This is gdbint.info, produced by makeinfo version 4.8 from ../../../../../toolchain/android-toolchain/gdb-6.6/gdb/doc/gdbint.texinfo. INFO-DIR-SECTION Software development START-INFO-DIR-ENTRY * Gdb-Internals: (gdbint). The GNU debugger's internals. END-INFO-DIR-ENTRY This file documents the internals of the GNU debugger GDB. Copyright (C) 1990, 1991, 1992, 1993, 1994, 1996, 1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005, 2006 Free Software Foundation, Inc. Contributed by Cygnus Solutions. Written by John Gilmore. Second Edition by Stan Shebs. Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.1 or any later version published by the Free Software Foundation; with no Invariant Sections, with no Front-Cover Texts, and with no Back-Cover Texts. A copy of the license is included in the section entitled "GNU Free Documentation License". File: gdbint.info, Node: Top, Next: Requirements, Up: (dir) Scope of this Document ********************** This document documents the internals of the GNU debugger, GDB. It includes description of GDB's key algorithms and operations, as well as the mechanisms that adapt GDB to specific hosts and targets. * Menu: * Requirements:: * Overall Structure:: * Algorithms:: * User Interface:: * libgdb:: * Symbol Handling:: * Language Support:: * Host Definition:: * Target Architecture Definition:: * Target Vector Definition:: * Native Debugging:: * Support Libraries:: * Coding:: * Porting GDB:: * Versions and Branches:: * Start of New Year Procedure:: * Releasing GDB:: * Testsuite:: * Hints:: * GDB Observers:: GDB Currently available observers * GNU Free Documentation License:: The license for this documentation * Index:: File: gdbint.info, Node: Requirements, Next: Overall Structure, Prev: Top, Up: Top 1 Requirements ************** Before diving into the internals, you should understand the formal requirements and other expectations for GDB. Although some of these may seem obvious, there have been proposals for GDB that have run counter to these requirements. First of all, GDB is a debugger. It's not designed to be a front panel for embedded systems. It's not a text editor. It's not a shell. It's not a programming environment. GDB is an interactive tool. Although a batch mode is available, GDB's primary role is to interact with a human programmer. GDB should be responsive to the user. A programmer hot on the trail of a nasty bug, and operating under a looming deadline, is going to be very impatient of everything, including the response time to debugger commands. GDB should be relatively permissive, such as for expressions. While the compiler should be picky (or have the option to be made picky), since source code lives for a long time usually, the programmer doing debugging shouldn't be spending time figuring out to mollify the debugger. GDB will be called upon to deal with really large programs. Executable sizes of 50 to 100 megabytes occur regularly, and we've heard reports of programs approaching 1 gigabyte in size. GDB should be able to run everywhere. No other debugger is available for even half as many configurations as GDB supports. File: gdbint.info, Node: Overall Structure, Next: Algorithms, Prev: Requirements, Up: Top 2 Overall Structure ******************* GDB consists of three major subsystems: user interface, symbol handling (the "symbol side"), and target system handling (the "target side"). The user interface consists of several actual interfaces, plus supporting code. The symbol side consists of object file readers, debugging info interpreters, symbol table management, source language expression parsing, type and value printing. The target side consists of execution control, stack frame analysis, and physical target manipulation. The target side/symbol side division is not formal, and there are a number of exceptions. For instance, core file support involves symbolic elements (the basic core file reader is in BFD) and target elements (it supplies the contents of memory and the values of registers). Instead, this division is useful for understanding how the minor subsystems should fit together. 2.1 The Symbol Side =================== The symbolic side of GDB can be thought of as "everything you can do in GDB without having a live program running". For instance, you can look at the types of variables, and evaluate many kinds of expressions. 2.2 The Target Side =================== The target side of GDB is the "bits and bytes manipulator". Although it may make reference to symbolic info here and there, most of the target side will run with only a stripped executable available--or even no executable at all, in remote debugging cases. Operations such as disassembly, stack frame crawls, and register display, are able to work with no symbolic info at all. In some cases, such as disassembly, GDB will use symbolic info to present addresses relative to symbols rather than as raw numbers, but it will work either way. 2.3 Configurations ================== "Host" refers to attributes of the system where GDB runs. "Target" refers to the system where the program being debugged executes. In most cases they are the same machine, in which case a third type of "Native" attributes come into play. Defines and include files needed to build on the host are host support. Examples are tty support, system defined types, host byte order, host float format. Defines and information needed to handle the target format are target dependent. Examples are the stack frame format, instruction set, breakpoint instruction, registers, and how to set up and tear down the stack to call a function. Information that is only needed when the host and target are the same, is native dependent. One example is Unix child process support; if the host and target are not the same, doing a fork to start the target process is a bad idea. The various macros needed for finding the registers in the `upage', running `ptrace', and such are all in the native-dependent files. Another example of native-dependent code is support for features that are really part of the target environment, but which require `#include' files that are only available on the host system. Core file handling and `setjmp' handling are two common cases. When you want to make GDB work "native" on a particular machine, you have to include all three kinds of information. 2.4 Source Tree Structure ========================= The GDB source directory has a mostly flat structure--there are only a few subdirectories. A file's name usually gives a hint as to what it does; for example, `stabsread.c' reads stabs, `dwarfread.c' reads DWARF, etc. Files that are related to some common task have names that share common substrings. For example, `*-thread.c' files deal with debugging threads on various platforms; `*read.c' files deal with reading various kinds of symbol and object files; `inf*.c' files deal with direct control of the "inferior program" (GDB parlance for the program being debugged). There are several dozens of files in the `*-tdep.c' family. `tdep' stands for "target-dependent code"--each of these files implements debug support for a specific target architecture (sparc, mips, etc). Usually, only one of these will be used in a specific GDB configuration (sometimes two, closely related). Similarly, there are many `*-nat.c' files, each one for native debugging on a specific system (e.g., `sparc-linux-nat.c' is for native debugging of Sparc machines running the Linux kernel). The few subdirectories of the source tree are: `cli' Code that implements "CLI", the GDB Command-Line Interpreter. *Note Command Interpreter: User Interface. `gdbserver' Code for the GDB remote server. `gdbtk' Code for Insight, the GDB TK-based GUI front-end. `mi' The "GDB/MI", the GDB Machine Interface interpreter. `signals' Target signal translation code. `tui' Code for "TUI", the GDB Text-mode full-screen User Interface. *Note TUI: User Interface. File: gdbint.info, Node: Algorithms, Next: User Interface, Prev: Overall Structure, Up: Top 3 Algorithms ************ GDB uses a number of debugging-specific algorithms. They are often not very complicated, but get lost in the thicket of special cases and real-world issues. This chapter describes the basic algorithms and mentions some of the specific target definitions that they use. 3.1 Frames ========== A frame is a construct that GDB uses to keep track of calling and called functions. GDB's frame model, a fresh design, was implemented with the need to support DWARF's Call Frame Information in mind. In fact, the term "unwind" is taken directly from that specification. Developers wishing to learn more about unwinders, are encouraged to read the the DWARF specification. GDB's model is that you find a frame's registers by "unwinding" them from the next younger frame. That is, `get_frame_register' which returns the value of a register in frame #1 (the next-to-youngest frame), is implemented by calling frame #0's `frame_register_unwind' (the youngest frame). But then the obvious question is: how do you access the registers of the youngest frame itself? To answer this question, GDB has the "sentinel" frame, the "-1st" frame. Unwinding registers from the sentinel frame gives you the current values of the youngest real frame's registers. If F is a sentinel frame, then `get_frame_type (F) == SENTINEL_FRAME'. 3.2 Prologue Analysis ===================== To produce a backtrace and allow the user to manipulate older frames' variables and arguments, GDB needs to find the base addresses of older frames, and discover where those frames' registers have been saved. Since a frame's "callee-saves" registers get saved by younger frames if and when they're reused, a frame's registers may be scattered unpredictably across younger frames. This means that changing the value of a register-allocated variable in an older frame may actually entail writing to a save slot in some younger frame. Modern versions of GCC emit Dwarf call frame information ("CFI"), which describes how to find frame base addresses and saved registers. But CFI is not always available, so as a fallback GDB uses a technique called "prologue analysis" to find frame sizes and saved registers. A prologue analyzer disassembles the function's machine code starting from its entry point, and looks for instructions that allocate frame space, save the stack pointer in a frame pointer register, save registers, and so on. Obviously, this can't be done accurately in general, but it's tractable to do well enough to be very helpful. Prologue analysis predates the GNU toolchain's support for CFI; at one time, prologue analysis was the only mechanism GDB used for stack unwinding at all, when the function calling conventions didn't specify a fixed frame layout. In the olden days, function prologues were generated by hand-written, target-specific code in GCC, and treated as opaque and untouchable by optimizers. Looking at this code, it was usually straightforward to write a prologue analyzer for GDB that would accurately understand all the prologues GCC would generate. However, over time GCC became more aggressive about instruction scheduling, and began to understand more about the semantics of the prologue instructions themselves; in response, GDB's analyzers became more complex and fragile. Keeping the prologue analyzers working as GCC (and the instruction sets themselves) evolved became a substantial task. To try to address this problem, the code in `prologue-value.h' and `prologue-value.c' provides a general framework for writing prologue analyzers that are simpler and more robust than ad-hoc analyzers. When we analyze a prologue using the prologue-value framework, we're really doing "abstract interpretation" or "pseudo-evaluation": running the function's code in simulation, but using conservative approximations of the values registers and memory would hold when the code actually runs. For example, if our function starts with the instruction: addi r1, 42 # add 42 to r1 we don't know exactly what value will be in `r1' after executing this instruction, but we do know it'll be 42 greater than its original value. If we then see an instruction like: addi r1, 22 # add 22 to r1 we still don't know what `r1's' value is, but again, we can say it is now 64 greater than its original value. If the next instruction were: mov r2, r1 # set r2 to r1's value then we can say that `r2's' value is now the original value of `r1' plus 64. It's common for prologues to save registers on the stack, so we'll need to track the values of stack frame slots, as well as the registers. So after an instruction like this: mov (fp+4), r2 then we'd know that the stack slot four bytes above the frame pointer holds the original value of `r1' plus 64. And so on. Of course, this can only go so far before it gets unreasonable. If we wanted to be able to say anything about the value of `r1' after the instruction: xor r1, r3 # exclusive-or r1 and r3, place result in r1 then things would get pretty complex. But remember, we're just doing a conservative approximation; if exclusive-or instructions aren't relevant to prologues, we can just say `r1''s value is now "unknown". We can ignore things that are too complex, if that loss of information is acceptable for our application. So when we say "conservative approximation" here, what we mean is an approximation that is either accurate, or marked "unknown", but never inaccurate. Using this framework, a prologue analyzer is simply an interpreter for machine code, but one that uses conservative approximations for the contents of registers and memory instead of actual values. Starting from the function's entry point, you simulate instructions up to the current PC, or an instruction that you don't know how to simulate. Now you can examine the state of the registers and stack slots you've kept track of. * To see how large your stack frame is, just check the value of the stack pointer register; if it's the original value of the SP minus a constant, then that constant is the stack frame's size. If the SP's value has been marked as "unknown", then that means the prologue has done something too complex for us to track, and we don't know the frame size. * To see where we've saved the previous frame's registers, we just search the values we've tracked -- stack slots, usually, but registers, too, if you want -- for something equal to the register's original value. If the calling conventions suggest a standard place to save a given register, then we can check there first, but really, anything that will get us back the original value will probably work. This does take some work. But prologue analyzers aren't quick-and-simple pattern patching to recognize a few fixed prologue forms any more; they're big, hairy functions. Along with inferior function calls, prologue analysis accounts for a substantial portion of the time needed to stabilize a GDB port. So it's worthwhile to look for an approach that will be easier to understand and maintain. In the approach described above: * It's easier to see that the analyzer is correct: you just see whether the analyzer properly (albeit conservatively) simulates the effect of each instruction. * It's easier to extend the analyzer: you can add support for new instructions, and know that you haven't broken anything that wasn't already broken before. * It's orthogonal: to gather new information, you don't need to complicate the code for each instruction. As long as your domain of conservative values is already detailed enough to tell you what you need, then all the existing instruction simulations are already gathering the right data for you. The file `prologue-value.h' contains detailed comments explaining the framework and how to use it. 3.3 Breakpoint Handling ======================= In general, a breakpoint is a user-designated location in the program where the user wants to regain control if program execution ever reaches that location. There are two main ways to implement breakpoints; either as "hardware" breakpoints or as "software" breakpoints. Hardware breakpoints are sometimes available as a builtin debugging features with some chips. Typically these work by having dedicated register into which the breakpoint address may be stored. If the PC (shorthand for "program counter") ever matches a value in a breakpoint registers, the CPU raises an exception and reports it to GDB. Another possibility is when an emulator is in use; many emulators include circuitry that watches the address lines coming out from the processor, and force it to stop if the address matches a breakpoint's address. A third possibility is that the target already has the ability to do breakpoints somehow; for instance, a ROM monitor may do its own software breakpoints. So although these are not literally "hardware breakpoints", from GDB's point of view they work the same; GDB need not do anything more than set the breakpoint and wait for something to happen. Since they depend on hardware resources, hardware breakpoints may be limited in number; when the user asks for more, GDB will start trying to set software breakpoints. (On some architectures, notably the 32-bit x86 platforms, GDB cannot always know whether there's enough hardware resources to insert all the hardware breakpoints and watchpoints. On those platforms, GDB prints an error message only when the program being debugged is continued.) Software breakpoints require GDB to do somewhat more work. The basic theory is that GDB will replace a program instruction with a trap, illegal divide, or some other instruction that will cause an exception, and then when it's encountered, GDB will take the exception and stop the program. When the user says to continue, GDB will restore the original instruction, single-step, re-insert the trap, and continue on. Since it literally overwrites the program being tested, the program area must be writable, so this technique won't work on programs in ROM. It can also distort the behavior of programs that examine themselves, although such a situation would be highly unusual. Also, the software breakpoint instruction should be the smallest size of instruction, so it doesn't overwrite an instruction that might be a jump target, and cause disaster when the program jumps into the middle of the breakpoint instruction. (Strictly speaking, the breakpoint must be no larger than the smallest interval between instructions that may be jump targets; perhaps there is an architecture where only even-numbered instructions may jumped to.) Note that it's possible for an instruction set not to have any instructions usable for a software breakpoint, although in practice only the ARC has failed to define such an instruction. The basic definition of the software