is pressed (a MACRO). KEYNAME: FUNCTION-NAME or MACRO KEYNAME is the name of a key spelled out in English. For example: Control-u: universal-argument Meta-Rubout: backward-kill-word Control-o: "> output" In the above example, `C-u' is bound to the function `universal-argument', `M-DEL' is bound to the function `backward-kill-word', and `C-o' is bound to run the macro expressed on the right hand side (that is, to insert the text `> output' into the line). A number of symbolic character names are recognized while processing this key binding syntax: DEL, ESC, ESCAPE, LFD, NEWLINE, RET, RETURN, RUBOUT, SPACE, SPC, and TAB. "KEYSEQ": FUNCTION-NAME or MACRO KEYSEQ differs from KEYNAME above in that strings denoting an entire key sequence can be specified, by placing the key sequence in double quotes. Some GNU Emacs style key escapes can be used, as in the following example, but the special character names are not recognized. "\C-u": universal-argument "\C-x\C-r": re-read-init-file "\e[11~": "Function Key 1" In the above example, `C-u' is again bound to the function `universal-argument' (just as it was in the first example), `C-x C-r' is bound to the function `re-read-init-file', and `<ESC> <[> <1> <1> <~>' is bound to insert the text `Function Key 1'. The following GNU Emacs style escape sequences are available when specifying key sequences: `\C-' control prefix `\M-' meta prefix `\e' an escape character `\\' backslash `\"' <">, a double quotation mark `\'' <'>, a single quote or apostrophe In addition to the GNU Emacs style escape sequences, a second set of backslash escapes is available: `\a' alert (bell) `\b' backspace `\d' delete `\f' form feed `\n' newline `\r' carriage return `\t' horizontal tab `\v' vertical tab `\NNN' the eight-bit character whose value is the octal value NNN (one to three digits) `\xHH' the eight-bit character whose value is the hexadecimal value HH (one or two hex digits) When entering the text of a macro, single or double quotes must be used to indicate a macro definition. Unquoted text is assumed to be a function name. In the macro body, the backslash escapes described above are expanded. Backslash will quote any other character in the macro text, including `"' and `''. For example, the following binding will make `C-x \' insert a single `\' into the line: "\C-x\\": "\\" File: gdb.info, Node: Conditional Init Constructs, Next: Sample Init File, Prev: Readline Init File Syntax, Up: Readline Init File 27.3.2 Conditional Init Constructs ---------------------------------- Readline implements a facility similar in spirit to the conditional compilation features of the C preprocessor which allows key bindings and variable settings to be performed as the result of tests. There are four parser directives used. `$if' The `$if' construct allows bindings to be made based on the editing mode, the terminal being used, or the application using Readline. The text of the test extends to the end of the line; no characters are required to isolate it. `mode' The `mode=' form of the `$if' directive is used to test whether Readline is in `emacs' or `vi' mode. This may be used in conjunction with the `set keymap' command, for instance, to set bindings in the `emacs-standard' and `emacs-ctlx' keymaps only if Readline is starting out in `emacs' mode. `term' The `term=' form may be used to include terminal-specific key bindings, perhaps to bind the key sequences output by the terminal's function keys. The word on the right side of the `=' is tested against both the full name of the terminal and the portion of the terminal name before the first `-'. This allows `sun' to match both `sun' and `sun-cmd', for instance. `application' The APPLICATION construct is used to include application-specific settings. Each program using the Readline library sets the APPLICATION NAME, and you can test for a particular value. This could be used to bind key sequences to functions useful for a specific program. For instance, the following command adds a key sequence that quotes the current or previous word in Bash: $if Bash # Quote the current or previous word "\C-xq": "\eb\"\ef\"" $endif `$endif' This command, as seen in the previous example, terminates an `$if' command. `$else' Commands in this branch of the `$if' directive are executed if the test fails. `$include' This directive takes a single filename as an argument and reads commands and bindings from that file. For example, the following directive reads from `/etc/inputrc': $include /etc/inputrc File: gdb.info, Node: Sample Init File, Prev: Conditional Init Constructs, Up: Readline Init File 27.3.3 Sample Init File ----------------------- Here is an example of an INPUTRC file. This illustrates key binding, variable assignment, and conditional syntax. # This file controls the behaviour of line input editing for # programs that use the GNU Readline library. Existing # programs include FTP, Bash, and GDB. # # You can re-read the inputrc file with C-x C-r. # Lines beginning with '#' are comments. # # First, include any systemwide bindings and variable # assignments from /etc/Inputrc $include /etc/Inputrc # # Set various bindings for emacs mode. set editing-mode emacs $if mode=emacs Meta-Control-h: backward-kill-word Text after the function name is ignored # # Arrow keys in keypad mode # #"\M-OD": backward-char #"\M-OC": forward-char #"\M-OA": previous-history #"\M-OB": next-history # # Arrow keys in ANSI mode # "\M-[D": backward-char "\M-[C": forward-char "\M-[A": previous-history "\M-[B": next-history # # Arrow keys in 8 bit keypad mode # #"\M-\C-OD": backward-char #"\M-\C-OC": forward-char #"\M-\C-OA": previous-history #"\M-\C-OB": next-history # # Arrow keys in 8 bit ANSI mode # #"\M-\C-[D": backward-char #"\M-\C-[C": forward-char #"\M-\C-[A": previous-history #"\M-\C-[B": next-history C-q: quoted-insert $endif # An old-style binding. This happens to be the default. TAB: complete # Macros that are convenient for shell interaction $if Bash # edit the path "\C-xp": "PATH=${PATH}\e\C-e\C-a\ef\C-f" # prepare to type a quoted word -- # insert open and close double quotes # and move to just after the open quote "\C-x\"": "\"\"\C-b" # insert a backslash (testing backslash escapes # in sequences and macros) "\C-x\\": "\\" # Quote the current or previous word "\C-xq": "\eb\"\ef\"" # Add a binding to refresh the line, which is unbound "\C-xr": redraw-current-line # Edit variable on current line. "\M-\C-v": "\C-a\C-k$\C-y\M-\C-e\C-a\C-y=" $endif # use a visible bell if one is available set bell-style visible # don't strip characters to 7 bits when reading set input-meta on # allow iso-latin1 characters to be inserted rather # than converted to prefix-meta sequences set convert-meta off # display characters with the eighth bit set directly # rather than as meta-prefixed characters set output-meta on # if there are more than 150 possible completions for # a word, ask the user if he wants to see all of them set completion-query-items 150 # For FTP $if Ftp "\C-xg": "get \M-?" "\C-xt": "put \M-?" "\M-.": yank-last-arg $endif File: gdb.info, Node: Bindable Readline Commands, Next: Readline vi Mode, Prev: Readline Init File, Up: Command Line Editing 27.4 Bindable Readline Commands =============================== * Menu: * Commands For Moving:: Moving about the line. * Commands For History:: Getting at previous lines. * Commands For Text:: Commands for changing text. * Commands For Killing:: Commands for killing and yanking. * Numeric Arguments:: Specifying numeric arguments, repeat counts. * Commands For Completion:: Getting Readline to do the typing for you. * Keyboard Macros:: Saving and re-executing typed characters * Miscellaneous Commands:: Other miscellaneous commands. This section describes Readline commands that may be bound to key sequences. Command names without an accompanying key sequence are unbound by default. In the following descriptions, "point" refers to the current cursor position, and "mark" refers to a cursor position saved by the `set-mark' command. The text between the point and mark is referred to as the "region". File: gdb.info, Node: Commands For Moving, Next: Commands For History, Up: Bindable Readline Commands 27.4.1 Commands For Moving -------------------------- `beginning-of-line (C-a)' Move to the start of the current line. `end-of-line (C-e)' Move to the end of the line. `forward-char (C-f)' Move forward a character. `backward-char (C-b)' Move back a character. `forward-word (M-f)' Move forward to the end of the next word. Words are composed of letters and digits. `backward-word (M-b)' Move back to the start of the current or previous word. Words are composed of letters and digits. `clear-screen (C-l)' Clear the screen and redraw the current line, leaving the current line at the top of the screen. `redraw-current-line ()' Refresh the current line. By default, this is unbound. File: gdb.info, Node: Commands For History, Next: Commands For Text, Prev: Commands For Moving, Up: Bindable Readline Commands 27.4.2 Commands For Manipulating The History -------------------------------------------- `accept-line (Newline or Return)' Accept the line regardless of where the cursor is. If this line is non-empty, it may be added to the history list for future recall with `add_history()'. If this line is a modified history line, the history line is restored to its original state. `previous-history (C-p)' Move `back' through the history list, fetching the previous command. `next-history (C-n)' Move `forward' through the history list, fetching the next command. `beginning-of-history (M-<)' Move to the first line in the history. `end-of-history (M->)' Move to the end of the input history, i.e., the line currently being entered. `reverse-search-history (C-r)' Search backward starting at the current line and moving `up' through the history as necessary. This is an incremental search. `forward-search-history (C-s)' Search forward starting at the current line and moving `down' through the the history as necessary. This is an incremental search. `non-incremental-reverse-search-history (M-p)' Search backward starting at the current line and moving `up' through the history as necessary using a non-incremental search for a string supplied by the user. `non-incremental-forward-search-history (M-n)' Search forward starting at the current line and moving `down' through the the history as necessary using a non-incremental search for a string supplied by the user. `history-search-forward ()' Search forward through the history for the string of characters between the start of the current line and the point. This is a non-incremental search. By default, this command is unbound. `history-search-backward ()' Search backward through the history for the string of characters between the start of the current line and the point. This is a non-incremental search. By default, this command is unbound. `yank-nth-arg (M-C-y)' Insert the first argument to the previous command (usually the second word on the previous line) at point. With an argument N, insert the Nth word from the previous command (the words in the previous command begin with word 0). A negative argument inserts the Nth word from the end of the previous command. Once the argument N is computed, the argument is extracted as if the `!N' history expansion had been specified. `yank-last-arg (M-. or M-_)' Insert last argument to the previous command (the last word of the previous history entry). With an argument, behave exactly like `yank-nth-arg'. Successive calls to `yank-last-arg' move back through the history list, inserting the last argument of each line in turn. The history expansion facilities are used to extract the last argument, as if the `!$' history expansion had been specified. File: gdb.info, Node: Commands For Text, Next: Commands For Killing, Prev: Commands For History, Up: Bindable Readline Commands 27.4.3 Commands For Changing Text --------------------------------- `delete-char (C-d)' Delete the character at point. If point is at the beginning of the line, there are no characters in the line, and the last character typed was not bound to `delete-char', then return EOF. `backward-delete-char (Rubout)' Delete the character behind the cursor. A numeric argument means to kill the characters instead of deleting them. `forward-backward-delete-char ()' Delete the character under the cursor, unless the cursor is at the end of the line, in which case the character behind the cursor is deleted. By default, this is not bound to a key. `quoted-insert (C-q or C-v)' Add the next character typed to the line verbatim. This is how to insert key sequences like `C-q', for example. `tab-insert (M-<TAB>)' Insert a tab character. `self-insert (a, b, A, 1, !, ...)' Insert yourself. `transpose-chars (C-t)' Drag the character before the cursor forward over the character at the cursor, moving the cursor forward as well. If the insertion point is at the end of the line, then this transposes the last two characters of the line. Negative arguments have no effect. `transpose-words (M-t)' Drag the word before point past the word after point, moving point past that word as well. If the insertion point is at the end of the line, this transposes the last two words on the line. `upcase-word (M-u)' Uppercase the current (or following) word. With a negative argument, uppercase the previous word, but do not move the cursor. `downcase-word (M-l)' Lowercase the current (or following) word. With a negative argument, lowercase the previous word, but do not move the cursor. `capitalize-word (M-c)' Capitalize the current (or following) word. With a negative argument, capitalize the previous word, but do not move the cursor. `overwrite-mode ()' Toggle overwrite mode. With an explicit positive numeric argument, switches to overwrite mode. With an explicit non-positive numeric argument, switches to insert mode. This command affects only `emacs' mode; `vi' mode does overwrite differently. Each call to `readline()' starts in insert mode. In overwrite mode, characters bound to `self-insert' replace the text at point rather than pushing the text to the right. Characters bound to `backward-delete-char' replace the character before point with a space. By default, this command is unbound. File: gdb.info, Node: Commands For Killing, Next: Numeric Arguments, Prev: Commands For Text, Up: Bindable Readline Commands 27.4.4 Killing And Yanking -------------------------- `kill-line (C-k)' Kill the text from point to the end of the line. `backward-kill-line (C-x Rubout)' Kill backward to the beginning of the line. `unix-line-discard (C-u)' Kill backward from the cursor to the beginning of the current line. `kill-whole-line ()' Kill all characters on the current line, no matter where point is. By default, this is unbound. `kill-word (M-d)' Kill from point to the end of the current word, or if between words, to the end of the next word. Word boundaries are the same as `forward-word'. `backward-kill-word (M-<DEL>)' Kill the word behind point. Word boundaries are the same as `backward-word'. `unix-word-rubout (C-w)' Kill the word behind point, using white space as a word boundary. The killed text is saved on the kill-ring. `unix-filename-rubout ()' Kill the word behind point, using white space and the slash character as the word boundaries. The killed text is saved on the kill-ring. `delete-horizontal-space ()' Delete all spaces and tabs around point. By default, this is unbound. `kill-region ()' Kill the text in the current region. By default, this command is unbound. `copy-region-as-kill ()' Copy the text in the region to the kill buffer, so it can be yanked right away. By default, this command is unbound. `copy-backward-word ()' Copy the word before point to the kill buffer. The word boundaries are the same as `backward-word'. By default, this command is unbound. `copy-forward-word ()' Copy the word following point to the kill buffer. The word boundaries are the same as `forward-word'. By default, this command is unbound. `yank (C-y)' Yank the top of the kill ring into the buffer at point. `yank-pop (M-y)' Rotate the kill-ring, and yank the new top. You can only do this if the prior command is `yank' or `yank-pop'. File: gdb.info, Node: Numeric Arguments, Next: Commands For Completion, Prev: Commands For Killing, Up: Bindable Readline Commands 27.4.5 Specifying Numeric Arguments ----------------------------------- `digit-argument (M-0, M-1, ... M--)' Add this digit to the argument already accumulating, or start a new argument. `M--' starts a negative argument. `universal-argument ()' This is another way to specify an argument. If this command is followed by one or more digits, optionally with a leading minus sign, those digits define the argument. If the command is followed by digits, executing `universal-argument' again ends the numeric argument, but is otherwise ignored. As a special case, if this command is immediately followed by a character that is neither a digit or minus sign, the argument count for the next command is multiplied by four. The argument count is initially one, so executing this function the first time makes the argument count four, a second time makes the argument count sixteen, and so on. By default, this is not bound to a key. File: gdb.info, Node: Commands For Completion, Next: Keyboard Macros, Prev: Numeric Arguments, Up: Bindable Readline Commands 27.4.6 Letting Readline Type For You ------------------------------------ `complete (<TAB>)' Attempt to perform completion on the text before point. The actual completion performed is application-specific. The default is filename completion. `possible-completions (M-?)' List the possible completions of the text before point. `insert-completions (M-*)' Insert all completions of the text before point that would have been generated by `possible-completions'. `menu-complete ()' Similar to `complete', but replaces the word to be completed with a single match from the list of possible completions. Repeated execution of `menu-complete' steps through the list of possible completions, inserting each match in turn. At the end of the list of completions, the bell is rung (subject to the setting of `bell-style') and the original text is restored. An argument of N moves N positions forward in the list of matches; a negative argument may be used to move backward through the list. This command is intended to be bound to <TAB>, but is unbound by default. `delete-char-or-list ()' Deletes the character under the cursor if not at the beginning or end of the line (like `delete-char'). If at the end of the line, behaves identically to `possible-completions'. This command is unbound by default. File: gdb.info, Node: Keyboard Macros, Next: Miscellaneous Commands, Prev: Commands For Completion, Up: Bindable Readline Commands 27.4.7 Keyboard Macros ---------------------- `start-kbd-macro (C-x ()' Begin saving the characters typed into the current keyboard macro. `end-kbd-macro (C-x ))' Stop saving the characters typed into the current keyboard macro and save the definition. `call-last-kbd-macro (C-x e)' Re-execute the last keyboard macro defined, by making the characters in the macro appear as if typed at the keyboard. File: gdb.info, Node: Miscellaneous Commands, Prev: Keyboard Macros, Up: Bindable Readline Commands 27.4.8 Some Miscellaneous Commands ---------------------------------- `re-read-init-file (C-x C-r)' Read in the contents of the INPUTRC file, and incorporate any bindings or variable assignments found there. `abort (C-g)' Abort the current editing command and ring the terminal's bell (subject to the setting of `bell-style'). `do-uppercase-version (M-a, M-b, M-X, ...)' If the metafied character X is lowercase, run the command that is bound to the corresponding uppercase character. `prefix-meta (<ESC>)' Metafy the next character typed. This is for keyboards without a meta key. Typing `<ESC> f' is equivalent to typing `M-f'. `undo (C-_ or C-x C-u)' Incremental undo, separately remembered for each line. `revert-line (M-r)' Undo all changes made to this line. This is like executing the `undo' command enough times to get back to the beginning. `tilde-expand (M-~)' Perform tilde expansion on the current word. `set-mark (C-@)' Set the mark to the point. If a numeric argument is supplied, the mark is set to that position. `exchange-point-and-mark (C-x C-x)' Swap the point with the mark. The current cursor position is set to the saved position, and the old cursor position is saved as the mark. `character-search (C-])' A character is read and point is moved to the next occurrence of that character. A negative count searches for previous occurrences. `character-search-backward (M-C-])' A character is read and point is moved to the previous occurrence of that character. A negative count searches for subsequent occurrences. `insert-comment (M-#)' Without a numeric argument, the value of the `comment-begin' variable is inserted at the beginning of the current line. If a numeric argument is supplied, this command acts as a toggle: if the characters at the beginning of the line do not match the value of `comment-begin', the value is inserted, otherwise the characters in `comment-begin' are deleted from the beginning of the line. In either case, the line is accepted as if a newline had been typed. `dump-functions ()' Print all of the functions and their key bindings to the Readline output stream. If a numeric argument is supplied, the output is formatted in such a way that it can be made part of an INPUTRC file. This command is unbound by default. `dump-variables ()' Print all of the settable variables and their values to the Readline output stream. If a numeric argument is supplied, the output is formatted in such a way that it can be made part of an INPUTRC file. This command is unbound by default. `dump-macros ()' Print all of the Readline key sequences bound to macros and the strings they output. If a numeric argument is supplied, the output is formatted in such a way that it can be made part of an INPUTRC file. This command is unbound by default. `emacs-editing-mode (C-e)' When in `vi' command mode, this causes a switch to `emacs' editing mode. `vi-editing-mode (M-C-j)' When in `emacs' editing mode, this causes a switch to `vi' editing mode. File: gdb.info, Node: Readline vi Mode, Prev: Bindable Readline Commands, Up: Command Line Editing 27.5 Readline vi Mode ===================== While the Readline library does not have a full set of `vi' editing functions, it does contain enough to allow simple editing of the line. The Readline `vi' mode behaves as specified in the POSIX 1003.2 standard. In order to switch interactively between `emacs' and `vi' editing modes, use the command `M-C-j' (bound to emacs-editing-mode when in `vi' mode and to vi-editing-mode in `emacs' mode). The Readline default is `emacs' mode. When you enter a line in `vi' mode, you are already placed in `insertion' mode, as if you had typed an `i'. Pressing <ESC> switches you into `command' mode, where you can edit the text of the line with the standard `vi' movement keys, move to previous history lines with `k' and subsequent lines with `j', and so forth. File: gdb.info, Node: Using History Interactively, Next: Installing GDB, Prev: Command Line Editing, Up: Top 28 Using History Interactively ****************************** This chapter describes how to use the GNU History Library interactively, from a user's standpoint. It should be considered a user's guide. For information on using the GNU History Library in other programs, see the GNU Readline Library Manual. * Menu: * History Interaction:: What it feels like using History as a user. File: gdb.info, Node: History Interaction, Up: Using History Interactively 28.1 History Expansion ====================== The History library provides a history expansion feature that is similar to the history expansion provided by `csh'. This section describes the syntax used to manipulate the history information. History expansions introduce words from the history list into the input stream, making it easy to repeat commands, insert the arguments to a previous command into the current input line, or fix errors in previous commands quickly. History expansion takes place in two parts. The first is to determine which line from the history list should be used during substitution. The second is to select portions of that line for inclusion into the current one. The line selected from the history is called the "event", and the portions of that line that are acted upon are called "words". Various "modifiers" are available to manipulate the selected words. The line is broken into words in the same fashion that Bash does, so that several words surrounded by quotes are considered one word. History expansions are introduced by the appearance of the history expansion character, which is `!' by default. * Menu: * Event Designators:: How to specify which history line to use. * Word Designators:: Specifying which words are of interest. * Modifiers:: Modifying the results of substitution. File: gdb.info, Node: Event Designators, Next: Word Designators, Up: History Interaction 28.1.1 Event Designators ------------------------ An event designator is a reference to a command line entry in the history list. `!' Start a history substitution, except when followed by a space, tab, the end of the line, or `='. `!N' Refer to command line N. `!-N' Refer to the command N lines back. `!!' Refer to the previous command. This is a synonym for `!-1'. `!STRING' Refer to the most recent command starting with STRING. `!?STRING[?]' Refer to the most recent command containing STRING. The trailing `?' may be omitted if the STRING is followed immediately by a newline. `^STRING1^STRING2^' Quick Substitution. Repeat the last command, replacing STRING1 with STRING2. Equivalent to `!!:s/STRING1/STRING2/'. `!#' The entire command line typed so far. File: gdb.info, Node: Word Designators, Next: Modifiers, Prev: Event Designators, Up: History Interaction 28.1.2 Word Designators ----------------------- Word designators are used to select desired words from the event. A `:' separates the event specification from the word designator. It may be omitted if the word designator begins with a `^', `$', `*', `-', or `%'. Words are numbered from the beginning of the line, with the first word being denoted by 0 (zero). Words are inserted into the current line separated by single spaces. For example, `!!' designates the preceding command. When you type this, the preceding command is repeated in toto. `!!:$' designates the last argument of the preceding command. This may be shortened to `!$'. `!fi:2' designates the second argument of the most recent command starting with the letters `fi'. Here are the word designators: `0 (zero)' The `0'th word. For many applications, this is the command word. `N' The Nth word. `^' The first argument; that is, word 1. `$' The last argument. `%' The word matched by the most recent `?STRING?' search. `X-Y' A range of words; `-Y' abbreviates `0-Y'. `*' All of the words, except the `0'th. This is a synonym for `1-$'. It is not an error to use `*' if there is just one word in the event; the empty string is returned in that case. `X*' Abbreviates `X-$' `X-' Abbreviates `X-$' like `X*', but omits the last word. If a word designator is supplied without an event specification, the previous command is used as the event. File: gdb.info, Node: Modifiers, Prev: Word Designators, Up: History Interaction 28.1.3 Modifiers ---------------- After the optional word designator, you can add a sequence of one or more of the following modifiers, each preceded by a `:'. `h' Remove a trailing pathname component, leaving only the head. `t' Remove all leading pathname components, leaving the tail. `r' Remove a trailing suffix of the form `.SUFFIX', leaving the basename. `e' Remove all but the trailing suffix. `p' Print the new command but do not execute it. `s/OLD/NEW/' Substitute NEW for the first occurrence of OLD in the event line. Any delimiter may be used in place of `/'. The delimiter may be quoted in OLD and NEW with a single backslash. If `&' appears in NEW, it is replaced by OLD. A single backslash will quote the `&'. The final delimiter is optional if it is the last character on the input line. `&' Repeat the previous substitution. `g' `a' Cause changes to be applied over the entire event line. Used in conjunction with `s', as in `gs/OLD/NEW/', or with `&'. `G' Apply the following `s' modifier once to each word in the event. File: gdb.info, Node: Formatting Documentation, Next: Command Line Editing, Prev: GDB Bugs, Up: Top Appendix A Formatting Documentation *********************************** The GDB 4 release includes an already-formatted reference card, ready for printing with PostScript or Ghostscript, in the `gdb' subdirectory of the main source directory(1). If you can use PostScript or Ghostscript with your printer, you can print the reference card immediately with `refcard.ps'. The release also includes the source for the reference card. You can format it, using TeX, by typing: make refcard.dvi The GDB reference card is designed to print in "landscape" mode on US "letter" size paper; that is, on a sheet 11 inches wide by 8.5 inches high. You will need to specify this form of printing as an option to your DVI output program. All the documentation for GDB comes as part of the machine-readable distribution. The documentation is written in Texinfo format, which is a documentation system that uses a single source file to produce both on-line information and a printed manual. You can use one of the Info formatting commands to create the on-line version of the documentation and TeX (or `texi2roff') to typeset the printed version. GDB includes an already formatted copy of the on-line Info version of this manual in the `gdb' subdirectory. The main Info file is `gdb-6.6/gdb/gdb.info', and it refers to subordinate files matching `gdb.info*' in the same directory. If necessary, you can print out these files, or read them with any editor; but they are easier to read using the `info' subsystem in GNU Emacs or the standalone `info' program, available as part of the GNU Texinfo distribution. If you want to format these Info files yourself, you need one of the Info formatting programs, such as `texinfo-format-buffer' or `makeinfo'. If you have `makeinfo' installed, and are in the top level GDB source directory (`gdb-6.6', in the case of version 6.6), you can make the Info file by typing: cd gdb make gdb.info If you want to typeset and print copies of this manual, you need TeX, a program to print its DVI output files, and `texinfo.tex', the Texinfo definitions file. TeX is a typesetting program; it does not print files directly, but produces output files called DVI files. To print a typeset document, you need a program to print DVI files. If your system has TeX installed, chances are it has such a program. The precise command to use depends on your system; `lpr -d' is common; another (for PostScript devices) is `dvips'. The DVI print command may require a file name without any extension or a `.dvi' extension. TeX also requires a macro definitions file called `texinfo.tex'. This file tells TeX how to typeset a document written in Texinfo format. On its own, TeX cannot either read or typeset a Texinfo file. `texinfo.tex' is distributed with GDB and is located in the `gdb-VERSION-NUMBER/texinfo' directory. If you have TeX and a DVI printer program installed, you can typeset and print this manual. First switch to the the `gdb' subdirectory of the main source directory (for example, to `gdb-6.6/gdb') and type: make gdb.dvi Then give `gdb.dvi' to your DVI printing program. ---------- Footnotes ---------- (1) In `gdb-6.6/gdb/refcard.ps' of the version 6.6 release. File: gdb.info, Node: Installing GDB, Next: Maintenance Commands, Prev: Using History Interactively, Up: Top Appendix B Installing GDB ************************* * Menu: * Requirements:: Requirements for building GDB * Running Configure:: Invoking the GDB `configure' script * Separate Objdir:: Compiling GDB in another directory * Config Names:: Specifying names for hosts and targets * Configure Options:: Summary of options for configure File: gdb.info, Node: Requirements, Next: Running Configure, Up: Installing GDB B.1 Requirements for building GDB ================================= Building GDB requires various tools and packages to be available. Other packages will be used only if they are found. Tools/packages necessary for building GDB ========================================= ISO C90 compiler GDB is written in ISO C90. It should be buildable with any working C90 compiler, e.g. GCC. Tools/packages optional for building GDB ======================================== Expat GDB can use the Expat XML parsing library. This library may be included with your operating system distribution; if it is not, you can get the latest version from `http://expat.sourceforge.net'. The `configure' script will search for this library in several standard locations; if it is installed in an unusual path, you can use the `--with-libexpat-prefix' option to specify its location. Expat is used currently only used to implement some remote-specific features. File: gdb.info, Node: Running Configure, Next: Separate Objdir, Prev: Requirements, Up: Installing GDB B.2 Invoking the GDB `configure' script ======================================= GDB comes with a `configure' script that automates the process of preparing GDB for installation; you can then use `make' to build the `gdb' program. The GDB distribution includes all the source code you need for GDB in a single directory, whose name is usually composed by appending the version number to `gdb'. For example, the GDB version 6.6 distribution is in the `gdb-6.6' directory. That directory contains: `gdb-6.6/configure (and supporting files)' script for configuring GDB and all its supporting libraries `gdb-6.6/gdb' the source specific to GDB itself `gdb-6.6/bfd' source for the Binary File Descriptor library `gdb-6.6/include' GNU include files `gdb-6.6/libiberty' source for the `-liberty' free software library `gdb-6.6/opcodes' source for the library of opcode tables and disassemblers `gdb-6.6/readline' source for the GNU command-line interface `gdb-6.6/glob' source for the GNU filename pattern-matching subroutine `gdb-6.6/mmalloc' source for the GNU memory-mapped malloc package The simplest way to configure and build GDB is to run `configure' from the `gdb-VERSION-NUMBER' source directory, which in this example is the `gdb-6.6' directory. First switch to the `gdb-VERSION-NUMBER' source directory if you are not already in it; then run `configure'. Pass the identifier for the platform on which GDB will run as an argument. For example: cd gdb-6.6 ./configure HOST make where HOST is an identifier such as `sun4' or `decstation', that identifies the platform where GDB will run. (You can often leave off HOST; `configure' tries to guess the correct value by examining your system.) Running `configure HOST' and then running `make' builds the `bfd', `readline', `mmalloc', and `libiberty' libraries, then `gdb' itself. The configured source files, and the binaries, are left in the corresponding source directories. `configure' is a Bourne-shell (`/bin/sh') script; if your system does not recognize this automatically when you run a different shell, you may need to run `sh' on it explicitly: sh configure HOST If you run `configure' from a directory that contains source directories for multiple libraries or programs, such as the `gdb-6.6' source directory for version 6.6, `configure' creates configuration files for every directory level underneath (unless you tell it not to, with the `--norecursion' option). You should run the `configure' script from the top directory in the source tree, the `gdb-VERSION-NUMBER' directory. If you run `configure' from one of the subdirectories, you will configure only that subdirectory. That is usually not what you want. In particular, if you run the first `configure' from the `gdb' subdirectory of the `gdb-VERSION-NUMBER' directory, you will omit the configuration of `bfd', `readline', and other sibling directories of the `gdb' subdirectory. This leads to build errors about missing include files such as `bfd/bfd.h'. You can install `gdb' anywhere; it has no hardwired paths. However, you should make sure that the shell on your path (named by the `SHELL' environment variable) is publicly readable. Remember that GDB uses the shell to start your program--some systems refuse to let GDB debug child processes whose programs are not readable. File: gdb.info, Node: Separate Objdir, Next: Config Names, Prev: Running Configure, Up: Installing GDB B.3 Compiling GDB in another directory ====================================== If you want to run GDB versions for several host or target machines, you need a different `gdb' compiled for each combination of host and target. `configure' is designed to make this easy by allowing you to generate each configuration in a separate subdirectory, rather than in the source directory. If your `make' program handles the `VPATH' feature (GNU `make' does), running `make' in each of these directories builds the `gdb' program specified there. To build `gdb' in a separate directory, run `configure' with the `--srcdir' option to specify where to find the source. (You also need to specify a path to find `configure' itself from your working directory. If the path to `configure' would be the same as the argument to `--srcdir', you can leave out the `--srcdir' option; it is assumed.) For example, with version 6.6, you can build GDB in a separate directory for a Sun 4 like this: cd gdb-6.6 mkdir ../gdb-sun4 cd ../gdb-sun4 ../gdb-6.6/configure sun4 make When `configure' builds a configuration using a remote source directory, it creates a tree for the binaries with the same structure (and using the same names) as the tree under the source directory. In the example, you'd find the Sun 4 library `libiberty.a' in the directory `gdb-sun4/libiberty', and GDB itself in `gdb-sun4/gdb'. Make sure that your path to the `configure' script has just one instance of `gdb' in it. If your path to `configure' looks like `../gdb-6.6/gdb/configure', you are configuring only one subdirectory of GDB, not the whole package. This leads to build errors about missing include files such as `bfd/bfd.h'. One popular reason to build several GDB configurations in separate directories is to configure GDB for cross-compiling (where GDB runs on one machine--the "host"--while debugging programs that run on another machine--the "target"). You specify a cross-debugging target by giving the `--target=TARGET' option to `configure'. When you run `make' to build a program or library, you must run it in a configured directory--whatever directory you were in when you called `configure' (or one of its subdirectories). The `Makefile' that `configure' generates in each source directory also runs recursively. If you type `make' in a source directory such as `gdb-6.6' (or in a separate configured directory configured with `--srcdir=DIRNAME/gdb-6.6'), you will build all the required libraries, and then build GDB. When you have multiple hosts or targets configured in separate directories, you can run `make' on them in parallel (for example, if they are NFS-mounted on each of the hosts); they will not interfere with each other. File: gdb.info, Node: Config Names, Next: Configure Options, Prev: Separate Objdir, Up: Installing GDB B.4 Specifying names for hosts and targets ========================================== The specifications used for hosts and targets in the `configure' script are based on a three-part naming scheme, but some short predefined aliases are also supported. The full naming scheme encodes three pieces of information in the following pattern: ARCHITECTURE-VENDOR-OS For example, you can use the alias `sun4' as a HOST argument, or as the value for TARGET in a `--target=TARGET' option. The equivalent full name is `sparc-sun-sunos4'. The `configure' script accompanying GDB does not provide any query facility to list all supported host and target names or aliases. `configure' calls the Bourne shell script `config.sub' to map abbreviations to full names; you can read the script, if you wish, or you can use it to test your guesses on abbreviations--for example: % sh config.sub i386-linux i386-pc-linux-gnu % sh config.sub alpha-linux alpha-unknown-linux-gnu % sh config.sub hp9k700 hppa1.1-hp-hpux % sh config.sub sun4 sparc-sun-sunos4.1.1 % sh config.sub sun3 m68k-sun-sunos4.1.1 % sh config.sub i986v Invalid configuration `i986v': machine `i986v' not recognized `config.sub' is also distributed in the GDB source directory (`gdb-6.6', for version 6.6). File: gdb.info, Node: Configure Options, Prev: Config Names, Up: Installing GDB B.5 `configure' options ======================= Here is a summary of the `configure' options and arguments that are most often useful for building GDB. `configure' also has several other options not listed here. *note (configure.info)What Configure Does::, for a full explanation of `configure'. configure [--help] [--prefix=DIR] [--exec-prefix=DIR] [--srcdir=DIRNAME] [--norecursion] [--rm] [--target=TARGET] HOST You may introduce options with a single `-' rather than `--' if you prefer; but you may abbreviate option names if you use `--'. `--help' Display a quick summary of how to invoke `configure'. `--prefix=DIR' Configure the source to install programs and files under directory `DIR'. `--exec-prefix=DIR' Configure the source to install programs under directory `DIR'. `--srcdir=DIRNAME' *Warning: using this option requires GNU `make', or another `make' that implements the `VPATH' feature.* Use this option to make configurations in directories separate from the GDB source directories. Among other things, you can use this to build (or maintain) several configurations simultaneously, in separate directories. `configure' writes configuration specific files in the current directory, but arranges for them to use the source in the directory DIRNAME. `configure' creates directories under the working directory in parallel to the source directories below DIRNAME. `--norecursion' Configure only the directory level where `configure' is executed; do not propagate configuration to subdirectories. `--target=TARGET' Configure GDB for cross-debugging programs running on the specified TARGET. Without this option, GDB is configured to debug programs that run on the same machine (HOST) as GDB itself. There is no convenient way to generate a list of all available targets. `HOST ...' Configure GDB to run on the specified HOST. There is no convenient way to generate a list of all available hosts. There are many other options available as well, but they are generally needed for special purposes only. File: gdb.info, Node: Maintenance Commands, Next: Remote Protocol, Prev: Installing GDB, Up: Top Appendix C Maintenance Commands ******************************* In addition to commands intended for GDB users, GDB includes a number of commands intended for GDB developers, that are not documented elsewhere in this manual. These commands are provided here for reference. (For commands that turn on debugging messages, see *Note Debugging Output::.) `maint agent EXPRESSION' Translate the given EXPRESSION into remote agent bytecodes. This command is useful for debugging the Agent Expression mechanism (*note Agent Expressions::). `maint info breakpoints' Using the same format as `info breakpoints', display both the breakpoints you've set explicitly, and those GDB is using for internal purposes. Internal breakpoints are shown with negative breakpoint numbers. The type column identifies what kind of breakpoint is shown: `breakpoint' Normal, explicitly set breakpoint. `watchpoint' Normal, explicitly set watchpoint. `longjmp' Internal breakpoint, used to handle correctly stepping through `longjmp' calls. `longjmp resume' Internal breakpoint at the target of a `longjmp'. `until' Temporary internal breakpoint used by the GDB `until' command. `finish' Temporary internal breakpoint used by the GDB `finish' command. `shlib events' Shared library events. `maint check-symtabs' Check the consistency of psymtabs and symtabs. `maint cplus first_component NAME' Print the first C++ class/namespace component of NAME. `maint cplus namespace' Print the list of possible C++ namespaces. `maint demangle NAME' Demangle a C++ or Objective-C manled NAME. `maint deprecate COMMAND [REPLACEMENT]' `maint undeprecate COMMAND' Deprecate or undeprecate the named COMMAND. Deprecated commands cause GDB to issue a warning when you use them. The optional argument REPLACEMENT says which newer command should be used in favor of the deprecated one; if it is given, GDB will mention the replacement as part of the warning. `maint dump-me' Cause a fatal signal in the debugger and force it to dump its core. This is supported only on systems which support aborting a program with the `SIGQUIT' signal. `maint internal-error [MESSAGE-TEXT]' `maint internal-warning [MESSAGE-TEXT]' Cause GDB to call the internal function `internal_error' or `internal_warning' and hence behave as though an internal error or internal warning has been detected. In addition to reporting the internal problem, these functions give the user the opportunity to either quit GDB or create a core file of the current GDB session. These commands take an optional parameter MESSAGE-TEXT that is used as the text of the error or warning message. Here's an example of using `indernal-error': (gdb) maint internal-error testing, 1, 2 .../maint.c:121: internal-error: testing, 1, 2 A problem internal to GDB has been detected. Further debugging may prove unreliable. Quit this debugging session? (y or n) n Create a core file? (y or n) n (gdb) `maint packet TEXT' If GDB is talking to an inferior via the serial protocol, then this command sends the string TEXT to the inferior, and displays the response packet. GDB supplies the initial `$' character, the terminating `#' character, and the checksum. `maint print architecture [FILE]' Print the entire architecture configuration. The optional argument FILE names the file where the output goes. `maint print dummy-frames' Prints the contents of GDB's internal dummy-frame stack. (gdb) b add ... (gdb) print add(2,3) Breakpoint 2, add (a=2, b=3) at ... 58 return (a + b); The program being debugged stopped while in a function called from GDB. ... (gdb) maint print dummy-frames 0x1a57c80: pc=0x01014068 fp=0x0200bddc sp=0x0200bdd6 top=0x0200bdd4 id={stack=0x200bddc,code=0x101405c} call_lo=0x01014000 call_hi=0x01014001 (gdb) Takes an optional file parameter. `maint print registers [FILE]' `maint print raw-registers [FILE]' `maint print cooked-registers [FILE]' `maint print register-groups [FILE]' Print GDB's internal register data structures. The command `maint print raw-registers' includes the contents of the raw register cache; the command `maint print cooked-registers' includes the (cooked) value of all registers; and the command `maint print register-groups' includes the groups that each register is a member of. *Note Registers: (gdbint)Registers. These commands take an optional parameter, a file name to which to write the information. `maint print reggroups [FILE]' Print GDB's internal register group data structures. The optional argument FILE tells to what file to write the information. The register groups info looks like this: (gdb) maint print reggroups Group Type general user float user all user vector user system user save internal restore internal `flushregs' This command forces GDB to flush its internal register cache. `maint print objfiles' Print a dump of all known object files. For each object file, this command prints its name, address in memory, and all of its psymtabs and symtabs. `maint print statistics' This command prints, for each object file in the program, various data about that object file followed by the byte cache ("bcache") statistics for the object file. The objfile data includes the number of minimal, partical, full, and stabs symbols, the number of types defined by the objfile, the number of as yet unexpanded psym tables, the number of line tables and string tables, and the amount of memory used by the various tables. The bcache statistics include the counts, sizes, and counts of duplicates of all and unique objects, max, average, and median entry size, total memory used and its overhead and savings, and various measures of the hash table size and chain lengths. `maint print type EXPR' Print the type chain for a type specified by EXPR. The argument can be either a type name or a symbol. If it is a symbol, the type of that symbol is described. The type chain produced by this command is a recursive definition of the data type as stored in GDB's data structures, including its flags and contained types. `maint set dwarf2 max-cache-age' `maint show dwarf2 max-cache-age' Control the DWARF 2 compilation unit cache. In object files with inter-compilation-unit references, such as those produced by the GCC option `-feliminate-dwarf2-dups', the DWARF 2 reader needs to frequently refer to previously read compilation units. This setting controls how long a compilation unit will remain in the cache if it is not referenced. A higher limit means that cached compilation units will be stored in memory longer, and more total memory will be used. Setting it to zero disables caching, which will slow down GDB startup, but reduce memory consumption. `maint set profile' `maint show profile' Control profiling of GDB. Profiling will be disabled until you use the `maint set profile' command to enable it. When you enable profiling, the system will begin collecting timing and execution count data; when you disable profiling or exit GDB, the results will be written to a log file. Remember that if you use profiling, GDB will overwrite the profiling log file (often called `gmon.out'). If you have a record of important profiling data in a `gmon.out' file, be sure to move it to a safe location. Configuring with `--enable-profiling' arranges for GDB to be compiled with the `-pg' compiler option. `maint show-debug-regs' Control whether to show variables that mirror the x86 hardware debug registers. Use `ON' to enable, `OFF' to disable. If enabled, the debug registers values are shown when GDB inserts or removes a hardware breakpoint or watchpoint, and when the inferior triggers a hardware-assisted breakpoint or watchpoint. `maint space' Control whether to display memory usage for each command. If set to a nonzero value, GDB will display how much memory each command took, following the command's own output. This can also be requested by invoking GDB with the `--statistics' command-line switch (*note Mode Options::). `maint time' Control whether to display the execution time for each command. If set to a nonzero value, GDB will display how much time it took to execute each command, following the command's own output. This can also be requested by invoking GDB with the `--statistics' command-line switch (*note Mode Options::). `maint translate-address [SECTION] ADDR' Find the symbol stored at the location specified by the address ADDR and an optional section name SECTION. If found, GDB prints the name of the closest symbol and an offset from the symbol's location to the specified address. This is similar to the `info address' command (*note Symbols::), except that this command also allows to find symbols in other sections. The following command is useful for non-interactive invocations of GDB, such as in the test suite. `set watchdog NSEC' Set the maximum number of seconds GDB will wait for the target operation to finish. If this time expires, GDB reports and error and the command is aborted. `show watchdog' Show the current setting of the target wait timeout. File: gdb.info, Node: Remote Protocol, Next: Agent Expressions, Prev: Maintenance Commands, Up: Top Appendix D GDB Remote Serial Protocol ************************************* * Menu: * Overview:: * Packets:: * Stop Reply Packets:: * General Query Packets:: * Register Packet Format:: * Tracepoint Packets:: * Interrupts:: * Examples:: * File-I/O remote protocol extension:: * Memory map format:: File: gdb.info, Node: Overview, Next: Packets, Up: Remote Protocol D.1 Overview ============ There may be occasions when you need to know something about the protocol--for example, if there is only one serial port to your target machine, you might want your program to do something special if it recognizes a packet meant for GDB. In the examples below, `->' and `<-' are used to indicate transmitted and received data respectfully. All GDB commands and responses (other than acknowledgments) are sent as a PACKET. A PACKET is introduced with the character `$', the actual PACKET-DATA, and the terminating character `#' followed by a two-digit CHECKSUM: `$'PACKET-DATA`#'CHECKSUM The two-digit CHECKSUM is computed as the modulo 256 sum of all characters between the leading `$' and the trailing `#' (an eight bit unsigned checksum). Implementors should note that prior to GDB 5.0 the protocol specification also included an optional two-digit SEQUENCE-ID: `$'SEQUENCE-ID`:'PACKET-DATA`#'CHECKSUM That SEQUENCE-ID was appended to the acknowledgment. GDB has never output SEQUENCE-IDs. Stubs that handle packets added since GDB 5.0 must not accept SEQUENCE-ID. When either the host or the target machine receives a packet, the first response expected is an acknowledgment: either `+' (to indicate the package was received correctly) or `-' (to request retransmission): -> `$'PACKET-DATA`#'CHECKSUM <- `+' The host (GDB) sends COMMANDs, and the target (the debugging stub incorporated in your program) sends a RESPONSE. In the case of step and continue COMMANDs, the response is only sent when the operation has completed (the target has again stopped). PACKET-DATA consists of a sequence of characters with the exception of `#' and `$' (see `X' packet for additional exceptions). Fields within the packet should be separated using `,' `;' or `:'. Except where otherwise noted all numbers are represented in HEX with leading zeros suppressed. Implementors should note that prior to GDB 5.0, the character `:' could not appear as the third character in a packet (as it would potentially conflict with the SEQUENCE-ID). Binary data in most packets is encoded either as two hexadecimal digits per byte of binary data. This allowed the traditional remote protocol to work over connections which were only seven-bit clean. Some packets designed more recently assume an eight-bit clean connection, and use a more efficient encoding to send and receive binary data. The binary data representation uses `7d' (ASCII `}') as an escape character. Any escaped byte is transmitted as the escape character followed by the original character XORed with `0x20'. For example, the byte `0x7d' would be transmitted as the two bytes `0x7d 0x5d'. The bytes `0x23' (ASCII `#'), `0x24' (ASCII `$'), and `0x7d' (ASCII `}') must always be escaped. Responses sent by the stub must also escape `0x2a' (ASCII `*'), so that it is not interpreted as the start of a run-length encoded sequence (described next). Response DATA can be run-length encoded to save space. A `*' means that the next character is an ASCII encoding giving a repeat count which stands for that many repetitions of the character preceding the `*'. The encoding is `n+29', yielding a printable character where `n >=3' (which is where rle starts to win). The printable characters `$', `#', `+' and `-' or with a numeric value greater than 126 should not be used. So: "`0* '" means the same as "0000". The error response returned for some packets includes a two character error number. That number is not well defined. For any COMMAND not supported by the stub, an empty response (`$#00') should be returned. That way it is possible to extend the protocol. A newer GDB can tell if a packet is supported based on that response. A stub is required to support the `g', `G', `m', `M', `c', and `s' COMMANDs. All other COMMANDs are optional. File: gdb.info, Node: Packets, Next: Stop Reply Packets, Prev: Overview, Up: Remote Protocol D.2 Packets =========== The following table provides a complete list of all currently defined COMMANDs and their corresponding response DATA. *Note File-I/O remote protocol extension::, for details about the File I/O extension of the remote protocol. Each packet's description has a template showing the packet's overall syntax, followed by an explanation of the packet's meaning. We include spaces in some of the templates for clarity; these are not part of the packet's syntax. No GDB packet uses spaces to separate its components. For example, a template like `foo BAR BAZ' describes a packet beginning with the three ASCII bytes `foo', followed by a BAR, followed directly by a BAZ. GDB does not transmit a space character between the `foo' and the BAR, or between the BAR and the BAZ. Note that all packet forms beginning with an upper- or lower-case letter, other than those described here, are reserved for future use. Here are the packet descriptions. `!' Enable extended mode. In extended mode, the remote server is made persistent. The `R' packet is used to restart the program being debugged. Reply: `OK' The remote target both supports and has enabled extended mode. `?' Indicate the reason the target halted. The reply is the same as for step and continue. Reply: *Note Stop Reply Packets::, for the reply specifications. `A ARGLEN,ARGNUM,ARG,...' Initialized `argv[]' array passed into program. ARGLEN specifies the number of bytes in the hex encoded byte stream ARG. See `gdbserver' for more details. Reply: `OK' The arguments were set. `E NN' An error occurred. `b BAUD' (Don't use this packet; its behavior is not well-defined.) Change the serial line speed to BAUD. JTC: _When does the transport layer state change? When it's received, or after the ACK is transmitted. In either case, there are problems if the command or the acknowledgment packet is dropped._ Stan: _If people really wanted to add something like this, and get it working for the first time, they ought to modify ser-unix.c to send some kind of out-of-band message to a specially-setup stub and have the switch happen "in between" packets, so that from remote protocol's point of view, nothing actually happened._ `B ADDR,MODE' Set (MODE is `S') or clear (MODE is `C') a breakpoint at ADDR. Don't use this packet. Use the `Z' and `z' packets instead (*note insert breakpoint or watchpoint packet::). `c [ADDR]' Continue. ADDR is address to resume. If ADDR is omitted, resume at current address. Reply: *Note Stop Reply Packets::, for the reply specifications. `C SIG[;ADDR]' Continue with signal SIG (hex signal number). If `;ADDR' is omitted, resume at same address. Reply: *Note Stop Reply Packets::, for the reply specifications. `d' Toggle debug flag. Don't use this packet; instead, define a general set packet (*note General Query Packets::). `D' Detach GDB from the remote system. Sent to the remote target before GDB disconnects via the `detach' command. Reply: `OK' for success `E NN' for an error `F RC,EE,CF;XX' A reply from GDB to an `F' packet sent by the target. This is part of the File-I/O protocol extension. *Note File-I/O remote protocol extension::, for the specification. `g' Read general registers. Reply: `XX...' Each byte of register data is described by two hex digits. The bytes with the register are transmitted in target byte order. The size of each register and their position within the `g' packet are determined by the GDB internal macros `DEPRECATED_REGISTER_RAW_SIZE' and `REGISTER_NAME' macros. The specification of several standard `g' packets is specified below. `E NN' for an error. `G XX...' Write general registers. *Note read registers packet::, for a description of the XX... data. Reply: `OK' for success `E NN' for an error `H C T' Set thread for subsequent operations (`m', `M', `g', `G', et.al.). C depends on the operation to be performed: it should be `c' for step and continue operations, `g' for other operations. The thread designator T may be `-1', meaning all the threads, a thread number, or `0' which means pick any thread. Reply: `OK' for success `E NN' for an error `i [ADDR[,NNN]]' Step the remote target by a single clock cycle. If `,NNN' is present, cycle step NNN cycles. If ADDR is present, cycle step starting at that address. `I' Signal, then cycle step. *Note step with signal packet::. *Note cycle step packet::. `k' Kill request. FIXME: _There is no description of how to operate when a specific thread context has been selected (i.e. does 'k' kill only that thread?)_. `m ADDR,LENGTH' Read LENGTH bytes of memory starting at address ADDR. Note that ADDR may not be aligned to any particular boundary. The stub need not use any particular size or alignment when gathering data from memory for the response; even if ADDR is word-aligned and LENGTH is a multiple of the word size, the stub is free to use byte accesses, or not. For this reason, this packet may not be suitable for accessing memory-mapped I/O devices. Reply: `XX...' Memory contents; each byte is transmitted as a two-digit hexadecimal number. The reply may contain fewer bytes than requested if the server was able to read only part of the region of memory. `E NN' NN is errno `M ADDR,LENGTH:XX...' Write LENGTH bytes of memory starting at address ADDR. XX... is the data; each byte is transmitted as a two-digit hexadecimal number. Reply: `OK' for success `E NN' for an error (this includes the case where only part of the data was written). `p N' Read the value of register N; N is in hex. *Note read registers packet::, for a description of how the returned register value is encoded. Reply: `XX...' the register's value `E NN' for an error `' Indicating an unrecognized QUERY. `P N...=R...' Write register N... with value R.... The register number N is in hexadecimal, and R... contains two hex digits for each byte in the register (target byte order). Reply: `OK' for success `E NN' for an error `q NAME PARAMS...' `Q NAME PARAMS...' General query (`q') and set (`Q'). These packets are described fully in *Note General Query Packets::. `r' Reset the entire system. Don't use this packet; use the `R' packet instead. `R XX' Restart the program being debugged. XX, while needed, is ignored. This packet is only available in extended mode. The `R' packet has no reply. `s [ADDR]' Single step. ADDR is the address at which to resume. If ADDR is omitted, resume at same address. Reply: *Note Stop Reply Packets::, for the reply specifications. `S SIG[;ADDR]' Step with signal. This is analogous to the `C' packet, but requests a single-step, rather than a normal resumption of execution. Reply: *Note Stop Reply Packets::, for the reply specifications. `t ADDR:PP,MM' Search backwards starting at address ADDR for a match with pattern PP and mask MM. PP and MM are 4 bytes. ADDR must be at least 3 digits. `T XX' Find out if the thread XX is alive. Reply: `OK' thread is still alive `E NN' thread is dead `v' Packets starting with `v' are identified by a multi-letter name, up to the first `;' or `?' (or the end of the packet). `vCont[;ACTION[:TID]]...' Resume the inferior, specifying different actions for each thread. If an action is specified with no TID, then it is applied to any threads that don't have a specific action specified; if no default action is specified then other threads should remain stopped. Specifying multiple default actions is an error; specifying no actions is also an error. Thread IDs are specified in hexadecimal. Currently supported actions are: `c' Continue. `C SIG' Continue with signal SIG. SIG should be two hex digits. `s' Step. `S SIG' Step with signal SIG. SIG should be two hex digits. The optional ADDR argument normally associated with these packets is not supported in `vCont'. Reply: *Note Stop Reply Packets::, for the reply specifications. `vCont?' Request a list of actions supporetd by the `vCont' packet. Reply: `vCont[;ACTION...]' The `vCont' packet is supported. Each ACTION is a supported command in the `vCont' packet. `' The `vCont' packet is not supported. `vFlashErase:ADDR,LENGTH' Direct the stub to erase LENGTH bytes of flash starting at ADDR. The region may enclose any number of flash blocks, but its start and end must fall on block boundaries, as indicated by the flash block size appearing in the memory map (*note Memory map format::). GDB groups flash memory programming operations together, and sends a `vFlashDone' request after each group; the stub is allowed to delay erase operation until the `vFlashDone' packet is received. Reply: `OK' for success `E NN' for an error `vFlashWrite:ADDR:XX...' Direct the stub to write data to flash address ADDR. The data is passed in binary form using the same encoding as for the `X' packet (*note Binary Data::). The memory ranges specified by `vFlashWrite' packets preceding a `vFlashDone' packet must not overlap, and must appear in order of increasing addresses (although `vFlashErase' packets for higher addresses may already have been received; the ordering is guaranteed only between `vFlashWrite' packets). If a packet writes to an address that was neither erased by a preceding `vFlashErase' packet nor by some other target-specific method, the results are unpredictable. Reply: `OK' for success `E.memtype' for vFlashWrite addressing non-flash memory `E NN' for an error `vFlashDone' Indicate to the stub that flash programming operation is finished. The stub is permitted to delay or batch the effects of a group of `vFlashErase' and `vFlashWrite' packets until a `vFlashDone' packet is received. The contents of the affected regions of flash memory are unpredictable until the `vFlashDone' request is completed. `X ADDR,LENGTH:XX...' Write data to memory, where the data is transmitted in binary. ADDR is address, LENGTH is number of bytes, `XX...' is binary data (*note Binary Data::). Reply: `OK' for success `E NN' for an error `z TYPE,ADDR,LENGTH' `Z TYPE,ADDR,LENGTH' Insert (`Z') or remove (`z') a TYPE breakpoint or watchpoint starting at address ADDRESS and covering the next LENGTH bytes. Each breakpoint and watchpoint packet TYPE is documented separately. _Implementation notes: A remote target shall return an empty string for an unrecognized breakpoint or watchpoint packet TYPE. A remote target shall support either both or neither of a given `ZTYPE...' and `zTYPE...' packet pair. To avoid potential problems with duplicate packets, the operations should be implemented in an idempotent way._ `z0,ADDR,LENGTH' `Z0,ADDR,LENGTH' Insert (`Z0') or remove (`z0') a memory breakpoint at address ADDR of size LENGTH. A memory breakpoint is implemented by replacing the instruction at ADDR with a software breakpoint or trap instruction. The LENGTH is used by targets that indicates the size of the breakpoint (in bytes) that should be inserted (e.g., the ARM and MIPS can insert either a 2 or 4 byte breakpoint). _Implementation note: It is possible for a target to copy or move code that contains memory breakpoints (e.g., when implementing overlays). The behavior of this packet, in the presence of such a target, is not defined._ Reply: `OK' success `' not supported `E NN' for an error `z1,ADDR,LENGTH' `Z1,ADDR,LENGTH' Insert (`Z1') or remove (`z1') a hardware breakpoint at address ADDR of size LENGTH. A hardware breakpoint is implemented using a mechanism that is not dependant on being able to modify the target's memory. _Implementation note: A hardware breakpoint is not affected by code movement._ Reply: `OK' success `' not supported `E NN' for an error `z2,ADDR,LENGTH' `Z2,ADDR,LENGTH' Insert (`Z2') or remove (`z2') a write watchpoint. Reply: `OK' success `' not supported `E NN' for an error `z3,ADDR,LENGTH' `Z3,ADDR,LENGTH' Insert (`Z3') or remove (`z3') a read watchpoint. Reply: `OK' success `' not supported `E NN' for an error `z4,ADDR,LENGTH' `Z4,ADDR,LENGTH' Insert (`Z4') or remove (`z4') an access watchpoint. Reply: `OK' success `' not supported `E NN' for an error File: gdb.info, Node: Stop Reply Packets, Next: General Query Packets, Prev: Packets, Up: Remote Protocol D.3 Stop Reply Packets ====================== The `C', `c', `S', `s' and `?' packets can receive any of the below as a reply. In the case of the `C', `c', `S' and `s' packets, that reply is only returned when the target halts. In the below the exact meaning of "signal number" is poorly defined. In general one of the UNIX signal numbering conventions is used. As in the description of request packets, we include spaces in the reply templates for clarity; these are not part of the reply packet's syntax. No GDB stop reply packet uses spaces to separate its components. `S AA' The program received signal number AA (a two-digit hexadecimal number). This is equivalent to a `T' response with no N:R pairs. `T AA N1:R1;N2:R2;...' The program received signal number AA (a two-digit hexadecimal number). This is equivalent to an `S' response, except that the `N:R' pairs can carry values of important registers and other information directly in the stop reply packet, reducing round-trip latency. Single-step and breakpoint traps are reported this way. Each `N:R' pair is interpreted as follows: 1. If N is a hexadecimal number, it is a register number, and the corresponding R gives that register's value. R is a series of bytes in target byte order, with each byte given by a two-digit hex number. 