breakpoint is the macro `BREAKPOINT'. Basic breakpoint object handling is in `breakpoint.c'. However, much of the interesting breakpoint action is in `infrun.c'. `target_remove_breakpoint (BP_TGT)' `target_insert_breakpoint (BP_TGT)' Insert or remove a software breakpoint at address `BP_TGT->placed_address'. Returns zero for success, non-zero for failure. On input, BP_TGT contains the address of the breakpoint, and is otherwise initialized to zero. The fields of the `struct bp_target_info' pointed to by BP_TGT are updated to contain other information about the breakpoint on output. The field `placed_address' may be updated if the breakpoint was placed at a related address; the field `shadow_contents' contains the real contents of the bytes where the breakpoint has been inserted, if reading memory would return the breakpoint instead of the underlying memory; the field `shadow_len' is the length of memory cached in `shadow_contents', if any; and the field `placed_size' is optionally set and used by the target, if it could differ from `shadow_len'. For example, the remote target `Z0' packet does not require shadowing memory, so `shadow_len' is left at zero. However, the length reported by `BREAKPOINT_FROM_PC' is cached in `placed_size', so that a matching `z0' packet can be used to remove the breakpoint. `target_remove_hw_breakpoint (BP_TGT)' `target_insert_hw_breakpoint (BP_TGT)' Insert or remove a hardware-assisted breakpoint at address `BP_TGT->placed_address'. Returns zero for success, non-zero for failure. See `target_insert_breakpoint' for a description of the `struct bp_target_info' pointed to by BP_TGT; the `shadow_contents' and `shadow_len' members are not used for hardware breakpoints, but `placed_size' may be. 3.4 Single Stepping =================== 3.5 Signal Handling =================== 3.6 Thread Handling =================== 3.7 Inferior Function Calls =========================== 3.8 Longjmp Support =================== GDB has support for figuring out that the target is doing a `longjmp' and for stopping at the target of the jump, if we are stepping. This is done with a few specialized internal breakpoints, which are visible in the output of the `maint info breakpoint' command. To make this work, you need to define a macro called `GET_LONGJMP_TARGET', which will examine the `jmp_buf' structure and extract the longjmp target address. Since `jmp_buf' is target specific, you will need to define it in the appropriate `tm-TARGET.h' file. Look in `tm-sun4os4.h' and `sparc-tdep.c' for examples of how to do this. 3.9 Watchpoints =============== Watchpoints are a special kind of breakpoints (*note breakpoints: Algorithms.) which break when data is accessed rather than when some instruction is executed. When you have data which changes without your knowing what code does that, watchpoints are the silver bullet to hunt down and kill such bugs. Watchpoints can be either hardware-assisted or not; the latter type is known as "software watchpoints." GDB always uses hardware-assisted watchpoints if they are available, and falls back on software watchpoints otherwise. Typical situations where GDB will use software watchpoints are: * The watched memory region is too large for the underlying hardware watchpoint support. For example, each x86 debug register can watch up to 4 bytes of memory, so trying to watch data structures whose size is more than 16 bytes will cause GDB to use software watchpoints. * The value of the expression to be watched depends on data held in registers (as opposed to memory). * Too many different watchpoints requested. (On some architectures, this situation is impossible to detect until the debugged program is resumed.) Note that x86 debug registers are used both for hardware breakpoints and for watchpoints, so setting too many hardware breakpoints might cause watchpoint insertion to fail. * No hardware-assisted watchpoints provided by the target implementation. Software watchpoints are very slow, since GDB needs to single-step the program being debugged and test the value of the watched expression(s) after each instruction. The rest of this section is mostly irrelevant for software watchpoints. When the inferior stops, GDB tries to establish, among other possible reasons, whether it stopped due to a watchpoint being hit. For a data-write watchpoint, it does so by evaluating, for each watchpoint, the expression whose value is being watched, and testing whether the watched value has changed. For data-read and data-access watchpoints, GDB needs the target to supply a primitive that returns the address of the data that was accessed or read (see the description of `target_stopped_data_address' below): if this primitive returns a valid address, GDB infers that a watchpoint triggered if it watches an expression whose evaluation uses that address. GDB uses several macros and primitives to support hardware watchpoints: `TARGET_HAS_HARDWARE_WATCHPOINTS' If defined, the target supports hardware watchpoints. `TARGET_CAN_USE_HARDWARE_WATCHPOINT (TYPE, COUNT, OTHER)' Return the number of hardware watchpoints of type TYPE that are possible to be set. The value is positive if COUNT watchpoints of this type can be set, zero if setting watchpoints of this type is not supported, and negative if COUNT is more than the maximum number of watchpoints of type TYPE that can be set. OTHER is non-zero if other types of watchpoints are currently enabled (there are architectures which cannot set watchpoints of different types at the same time). `TARGET_REGION_OK_FOR_HW_WATCHPOINT (ADDR, LEN)' Return non-zero if hardware watchpoints can be used to watch a region whose address is ADDR and whose length in bytes is LEN. `target_insert_watchpoint (ADDR, LEN, TYPE)' `target_remove_watchpoint (ADDR, LEN, TYPE)' Insert or remove a hardware watchpoint starting at ADDR, for LEN bytes. TYPE is the watchpoint type, one of the possible values of the enumerated data type `target_hw_bp_type', defined by `breakpoint.h' as follows: enum target_hw_bp_type { hw_write = 0, /* Common (write) HW watchpoint */ hw_read = 1, /* Read HW watchpoint */ hw_access = 2, /* Access (read or write) HW watchpoint */ hw_execute = 3 /* Execute HW breakpoint */ }; These two macros should return 0 for success, non-zero for failure. `target_stopped_data_address (ADDR_P)' If the inferior has some watchpoint that triggered, place the address associated with the watchpoint at the location pointed to by ADDR_P and return non-zero. Otherwise, return zero. Note that this primitive is used by GDB only on targets that support data-read or data-access type watchpoints, so targets that have support only for data-write watchpoints need not implement these primitives. `HAVE_STEPPABLE_WATCHPOINT' If defined to a non-zero value, it is not necessary to disable a watchpoint to step over it. `HAVE_NONSTEPPABLE_WATCHPOINT' If defined to a non-zero value, GDB should disable a watchpoint to step the inferior over it. `HAVE_CONTINUABLE_WATCHPOINT' If defined to a non-zero value, it is possible to continue the inferior after a watchpoint has been hit. `CANNOT_STEP_HW_WATCHPOINTS' If this is defined to a non-zero value, GDB will remove all watchpoints before stepping the inferior. `STOPPED_BY_WATCHPOINT (WAIT_STATUS)' Return non-zero if stopped by a watchpoint. WAIT_STATUS is of the type `struct target_waitstatus', defined by `target.h'. Normally, this macro is defined to invoke the function pointed to by the `to_stopped_by_watchpoint' member of the structure (of the type `target_ops', defined on `target.h') that describes the target-specific operations; `to_stopped_by_watchpoint' ignores the WAIT_STATUS argument. GDB does not require the non-zero value returned by `STOPPED_BY_WATCHPOINT' to be 100% correct, so if a target cannot determine for sure whether the inferior stopped due to a watchpoint, it could return non-zero "just in case". 3.9.1 x86 Watchpoints --------------------- The 32-bit Intel x86 (a.k.a. ia32) processors feature special debug registers designed to facilitate debugging. GDB provides a generic library of functions that x86-based ports can use to implement support for watchpoints and hardware-assisted breakpoints. This subsection documents the x86 watchpoint facilities in GDB. To use the generic x86 watchpoint support, a port should do the following: * Define the macro `I386_USE_GENERIC_WATCHPOINTS' somewhere in the target-dependent headers. * Include the `config/i386/nm-i386.h' header file _after_ defining `I386_USE_GENERIC_WATCHPOINTS'. * Add `i386-nat.o' to the value of the Make variable `NATDEPFILES' (*note NATDEPFILES: Native Debugging.) or `TDEPFILES' (*note TDEPFILES: Target Architecture Definition.). * Provide implementations for the `I386_DR_LOW_*' macros described below. Typically, each macro should call a target-specific function which does the real work. The x86 watchpoint support works by maintaining mirror images of the debug registers. Values are copied between the mirror images and the real debug registers via a set of macros which each target needs to provide: `I386_DR_LOW_SET_CONTROL (VAL)' Set the Debug Control (DR7) register to the value VAL. `I386_DR_LOW_SET_ADDR (IDX, ADDR)' Put the address ADDR into the debug register number IDX. `I386_DR_LOW_RESET_ADDR (IDX)' Reset (i.e. zero out) the address stored in the debug register number IDX. `I386_DR_LOW_GET_STATUS' Return the value of the Debug Status (DR6) register. This value is used immediately after it is returned by `I386_DR_LOW_GET_STATUS', so as to support per-thread status register values. For each one of the 4 debug registers (whose indices are from 0 to 3) that store addresses, a reference count is maintained by GDB, to allow sharing of debug registers by several watchpoints. This allows users to define several watchpoints that watch the same expression, but with different conditions and/or commands, without wasting debug registers which are in short supply. GDB maintains the reference counts internally, targets don't have to do anything to use this feature. The x86 debug registers can each watch a region that is 1, 2, or 4 bytes long. The ia32 architecture requires that each watched region be appropriately aligned: 2-byte region on 2-byte boundary, 4-byte region on 4-byte boundary. However, the x86 watchpoint support in GDB can watch unaligned regions and regions larger than 4 bytes (up to 16 bytes) by allocating several debug registers to watch a single region. This allocation of several registers per a watched region is also done automatically without target code intervention. The generic x86 watchpoint support provides the following API for the GDB's application code: `i386_region_ok_for_watchpoint (ADDR, LEN)' The macro `TARGET_REGION_OK_FOR_HW_WATCHPOINT' is set to call this function. It counts the number of debug registers required to watch a given region, and returns a non-zero value if that number is less than 4, the number of debug registers available to x86 processors. `i386_stopped_data_address (ADDR_P)' The target function `target_stopped_data_address' is set to call this function. This function examines the breakpoint condition bits in the DR6 Debug Status register, as returned by the `I386_DR_LOW_GET_STATUS' macro, and returns the address associated with the first bit that is set in DR6. `i386_stopped_by_watchpoint (void)' The macro `STOPPED_BY_WATCHPOINT' is set to call this function. The argument passed to `STOPPED_BY_WATCHPOINT' is ignored. This function examines the breakpoint condition bits in the DR6 Debug Status register, as returned by the `I386_DR_LOW_GET_STATUS' macro, and returns true if any bit is set. Otherwise, false is returned. `i386_insert_watchpoint (ADDR, LEN, TYPE)' `i386_remove_watchpoint (ADDR, LEN, TYPE)' Insert or remove a watchpoint. The macros `target_insert_watchpoint' and `target_remove_watchpoint' are set to call these functions. `i386_insert_watchpoint' first looks for a debug register which is already set to watch the same region for the same access types; if found, it just increments the reference count of that debug register, thus implementing debug register sharing between watchpoints. If no such register is found, the function looks for a vacant debug register, sets its mirrored value to ADDR, sets the mirrored value of DR7 Debug Control register as appropriate for the LEN and TYPE parameters, and then passes the new values of the debug register and DR7 to the inferior by calling `I386_DR_LOW_SET_ADDR' and `I386_DR_LOW_SET_CONTROL'. If more than one debug register is required to cover the given region, the above process is repeated for each debug register. `i386_remove_watchpoint' does the opposite: it resets the address in the mirrored value of the debug register and its read/write and length bits in the mirrored value of DR7, then passes these new values to the inferior via `I386_DR_LOW_RESET_ADDR' and `I386_DR_LOW_SET_CONTROL'. If a register is shared by several watchpoints, each time a `i386_remove_watchpoint' is called, it decrements the reference count, and only calls `I386_DR_LOW_RESET_ADDR' and `I386_DR_LOW_SET_CONTROL' when the count goes to zero. `i386_insert_hw_breakpoint (BP_TGT)' `i386_remove_hw_breakpoint (BP_TGT)' These functions insert and remove hardware-assisted breakpoints. The macros `target_insert_hw_breakpoint' and `target_remove_hw_breakpoint' are set to call these functions. The argument is a `struct bp_target_info *', as described in the documentation for `target_insert_breakpoint'. These functions work like `i386_insert_watchpoint' and `i386_remove_watchpoint', respectively, except that they set up the debug registers to watch instruction execution, and each hardware-assisted breakpoint always requires exactly one debug register. `i386_stopped_by_hwbp (void)' This function returns non-zero if the inferior has some watchpoint or hardware breakpoint that triggered. It works like `i386_stopped_data_address', except that it doesn't record the address whose watchpoint triggered. `i386_cleanup_dregs (void)' This function clears all the reference counts, addresses, and control bits in the mirror images of the debug registers. It doesn't affect the actual debug registers in the inferior process. *Notes:* 1. x86 processors support setting watchpoints on I/O reads or writes. However, since no target supports this (as of March 2001), and since `enum target_hw_bp_type' doesn't even have an enumeration for I/O watchpoints, this feature is not yet available to GDB running on x86. 2. x86 processors can enable watchpoints locally, for the current task only, or globally, for all the tasks. For each debug register, there's a bit in the DR7 Debug Control register that determines whether the associated address is watched locally or globally. The current implementation of x86 watchpoint support in GDB always sets watchpoints to be locally enabled, since global watchpoints might interfere with the underlying OS and are probably unavailable in many platforms. 3.10 Checkpoints ================ In the abstract, a checkpoint is a point in the execution history of the program, which the user may wish to return to at some later time. Internally, a checkpoint is a saved copy of the program state, including whatever information is required in order to restore the program to that state at a later time. This can be expected to include the state of registers and memory, and may include external state such as the state of open files and devices. There are a number of ways in which checkpoints may be implemented in gdb, e.g. as corefiles, as forked processes, and as some opaque method implemented on the target side. A corefile can be used to save an image of target memory and register state, which can in principle be restored later -- but corefiles do not typically include information about external entities such as open files. Currently this method is not implemented in gdb. A forked process can save the state of user memory and registers, as well as some subset of external (kernel) state. This method is used to implement checkpoints on Linux, and in principle might be used on other systems. Some targets, e.g. simulators, might have their own built-in method for saving checkpoints, and gdb might be able to take advantage of that capability without necessarily knowing any details of how it is done. 3.11 Observing changes in GDB internals ======================================= In order to function properly, several modules need to be notified when some changes occur in the GDB internals. Traditionally, these modules have relied on several paradigms, the most common ones being hooks and gdb-events. Unfortunately, none of these paradigms was versatile enough to become the standard notification mechanism in GDB. The fact that they only supported one "client" was also a strong limitation. A new paradigm, based on the Observer pattern of the `Design Patterns' book, has therefore been implemented. The goal was to provide a new interface overcoming the issues with the notification mechanisms previously available. This new interface needed to be strongly typed, easy to extend, and versatile enough to be used as the standard interface when adding new notifications. See *Note GDB Observers:: for a brief description of the observers currently implemented in GDB. The rationale for the current implementation is also briefly discussed. File: gdbint.info, Node: User Interface, Next: libgdb, Prev: Algorithms, Up: Top 4 User Interface **************** GDB has several user interfaces. Although the command-line interface is the most common and most familiar, there are others. 4.1 Command Interpreter ======================= The command interpreter in GDB is fairly simple. It is designed to allow for the set of commands to be augmented dynamically, and also has a recursive subcommand capability, where the first argument to a command may itself direct a lookup on a different command list. For instance, the `set' command just starts a lookup on the `setlist' command list, while `set thread' recurses to the `set_thread_cmd_list'. To add commands in general, use `add_cmd'. `add_com' adds to the main command list, and should be used for those commands. The usual place to add commands is in the `_initialize_XYZ' routines at the ends of most source files. To add paired `set' and `show' commands, use `add_setshow_cmd' or `add_setshow_cmd_full'. The former is a slightly simpler interface which is useful when you don't need to further modify the new command structures, while the latter returns the new command structures for manipulation. Before removing commands from the command set it is a good idea to deprecate them for some time. Use `deprecate_cmd' on commands or aliases to set the deprecated flag. `deprecate_cmd' takes a `struct cmd_list_element' as it's first argument. You can use the return value from `add_com' or `add_cmd' to deprecate the command immediately after it is created. The first time a command is used the user will be warned and offered a replacement (if one exists). Note that the replacement string passed to `deprecate_cmd' should be the full name of the command, i.e. the entire string the user should type at the command line. 4.2 UI-Independent Output--the `ui_out' Functions ================================================= The `ui_out' functions present an abstraction level for the GDB output code. They hide the specifics of different user interfaces supported by GDB, and thus free the programmer from the need to write several versions of the same code, one each for every UI, to produce output. 