2. If N is `thread', then R is the thread process ID, in hex. 3. If N is `watch', `rwatch', or `awatch', then the packet indicates a watchpoint hit, and R is the data address, in hex. 4. Otherwise, GDB should ignore this `N:R' pair and go on to the next; this allows us to extend the protocol in the future. `W AA' The process exited, and AA is the exit status. This is only applicable to certain targets. `X AA' The process terminated with signal AA. `O XX...' `XX...' is hex encoding of ASCII data, to be written as the program's console output. This can happen at any time while the program is running and the debugger should continue to wait for `W', `T', etc. `F CALL-ID,PARAMETER...' CALL-ID is the identifier which says which host system call should be called. This is just the name of the function. Translation into the correct system call is only applicable as it's defined in GDB. *Note File-I/O remote protocol extension::, for a list of implemented system calls. `PARAMETER...' is a list of parameters as defined for this very system call. The target replies with this packet when it expects GDB to call a host system call on behalf of the target. GDB replies with an appropriate `F' packet and keeps up waiting for the next reply packet from the target. The latest `C', `c', `S' or `s' action is expected to be continued. *Note File-I/O remote protocol extension::, for more details. File: gdb.info, Node: General Query Packets, Next: Register Packet Format, Prev: Stop Reply Packets, Up: Remote Protocol D.4 General Query Packets ========================= Packets starting with `q' are "general query packets"; packets starting with `Q' are "general set packets". General query and set packets are a semi-unified form for retrieving and sending information to and from the stub. The initial letter of a query or set packet is followed by a name indicating what sort of thing the packet applies to. For example, GDB may use a `qSymbol' packet to exchange symbol definitions with the stub. These packet names follow some conventions: * The name must not contain commas, colons or semicolons. * Most GDB query and set packets have a leading upper case letter. * The names of custom vendor packets should use a company prefix, in lower case, followed by a period. For example, packets designed at the Acme Corporation might begin with `qacme.foo' (for querying foos) or `Qacme.bar' (for setting bars). The name of a query or set packet should be separated from any parameters by a `:'; the parameters themselves should be separated by `,' or `;'. Stubs must be careful to match the full packet name, and check for a separator or the end of the packet, in case two packet names share a common prefix. New packets should not begin with `qC', `qP', or `qL'(1). Like the descriptions of the other packets, each description here has a template showing the packet's overall syntax, followed by an explanation of the packet's meaning. We include spaces in some of the templates for clarity; these are not part of the packet's syntax. No GDB packet uses spaces to separate its components. Here are the currently defined query and set packets: `qC' Return the current thread id. Reply: `QC PID' Where PID is an unsigned hexadecimal process id. `(anything else)' Any other reply implies the old pid. `qCRC:ADDR,LENGTH' Compute the CRC checksum of a block of memory. Reply: `E NN' An error (such as memory fault) `C CRC32' The specified memory region's checksum is CRC32. `qfThreadInfo' `qsThreadInfo' Obtain a list of all active thread ids from the target (OS). Since there may be too many active threads to fit into one reply packet, this query works iteratively: it may require more than one query/reply sequence to obtain the entire list of threads. The first query of the sequence will be the `qfThreadInfo' query; subsequent queries in the sequence will be the `qsThreadInfo' query. NOTE: This packet replaces the `qL' query (see below). Reply: `m ID' A single thread id `m ID,ID...' a comma-separated list of thread ids `l' (lower case letter `L') denotes end of list. In response to each query, the target will reply with a list of one or more thread ids, in big-endian unsigned hex, separated by commas. GDB will respond to each reply with a request for more thread ids (using the `qs' form of the query), until the target responds with `l' (lower-case el, for "last"). `qGetTLSAddr:THREAD-ID,OFFSET,LM' Fetch the address associated with thread local storage specified by THREAD-ID, OFFSET, and LM. THREAD-ID is the (big endian, hex encoded) thread id associated with the thread for which to fetch the TLS address. OFFSET is the (big endian, hex encoded) offset associated with the thread local variable. (This offset is obtained from the debug information associated with the variable.) LM is the (big endian, hex encoded) OS/ABI specific encoding of the the load module associated with the thread local storage. For example, a GNU/Linux system will pass the link map address of the shared object associated with the thread local storage under consideration. Other operating environments may choose to represent the load module differently, so the precise meaning of this parameter will vary. Reply: `XX...' Hex encoded (big endian) bytes representing the address of the thread local storage requested. `E NN' An error occurred. NN are hex digits. `' An empty reply indicates that `qGetTLSAddr' is not supported by the stub. `qL STARTFLAG THREADCOUNT NEXTTHREAD' Obtain thread information from RTOS. Where: STARTFLAG (one hex digit) is one to indicate the first query and zero to indicate a subsequent query; THREADCOUNT (two hex digits) is the maximum number of threads the response packet can contain; and NEXTTHREAD (eight hex digits), for subsequent queries (STARTFLAG is zero), is returned in the response as ARGTHREAD. Don't use this packet; use the `qfThreadInfo' query instead (see above). Reply: `qM COUNT DONE ARGTHREAD THREAD...' Where: COUNT (two hex digits) is the number of threads being returned; DONE (one hex digit) is zero to indicate more threads and one indicates no further threads; ARGTHREADID (eight hex digits) is NEXTTHREAD from the request packet; THREAD... is a sequence of thread IDs from the target. THREADID (eight hex digits). See `remote.c:parse_threadlist_response()'. `qOffsets' Get section offsets that the target used when re-locating the downloaded image. _Note: while a `Bss' offset is included in the response, GDB ignores this and instead applies the `Data' offset to the `Bss' section._ Reply: `Text=XXX;Data=YYY;Bss=ZZZ' `qP MODE THREADID' Returns information on THREADID. Where: MODE is a hex encoded 32 bit mode; THREADID is a hex encoded 64 bit thread ID. Don't use this packet; use the `qThreadExtraInfo' query instead (see below). Reply: see `remote.c:remote_unpack_thread_info_response()'. `qRcmd,COMMAND' COMMAND (hex encoded) is passed to the local interpreter for execution. Invalid commands should be reported using the output string. Before the final result packet, the target may also respond with a number of intermediate `OOUTPUT' console output packets. _Implementors should note that providing access to a stubs's interpreter may have security implications_. Reply: `OK' A command response with no output. `OUTPUT' A command response with the hex encoded output string OUTPUT. `E NN' Indicate a badly formed request. `' An empty reply indicates that `qRcmd' is not recognized. (Note that the `qRcmd' packet's name is separated from the command by a `,', not a `:', contrary to the naming conventions above. Please don't use this packet as a model for new packets.) `qSupported [:GDBFEATURE [;GDBFEATURE]... ]' Tell the remote stub about features supported by GDB, and query the stub for features it supports. This packet allows GDB and the remote stub to take advantage of each others' features. `qSupported' also consolidates multiple feature probes at startup, to improve GDB performance--a single larger packet performs better than multiple smaller probe packets on high-latency links. Some features may enable behavior which must not be on by default, e.g. because it would confuse older clients or stubs. Other features may describe packets which could be automatically probed for, but are not. These features must be reported before GDB will use them. This "default unsupported" behavior is not appropriate for all packets, but it helps to keep the initial connection time under control with new versions of GDB which support increasing numbers of packets. Reply: `STUBFEATURE [;STUBFEATURE]...' The stub supports or does not support each returned STUBFEATURE, depending on the form of each STUBFEATURE (see below for the possible forms). `' An empty reply indicates that `qSupported' is not recognized, or that no features needed to be reported to GDB. The allowed forms for each feature (either a GDBFEATURE in the `qSupported' packet, or a STUBFEATURE in the response) are: `NAME=VALUE' The remote protocol feature NAME is supported, and associated with the specified VALUE. The format of VALUE depends on the feature, but it must not include a semicolon. `NAME+' The remote protocol feature NAME is supported, and does not need an associated value. `NAME-' The remote protocol feature NAME is not supported. `NAME?' The remote protocol feature NAME may be supported, and GDB should auto-detect support in some other way when it is needed. This form will not be used for GDBFEATURE notifications, but may be used for STUBFEATURE responses. Whenever the stub receives a `qSupported' request, the supplied set of GDB features should override any previous request. This allows GDB to put the stub in a known state, even if the stub had previously been communicating with a different version of GDB. No values of GDBFEATURE (for the packet sent by GDB) are defined yet. Stubs should ignore any unknown values for GDBFEATURE. Any GDB which sends a `qSupported' packet supports receiving packets of unlimited length (earlier versions of GDB may reject overly long responses). Values for GDBFEATURE may be defined in the future to let the stub take advantage of new features in GDB, e.g. incompatible improvements in the remote protocol--support for unlimited length responses would be a GDBFEATURE example, if it were not implied by the `qSupported' query. The stub's reply should be independent of the GDBFEATURE entries sent by GDB; first GDB describes all the features it supports, and then the stub replies with all the features it supports. Similarly, GDB will silently ignore unrecognized stub feature responses, as long as each response uses one of the standard forms. Some features are flags. A stub which supports a flag feature should respond with a `+' form response. Other features require values, and the stub should respond with an `=' form response. Each feature has a default value, which GDB will use if `qSupported' is not available or if the feature is not mentioned in the `qSupported' response. The default values are fixed; a stub is free to omit any feature responses that match the defaults. Not all features can be probed, but for those which can, the probing mechanism is useful: in some cases, a stub's internal architecture may not allow the protocol layer to know some information about the underlying target in advance. This is especially common in stubs which may be configured for multiple targets. These are the currently defined stub features and their properties: Feature Name Value Default Probe Allowed Required `PacketSize' Yes `-' No `qXfer:auxv:read' No `-' Yes `qXfer:memory-map:read'No `-' Yes These are the currently defined stub features, in more detail: `PacketSize=BYTES' The remote stub can accept packets up to at least BYTES in length. GDB will send packets up to this size for bulk transfers, and will never send larger packets. This is a limit on the data characters in the packet, including the frame and checksum. There is no trailing NUL byte in a remote protocol packet; if the stub stores packets in a NUL-terminated format, it should allow an extra byte in its buffer for the NUL. If this stub feature is not supported, GDB guesses based on the size of the `g' packet response. `qXfer:auxv:read' The remote stub understands the `qXfer:auxv:read' packet (*note qXfer auxiliary vector read::). `qSymbol::' Notify the target that GDB is prepared to serve symbol lookup requests. Accept requests from the target for the values of symbols. Reply: `OK' The target does not need to look up any (more) symbols. `qSymbol:SYM_NAME' The target requests the value of symbol SYM_NAME (hex encoded). GDB may provide the value by using the `qSymbol:SYM_VALUE:SYM_NAME' message, described below. `qSymbol:SYM_VALUE:SYM_NAME' Set the value of SYM_NAME to SYM_VALUE. SYM_NAME (hex encoded) is the name of a symbol whose value the target has previously requested. SYM_VALUE (hex) is the value for symbol SYM_NAME. If GDB cannot supply a value for SYM_NAME, then this field will be empty. Reply: `OK' The target does not need to look up any (more) symbols. `qSymbol:SYM_NAME' The target requests the value of a new symbol SYM_NAME (hex encoded). GDB will continue to supply the values of symbols (if available), until the target ceases to request them. `QTDP' `QTFrame' *Note Tracepoint Packets::. `qThreadExtraInfo,ID' Obtain a printable string description of a thread's attributes from the target OS. ID is a thread-id in big-endian hex. This string may contain anything that the target OS thinks is interesting for GDB to tell the user about the thread. The string is displayed in GDB's `info threads' display. Some examples of possible thread extra info strings are `Runnable', or `Blocked on Mutex'. Reply: `XX...' Where `XX...' is a hex encoding of ASCII data, comprising the printable string containing the extra information about the thread's attributes. (Note that the `qThreadExtraInfo' packet's name is separated from the command by a `,', not a `:', contrary to the naming conventions above. Please don't use this packet as a model for new packets.) `QTStart' `QTStop' `QTinit' `QTro' `qTStatus' *Note Tracepoint Packets::. `qXfer:OBJECT:read:ANNEX:OFFSET,LENGTH' Read uninterpreted bytes from the target's special data area identified by the keyword OBJECT. Request LENGTH bytes starting at OFFSET bytes into the data. The content and encoding of ANNEX is specific to the object; it can supply additional details about what data to access. Here are the specific requests of this form defined so far. All `qXfer:OBJECT:read:...' requests use the same reply formats, listed below. `qXfer:auxv:read::OFFSET,LENGTH' Access the target's "auxiliary vector". *Note auxiliary vector: OS Information. Note ANNEX must be empty. This packet is not probed by default; the remote stub must request it, by suppling an appropriate `qSupported' response (*note qSupported::). `qXfer:memory-map:read::OFFSET,LENGTH' Access the target's "memory-map". *Note Memory map format::. The annex part of the generic `qXfer' packet must be empty (*note qXfer read::). This packet is not probed by default; the remote stub must request it, by supplying an appropriate `qSupported' response (*note qSupported::). Reply: `m DATA' Data DATA (*note Binary Data::) has been read from the target. There may be more data at a higher address (although it is permitted to return `m' even for the last valid block of data, as long as at least one byte of data was read). DATA may have fewer bytes than the LENGTH in the request. `l DATA' Data DATA (*note Binary Data::) has been read from the target. There is no more data to be read. DATA may have fewer bytes than the LENGTH in the request. `l' The OFFSET in the request is at the end of the data. There is no more data to be read. `E00' The request was malformed, or ANNEX was invalid. `E NN' The offset was invalid, or there was an error encountered reading the data. NN is a hex-encoded `errno' value. `' An empty reply indicates the OBJECT string was not recognized by the stub, or that the object does not support reading. `qXfer:OBJECT:write:ANNEX:OFFSET:DATA...' Write uninterpreted bytes into the target's special data area identified by the keyword OBJECT, starting at OFFSET bytes into the data. `DATA...' is the binary-encoded data (*note Binary Data::) to be written. The content and encoding of ANNEX is specific to the object; it can supply additional details about what data to access. No requests of this form are presently in use. This specification serves as a placeholder to document the common format that new specific request specifications ought to use. Reply: `NN' NN (hex encoded) is the number of bytes written. This may be fewer bytes than supplied in the request. `E00' The request was malformed, or ANNEX was invalid. `E NN' The offset was invalid, or there was an error encountered writing the data. NN is a hex-encoded `errno' value. `' An empty reply indicates the OBJECT string was not recognized by the stub, or that the object does not support writing. `qXfer:OBJECT:OPERATION:...' Requests of this form may be added in the future. When a stub does not recognize the OBJECT keyword, or its support for OBJECT does not recognize the OPERATION keyword, the stub must respond with an empty packet. ---------- Footnotes ---------- (1) The `qP' and `qL' packets predate these conventions, and have arguments without any terminator for the packet name; we suspect they are in widespread use in places that are difficult to upgrade. The `qC' packet has no arguments, but some existing stubs (e.g. RedBoot) are known to not check for the end of the packet. File: gdb.info, Node: Register Packet Format, Next: Tracepoint Packets, Prev: General Query Packets, Up: Remote Protocol D.5 Register Packet Format ========================== The following `g'/`G' packets have previously been defined. In the below, some thirty-two bit registers are transferred as sixty-four bits. Those registers should be zero/sign extended (which?) to fill the space allocated. Register bytes are transferred in target byte order. The two nibbles within a register byte are transferred most-significant - least-significant. MIPS32 All registers are transferred as thirty-two bit quantities in the order: 32 general-purpose; sr; lo; hi; bad; cause; pc; 32 floating-point registers; fsr; fir; fp. MIPS64 All registers are transferred as sixty-four bit quantities (including thirty-two bit registers such as `sr'). The ordering is the same as `MIPS32'. File: gdb.info, Node: Tracepoint Packets, Next: Interrupts, Prev: Register Packet Format, Up: Remote Protocol D.6 Tracepoint Packets ====================== Here we describe the packets GDB uses to implement tracepoints (*note Tracepoints::). `QTDP:N:ADDR:ENA:STEP:PASS[-]' Create a new tracepoint, number N, at ADDR. If ENA is `E', then the tracepoint is enabled; if it is `D', then the tracepoint is disabled. STEP is the tracepoint's step count, and PASS is its pass count. If the trailing `-' is present, further `QTDP' packets will follow to specify this tracepoint's actions. Replies: `OK' The packet was understood and carried out. `' The packet was not recognized. `QTDP:-N:ADDR:[S]ACTION...[-]' Define actions to be taken when a tracepoint is hit. N and ADDR must be the same as in the initial `QTDP' packet for this tracepoint. This packet may only be sent immediately after another `QTDP' packet that ended with a `-'. If the trailing `-' is present, further `QTDP' packets will follow, specifying more actions for this tracepoint. In the series of action packets for a given tracepoint, at most one can have an `S' before its first ACTION. If such a packet is sent, it and the following packets define "while-stepping" actions. Any prior packets define ordinary actions -- that is, those taken when the tracepoint is first hit. If no action packet has an `S', then all the packets in the series specify ordinary tracepoint actions. The `ACTION...' portion of the packet is a series of actions, concatenated without separators. Each action has one of the following forms: `R MASK' Collect the registers whose bits are set in MASK. MASK is a hexadecimal number whose I'th bit is set if register number I should be collected. (The least significant bit is numbered zero.) Note that MASK may be any number of digits long; it may not fit in a 32-bit word. `M BASEREG,OFFSET,LEN' Collect LEN bytes of memory starting at the address in register number BASEREG, plus OFFSET. If BASEREG is `-1', then the range has a fixed address: OFFSET is the address of the lowest byte to collect. The BASEREG, OFFSET, and LEN parameters are all unsigned hexadecimal values (the `-1' value for BASEREG is a special case). `X LEN,EXPR' Evaluate EXPR, whose length is LEN, and collect memory as it directs. EXPR is an agent expression, as described in *Note Agent Expressions::. Each byte of the expression is encoded as a two-digit hex number in the packet; LEN is the number of bytes in the expression (and thus one-half the number of hex digits in the packet). Any number of actions may be packed together in a single `QTDP' packet, as long as the packet does not exceed the maximum packet length (400 bytes, for many stubs). There may be only one `R' action per tracepoint, and it must precede any `M' or `X' actions. Any registers referred to by `M' and `X' actions must be collected by a preceding `R' action. (The "while-stepping" actions are treated as if they were attached to a separate tracepoint, as far as these restrictions are concerned.) Replies: `OK' The packet was understood and carried out. `' The packet was not recognized. `QTFrame:N' Select the N'th tracepoint frame from the buffer, and use the register and memory contents recorded there to answer subsequent request packets from GDB. A successful reply from the stub indicates that the stub has found the requested frame. The response is a series of parts, concatenated without separators, describing the frame we selected. Each part has one of the following forms: `F F' The selected frame is number N in the trace frame buffer; F is a hexadecimal number. If F is `-1', then there was no frame matching the criteria in the request packet. `T T' The selected trace frame records a hit of tracepoint number T; T is a hexadecimal number. `QTFrame:pc:ADDR' Like `QTFrame:N', but select the first tracepoint frame after the currently selected frame whose PC is ADDR; ADDR is a hexadecimal number. `QTFrame:tdp:T' Like `QTFrame:N', but select the first tracepoint frame after the currently selected frame that is a hit of tracepoint T; T is a hexadecimal number. `QTFrame:range:START:END' Like `QTFrame:N', but select the first tracepoint frame after the currently selected frame whose PC is between START (inclusive) and END (exclusive); START and END are hexadecimal numbers. `QTFrame:outside:START:END' Like `QTFrame:range:START:END', but select the first frame _outside_ the given range of addresses. `QTStart' Begin the tracepoint experiment. Begin collecting data from tracepoint hits in the trace frame buffer. `QTStop' End the tracepoint experiment. Stop collecting trace frames. `QTinit' Clear the table of tracepoints, and empty the trace frame buffer. `QTro:START1,END1:START2,END2:...' Establish the given ranges of memory as "transparent". The stub will answer requests for these ranges from memory's current contents, if they were not collected as part of the tracepoint hit. GDB uses this to mark read-only regions of memory, like those containing program code. Since these areas never change, they should still have the same contents they did when the tracepoint was hit, so there's no reason for the stub to refuse to provide their contents. `qTStatus' Ask the stub if there is a trace experiment running right now. Replies: `T0' There is no trace experiment running. `T1' There is a trace experiment running. File: gdb.info, Node: Interrupts, Next: Examples, Prev: Tracepoint Packets, Up: Remote Protocol D.7 Interrupts ============== When a program on the remote target is running, GDB may attempt to interrupt it by sending a `Ctrl-C' or a `BREAK', control of which is specified via GDB's `remotebreak' setting (*note set remotebreak::). The precise meaning of `BREAK' is defined by the transport mechanism and may, in fact, be undefined. GDB does not currently define a `BREAK' mechanism for any of the network interfaces. `Ctrl-C', on the other hand, is defined and implemented for all transport mechanisms. It is represented by sending the single byte `0x03' without any of the usual packet overhead described in the Overview section (*note Overview::). When a `0x03' byte is transmitted as part of a packet, it is considered to be packet data and does _not_ represent an interrupt. E.g., an `X' packet (*note X packet::), used for binary downloads, may include an unescaped `0x03' as part of its packet. Stubs are not required to recognize these interrupt mechanisms and the precise meaning associated with receipt of the interrupt is implementation defined. If the stub is successful at interrupting the running program, it is expected that it will send one of the Stop Reply Packets (*note Stop Reply Packets::) to GDB as a result of successfully stopping the program. Interrupts received while the program is stopped will be discarded. File: gdb.info, Node: Examples, Next: File-I/O remote protocol extension, Prev: Interrupts, Up: Remote Protocol D.8 Examples ============ Example sequence of a target being re-started. Notice how the restart does not get any direct output: -> `R00' <- `+' _target restarts_ -> `?' <- `+' <- `T001:1234123412341234' -> `+' Example sequence of a target being stepped by a single instruction: -> `G1445...' <- `+' -> `s' <- `+' _time passes_ <- `T001:1234123412341234' -> `+' -> `g' <- `+' <- `1455...' -> `+' File: gdb.info, Node: File-I/O remote protocol extension, Next: Memory map format, Prev: Examples, Up: Remote Protocol D.9 File-I/O remote protocol extension ====================================== * Menu: * File-I/O Overview:: * Protocol basics:: * The F request packet:: * The F reply packet:: * The Ctrl-C message:: * Console I/O:: * List of supported calls:: * Protocol specific representation of datatypes:: * Constants:: * File-I/O Examples:: File: gdb.info, Node: File-I/O Overview, Next: Protocol basics, Up: File-I/O remote protocol extension D.9.1 File-I/O Overview ----------------------- The "File I/O remote protocol extension" (short: File-I/O) allows the target to use the host's file system and console I/O to perform various system calls. System calls on the target system are translated into a remote protocol packet to the host system, which then performs the needed actions and returns a response packet to the target system. This simulates file system operations even on targets that lack file systems. The protocol is defined to be independent of both the host and target systems. It uses its own internal representation of datatypes and values. Both GDB and the target's GDB stub are responsible for translating the system-dependent value representations into the internal protocol representations when data is transmitted. The communication is synchronous. A system call is possible only when GDB is waiting for a response from the `C', `c', `S' or `s' packets. While GDB handles the request for a system call, the target is stopped to allow deterministic access to the target's memory. Therefore File-I/O is not interruptible by target signals. On the other hand, it is possible to interrupt File-I/O by a user interrupt (`Ctrl-C') within GDB. The target's request to perform a host system call does not finish the latest `C', `c', `S' or `s' action. That means, after finishing the system call, the target returns to continuing the previous activity (continue, step). No additional continue or step request from GDB is required. (gdb) continue <- target requests 'system call X' target is stopped, GDB executes system call -> GDB returns result ... target continues, GDB returns to wait for the target <- target hits breakpoint and sends a Txx packet The protocol only supports I/O on the console and to regular files on the host file system. Character or block special devices, pipes, named pipes, sockets or any other communication method on the host system are not supported by this protocol. File: gdb.info, Node: Protocol basics, Next: The F request packet, Prev: File-I/O Overview, Up: File-I/O remote protocol extension D.9.2 Protocol basics --------------------- The File-I/O protocol uses the `F' packet as the request as well as reply packet. Since a File-I/O system call can only occur when GDB is waiting for a response from the continuing or stepping target, the File-I/O request is a reply that GDB has to expect as a result of a previous `C', `c', `S' or `s' packet. This `F' packet contains all information needed to allow GDB to call the appropriate host system call: * A unique identifier for the requested system call. * All parameters to the system call. Pointers are given as addresses in the target memory address space. Pointers to strings are given as pointer/length pair. Numerical values are given as they are. Numerical control flags are given in a protocol specific representation. At this point, GDB has to perform the following actions. * If the parameters include pointer values to data needed as input to a system call, GDB requests this data from the target with a standard `m' packet request. This additional communication has to be expected by the target implementation and is handled as any other `m' packet. * GDB translates all value from protocol representation to host representation as needed. Datatypes are coerced into the host types. * GDB calls the system call. * It then coerces datatypes back to protocol representation. * If the system call is expected to return data in buffer space specified by pointer parameters to the call, the data is transmitted to the target using a `M' or `X' packet. This packet has to be expected by the target implementation and is handled as any other `M' or `X' packet. Eventually GDB replies with another `F' packet which contains all necessary information for the target to continue. This at least contains * Return value. * `errno', if has been changed by the system call. * "Ctrl-C" flag. After having done the