4.2.1 Overview and Terminology ------------------------------ In general, execution of each GDB command produces some sort of output, and can even generate an input request. Output can be generated for the following purposes: * to display a _result_ of an operation; * to convey _info_ or produce side-effects of a requested operation; * to provide a _notification_ of an asynchronous event (including progress indication of a prolonged asynchronous operation); * to display _error messages_ (including warnings); * to show _debug data_; * to _query_ or prompt a user for input (a special case). This section mainly concentrates on how to build result output, although some of it also applies to other kinds of output. Generation of output that displays the results of an operation involves one or more of the following: * output of the actual data * formatting the output as appropriate for console output, to make it easily readable by humans * machine oriented formatting-a more terse formatting to allow for easy parsing by programs which read GDB's output * annotation, whose purpose is to help legacy GUIs to identify interesting parts in the output The `ui_out' routines take care of the first three aspects. Annotations are provided by separate annotation routines. Note that use of annotations for an interface between a GUI and GDB is deprecated. Output can be in the form of a single item, which we call a "field"; a "list" consisting of identical fields; a "tuple" consisting of non-identical fields; or a "table", which is a tuple consisting of a header and a body. In a BNF-like form: `<table> ==>' `<header> <body>' `<header> ==>' `{ <column> }' `<column> ==>' `<width> <alignment> <title>' `<body> ==>' `{<row>}' 4.2.2 General Conventions ------------------------- Most `ui_out' routines are of type `void', the exceptions are `ui_out_stream_new' (which returns a pointer to the newly created object) and the `make_cleanup' routines. The first parameter is always the `ui_out' vector object, a pointer to a `struct ui_out'. The FORMAT parameter is like in `printf' family of functions. When it is present, there must also be a variable list of arguments sufficient used to satisfy the `%' specifiers in the supplied format. When a character string argument is not used in a `ui_out' function call, a `NULL' pointer has to be supplied instead. 4.2.3 Table, Tuple and List Functions ------------------------------------- This section introduces `ui_out' routines for building lists, tuples and tables. The routines to output the actual data items (fields) are presented in the next section. To recap: A "tuple" is a sequence of "fields", each field containing information about an object; a "list" is a sequence of fields where each field describes an identical object. Use the "table" functions when your output consists of a list of rows (tuples) and the console output should include a heading. Use this even when you are listing just one object but you still want the header. Tables can not be nested. Tuples and lists can be nested up to a maximum of five levels. The overall structure of the table output code is something like this: ui_out_table_begin ui_out_table_header ... ui_out_table_body ui_out_tuple_begin ui_out_field_* ... ui_out_tuple_end ... ui_out_table_end Here is the description of table-, tuple- and list-related `ui_out' functions: -- Function: void ui_out_table_begin (struct ui_out *UIOUT, int NBROFCOLS, int NR_ROWS, const char *TBLID) The function `ui_out_table_begin' marks the beginning of the output of a table. It should always be called before any other `ui_out' function for a given table. NBROFCOLS is the number of columns in the table. NR_ROWS is the number of rows in the table. TBLID is an optional string identifying the table. The string pointed to by TBLID is copied by the implementation of `ui_out_table_begin', so the application can free the string if it was `malloc'ed. The companion function `ui_out_table_end', described below, marks the end of the table's output. -- Function: void ui_out_table_header (struct ui_out *UIOUT, int WIDTH, enum ui_align ALIGNMENT, const char *COLHDR) `ui_out_table_header' provides the header information for a single table column. You call this function several times, one each for every column of the table, after `ui_out_table_begin', but before `ui_out_table_body'. The value of WIDTH gives the column width in characters. The value of ALIGNMENT is one of `left', `center', and `right', and it specifies how to align the header: left-justify, center, or right-justify it. COLHDR points to a string that specifies the column header; the implementation copies that string, so column header strings in `malloc'ed storage can be freed after the call. -- Function: void ui_out_table_body (struct ui_out *UIOUT) This function delimits the table header from the table body. -- Function: void ui_out_table_end (struct ui_out *UIOUT) This function signals the end of a table's output. It should be called after the table body has been produced by the list and field output functions. There should be exactly one call to `ui_out_table_end' for each call to `ui_out_table_begin', otherwise the `ui_out' functions will signal an internal error. The output of the tuples that represent the table rows must follow the call to `ui_out_table_body' and precede the call to `ui_out_table_end'. You build a tuple by calling `ui_out_tuple_begin' and `ui_out_tuple_end', with suitable calls to functions which actually output fields between them. -- Function: void ui_out_tuple_begin (struct ui_out *UIOUT, const char *ID) This function marks the beginning of a tuple output. ID points to an optional string that identifies the tuple; it is copied by the implementation, and so strings in `malloc'ed storage can be freed after the call. -- Function: void ui_out_tuple_end (struct ui_out *UIOUT) This function signals an end of a tuple output. There should be exactly one call to `ui_out_tuple_end' for each call to `ui_out_tuple_begin', otherwise an internal GDB error will be signaled. -- Function: struct cleanup *make_cleanup_ui_out_tuple_begin_end (struct ui_out *UIOUT, const char *ID) This function first opens the tuple and then establishes a cleanup (*note Cleanups: Coding.) to close the tuple. It provides a convenient and correct implementation of the non-portable(1) code sequence: struct cleanup *old_cleanup; ui_out_tuple_begin (uiout, "..."); old_cleanup = make_cleanup ((void(*)(void *)) ui_out_tuple_end, uiout); -- Function: void ui_out_list_begin (struct ui_out *UIOUT, const char *ID) This function marks the beginning of a list output. ID points to an optional string that identifies the list; it is copied by the implementation, and so strings in `malloc'ed storage can be freed after the call. -- Function: void ui_out_list_end (struct ui_out *UIOUT) This function signals an end of a list output. There should be exactly one call to `ui_out_list_end' for each call to `ui_out_list_begin', otherwise an internal GDB error will be signaled. -- Function: struct cleanup *make_cleanup_ui_out_list_begin_end (struct ui_out *UIOUT, const char *ID) Similar to `make_cleanup_ui_out_tuple_begin_end', this function opens a list and then establishes cleanup (*note Cleanups: Coding.) that will close the list.list. 4.2.4 Item Output Functions --------------------------- The functions described below produce output for the actual data items, or fields, which contain information about the object. Choose the appropriate function accordingly to your particular needs. -- Function: void ui_out_field_fmt (struct ui_out *UIOUT, char *FLDNAME, char *FORMAT, ...) This is the most general output function. It produces the representation of the data in the variable-length argument list according to formatting specifications in FORMAT, a `printf'-like format string. The optional argument FLDNAME supplies the name of the field. The data items themselves are supplied as additional arguments after FORMAT. This generic function should be used only when it is not possible to use one of the specialized versions (see below). -- Function: void ui_out_field_int (struct ui_out *UIOUT, const char *FLDNAME, int VALUE) This function outputs a value of an `int' variable. It uses the `"%d"' output conversion specification. FLDNAME specifies the name of the field. -- Function: void ui_out_field_fmt_int (struct ui_out *UIOUT, int WIDTH, enum ui_align ALIGNMENT, const char *FLDNAME, int VALUE) This function outputs a value of an `int' variable. It differs from `ui_out_field_int' in that the caller specifies the desired WIDTH and ALIGNMENT of the output. FLDNAME specifies the name of the field. -- Function: void ui_out_field_core_addr (struct ui_out *UIOUT, const char *FLDNAME, CORE_ADDR ADDRESS) This function outputs an address. -- Function: void ui_out_field_string (struct ui_out *UIOUT, const char *FLDNAME, const char *STRING) This function outputs a string using the `"%s"' conversion specification. Sometimes, there's a need to compose your output piece by piece using functions that operate on a stream, such as `value_print' or `fprintf_symbol_filtered'. These functions accept an argument of the type `struct ui_file *', a pointer to a `ui_file' object used to store the data stream used for the output. When you use one of these functions, you need a way to pass their results stored in a `ui_file' object to the `ui_out' functions. To this end, you first create a `ui_stream' object by calling `ui_out_stream_new', pass the `stream' member of that `ui_stream' object to `value_print' and similar functions, and finally call `ui_out_field_stream' to output the field you constructed. When the `ui_stream' object is no longer needed, you should destroy it and free its memory by calling `ui_out_stream_delete'. -- Function: struct ui_stream *ui_out_stream_new (struct ui_out *UIOUT) This function creates a new `ui_stream' object which uses the same output methods as the `ui_out' object whose pointer is passed in UIOUT. It returns a pointer to the newly created `ui_stream' object. -- Function: void ui_out_stream_delete (struct ui_stream *STREAMBUF) This functions destroys a `ui_stream' object specified by STREAMBUF. -- Function: void ui_out_field_stream (struct ui_out *UIOUT, const char *FIELDNAME, struct ui_stream *STREAMBUF) This function consumes all the data accumulated in `streambuf->stream' and outputs it like `ui_out_field_string' does. After a call to `ui_out_field_stream', the accumulated data no longer exists, but the stream is still valid and may be used for producing more fields. *Important:* If there is any chance that your code could bail out before completing output generation and reaching the point where `ui_out_stream_delete' is called, it is necessary to set up a cleanup, to avoid leaking memory and other resources. Here's a skeleton code to do that: struct ui_stream *mybuf = ui_out_stream_new (uiout); struct cleanup *old = make_cleanup (ui_out_stream_delete, mybuf); ... do_cleanups (old); If the function already has the old cleanup chain set (for other kinds of cleanups), you just have to add your cleanup to it: mybuf = ui_out_stream_new (uiout); make_cleanup (ui_out_stream_delete, mybuf); Note that with cleanups in place, you should not call `ui_out_stream_delete' directly, or you would attempt to free the same buffer twice. 4.2.5 Utility Output Functions ------------------------------ -- Function: void ui_out_field_skip (struct ui_out *UIOUT, const char *FLDNAME) This function skips a field in a table. Use it if you have to leave an empty field without disrupting the table alignment. The argument FLDNAME specifies a name for the (missing) filed. -- Function: void ui_out_text (struct ui_out *UIOUT, const char *STRING) This function outputs the text in STRING in a way that makes it easy to be read by humans. For example, the console implementation of this method filters the text through a built-in pager, to prevent it from scrolling off the visible portion of the screen. Use this function for printing relatively long chunks of text around the actual field data: the text it produces is not aligned according to the table's format. Use `ui_out_field_string' to output a string field, and use `ui_out_message', described below, to output short messages. -- Function: void ui_out_spaces (struct ui_out *UIOUT, int NSPACES) This function outputs NSPACES spaces. It is handy to align the text produced by `ui_out_text' with the rest of the table or list. -- Function: void ui_out_message (struct ui_out *UIOUT, int VERBOSITY, const char *FORMAT, ...) This function produces a formatted message, provided that the current verbosity level is at least as large as given by VERBOSITY. The current verbosity level is specified by the user with the `set verbositylevel' command.(2) -- Function: void ui_out_wrap_hint (struct ui_out *UIOUT, char *INDENT) This function gives the console output filter (a paging filter) a hint of where to break lines which are too long. Ignored for all other output consumers. INDENT, if non-`NULL', is the string to be printed to indent the wrapped text on the next line; it must remain accessible until the next call to `ui_out_wrap_hint', or until an explicit newline is produced by one of the other functions. If INDENT is `NULL', the wrapped text will not be indented. -- Function: void ui_out_flush (struct ui_out *UIOUT) This function flushes whatever output has been accumulated so far, if the UI buffers output. 4.2.6 Examples of Use of `ui_out' functions ------------------------------------------- This section gives some practical examples of using the `ui_out' functions to generalize the old console-oriented code in GDB. The examples all come from functions defined on the `breakpoints.c' file. This example, from the `breakpoint_1' function, shows how to produce a table. The original code was: if (!found_a_breakpoint++) { annotate_breakpoints_headers (); annotate_field (0); printf_filtered ("Num "); annotate_field (1); printf_filtered ("Type "); annotate_field (2); printf_filtered ("Disp "); annotate_field (3); printf_filtered ("Enb "); if (addressprint) { annotate_field (4); printf_filtered ("Address "); } annotate_field (5); printf_filtered ("What\n"); annotate_breakpoints_table (); } Here's the new version: nr_printable_breakpoints = ...; if (addressprint) ui_out_table_begin (ui, 6, nr_printable_breakpoints, "BreakpointTable"); else ui_out_table_begin (ui, 5, nr_printable_breakpoints, "BreakpointTable"); if (nr_printable_breakpoints > 0) annotate_breakpoints_headers (); if (nr_printable_breakpoints > 0) annotate_field (0); ui_out_table_header (uiout, 3, ui_left, "number", "Num"); /* 1 */ if (nr_printable_breakpoints > 0) annotate_field (1); ui_out_table_header (uiout, 14, ui_left, "type", "Type"); /* 2 */ if (nr_printable_breakpoints > 0) annotate_field (2); ui_out_table_header (uiout, 4, ui_left, "disp", "Disp"); /* 3 */ if (nr_printable_breakpoints > 0) annotate_field (3); ui_out_table_header (uiout, 3, ui_left, "enabled", "Enb"); /* 4 */ if (addressprint) { if (nr_printable_breakpoints > 0) annotate_field (4); if (TARGET_ADDR_BIT <= 32) ui_out_table_header (uiout, 10, ui_left, "addr", "Address");/* 5 */ else ui_out_table_header (uiout, 18, ui_left, "addr", "Address");/* 5 */ } if (nr_printable_breakpoints > 0) annotate_field (5); ui_out_table_header (uiout, 40, ui_noalign, "what", "What"); /* 6 */ ui_out_table_body (uiout); if (nr_printable_breakpoints > 0) annotate_breakpoints_table (); This example, from the `print_one_breakpoint' function, shows how to produce the actual data for the table whose structure was defined in the above example. The original code was: annotate_record (); annotate_field (0); printf_filtered ("%-3d ", b->number); annotate_field (1); if ((int)b->type > (sizeof(bptypes)/sizeof(bptypes[0])) || ((int) b->type != bptypes[(int) b->type].type)) internal_error ("bptypes table does not describe type #%d.", (int)b->type); printf_filtered ("%-14s ", bptypes[(int)b->type].description); annotate_field (2); printf_filtered ("%-4s ", bpdisps[(int)b->disposition]); annotate_field (3); printf_filtered ("%-3c ", bpenables[(int)b->enable]); ... This is the new version: annotate_record (); ui_out_tuple_begin (uiout, "bkpt"); annotate_field (0); ui_out_field_int (uiout, "number", b->number); annotate_field (1); if (((int) b->type > (sizeof (bptypes) / sizeof (bptypes[0]))) || ((int) b->type != bptypes[(int) b->type].type)) internal_error ("bptypes table does not describe type #%d.", (int) b->type); ui_out_field_string (uiout, "type", bptypes[(int)b->type].description); annotate_field (2); ui_out_field_string (uiout, "disp", bpdisps[(int)b->disposition]); annotate_field (3); ui_out_field_fmt (uiout, "enabled", "%c", bpenables[(int)b->enable]); ... This example, also from `print_one_breakpoint', shows how to produce a complicated output field using the `print_expression' functions which requires a stream to be passed. It also shows how to automate stream destruction with cleanups. The original code was: annotate_field (5); print_expression (b->exp, gdb_stdout); The new version is: struct ui_stream *stb = ui_out_stream_new (uiout); struct cleanup *old_chain = make_cleanup_ui_out_stream_delete (stb); ... annotate_field (5); print_expression (b->exp, stb->stream); ui_out_field_stream (uiout, "what", local_stream); This example, also from `print_one_breakpoint', shows how to use `ui_out_text' and `ui_out_field_string'. The original code was: annotate_field (5); if (b->dll_pathname == NULL) printf_filtered ("<any library> "); else printf_filtered ("library \"%s\" ", b->dll_pathname); It became: annotate_field (5); if (b->dll_pathname == NULL) { ui_out_field_string (uiout, "what", "<any library>"); ui_out_spaces (uiout, 1); } else { ui_out_text (uiout, "library \""); ui_out_field_string (uiout, "what", b->dll_pathname); ui_out_text (uiout, "\" "); } The following example from `print_one_breakpoint' shows how to use `ui_out_field_int' and `ui_out_spaces'. The original code was: annotate_field (5); if (b->forked_inferior_pid != 0) printf_filtered ("process %d ", b->forked_inferior_pid); It became: annotate_field (5); if (b->forked_inferior_pid != 0) { ui_out_text (uiout, "process "); ui_out_field_int (uiout, "what", b->forked_inferior_pid); ui_out_spaces (uiout, 1); } Here's an example of using `ui_out_field_string'. The original code was: annotate_field (5); if (b->exec_pathname != NULL) printf_filtered ("program \"%s\" ", b->exec_pathname); It became: annotate_field (5); if (b->exec_pathname != NULL) { ui_out_text (uiout, "program \""); ui_out_field_string (uiout, "what", b->exec_pathname); ui_out_text (uiout, "\" "); } Finally, here's an example of printing an address. The original code: annotate_field (4); printf_filtered ("%s ", hex_string_custom ((unsigned long) b->address, 8)); It became: annotate_field (4); ui_out_field_core_addr (uiout, "Address", b->address); 4.3 Console Printing ==================== 4.4 TUI ======= ---------- Footnotes ---------- (1) The function cast is not portable ISO C. (2) As of this writing (April 2001), setting verbosity level is not yet implemented, and is always returned as zero. So calling `ui_out_message' with a VERBOSITY argument more than zero will cause the message to never be printed. File: gdbint.info, Node: libgdb, Next: Symbol Handling, Prev: User Interface, Up: Top 5 libgdb ******** 5.1 libgdb 1.0 ============== `libgdb' 1.0 was an abortive project of years ago. The theory was to provide an API to GDB's functionality. 5.2 libgdb 2.0 ============== `libgdb' 2.0 is an ongoing effort to update GDB so that is better able to support graphical and other environments. Since `libgdb' development is on-going, its architecture is still evolving. The following components have so far been identified: * Observer - `gdb-events.h'. * Builder - `ui-out.h' * Event Loop - `event-loop.h' * Library - `gdb.h' The model that ties these components together is described below. 5.3 The `libgdb' Model ====================== A client of `libgdb' interacts with the library in two ways. * As an observer (using `gdb-events') receiving notifications from `libgdb' of any internal state changes (break point changes, run state, etc). * As a client querying `libgdb' (using the `ui-out' builder) to obtain various status values from GDB. Since `libgdb' could have multiple clients (e.g., a GUI supporting the existing GDB CLI), those clients must co-operate when controlling `libgdb'. In particular, a client must ensure that `libgdb' is idle (i.e. no other client is using `libgdb') before responding to a `gdb-event' by making a query. 5.4 CLI support =============== At present GDB's CLI is very much entangled in with the core of `libgdb'. Consequently, a client wishing to include the CLI in their interface needs to carefully co-ordinate its own and the CLI's requirements. It is suggested that the client set `libgdb' up to be bi-modal (alternate between CLI and client query modes). The notes below sketch out the theory: * The client registers itself as an observer of `libgdb'. * The client create and install `cli-out' builder using its own versions of the `ui-file' `gdb_stderr', `gdb_stdtarg' and `gdb_stdout' streams. * The client creates a separate custom `ui-out' builder that is only used while making direct queries to `libgdb'. When the client receives input intended for the CLI, it simply passes it along. Since the `cli-out' builder is installed by default, all the CLI output in response to that command is routed (pronounced rooted) through to the client controlled `gdb_stdout' et. al. streams. At the same time, the client is kept abreast of internal changes by virtue of being a `libgdb' observer. The only restriction on the client is that it must wait until `libgdb' becomes idle before initiating any queries (using the client's custom builder). 5.5 `libgdb' components ======================= Observer - `gdb-events.h' ------------------------- `gdb-events' provides the client with a very raw mechanism that can be used to implement an observer. At present it only allows for one observer and that observer must, internally, handle the need to delay the processing of any event notifications until after `libgdb' has finished the current command. Builder - `ui-out.h' -------------------- `ui-out' provides the infrastructure necessary for a client to create a builder. That builder is then passed down to `libgdb' when doing any queries. Event Loop - `event-loop.h' --------------------------- `event-loop', currently non-re-entrant, provides a simple event loop. A client would need to either plug its self into this loop or, implement a new event-loop that GDB would use. The event-loop will eventually be made re-entrant. This is so that GDB can better handle the problem of some commands blocking instead of returning. Library - `gdb.h' ----------------- `libgdb' is the most obvious component of this system. It provides the query interface. Each function is parameterized by a `ui-out' builder. The result of the query is constructed using that builder before the query function returns. File: gdbint.info, Node: Symbol Handling, Next: Language Support, Prev: libgdb, Up: Top 6 Symbol Handling ***************** Symbols are a key part of GDB's operation. Symbols include variables, functions, and types. 6.1 Symbol Reading ================== GDB reads symbols from "symbol files". The usual symbol file is the file containing the program which GDB is debugging. GDB can be directed to use a different file for symbols (with the `symbol-file' command), and it can also read more symbols via the `add-file' and `load' commands, or while reading symbols from shared libraries. Symbol files are initially opened by code in `symfile.c' using the BFD library (*note Support Libraries::). BFD identifies the type of the file by examining its header. `find_sym_fns' then uses this identification to locate a set of symbol-reading functions. Symbol-reading modules identify themselves to GDB by calling `add_symtab_fns' during their module initialization. The argument to `add_symtab_fns' is a `struct sym_fns' which contains the name (or name prefix) of the symbol format, the length of the prefix, and pointers to four functions. These functions are called at various times to process symbol files whose identification matches the specified prefix. The functions supplied by each module are: `XYZ_symfile_init(struct sym_fns *sf)' Called from `symbol_file_add' when we are about to read a new symbol file. This function should clean up any internal state (possibly resulting from half-read previous files, for example) and prepare to read a new symbol file. Note that the symbol file which we are reading might be a new "main" symbol file, or might be a secondary symbol file whose symbols are being added to the existing symbol table. The argument to `XYZ_symfile_init' is a newly allocated `struct sym_fns' whose `bfd' field contains the BFD for the new symbol file being read. Its `private' field has been zeroed, and can be modified as desired. Typically, a struct of private information will be `malloc''d, and a pointer to it will be placed in the `private' field. There is no result from `XYZ_symfile_init', but it can call `error' if it detects an unavoidable problem. `XYZ_new_init()' Called from `symbol_file_add' when discarding existing symbols. This function needs only handle the symbol-reading module's internal state; the symbol table data structures visible to the rest of GDB will be discarded by `symbol_file_add'. It has no arguments and no result. It may be called after `XYZ_symfile_init', if a new symbol table is being read, or may be called alone if all symbols are simply being discarded. `XYZ_symfile_read(struct sym_fns *sf, CORE_ADDR addr, int mainline)' Called from `symbol_file_add' to actually read the symbols from a symbol-file into a set of psymtabs or symtabs. `sf' points to the `struct sym_fns' originally passed to `XYZ_sym_init' for possible initialization. `addr' is the offset between the file's specified start address and its true address in memory. `mainline' is 1 if this is the main symbol table being read, and 0 if a secondary symbol file (e.g., shared library or dynamically loaded file) is being read. In addition, if a symbol-reading module creates psymtabs when XYZ_symfile_read is called, these psymtabs will contain a pointer to a function `XYZ_psymtab_to_symtab', which can be called from any point in the GDB symbol-handling code. `XYZ_psymtab_to_symtab (struct partial_symtab *pst)' Called from `psymtab_to_symtab' (or the `PSYMTAB_TO_SYMTAB' macro) if the psymtab has not already been read in and had its `pst->symtab' pointer set. The argument is the psymtab to be fleshed-out into a symtab. Upon return, `pst->readin' should have been set to 1, and `pst->symtab' should contain a pointer to the new corresponding symtab, or zero if there were no symbols in that part of the symbol file. 6.2 Partial Symbol Tables ========================= GDB has three types of symbol tables: * Full symbol tables ("symtabs"). These contain the main information about symbols and addresses. * Partial symbol tables ("psymtabs"). These contain enough information to know when to read the corresponding part of the full symbol table. * Minimal symbol tables ("msymtabs"). These contain information gleaned from non-debugging symbols. This section describes partial symbol tables. A psymtab is constructed by doing a very quick pass over an executable file's debugging information. Small amounts of information are extracted--enough to identify which parts of the symbol table will need to be re-read and fully digested later, when the user needs the information. The speed of this pass causes GDB to start up very quickly. Later, as the detailed rereading occurs, it occurs in small pieces, at various times, and the delay therefrom is mostly invisible to the user. The symbols that show up in a file's psymtab should be, roughly, those visible to the debugger's user when the program is not running code from that file. These include external symbols and types, static symbols and types, and `enum' values declared at file scope. The psymtab also contains the range of instruction addresses that the full symbol table would represent. The idea is that there are only two ways for the user (or much of the code in the debugger) to reference a symbol: * By its address (e.g., execution stops at some address which is inside a function in this file). The address will be noticed to be in the range of this psymtab, and the full symtab will be read in. `find_pc_function', `find_pc_line', and other `find_pc_...' functions handle this. * By its name (e.g., the user asks to print a variable, or set a breakpoint on a function). Global names and file-scope names will be found in the psymtab, which will cause the symtab to be pulled in. Local names will have to be qualified by a global name, or a file-scope name, in which case we will have already read in the symtab as we evaluated the qualifier. Or, a local symbol can be referenced when we are "in" a local scope, in which case the first case applies. `lookup_symbol' does most of the work here. The only reason that psymtabs exist is to cause a symtab to be read in at the right moment. Any symbol that can be elided from a psymtab, while still causing that to happen, should not appear in it. Since psymtabs don't have the idea of scope, you can't put local symbols in them anyway. Psymtabs don't have the idea of the type of a symbol, either, so types need not appear, unless they will be referenced by name. It is a bug for GDB to behave one way when only a psymtab has been read, and another way if the corresponding symtab has been read in. Such bugs are typically caused by a psymtab that does not contain all the visible symbols, or which has the wrong instruction address ranges. The psymtab for a particular section of a symbol file (objfile) could be thrown away after the symtab has been read in. The symtab should always be searched before the psymtab, so the psymtab will never be used (in a bug-free environment). Currently, psymtabs are allocated on an obstack, and all the psymbols themselves are allocated in a pair of large arrays on an obstack, so there is little to be gained by trying to free them unless you want to do a lot more work. 6.3 Types ========= Fundamental Types (e.g., `FT_VOID', `FT_BOOLEAN'). -------------------------------------------------- These are the fundamental types that GDB uses internally. Fundamental types from the various debugging formats (stabs, ELF, etc) are mapped into one of these. They are basically a union of all fundamental types that GDB knows about for all the languages that GDB knows about. Type Codes (e.g., `TYPE_CODE_PTR', `TYPE_CODE_ARRAY'). ------------------------------------------------------ Each time GDB builds an internal type, it marks it with one of these types. The type may be a fundamental type, such as `TYPE_CODE_INT', or a derived type, such as `TYPE_CODE_PTR' which is a pointer to another type. Typically, several `FT_*' types map to one `TYPE_CODE_*' type, and are distinguished by other members of the type struct, such as whether the type is signed or unsigned, and how many bits it uses. Builtin Types (e.g., `builtin_type_void', `builtin_type_char'). --------------------------------------------------------------- These are instances of type structs that roughly correspond to fundamental types and are created as global types for GDB to use for various ugly historical reasons. We eventually want to eliminate these. Note for example that `builtin_type_int' initialized in `gdbtypes.c' is basically the same as a `TYPE_CODE_INT' type that is initialized in `c-lang.c' for an `FT_INTEGER' fundamental type. The difference is that the `builtin_type' is not associated with any particular objfile, and only one instance exists, while `c-lang.c' builds as many `TYPE_CODE_INT' types as needed, with each one associated with some particular objfile. 6.4 Object File Formats ======================= 6.4.1 a.out ----------- The `a.out' format is the original file format for Unix. It consists of three sections: `text', `data', and `bss', which are for program code, initialized data, and uninitialized data, respectively. The `a.out' format is so simple that it doesn't have any reserved place for debugging information. (Hey, the original Unix hackers used `adb', which is a machine-language debugger!) The only debugging format for `a.out' is stabs, which is encoded as a set of normal symbols with distinctive attributes. The basic `a.out' reader is in `dbxread.c'. 6.4.2 COFF ---------- The COFF format was introduced with System V Release 3 (SVR3) Unix. COFF files may have multiple sections, each prefixed by a header. The number of sections is limited. The COFF specification includes support for debugging. Although this was a step forward, the debugging information was woefully limited. For instance, it was not possible to represent code that came from an included file. The COFF reader is in `coffread.c'. 6.4.3 ECOFF ----------- ECOFF is an extended COFF originally introduced for Mips and Alpha workstations. The basic ECOFF reader is in `mipsread.c'. 6.4.4 XCOFF ----------- The IBM RS/6000 running AIX uses an object file format called XCOFF. The COFF sections, symbols, and line numbers are used, but debugging symbols are `dbx'-style stabs whose strings are located in the `.debug' section (rather than the string table). For more information, see *Note Top: (stabs)Top. The shared library scheme has a clean interface for figuring out what shared libraries are in use, but the catch is that everything which refers to addresses (symbol tables and breakpoints at least) needs to be relocated for both shared libraries and the main executable. At least using the standard mechanism this can only be done once the program has been run (or the core file has been read). 6.4.5 PE -------- Windows 95 and NT use the PE ("Portable Executable") format for their executables. PE is basically COFF with additional headers. While BFD includes special PE support, GDB needs only the basic COFF reader. 6.4.6 ELF --------- The ELF format came with System V Release 4 (SVR4) Unix. ELF is similar to COFF in being organized into a number of sections, but it removes many of COFF's limitations. The basic ELF reader is in `elfread.c'. 6.4.7 SOM --------- SOM is HP's object file and debug format (not to be confused with IBM's SOM, which is a cross-language ABI). The SOM reader is in `hpread.c'. 6.4.8 Other File Formats ------------------------ Other file formats that have been supported by GDB include Netware Loadable Modules (`nlmread.c'). 6.5 Debugging File Formats ========================== This section describes characteristics of debugging information that are independent of the object file format. 6.5.1 stabs ----------- `stabs' started out as special symbols within the `a.out' format. Since then, it has been encapsulated into other file formats, such as COFF and ELF. While `dbxread.c' does some of the basic stab processing, including for encapsulated versions, `stabsread.c' does the real work. 6.5.2 COFF ---------- The basic COFF definition includes debugging information. The level of support is minimal and non-extensible, and is not often used. 6.5.3 Mips debug (Third Eye) ---------------------------- ECOFF includes a definition of a special debug format. The file `mdebugread.c' implements reading for this format. 6.5.4 DWARF 1 ------------- DWARF 1 is a debugging format that was originally designed to be used with ELF in SVR4 systems. The DWARF 1 reader is in `dwarfread.c'. 6.5.5 DWARF 2 ------------- DWARF 2 is an improved but incompatible version of DWARF 1. The DWARF 2 reader is in `dwarf2read.c'. 6.5.6 SOM --------- Like COFF, the SOM definition includes debugging information. 