needed type and value coercion, the target continues the latest continue or step action. File: gdb.info, Node: The F request packet, Next: The F reply packet, Prev: Protocol basics, Up: File-I/O remote protocol extension D.9.3 The `F' request packet ---------------------------- The `F' request packet has the following format: `FCALL-ID,PARAMETER...' CALL-ID is the identifier to indicate the host system call to be called. This is just the name of the function. PARAMETER... are the parameters to the system call. Parameters are hexadecimal integer values, either the actual values in case of scalar datatypes, pointers to target buffer space in case of compound datatypes and unspecified memory areas, or pointer/length pairs in case of string parameters. These are appended to the CALL-ID as a comma-delimited list. All values are transmitted in ASCII string representation, pointer/length pairs separated by a slash. File: gdb.info, Node: The F reply packet, Next: The Ctrl-C message, Prev: The F request packet, Up: File-I/O remote protocol extension D.9.4 The `F' reply packet -------------------------- The `F' reply packet has the following format: `FRETCODE,ERRNO,CTRL-C FLAG;CALL SPECIFIC ATTACHMENT' RETCODE is the return code of the system call as hexadecimal value. ERRNO is the `errno' set by the call, in protocol specific representation. This parameter can be omitted if the call was successful. CTRL-C FLAG is only sent if the user requested a break. In this case, ERRNO must be sent as well, even if the call was successful. The CTRL-C FLAG itself consists of the character `C': F0,0,C or, if the call was interrupted before the host call has been performed: F-1,4,C assuming 4 is the protocol specific representation of `EINTR'. File: gdb.info, Node: The Ctrl-C message, Next: Console I/O, Prev: The F reply packet, Up: File-I/O remote protocol extension D.9.5 The `Ctrl-C' message -------------------------- If the `Ctrl-C' flag is set in the GDB reply packet (*note The F reply packet::), the target should behave as if it had gotten a break message. The meaning for the target is "system call interrupted by `SIGINT'". Consequentially, the target should actually stop (as with a break message) and return to GDB with a `T02' packet. It's important for the target to know in which state the system call was interrupted. There are two possible cases: * The system call hasn't been performed on the host yet. * The system call on the host has been finished. These two states can be distinguished by the target by the value of the returned `errno'. If it's the protocol representation of `EINTR', the system call hasn't been performed. This is equivalent to the `EINTR' handling on POSIX systems. In any other case, the target may presume that the system call has been finished -- successfully or not -- and should behave as if the break message arrived right after the system call. GDB must behave reliably. If the system call has not been called yet, GDB may send the `F' reply immediately, setting `EINTR' as `errno' in the packet. If the system call on the host has been finished before the user requests a break, the full action must be finished by GDB. This requires sending `M' or `X' packets as necessary. The `F' packet may only be sent when either nothing has happened or the full action has been completed. File: gdb.info, Node: Console I/O, Next: List of supported calls, Prev: The Ctrl-C message, Up: File-I/O remote protocol extension D.9.6 Console I/O ----------------- By default and if not explicitely closed by the target system, the file descriptors 0, 1 and 2 are connected to the GDB console. Output on the GDB console is handled as any other file output operation (`write(1, ...)' or `write(2, ...)'). Console input is handled by GDB so that after the target read request from file descriptor 0 all following typing is buffered until either one of the following conditions is met: * The user types `Ctrl-c'. The behaviour is as explained above, and the `read' system call is treated as finished. * The user presses <RET>. This is treated as end of input with a trailing newline. * The user types `Ctrl-d'. This is treated as end of input. No trailing character (neither newline nor `Ctrl-D') is appended to the input. If the user has typed more characters than fit in the buffer given to the `read' call, the trailing characters are buffered in GDB until either another `read(0, ...)' is requested by the target, or debugging is stopped at the user's request. File: gdb.info, Node: List of supported calls, Next: Protocol specific representation of datatypes, Prev: Console I/O, Up: File-I/O remote protocol extension D.9.7 List of supported calls ----------------------------- * Menu: * open:: * close:: * read:: * write:: * lseek:: * rename:: * unlink:: * stat/fstat:: * gettimeofday:: * isatty:: * system:: File: gdb.info, Node: open, Next: close, Up: List of supported calls open .... Synopsis: int open(const char *pathname, int flags); int open(const char *pathname, int flags, mode_t mode); Request: `Fopen,PATHPTR/LEN,FLAGS,MODE' FLAGS is the bitwise `OR' of the following values: `O_CREAT' If the file does not exist it will be created. The host rules apply as far as file ownership and time stamps are concerned. `O_EXCL' When used with `O_CREAT', if the file already exists it is an error and open() fails. `O_TRUNC' If the file already exists and the open mode allows writing (`O_RDWR' or `O_WRONLY' is given) it will be truncated to zero length. `O_APPEND' The file is opened in append mode. `O_RDONLY' The file is opened for reading only. `O_WRONLY' The file is opened for writing only. `O_RDWR' The file is opened for reading and writing. Other bits are silently ignored. MODE is the bitwise `OR' of the following values: `S_IRUSR' User has read permission. `S_IWUSR' User has write permission. `S_IRGRP' Group has read permission. `S_IWGRP' Group has write permission. `S_IROTH' Others have read permission. `S_IWOTH' Others have write permission. Other bits are silently ignored. Return value: `open' returns the new file descriptor or -1 if an error occurred. Errors: `EEXIST' PATHNAME already exists and `O_CREAT' and `O_EXCL' were used. `EISDIR' PATHNAME refers to a directory. `EACCES' The requested access is not allowed. `ENAMETOOLONG' PATHNAME was too long. `ENOENT' A directory component in PATHNAME does not exist. `ENODEV' PATHNAME refers to a device, pipe, named pipe or socket. `EROFS' PATHNAME refers to a file on a read-only filesystem and write access was requested. `EFAULT' PATHNAME is an invalid pointer value. `ENOSPC' No space on device to create the file. `EMFILE' The process already has the maximum number of files open. `ENFILE' The limit on the total number of files open on the system has been reached. `EINTR' The call was interrupted by the user. File: gdb.info, Node: close, Next: read, Prev: open, Up: List of supported calls close ..... Synopsis: int close(int fd); Request: `Fclose,FD' Return value: `close' returns zero on success, or -1 if an error occurred. Errors: `EBADF' FD isn't a valid open file descriptor. `EINTR' The call was interrupted by the user. File: gdb.info, Node: read, Next: write, Prev: close, Up: List of supported calls read .... Synopsis: int read(int fd, void *buf, unsigned int count); Request: `Fread,FD,BUFPTR,COUNT' Return value: On success, the number of bytes read is returned. Zero indicates end of file. If count is zero, read returns zero as well. On error, -1 is returned. Errors: `EBADF' FD is not a valid file descriptor or is not open for reading. `EFAULT' BUFPTR is an invalid pointer value. `EINTR' The call was interrupted by the user. File: gdb.info, Node: write, Next: lseek, Prev: read, Up: List of supported calls write ..... Synopsis: int write(int fd, const void *buf, unsigned int count); Request: `Fwrite,FD,BUFPTR,COUNT' Return value: On success, the number of bytes written are returned. Zero indicates nothing was written. On error, -1 is returned. Errors: `EBADF' FD is not a valid file descriptor or is not open for writing. `EFAULT' BUFPTR is an invalid pointer value. `EFBIG' An attempt was made to write a file that exceeds the host specific maximum file size allowed. `ENOSPC' No space on device to write the data. `EINTR' The call was interrupted by the user. File: gdb.info, Node: lseek, Next: rename, Prev: write, Up: List of supported calls lseek ..... Synopsis: long lseek (int fd, long offset, int flag); Request: `Flseek,FD,OFFSET,FLAG' FLAG is one of: `SEEK_SET' The offset is set to OFFSET bytes. `SEEK_CUR' The offset is set to its current location plus OFFSET bytes. `SEEK_END' The offset is set to the size of the file plus OFFSET bytes. Return value: On success, the resulting unsigned offset in bytes from the beginning of the file is returned. Otherwise, a value of -1 is returned. Errors: `EBADF' FD is not a valid open file descriptor. `ESPIPE' FD is associated with the GDB console. `EINVAL' FLAG is not a proper value. `EINTR' The call was interrupted by the user. File: gdb.info, Node: rename, Next: unlink, Prev: lseek, Up: List of supported calls rename ...... Synopsis: int rename(const char *oldpath, const char *newpath); Request: `Frename,OLDPATHPTR/LEN,NEWPATHPTR/LEN' Return value: On success, zero is returned. On error, -1 is returned. Errors: `EISDIR' NEWPATH is an existing directory, but OLDPATH is not a directory. `EEXIST' NEWPATH is a non-empty directory. `EBUSY' OLDPATH or NEWPATH is a directory that is in use by some process. `EINVAL' An attempt was made to make a directory a subdirectory of itself. `ENOTDIR' A component used as a directory in OLDPATH or new path is not a directory. Or OLDPATH is a directory and NEWPATH exists but is not a directory. `EFAULT' OLDPATHPTR or NEWPATHPTR are invalid pointer values. `EACCES' No access to the file or the path of the file. `ENAMETOOLONG' OLDPATH or NEWPATH was too long. `ENOENT' A directory component in OLDPATH or NEWPATH does not exist. `EROFS' The file is on a read-only filesystem. `ENOSPC' The device containing the file has no room for the new directory entry. `EINTR' The call was interrupted by the user. File: gdb.info, Node: unlink, Next: stat/fstat, Prev: rename, Up: List of supported calls unlink ...... Synopsis: int unlink(const char *pathname); Request: `Funlink,PATHNAMEPTR/LEN' Return value: On success, zero is returned. On error, -1 is returned. Errors: `EACCES' No access to the file or the path of the file. `EPERM' The system does not allow unlinking of directories. `EBUSY' The file PATHNAME cannot be unlinked because it's being used by another process. `EFAULT' PATHNAMEPTR is an invalid pointer value. `ENAMETOOLONG' PATHNAME was too long. `ENOENT' A directory component in PATHNAME does not exist. `ENOTDIR' A component of the path is not a directory. `EROFS' The file is on a read-only filesystem. `EINTR' The call was interrupted by the user. File: gdb.info, Node: stat/fstat, Next: gettimeofday, Prev: unlink, Up: List of supported calls stat/fstat .......... Synopsis: int stat(const char *pathname, struct stat *buf); int fstat(int fd, struct stat *buf); Request: `Fstat,PATHNAMEPTR/LEN,BUFPTR' `Ffstat,FD,BUFPTR' Return value: On success, zero is returned. On error, -1 is returned. Errors: `EBADF' FD is not a valid open file. `ENOENT' A directory component in PATHNAME does not exist or the path is an empty string. `ENOTDIR' A component of the path is not a directory. `EFAULT' PATHNAMEPTR is an invalid pointer value. `EACCES' No access to the file or the path of the file. `ENAMETOOLONG' PATHNAME was too long. `EINTR' The call was interrupted by the user. File: gdb.info, Node: gettimeofday, Next: isatty, Prev: stat/fstat, Up: List of supported calls gettimeofday ............ Synopsis: int gettimeofday(struct timeval *tv, void *tz); Request: `Fgettimeofday,TVPTR,TZPTR' Return value: On success, 0 is returned, -1 otherwise. Errors: `EINVAL' TZ is a non-NULL pointer. `EFAULT' TVPTR and/or TZPTR is an invalid pointer value. File: gdb.info, Node: isatty, Next: system, Prev: gettimeofday, Up: List of supported calls isatty ...... Synopsis: int isatty(int fd); Request: `Fisatty,FD' Return value: Returns 1 if FD refers to the GDB console, 0 otherwise. Errors: `EINTR' The call was interrupted by the user. Note that the `isatty' call is treated as a special case: it returns 1 to the target if the file descriptor is attached to the GDB console, 0 otherwise. Implementing through system calls would require implementing `ioctl' and would be more complex than needed. File: gdb.info, Node: system, Prev: isatty, Up: List of supported calls system ...... Synopsis: int system(const char *command); Request: `Fsystem,COMMANDPTR/LEN' Return value: If LEN is zero, the return value indicates whether a shell is available. A zero return value indicates a shell is not available. For non-zero LEN, the value returned is -1 on error and the return status of the command otherwise. Only the exit status of the command is returned, which is extracted from the host's `system' return value by calling `WEXITSTATUS(retval)'. In case `/bin/sh' could not be executed, 127 is returned. Errors: `EINTR' The call was interrupted by the user. GDB takes over the full task of calling the necessary host calls to perform the `system' call. The return value of `system' on the host is simplified before it's returned to the target. Any termination signal information from the child process is discarded, and the return value consists entirely of the exit status of the called command. Due to security concerns, the `system' call is by default refused by GDB. The user has to allow this call explicitly with the `set remote system-call-allowed 1' command. `set remote system-call-allowed' Control whether to allow the `system' calls in the File I/O protocol for the remote target. The default is zero (disabled). `show remote system-call-allowed' Show whether the `system' calls are allowed in the File I/O protocol. File: gdb.info, Node: Protocol specific representation of datatypes, Next: Constants, Prev: List of supported calls, Up: File-I/O remote protocol extension D.9.8 Protocol specific representation of datatypes --------------------------------------------------- * Menu: * Integral datatypes:: * Pointer values:: * Memory transfer:: * struct stat:: * struct timeval:: File: gdb.info, Node: Integral datatypes, Next: Pointer values, Up: Protocol specific representation of datatypes Integral datatypes .................. The integral datatypes used in the system calls are `int', `unsigned int', `long', `unsigned long', `mode_t', and `time_t'. `int', `unsigned int', `mode_t' and `time_t' are implemented as 32 bit values in this protocol. `long' and `unsigned long' are implemented as 64 bit types. *Note Limits::, for corresponding MIN and MAX values (similar to those in `limits.h') to allow range checking on host and target. `time_t' datatypes are defined as seconds since the Epoch. All integral datatypes transferred as part of a memory read or write of a structured datatype e.g. a `struct stat' have to be given in big endian byte order. File: gdb.info, Node: Pointer values, Next: Memory transfer, Prev: Integral datatypes, Up: Protocol specific representation of datatypes Pointer values .............. Pointers to target data are transmitted as they are. An exception is made for pointers to buffers for which the length isn't transmitted as part of the function call, namely strings. Strings are transmitted as a pointer/length pair, both as hex values, e.g. `1aaf/12' which is a pointer to data of length 18 bytes at position 0x1aaf. The length is defined as the full string length in bytes, including the trailing null byte. For example, the string `"hello world"' at address 0x123456 is transmitted as `123456/d' File: gdb.info, Node: Memory transfer, Next: struct stat, Prev: Pointer values, Up: Protocol specific representation of datatypes Memory transfer ............... Structured data which is transferred using a memory read or write (for example, a `struct stat') is expected to be in a protocol specific format with all scalar multibyte datatypes being big endian. Translation to this representation needs to be done both by the target before the `F' packet is sent, and by GDB before it transfers memory to the target. Transferred pointers to structured data should point to the already-coerced data at any time. File: gdb.info, Node: struct stat, Next: struct timeval, Prev: Memory transfer, Up: Protocol specific representation of datatypes struct stat ........... The buffer of type `struct stat' used by the target and GDB is defined as follows: struct stat { unsigned int st_dev; /* device */ unsigned int st_ino; /* inode */ mode_t st_mode; /* protection */ unsigned int st_nlink; /* number of hard links */ unsigned int st_uid; /* user ID of owner */ unsigned int st_gid; /* group ID of owner */ unsigned int st_rdev; /* device type (if inode device) */ unsigned long st_size; /* total size, in bytes */ unsigned long st_blksize; /* blocksize for filesystem I/O */ unsigned long st_blocks; /* number of blocks allocated */ time_t st_atime; /* time of last access */ time_t st_mtime; /* time of last modification */ time_t st_ctime; /* time of last change */ }; The integral datatypes conform to the definitions given in the appropriate section (see *Note Integral datatypes::, for details) so this structure is of size 64 bytes. The values of several fields have a restricted meaning and/or range of values. `st_dev' A value of 0 represents a file, 1 the console. `st_ino' No valid meaning for the target. Transmitted unchanged. `st_mode' Valid mode bits are described in *Note Constants::. Any other bits have currently no meaning for the target. `st_uid' `st_gid' `st_rdev' No valid meaning for the target. Transmitted unchanged. `st_atime' `st_mtime' `st_ctime' These values have a host and file system dependent accuracy. Especially on Windows hosts, the file system may not support exact timing values. The target gets a `struct stat' of the above representation and is responsible for coercing it to the target representation before continuing. Note that due to size differences between the host, target, and protocol representations of `struct stat' members, these members could eventually get truncated on the target. File: gdb.info, Node: struct timeval, Prev: struct stat, Up: Protocol specific representation of datatypes struct timeval .............. The buffer of type `struct timeval' used by the File-I/O protocol is defined as follows: struct timeval { time_t tv_sec; /* second */ long tv_usec; /* microsecond */ }; The integral datatypes conform to the definitions given in the appropriate section (see *Note Integral datatypes::, for details) so this structure is of size 8 bytes. File: gdb.info, Node: Constants, Next: File-I/O Examples, Prev: Protocol specific representation of datatypes, Up: File-I/O remote protocol extension D.9.9 Constants --------------- The following values are used for the constants inside of the protocol. GDB and target are responsible for translating these values before and after the call as needed. * Menu: * Open flags:: * mode_t values:: * Errno values:: * Lseek flags:: * Limits:: File: gdb.info, Node: Open flags, Next: mode_t values, Up: Constants Open flags .......... All values are given in hexadecimal representation. O_RDONLY 0x0 O_WRONLY 0x1 O_RDWR 0x2 O_APPEND 0x8 O_CREAT 0x200 O_TRUNC 0x400 O_EXCL 0x800 File: gdb.info, Node: mode_t values, Next: Errno values, Prev: Open flags, Up: Constants mode_t values ............. All values are given in octal representation. S_IFREG 0100000 S_IFDIR 040000 S_IRUSR 0400 S_IWUSR 0200 S_IXUSR 0100 S_IRGRP 040 S_IWGRP 020 S_IXGRP 010 S_IROTH 04 S_IWOTH 02 S_IXOTH 01 File: gdb.info, Node: Errno values, Next: Lseek flags, Prev: mode_t values, Up: Constants Errno values ............ All values are given in decimal representation. EPERM 1 ENOENT 2 EINTR 4 EBADF 9 EACCES 13 EFAULT 14 EBUSY 16 EEXIST 17 ENODEV 19 ENOTDIR 20 EISDIR 21 EINVAL 22 ENFILE 23 EMFILE 24 EFBIG 27 ENOSPC 28 ESPIPE 29 EROFS 30 ENAMETOOLONG 91 EUNKNOWN 9999 `EUNKNOWN' is used as a fallback error value if a host system returns any error value not in the list of supported error numbers. File: gdb.info, Node: Lseek flags, Next: Limits, Prev: Errno values, Up: Constants Lseek flags ........... SEEK_SET 0 SEEK_CUR 1 SEEK_END 2 File: gdb.info, Node: Limits, Prev: Lseek flags, Up: Constants Limits ...... All values are given in decimal representation. INT_MIN -2147483648 INT_MAX 2147483647 UINT_MAX 4294967295 LONG_MIN -9223372036854775808 LONG_MAX 9223372036854775807 ULONG_MAX 18446744073709551615 File: gdb.info, Node: File-I/O Examples, Prev: Constants, Up: File-I/O remote protocol extension D.9.10 File-I/O Examples ------------------------ Example sequence of a write call, file descriptor 3, buffer is at target address 0x1234, 6 bytes should be written: <- `Fwrite,3,1234,6' _request memory read from target_ -> `m1234,6' <- XXXXXX _return "6 bytes written"_ -> `F6' Example sequence of a read call, file descriptor 3, buffer is at target address 0x1234, 6 bytes should be read: <- `Fread,3,1234,6' _request memory write to target_ -> `X1234,6:XXXXXX' _return "6 bytes read"_ -> `F6' Example sequence of a read call, call fails on the host due to invalid file descriptor (`EBADF'): <- `Fread,3,1234,6' -> `F-1,9' Example sequence of a read call, user presses `Ctrl-c' before syscall on host is called: <- `Fread,3,1234,6' -> `F-1,4,C' <- `T02' Example sequence of a read call, user presses `Ctrl-c' after syscall on host is called: <- `Fread,3,1234,6' -> `X1234,6:XXXXXX' <- `T02' File: gdb.info, Node: Memory map format, Prev: File-I/O remote protocol extension, Up: Remote Protocol D.10 Memory map format ====================== To be able to write into flash memory, GDB needs to obtain a memory map from the target. This section describes the format of the memory map. The memory map is obtained using the `qXfer:memory-map:read' (*note qXfer memory map read::) packet and is an XML document that lists memory regions. The top-level structure of the document is shown below: <?xml version="1.0"?> <!DOCTYPE memory-map PUBLIC "+//IDN gnu.org//DTD GDB Memory Map V1.0//EN" "http://sourceware.org/gdb/gdb-memory-map.dtd"> <memory-map> region... </memory-map> Each region can be either: * A region of RAM starting at ADDR and extending for LENGTH bytes from there: <memory type="ram" start="ADDR" length="LENGTH"/> * A region of read-only memory: <memory type="rom" start="ADDR" length="LENGTH"/> * A region of flash memory, with erasure blocks BLOCKSIZE bytes in length: <memory type="flash" start="ADDR" length="LENGTH"> <property name="blocksize">BLOCKSIZE</property> </memory> Regions must not overlap. GDB assumes that areas of memory not covered by the memory map are RAM, and uses the ordinary `M' and `X' packets to write to addresses in such ranges. The formal DTD for memory map format is given below: <!-- ................................................... --> <!-- Memory Map XML DTD ................................ --> <!-- File: memory-map.dtd .............................. --> <!-- .................................... .............. --> <!-- memory-map.dtd --> <!-- memory-map: Root element with versioning --> <!ELEMENT memory-map (memory | property)> <!ATTLIST memory-map version CDATA #FIXED "1.0.0"> <!ELEMENT memory (property)> <!-- memory: Specifies a memory region, and its type, or device. --> <!ATTLIST memory type CDATA #REQUIRED start CDATA #REQUIRED length CDATA #REQUIRED device CDATA #IMPLIED> <!-- property: Generic attribute tag --> <!ELEMENT property (#PCDATA | property)*> <!ATTLIST property name CDATA #REQUIRED> File: gdb.info, Node: Agent Expressions, Next: Copying, Prev: Remote Protocol, Up: Top Appendix E The GDB Agent Expression Mechanism ********************************************* In some applications, it is not feasable for the debugger to interrupt the program's execution long enough for the developer to learn anything helpful about its behavior. If the program's correctness depends on its real-time behavior, delays introduced by a debugger might cause the program to fail, even when the code itself is correct. It is useful to be able to observe the program's behavior without interrupting it. Using GDB's `trace' and `collect' commands, the user can specify locations in the program, and arbitrary expressions to evaluate when those locations are reached. Later, using the `tfind' command, she can examine the values those expressions had when the program hit the trace points. The expressions may also denote objects in memory -- structures or arrays, for example -- whose values GDB should record; while visiting a particular tracepoint, the user may inspect those objects as if they were in memory at that moment. However, because GDB records these values without interacting with the user, it can do so quickly and unobtrusively, hopefully not disturbing the program's behavior. When GDB is debugging a remote target, the GDB "agent" code running on the target computes the values of the expressions itself. To avoid having a full symbolic expression evaluator on the agent, GDB translates expressions in the source language into a simpler bytecode language, and then sends the bytecode to the agent; the agent then executes the bytecode, and records the values for GDB to retrieve later. The bytecode language is simple; there are forty-odd opcodes, the bulk of which are the usual vocabulary of C operands (addition, subtraction, shifts, and so on) and various sizes of literals and memory reference operations. The bytecode interpreter operates strictly on machine-level values -- various sizes of integers and floating point numbers -- and requires no information about types or symbols; thus, the interpreter's internal data structures are simple, and each bytecode requires only a few native machine instructions to implement it. The interpreter is small, and strict limits on the memory and time required to evaluate an expression are easy to determine, making it suitable for use by the debugging agent in real-time applications. * Menu: * General Bytecode Design:: Overview of the interpreter. * Bytecode Descriptions:: What each one does. * Using Agent Expressions:: How agent expressions fit into the big picture. * Varying Target Capabilities:: How to discover what the target can do. * Tracing on Symmetrix:: Special info for implementation on EMC's boxes. * Rationale:: Why we did it this way. File: gdb.info, Node: General Bytecode Design, Next: Bytecode Descriptions, Up: Agent Expressions E.1 General Bytecode Design =========================== The agent represents bytecode expressions as an array of bytes. Each instruction is one byte long (thus the term "bytecode"). Some instructions are followed by operand bytes; for example, the `goto' instruction is followed by a destination for the jump. The bytecode interpreter is a stack-based machine; most instructions pop their operands off the stack, perform some operation, and push the result back on the stack for the next instruction to consume. Each element of the stack may contain either a integer or a floating point value; these values are as many bits wide as the largest integer that can be directly manipulated in the source language. Stack elements carry no record of their type; bytecode could push a value as an integer, then pop it as a floating point value. However, GDB will not generate code which does this. In C, one might define the type of a stack element as follows: union agent_val { LONGEST l; DOUBLEST d; }; where `LONGEST' and `DOUBLEST' are `typedef' names for the largest integer and floating point types on the machine. By the time the bytecode interpreter reaches the end of the expression, the value of the expression should be the only value left on the stack. For tracing applications, `trace' bytecodes in the expression will have recorded the necessary data, and the value on the stack may be discarded. For other applications, like conditional breakpoints, the value may be useful. Separate from the stack, the interpreter has two registers: `pc' The address of the next bytecode to execute. `start' The address of the start of the bytecode expression, necessary for interpreting the `goto' and `if_goto' instructions. Neither of these registers is directly visible to the bytecode language itself, but they are useful for defining the meanings of the bytecode operations. There are no instructions to perform side effects on the running program, or call the program's functions; we assume that these expressions are only used for unobtrusive debugging, not for patching the running code. Most bytecode instructions do not distinguish between the various sizes of values, and operate on full-width values; the upper bits of the values are simply ignored, since they do not usually make a difference to the value computed. The exceptions to this rule are: memory reference instructions (`ref'N) There are distinct instructions to fetch different word sizes from memory. Once on the stack, however, the values are treated as full-size integers. They may need to be sign-extended; the `ext' instruction exists for this purpose. the sign-extension instruction (`ext' N) These clearly need to know which portion of their operand is to be extended to occupy the full length of the word. If the interpreter is unable to evaluate an expression completely for some reason (a memory location is inaccessible, or a divisor is zero, for example), we say that interpretation "terminates with an error". This means that the problem is reported back to the interpreter's caller in some helpful way. In general, code using agent expressions should assume that they may attempt to divide by zero, fetch arbitrary memory locations, and misbehave in other ways. Even complicated C expressions compile to a few bytecode instructions; for example, the expression `x + y * z' would typically produce code like the following, assuming that `x' and `y' live in registers, and `z' is a global variable holding a 32-bit `int': reg 1 reg 2 const32 address of z ref32 ext 32 mul add end In detail, these mean: `reg 1' Push the value of register 1 (presumably holding `x') onto the stack. `reg 2' Push the value of register 2 (holding `y'). `const32 address of z' Push the address of `z' onto the stack. `ref32' Fetch a 32-bit word from the address at the top of the stack; replace the address on the stack with the value. Thus, we replace the address of `z' with `z''s value. `ext 32' Sign-extend the value on the top of the stack from 32 bits to full length. This is necessary because `z' is a signed integer. `mul' Pop the top two numbers on the stack, multiply them, and push their product. Now the top of the stack contains the value of the expression `y * z'. `add' Pop the top two numbers, add them, and push the sum. Now the top of the stack contains the value of `x + y * z'. `end' Stop executing; the value left on the stack top is the value to be recorded. File: gdb.info, Node: Bytecode Descriptions, Next: Using Agent Expressions, Prev: General Bytecode Design, Up: Agent Expressions E.2 Bytecode Descriptions ========================= Each bytecode description has the following form: `add' (0x02): A B => A+B Pop the top two stack items, A and B, as integers; push their sum, as an integer. In this example, `add' is the name of the bytecode, and `(0x02)' is the one-byte value used to encode the bytecode, in hexidecimal. The phrase "A B => A+B" shows the stack before and after the bytecode executes. Beforehand, the stack must contain at least two values, A and B; since the top of the stack is to the right, B is on the top of the stack, and A is underneath it. After execution, the bytecode will have popped A and B from the stack, and replaced them with a single value, A+B. There may be other values on the stack below those shown, but the bytecode affects only those shown. Here is another example: `const8' (0x22) N: => N Push the 8-bit integer constant N on the stack, without sign extension. In this example, the bytecode `const8' takes an operand N directly from the bytecode stream; the operand follows the `const8' bytecode itself. We write any such operands immediately after the name of the bytecode, before the colon, and describe the exact encoding of the operand in the bytecode stream in the body of the bytecode description. For the `const8' bytecode, there are no stack items given before the =>; this simply means that the bytecode consumes no values from the stack. If a bytecode consumes no values, or produces no values, the list on either side of the => may be empty. If a value is written as A, B, or N, then the bytecode treats it as an integer. If a value is written is ADDR, then the bytecode treats it as an address. We do not fully describe the floating point operations here; although this design can be extended in a clean way to handle floating point values, they are not of immediate interest to the customer, so we avoid describing them, to save time. `float' (0x01): => Prefix for floating-point bytecodes. Not implemented yet. `add' (0x02): A B => A+B Pop two integers from the stack, and push their sum, as an integer. `sub' (0x03): A B => A-B Pop two integers from the stack, subtract