6.6 Adding a New Symbol Reader to GDB ===================================== If you are using an existing object file format (`a.out', COFF, ELF, etc), there is probably little to be done. If you need to add a new object file format, you must first add it to BFD. This is beyond the scope of this document. You must then arrange for the BFD code to provide access to the debugging symbols. Generally GDB will have to call swapping routines from BFD and a few other BFD internal routines to locate the debugging information. As much as possible, GDB should not depend on the BFD internal data structures. For some targets (e.g., COFF), there is a special transfer vector used to call swapping routines, since the external data structures on various platforms have different sizes and layouts. Specialized routines that will only ever be implemented by one object file format may be called directly. This interface should be described in a file `bfd/libXYZ.h', which is included by GDB. 6.7 Memory Management for Symbol Files ====================================== Most memory associated with a loaded symbol file is stored on its `objfile_obstack'. This includes symbols, types, namespace data, and other information produced by the symbol readers. Because this data lives on the objfile's obstack, it is automatically released when the objfile is unloaded or reloaded. Therefore one objfile must not reference symbol or type data from another objfile; they could be unloaded at different times. User convenience variables, et cetera, have associated types. Normally these types live in the associated objfile. However, when the objfile is unloaded, those types are deep copied to global memory, so that the values of the user variables and history items are not lost. File: gdbint.info, Node: Language Support, Next: Host Definition, Prev: Symbol Handling, Up: Top 7 Language Support ****************** GDB's language support is mainly driven by the symbol reader, although it is possible for the user to set the source language manually. GDB chooses the source language by looking at the extension of the file recorded in the debug info; `.c' means C, `.f' means Fortran, etc. It may also use a special-purpose language identifier if the debug format supports it, like with DWARF. 7.1 Adding a Source Language to GDB =================================== To add other languages to GDB's expression parser, follow the following steps: _Create the expression parser._ This should reside in a file `LANG-exp.y'. Routines for building parsed expressions into a `union exp_element' list are in `parse.c'. Since we can't depend upon everyone having Bison, and YACC produces parsers that define a bunch of global names, the following lines *must* be included at the top of the YACC parser, to prevent the various parsers from defining the same global names: #define yyparse LANG_parse #define yylex LANG_lex #define yyerror LANG_error #define yylval LANG_lval #define yychar LANG_char #define yydebug LANG_debug #define yypact LANG_pact #define yyr1 LANG_r1 #define yyr2 LANG_r2 #define yydef LANG_def #define yychk LANG_chk #define yypgo LANG_pgo #define yyact LANG_act #define yyexca LANG_exca #define yyerrflag LANG_errflag #define yynerrs LANG_nerrs At the bottom of your parser, define a `struct language_defn' and initialize it with the right values for your language. Define an `initialize_LANG' routine and have it call `add_language(LANG_language_defn)' to tell the rest of GDB that your language exists. You'll need some other supporting variables and functions, which will be used via pointers from your `LANG_language_defn'. See the declaration of `struct language_defn' in `language.h', and the other `*-exp.y' files, for more information. _Add any evaluation routines, if necessary_ If you need new opcodes (that represent the operations of the language), add them to the enumerated type in `expression.h'. Add support code for these operations in the `evaluate_subexp' function defined in the file `eval.c'. Add cases for new opcodes in two functions from `parse.c': `prefixify_subexp' and `length_of_subexp'. These compute the number of `exp_element's that a given operation takes up. _Update some existing code_ Add an enumerated identifier for your language to the enumerated type `enum language' in `defs.h'. Update the routines in `language.c' so your language is included. These routines include type predicates and such, which (in some cases) are language dependent. If your language does not appear in the switch statement, an error is reported. Also included in `language.c' is the code that updates the variable `current_language', and the routines that translate the `language_LANG' enumerated identifier into a printable string. Update the function `_initialize_language' to include your language. This function picks the default language upon startup, so is dependent upon which languages that GDB is built for. Update `allocate_symtab' in `symfile.c' and/or symbol-reading code so that the language of each symtab (source file) is set properly. This is used to determine the language to use at each stack frame level. Currently, the language is set based upon the extension of the source file. If the language can be better inferred from the symbol information, please set the language of the symtab in the symbol-reading code. Add helper code to `print_subexp' (in `expprint.c') to handle any new expression opcodes you have added to `expression.h'. Also, add the printed representations of your operators to `op_print_tab'. _Add a place of call_ Add a call to `LANG_parse()' and `LANG_error' in `parse_exp_1' (defined in `parse.c'). _Use macros to trim code_ The user has the option of building GDB for some or all of the languages. If the user decides to build GDB for the language LANG, then every file dependent on `language.h' will have the macro `_LANG_LANG' defined in it. Use `#ifdef's to leave out large routines that the user won't need if he or she is not using your language. Note that you do not need to do this in your YACC parser, since if GDB is not build for LANG, then `LANG-exp.tab.o' (the compiled form of your parser) is not linked into GDB at all. See the file `configure.in' for how GDB is configured for different languages. _Edit `Makefile.in'_ Add dependencies in `Makefile.in'. Make sure you update the macro variables such as `HFILES' and `OBJS', otherwise your code may not get linked in, or, worse yet, it may not get `tar'red into the distribution! File: gdbint.info, Node: Host Definition, Next: Target Architecture Definition, Prev: Language Support, Up: Top 8 Host Definition ***************** With the advent of Autoconf, it's rarely necessary to have host definition machinery anymore. The following information is provided, mainly, as an historical reference. 8.1 Adding a New Host ===================== GDB's host configuration support normally happens via Autoconf. New host-specific definitions should not be needed. Older hosts GDB still use the host-specific definitions and files listed below, but these mostly exist for historical reasons, and will eventually disappear. `gdb/config/ARCH/XYZ.mh' This file once contained both host and native configuration information (*note Native Debugging::) for the machine XYZ. The host configuration information is now handed by Autoconf. Host configuration information included a definition of `XM_FILE=xm-XYZ.h' and possibly definitions for `CC', `SYSV_DEFINE', `XM_CFLAGS', `XM_ADD_FILES', `XM_CLIBS', `XM_CDEPS', etc.; see `Makefile.in'. New host only configurations do not need this file. `gdb/config/ARCH/xm-XYZ.h' This file once contained definitions and includes required when hosting gdb on machine XYZ. Those definitions and includes are now handled by Autoconf. New host and native configurations do not need this file. _Maintainer's note: Some hosts continue to use the `xm-xyz.h' file to define the macros HOST_FLOAT_FORMAT, HOST_DOUBLE_FORMAT and HOST_LONG_DOUBLE_FORMAT. That code also needs to be replaced with either an Autoconf or run-time test._ Generic Host Support Files -------------------------- There are some "generic" versions of routines that can be used by various systems. These can be customized in various ways by macros defined in your `xm-XYZ.h' file. If these routines work for the XYZ host, you can just include the generic file's name (with `.o', not `.c') in `XDEPFILES'. Otherwise, if your machine needs custom support routines, you will need to write routines that perform the same functions as the generic file. Put them into `XYZ-xdep.c', and put `XYZ-xdep.o' into `XDEPFILES'. `ser-unix.c' This contains serial line support for Unix systems. This is always included, via the makefile variable `SER_HARDWIRE'; override this variable in the `.mh' file to avoid it. `ser-go32.c' This contains serial line support for 32-bit programs running under DOS, using the DJGPP (a.k.a. GO32) execution environment. `ser-tcp.c' This contains generic TCP support using sockets. 8.2 Host Conditionals ===================== When GDB is configured and compiled, various macros are defined or left undefined, to control compilation based on the attributes of the host system. These macros and their meanings (or if the meaning is not documented here, then one of the source files where they are used is indicated) are: `GDBINIT_FILENAME' The default name of GDB's initialization file (normally `.gdbinit'). `NO_STD_REGS' This macro is deprecated. `SIGWINCH_HANDLER' If your host defines `SIGWINCH', you can define this to be the name of a function to be called if `SIGWINCH' is received. `SIGWINCH_HANDLER_BODY' Define this to expand into code that will define the function named by the expansion of `SIGWINCH_HANDLER'. `ALIGN_STACK_ON_STARTUP' Define this if your system is of a sort that will crash in `tgetent' if the stack happens not to be longword-aligned when `main' is called. This is a rare situation, but is known to occur on several different types of systems. `CRLF_SOURCE_FILES' Define this if host files use `\r\n' rather than `\n' as a line terminator. This will cause source file listings to omit `\r' characters when printing and it will allow `\r\n' line endings of files which are "sourced" by gdb. It must be possible to open files in binary mode using `O_BINARY' or, for fopen, `"rb"'. `DEFAULT_PROMPT' The default value of the prompt string (normally `"(gdb) "'). `DEV_TTY' The name of the generic TTY device, defaults to `"/dev/tty"'. `FOPEN_RB' Define this if binary files are opened the same way as text files. `HAVE_MMAP' In some cases, use the system call `mmap' for reading symbol tables. For some machines this allows for sharing and quick updates. `HAVE_TERMIO' Define this if the host system has `termio.h'. `INT_MAX' `INT_MIN' `LONG_MAX' `UINT_MAX' `ULONG_MAX' Values for host-side constants. `ISATTY' Substitute for isatty, if not available. `LONGEST' This is the longest integer type available on the host. If not defined, it will default to `long long' or `long', depending on `CC_HAS_LONG_LONG'. `CC_HAS_LONG_LONG' Define this if the host C compiler supports `long long'. This is set by the `configure' script. `PRINTF_HAS_LONG_LONG' Define this if the host can handle printing of long long integers via the printf format conversion specifier `ll'. This is set by the `configure' script. `HAVE_LONG_DOUBLE' Define this if the host C compiler supports `long double'. This is set by the `configure' script. `PRINTF_HAS_LONG_DOUBLE' Define this if the host can handle printing of long double float-point numbers via the printf format conversion specifier `Lg'. This is set by the `configure' script. `SCANF_HAS_LONG_DOUBLE' Define this if the host can handle the parsing of long double float-point numbers via the scanf format conversion specifier `Lg'. This is set by the `configure' script. `LSEEK_NOT_LINEAR' Define this if `lseek (n)' does not necessarily move to byte number `n' in the file. This is only used when reading source files. It is normally faster to define `CRLF_SOURCE_FILES' when possible. `L_SET' This macro is used as the argument to `lseek' (or, most commonly, `bfd_seek'). FIXME, should be replaced by SEEK_SET instead, which is the POSIX equivalent. `NORETURN' If defined, this should be one or more tokens, such as `volatile', that can be used in both the declaration and definition of functions to indicate that they never return. The default is already set correctly if compiling with GCC. This will almost never need to be defined. `ATTR_NORETURN' If defined, this should be one or more tokens, such as `__attribute__ ((noreturn))', that can be used in the declarations of functions to indicate that they never return. The default is already set correctly if compiling with GCC. This will almost never need to be defined. `SEEK_CUR' `SEEK_SET' Define these to appropriate value for the system `lseek', if not already defined. `STOP_SIGNAL' This is the signal for stopping GDB. Defaults to `SIGTSTP'. (Only redefined for the Convex.) `USG' Means that System V (prior to SVR4) include files are in use. (FIXME: This symbol is abused in `infrun.c', `regex.c', and `utils.c' for other things, at the moment.) `lint' Define this to help placate `lint' in some situations. `volatile' Define this to override the defaults of `__volatile__' or `/**/'. File: gdbint.info, Node: Target Architecture Definition, Next: Target Vector Definition, Prev: Host Definition, Up: Top 9 Target Architecture Definition ******************************** GDB's target architecture defines what sort of machine-language programs GDB can work with, and how it works with them. The target architecture object is implemented as the C structure `struct gdbarch *'. The structure, and its methods, are generated using the Bourne shell script `gdbarch.sh'. 9.1 Operating System ABI Variant Handling ========================================= GDB provides a mechanism for handling variations in OS ABIs. An OS ABI variant may have influence over any number of variables in the target architecture definition. There are two major components in the OS ABI mechanism: sniffers and handlers. A "sniffer" examines a file matching a BFD architecture/flavour pair (the architecture may be wildcarded) in an attempt to determine the OS ABI of that file. Sniffers with a wildcarded architecture are considered to be "generic", while sniffers for a specific architecture are considered to be "specific". A match from a specific sniffer overrides a match from a generic sniffer. Multiple sniffers for an architecture/flavour may exist, in order to differentiate between two different operating systems which use the same basic file format. The OS ABI framework provides a generic sniffer for ELF-format files which examines the `EI_OSABI' field of the ELF header, as well as note sections known to be used by several operating systems. A "handler" is used to fine-tune the `gdbarch' structure for the selected OS ABI. There may be only one handler for a given OS ABI for each BFD architecture. The following OS ABI variants are defined in `osabi.h': `GDB_OSABI_UNKNOWN' The ABI of the inferior is unknown. The default `gdbarch' settings for the architecture will be used. `GDB_OSABI_SVR4' UNIX System V Release 4 `GDB_OSABI_HURD' GNU using the Hurd kernel `GDB_OSABI_SOLARIS' Sun Solaris `GDB_OSABI_OSF1' OSF/1, including Digital UNIX and Compaq Tru64 UNIX `GDB_OSABI_LINUX' GNU using the Linux kernel `GDB_OSABI_FREEBSD_AOUT' FreeBSD using the a.out executable format `GDB_OSABI_FREEBSD_ELF' FreeBSD using the ELF executable format `GDB_OSABI_NETBSD_AOUT' NetBSD using the a.out executable format `GDB_OSABI_NETBSD_ELF' NetBSD using the ELF executable format `GDB_OSABI_WINCE' Windows CE `GDB_OSABI_GO32' DJGPP `GDB_OSABI_NETWARE' Novell NetWare `GDB_OSABI_ARM_EABI_V1' ARM Embedded ABI version 1 `GDB_OSABI_ARM_EABI_V2' ARM Embedded ABI version 2 `GDB_OSABI_ARM_APCS' Generic ARM Procedure Call Standard Here are the functions that make up the OS ABI framework: -- Function: const char *gdbarch_osabi_name (enum gdb_osabi OSABI) Return the name of the OS ABI corresponding to OSABI. -- Function: void gdbarch_register_osabi (enum bfd_architecture ARCH, unsigned long MACHINE, enum gdb_osabi OSABI, void (*INIT_OSABI)(struct gdbarch_info INFO, struct gdbarch *GDBARCH)) Register the OS ABI handler specified by INIT_OSABI for the architecture, machine type and OS ABI specified by ARCH, MACHINE and OSABI. In most cases, a value of zero for the machine type, which implies the architecture's default machine type, will suffice. -- Function: void gdbarch_register_osabi_sniffer (enum bfd_architecture ARCH, enum bfd_flavour FLAVOUR, enum gdb_osabi (*SNIFFER)(bfd *ABFD)) Register the OS ABI file sniffer specified by SNIFFER for the BFD architecture/flavour pair specified by ARCH and FLAVOUR. If ARCH is `bfd_arch_unknown', the sniffer is considered to be generic, and is allowed to examine FLAVOUR-flavoured files for any architecture. -- Function: enum gdb_osabi gdbarch_lookup_osabi (bfd *ABFD) Examine the file described by ABFD to determine its OS ABI. The value `GDB_OSABI_UNKNOWN' is returned if the OS ABI cannot be determined. -- Function: void gdbarch_init_osabi (struct gdbarch info INFO, struct gdbarch *GDBARCH, enum gdb_osabi OSABI) Invoke the OS ABI handler corresponding to OSABI to fine-tune the `gdbarch' structure specified by GDBARCH. If a handler corresponding to OSABI has not been registered for GDBARCH's architecture, a warning will be issued and the debugging session will continue with the defaults already established for GDBARCH. 9.2 Initializing a New Architecture =================================== Each `gdbarch' is associated with a single BFD architecture, via a `bfd_arch_ARCH' constant. The `gdbarch' is registered by a call to `register_gdbarch_init', usually from the file's `_initialize_FILENAME' routine, which will be automatically called during GDB startup. The arguments are a BFD architecture constant and an initialization function. The initialization function has this type: static struct gdbarch * ARCH_gdbarch_init (struct gdbarch_info INFO, struct gdbarch_list *ARCHES) The INFO argument contains parameters used to select the correct architecture, and ARCHES is a list of architectures which have already been created with the same `bfd_arch_ARCH' value. The initialization function should first make sure that INFO is acceptable, and return `NULL' if it is not. Then, it should search through ARCHES for an exact match to INFO, and return one if found. Lastly, if no exact match was found, it should create a new architecture based on INFO and return it. Only information in INFO should be used to choose the new architecture. Historically, INFO could be sparse, and defaults would be collected from the first element on ARCHES. However, GDB now fills in INFO more thoroughly, so new `gdbarch' initialization functions should not take defaults from ARCHES. 9.3 Registers and Memory ======================== GDB's model of the target machine is rather simple. GDB assumes the machine includes a bank of registers and a block of memory. Each register may have a different size. GDB does not have a magical way to match up with the compiler's idea of which registers are which; however, it is critical that they do match up accurately. The only way to make this work is to get accurate information about the order that the compiler uses, and to reflect that in the `REGISTER_NAME' and related macros. GDB can handle big-endian, little-endian, and bi-endian architectures. 9.4 Pointers Are Not Always Addresses ===================================== On almost all 32-bit architectures, the representation of a pointer is indistinguishable from the representation of some fixed-length number whose value is the byte address of the object pointed to. On such machines, the words "pointer" and "address" can be used interchangeably. However, architectures with smaller word sizes are often cramped for address space, so they may choose a pointer representation that breaks this identity, and allows a larger code address space. For example, the Renesas D10V is a 16-bit VLIW processor whose instructions are 32 bits long(1). If the D10V used ordinary byte addresses to refer to code locations, then the processor would only be able to address 64kb of instructions. However, since instructions must be aligned on four-byte boundaries, the low two bits of any valid instruction's byte address are always zero--byte addresses waste two bits. So instead of byte addresses, the D10V uses word addresses--byte addresses shifted right two bits--to refer to code. Thus, the D10V can use 16-bit words to address 256kb of code space. However, this means that code pointers and data pointers have different forms on the D10V. The 16-bit word `0xC020' refers to byte address `0xC020' when used as a data address, but refers to byte address `0x30080' when used as a code address. (The D10V also uses separate code and data address spaces, which also affects the correspondence between pointers and addresses, but we're going to ignore that here; this example is already too long.) To cope with architectures like this--the D10V is not the only one!--GDB tries to distinguish between "addresses", which are byte numbers, and "pointers", which are the target's representation of an address of a particular type of data. In the example above, `0xC020' is the pointer, which refers to one of the addresses `0xC020' or `0x30080', depending on the type imposed upon it. GDB provides functions for turning a pointer into an address and vice versa, in the appropriate way for the current architecture. Unfortunately, since addresses and pointers are identical on almost all processors, this distinction tends to bit-rot pretty quickly. Thus, each time you port GDB to an architecture which does distinguish between pointers and addresses, you'll probably need to clean up some architecture-independent code. Here are functions which convert between pointers and addresses: -- Function: CORE_ADDR extract_typed_address (void *BUF, struct type *TYPE) Treat the bytes at BUF as a pointer or reference of type TYPE, and return the address it represents, in a manner appropriate for the current architecture. This yields an address GDB can use to read target memory, disassemble, etc. Note that BUF refers to a buffer in GDB's memory, not the inferior's. For example, if the current architecture is the Intel x86, this function extracts a little-endian integer of the appropriate length from BUF and returns it. However, if the current architecture is the D10V, this function will return a 16-bit integer extracted from BUF, multiplied by four if TYPE is a pointer to a function. If TYPE is not a pointer or reference type, then this function will signal an internal error. -- Function: CORE_ADDR store_typed_address (void *BUF, struct type *TYPE, CORE_ADDR ADDR) Store the address ADDR in BUF, in the proper format for a pointer of type TYPE in the current architecture. Note that BUF refers to a buffer in GDB's memory, not the inferior's. For example, if the current architecture is the Intel x86, this function stores ADDR unmodified as a little-endian integer of the appropriate length in BUF. However, if the current architecture is the D10V, this function divides ADDR by four if TYPE is a pointer to a function, and then stores it in BUF. If TYPE is not a pointer or reference type, then this function will signal an internal error. -- Function: CORE_ADDR value_as_address (struct value *VAL) Assuming that VAL is a pointer, return the address it represents, as appropriate for the current architecture. This function actually works on integral values, as well as pointers. For pointers, it performs architecture-specific conversions as described above for `extract_typed_address'. -- Function: CORE_ADDR value_from_pointer (struct type *TYPE, CORE_ADDR ADDR) Create and return a value representing a pointer of type TYPE to the address ADDR, as appropriate for the current architecture. This function performs architecture-specific conversions as described above for `store_typed_address'. Here are some macros which architectures can define to indicate the relationship between pointers and addresses. These have default definitions, appropriate for architectures on which all pointers are simple unsigned byte addresses. -- Target Macro: CORE_ADDR POINTER_TO_ADDRESS (struct type *TYPE, char *BUF) Assume that BUF holds a pointer of type TYPE, in the appropriate format for the current architecture. Return the byte address the pointer refers to. This function may safely assume that TYPE is either a pointer or a C++ reference type. -- Target Macro: void ADDRESS_TO_POINTER (struct type *TYPE, char *BUF, CORE_ADDR ADDR) Store in BUF a pointer of type TYPE representing the address ADDR, in the appropriate format for the current architecture. This function may safely assume that TYPE is either a pointer or a C++ reference type. 9.5 Address Classes =================== Sometimes information about different kinds of addresses is available via the debug information. For example, some programming environments define addresses of several different sizes. If the debug information distinguishes these kinds of address classes through either the size info (e.g, `DW_AT_byte_size' in DWARF 2) or through an explicit address class attribute (e.g, `DW_AT_address_class' in DWARF 2), the following macros should be defined in order to disambiguate these types within GDB as well as provide the added information to a GDB user when printing type expressions. -- Target Macro: int ADDRESS_CLASS_TYPE_FLAGS (int BYTE_SIZE, int DWARF2_ADDR_CLASS) Returns the type flags needed to construct a pointer type whose size is BYTE_SIZE and whose address class is DWARF2_ADDR_CLASS. This function is normally called from within a symbol reader. See `dwarf2read.c'. -- Target Macro: char *ADDRESS_CLASS_TYPE_FLAGS_TO_NAME (int TYPE_FLAGS) Given the type flags representing an address class qualifier, return its name. -- Target Macro: int ADDRESS_CLASS_NAME_to_TYPE_FLAGS (int NAME, int *vartype_flags_ptr) Given an address qualifier name, set the `int' refererenced by TYPE_FLAGS_PTR to the type flags for that address class qualifier. Since the need for address classes is rather rare, none of the address class macros defined by default. Predicate macros are provided to detect when they are defined. Consider a hypothetical architecture in which addresses are normally 32-bits wide, but 16-bit addresses are also supported. Furthermore, suppose that the DWARF 2 information for this architecture simply uses a `DW_AT_byte_size' value of 2 to indicate the use of one of these "short" pointers. The following functions could be defined to implement the address class macros: somearch_address_class_type_flags (int byte_size, int dwarf2_addr_class) { if (byte_size == 2) return TYPE_FLAG_ADDRESS_CLASS_1; else return 0; } static char * somearch_address_class_type_flags_to_name (int type_flags) { if (type_flags & TYPE_FLAG_ADDRESS_CLASS_1) return "short"; else return NULL; } int somearch_address_class_name_to_type_flags (char *name, int *type_flags_ptr) { if (strcmp (name, "short") == 0) { *type_flags_ptr = TYPE_FLAG_ADDRESS_CLASS_1; return 1; } else return 0; } The qualifier `@short' is used in GDB's type expressions to indicate the presence of one of these "short" pointers. E.g, if the debug information indicates that `short_ptr_var' is one of these short pointers, GDB might show the following behavior: (gdb) ptype short_ptr_var type = int * @short 9.6 Raw and Virtual Register Representations ============================================ _Maintainer note: This section is pretty much obsolete. The functionality described here has largely been replaced by pseudo-registers and the mechanisms described in *Note Using Different Register and Memory Data Representations: Target Architecture Definition. See also Bug Tracking Database (http://www.gnu.org/software/gdb/bugs/) and ARI Index (http://sources.redhat.com/gdb/current/ari/) for more up-to-date information._ Some architectures use one representation for a value when it lives in a register, but use a different representation when it lives in memory. In GDB's terminology, the "raw" representation is the one used in the target registers, and the "virtual" representation is the one used in memory, and within GDB `struct value' objects. _Maintainer note: Notice that the same mechanism is being used to both convert a register to a `struct value' and alternative register forms._ For almost all data types on almost all architectures, the virtual and raw representations are identical, and no special handling is needed. However, they do occasionally differ. For example: * The x86 architecture supports an 80-bit `long double' type. However, when we store those values in memory, they occupy twelve bytes: the floating-point number occupies the first ten, and the final two bytes are unused. This keeps the values aligned on four-byte boundaries, allowing more efficient access. Thus, the x86 80-bit floating-point type is the raw representation, and the twelve-byte loosely-packed arrangement is the virtual representation. * Some 64-bit MIPS targets present 32-bit registers to GDB as 64-bit registers, with garbage in their upper bits. GDB ignores the top 32 bits. Thus, the 64-bit form, with garbage in the upper 32 bits, is the raw representation, and the trimmed 32-bit representation is the virtual representation. In general, the raw representation is determined by the architecture, or GDB's interface to the architecture, while the virtual representation can be chosen for GDB's convenience. GDB's register file, `registers', holds the register contents in raw format, and the GDB remote protocol transmits register values in raw format. Your architecture may define the following macros to request conversions between the raw and virtual format: -- Target Macro: int REGISTER_CONVERTIBLE (int REG) Return non-zero if register number REG's value needs different raw and virtual formats. You should not use `REGISTER_CONVERT_TO_VIRTUAL' for a register unless this macro returns a non-zero value for that register. -- Target Macro: int DEPRECATED_REGISTER_RAW_SIZE (int REG) The size of register number REG's raw value. This is the number of bytes the register will occupy in `registers', or in a GDB remote protocol packet. -- Target Macro: int DEPRECATED_REGISTER_VIRTUAL_SIZE (int REG) The size of register number REG's value, in its virtual format. This is the size a `struct value''s buffer will have, holding that register's value. -- Target Macro: struct type *DEPRECATED_REGISTER_VIRTUAL_TYPE (int REG) This is the type of the virtual representation of register number REG. Note that there is no need for a macro giving a type for the register's raw form; once the register's value has been obtained, GDB always uses the virtual form. -- Target Macro: void REGISTER_CONVERT_TO_VIRTUAL (int REG, struct type *TYPE, char *FROM, char *TO) Convert the value of register number REG to TYPE, which should always be `DEPRECATED_REGISTER_VIRTUAL_TYPE (REG)'. The buffer at FROM holds the register's value in raw format; the macro should convert the value to virtual format, and place it at TO. Note that `REGISTER_CONVERT_TO_VIRTUAL' and `REGISTER_CONVERT_TO_RAW' take their REG and TYPE arguments in different orders. You should only use `REGISTER_CONVERT_TO_VIRTUAL' with registers for which the `REGISTER_CONVERTIBLE' macro returns a non-zero value. -- Target Macro: void REGISTER_CONVERT_TO_RAW (struct type *TYPE, int REG, char *FROM, char *TO) Convert the value of register number REG to TYPE, which should always be `DEPRECATED_REGISTER_VIRTUAL_TYPE (REG)'. The buffer at FROM holds the register's value in raw format; the macro should convert the value to virtual format, and place it at TO. Note that REGISTER_CONVERT_TO_VIRTUAL and REGISTER_CONVERT_TO_RAW take their REG and TYPE arguments in different orders. 9.7 Using Different Register and Memory Data Representations ============================================================ _Maintainer's note: The way GDB manipulates registers is undergoing significant change. Many of the macros and functions refered to in this section are likely to be subject to further revision. See A.R. Index (http://sources.redhat.com/gdb/current/ari/) and Bug Tracking Database (http://www.gnu.org/software/gdb/bugs) for further information. cagney/2002-05-06._ Some architectures can represent a data object in a register using a form that is different to the objects more normal memory representation. For example: * The Alpha architecture can represent 32 bit integer values in floating-point registers. * The x86 architecture supports 80-bit floating-point registers. The `long double' data type occupies 96 bits in memory but only 80 bits when stored in a register. In general, the register representation of a data type is determined by the architecture, or GDB's interface to the architecture, while the memory representation is determined by the Application Binary Interface. For almost all data types on almost all architectures, the two representations are identical, and no special handling is needed. However, they do occasionally differ. Your architecture may define the following macros to request conversions between the register and memory representations of a data type: -- Target Macro: int CONVERT_REGISTER_P (int REG) Return non-zero if the representation of a data value stored in this register may be different to the representation of that same data value when stored in memory. When non-zero, the macros `REGISTER_TO_VALUE' and `VALUE_TO_REGISTER' are used to perform any necessary conversion. -- Target Macro: void REGISTER_TO_VALUE (int REG, struct type *TYPE, char *FROM, char *TO) Convert the value of register number REG to a data object of type TYPE. The buffer at FROM holds the register's value in raw format; the converted value should be placed in the buffer at TO. Note that `REGISTER_TO_VALUE' and `VALUE_TO_REGISTER' take their REG and TYPE arguments in different orders. You should only use `REGISTER_TO_VALUE' with registers for which the `CONVERT_REGISTER_P' macro returns a non-zero value. -- Target Macro: void VALUE_TO_REGISTER (struct type *TYPE, int REG, char *FROM, char *TO) Convert a data value of type TYPE to register number REG' raw format. Note that `REGISTER_TO_VALUE' and `VALUE_TO_REGISTER' take their REG and TYPE arguments in different orders. You should only use `VALUE_TO_REGISTER' with registers for which the `CONVERT_REGISTER_P' macro returns a non-zero value. -- Target Macro: void REGISTER_CONVERT_TO_TYPE (int REGNUM, struct type *TYPE, char *BUF) See `mips-tdep.c'. It does not do what you want. 9.8 Frame Interpretation ======================== 9.9 Inferior Call Setup ======================= 9.10 Compiler Characteristics ============================= 9.11 Target Conditionals ======================== This section describes the macros that you can use to define the target machine. `ADDR_BITS_REMOVE (addr)' If a raw machine instruction address includes any bits that are not really part of the address, then define this macro to expand into an expression that zeroes those bits in ADDR. This is only used for addresses of instructions, and even then not in all contexts. For example, the two low-order bits of the PC on the Hewlett-Packard PA 2.0 architecture contain the privilege level of the corresponding instruction. Since instructions must always be aligned on four-byte boundaries, the processor masks out these bits to generate the actual address of the instruction. ADDR_BITS_REMOVE should filter out these bits with an expression such as `((addr) & ~3)'. `ADDRESS_CLASS_NAME_TO_TYPE_FLAGS (NAME, TYPE_FLAGS_PTR)' If NAME is a valid address class qualifier name, set the `int' referenced by TYPE_FLAGS_PTR to the mask representing the qualifier and return 1. If NAME is not a valid address class qualifier name, return 0. The value for TYPE_FLAGS_PTR should be one of `TYPE_FLAG_ADDRESS_CLASS_1', `TYPE_FLAG_ADDRESS_CLASS_2', or possibly some combination of these values or'd together. *Note Address Classes: Target Architecture Definition. `ADDRESS_CLASS_NAME_TO_TYPE_FLAGS_P ()' Predicate which indicates whether `ADDRESS_CLASS_NAME_TO_TYPE_FLAGS' has been defined. `ADDRESS_CLASS_TYPE_FLAGS (BYTE_SIZE, DWARF2_ADDR_CLASS)' Given a pointers byte size (as described by the debug information) and the possible `DW_AT_address_class' value, return the type flags used by GDB to represent this address class. The value returned should be one of `TYPE_FLAG_ADDRESS_CLASS_1', `TYPE_FLAG_ADDRESS_CLASS_2', or possibly some combination of these values or'd together. *Note Address Classes: Target Architecture Definition. `ADDRESS_CLASS_TYPE_FLAGS_P ()' Predicate which indicates whether `ADDRESS_CLASS_TYPE_FLAGS' has been defined. `ADDRESS_CLASS_TYPE_FLAGS_TO_NAME (TYPE_FLAGS)' Return the name of the address class qualifier associated with the type flags given by TYPE_FLAGS. `ADDRESS_CLASS_TYPE_FLAGS_TO_NAME_P ()' Predicate which indicates whether `ADDRESS_CLASS_TYPE_FLAGS_TO_NAME' has been defined. *Note Address Classes: Target Architecture Definition. `ADDRESS_TO_POINTER (TYPE, BUF, ADDR)' Store in BUF a pointer of type TYPE representing the address ADDR, in the appropriate format for the current architecture. This macro may safely assume that TYPE is either a pointer or a C++ reference type. *Note Pointers Are Not Always Addresses: Target Architecture Definition. `BELIEVE_PCC_PROMOTION' Define if the compiler promotes a `short' or `char' parameter to an `int', but still reports the parameter as its original type, rather than the promoted type. `BITS_BIG_ENDIAN' Define this if the numbering of bits in the targets does *not* match the endianness of the target byte order. A value of 1 means that the bits are numbered in a big-endian bit order, 0 means little-endian. `BREAKPOINT' This is the character array initializer for the bit pattern to put into memory where a breakpoint is set. Although it's common to use a trap instruction for a breakpoint, it's not required; for instance, the bit pattern could be an invalid instruction. The breakpoint must