the top value from the next-to-top value, and push the difference. `mul' (0x04): A B => A*B Pop two integers from the stack, multiply them, and push the product on the stack. Note that, when one multiplies two N-bit numbers yielding another N-bit number, it is irrelevant whether the numbers are signed or not; the results are the same. `div_signed' (0x05): A B => A/B Pop two signed integers from the stack; divide the next-to-top value by the top value, and push the quotient. If the divisor is zero, terminate with an error. `div_unsigned' (0x06): A B => A/B Pop two unsigned integers from the stack; divide the next-to-top value by the top value, and push the quotient. If the divisor is zero, terminate with an error. `rem_signed' (0x07): A B => A MODULO B Pop two signed integers from the stack; divide the next-to-top value by the top value, and push the remainder. If the divisor is zero, terminate with an error. `rem_unsigned' (0x08): A B => A MODULO B Pop two unsigned integers from the stack; divide the next-to-top value by the top value, and push the remainder. If the divisor is zero, terminate with an error. `lsh' (0x09): A B => A<<B Pop two integers from the stack; let A be the next-to-top value, and B be the top value. Shift A left by B bits, and push the result. `rsh_signed' (0x0a): A B => `(signed)'A>>B Pop two integers from the stack; let A be the next-to-top value, and B be the top value. Shift A right by B bits, inserting copies of the top bit at the high end, and push the result. `rsh_unsigned' (0x0b): A B => A>>B Pop two integers from the stack; let A be the next-to-top value, and B be the top value. Shift A right by B bits, inserting zero bits at the high end, and push the result. `log_not' (0x0e): A => !A Pop an integer from the stack; if it is zero, push the value one; otherwise, push the value zero. `bit_and' (0x0f): A B => A&B Pop two integers from the stack, and push their bitwise `and'. `bit_or' (0x10): A B => A|B Pop two integers from the stack, and push their bitwise `or'. `bit_xor' (0x11): A B => A^B Pop two integers from the stack, and push their bitwise exclusive-`or'. `bit_not' (0x12): A => ~A Pop an integer from the stack, and push its bitwise complement. `equal' (0x13): A B => A=B Pop two integers from the stack; if they are equal, push the value one; otherwise, push the value zero. `less_signed' (0x14): A B => A<B Pop two signed integers from the stack; if the next-to-top value is less than the top value, push the value one; otherwise, push the value zero. `less_unsigned' (0x15): A B => A<B Pop two unsigned integers from the stack; if the next-to-top value is less than the top value, push the value one; otherwise, push the value zero. `ext' (0x16) N: A => A, sign-extended from N bits Pop an unsigned value from the stack; treating it as an N-bit twos-complement value, extend it to full length. This means that all bits to the left of bit N-1 (where the least significant bit is bit 0) are set to the value of bit N-1. Note that N may be larger than or equal to the width of the stack elements of the bytecode engine; in this case, the bytecode should have no effect. The number of source bits to preserve, N, is encoded as a single byte unsigned integer following the `ext' bytecode. `zero_ext' (0x2a) N: A => A, zero-extended from N bits Pop an unsigned value from the stack; zero all but the bottom N bits. This means that all bits to the left of bit N-1 (where the least significant bit is bit 0) are set to the value of bit N-1. The number of source bits to preserve, N, is encoded as a single byte unsigned integer following the `zero_ext' bytecode. `ref8' (0x17): ADDR => A `ref16' (0x18): ADDR => A `ref32' (0x19): ADDR => A `ref64' (0x1a): ADDR => A Pop an address ADDR from the stack. For bytecode `ref'N, fetch an N-bit value from ADDR, using the natural target endianness. Push the fetched value as an unsigned integer. Note that ADDR may not be aligned in any particular way; the `refN' bytecodes should operate correctly for any address. If attempting to access memory at ADDR would cause a processor exception of some sort, terminate with an error. `ref_float' (0x1b): ADDR => D `ref_double' (0x1c): ADDR => D `ref_long_double' (0x1d): ADDR => D `l_to_d' (0x1e): A => D `d_to_l' (0x1f): D => A Not implemented yet. `dup' (0x28): A => A A Push another copy of the stack's top element. `swap' (0x2b): A B => B A Exchange the top two items on the stack. `pop' (0x29): A => Discard the top value on the stack. `if_goto' (0x20) OFFSET: A => Pop an integer off the stack; if it is non-zero, branch to the given offset in the bytecode string. Otherwise, continue to the next instruction in the bytecode stream. In other words, if A is non-zero, set the `pc' register to `start' + OFFSET. Thus, an offset of zero denotes the beginning of the expression. The OFFSET is stored as a sixteen-bit unsigned value, stored immediately following the `if_goto' bytecode. It is always stored most significant byte first, regardless of the target's normal endianness. The offset is not guaranteed to fall at any particular alignment within the bytecode stream; thus, on machines where fetching a 16-bit on an unaligned address raises an exception, you should fetch the offset one byte at a time. `goto' (0x21) OFFSET: => Branch unconditionally to OFFSET; in other words, set the `pc' register to `start' + OFFSET. The offset is stored in the same way as for the `if_goto' bytecode. `const8' (0x22) N: => N `const16' (0x23) N: => N `const32' (0x24) N: => N `const64' (0x25) N: => N Push the integer constant N on the stack, without sign extension. To produce a small negative value, push a small twos-complement value, and then sign-extend it using the `ext' bytecode. The constant N is stored in the appropriate number of bytes following the `const'B bytecode. The constant N is always stored most significant byte first, regardless of the target's normal endianness. The constant is not guaranteed to fall at any particular alignment within the bytecode stream; thus, on machines where fetching a 16-bit on an unaligned address raises an exception, you should fetch N one byte at a time. `reg' (0x26) N: => A Push the value of register number N, without sign extension. The registers are numbered following GDB's conventions. The register number N is encoded as a 16-bit unsigned integer immediately following the `reg' bytecode. It is always stored most significant byte first, regardless of the target's normal endianness. The register number is not guaranteed to fall at any particular alignment within the bytecode stream; thus, on machines where fetching a 16-bit on an unaligned address raises an exception, you should fetch the register number one byte at a time. `trace' (0x0c): ADDR SIZE => Record the contents of the SIZE bytes at ADDR in a trace buffer, for later retrieval by GDB. `trace_quick' (0x0d) SIZE: ADDR => ADDR Record the contents of the SIZE bytes at ADDR in a trace buffer, for later retrieval by GDB. SIZE is a single byte unsigned integer following the `trace' opcode. This bytecode is equivalent to the sequence `dup const8 SIZE trace', but we provide it anyway to save space in bytecode strings. `trace16' (0x30) SIZE: ADDR => ADDR Identical to trace_quick, except that SIZE is a 16-bit big-endian unsigned integer, not a single byte. This should probably have been named `trace_quick16', for consistency. `end' (0x27): => Stop executing bytecode; the result should be the top element of the stack. If the purpose of the expression was to compute an lvalue or a range of memory, then the next-to-top of the stack is the lvalue's address, and the top of the stack is the lvalue's size, in bytes. File: gdb.info, Node: Using Agent Expressions, Next: Varying Target Capabilities, Prev: Bytecode Descriptions, Up: Agent Expressions E.3 Using Agent Expressions =========================== Here is a sketch of a full non-stop debugging cycle, showing how agent expressions fit into the process. * The user selects trace points in the program's code at which GDB should collect data. * The user specifies expressions to evaluate at each trace point. These expressions may denote objects in memory, in which case those objects' contents are recorded as the program runs, or computed values, in which case the values themselves are recorded. * GDB transmits the tracepoints and their associated expressions to the GDB agent, running on the debugging target. * The agent arranges to be notified when a trace point is hit. Note that, on some systems, the target operating system is completely responsible for collecting the data; see *Note Tracing on Symmetrix::. * When execution on the target reaches a trace point, the agent evaluates the expressions associated with that trace point, and records the resulting values and memory ranges. * Later, when the user selects a given trace event and inspects the objects and expression values recorded, GDB talks to the agent to retrieve recorded data as necessary to meet the user's requests. If the user asks to see an object whose contents have not been recorded, GDB reports an error. File: gdb.info, Node: Varying Target Capabilities, Next: Tracing on Symmetrix, Prev: Using Agent Expressions, Up: Agent Expressions E.4 Varying Target Capabilities =============================== Some targets don't support floating-point, and some would rather not have to deal with `long long' operations. Also, different targets will have different stack sizes, and different bytecode buffer lengths. Thus, GDB needs a way to ask the target about itself. We haven't worked out the details yet, but in general, GDB should be able to send the target a packet asking it to describe itself. The reply should be a packet whose length is explicit, so we can add new information to the packet in future revisions of the agent, without confusing old versions of GDB, and it should contain a version number. It should contain at least the following information: * whether floating point is supported * whether `long long' is supported * maximum acceptable size of bytecode stack * maximum acceptable length of bytecode expressions * which registers are actually available for collection * whether the target supports disabled tracepoints File: gdb.info, Node: Tracing on Symmetrix, Next: Rationale, Prev: Varying Target Capabilities, Up: Agent Expressions E.5 Tracing on Symmetrix ======================== This section documents the API used by the GDB agent to collect data on Symmetrix systems. Cygnus originally implemented these tracing features to help EMC Corporation debug their Symmetrix high-availability disk drives. The Symmetrix application code already includes substantial tracing facilities; the GDB agent for the Symmetrix system uses those facilities for its own data collection, via the API described here. -- Function: DTC_RESPONSE adbg_find_memory_in_frame (FRAME_DEF *FRAME, char *ADDRESS, char **BUFFER, unsigned int *SIZE) Search the trace frame FRAME for memory saved from ADDRESS. If the memory is available, provide the address of the buffer holding it; otherwise, provide the address of the next saved area. * If the memory at ADDRESS was saved in FRAME, set `*BUFFER' to point to the buffer in which that memory was saved, set `*SIZE' to the number of bytes from ADDRESS that are saved at `*BUFFER', and return `OK_TARGET_RESPONSE'. (Clearly, in this case, the function will always set `*SIZE' to a value greater than zero.) * If FRAME does not record any memory at ADDRESS, set `*SIZE' to the distance from ADDRESS to the start of the saved region with the lowest address higher than ADDRESS. If there is no memory saved from any higher address, set `*SIZE' to zero. Return `NOT_FOUND_TARGET_RESPONSE'. These two possibilities allow the caller to either retrieve the data, or walk the address space to the next saved area. This function allows the GDB agent to map the regions of memory saved in a particular frame, and retrieve their contents efficiently. This function also provides a clean interface between the GDB agent and the Symmetrix tracing structures, making it easier to adapt the GDB agent to future versions of the Symmetrix system, and vice versa. This function searches all data saved in FRAME, whether the data is there at the request of a bytecode expression, or because it falls in one of the format's memory ranges, or because it was saved from the top of the stack. EMC can arbitrarily change and enhance the tracing mechanism, but as long as this function works properly, all collected memory is visible to GDB. The function itself is straightforward to implement. A single pass over the trace frame's stack area, memory ranges, and expression blocks can yield the address of the buffer (if the requested address was saved), and also note the address of the next higher range of memory, to be returned when the search fails. As an example, suppose the trace frame `f' has saved sixteen bytes from address `0x8000' in a buffer at `0x1000', and thirty-two bytes from address `0xc000' in a buffer at `0x1010'. Here are some sample calls, and the effect each would have: `adbg_find_memory_in_frame (f, (char*) 0x8000, &buffer, &size)' This would set `buffer' to `0x1000', set `size' to sixteen, and return `OK_TARGET_RESPONSE', since `f' saves sixteen bytes from `0x8000' at `0x1000'. `adbg_find_memory_in_frame (f, (char *) 0x8004, &buffer, &size)' This would set `buffer' to `0x1004', set `size' to twelve, and return `OK_TARGET_RESPONSE', since `f' saves the twelve bytes from `0x8004' starting four bytes into the buffer at `0x1000'. This shows that request addresses may fall in the middle of saved areas; the function should return the address and size of the remainder of the buffer. `adbg_find_memory_in_frame (f, (char *) 0x8100, &buffer, &size)' This would set `size' to `0x3f00' and return `NOT_FOUND_TARGET_RESPONSE', since there is no memory saved in `f' from the address `0x8100', and the next memory available is at `0x8100 + 0x3f00', or `0xc000'. This shows that request addresses may fall outside of all saved memory ranges; the function should indicate the next saved area, if any. `adbg_find_memory_in_frame (f, (char *) 0x7000, &buffer, &size)' This would set `size' to `0x1000' and return `NOT_FOUND_TARGET_RESPONSE', since the next saved memory is at `0x7000 + 0x1000', or `0x8000'. `adbg_find_memory_in_frame (f, (char *) 0xf000, &buffer, &size)' This would set `size' to zero, and return `NOT_FOUND_TARGET_RESPONSE'. This shows how the function tells the caller that no further memory ranges have been saved. As another example, here is a function which will print out the addresses of all memory saved in the trace frame `frame' on the Symmetrix INLINES console: void print_frame_addresses (FRAME_DEF *frame) { char *addr; char *buffer; unsigned long size; addr = 0; for (;;) { /* Either find out how much memory we have here, or discover where the next saved region is. */ if (adbg_find_memory_in_frame (frame, addr, &buffer, &size) == OK_TARGET_RESPONSE) printp ("saved %x to %x\n", addr, addr + size); if (size == 0) break; addr += size; } } Note that there is not necessarily any connection between the order in which the data is saved in the trace frame, and the order in which `adbg_find_memory_in_frame' will return those memory ranges. The code above will always print the saved memory regions in order of increasing address, while the underlying frame structure might store the data in a random order. [[This section should cover the rest of the Symmetrix functions the stub relies upon, too.]] File: gdb.info, Node: Rationale, Prev: Tracing on Symmetrix, Up: Agent Expressions E.6 Rationale ============= Some of the design decisions apparent above are arguable. What about stack overflow/underflow? GDB should be able to query the target to discover its stack size. Given that information, GDB can determine at translation time whether a given expression will overflow the stack. But this spec isn't about what kinds of error-checking GDB ought to do. Why are you doing everything in LONGEST? Speed isn't important, but agent code size is; using LONGEST brings in a bunch of support code to do things like division, etc. So this is a serious concern. First, note that you don't need different bytecodes for different operand sizes. You can generate code without _knowing_ how big the stack elements actually are on the target. If the target only supports 32-bit ints, and you don't send any 64-bit bytecodes, everything just works. The observation here is that the MIPS and the Alpha have only fixed-size registers, and you can still get C's semantics even though most instructions only operate on full-sized words. You just need to make sure everything is properly sign-extended at the right times. So there is no need for 32- and 64-bit variants of the bytecodes. Just implement everything using the largest size you support. GDB should certainly check to see what sizes the target supports, so the user can get an error earlier, rather than later. But this information is not necessary for correctness. Why don't you have `>' or `<=' operators? I want to keep the interpreter small, and we don't need them. We can combine the `less_' opcodes with `log_not', and swap the order of the operands, yielding all four asymmetrical comparison operators. For example, `(x <= y)' is `! (x > y)', which is `! (y < x)'. Why do you have `log_not'? Why do you have `ext'? Why do you have `zero_ext'? These are all easily synthesized from other instructions, but I expect them to be used frequently, and they're simple, so I include them to keep bytecode strings short. `log_not' is equivalent to `const8 0 equal'; it's used in half the relational operators. `ext N' is equivalent to `const8 S-N lsh const8 S-N rsh_signed', where S is the size of the stack elements; it follows `refM' and REG bytecodes when the value should be signed. See the next bulleted item. `zero_ext N' is equivalent to `constM MASK log_and'; it's used whenever we push the value of a register, because we can't assume the upper bits of the register aren't garbage. Why not have sign-extending variants of the `ref' operators? Because that would double the number of `ref' operators, and we need the `ext' bytecode anyway for accessing bitfields. Why not have constant-address variants of the `ref' operators? Because that would double the number of `ref' operators again, and `const32 ADDRESS ref32' is only one byte longer. Why do the `refN' operators have to support unaligned fetches? GDB will generate bytecode that fetches multi-byte values at unaligned addresses whenever the executable's debugging information tells it to. Furthermore, GDB does not know the value the pointer will have when GDB generates the bytecode, so it cannot determine whether a particular fetch will be aligned or not. In particular, structure bitfields may be several bytes long, but follow no alignment rules; members of packed structures are not necessarily aligned either. In general, there are many cases where unaligned references occur in correct C code, either at the programmer's explicit request, or at the compiler's discretion. Thus, it is simpler to make the GDB agent bytecodes work correctly in all circumstances than to make GDB guess in each case whether the compiler did the usual thing. Why are there no side-effecting operators? Because our current client doesn't want them? That's a cheap answer. I think the real answer is that I'm afraid of implementing function calls. We should re-visit this issue after the present contract is delivered. Why aren't the `goto' ops PC-relative? The interpreter has the base address around anyway for PC bounds checking, and it seemed simpler. Why is there only one offset size for the `goto' ops? Offsets are currently sixteen bits. I'm not happy with this situation either: Suppose we have multiple branch ops with different offset sizes. As I generate code left-to-right, all my jumps are forward jumps (there are no loops in expressions), so I never know the target when I emit the jump opcode. Thus, I have to either always assume the largest offset size, or do jump relaxation on the code after I generate it, which seems like a big waste of time. I can imagine a reasonable expression being longer than 256 bytes. I can't imagine one being longer than 64k. Thus, we need 16-bit offsets. This kind of reasoning is so bogus, but relaxation is pathetic. The other approach would be to generate code right-to-left. Then I'd always know my offset size. That might be fun. Where is the function call bytecode? When we add side-effects, we should add this. Why does the `reg' bytecode take a 16-bit register number? Intel's IA-64 architecture has 128 general-purpose registers, and 128 floating-point registers, and I'm sure it has some random control registers. Why do we need `trace' and `trace_quick'? Because GDB needs to record all the memory contents and registers an expression touches. If the user wants to evaluate an expression `x->y->z', the agent must record the values of `x' and `x->y' as well as the value of `x->y->z'. Don't the `trace' bytecodes make the interpreter less general? They do mean that the interpreter contains special-purpose code, but that doesn't mean the interpreter can only be used for that purpose. If an expression doesn't use the `trace' bytecodes, they don't get in its way. Why doesn't `trace_quick' consume its arguments the way everything else does? In general, you do want your operators to consume their arguments; it's consistent, and generally reduces the amount of stack rearrangement necessary. However, `trace_quick' is a kludge to save space; it only exists so we needn't write `dup const8 SIZE trace' before every memory reference. Therefore, it's okay for it not to consume its arguments; it's meant for a specific context in which we know exactly what it should do with the stack. If we're going to have a kludge, it should be an effective kludge. Why does `trace16' exist? That opcode was added by the customer that contracted Cygnus for the data tracing work. I personally think it is unnecessary; objects that large will be quite rare, so it is okay to use `dup const16 SIZE trace' in those cases. Whatever we decide to do with `trace16', we should at least leave opcode 0x30 reserved, to remain compatible with the customer who added it. File: gdb.info, Node: Copying, Next: GNU Free Documentation License, Prev: Agent Expressions, Up: Top Appendix F GNU GENERAL PUBLIC LICENSE ************************************* Version 2, June 1991 Copyright (C) 1989, 1991 Free Software Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. Everyone is permitted to copy and distribute verbatim copies of this license document, but changing it is not allowed. Preamble ======== The licenses for most software are designed to take away your freedom to share and change it. By contrast, the GNU General Public License is intended to guarantee your freedom to share and change free software--to make sure the software is free for all its users. This General Public License applies to most of the Free Software Foundation's software and to any other program whose authors commit to using it. (Some other Free Software Foundation software is covered by the GNU Library General Public License instead.) You can apply it to your programs, too. When we speak of free software, we are referring to freedom, not price. Our General Public Licenses are designed to make sure that you have the freedom to distribute copies of free software (and charge for this service if you wish), that you receive source code or can get it if you want it, that you can change the software or use pieces of it in new free programs; and that you know you can do these things. To protect your rights, we need to make restrictions that forbid anyone to deny you these rights or to ask you to surrender the rights. These restrictions translate to certain responsibilities for you if you distribute copies of the software, or if you modify it. For example, if you distribute copies of such a program, whether gratis or for a fee, you must give the recipients all the rights that you have. You must make sure that they, too, receive or can get the source code. And you must show them these terms so they know their rights. We protect your rights with two steps: (1) copyright the software, and (2) offer you this license which gives you legal permission to copy, distribute and/or modify the software. Also, for each author's protection and ours, we want to make certain that everyone understands that there is no warranty for this free software. If the software is modified by someone else and passed on, we want its recipients to know that what they have is not the original, so that any problems introduced by others will not reflect on the original authors' reputations. Finally, any free program is threatened constantly by software patents. We wish to avoid the danger that redistributors of a free program will individually obtain patent licenses, in effect making the program proprietary. To prevent this, we have made it clear that any patent must be licensed for everyone's free use or not licensed at all. The precise terms and conditions for copying, distribution and modification follow. TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION 0. This License applies to any program or other work which contains a notice placed by the copyright holder saying it may be distributed under the terms of this General Public License. The "Program", below, refers to any such program or work, and a "work based on the Program" means either the Program or any derivative work under copyright law: that is to say, a work containing the Program or a portion of it, either verbatim or with modifications and/or translated into another language. (Hereinafter, translation is included without limitation in the term "modification".) Each licensee is addressed as "you". Activities other than copying, distribution and modification are not covered by this License; they are outside its scope. The act of running the Program is not restricted, and the output from the Program is covered only if its contents constitute a work based on the Program (independent of having been made by running the Program). Whether that is true depends on what the Program does. 1. You may copy and distribute verbatim copies of the Program's source code as you receive it, in any medium, provided that you conspicuously and appropriately publish on each copy an appropriate copyright notice and disclaimer of warranty; keep intact all the notices that refer to this License and to the absence of any warranty; and give any other recipients of the Program a copy of this License along with the Program. You may charge a fee for the physical act of transferring a copy, and you may at your option offer warranty protection in exchange for a fee. 2. You may modify your copy or copies of the Program or any portion of it, thus forming a work based on the Program, and copy and distribute such modifications or work under the terms of Section 1 above, provided that you also meet all of these conditions: a. You must cause the modified files to carry prominent notices stating that you changed the files and the date of any change. b. You must cause any work that you distribute or publish, that in whole or in part contains or is derived from the Program or any part thereof, to be licensed as a whole at no charge to all third parties under the terms of this License. c. 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For software which is copyrighted by the Free Software Foundation, write to the Free Software Foundation; we sometimes make exceptions for this. Our decision will be guided by the two goals of preserving the free status of all derivatives of our free software and of promoting the sharing and reuse of software generally. NO WARRANTY 11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION. 12. 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It is safest to attach them to the start of each source file to most effectively convey the exclusion of warranty; and each file should have at least the "copyright" line and a pointer to where the full notice is found. ONE LINE TO GIVE THE PROGRAM'S NAME AND A BRIEF IDEA OF WHAT IT DOES. Copyright (C) YEAR NAME OF AUTHOR This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. Also add information on how to contact you by electronic and paper mail. If the program is interactive, make it output a short notice like this when it starts in an interactive mode: Gnomovision version 69, Copyright (C) YEAR NAME OF AUTHOR Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'. This is free software, and you are welcome to redistribute it under certain conditions; type `show c' for details. The hypothetical commands `show w' and `show c' should show the appropriate parts of the General Public License. Of course, the commands you use may be called something other than `show w' and `show c'; they could even be mouse-clicks or menu items--whatever suits your program. You should also get your employer (if you work as a programmer) or your school, if any, to sign a "copyright disclaimer" for the program, if necessary. Here is a sample; alter the names: Yoyodyne, Inc., hereby disclaims all copyright interest in the program `Gnomovision' (which makes passes at compilers) written by James Hacker. SIGNATURE OF TY COON, 1 April 1989 Ty Coon, President of Vice This General Public License does not permit incorporating your program into proprietary programs. If your program is a subroutine library, you may consider it more useful to permit linking proprietary applications with the library. If this is what you want to do, use the GNU Library General Public License instead of this License. File: gdb.info, Node: GNU Free Documentation License, Next: Index, Prev: Copying, Up: Top Appendix G GNU Free Documentation License ***************************************** Version 1.2, November 2002 Copyright (C) 2000,2001,2002 Free Software Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. Everyone is permitted to copy and distribute verbatim copies of this license document, but changing it is not allowed. 0. PREAMBLE The purpose of this License is to make a manual, textbook, or other functional and useful document "free" in the sense of freedom: to assure everyone the effective freedom to copy and redistribute it, with or without modifying it, either commercially or noncommercially. Secondarily, this License preserves for the author and publisher a way to get credit for their work, while not being considered responsible for modifications made by others. 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AGGREGATION WITH INDEPENDENT WORKS A compilation of the Document or its derivatives with other separate and independent documents or works, in or on a volume of a storage or distribution medium, is called an "aggregate" if the copyright resulting from the compilation is not used to limit the legal rights of the compilation's users beyond what the individual works permit. When the Document is included in an aggregate, this License does not apply to the other works in the aggregate which are not themselves derivative works of the Document. If the Cover Text requirement of section 3 is applicable to these copies of the Document, then if the Document is less than one half of the entire aggregate, the Document's Cover Texts may be placed on covers that bracket the Document within the aggregate, or the electronic equivalent of covers if the Document is in electronic form. Otherwise they must appear on printed covers that bracket the whole aggregate. 8. TRANSLATION Translation is considered a kind of modification, so you may distribute translations of the Document under the terms of section 4. Replacing Invariant Sections with translations requires special permission from their copyright holders, but you may include translations of some or all Invariant Sections in addition to the original versions of these Invariant Sections. You may include a translation of this License, and all the license notices in the Document, and any Warranty Disclaimers, provided that you also include the original English version of this License and the original versions of those notices and disclaimers. In case of a disagreement between the translation and the original version of this License or a notice or disclaimer, the original version will prevail. If a section in the Document is Entitled "Acknowledgements", "Dedications", or "History", the requirement (section 4) to Preserve its Title (section 1) will typically require changing the actual title. 9. 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If the Document specifies that a particular numbered version of this License "or any later version" applies to it, you have the option of following the terms and conditions either of that specified version or of any later version that has been published (not as a draft) by the Free Software Foundation. If the Document does not specify a version number of this License, you may choose any version ever published (not as a draft) by the Free Software Foundation. G.1 ADDENDUM: How to use this License for your documents ======================================================== To use this License in a document you have written, include a copy of the License in the document and put the following copyright and license notices just after the title page: Copyright (C) YEAR YOUR NAME. Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.2 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. A copy of the license is included in the section entitled ``GNU Free Documentation License''. If you have Invariant Sections, Front-Cover Texts and Back-Cover Texts, replace the "with...Texts." line with this: with the Invariant Sections being LIST THEIR TITLES, with the Front-Cover Texts being LIST, and with the Back-Cover Texts being LIST. If you have Invariant Sections without Cover Texts, or some other combination of the three, merge those two alternatives to suit the situation. If your document contains nontrivial examples of program code, we recommend releasing these examples in parallel under your choice of free software license, such as the GNU General Public License, to permit their use in free software. File: gdb.info, Node: Index, Prev: GNU Free Documentation License, Up: Top Index ***** [index ] * Menu: * ! packet: Packets. (line 26) * "No symbol "foo" in current context": Variables. (line 74) * # (a comment): Command Syntax. (line 38) * # in Modula-2: GDB/M2. (line 18) * $: Value History. (line 13) * $$: Value History. (line 13) * $_ and info breakpoints: Set Breaks. (line 136) * $_ and info line: Machine Code. (line 30) * $_, $__, and value history: Memory. (line 87) * $_, convenience variable: Convenience Vars. (line 64) * $__, convenience variable: Convenience Vars. (line 73) * $_exitcode, convenience variable: Convenience Vars. (line 79) * $bpnum, convenience variable: Set Breaks. (line 6) * $cdir, convenience variable: Source Path. (line 99) * $cwdr, convenience variable: Source Path. (line 99) * $tpnum: Create and Delete Tracepoints. (line 31) * $trace_file: Tracepoint Variables. (line 16) * $trace_frame: Tracepoint Variables. (line 6) * $trace_func: Tracepoint Variables. (line 19) * $trace_line: Tracepoint Variables. (line 13) * $tracepoint: Tracepoint Variables. (line 10) * --annotate: Mode Options. (line 101) * --args: Mode Options. (line 114) * --batch: Mode Options. (line 23) * --batch-silent: Mode Options. (line 39) * --baud: Mode Options. (line 120) * --cd: Mode Options. (line 80) * --command: File Options. (line 55) * --core: File Options. (line 43) * --directory: File Options. (line 70) * --epoch: Mode Options. (line 96) * --eval-command: File Options. (line 60) * --exec: File Options. (line 35) * --fullname: Mode Options. (line 85) * --interpreter: Mode Options. (line 141) * --nowindows: Mode Options. (line 70) * --nx: Mode Options. (line 11) * --pid: File Options. (line 49) * --quiet: Mode Options. (line 19) * --readnow: File Options. (line 74) * --return-child-result: Mode Options. (line 51) * --se: File Options. (line 39) * --silent: Mode Options. (line 19) * --statistics: Mode Options. (line 158) * --symbols: File Options. (line 31) * --tty: Mode Options. (line 129) * --tui: Mode Options. (line 132) * --version: Mode Options. (line 162) * --windows: Mode Options. (line 76) * --with-sysroot: Files. (line 374) * --write: Mode Options. (line 153) * -b: Mode Options. (line 120) * -break-after: GDB/MI Breakpoint Commands. (line 11) * -break-condition: GDB/MI Breakpoint Commands. (line 54) * -break-delete: GDB/MI Breakpoint Commands. (line 91) * -break-disable: GDB/MI Breakpoint Commands. (line 125) * -break-enable: GDB/MI Breakpoint Commands. (line 161) * -break-info: GDB/MI Breakpoint Commands. (line 196) * -break-insert: GDB/MI Breakpoint Commands. (line 216) * -break-list: GDB/MI Breakpoint Commands. (line 313) * -break-watch: GDB/MI Breakpoint Commands. (line 388) * -c: File Options. (line 43) * -d: File Options. (line 70) * -data-disassemble: GDB/MI Data Manipulation. (line 12) * -data-evaluate-expression: GDB/MI Data Manipulation. (line 140) * -data-list-changed-registers: GDB/MI Data Manipulation. (line 178) * -data-list-register-names: GDB/MI Data Manipulation. (line 213) * -data-list-register-values: GDB/MI Data Manipulation. (line 253) * -data-read-memory: GDB/MI Data Manipulation. (line 343) * -e: File Options. (line 35) * -environment-cd: GDB/MI Program Context. (line 50) * -environment-directory: GDB/MI Program Context. (line 73) * -environment-path: GDB/MI Program Context. (line 117) * -environment-pwd: GDB/MI Program Context. (line 158) * -ex: File Options. (line 60) * -exec-abort: GDB/MI Miscellaneous Commands. (line 31) * -exec-arguments: GDB/MI Program Context. (line 9) * -exec-continue: GDB/MI Program Execution. (line 13) * -exec-finish: GDB/MI Program Execution. (line 40) * -exec-interrupt: GDB/MI Program Execution. (line 81) * -exec-next: GDB/MI Program Execution. (line 121) * -exec-next-instruction: GDB/MI Program Execution. (line 146) * -exec-return: GDB/MI Program Execution. (line 176) * -exec-run: GDB/MI Program Execution. (line 219) * -exec-show-arguments: GDB/MI Program Context. (line 30) * -exec-step: GDB/MI Program Execution. (line 279) * -exec-step-instruction: GDB/MI Program Execution. (line 319) * -exec-until: GDB/MI Program Execution. (line 358) * -f: Mode Options. (line 85) * -file-exec-and-symbols: GDB/MI File Commands. (line 12) * -file-exec-file: GDB/MI File Commands. (line 40) * -file-list-exec-sections: GDB/MI File Commands. (line 67) * -file-list-exec-source-file: GDB/MI File Commands. (line 88) * -file-list-exec-source-files: GDB/MI File Commands. (line 112) * -file-list-shared-libraries: GDB/MI File Commands. (line 142) * -file-list-symbol-files: GDB/MI File Commands. (line 162) * -file-symbol-file: GDB/MI File Commands. (line 182) * -gdb-exit: GDB/MI Miscellaneous Commands. (line 9) * -gdb-set: GDB/MI Miscellaneous Commands. (line 51) * -gdb-show: GDB/MI Miscellaneous Commands. (line 74) * -gdb-version: GDB/MI Miscellaneous Commands. (line 97) * -inferior-tty-set: GDB/MI Miscellaneous Commands. (line 157) * -inferior-tty-show: GDB/MI Miscellaneous Commands. (line 180) * -interpreter-exec: GDB/MI Miscellaneous Commands. (line 131) * -l: Mode Options. (line 124) * -n: Mode Options. (line 11) * -nw: Mode Options. (line 70) * -p: File Options. (line 49) * -q: Mode Options. (line 19) * -r: File Options. (line 74) * -s: File Options. (line 31) * -stack-info-depth: GDB/MI Stack Manipulation. (line 35) * -stack-info-frame: GDB/MI Stack Manipulation. (line 9) * -stack-list-arguments: GDB/MI Stack Manipulation. (line 73) * -stack-list-frames: GDB/MI Stack Manipulation. (line 157) * -stack-list-locals: GDB/MI Stack Manipulation. (line 253) * -stack-select-frame: GDB/MI Stack Manipulation. (line 290) * -symbol-info-address: GDB/MI Symbol Query. (line 9) * -symbol-info-file: GDB/MI Symbol Query. (line 29) * -symbol-info-function: GDB/MI Symbol Query. (line 49) * -symbol-info-line: GDB/MI Symbol Query. (line 69) * -symbol-info-symbol: GDB/MI Symbol Query. (line 90) * -symbol-list-functions: GDB/MI Symbol Query. (line 110) * -symbol-list-lines: GDB/MI Symbol Query. (line 130) * -symbol-list-types: GDB/MI Symbol Query. (line 155) * -symbol-list-variables: GDB/MI Symbol Query. (line 176) * -symbol-locate: GDB/MI Symbol Query. (line 196) * -symbol-type: GDB/MI Symbol Query. (line 214) * -t: Mode Options. (line 129) * -target-attach: GDB/MI Target Manipulation. (line 9) * -target-compare-sections: GDB/MI Target Manipulation. (line 29) * -target-detach: GDB/MI Target Manipulation. (line 50) * -target-disconnect: GDB/MI Target Manipulation. (line 74) * -target-download: GDB/MI Target Manipulation. (line 98) * -target-exec-status: GDB/MI Target Manipulation. (line 201) * -target-list-available-targets: GDB/MI Target Manipulation. (line 222) * -target-list-current-targets: GDB/MI Target Manipulation. (line 242) * -target-list-parameters: GDB/MI Target Manipulation. (line 263) * -target-select: GDB/MI Target Manipulation. (line 281) * -thread-info: GDB/MI Thread Commands. (line 9) * -thread-list-all-threads: GDB/MI Thread Commands. (line 27) * -thread-list-ids: GDB/MI Thread Commands. (line 45) * -thread-select: GDB/MI Thread Commands. (line 79) * -var-assign: GDB/MI Variable Objects. (line 266) * -var-create: GDB/MI Variable Objects. (line 86) * -var-delete: GDB/MI Variable Objects. (line 127) * -var-evaluate-expression: GDB/MI Variable Objects. (line 249) * -var-info-expression: GDB/MI Variable Objects. (line 221) * -var-info-num-children: GDB/MI Variable Objects. (line 168) * -var-info-type: GDB/MI Variable Objects. (line 208) * -var-list-children: GDB/MI Variable Objects. (line 180) * -var-set-format: GDB/MI Variable Objects. (line 139) * -var-show-attributes: GDB/MI Variable Objects. (line 235) * -var-show-format: GDB/MI Variable Objects. (line 155) * -var-update: GDB/MI Variable Objects. (line 290) * -w: Mode Options. (line 76) * -x: File Options. (line 55) * ., Modula-2 scope operator: M2 Scope. (line 6) * .debug subdirectories: Separate Debug Files. (line 6) * .esgdbinit: Startup. (line 54) * .gdbinit: Startup. (line 37) * .gnu_debuglink sections: Separate Debug Files. (line 56) * .o files, reading symbols from: Files. (line 132) * .os68gdbinit: Startup. (line 52) * .vxgdbinit: Startup. (line 50) * /proc: SVR4 Process Information. (line 6) * ? packet: Packets. (line 35) * @, referencing memory as an array: Arrays. (line 6) * ^connected: GDB/MI Result Records. (line 18) * ^done: GDB/MI Result Records. (line 9) * ^error: GDB/MI Result Records. (line 21) * ^exit: GDB/MI Result Records. (line 25) * ^running: GDB/MI Result Records. (line 14) * _NSPrintForDebugger, and printing Objective-C objects: The Print Command with Objective-C. (line 11) * A packet: Packets. (line 41) * abbreviation: Command Syntax. (line 13) * abort (C-g): Miscellaneous Commands. (line 10) * accept-line (Newline or Return): Commands For History. (line 6) * acknowledgment, for GDB remote: Overview. (line 33) * actions: Tracepoint Actions. (line 6) * active targets: Active Targets. (line 6) * Ada: Ada. (line 6) * Ada mode, general: Ada Mode Intro. (line 6) * Ada, deviations from: Additions to Ada. (line 6) * Ada, omissions from: Omissions from Ada. (line 6) * Ada, problems: Ada Glitches. (line 6) * adbg_find_memory_in_frame: Tracing on Symmetrix. (line 17) * add new commands for external monitor: Connecting. (line 104) * add-shared-symbol-files: Files. (line 172) * add-symbol-file: Files. (line 113) * add-symbol-file-from-memory: Files. (line 162) * address of a symbol: Symbols. (line 44) * ADP (Angel Debugger Protocol) logging: ARM. (line 70) * adress size for remote targets: Remote configuration. (line 12) * advance LOCATION: Continuing and Stepping. (line 181) * aggregates (Ada): Omissions from Ada. (line 44) * AIX threads: Debugging Output. (line 28) * alignment of remote memory accesses: Packets. (line 172) * Alpha stack: MIPS. (line 6) * AMD 29K register stack: A29K. (line 6) * annotations: Annotations Overview. (line 6) * annotations for errors, warnings and interrupts: Errors. (line 6) * annotations for invalidation messages: Invalidation. (line 6) * annotations for prompts: Prompting. (line 6) * annotations for running programs: Annotations for Running. (line 6) * annotations for source display: Source Annotations. (line 6) * append: Dump/Restore Files. (line 35) * append data to a file: Dump/Restore Files. (line 6) * apply command to several threads: Threads. (line 143) * apropos: Help. (line 63) * architecture debugging info: Debugging Output. (line 18) * argument count in user-defined commands: Define. (line 25) * arguments (to your program): Arguments. (line 6) * arguments, to user-defined commands: Define. (line 6) * ARM 32-bit mode: ARM. (line 25) * ARM RDI: ARM. (line 6) * array aggregates (Ada): Omissions from Ada. (line 44) * arrays: Arrays. (line 6) * arrays in expressions: Expressions. (line 14) * artificial array: Arrays. (line 6) * ASCII character set: Character Sets. (line 65) * assembly instructions: Machine Code. (line 36) * assf: Files. (line 172) * assignment: Assignment. (line 6) * async output in GDB/MI: GDB/MI Output Syntax. (line 96) * AT&T disassembly flavor: Machine Code. (line 68) * attach: Attach. (line 6) * attach to a program by name: Server. (line 70) * automatic display: Auto Display. (line 6) * automatic overlay debugging: Automatic Overlay Debugging. (line 6) * automatic thread selection: Threads. (line 152) * auxiliary vector: OS Information. (line 21) * AVR: AVR. (line 6) * awatch: Set Watchpoints. (line 45) * b (break): Set Breaks. (line 6) * B packet: Packets. (line 68) * b packet: Packets. (line 53) * backtrace: Backtrace. (line 11) * backtrace beyond main function: Backtrace. (line 87) * backtrace limit: Backtrace. (line 123) * backward-char (C-b): Commands For Moving. (line 15) * backward-delete-char (Rubout): Commands For Text. (line 11) * backward-kill-line (C-x Rubout): Commands For Killing. (line 9) * backward-kill-word (M-<DEL>): Commands For Killing. (line 24) * backward-word (M-b): Commands For Moving. (line 22) * baud rate for remote targets: Remote configuration. (line 21) * bcache statistics: Maintenance Commands. (line 161) * beginning-of-history (M-<): Commands For History. (line 19) * beginning-of-line (C-a): Commands For Moving. (line 6) * bell-style: Readline Init File Syntax. (line 35) * bind-tty-special-chars: Readline Init File Syntax. (line 42) * bits in remote address: Remote configuration. (line 12) * bookmark: Checkpoint/Restart. (line 6) * break: Set Breaks. (line 6) * break ... thread THREADNO: Thread Stops. (line 10) * break in overloaded functions: Debugging C plus plus. (line 9) * break on fork/exec: Set Catchpoints. (line 19) * break on load/unload of shared library: Set Catchpoints. (line 30) * BREAK signal instead of Ctrl-C: Remote configuration. (line 29) * break, and Objective-C: Method Names in Commands. (line 9) * breakpoint address adjusted: Breakpoint related warnings. (line 6) * breakpoint annotation: Annotations for Running. (line 47) * breakpoint commands: Break Commands. (line 6) * breakpoint commands for GDB/MI: GDB/MI Breakpoint Commands. (line 6) * breakpoint conditions: Conditions. (line 6) * breakpoint numbers: Breakpoints. (line 41) * breakpoint on events: Breakpoints. (line 33) * breakpoint on memory address: Breakpoints. (line 20) * breakpoint on variable modification: Breakpoints. (line 20) * breakpoint ranges: Breakpoints. (line 48) * breakpoint subroutine, remote: Stub Contents. (line 31) * breakpointing Ada elaboration code: Stopping Before Main Program. (line 6) * breakpoints: Breakpoints. (line 6) * breakpoints and threads: Thread Stops. (line 10) * breakpoints in functions matching a regexp: Set Breaks. (line 111) * breakpoints in overlays: Overlay Commands. (line 93) * breakpoints-invalid annotation: Invalidation. (line 13) * bt (backtrace): Backtrace. (line 11) * bug criteria: Bug Criteria. (line 6) * bug reports: Bug Reporting. (line 6) * bugs in GDB: GDB Bugs. (line 6) * building GDB, requirements for: Requirements. (line 6) * built-in simulator target: Target Commands. (line 73) * c (continue): Continuing and Stepping. (line 15) * c (SingleKey TUI key): TUI Single Key Mode. (line 10) * C and C++: C. (line 6) * C and C++ checks: C Checks. (line 6) * C and C++ constants: C Constants. (line 6) * C and C++ defaults: C Defaults. (line 6) * C and C++ operators: C Operators. (line 6) * C packet: Packets. (line 80) * c packet: Packets. (line 74) * C++: C. (line 10) * C++ compilers: C plus plus expressions. (line 8) * C++ exception handling: Debugging C plus plus. (line 19) * C++ overload debugging info: Debugging Output. (line 80) * C++ scope resolution: Variables. (line 54) * C++ symbol decoding style: Print Settings. (line 255) * C++ symbol display: Debugging C plus plus. (line 28) * C-L: TUI Keys. (line 69) * C-x 1: TUI Keys. (line 22) * C-x 2: TUI Keys. (line 29) * C-x A: TUI Keys. (line 15) * C-x a: TUI Keys. (line 14) * C-x C-a: TUI Keys. (line 13) * C-x o: TUI Keys. (line 37) * C-x s: TUI Keys. (line 44) * caching data of remote targets: Caching Remote Data. (line 6) * call: Calling. (line 10) * call dummy stack unwinding: Calling. (line 26) * call overloaded functions: C plus plus expressions. (line 27) * call stack: Stack. (line 9) * call stack traces: Backtrace. (line 6) * call-last-kbd-macro (C-x e): Keyboard Macros. (line 13) * calling functions: Calling. (line 6) * calling make: Shell Commands. (line 19) * capitalize-word (M-c): Commands For Text. (line 49) * case sensitivity in symbol names: Symbols. (line 27) * case-insensitive symbol names: Symbols. (line 27) * casts, in expressions: Expressions. (line 27) * casts, to view memory: Expressions. (line 42) * catch: Set Catchpoints. (line 10) * catch exceptions, list active handlers: Frame Info. (line 60) * catchpoints: Breakpoints. (line 33) * catchpoints, setting: Set Catchpoints. (line 6) * cd: Working Directory. (line 16) * cdir: Source Path. (line 99) * change working directory: Working Directory. (line 16) * character sets: Character Sets. (line 6) * character-search (C-]): Miscellaneous Commands. (line 41) * character-search-backward (M-C-]): Miscellaneous Commands. (line 46) * charset: Character Sets. (line 6) * checkpoint: Checkpoint/Restart. (line 6) * checkpoints and process id: Checkpoint/Restart. (line 80) * checks, range: Type Checking. (line 65) * checks, type: Checks. (line 31) * checksum, for GDB remote: Overview. (line 20) * choosing target byte order: Byte Order. (line 6) * clear: Delete Breaks. (line 21) * clear, and Objective-C: Method Names in Commands. (line 9) * clear-screen (C-l): Commands For Moving. (line 26) * clearing breakpoints, watchpoints, catchpoints: Delete Breaks. (line 6) * close, file-i/o system call: close. (line 6) * closest symbol and offset for an address: Symbols. (line 54) * code address and its source line: Machine Code. (line 25) * collect (tracepoints): Tracepoint Actions. (line 45) * collected data discarded: Starting and Stopping Trace Experiment. (line 6) * colon, doubled as scope operator: M2 Scope. (line 6) * colon-colon, context for variables/functions: Variables. (line 44) * colon-colon, in Modula-2: M2 Scope. (line 6) * command editing: Readline Bare Essentials. (line 6) * command files: Command Files. (line 6) * command history: Command History. (line 6) * command hooks: Hooks. (line 6) * command interpreters: Interpreters. (line 6) * command line editing: Editing. (line 6) * command scripts, debugging: Messages/Warnings. (line 65) * command tracing: Messages/Warnings. (line 60) * commands: Break Commands. (line 11) * commands annotation: Prompting. (line 27) * commands for C++: Debugging C plus plus. (line 6) * commands to STDBUG (ST2000): ST2000. (line 30) * comment: Command Syntax. (line 38) * comment-begin: Readline Init File Syntax. (line 47) * COMMON blocks, Fortran: Special Fortran commands. (line 9) * common targets: Target Commands. (line 46) * compare-sections: Memory. (line 107) * compatibility, GDB/MI and CLI: GDB/MI Compatibility with CLI. (line 6) * compilation directory: Source Path. (line 99) * compiling, on Sparclet: Sparclet. (line 16) * complete: Help. (line 77) * complete (<TAB>): Commands For Completion. (line 6) * completion: Completion. (line 6) * completion of quoted strings: Completion. (line 57) * completion-query-items: Readline Init File Syntax. (line 57) * condition: Conditions. (line 45) * conditional breakpoints: Conditions. (line 6) * configuring GDB: Running Configure. (line 6) * confirmation: Messages/Warnings. (line 50) * connect (to STDBUG): ST2000. (line 34) * console i/o as part of file-i/o: Console I/O. (line 6) * console interpreter: Interpreters. (line 21) * console output in GDB/MI: GDB/MI Output Syntax. (line 104) * constants, in file-i/o protocol: Constants. (line 6) * continue: Continuing and Stepping. (line 15) * continuing: Continuing and Stepping. (line 6) * continuing threads: Thread Stops. (line 69) * control C, and remote debugging: Bootstrapping. (line 25) * controlling terminal: Input/Output. (line 23) * convenience variables: Convenience Vars. (line 6) * convenience variables for tracepoints: Tracepoint Variables. (line 6) * convenience variables, initializing: Convenience Vars. (line 41) * convert-meta: Readline Init File Syntax. (line 67) * copy-backward-word (): Commands For Killing. (line 49) * copy-forward-word (): Commands For Killing. (line 54) * copy-region-as-kill (): Commands For Killing. (line 45) * core dump file: Files. (line 6) * core dump file target: Target Commands. (line 54) * core-file: Files. (line 97) * crash of debugger: Bug Criteria. (line 9) * CRC of memory block, remote request: General Query Packets. (line 51) * CRIS: CRIS. (line 6) * CRIS mode: CRIS. (line 26) * CRIS version: CRIS. (line 10) * ctrl-c message, in file-i/o protocol: The Ctrl-C message. (line 6) * Ctrl-o (operate-and-get-next): Command Syntax. (line 42) * current directory: Source Path. (line 99) * current stack frame: Frames. (line 45) * current thread: Threads. (line 38) * current thread, remote request: General Query Packets. (line 41) * cwd: Source Path. (line 99) * Cygwin DLL, debugging: Cygwin Native. (line 30) * Cygwin-specific commands: Cygwin Native. (line 6) * d (delete): Delete Breaks. (line 36) * d (SingleKey TUI key): TUI Single Key Mode. (line 13) * D packet: Packets. (line 92) * d packet: Packets. (line 86) * data breakpoints: Breakpoints. (line 20) * data manipulation, in GDB/MI: GDB/MI Data Manipulation. (line 6) * dead names, GNU Hurd: Hurd Native. (line 85) * debug formats and C++: C plus plus expressions. (line 8) * debug links: Separate Debug Files. (line 56) * debug remote protocol: Debugging Output. (line 86) * debug_chaos: M32R/D. (line 50) * debugger crash: Bug Criteria. (line 9) * debugging C++ programs: C plus plus expressions. (line 8) * debugging information directory, global: Separate Debug Files. (line 6) * debugging information in separate files: Separate Debug Files. (line 6) * debugging multiple processes: Processes. (line 52) * debugging multithreaded programs (on HP-UX): Threads. (line 82) * debugging optimized code: Compilation. (line 26) * debugging stub, example: remote stub. (line 6) * debugging target: Targets. (line 6) * debugging the Cygwin DLL: Cygwin Native. (line 30) * default value of solib-absolute-prefix: Files. (line 374) * define: Define. (line 37) * defining macros interactively: Macros. (line 54) * definition, showing a macro's: Macros. (line 50) * delete: Delete Breaks. (line 36) * delete breakpoints: Delete Breaks. (line 36) * delete checkpoint CHECKPOINT-ID: Checkpoint/Restart. (line 56) * delete display: Auto Display. (line 46) * delete fork FORK-ID: Processes. (line 100) * delete mem: Memory Region Attributes. (line 34) * delete tracepoint: Create and Delete Tracepoints. (line 34) * delete-char (C-d): Commands For Text. (line 6) * delete-char-or-list (): Commands For Completion. (line 30) * delete-horizontal-space (): Commands For Killing. (line 37) * deleting breakpoints, watchpoints, catchpoints: Delete Breaks. (line 6) * deliver a signal to a program: Signaling. (line 6) * demangling C++ names: Print Settings. (line 236) * deprecated commands: Maintenance Commands. (line 60) * derived type of an object, printing: Print Settings. (line 288) * descriptor tables display: DJGPP Native. (line 24) * detach: Attach. (line 36) * detach (remote): Connecting. (line 90) * detach fork FORK-ID: Processes. (line 95) * detach from task, GNU Hurd: Hurd Native. (line 60) * detach from thread, GNU Hurd: Hurd Native. (line 110) * device: Renesas Boards. (line 6) * digit-argument (M-0, M-1, ... M--): Numeric Arguments. (line 6) * dir: Source Path. (line 39) * direct memory access (DMA) on MS-DOS: DJGPP Native. (line 75) * directories for source files: Source Path. (line 6) * directory: Source Path. (line 39) * directory, compilation: Source Path. (line 99) * directory, current: Source Path. (line 99) * dis (disable): Disabling. (line 35) * disable: Disabling. (line 35) * disable display: Auto Display. (line 53) * disable mem: Memory Region Attributes. (line 38) * disable tracepoint: Enable and Disable Tracepoints. (line 6) * disable-completion: Readline Init File Syntax. (line 73) * disassemble: Machine Code. (line 36) * disconnect: Connecting. (line 97) * display: Auto Display. (line 24) * display command history: Command History. (line 78) * display derived types: Print Settings. (line 288) * display disabled out of scope: Auto Display. (line 75) * display GDB copyright: Help. (line 137) * display of expressions: Auto Display. (line 6) * display remote monitor communications: Target Commands. (line 108) * display remote packets: Debugging Output. (line 86) * DJGPP debugging: DJGPP Native. (line 6) * dll-symbols: Cygwin Native. (line 26) * DLLs with no debugging symbols: Non-debug DLL symbols. (line 6) * do (down): Selection. (line 40) * do-uppercase-version (M-a, M-b, M-X, ...): Miscellaneous Commands. (line 14) * document: Define. (line 46) * documentation: Formatting Documentation. (line 22) * don't repeat command: Define. (line 58) * dont-repeat: Define. (line 58) * DOS serial data link, remote debugging: DJGPP Native. (line 121) * DOS serial port status: DJGPP Native. (line 142) * Down: TUI Keys. (line 60) * down: Selection. (line 40) * down-silently: Selection. (line 64) * downcase-word (M-l): Commands For Text. (line 45) * download server address (M32R): M32R/D. (line 27) * download to H8/300 or H8/500: H8/300. (line 19) * download to Renesas SH: H8/300. (line 19) * download to Sparclet: Sparclet Download. (line 6) * download to VxWorks: VxWorks Download. (line 6) * DPMI: DJGPP Native. (line 6) * drain, E7000: Renesas ICE. (line 37) * dump: Dump/Restore Files. (line 13) * dump all data collected at tracepoint: tdump. (line 6) * dump core from inferior: Core File Generation. (line 6) * dump data to a file: Dump/Restore Files. (line 6) * dump-functions (): Miscellaneous Commands. (line 61) * dump-macros (): Miscellaneous Commands. (line 73) * dump-variables (): Miscellaneous Commands. (line 67) * dump/restore files: Dump/Restore Files. (line 6) * DWARF 2 compilation units cache: Maintenance Commands. (line 185) * DWARF-2 CFI and CRIS: CRIS. (line 18) * dynamic linking: Files. (line 113) * e (edit): Edit. (line 6) * e7000: Renesas ICE. (line 24) * EBCDIC character set: Character Sets. (line 74) * echo: Output. (line 12) * edit: Edit. (line 6) * editing: Editing. (line 15) * editing command lines: Readline Bare Essentials. (line 6) * editing source files: Edit. (line 6) * editing-mode: Readline Init File Syntax. (line 78) * eight-bit characters in strings: Print Settings. (line 181) * elaboration phase: Starting. (line 82) * else: Command Files. (line 56) * Emacs: Emacs. (line 6) * empty response, for unsupported packets: Overview. (line 86) * enable: Disabling. (line 42) * enable display: Auto Display. (line 58) * enable mem: Memory Region Attributes. (line 42) * enable tracepoint: Enable and Disable Tracepoints. (line 12) * enable-keypad: Readline Init File Syntax. (line 84) * enable/disable a breakpoint: Disabling. (line 6) * end (breakpoint commands): Break Commands. (line 11) * end (if/else/while commands): Command Files. (line 85) * end (user-defined commands): Define. (line 46) * end-kbd-macro (C-x )): Keyboard Macros. (line 9) * end-of-history (M->): Commands For History. (line 22) * end-of-line (C-e): Commands For Moving. (line 9) * entering numbers: Numbers. (line 6) * environment (of your program): Environment. (line 6) * errno values, in file-i/o protocol: Errno values. (line 6) * error annotation: Errors. (line 10) * error on valid input: Bug Criteria. (line 12) * error-begin annotation: Errors. (line 22) * event debugging info: Debugging Output. (line 35) * event designators: Event Designators. (line 6) * event handling: Set Catchpoints. (line 6) * examine process image: SVR4 Process Information. (line 6) * examining data: Data. (line 6) * examining memory: Memory. (line 9) * exception handlers: Set Catchpoints. (line 6) * exception handlers, how to list: Frame Info. (line 60) * exceptionHandler: Bootstrapping. (line 38) * exchange-point-and-mark (C-x C-x): Miscellaneous Commands. (line 36) * exec-file: Files. (line 39) * executable file: Files. (line 16) * executable file target: Target Commands. (line 50) * execute commands from a file: Command Files. (line 14) * execute remote command, remote request: General Query Packets. (line 157) * exited annotation: Annotations for Running. (line 18) * exiting GDB: Quitting GDB. (line 6) * expand macro once: Macros. (line 41) * expand-tilde: Readline Init File Syntax. (line 89) * expanding preprocessor macros: Macros. (line 32) * expression debugging info: Debugging Output. (line 42) * expressions: Expressions. (line 6) * expressions in Ada: Ada. (line 11) * expressions in C or C++: C. (line 6) * expressions in C++: C plus plus expressions. (line 6) * expressions in Modula-2: Modula-2. (line 12) * extend GDB for remote targets: Connecting. (line 104) * f (frame): Selection. (line 11) * f (SingleKey TUI key): TUI Single Key Mode. (line 16) * F packet: Packets. (line 103) * F reply packet: The F reply packet. (line 6) * F request packet: The F request packet. (line 6) * fatal signal: Bug Criteria. (line 9) * fatal signals: Signals. (line 15) * FDL, GNU Free Documentation License: GNU Free Documentation License. (line 6) * features of the remote protocol: General Query Packets. (line 182) * fg (resume foreground execution): Continuing and Stepping. (line 15) * file: Files. (line 16) * file-i/o examples: File-I/O Examples. (line 6) * file-i/o overview: File-I/O Overview. (line 6) * File-I/O remote protocol extension: File-I/O remote protocol extension. (line 6) * file-i/o reply packet: The F reply packet. (line 6) * file-i/o request packet: The F request packet. (line 6) * find downloadable SREC files (M32R): M32R/D. (line 15) * find trace snapshot: tfind. (line 6) * finish: Continuing and Stepping. (line 110) * flinching: Messages/Warnings. (line 50) * float promotion: ABI. (line 29) * floating point: Floating Point Hardware. (line 6) * floating point registers: Registers. (line 15) * floating point, MIPS remote: MIPS Embedded. (line 60) * flush_i_cache: Bootstrapping. (line 60) * flushregs: Maintenance Commands. (line 153) * focus: TUI Commands. (line 34) * focus of debugging: Threads. (line 38) * foo: Symbol Errors. (line 50) * fork FORK-ID: Processes. (line 85) * fork, debugging programs which call: Processes. (line 6) * format options: Print Settings. (line 6) * formatted output: Output Formats. (line 6) * Fortran: Summary. (line 35) * Fortran Defaults: Fortran Defaults. (line 6) * Fortran operators and expressions: Fortran Operators. (line 6) * Fortran-specific support in GDB: Fortran. (line 6) * forward-backward-delete-char (): Commands For Text. (line 15) * forward-char (C-f): Commands For Moving. (line 12) * forward-search: Search. (line 9) * forward-search-history (C-s): Commands For History. (line 30) * forward-word (M-f): Commands For Moving. (line 18) * FR-V shared-library debugging: Debugging Output. (line 104) * frame debugging info: Debugging Output. (line 50) * frame number: Frames. (line 28) * frame pointer: Frames. (line 21) * frame pointer register: Registers. (line 26) * frame, command: Frames. (line 45) * frame, definition: Frames. (line 6) * frame, selecting: Selection. (line 11) * frameless execution: Frames. (line 34) * frames-invalid annotation: Invalidation. (line 9) * free memory information (MS-DOS): DJGPP Native. (line 19) * fstat, file-i/o system call: stat/fstat. (line 6) * ftpload, E7000: Renesas ICE. (line 33) * ftplogin, E7000: Renesas ICE. (line 27) * Fujitsu: remote stub. (line 69) * full symbol tables, listing GDB's internal: Symbols. (line 269) * function call arguments, optimized out: Backtrace. (line 65) * function entry/exit, wrong values of variables: Variables. (line 58) * functions without line info, and stepping: Continuing and Stepping. (line 93) * G packet: Packets. (line 124) * g packet: Packets. (line 108) * g++, GNU C++ compiler: C. (line 10) * garbled pointers: DJGPP Native. (line 42) * GCC and C++: C plus plus expressions. (line 8) * gcore: Core File Generation. (line 18) * GDB bugs, reporting: Bug Reporting. (line 6) * GDB reference card: Formatting Documentation. (line 6) * GDB startup: Startup. (line 6) * GDB version number: Help. (line 127) * gdb.ini: Startup. (line 44) * GDB/MI development: GDB/MI Development and Front Ends. (line 6) * GDB/MI, breakpoint commands: GDB/MI Breakpoint Commands. (line 6) * GDB/MI, compatibility with CLI: GDB/MI Compatibility with CLI. (line 6) * GDB/MI, data manipulation: GDB/MI Data Manipulation. (line 6) * GDB/MI, input syntax: GDB/MI Input Syntax. (line 6) * GDB/MI, its purpose: GDB/MI. (line 9) * GDB/MI, out-of-band records: GDB/MI Out-of-band Records. (line 6) * GDB/MI, output syntax: GDB/MI Output Syntax. (line 6) * GDB/MI, result records: GDB/MI Result Records. (line 6) * GDB/MI, simple examples: GDB/MI Simple Examples. (line 6) * GDB/MI, stream records: GDB/MI Stream Records. (line 6) * gdbarch debugging info: Debugging Output. (line 18) * GDBHISTFILE, environment variable: Command History. (line 26) * gdbserver: Server. (line 6) * GDT: DJGPP Native. (line 24) * generate-core-file: Core File Generation. (line 18) * get thread-local storage address, remote request: General Query Packets. (line 87) * getDebugChar: Bootstrapping. (line 14) * gettimeofday, file-i/o system call: gettimeofday. (line 6) * global debugging information directory: Separate Debug Files. (line 6) * GNU C++: C. (line 10) * GNU Emacs: Emacs. (line 6) * GNU Hurd debugging: Hurd Native. (line 6) * GNU/Linux LWP debug messages: Debugging Output. (line 66) * gnu_debuglink_crc32: Separate Debug Files. (line 94) * h (help): Help. (line 9) * H packet: Packets. (line 135) * H8/300 or H8/500 download: H8/300. (line 19) * handle: Signals. (line 45) * handle_exception: Stub Contents. (line 15) * handling signals: Signals. (line 27) * hardware breakpoints: Set Breaks. (line 81) * hardware breakpoints, and E7000: Renesas ICE. (line 41) * hardware watchpoints: Set Watchpoints. (line 22) * hash mark while downloading: Target Commands. (line 99) * hbreak: Set Breaks. (line 81) * help: Help. (line 6) * help target: Target Commands. (line 19) * help user-defined: Define. (line 63) * heuristic-fence-post (Alpha, MIPS): MIPS. (line 14) * history events: Event Designators. (line 7) * history expansion: History Interaction. (line 6) * history expansion, turn on/off: Command History. (line 53) * history file: Command History. (line 26) * history number: Value History. (line 13) * history of values printed by GDB: Value History. (line 6) * history size: Command History. (line 45) * history substitution: Command History. (line 26) * history-preserve-point: Readline Init File Syntax. (line 93) * history-search-backward (): Commands For History. (line 50) * history-search-forward (): Commands For History. (line 45) * HISTSIZE, environment variable: Command History. (line 45) * hook: Hooks. (line 6) * hookpost: Hooks. (line 11) * hooks, for commands: Hooks. (line 6) * hooks, post-command: Hooks. (line 11) * hooks, pre-command: Hooks. (line 6) * horizontal-scroll-mode: Readline Init File Syntax. (line 98) * host character set: Character Sets. (line 6) * how many arguments (user-defined commands): Define. (line 25) * HPPA support: HPPA. (line 6) * htrace: OpenRISC 1000. (line 69) * hwatch: OpenRISC 1000. (line 59) * i (info): Help. (line 100) * I packet: Packets. (line 154) * i packet: Packets. (line 149) * i/o: Input/Output. (line 6) * I/O registers (Atmel AVR): AVR. (line 10) * i386: remote stub. (line 57) * i386-stub.c: remote stub. (line 57) * IBM1047 character set: Character Sets. (line 74) * IDT: DJGPP Native. (line 24) * if: Command Files. (line 56) * ignore: Conditions. (line 77) * ignore count (of breakpoint): Conditions. (line 66) * INCLUDE_RDB: VxWorks. (line 33) * incomplete type: Symbols. (line 99) * indentation in structure display: Print Settings. (line 157) * inferior debugging info: Debugging Output. (line 57) * inferior functions, calling: Calling. (line 6) * inferior tty: Input/Output. (line 44) * infinite recursion in user-defined commands: Define. (line 73) * info: Help. (line 100) * info address: Symbols. (line 44) * info all-registers: Registers. (line 15) * info args: Frame Info. (line 51) * info auxv: OS Information. (line 33) * info breakpoints: Set Breaks. (line 136) * info catch: Frame Info. (line 60) * info checkpoints: Checkpoint/Restart. (line 31) * info classes: Symbols. (line 196) * info common: Special Fortran commands. (line 9) * info copying: Help. (line 137) * info dcache: Caching Remote Data. (line 21) * info display: Auto Display. (line 67) * info dll: Cygwin Native. (line 23) * info dos: DJGPP Native. (line 15) * info extensions: Show. (line 34) * info f (info frame): Frame Info. (line 17) * info files: Files. (line 191) * info float: Floating Point Hardware. (line 9) * info for known object files: Maintenance Commands. (line 156) * info forks: Processes. (line 80) * info frame: Frame Info. (line 17) * info frame, show the source language: Show. (line 15) * info functions: Symbols. (line 175) * info handle: Signals. (line 33) * info io_registers, AVR: AVR. (line 10) * info line: Machine Code. (line 13) * info line, and Objective-C: Method Names in Commands. (line 9) * info locals: Frame Info. (line 55) * info macro: Macros. (line 50) * info mem: Memory Region Attributes. (line 45) * info meminfo: SVR4 Process Information. (line 78) * info or1k spr: OpenRISC 1000. (line 20) * info pidlist: SVR4 Process Information. (line 74) * info proc: SVR4 Process Information. (line 16) * info program: Stopping. (line 18) * info registers: Registers. (line 11) * info scope: Symbols. (line 130) * info selectors: Symbols. (line 202) * info serial: DJGPP Native. (line 142) * info set: Help. (line 120) * info share: Files. (line 323) * info sharedlibrary: Files. (line 323) * info signals: Signals. (line 33) * info source: Symbols. (line 150) * info source, show the source language: Show. (line 21) * info sources: Symbols. (line 169) * info stack: Backtrace. (line 34) * info symbol: Symbols. (line 54) * info target: Files. (line 191) * info terminal: Input/Output. (line 12) * info threads: Threads. (line 59) * info threads (HP-UX): Threads. (line 96) * info tp: Listing Tracepoints. (line 6) * info tracepoints: Listing Tracepoints. (line 6) * info types: Symbols. (line 116) * info udot: OS Information. (line 16) * info variables: Symbols. (line 187) * info vector: Vector Unit. (line 9) * info w32: Cygwin Native. (line 12) * info warranty: Help. (line 141) * info watchpoints [N]: Set Watchpoints. (line 49) * info win: TUI Commands. (line 12) * information about tracepoints: Listing Tracepoints. (line 6) * inheritance: Debugging C plus plus. (line 24) * init file: Startup. (line 11) * init file name: Startup. (line 37) * init-if-undefined: Convenience Vars. (line 41) * initial frame: Frames. (line 12) * initialization file, readline: Readline Init File. (line 6) * innermost frame: Frames. (line 12) * input syntax for GDB/MI: GDB/MI Input Syntax. (line 6) * input-meta: Readline Init File Syntax. (line 105) * insert-comment (M-#): Miscellaneous Commands. (line 51) * insert-completions (M-*): Commands For Completion. (line 14) * inspect: Data. (line 6) * installation: Installing GDB. (line 6) * instructions, assembly: Machine Code. (line 36) * integral datatypes, in file-i/o protocol: Integral datatypes. (line 6) * Intel: remote stub. (line 57) * Intel disassembly flavor: Machine Code. (line 68) * interaction, readline: Readline Interaction. (line 6) * internal commands: Maintenance Commands. (line 6) * internal GDB breakpoints: Set Breaks. (line 241) * interpreter-exec: Interpreters. (line 43) * interrupt: Quitting GDB. (line 13) * interrupt remote programs: Remote configuration. (line 29) * interrupting remote programs: Connecting. (line 77) * interrupting remote targets: Bootstrapping. (line 25) * interrupts (remote protocol): Interrupts. (line 6) * invalid input: Bug Criteria. (line 16) * invoke another interpreter: Interpreters. (line 37) * isatty, file-i/o system call: isatty. (line 6) * isearch-terminators: Readline Init File Syntax. (line 112) * ISO 8859-1 character set: Character Sets. (line 68) * ISO Latin 1 character set: Character Sets. (line 68) * jump: Jumping. (line 10) * jump, and Objective-C: Method Names in Commands. (line 9) * k packet: Packets. (line 158) * kernel crash dump: BSD libkvm Interface. (line 6) * kernel memory image: BSD libkvm Interface. (line 6) * keymap: Readline Init File Syntax. (line 119) * kill: Kill Process. (line 6) * kill ring: Readline Killing Commands. (line 19) * kill-line (C-k): Commands For Killing. (line 6) * kill-region (): Commands For Killing. (line 41) * kill-whole-line (): Commands For Killing. (line 15) * kill-word (M-d): Commands For Killing. (line 19) * killing text: Readline Killing Commands. (line 6) * kvm: BSD libkvm Interface. (line 24) * l (list): List. (line 6) * languages: Languages. (line 6) * last tracepoint number: Create and Delete Tracepoints. (line 31) * latest breakpoint: Set Breaks. (line 6) * layout: TUI Commands. (line 15) * LDT: DJGPP Native. (line 24) * leaving GDB: Quitting GDB. (line 6) * Left: TUI Keys. (line 63) * libkvm: BSD libkvm Interface. (line 6) * limit hardware breakpoints and watchpoints: Remote configuration. (line 75) * limit on number of printed array elements: Print Settings. (line 123) * limits, in file-i/o protocol: Limits. (line 6) * linespec: List. (line 45) * Linux lightweight processes: Debugging Output. (line 66) * list: List. (line 6) * list active threads, remote request: General Query Packets. (line 60) * list of supported file-i/o calls: List of supported calls. (line 6) * list output in GDB/MI: GDB/MI Output Syntax. (line 115) * list, and Objective-C: Method Names in Commands. (line 9) * list, how many lines to display: List. (line 29) * listing GDB's internal symbol tables: Symbols. (line 269) * listing machine instructions: Machine Code. (line 36) * listing mapped overlays: Overlay Commands. (line 60) * load address, overlay's: How Overlays Work. (line 6) * load FILENAME: Target Commands. (line 115) * load shared library: Files. (line 320) * load symbols from memory: Files. (line 162) * local variables: Symbols. (line 130) * locate address: Output Formats. (line 35) * lock scheduler: Thread Stops. (line 89) * log output in GDB/MI: GDB/MI Output Syntax. (line 111) * logging file name: Logging output. (line 13) * logging GDB output: Logging output. (line 6) * loop_break: Command Files. (line 75) * loop_continue: Command Files. (line 79) * lseek flags, in file-i/o protocol: Lseek flags. (line 6) * lseek, file-i/o system call: lseek. (line 6) * M packet: Packets. (line 185) * m packet: Packets. (line 165) * M32-EVA target board address: M32R/D. (line 21) * M32R/Chaos debugging: M32R/D. (line 50) * m680x0: remote stub. (line 60) * m68k-stub.c: remote stub. (line 60) * machine instructions: Machine Code. (line 36) * macro define: Macros. (line 54) * macro definition, showing: Macros. (line 50) * macro exp1: Macros. (line 39) * macro expand: Macros. (line 32) * macro expansion, showing the results of preprocessor: Macros. (line 32) * macro list: Macros. (line 76) * macro undef: Macros. (line 69) * macros, example of debugging with: Macros. (line 80) * macros, user-defined: Macros. (line 54) * mailing lists: GDB/MI Development and Front Ends. (line 36) * maint agent: Maintenance Commands. (line 12) * maint check-symtabs: Maintenance Commands. (line 48) * maint cplus first_component: Maintenance Commands. (line 51) * maint cplus namespace: Maintenance Commands. (line 54) * maint demangle: Maintenance Commands. (line 57) * maint deprecate: Maintenance Commands. (line 60) * maint dump-me: Maintenance Commands. (line 68) * maint info breakpoints: Maintenance Commands. (line 17) * maint info psymtabs: Symbols. (line 269) * maint info sections: Files. (line 200) * maint info sol-threads: Threads. (line 126) * maint info symtabs: Symbols. (line 269) * maint internal-error: Maintenance Commands. (line 73) * maint internal-warning: Maintenance Commands. (line 73) * maint packet: Maintenance Commands. (line 94) * maint print architecture: Maintenance Commands. (line 100) * maint print cooked-registers: Maintenance Commands. (line 122) * maint print dummy-frames: Maintenance Commands. (line 104) * maint print objfiles: Maintenance Commands. (line 156) * maint print psymbols: Symbols. (line 250) * maint print raw-registers: Maintenance Commands. (line 122) * maint print reggroups: Maintenance Commands. (line 137) * maint print register-groups: Maintenance Commands. (line 122) * maint print registers: Maintenance Commands. (line 122) * maint print statistics: Maintenance Commands. (line 161) * maint print symbols: Symbols. (line 250) * maint print type: Maintenance Commands. (line 174) * maint print unwind, HPPA: HPPA. (line 17) * maint set dwarf2 max-cache-age: Maintenance Commands. (line 181) * maint set profile: Maintenance Commands. (line 195) * maint show dwarf2 max-cache-age: Maintenance Commands. (line 181) * maint show profile: Maintenance Commands. (line 195) * maint show-debug-regs: Maintenance Commands. (line 211) * maint space: Maintenance Commands. (line 218) * maint time: Maintenance Commands. (line 225) * maint translate-address: Maintenance Commands. (line 232) * maint undeprecate: Maintenance Commands. (line 60) * maintenance commands: Maintenance Commands. (line 6) * make: Shell Commands. (line 19) * manual overlay debugging: Overlay Commands. (line 23) * map an overlay: Overlay Commands. (line 30) * mapinfo list, QNX Neutrino: SVR4 Process Information. (line 78) * mapped address: How Overlays Work. (line 6) * mapped overlays: How Overlays Work. (line 6) * mark-modified-lines: Readline Init File Syntax. (line 132) * mark-symlinked-directories: Readline Init File Syntax. (line 137) * match-hidden-files: Readline Init File Syntax. (line 142) * maximum value for offset of closest symbol: Print Settings. (line 70) * mem: Memory Region Attributes. (line 22) * member functions: C plus plus expressions. (line 18) * memory address space mappings: SVR4 Process Information. (line 32) * memory map format: Memory map format. (line 6) * memory models, H8/500: H8/500. (line 6) * memory region attributes: Memory Region Attributes. (line 6) * memory tracing: Breakpoints. (line 20) * memory transfer, in file-i/o protocol: Memory transfer. (line 6) * memory used by commands: Maintenance Commands. (line 218) * memory used for symbol tables: Files. (line 308) * memory, alignment and size of remote accesses: Packets. (line 172) * memory, viewing as typed object: Expressions. (line 42) * memset: Bootstrapping. (line 70) * menu-complete (): Commands For Completion. (line 18) * meta-flag: Readline Init File Syntax. (line 105) * mi interpreter: Interpreters. (line 26) * mi1 interpreter: Interpreters. (line 34) * mi2 interpreter: Interpreters. (line 31) * minimal language: Unsupported languages. (line 6) * Minimal symbols and DLLs: Non-debug DLL symbols. (line 6) * MIPS addresses, masking: MIPS. (line 84) * MIPS boards: MIPS Embedded. (line 6) * MIPS GP register size on stack: MIPS. (line 32) * MIPS remote floating point: MIPS Embedded. (line 60) * MIPS stack: MIPS. (line 6) * MIPS stack space for arguments: MIPS. (line 50) * MMX registers (x86): Registers. (line 71) * mode_t values, in file-i/o protocol: mode_t values. (line 6) * Modula-2: Summary. (line 27) * Modula-2 built-ins: Built-In Func/Proc. (line 6) * Modula-2 checks: M2 Checks. (line 6) * Modula-2 constants: Built-In Func/Proc. (line 109) * Modula-2 defaults: M2 Defaults. (line 6) * Modula-2 operators: M2 Operators. (line 6) * Modula-2 types: M2 Types. (line 6) * Modula-2, deviations from: Deviations. (line 6) * Modula-2, GDB support: Modula-2. (line 6) * monitor: Connecting. (line 104) * Motorola 680x0: remote stub. (line 60) * MS Windows debugging: Cygwin Native. (line 6) * MS-DOS system info: DJGPP Native. (line 19) * MS-DOS-specific commands: DJGPP Native. (line 6) * multiple processes: Processes. (line 6) * multiple targets: Active Targets. (line 6) * multiple threads: Threads. (line 6) * multiple threads, backtrace: Backtrace. (line 37) * n (next): Continuing and Stepping. (line 78) * n (SingleKey TUI key): TUI Single Key Mode. (line 19) * names of symbols: Symbols. (line 14) * namespace in C++: C plus plus expressions. (line 22) * native Cygwin debugging: Cygwin Native. (line 6) * native DJGPP debugging: DJGPP Native. (line 6) * negative breakpoint numbers: Set Breaks. (line 241) * NetROM ROM emulator target: Target Commands. (line 88) * New SYSTAG message: Threads. (line 44) * New SYSTAG message, on HP-UX: Threads. (line 86) * next: Continuing and Stepping. (line 78) * next-history (C-n): Commands For History. (line 16) * nexti: Continuing and Stepping. (line 203) * ni (nexti): Continuing and Stepping. (line 203) * non-incremental-forward-search-history (M-n): Commands For History. (line 40) * non-incremental-reverse-search-history (M-p): Commands For History. (line 35) * non-member C++ functions, set breakpoint in: Set Breaks. (line 127) * noninvasive task options: Hurd Native. (line 73) * nosharedlibrary: Files. (line 336) * notation, readline: Readline Bare Essentials. (line 6) * notational conventions, for GDB/MI: GDB/MI. (line 25) * notify output in GDB/MI: GDB/MI Output Syntax. (line 100) * NULL elements in arrays: Print Settings. (line 148) * number of array elements to print: Print Settings. (line 123) * number representation: Numbers. (line 6) * numbers for breakpoints: Breakpoints. (line 41) * object files, relocatable, reading symbols from: Files. (line 132) * Objective-C: Objective-C. (line 6) * Objective-C, classes and selectors: Symbols. (line 196) * Objective-C, print objects: The Print Command with Objective-C. (line 6) * observer debugging info: Debugging Output. (line 73) * octal escapes in strings: Print Settings. (line 181) * online documentation: Help. (line 6) * opaque data types: Symbols. (line 232) * open flags, in file-i/o protocol: Open flags. (line 6) * open, file-i/o system call: open. (line 6) * OpenRISC 1000: OpenRISC 1000. (line 6) * OpenRISC 1000 htrace: OpenRISC 1000. (line 58) * operations allowed on pending breakpoints: Set Breaks. (line 228) * optimized code, debugging: Compilation. (line 26) * optimized code, wrong values of variables: Variables. (line 58) * optional debugging messages: Debugging Output. (line 6) * optional warnings: Messages/Warnings. (line 6) * or1k boards: OpenRISC 1000. (line 6) * or1ksim: OpenRISC 1000. (line 16) * OS ABI: ABI. (line 11) * OS information: OS Information. (line 6) * out-of-band records in GDB/MI: GDB/MI Out-of-band Records. (line 6) * outermost frame: Frames. (line 12) * output: Output. (line 35) * output formats: Output Formats. (line 6) * output syntax of GDB/MI: GDB/MI Output Syntax. (line 6) * output-meta: Readline Init File Syntax. (line 149) * overlay: Overlay Commands. (line 17) * overlay area: How Overlays Work. (line 6) * overlay example program: Overlay Sample Program. (line 6) * overlays: Overlays. (line 6) * overlays, setting breakpoints in: Overlay Commands. (line 93) * overload-choice annotation: Prompting. (line 32) * overloaded functions, calling: C plus plus expressions. (line 27) * overloaded functions, overload resolution: Debugging C plus plus. (line 47) * overloading: Breakpoint Menus. (line 6) * overloading in C++: Debugging C plus plus. (line 14) * overwrite-mode (): Commands For Text. (line 53) * P packet: Packets. (line 213) * p packet: Packets. (line 198) * Pacal objects, static members display: Print Settings. (line 312) * packet size, remote protocol: General Query Packets. (line 275) * packets, reporting on stdout: Debugging Output. (line 86) * packets, tracepoint: Tracepoint Packets. (line 6) * page tables display (MS-DOS): DJGPP Native. (line 56) * page-completions: Readline Init File Syntax. (line 154) * partial symbol dump: Symbols. (line 250) * partial symbol tables, listing GDB's internal: Symbols. (line 269) * Pascal: Summary. (line 30) * Pascal support in GDB, limitations: Pascal. (line 6) * passcount: Tracepoint Passcounts. (line 6) * patching binaries: Patching. (line 6) * patching object files: Files. (line 26) * path: Environment. (line 14) * pause current task (GNU Hurd): Hurd Native. (line 49) * pause current thread (GNU Hurd): Hurd Native. (line 91) * pauses in output: Screen Size. (line 6) * pending breakpoints: Set Breaks. (line 195) * PgDn: TUI Keys. (line 54) * PgUp: TUI Keys. (line 51) * physical address from linear address: DJGPP Native. (line 81) * pipe, target remote to: Connecting. (line 60) * pipes: Starting. (line 54) * pmon, MIPS remote: MIPS Embedded. (line 132) * po (print-object): The Print Command with Objective-C. (line 6) * pointer values, in file-i/o protocol: Pointer values. (line 6) * pointer, finding referent: Print Settings. (line 79) * port rights, GNU Hurd: Hurd Native. (line 85) * port sets, GNU Hurd: Hurd Native. (line 85) * possible-completions (M-?): Commands For Completion. (line 11) * post-commands annotation: Prompting. (line 27) * post-overload-choice annotation: Prompting. (line 32) * post-prompt annotation: Prompting. (line 24) * post-prompt-for-continue annotation: Prompting. (line 40) * post-query annotation: Prompting. (line 36) * pre-commands annotation: Prompting. (line 27) * pre-overload-choice annotation: Prompting. (line 32) * pre-prompt annotation: Prompting. (line 24) * pre-prompt-for-continue annotation: Prompting. (line 40) * pre-query annotation: Prompting. (line 36) * prefix for shared library file names: Files. (line 366) * prefix-meta (<ESC>): Miscellaneous Commands. (line 18) * premature return from system calls: Thread Stops. (line 36) * preprocessor macro expansion, showing the results of: Macros. (line 32) * pretty print arrays: Print Settings. (line 98) * pretty print C++ virtual function tables: Print Settings. (line 323) * previous-history (C-p): Commands For History. (line 12) * print: Data. (line 6) * print an Objective-C object description: The Print Command with Objective-C. (line 11) * print array indexes: Print Settings. (line 108) * print settings: Print Settings. (line 6) * print structures in indented form: Print Settings. (line 157) * print-object: The Print Command with Objective-C. (line 6) * print/don't print memory addresses: Print Settings. (line 13) * printf: Output. (line 46) * printing data: Data. (line 6) * proc-trace-entry: SVR4 Process Information. (line 70) * proc-trace-exit: SVR4 Process Information. (line 70) * proc-untrace-entry: SVR4 Process Information. (line 70) * proc-untrace-exit: SVR4 Process Information. (line 70) * process detailed status information: SVR4 Process Information. (line 40) * process ID: SVR4 Process Information. (line 16) * process info via /proc: SVR4 Process Information. (line 6) * process list, QNX Neutrino: SVR4 Process Information. (line 74) * process status register: Registers. (line 26) * processes, multiple: Processes. (line 6) * procfs API calls: SVR4 Process Information. (line 53) * profiling GDB: Maintenance Commands. (line 195) * program counter register: Registers. (line 26) * program entry point: Backtrace. (line 87) * prompt: Prompt. (line 6) * prompt annotation: Prompting. (line 24) * prompt-for-continue annotation: Prompting. (line 40) * protocol basics, file-i/o: Protocol basics. (line 6) * protocol specific representation of datatypes, in file-i/o protocol: Protocol specific representation of datatypes. (line 6) * protocol, GDB remote serial: Overview. (line 14) * ptrace system call: OS Information. (line 9) * ptype: Symbols. (line 77) * putDebugChar: Bootstrapping. (line 20) * pwd: Working Directory. (line 19) * q (quit): Quitting GDB. (line 6) * q (SingleKey TUI key): TUI Single Key Mode. (line 22) * Q packet: Packets. (line 226) * q packet: Packets. (line 226) * qC packet: General Query Packets. (line 41) * qCRC packet: General Query Packets. (line 51) * qfThreadInfo packet: General Query Packets. (line 60) * qGetTLSAddr packet: General Query Packets. (line 87) * QNX Neutrino: Neutrino. (line 6) * qOffsets packet: General Query Packets. (line 139) * qP packet: General Query Packets. (line 148) * qRcmd packet: General Query Packets. (line 157) * qsThreadInfo packet: General Query Packets. (line 60) * qSupported packet: General Query Packets. (line 182) * qSymbol packet: General Query Packets. (line 292) * qThreadExtraInfo packet: General Query Packets. (line 328) * query annotation: Prompting. (line 36) * quit [EXPRESSION]: Quitting GDB. (line 6) * quit annotation: Errors. (line 6) * quoted-insert (C-q or C-v): Commands For Text. (line 20) * quotes in commands: Completion. (line 57) * quoting Ada internal identifiers: Additions to Ada. (line 76) * quoting names: Symbols. (line 14) * qXfer packet: General Query Packets. (line 354) * r (run): Starting. (line 6) * r (SingleKey TUI key): TUI Single Key Mode. (line 25) * R packet: Packets. (line 235) * r packet: Packets. (line 230) * raise exceptions: Set Catchpoints. (line 64) * range checking: Type Checking. (line 65) * ranges of breakpoints: Breakpoints. (line 48) * rbreak: Set Breaks. (line 111) * RDI heartbeat: ARM. (line 93) * rdilogenable: ARM. (line 76) * rdilogfile: ARM. (line 70) * re-read-init-file (C-x C-r): Miscellaneous Commands. (line 6) * read special object, remote request: General Query Packets. (line 354) * read, file-i/o system call: read. (line 6) * read-only sections: Files. (line 258) * reading symbols from relocatable object files: Files. (line 132) * reading symbols immediately: Files. (line 90) * readline: Editing. (line 6) * readnow: Files. (line 90) * receive rights, GNU Hurd: Hurd Native. (line 85) * recent tracepoint number: Create and Delete Tracepoints. (line 31) * record aggregates (Ada): Omissions from Ada. (line 44) * record serial communications on file: Remote configuration. (line 60) * recording a session script: Bug Reporting. (line 104) * redirection: Input/Output. (line 6) * redraw-current-line (): Commands For Moving. (line 30) * reference card: Formatting Documentation. (line 6) * reference declarations: C plus plus expressions. (line 51) * refresh: TUI Commands. (line 39) * register stack, AMD29K: A29K. (line 6) * registers: Registers. (line 6) * regs, Super-H: Super-H. (line 9) * regular expression: Set Breaks. (line 111) * reloading symbols: Symbols. (line 208) * reloading the overlay table: Overlay Commands. (line 52) * relocatable object files, reading symbols from: Files. (line 132) * remote connection without stubs: Server. (line 6) * remote debugging: Remote. (line 6) * remote memory comparison: Memory. (line 101) * remote monitor prompt: MIPS Embedded. (line 107) * remote packets, enabling and disabling: Remote configuration. (line 80) * remote programs, interrupting: Connecting. (line 77) * remote protocol debugging: Debugging Output. (line 86) * remote protocol, binary data: Overview. (line 55) * remote protocol, field separator: Overview. (line 47) * remote query requests: General Query Packets. (line 6) * remote serial debugging summary: Debug Session. (line 6) * remote serial debugging, overview: remote stub. (line 14) * remote serial protocol: Overview. (line 14) * remote serial stub: Stub Contents. (line 6) * remote serial stub list: remote stub. (line 54) * remote serial stub, initialization: Stub Contents. (line 10) * remote serial stub, main routine: Stub Contents. (line 15) * remote stub, example: remote stub. (line 6) * remote stub, support routines: Bootstrapping. (line 6) * remote target: Target Commands. (line 58) * remote target, limit break- and watchpoints: Remote configuration. (line 75) * remote timeout: Remote configuration. (line 68) * remote, a command: Remote. (line 26) * remotetimeout: Sparclet. (line 12) * remove actions from a tracepoint: Tracepoint Actions. (line 17) * rename, file-i/o system call: rename. (line 6) * Renesas: remote stub. (line 63) * Renesas SH download: H8/300. (line 19) * repeated array elements: Print Settings. (line 135) * repeating command sequences: Command Syntax. (line 42) * repeating commands: Command Syntax. (line 21) * reporting bugs in GDB: GDB Bugs. (line 6) * reprint the last value: Data. (line 21) * reset SDI connection, M32R: M32R/D. (line 44) * response time, MIPS debugging: MIPS. (line 10) * restart: Checkpoint/Restart. (line 6) * restart CHECKPOINT-ID: Checkpoint/Restart. (line 44) * restore: Dump/Restore Files. (line 41) * restore data from a file: Dump/Restore Files. (line 6) * result records in GDB/MI: GDB/MI Result Records. (line 6) * resuming execution: Continuing and Stepping. (line 6) * RET (repeat last command): Command Syntax. (line 21) * retransmit-timeout, MIPS protocol: MIPS Embedded. (line 83) * return: Returning. (line 6) * returning from a function: Returning. (line 6) * reverse-search: Search. (line 16) * reverse-search-history (C-r): Commands For History. (line 26) * revert-line (M-r): Miscellaneous Commands. (line 25) * rewind program state: Checkpoint/Restart. (line 6) * Right: TUI Keys. (line 66) * ROM at zero address, RDI: ARM. (line 83) * run: Starting. (line 6) * run to main procedure: Starting. (line 71) * run until specified location: Continuing and Stepping. (line 117) * running: Starting. (line 6) * running and debugging Sparclet programs: Sparclet Execution. (line 6) * running VxWorks tasks: VxWorks Attach. (line 6) * running, on Sparclet: Sparclet. (line 28) * rwatch: Set Watchpoints. (line 41) * s (SingleKey TUI key): TUI Single Key Mode. (line 28) * s (step): Continuing and Stepping. (line 46) * S packet: Packets. (line 247) * s packet: Packets. (line 241) * save command history: Command History. (line 36) * save GDB output to a file: Logging output. (line 6) * save tracepoints for future sessions: save-tracepoints. (line 6) * save-tracepoints: save-tracepoints. (line 6) * scheduler locking mode: Thread Stops. (line 89) * scope: M2 Scope. (line 6) * scripting commands: Command Files. (line 6) * sdireset: M32R/D. (line 44) * sdistatus: M32R/D. (line 47) * SDS protocol: PowerPC. (line 17) * sds, a command: PowerPC. (line 28) * search: Search. (line 9) * searching source files: Search. (line 6) * section: Files. (line 182) * section offsets, remote request: General Query Packets. (line 139) * segment descriptor tables: DJGPP Native. (line 24) * select trace snapshot: tfind. (line 6) * select-frame: Frames. (line 51) * selected frame: Stack. (line 19) * selecting frame silently: Frames. (line 51) * self-insert (a, b, A, 1, !, ...): Commands For Text. (line 27) * send command to E7000 monitor: Renesas ICE. (line 24) * send command to remote monitor <1>: Connecting. (line 104) * send command to remote monitor: Remote. (line 26) * send command to simulator: Embedded Processors. (line 9) * send PMON command: MIPS Embedded. (line 132) * send rights, GNU Hurd: Hurd Native. (line 85) * separate debugging information files: Separate Debug Files. (line 6) * sequence-id, for GDB remote: Overview. (line 29) * serial connections, debugging: Debugging Output. (line 86) * serial device, Renesas micros: Renesas Boards. (line 6) * serial line speed, Renesas micros: Renesas Boards. (line 11) * serial line, target remote: Connecting. (line 18) * serial port name: Remote configuration. (line 40) * serial protocol, GDB remote: Overview. (line 14) * server, command prefix: Command History. (line 20) * set: Help. (line 108) * set ABI for MIPS: MIPS. (line 55) * set annotate: Annotations Overview. (line 29) * set architecture: Targets. (line 21) * set args: Arguments. (line 21) * set arm: ARM. (line 18) * set auto-solib-add: Files. (line 300) * set backtrace: Backtrace. (line 98) * set board-address: M32R/D. (line 21) * set breakpoint pending: Set Breaks. (line 211) * set breakpoints in many functions: Set Breaks. (line 111) * set breakpoints on all functions: Set Breaks. (line 131) * set can-use-hw-watchpoints: Set Watchpoints. (line 68) * set case-sensitive: Symbols. (line 27) * set charset: Character Sets. (line 47) * set check range: Range Checking. (line 34) * set check type: Type Checking. (line 42) * set coerce-float-to-double: ABI. (line 41) * set com1base: DJGPP Native. (line 125) * set com1irq: DJGPP Native. (line 125) * set com2base: DJGPP Native. (line 125) * set com2irq: DJGPP Native. (line 125) * set com3base: DJGPP Native. (line 125) * set com3irq: DJGPP Native. (line 125) * set com4base: DJGPP Native. (line 125) * set com4irq: DJGPP Native. (line 125) * set complaints: Messages/Warnings. (line 29) * set confirm: Messages/Warnings. (line 50) * set cp-abi: ABI. (line 53) * set cygwin-exceptions: Cygwin Native. (line 30) * set debug: Debugging Output. (line 18) * set debug hppa: HPPA. (line 10) * set debug mips: MIPS. (line 104) * set debug monitor: Target Commands. (line 108) * set debug nto-debug: Neutrino. (line 9) * set debug-file-directory: Separate Debug Files. (line 47) * set debugevents: Cygwin Native. (line 59) * set debugexceptions: Cygwin Native. (line 70) * set debugexec: Cygwin Native. (line 66) * set debugmemory: Cygwin Native. (line 74) * set demangle-style: Print Settings. (line 255) * set detach-on-fork: Processes. (line 55) * set disassembly-flavor: Machine Code. (line 68) * set download-path: M32R/D. (line 15) * set editing: Editing. (line 15) * set endian: Byte Order. (line 13) * set environment: Environment. (line 39) * set exceptions, Hurd command: Hurd Native. (line 40) * set exec-done-display: Debugging Output. (line 11) * set extension-language: Show. (line 30) * set follow-fork-mode: Processes. (line 35) * set gnutarget: Target Commands. (line 28) * set hash, for remote monitors: Target Commands. (line 99) * set height: Screen Size. (line 21) * set history expansion: Command History. (line 65) * set history filename: Command History. (line 26) * set history save: Command History. (line 36) * set history size: Command History. (line 45) * set host-charset: Character Sets. (line 34) * set inferior controlling terminal: Input/Output. (line 44) * set inferior-tty: Input/Output. (line 49) * set input-radix: Numbers. (line 14) * set language: Manually. (line 9) * set listsize: List. (line 32) * set logging: Logging output. (line 9) * set machine: Renesas Special. (line 8) * set max-user-call-depth: Define. (line 