be no longer than the shortest instruction of the architecture. `BREAKPOINT' has been deprecated in favor of `BREAKPOINT_FROM_PC'. `BIG_BREAKPOINT' `LITTLE_BREAKPOINT' Similar to BREAKPOINT, but used for bi-endian targets. `BIG_BREAKPOINT' and `LITTLE_BREAKPOINT' have been deprecated in favor of `BREAKPOINT_FROM_PC'. `DEPRECATED_REMOTE_BREAKPOINT' `DEPRECATED_LITTLE_REMOTE_BREAKPOINT' `DEPRECATED_BIG_REMOTE_BREAKPOINT' Specify the breakpoint instruction sequence for a remote target. `DEPRECATED_REMOTE_BREAKPOINT', `DEPRECATED_BIG_REMOTE_BREAKPOINT' and `DEPRECATED_LITTLE_REMOTE_BREAKPOINT' have been deprecated in favor of `BREAKPOINT_FROM_PC' (*note BREAKPOINT_FROM_PC::). `BREAKPOINT_FROM_PC (PCPTR, LENPTR)' Use the program counter to determine the contents and size of a breakpoint instruction. It returns a pointer to a string of bytes that encode a breakpoint instruction, stores the length of the string to `*LENPTR', and adjusts the program counter (if necessary) to point to the actual memory location where the breakpoint should be inserted. Although it is common to use a trap instruction for a breakpoint, it's not required; for instance, the bit pattern could be an invalid instruction. The breakpoint must be no longer than the shortest instruction of the architecture. Replaces all the other BREAKPOINT macros. `MEMORY_INSERT_BREAKPOINT (BP_TGT)' `MEMORY_REMOVE_BREAKPOINT (BP_TGT)' Insert or remove memory based breakpoints. Reasonable defaults (`default_memory_insert_breakpoint' and `default_memory_remove_breakpoint' respectively) have been provided so that it is not necessary to define these for most architectures. Architectures which may want to define `MEMORY_INSERT_BREAKPOINT' and `MEMORY_REMOVE_BREAKPOINT' will likely have instructions that are oddly sized or are not stored in a conventional manner. It may also be desirable (from an efficiency standpoint) to define custom breakpoint insertion and removal routines if `BREAKPOINT_FROM_PC' needs to read the target's memory for some reason. `ADJUST_BREAKPOINT_ADDRESS (ADDRESS)' Given an address at which a breakpoint is desired, return a breakpoint address adjusted to account for architectural constraints on breakpoint placement. This method is not needed by most targets. The FR-V target (see `frv-tdep.c') requires this method. The FR-V is a VLIW architecture in which a number of RISC-like instructions are grouped (packed) together into an aggregate instruction or instruction bundle. When the processor executes one of these bundles, the component instructions are executed in parallel. In the course of optimization, the compiler may group instructions from distinct source statements into the same bundle. The line number information associated with one of the latter statements will likely refer to some instruction other than the first one in the bundle. So, if the user attempts to place a breakpoint on one of these latter statements, GDB must be careful to _not_ place the break instruction on any instruction other than the first one in the bundle. (Remember though that the instructions within a bundle execute in parallel, so the _first_ instruction is the instruction at the lowest address and has nothing to do with execution order.) The FR-V's `ADJUST_BREAKPOINT_ADDRESS' method will adjust a breakpoint's address by scanning backwards for the beginning of the bundle, returning the address of the bundle. Since the adjustment of a breakpoint may significantly alter a user's expectation, GDB prints a warning when an adjusted breakpoint is initially set and each time that that breakpoint is hit. `CALL_DUMMY_LOCATION' See the file `inferior.h'. This method has been replaced by `push_dummy_code' (*note push_dummy_code::). `CANNOT_FETCH_REGISTER (REGNO)' A C expression that should be nonzero if REGNO cannot be fetched from an inferior process. This is only relevant if `FETCH_INFERIOR_REGISTERS' is not defined. `CANNOT_STORE_REGISTER (REGNO)' A C expression that should be nonzero if REGNO should not be written to the target. This is often the case for program counters, status words, and other special registers. If this is not defined, GDB will assume that all registers may be written. `int CONVERT_REGISTER_P(REGNUM)' Return non-zero if register REGNUM can represent data values in a non-standard form. *Note Using Different Register and Memory Data Representations: Target Architecture Definition. `DECR_PC_AFTER_BREAK' Define this to be the amount by which to decrement the PC after the program encounters a breakpoint. This is often the number of bytes in `BREAKPOINT', though not always. For most targets this value will be 0. `DISABLE_UNSETTABLE_BREAK (ADDR)' If defined, this should evaluate to 1 if ADDR is in a shared library in which breakpoints cannot be set and so should be disabled. `PRINT_FLOAT_INFO()' If defined, then the `info float' command will print information about the processor's floating point unit. `print_registers_info (GDBARCH, FRAME, REGNUM, ALL)' If defined, pretty print the value of the register REGNUM for the specified FRAME. If the value of REGNUM is -1, pretty print either all registers (ALL is non zero) or a select subset of registers (ALL is zero). The default method prints one register per line, and if ALL is zero omits floating-point registers. `PRINT_VECTOR_INFO()' If defined, then the `info vector' command will call this function to print information about the processor's vector unit. By default, the `info vector' command will print all vector registers (the register's type having the vector attribute). `DWARF_REG_TO_REGNUM' Convert DWARF register number into GDB regnum. If not defined, no conversion will be performed. `DWARF2_REG_TO_REGNUM' Convert DWARF2 register number into GDB regnum. If not defined, no conversion will be performed. `ECOFF_REG_TO_REGNUM' Convert ECOFF register number into GDB regnum. If not defined, no conversion will be performed. `END_OF_TEXT_DEFAULT' This is an expression that should designate the end of the text section. `EXTRACT_RETURN_VALUE(TYPE, REGBUF, VALBUF)' Define this to extract a function's return value of type TYPE from the raw register state REGBUF and copy that, in virtual format, into VALBUF. This method has been deprecated in favour of `gdbarch_return_value' (*note gdbarch_return_value::). `DEPRECATED_EXTRACT_STRUCT_VALUE_ADDRESS(REGBUF)' When defined, extract from the array REGBUF (containing the raw register state) the `CORE_ADDR' at which a function should return its structure value. *Note gdbarch_return_value::. `DEPRECATED_EXTRACT_STRUCT_VALUE_ADDRESS_P()' Predicate for `DEPRECATED_EXTRACT_STRUCT_VALUE_ADDRESS'. `DEPRECATED_FP_REGNUM' If the virtual frame pointer is kept in a register, then define this macro to be the number (greater than or equal to zero) of that register. This should only need to be defined if `DEPRECATED_TARGET_READ_FP' is not defined. `DEPRECATED_FRAMELESS_FUNCTION_INVOCATION(FI)' Define this to an expression that returns 1 if the function invocation represented by FI does not have a stack frame associated with it. Otherwise return 0. `frame_align (ADDRESS)' Define this to adjust ADDRESS so that it meets the alignment requirements for the start of a new stack frame. A stack frame's alignment requirements are typically stronger than a target processors stack alignment requirements (*note DEPRECATED_STACK_ALIGN::). This function is used to ensure that, when creating a dummy frame, both the initial stack pointer and (if needed) the address of the return value are correctly aligned. Unlike `DEPRECATED_STACK_ALIGN', this function always adjusts the address in the direction of stack growth. By default, no frame based stack alignment is performed. `int frame_red_zone_size' The number of bytes, beyond the innermost-stack-address, reserved by the ABI. A function is permitted to use this scratch area (instead of allocating extra stack space). When performing an inferior function call, to ensure that it does not modify this area, GDB adjusts the innermost-stack-address by FRAME_RED_ZONE_SIZE bytes before pushing parameters onto the stack. By default, zero bytes are allocated. The value must be aligned (*note frame_align::). The AMD64 (nee x86-64) ABI documentation refers to the _red zone_ when describing this scratch area. `DEPRECATED_FRAME_CHAIN(FRAME)' Given FRAME, return a pointer to the calling frame. `DEPRECATED_FRAME_CHAIN_VALID(CHAIN, THISFRAME)' Define this to be an expression that returns zero if the given frame is an outermost frame, with no caller, and nonzero otherwise. Most normal situations can be handled without defining this macro, including `NULL' chain pointers, dummy frames, and frames whose PC values are inside the startup file (e.g. `crt0.o'), inside `main', or inside `_start'. `DEPRECATED_FRAME_INIT_SAVED_REGS(FRAME)' See `frame.h'. Determines the address of all registers in the current stack frame storing each in `frame->saved_regs'. Space for `frame->saved_regs' shall be allocated by `DEPRECATED_FRAME_INIT_SAVED_REGS' using `frame_saved_regs_zalloc'. `FRAME_FIND_SAVED_REGS' is deprecated. `FRAME_NUM_ARGS (FI)' For the frame described by FI return the number of arguments that are being passed. If the number of arguments is not known, return `-1'. `DEPRECATED_FRAME_SAVED_PC(FRAME)' Given FRAME, return the pc saved there. This is the return address. This method is deprecated. *Note unwind_pc::. `CORE_ADDR unwind_pc (struct frame_info *THIS_FRAME)' Return the instruction address, in THIS_FRAME's caller, at which execution will resume after THIS_FRAME returns. This is commonly refered to as the return address. The implementation, which must be frame agnostic (work with any frame), is typically no more than: ULONGEST pc; frame_unwind_unsigned_register (this_frame, D10V_PC_REGNUM, &pc); return d10v_make_iaddr (pc); *Note DEPRECATED_FRAME_SAVED_PC::, which this method replaces. `CORE_ADDR unwind_sp (struct frame_info *THIS_FRAME)' Return the frame's inner most stack address. This is commonly refered to as the frame's "stack pointer". The implementation, which must be frame agnostic (work with any frame), is typically no more than: ULONGEST sp; frame_unwind_unsigned_register (this_frame, D10V_SP_REGNUM, &sp); return d10v_make_daddr (sp); *Note TARGET_READ_SP::, which this method replaces. `FUNCTION_EPILOGUE_SIZE' For some COFF targets, the `x_sym.x_misc.x_fsize' field of the function end symbol is 0. For such targets, you must define `FUNCTION_EPILOGUE_SIZE' to expand into the standard size of a function's epilogue. `DEPRECATED_FUNCTION_START_OFFSET' An integer, giving the offset in bytes from a function's address (as used in the values of symbols, function pointers, etc.), and the function's first genuine instruction. This is zero on almost all machines: the function's address is usually the address of its first instruction. However, on the VAX, for example, each function starts with two bytes containing a bitmask indicating which registers to save upon entry to the function. The VAX `call' instructions check this value, and save the appropriate registers automatically. Thus, since the offset from the function's address to its first instruction is two bytes, `DEPRECATED_FUNCTION_START_OFFSET' would be 2 on the VAX. `GCC_COMPILED_FLAG_SYMBOL' `GCC2_COMPILED_FLAG_SYMBOL' If defined, these are the names of the symbols that GDB will look for to detect that GCC compiled the file. The default symbols are `gcc_compiled.' and `gcc2_compiled.', respectively. (Currently only defined for the Delta 68.) `GDB_MULTI_ARCH' If defined and non-zero, enables support for multiple architectures within GDB. This support can be enabled at two levels. At level one, only definitions for previously undefined macros are provided; at level two, a multi-arch definition of all architecture dependent macros will be defined. `GDB_TARGET_IS_HPPA' This determines whether horrible kludge code in `dbxread.c' and `partial-stab.h' is used to mangle multiple-symbol-table files from HPPA's. This should all be ripped out, and a scheme like `elfread.c' used instead. `GET_LONGJMP_TARGET' For most machines, this is a target-dependent parameter. On the DECstation and the Iris, this is a native-dependent parameter, since the header file `setjmp.h' is needed to define it. This macro determines the target PC address that `longjmp' will jump to, assuming that we have just stopped at a `longjmp' breakpoint. It takes a `CORE_ADDR *' as argument, and stores the target PC value through this pointer. It examines the current state of the machine as needed. `DEPRECATED_GET_SAVED_REGISTER' Define this if you need to supply your own definition for the function `DEPRECATED_GET_SAVED_REGISTER'. `DEPRECATED_IBM6000_TARGET' Shows that we are configured for an IBM RS/6000 system. This conditional should be eliminated (FIXME) and replaced by feature-specific macros. It was introduced in a haste and we are repenting at leisure. `I386_USE_GENERIC_WATCHPOINTS' An x86-based target can define this to use the generic x86 watchpoint support; see *Note I386_USE_GENERIC_WATCHPOINTS: Algorithms. `SYMBOLS_CAN_START_WITH_DOLLAR' Some systems have routines whose names start with `$'. Giving this macro a non-zero value tells GDB's expression parser to check for such routines when parsing tokens that begin with `$'. On HP-UX, certain system routines (millicode) have names beginning with `$' or `$$'. For example, `$$dyncall' is a millicode routine that handles inter-space procedure calls on PA-RISC. `DEPRECATED_INIT_EXTRA_FRAME_INFO (FROMLEAF, FRAME)' If additional information about the frame is required this should be stored in `frame->extra_info'. Space for `frame->extra_info' is allocated using `frame_extra_info_zalloc'. `DEPRECATED_INIT_FRAME_PC (FROMLEAF, PREV)' This is a C statement that sets the pc of the frame pointed to by PREV. [By default...] `INNER_THAN (LHS, RHS)' Returns non-zero if stack address LHS is inner than (nearer to the stack top) stack address RHS. Define this as `lhs < rhs' if the target's stack grows downward in memory, or `lhs > rsh' if the stack grows upward. `gdbarch_in_function_epilogue_p (GDBARCH, PC)' Returns non-zero if the given PC is in the epilogue of a function. The epilogue of a function is defined as the part of a function where the stack frame of the function already has been destroyed up to the final `return from function call' instruction. `DEPRECATED_SIGTRAMP_START (PC)' `DEPRECATED_SIGTRAMP_END (PC)' Define these to be the start and end address of the `sigtramp' for the given PC. On machines where the address is just a compile time constant, the macro expansion will typically just ignore the supplied PC. `IN_SOLIB_CALL_TRAMPOLINE (PC, NAME)' Define this to evaluate to nonzero if the program is stopped in the trampoline that connects to a shared library. `IN_SOLIB_RETURN_TRAMPOLINE (PC, NAME)' Define this to evaluate to nonzero if the program is stopped in the trampoline that returns from a shared library. `IN_SOLIB_DYNSYM_RESOLVE_CODE (PC)' Define this to evaluate to nonzero if the program is stopped in the dynamic linker. `SKIP_SOLIB_RESOLVER (PC)' Define this to evaluate to the (nonzero) address at which execution should continue to get past the dynamic linker's symbol resolution function. A zero value indicates that it is not important or necessary to set a breakpoint to get through the dynamic linker and that single stepping will suffice. `INTEGER_TO_ADDRESS (TYPE, BUF)' Define this when the architecture needs to handle non-pointer to address conversions specially. Converts that value to an address according to the current architectures conventions. _Pragmatics: When the user copies a well defined expression from their source code and passes it, as a parameter, to GDB's `print' command, they should get the same value as would have been computed by the target program. Any deviation from this rule can cause major confusion and annoyance, and needs to be justified carefully. In other words, GDB doesn't really have the freedom to do these conversions in clever and useful ways. It has, however, been pointed out that users aren't complaining about how GDB casts integers to pointers; they are complaining that they can't take an address from a disassembly listing and give it to `x/i'. Adding an architecture method like `INTEGER_TO_ADDRESS' certainly makes it possible for GDB to "get it right" in all circumstances._ *Note Pointers Are Not Always Addresses: Target Architecture Definition. `NO_HIF_SUPPORT' (Specific to the a29k.) `POINTER_TO_ADDRESS (TYPE, BUF)' Assume that BUF holds a pointer of type TYPE, in the appropriate format for the current architecture. Return the byte address the pointer refers to. *Note Pointers Are Not Always Addresses: Target Architecture Definition. `REGISTER_CONVERTIBLE (REG)' Return non-zero if REG uses different raw and virtual formats. *Note Raw and Virtual Register Representations: Target Architecture Definition. `REGISTER_TO_VALUE(REGNUM, TYPE, FROM, TO)' Convert the raw contents of register REGNUM into a value of type TYPE. *Note Using Different Register and Memory Data Representations: Target Architecture Definition. `DEPRECATED_REGISTER_RAW_SIZE (REG)' Return the raw size of REG; defaults to the size of the register's virtual type. *Note Raw and Virtual Register Representations: Target Architecture Definition. `register_reggroup_p (GDBARCH, REGNUM, REGGROUP)' Return non-zero if register REGNUM is a member of the register group REGGROUP. By default, registers are grouped as follows: `float_reggroup' Any register with a valid name and a floating-point type. `vector_reggroup' Any register with a valid name and a vector type. `general_reggroup' Any register with a valid name and a type other than vector or floating-point. `float_reggroup'. `save_reggroup' `restore_reggroup' `all_reggroup' Any register with a valid name. `DEPRECATED_REGISTER_VIRTUAL_SIZE (REG)' Return the virtual size of REG; defaults to the size of the register's virtual type. Return the virtual size of REG. *Note Raw and Virtual Register Representations: Target Architecture Definition. `DEPRECATED_REGISTER_VIRTUAL_TYPE (REG)' Return the virtual type of REG. *Note Raw and Virtual Register Representations: Target Architecture Definition. `struct type *register_type (GDBARCH, REG)' If defined, return the type of register REG. This function superseeds `DEPRECATED_REGISTER_VIRTUAL_TYPE'. *Note Raw and Virtual Register Representations: Target Architecture Definition. `REGISTER_CONVERT_TO_VIRTUAL(REG, TYPE, FROM, TO)' Convert the value of register REG from its raw form to its virtual form. *Note Raw and Virtual Register Representations: Target Architecture Definition. `REGISTER_CONVERT_TO_RAW(TYPE, REG, FROM, TO)' Convert the value