73) * set memory MOD: H8/500. (line 6) * set mips abi: MIPS. (line 55) * set mips mask-address: MIPS. (line 84) * set mips saved-gpreg-size: MIPS. (line 32) * set mips stack-arg-size: MIPS. (line 50) * set mipsfpu: MIPS Embedded. (line 60) * set monitor-prompt, MIPS remote: MIPS Embedded. (line 107) * set monitor-warnings, MIPS remote: MIPS Embedded. (line 123) * set new-console: Cygwin Native. (line 42) * set new-group: Cygwin Native. (line 51) * set opaque-type-resolution: Symbols. (line 232) * set osabi: ABI. (line 11) * set output-radix: Numbers. (line 31) * set overload-resolution: Debugging C plus plus. (line 47) * set pagination: Screen Size. (line 38) * set print: Print Settings. (line 11) * set processor: Targets. (line 31) * set procfs-file: SVR4 Process Information. (line 59) * set procfs-trace: SVR4 Process Information. (line 53) * set prompt: Prompt. (line 16) * set radix: Numbers. (line 44) * set rdiheartbeat: ARM. (line 93) * set rdiromatzero: ARM. (line 83) * set remote: Remote configuration. (line 6) * set remote system-call-allowed: system. (line 38) * set remote-mips64-transfers-32bit-regs: MIPS. (line 94) * set remoteaddhost: WinCE. (line 24) * set remotecache: Caching Remote Data. (line 13) * set remotedirectory: WinCE. (line 9) * set remoteupload: WinCE. (line 16) * set retransmit-timeout: MIPS Embedded. (line 83) * set rstack_high_address: A29K. (line 6) * set sdstimeout: PowerPC. (line 21) * set server-address: M32R/D. (line 27) * set shell: Cygwin Native. (line 78) * set signal-thread: Hurd Native. (line 21) * set signals, Hurd command: Hurd Native. (line 11) * set sigs, Hurd command: Hurd Native. (line 11) * set sigthread: Hurd Native. (line 21) * set solib-absolute-prefix: Files. (line 366) * set solib-search-path: Files. (line 380) * set step-mode: Continuing and Stepping. (line 92) * set stop-on-solib-events: Files. (line 346) * set stopped, Hurd command: Hurd Native. (line 32) * set struct-convention: i386. (line 7) * set substitute-path: Source Path. (line 114) * set symbol-reloading: Symbols. (line 215) * set syn-garbage-limit, MIPS remote: MIPS Embedded. (line 98) * set target-charset: Character Sets. (line 28) * set task, Hurd commands: Hurd Native. (line 49) * set thread, Hurd command: Hurd Native. (line 91) * set timeout: MIPS Embedded. (line 83) * set trace-commands: Messages/Warnings. (line 65) * set tracepoint: Create and Delete Tracepoints. (line 6) * set trust-readonly-sections: Files. (line 258) * set tui active-border-mode: TUI Configuration. (line 25) * set tui border-kind: TUI Configuration. (line 10) * set tui border-mode: TUI Configuration. (line 30) * set unwindonsignal: Calling. (line 26) * set usehardbreakpoints, E7000: Renesas ICE. (line 41) * set variable: Assignment. (line 16) * set verbose: Messages/Warnings. (line 15) * set watchdog: Maintenance Commands. (line 245) * set width: Screen Size. (line 21) * set write: Patching. (line 15) * set-mark (C-@): Miscellaneous Commands. (line 32) * set_debug_traps: Stub Contents. (line 10) * setting variables: Assignment. (line 6) * setting watchpoints: Set Watchpoints. (line 6) * SH: remote stub. (line 63) * sh-stub.c: remote stub. (line 63) * share: Files. (line 327) * shared libraries: Files. (line 281) * sharedlibrary: Files. (line 327) * shell: Shell Commands. (line 10) * shell escape: Shell Commands. (line 10) * show: Help. (line 113) * show all user variables: Convenience Vars. (line 37) * show annotate: Annotations Overview. (line 34) * show architecture: Targets. (line 21) * show args: Arguments. (line 28) * show arm: ARM. (line 22) * show auto-solib-add: Files. (line 317) * show backtrace: Backtrace. (line 105) * show board-address: M32R/D. (line 24) * show breakpoint pending: Set Breaks. (line 211) * show can-use-hw-watchpoints: Set Watchpoints. (line 71) * show case-sensitive: Symbols. (line 40) * show charset: Character Sets. (line 53) * show check range: Range Checking. (line 34) * show check type: Type Checking. (line 42) * show coerce-float-to-double: ABI. (line 50) * show com1base: DJGPP Native. (line 137) * show com1irq: DJGPP Native. (line 137) * show com2base: DJGPP Native. (line 137) * show com2irq: DJGPP Native. (line 137) * show com3base: DJGPP Native. (line 137) * show com3irq: DJGPP Native. (line 137) * show com4base: DJGPP Native. (line 137) * show com4irq: DJGPP Native. (line 137) * show commands: Command History. (line 78) * show complaints: Messages/Warnings. (line 35) * show confirm: Messages/Warnings. (line 56) * show convenience: Convenience Vars. (line 37) * show copying: Help. (line 137) * show cp-abi: ABI. (line 53) * show cygwin-exceptions: Cygwin Native. (line 38) * show debug: Debugging Output. (line 22) * show debug mips: MIPS. (line 108) * show debug monitor: Target Commands. (line 112) * show debug nto-debug: Neutrino. (line 13) * show debug-file-directory: Separate Debug Files. (line 51) * show detach-on-follow: Processes. (line 71) * show directories: Source Path. (line 111) * show disassembly-flavor: Machine Code. (line 77) * show download-path: M32R/D. (line 18) * show editing: Editing. (line 22) * show environment: Environment. (line 33) * show exceptions, Hurd command: Hurd Native. (line 46) * show exec-done-display: Debugging Output. (line 14) * show follow-fork-mode: Processes. (line 49) * show gnutarget: Target Commands. (line 40) * show hash, for remote monitors: Target Commands. (line 105) * show height: Screen Size. (line 21) * show history: Command History. (line 70) * show host-charset: Character Sets. (line 56) * show inferior-tty: Input/Output. (line 52) * show input-radix: Numbers. (line 36) * show language: Show. (line 10) * show last commands: Command History. (line 78) * show listsize: List. (line 36) * show logging: Logging output. (line 26) * show machine: Renesas Special. (line 8) * show max-user-call-depth: Define. (line 73) * show mips abi: MIPS. (line 77) * show mips mask-address: MIPS. (line 90) * show mips saved-gpreg-size: MIPS. (line 47) * show mipsfpu: MIPS Embedded. (line 60) * show monitor-prompt, MIPS remote: MIPS Embedded. (line 119) * show monitor-warnings, MIPS remote: MIPS Embedded. (line 129) * show new-console: Cygwin Native. (line 47) * show new-group: Cygwin Native. (line 56) * show opaque-type-resolution: Symbols. (line 247) * show osabi: ABI. (line 11) * show output-radix: Numbers. (line 39) * show overload-resolution: Debugging C plus plus. (line 64) * show pagination: Screen Size. (line 42) * show paths: Environment. (line 29) * show print: Print Settings. (line 39) * show processor: Targets. (line 31) * show procfs-file: SVR4 Process Information. (line 64) * show procfs-trace: SVR4 Process Information. (line 56) * show prompt: Prompt. (line 19) * show radix: Numbers. (line 44) * show rdiheartbeat: ARM. (line 98) * show rdiromatzero: ARM. (line 90) * show remote: Remote configuration. (line 6) * show remote system-call-allowed: system. (line 42) * show remote-mips64-transfers-32bit-regs: MIPS. (line 100) * show remoteaddhost: WinCE. (line 28) * show remotecache: Caching Remote Data. (line 18) * show remotedirectory: WinCE. (line 13) * show remoteupload: WinCE. (line 21) * show retransmit-timeout: MIPS Embedded. (line 83) * show rstack_high_address: A29K. (line 17) * show sdstimeout: PowerPC. (line 25) * show server-address: M32R/D. (line 31) * show shell: Cygwin Native. (line 82) * show signal-thread: Hurd Native. (line 28) * show signals, Hurd command: Hurd Native. (line 17) * show sigs, Hurd command: Hurd Native. (line 17) * show sigthread: Hurd Native. (line 28) * show solib-absolute-prefix: Files. (line 377) * show solib-search-path: Files. (line 390) * show stop-on-solib-events: Files. (line 352) * show stopped, Hurd command: Hurd Native. (line 37) * show struct-convention: i386. (line 15) * show substitute-path: Source Path. (line 151) * show symbol-reloading: Symbols. (line 229) * show syn-garbage-limit, MIPS remote: MIPS Embedded. (line 103) * show target-charset: Character Sets. (line 59) * show task, Hurd commands: Hurd Native. (line 57) * show thread, Hurd command: Hurd Native. (line 101) * show timeout: MIPS Embedded. (line 83) * show unwindonsignal: Calling. (line 33) * show usehardbreakpoints, E7000: Renesas ICE. (line 41) * show user: Define. (line 67) * show values: Value History. (line 47) * show verbose: Messages/Warnings. (line 21) * show version: Help. (line 127) * show warranty: Help. (line 141) * show width: Screen Size. (line 21) * show write: Patching. (line 26) * show-all-if-ambiguous: Readline Init File Syntax. (line 164) * show-all-if-unmodified: Readline Init File Syntax. (line 170) * si (stepi): Continuing and Stepping. (line 190) * signal: Signaling. (line 6) * signal annotation: Annotations for Running. (line 42) * signal-name annotation: Annotations for Running. (line 22) * signal-name-end annotation: Annotations for Running. (line 22) * signal-string annotation: Annotations for Running. (line 22) * signal-string-end annotation: Annotations for Running. (line 22) * signalled annotation: Annotations for Running. (line 22) * signals: Signals. (line 6) * SIGQUIT signal, dump core of GDB: Maintenance Commands. (line 69) * silent: Break Commands. (line 38) * sim: Z8000. (line 15) * sim, a command: Embedded Processors. (line 13) * simulator, Z8000: Z8000. (line 6) * size of remote memory accesses: Packets. (line 172) * size of screen: Screen Size. (line 6) * snapshot of a process: Checkpoint/Restart. (line 6) * software watchpoints: Set Watchpoints. (line 22) * source: Command Files. (line 14) * source annotation: Source Annotations. (line 6) * source file and line of a symbol: Print Settings. (line 51) * source line and its code address: Machine Code. (line 6) * source path: Source Path. (line 6) * Sparc: remote stub. (line 66) * sparc-stub.c: remote stub. (line 66) * sparcl-stub.c: remote stub. (line 69) * Sparclet: Sparclet. (line 6) * SparcLite: remote stub. (line 69) * Special Fortran commands: Special Fortran commands. (line 6) * speed: Renesas Boards. (line 11) * spr: OpenRISC 1000. (line 33) * SSE registers (x86): Registers. (line 71) * ST2000 auxiliary commands: ST2000. (line 26) * st2000 CMD: ST2000. (line 30) * stack frame: Frames. (line 6) * stack on Alpha: MIPS. (line 6) * stack on MIPS: MIPS. (line 6) * stack pointer register: Registers. (line 26) * stacking targets: Active Targets. (line 6) * standard registers: Registers. (line 26) * start: Starting. (line 70) * start a new trace experiment: Starting and Stopping Trace Experiment. (line 6) * start-kbd-macro (C-x (): Keyboard Macros. (line 6) * starting: Starting. (line 6) * starting annotation: Annotations for Running. (line 6) * startup code, and backtrace: Backtrace. (line 87) * stat, file-i/o system call: stat/fstat. (line 6) * static members of C++ objects: Print Settings. (line 301) * static members of Pacal objects: Print Settings. (line 312) * status of trace data collection: Starting and Stopping Trace Experiment. (line 20) * status output in GDB/MI: GDB/MI Output Syntax. (line 92) * STDBUG commands (ST2000): ST2000. (line 30) * step: Continuing and Stepping. (line 46) * stepi: Continuing and Stepping. (line 190) * stepping: Continuing and Stepping. (line 6) * stepping into functions with no line info: Continuing and Stepping. (line 93) * stop a running trace experiment: Starting and Stopping Trace Experiment. (line 12) * stop on C++ exceptions: Set Catchpoints. (line 13) * stop reply packets: Stop Reply Packets. (line 6) * stop, a pseudo-command: Hooks. (line 21) * stopped threads: Thread Stops. (line 31) * stopping annotation: Annotations for Running. (line 6) * stream records in GDB/MI: GDB/MI Stream Records. (line 6) * struct return convention: i386. (line 7) * struct stat, in file-i/o protocol: struct stat. (line 6) * struct timeval, in file-i/o protocol: struct timeval. (line 6) * struct user contents: OS Information. (line 9) * struct/union returned in registers: i386. (line 7) * stub example, remote debugging: remote stub. (line 6) * stupid questions: Messages/Warnings. (line 50) * Super-H: Super-H. (line 6) * supported packets, remote query: General Query Packets. (line 182) * switching threads: Threads. (line 6) * switching threads automatically: Threads. (line 152) * symbol decoding style, C++: Print Settings. (line 255) * symbol dump: Symbols. (line 250) * symbol from address: Symbols. (line 54) * symbol lookup, remote request: General Query Packets. (line 292) * symbol names: Symbols. (line 14) * symbol overloading: Breakpoint Menus. (line 6) * symbol table: Files. (line 6) * symbol tables, listing GDB's internal: Symbols. (line 269) * symbol, source file and line: Print Settings. (line 51) * symbol-file: Files. (line 45) * symbols, reading from relocatable object files: Files. (line 132) * symbols, reading immediately: Files. (line 90) * synchronize with remote MIPS target: MIPS Embedded. (line 98) * syscall DSO: Files. (line 162) * sysinfo: DJGPP Native. (line 19) * system calls and thread breakpoints: Thread Stops. (line 36) * system, file-i/o system call: system. (line 6) * T packet: Packets. (line 259) * t packet: Packets. (line 254) * T packet reply: Stop Reply Packets. (line 22) * tabset NCHARS: TUI Commands. (line 65) * target: Target Commands. (line 49) * target abug: M68K. (line 9) * target architecture: Targets. (line 17) * target array: MIPS Embedded. (line 49) * target byte order: Byte Order. (line 6) * target character set: Character Sets. (line 6) * target cpu32bug: M68K. (line 12) * target dbug: M68K. (line 15) * target ddb PORT: MIPS Embedded. (line 41) * target debugging info: Debugging Output. (line 111) * target dink32: PowerPC. (line 6) * target e7000, with H8/300: H8/300. (line 11) * target e7000, with Renesas ICE: Renesas ICE. (line 6) * target e7000, with Renesas SH: SH. (line 11) * target est: M68K. (line 18) * target hms, and serial protocol: Renesas Boards. (line 48) * target hms, with H8/300: H8/300. (line 6) * target hms, with Renesas SH: SH. (line 6) * target jtag: OpenRISC 1000. (line 9) * target lsi PORT: MIPS Embedded. (line 44) * target m32r: M32R/D. (line 6) * target m32rsdi: M32R/D. (line 9) * target mips PORT: MIPS Embedded. (line 14) * target op50n: PA. (line 6) * target output in GDB/MI: GDB/MI Output Syntax. (line 108) * target pmon PORT: MIPS Embedded. (line 38) * target ppcbug: PowerPC. (line 9) * target ppcbug1: PowerPC. (line 10) * target r3900: MIPS Embedded. (line 46) * target rdi: ARM. (line 6) * target rdp: ARM. (line 11) * target remote: Connecting. (line 11) * target rom68k: M68K. (line 21) * target rombug: M68K. (line 25) * target sds: PowerPC. (line 14) * target sh3, with H8/300: H8/300. (line 14) * target sh3, with SH: SH. (line 14) * target sh3e, with H8/300: H8/300. (line 14) * target sh3e, with SH: SH. (line 14) * target sim, with Z8000: Z8000. (line 15) * target sparclite: Sparclite. (line 6) * target vxworks: VxWorks. (line 6) * target w89k: PA. (line 9) * task attributes (GNU Hurd): Hurd Native. (line 49) * task exception port, GNU Hurd: Hurd Native. (line 68) * task suspend count: Hurd Native. (line 60) * tbreak: Set Breaks. (line 74) * TCP port, target remote: Connecting. (line 29) * tdump: tdump. (line 6) * terminal: Input/Output. (line 6) * Text User Interface: TUI. (line 6) * tfind: tfind. (line 6) * thbreak: Set Breaks. (line 101) * this, inside C++ member functions: C plus plus expressions. (line 22) * thread apply: Threads. (line 143) * thread attributes info, remote request: General Query Packets. (line 328) * thread breakpoints: Thread Stops. (line 10) * thread breakpoints and system calls: Thread Stops. (line 36) * thread default settings, GNU Hurd: Hurd Native. (line 131) * thread identifier (GDB): Threads. (line 56) * thread identifier (GDB), on HP-UX: Threads. (line 82) * thread identifier (system): Threads. (line 44) * thread identifier (system), on HP-UX: Threads. (line 86) * thread info (Solaris): Threads. (line 126) * thread information, remote request: General Query Packets. (line 148) * thread number: Threads. (line 56) * thread properties, GNU Hurd: Hurd Native. (line 91) * thread suspend count, GNU Hurd: Hurd Native. (line 110) * thread THREADNO: Threads. (line 128) * threads and watchpoints: Set Watchpoints. (line 143) * threads of execution: Threads. (line 6) * threads, automatic switching: Threads. (line 152) * threads, continuing: Thread Stops. (line 69) * threads, stopped: Thread Stops. (line 31) * time of command execution: Maintenance Commands. (line 225) * timeout for commands: Maintenance Commands. (line 245) * timeout for serial communications: Remote configuration. (line 68) * timeout, MIPS protocol: MIPS Embedded. (line 83) * tload, M32R: M32R/D. (line 39) * trace: Create and Delete Tracepoints. (line 6) * trace experiment, status of: Starting and Stopping Trace Experiment. (line 20) * traceback: Backtrace. (line 6) * tracepoint actions: Tracepoint Actions. (line 6) * tracepoint data, display: tdump. (line 6) * tracepoint deletion: Create and Delete Tracepoints. (line 34) * tracepoint number: Create and Delete Tracepoints. (line 31) * tracepoint packets: Tracepoint Packets. (line 6) * tracepoint pass count: Tracepoint Passcounts. (line 6) * tracepoint variables: Tracepoint Variables. (line 6) * tracepoints: Tracepoints. (line 6) * trailing underscore, in Fortran symbols: Fortran. (line 9) * translating between character sets: Character Sets. (line 6) * transpose-chars (C-t): Commands For Text. (line 30) * transpose-words (M-t): Commands For Text. (line 36) * tstart: Starting and Stopping Trace Experiment. (line 6) * tstatus: Starting and Stopping Trace Experiment. (line 20) * tstop: Starting and Stopping Trace Experiment. (line 12) * tty: Input/Output. (line 23) * TUI: TUI. (line 6) * TUI commands: TUI Commands. (line 6) * TUI configuration variables: TUI Configuration. (line 6) * TUI key bindings: TUI Keys. (line 6) * tui reg: TUI Commands. (line 42) * TUI single key mode: TUI Single Key Mode. (line 6) * type casting memory: Expressions. (line 42) * type chain of a data type: Maintenance Commands. (line 174) * type checking: Checks. (line 31) * type conversions in C++: C plus plus expressions. (line 27) * u (SingleKey TUI key): TUI Single Key Mode. (line 31) * u (until): Continuing and Stepping. (line 117) * UDP port, target remote: Connecting. (line 49) * undisplay: Auto Display. (line 46) * undo (C-_ or C-x C-u): Miscellaneous Commands. (line 22) * unions in structures, printing: Print Settings. (line 195) * universal-argument (): Numeric Arguments. (line 10) * unix-filename-rubout (): Commands For Killing. (line 32) * unix-line-discard (C-u): Commands For Killing. (line 12) * unix-word-rubout (C-w): Commands For Killing. (line 28) * unknown address, locating: Output Formats. (line 35) * unlink, file-i/o system call: unlink. (line 6) * unlinked object files: Files. (line 26) * unload symbols from shared libraries: Files. (line 336) * unmap an overlay: Overlay Commands. (line 39) * unmapped overlays: How Overlays Work. (line 6) * unset environment: Environment. (line 55) * unset substitute-path: Source Path. (line 143) * unsupported languages: Unsupported languages. (line 6) * until: Continuing and Stepping. (line 117) * unwind stack in called functions: Calling. (line 26) * Up: TUI Keys. (line 57) * up: Selection. (line 35) * up-silently: Selection. (line 64) * upcase-word (M-u): Commands For Text. (line 41) * update: TUI Commands. (line 57) * upload, M32R: M32R/D. (line 34) * use only software watchpoints: Set Watchpoints. (line 60) * use_dbt_break: M32R/D. (line 64) * use_debug_dma: M32R/D. (line 53) * use_ib_break: M32R/D. (line 61) * use_mon_code: M32R/D. (line 57) * user-defined command: Define. (line 6) * user-defined macros: Macros. (line 54) * user-defined variables: Convenience Vars. (line 6) * v (SingleKey TUI key): TUI Single Key Mode. (line 34) * value history: Value History. (line 6) * value optimized out, in backtrace: Backtrace. (line 65) * variable name conflict: Variables. (line 36) * variable object debugging info: Debugging Output. (line 122) * variable objects in GDB/MI: GDB/MI Variable Objects. (line 41) * variable values, wrong: Variables. (line 58) * variables, readline: Readline Init File Syntax. (line 34) * variables, setting: Assignment. (line 16) * vCont packet: Packets. (line 273) * vCont? packet: Packets. (line 299) * vector unit: Vector Unit. (line 6) * vector, auxiliary: OS Information. (line 21) * verbose operation: Messages/Warnings. (line 6) * verify remote memory image: Memory. (line 101) * vFlashDone packet: Packets. (line 349) * vFlashErase packet: Packets. (line 310) * vFlashWrite packet: Packets. (line 327) * virtual functions (C++) display: Print Settings. (line 323) * visible-stats: Readline Init File Syntax. (line 179) * VTBL display: Print Settings. (line 323) * VxWorks: VxWorks. (line 6) * vxworks-timeout: VxWorks. (line 23) * w (SingleKey TUI key): TUI Single Key Mode. (line 37) * watch: Set Watchpoints. (line 33) * watchdog timer: Maintenance Commands. (line 245) * watchpoint annotation: Annotations for Running. (line 50) * watchpoints: Breakpoints. (line 20) * watchpoints and threads: Set Watchpoints. (line 143) * weak alias functions: Calling. (line 36) * whatis: Symbols. (line 66) * where: Backtrace. (line 34) * where to look for shared libraries: Files. (line 361) * while: Command Files. (line 67) * while-stepping (tracepoints): Tracepoint Actions. (line 67) * wild pointer, interpreting: Print Settings. (line 79) * Windows CE: WinCE. (line 6) * winheight: TUI Commands. (line 61) * word completion: Completion. (line 6) * working directory: Source Path. (line 99) * working directory (of your program): Working Directory. (line 6) * working language: Languages. (line 13) * write data into object, remote request: General Query Packets. (line 410) * write, file-i/o system call: write. (line 6) * writing into corefiles: Patching. (line 6) * writing into executables: Patching. (line 6) * wrong values: Variables. (line 58) * x (examine memory): Memory. (line 9) * x command, default address: Machine Code. (line 30) * X packet: Packets. (line 357) * x(examine), and info line: Machine Code. (line 30) * x86 hardware debug registers: Maintenance Commands. (line 211) * yank (C-y): Commands For Killing. (line 59) * yank-last-arg (M-. or M-_): Commands For History. (line 64) * yank-nth-arg (M-C-y): Commands For History. (line 55) * yank-pop (M-y): Commands For Killing. (line 62) * yanking text: Readline Killing Commands. (line 6) * z packet: Packets. (line 370) * Z packets: Packets. (line 370) * Z0 packet: Packets. (line 385) * z0 packet: Packets. (line 385) * Z1 packet: Packets. (line 411) * z1 packet: Packets. (line 411) * Z2 packet: Packets. (line 432) * z2 packet: Packets. (line 432) * Z3 packet: Packets. (line 446) * z3 packet: Packets. (line 446) * Z4 packet: Packets. (line 460) * z4 packet: Packets. (line 460) * Z8000: Z8000. (line 6) * Zilog Z8000 simulator: Z8000. (line 6) * {TYPE}: Expressions. (line 42) Tag Table: Node: Top1179 Node: Summary3605 Node: Free Software5241 Node: Contributors10809 Node: Sample Session18793 Node: Invocation25629 Node: Invoking GDB26173 Node: File Options28486 Node: Mode Options31246 Node: Startup37658 Ref: Startup-Footnote-140113 Node: Quitting GDB40222 Node: Shell Commands41119 Node: Logging output41961 Node: Commands42807 Node: Command Syntax43445 Node: Completion45611 Node: Help49946 Node: Running55176 Node: Compilation56358 Node: Starting58997 Node: Arguments63886 Node: Environment65156 Node: Working Directory68424 Node: Input/Output69532 Node: Attach71503 Node: Kill Process73939 Node: Threads74905 Node: Processes81049 Node: Checkpoint/Restart86100 Ref: Checkpoint/Restart-Footnote-190633 Node: Stopping90668 Node: Breakpoints91815 Node: Set Breaks95233 Node: Set Watchpoints106952 Node: Set Catchpoints114790 Node: Delete Breaks118268 Node: Disabling119985 Node: Conditions122752 Node: Break Commands127700 Node: Breakpoint Menus130585 Node: Error in Breakpoints132317 Node: Breakpoint related warnings133895 Node: Continuing and Stepping136222 Node: Signals145562 Node: Thread Stops149834 Node: Stack154439 Node: Frames155914 Node: Backtrace158666 Ref: Backtrace-Footnote-1163556 Node: Selection163744 Node: Frame Info166608 Node: Source168939 Node: List169943 Node: Edit173472 Ref: Edit-Footnote-1175203 Node: Search175438 Node: Source Path176246 Ref: set substitute-path182000 Node: Machine Code184221 Node: Data187631 Node: Expressions190012 Node: Variables191980 Node: Arrays195966 Node: Output Formats198495 Ref: Output Formats-Footnote-1200717 Node: Memory200874 Node: Auto Display205910 Node: Print Settings209682 Node: Value History221468 Node: Convenience Vars223884 Node: Registers227408 Ref: Registers-Footnote-1232083 Node: Floating Point Hardware232478 Node: Vector Unit233008 Node: OS Information233393 Node: Memory Region Attributes235391 Node: Dump/Restore Files239207 Node: Core File Generation241510 Node: Character Sets242742 Node: Caching Remote Data249574 Node: Macros250712 Node: Tracepoints257663 Node: Set Tracepoints259505 Node: Create and Delete Tracepoints260704 Node: Enable and Disable Tracepoints262348 Node: Tracepoint Passcounts263047 Node: Tracepoint Actions264471 Node: Listing Tracepoints267471 Node: Starting and Stopping Trace Experiment268592 Node: Analyze Collected Data269770 Node: tfind271075 Node: tdump275468 Node: save-tracepoints277127 Node: Tracepoint Variables277546 Node: Overlays278561 Node: How Overlays Work279281 Ref: A code overlay281841 Node: Overlay Commands285279 Node: Automatic Overlay Debugging289469 Node: Overlay Sample Program291610 Node: Languages293370 Node: Setting294533 Node: Filenames296235 Node: Manually297021 Node: Automatically298230 Node: Show299291 Node: Checks300613 Node: Type Checking302003 Node: Range Checking304736 Node: Supported languages307137 Node: C308310 Node: C Operators309541 Node: C Constants313922 Node: C plus plus expressions316409 Node: C Defaults319952 Node: C Checks320635 Node: Debugging C321358 Node: Debugging C plus plus321878 Node: Objective-C324964 Node: Method Names in Commands325425 Node: The Print Command with Objective-C327140 Node: Fortran327791 Node: Fortran Operators328516 Node: Fortran Defaults329106 Node: Special Fortran commands329491 Node: Pascal329991 Node: Modula-2330506 Node: M2 Operators331481 Node: Built-In Func/Proc334479 Node: M2 Constants337257 Node: M2 Types338858 Node: M2 Defaults342131 Node: Deviations342736 Node: M2 Checks343837 Node: M2 Scope344655 Node: GDB/M2345679 Node: Ada346591 Node: Ada Mode Intro347390 Node: Omissions from Ada349262 Node: Additions to Ada353223 Node: Stopping Before Main Program357121 Node: Ada Glitches357653 Node: Unsupported languages359631 Node: Symbols360321 Node: Altering373682 Node: Assignment374651 Node: Jumping377756 Node: Signaling379913 Node: Returning381044 Node: Calling382246 Node: Patching384139 Node: GDB Files385216 Node: Files385757 Node: Separate Debug Files403498 Node: Symbol Errors411840 Node: Targets415443 Node: Active Targets416972 Node: Target Commands418551 Node: Byte Order423791 Node: Remote424783 Node: Remote Debugging425893 Node: Connecting426283 Node: Server431151 Ref: Server-Footnote-1435514 Node: Remote configuration435634 Ref: set remotebreak436658 Ref: set remote hardware-watchpoint-limit438383 Ref: set remote hardware-breakpoint-limit438383 Node: remote stub440297 Node: Stub Contents443194 Node: Bootstrapping445305 Node: Debug Session449114 Node: Configurations450674 Node: Native451443 Node: HP-UX452037 Node: BSD libkvm Interface452326 Node: SVR4 Process Information453397 Node: DJGPP Native456827 Node: Cygwin Native463407 Node: Non-debug DLL symbols466805 Node: Hurd Native471355 Node: Neutrino476618 Node: Embedded OS476993 Node: VxWorks477469 Node: VxWorks Connection479686 Node: VxWorks Download480620 Node: VxWorks Attach482355 Node: Embedded Processors482753 Node: ARM484130 Node: H8/300487084 Node: Renesas Boards488583 Node: Renesas ICE493007 Node: Renesas Special494734 Node: H8/500495184 Node: M32R/D495559 Node: M68K497264 Node: MIPS Embedded497898 Node: OpenRISC 1000502843 Node: PowerPC505697 Node: PA506361 Node: SH506641 Node: Sparclet507102 Node: Sparclet File508574 Node: Sparclet Connection509456 Node: Sparclet Download509936 Node: Sparclet Execution510987 Node: Sparclite511580 Node: ST2000511956 Node: Z8000513501 Node: AVR514882 Node: CRIS515245 Node: Super-H516223 Node: WinCE516479 Node: Architectures517387 Node: i386517735 Node: A29K518419 Node: Alpha519258 Node: MIPS519391 Node: HPPA522703 Node: Controlling GDB523209 Node: Prompt523970 Node: Editing524749 Node: Command History525692 Node: Screen Size529072 Node: Numbers530777 Node: ABI532754 Node: Messages/Warnings535683 Node: Debugging Output538176 Node: Sequences542383 Node: Define542985 Node: Hooks546336 Node: Command Files548526 Node: Output552379 Node: Interpreters554793 Node: TUI556884 Node: TUI Overview557578 Node: TUI Keys560663 Node: TUI Single Key Mode563164 Node: TUI Commands564007 Node: TUI Configuration565944 Node: Emacs567422 Node: GDB/MI572530 Node: GDB/MI Command Syntax574321 Node: GDB/MI Input Syntax574534 Node: GDB/MI Output Syntax576088 Node: GDB/MI Compatibility with CLI579506 Node: GDB/MI Development and Front Ends580243 Node: GDB/MI Output Records582045 Node: GDB/MI Result Records582327 Node: GDB/MI Stream Records583054 Node: GDB/MI Out-of-band Records584325 Node: GDB/MI Simple Examples585762 Node: GDB/MI Command Description Format587575 Node: GDB/MI Breakpoint Commands588455 Node: GDB/MI Program Context604824 Node: GDB/MI Thread Commands609306 Node: GDB/MI Program Execution611382 Node: GDB/MI Stack Manipulation619991 Node: GDB/MI Variable Objects629625 Ref: -var-list-children635389 Node: GDB/MI Data Manipulation638622 Node: GDB/MI Tracepoint Commands652988 Node: GDB/MI Symbol Query653232 Node: GDB/MI File Commands656520 Node: GDB/MI Target Manipulation660626 Node: GDB/MI Miscellaneous Commands667805 Ref: -interpreter-exec669937 Node: Annotations671159 Node: Annotations Overview671999 Node: Prompting674457 Node: Errors675981 Node: Invalidation676877 Node: Annotations for Running677354 Node: Source Annotations678874 Node: GDB Bugs679799 Node: Bug Criteria680525 Node: Bug Reporting681402 Node: Command Line Editing689024 Node: Introduction and Notation689692 Node: Readline Interaction691312 Node: Readline Bare Essentials692501 Node: Readline Movement Commands694288 Node: Readline Killing Commands695251 Node: Readline Arguments697169 Node: Searching698211 Node: Readline Init File700360 Node: Readline Init File Syntax701423 Node: Conditional Init Constructs713355 Node: Sample Init File715886 Node: Bindable Readline Commands719001 Node: Commands For Moving720056 Node: Commands For History720915 Node: Commands For Text724037 Node: Commands For Killing726761 Node: Numeric Arguments728901 Node: Commands For Completion730038 Node: Keyboard Macros731580 Node: Miscellaneous Commands732149 Node: Readline vi Mode735508 Node: Using History Interactively736425 Node: History Interaction736930 Node: Event Designators738352 Node: Word Designators739285 Node: Modifiers740922 Node: Formatting Documentation742147 Ref: Formatting Documentation-Footnote-1745467 Node: Installing GDB745531 Node: Requirements746043 Node: Running Configure747124 Node: Separate Objdir750663 Node: Config Names753547 Node: Configure Options754992 Node: Maintenance Commands757329 Ref: maint info breakpoints757988 Node: Remote Protocol767496 Node: Overview767903 Ref: Binary Data770089 Node: Packets771895 Ref: read registers packet775501 Ref: cycle step packet776654 Ref: write register packet778530 Ref: step with signal packet779408 Ref: X packet783079 Ref: insert breakpoint or watchpoint packet783369 Node: Stop Reply Packets785815 Node: General Query Packets788874 Ref: qSupported795860 Ref: qXfer read803364 Ref: qXfer auxiliary vector read803862 Ref: qXfer memory map read804207 Ref: General Query Packets-Footnote-1807009 Node: Register Packet Format807336 Node: Tracepoint Packets808254 Node: Interrupts814343 Node: Examples815806 Node: File-I/O remote protocol extension816419 Node: File-I/O Overview816877 Node: Protocol basics819024 Node: The F request packet821254 Node: The F reply packet822153 Node: The Ctrl-C message823069 Node: Console I/O824696 Node: List of supported calls825912 Node: open826272 Node: close828766 Node: read829148 Node: write829755 Node: lseek830522 Node: rename831400 Node: unlink832796 Node: stat/fstat833735 Node: gettimeofday834622 Node: isatty835057 Node: system835653 Node: Protocol specific representation of datatypes837195 Node: Integral datatypes837570 Node: Pointer values838377 Node: Memory transfer839085 Node: struct stat839705 Node: struct timeval841907 Node: Constants842424 Node: Open flags842871 Node: mode_t values843212 Node: Errno values843704 Node: Lseek flags844515 Node: Limits844700 Node: File-I/O Examples845060 Node: Memory map format846174 Node: Agent Expressions848629 Node: General Bytecode Design851550 Node: Bytecode Descriptions856350 Node: Using Agent Expressions867036 Node: Varying Target Capabilities868569 Node: Tracing on Symmetrix869742 Node: Rationale875564 Node: Copying882943 Node: GNU Free Documentation License902159 Node: Index924594 End Tag Table