of register REG from its virtual form to its raw form. *Note Raw and Virtual Register Representations: Target Architecture Definition. `const struct regset *regset_from_core_section (struct gdbarch * GDBARCH, const char * SECT_NAME, size_t SECT_SIZE)' Return the appropriate register set for a core file section with name SECT_NAME and size SECT_SIZE. `SOFTWARE_SINGLE_STEP_P()' Define this as 1 if the target does not have a hardware single-step mechanism. The macro `SOFTWARE_SINGLE_STEP' must also be defined. `SOFTWARE_SINGLE_STEP(SIGNAL, INSERT_BREAPOINTS_P)' A function that inserts or removes (depending on INSERT_BREAPOINTS_P) breakpoints at each possible destinations of the next instruction. See `sparc-tdep.c' and `rs6000-tdep.c' for examples. `SOFUN_ADDRESS_MAYBE_MISSING' Somebody clever observed that, the more actual addresses you have in the debug information, the more time the linker has to spend relocating them. So whenever there's some other way the debugger could find the address it needs, you should omit it from the debug info, to make linking faster. `SOFUN_ADDRESS_MAYBE_MISSING' indicates that a particular set of hacks of this sort are in use, affecting `N_SO' and `N_FUN' entries in stabs-format debugging information. `N_SO' stabs mark the beginning and ending addresses of compilation units in the text segment. `N_FUN' stabs mark the starts and ends of functions. `SOFUN_ADDRESS_MAYBE_MISSING' means two things: * `N_FUN' stabs have an address of zero. Instead, you should find the addresses where the function starts by taking the function name from the stab, and then looking that up in the minsyms (the linker/assembler symbol table). In other words, the stab has the name, and the linker/assembler symbol table is the only place that carries the address. * `N_SO' stabs have an address of zero, too. You just look at the `N_FUN' stabs that appear before and after the `N_SO' stab, and guess the starting and ending addresses of the compilation unit from them. `PC_LOAD_SEGMENT' If defined, print information about the load segment for the program counter. (Defined only for the RS/6000.) `PC_REGNUM' If the program counter is kept in a register, then define this macro to be the number (greater than or equal to zero) of that register. This should only need to be defined if `TARGET_READ_PC' and `TARGET_WRITE_PC' are not defined. `PARM_BOUNDARY' If non-zero, round arguments to a boundary of this many bits before pushing them on the stack. `stabs_argument_has_addr (GDBARCH, TYPE)' Define this to return nonzero if a function argument of type TYPE is passed by reference instead of value. This method replaces `DEPRECATED_REG_STRUCT_HAS_ADDR' (*note DEPRECATED_REG_STRUCT_HAS_ADDR::). `PROCESS_LINENUMBER_HOOK' A hook defined for XCOFF reading. `PROLOGUE_FIRSTLINE_OVERLAP' (Only used in unsupported Convex configuration.) `PS_REGNUM' If defined, this is the number of the processor status register. (This definition is only used in generic code when parsing "$ps".) `DEPRECATED_POP_FRAME' If defined, used by `frame_pop' to remove a stack frame. This method has been superseeded by generic code. `push_dummy_call (GDBARCH, FUNCTION, REGCACHE, PC_ADDR, NARGS, ARGS, SP, STRUCT_RETURN, STRUCT_ADDR)' Define this to push the dummy frame's call to the inferior function onto the stack. In addition to pushing NARGS, the code should push STRUCT_ADDR (when STRUCT_RETURN), and the return address (BP_ADDR). FUNCTION is a pointer to a `struct value'; on architectures that use function descriptors, this contains the function descriptor value. Returns the updated top-of-stack pointer. This method replaces `DEPRECATED_PUSH_ARGUMENTS'. `CORE_ADDR push_dummy_code (GDBARCH, SP, FUNADDR, USING_GCC, ARGS, NARGS, VALUE_TYPE, REAL_PC, BP_ADDR)' Given a stack based call dummy, push the instruction sequence (including space for a breakpoint) to which the called function should return. Set BP_ADDR to the address at which the breakpoint instruction should be inserted, REAL_PC to the resume address when starting the call sequence, and return the updated inner-most stack address. By default, the stack is grown sufficient to hold a frame-aligned (*note frame_align::) breakpoint, BP_ADDR is set to the address reserved for that breakpoint, and REAL_PC set to FUNADDR. This method replaces `CALL_DUMMY_LOCATION', `DEPRECATED_REGISTER_SIZE'. `REGISTER_NAME(I)' Return the name of register I as a string. May return `NULL' or `NUL' to indicate that register I is not valid. `DEPRECATED_REG_STRUCT_HAS_ADDR (GCC_P, TYPE)' Define this to return 1 if the given type will be passed by pointer rather than directly. This method has been replaced by `stabs_argument_has_addr' (*note stabs_argument_has_addr::). `SAVE_DUMMY_FRAME_TOS (SP)' Used in `call_function_by_hand' to notify the target dependent code of the top-of-stack value that will be passed to the the inferior code. This is the value of the `SP' after both the dummy frame and space for parameters/results have been allocated on the stack. *Note unwind_dummy_id::. `SDB_REG_TO_REGNUM' Define this to convert sdb register numbers into GDB regnums. If not defined, no conversion will be done. `enum return_value_convention gdbarch_return_value (struct gdbarch *GDBARCH, struct type *VALTYPE, struct regcache *REGCACHE, void *READBUF, const void *WRITEBUF)' Given a function with a return-value of type RETTYPE, return which return-value convention that function would use. GDB currently recognizes two function return-value conventions: `RETURN_VALUE_REGISTER_CONVENTION' where the return value is found in registers; and `RETURN_VALUE_STRUCT_CONVENTION' where the return value is found in memory and the address of that memory location is passed in as the function's first parameter. If the register convention is being used, and WRITEBUF is non-`NULL', also copy the return-value in WRITEBUF into REGCACHE. If the register convention is being used, and READBUF is non-`NULL', also copy the return value from REGCACHE into READBUF (REGCACHE contains a copy of the registers from the just returned function). *Note DEPRECATED_EXTRACT_STRUCT_VALUE_ADDRESS::, for a description of how return-values that use the struct convention are handled. _Maintainer note: This method replaces separate predicate, extract, store methods. By having only one method, the logic needed to determine the return-value convention need only be implemented in one place. If GDB were written in an OO language, this method would instead return an object that knew how to perform the register return-value extract and store._ _Maintainer note: This method does not take a GCC_P parameter, and such a parameter should not be added. If an architecture that requires per-compiler or per-function information be identified, then the replacement of RETTYPE with `struct value' FUNCTION should be persued._ _Maintainer note: The REGCACHE parameter limits this methods to the inner most frame. While replacing REGCACHE with a `struct frame_info' FRAME parameter would remove that limitation there has yet to be a demonstrated need for such a change._ `SKIP_PERMANENT_BREAKPOINT' Advance the inferior's PC past a permanent breakpoint. GDB normally steps over a breakpoint by removing it, stepping one instruction, and re-inserting the breakpoint. However, permanent breakpoints are hardwired into the inferior, and can't be removed, so this strategy doesn't work. Calling `SKIP_PERMANENT_BREAKPOINT' adjusts the processor's state so that execution will resume just after the breakpoint. This macro does the right thing even when the breakpoint is in the delay slot of a branch or jump. `SKIP_PROLOGUE (PC)' A C expression that returns the address of the "real" code beyond the function entry prologue found at PC. `SKIP_TRAMPOLINE_CODE (PC)' If the target machine has trampoline code that sits between callers and the functions being called, then define this macro to return a new PC that is at the start of the real function. `SP_REGNUM' If the stack-pointer is kept in a register, then define this macro to be the number (greater than or equal to zero) of that register, or -1 if there is no such register. `STAB_REG_TO_REGNUM' Define this to convert stab register numbers (as gotten from `r' declarations) into GDB regnums. If not defined, no conversion will be done. `DEPRECATED_STACK_ALIGN (ADDR)' Define this to increase ADDR so that it meets the alignment requirements for the processor's stack. Unlike *Note frame_align::, this function always adjusts ADDR upwards. By default, no stack alignment is performed. `STEP_SKIPS_DELAY (ADDR)' Define this to return true if the address is of an instruction with a delay slot. If a breakpoint has been placed in the instruction's delay slot, GDB will single-step over that instruction before resuming normally. Currently only defined for the Mips. `STORE_RETURN_VALUE (TYPE, REGCACHE, VALBUF)' A C expression that writes the function return value, found in VALBUF, into the REGCACHE. TYPE is the type of the value that is to be returned. This method has been deprecated in favour of `gdbarch_return_value' (*note gdbarch_return_value::). `SYMBOL_RELOADING_DEFAULT' The default value of the "symbol-reloading" variable. (Never defined in current sources.) `TARGET_CHAR_BIT' Number of bits in a char; defaults to 8. `TARGET_CHAR_SIGNED' Non-zero if `char' is normally signed on this architecture; zero if it should be unsigned. The ISO C standard requires the compiler to treat `char' as equivalent to either `signed char' or `unsigned char'; any character in the standard execution set is supposed to be positive. Most compilers treat `char' as signed, but `char' is unsigned on the IBM S/390, RS6000, and PowerPC targets. `TARGET_COMPLEX_BIT' Number of bits in a complex number; defaults to `2 * TARGET_FLOAT_BIT'. At present this macro is not used. `TARGET_DOUBLE_BIT' Number of bits in a double float; defaults to `8 * TARGET_CHAR_BIT'. `TARGET_DOUBLE_COMPLEX_BIT' Number of bits in a double complex; defaults to `2 * TARGET_DOUBLE_BIT'. At present this macro is not used. `TARGET_FLOAT_BIT' Number of bits in a float; defaults to `4 * TARGET_CHAR_BIT'. `TARGET_INT_BIT' Number of bits in an integer; defaults to `4 * TARGET_CHAR_BIT'. `TARGET_LONG_BIT' Number of bits in a long integer; defaults to `4 * TARGET_CHAR_BIT'. `TARGET_LONG_DOUBLE_BIT' Number of bits in a long double float; defaults to `2 * TARGET_DOUBLE_BIT'. `TARGET_LONG_LONG_BIT' Number of bits in a long long integer; defaults to `2 * TARGET_LONG_BIT'. `TARGET_PTR_BIT' Number of bits in a pointer; defaults to `TARGET_INT_BIT'. `TARGET_SHORT_BIT' Number of bits in a short integer; defaults to `2 * TARGET_CHAR_BIT'. `TARGET_READ_PC' `TARGET_WRITE_PC (VAL, PID)' `TARGET_READ_SP' `TARGET_READ_FP' These change the behavior of `read_pc', `write_pc', and `read_sp'. For most targets, these may be left undefined. GDB will call the read and write register functions with the relevant `_REGNUM' argument. These macros are useful when a target keeps one of these registers in a hard to get at place; for example, part in a segment register and part in an ordinary register. *Note unwind_sp::, which replaces `TARGET_READ_SP'. `TARGET_VIRTUAL_FRAME_POINTER(PC, REGP, OFFSETP)' Returns a `(register, offset)' pair representing the virtual frame pointer in use at the code address PC. If virtual frame pointers are not used, a default definition simply returns `DEPRECATED_FP_REGNUM', with an offset of zero. `TARGET_HAS_HARDWARE_WATCHPOINTS' If non-zero, the target has support for hardware-assisted watchpoints. *Note watchpoints: Algorithms, for more details and other related macros. `TARGET_PRINT_INSN (ADDR, INFO)' This is the function used by GDB to print an assembly instruction. It prints the instruction at address ADDR in debugged memory and returns the length of the instruction, in bytes. If a target doesn't define its own printing routine, it defaults to an accessor function for the global pointer `deprecated_tm_print_insn'. This usually points to a function in the `opcodes' library (*note Opcodes: Support Libraries.). INFO is a structure (of type `disassemble_info') defined in `include/dis-asm.h' used to pass information to the instruction decoding routine. `struct frame_id unwind_dummy_id (struct frame_info *FRAME)' Given FRAME return a `struct frame_id' that uniquely identifies an inferior function call's dummy frame. The value returned must match the dummy frame stack value previously saved using `SAVE_DUMMY_FRAME_TOS'. *Note SAVE_DUMMY_FRAME_TOS::. `DEPRECATED_USE_STRUCT_CONVENTION (GCC_P, TYPE)' If defined, this must be an expression that is nonzero if a value of the given TYPE being returned from a function must have space allocated for it on the stack. GCC_P is true if the function being considered is known to have been compiled by GCC; this is helpful for systems where GCC is known to use different calling convention than other compilers. This method has been deprecated in favour of `gdbarch_return_value' (*note gdbarch_return_value::). `VALUE_TO_REGISTER(TYPE, REGNUM, FROM, TO)' Convert a value of type TYPE into the raw contents of register REGNUM's. *Note Using Different Register and Memory Data Representations: Target Architecture Definition. `VARIABLES_INSIDE_BLOCK (DESC, GCC_P)' For dbx-style debugging information, if the compiler puts variable declarations inside LBRAC/RBRAC blocks, this should be defined to be nonzero. DESC is the value of `n_desc' from the `N_RBRAC' symbol, and GCC_P is true if GDB has noticed the presence of either the `GCC_COMPILED_SYMBOL' or the `GCC2_COMPILED_SYMBOL'. By default, this is 0. `OS9K_VARIABLES_INSIDE_BLOCK (DESC, GCC_P)' Similarly, for OS/9000. Defaults to 1. Motorola M68K target conditionals. `BPT_VECTOR' Define this to be the 4-bit location of the breakpoint trap vector. If not defined, it will default to `0xf'. `REMOTE_BPT_VECTOR' Defaults to `1'. `NAME_OF_MALLOC' A string containing the name of the function to call in order to allocate some memory in the inferior. The default value is "malloc". 9.12 Adding a New Target ======================== The following files add a target to GDB: `gdb/config/ARCH/TTT.mt' Contains a Makefile fragment specific to this target. Specifies what object files are needed for target TTT, by defining `TDEPFILES=...' and `TDEPLIBS=...'. Also specifies the header file which describes TTT, by defining `TM_FILE= tm-TTT.h'. You can also define `TM_CFLAGS', `TM_CLIBS', `TM_CDEPS', but these are now deprecated, replaced by autoconf, and may go away in future versions of GDB. `gdb/TTT-tdep.c' Contains any miscellaneous code required for this target machine. On some machines it doesn't exist at all. Sometimes the macros in `tm-TTT.h' become very complicated, so they are implemented as functions here instead, and the macro is simply defined to call the function. This is vastly preferable, since it is easier to understand and debug. `gdb/ARCH-tdep.c' `gdb/ARCH-tdep.h' This often exists to describe the basic layout of the target machine's processor chip (registers, stack, etc.). If used, it is included by `TTT-tdep.h'. It can be shared among many targets that use the same processor. `gdb/config/ARCH/tm-TTT.h' (`tm.h' is a link to this file, created by `configure'). Contains macro definitions about the target machine's registers, stack frame format and instructions. New targets do not need this file and should not create it. `gdb/config/ARCH/tm-ARCH.h' This often exists to describe the basic layout of the target machine's processor chip (registers, stack, etc.). If used, it is included by `tm-TTT.h'. It can be shared among many targets that use the same processor. New targets do not need this file and should not create it. If you are adding a new operating system for an existing CPU chip, add a `config/tm-OS.h' file that describes the operating system facilities that are unusual (extra symbol table info; the breakpoint instruction needed; etc.). Then write a `ARCH/tm-OS.h' that just `#include's `tm-ARCH.h' and `config/tm-OS.h'. 9.13 Converting an existing Target Architecture to Multi-arch ============================================================= This section describes the current accepted best practice for converting an existing target architecture to the multi-arch framework. The process consists of generating, testing, posting and committing a sequence of patches. Each patch must contain a single change, for instance: * Directly convert a group of functions into macros (the conversion does not change the behavior of any of the functions). * Replace a non-multi-arch with a multi-arch mechanism (e.g., `FRAME_INFO'). * Enable multi-arch level one. * Delete one or more files. There isn't a size limit on a patch, however, a developer is strongly encouraged to keep the patch size down. Since each patch is well defined, and since each change has been tested and shows no regressions, the patches are considered _fairly_ obvious. Such patches, when submitted by developers listed in the `MAINTAINERS' file, do not need approval. Occasional steps in the process may be more complicated and less clear. The developer is expected to use their judgment and is encouraged to seek advice as needed. 9.13.1 Preparation ------------------ The first step is to establish control. Build (with `-Werror' enabled) and test the target so that there is a baseline against which the debugger can be compared. At no stage can the test results regress or GDB stop compiling with `-Werror'. 9.13.2 Add the multi-arch initialization code --------------------------------------------- The objective of this step is to establish the basic multi-arch framework. It involves * The addition of a `ARCH_gdbarch_init' function(2) that creates the architecture: static struct gdbarch * d10v_gdbarch_init (info, arches) struct gdbarch_info info; struct gdbarch_list *arches; { struct gdbarch *gdbarch; /* there is only one d10v architecture */ if (arches != NULL) return arches->gdbarch; gdbarch = gdbarch_alloc (&info, NULL); return gdbarch; } __ * A per-architecture dump function to print any architecture specific information: static void mips_dump_tdep (struct gdbarch *current_gdbarch, struct ui_file *file) { ... code to print architecture specific info ... } * A change to `_initialize_ARCH_tdep' to register this new architecture: void _initialize_mips_tdep (void) { gdbarch_register (bfd_arch_mips, mips_gdbarch_init, mips_dump_tdep); * Add the macro `GDB_MULTI_ARCH', defined as 0 (zero), to the file `config/ARCH/tm-ARCH.h'. 9.13.3 Update multi-arch incompatible mechanisms ------------------------------------------------ Some mechanisms do not work with multi-arch. They include: `FRAME_FIND_SAVED_REGS' Replaced with `DEPRECATED_FRAME_INIT_SAVED_REGS' At this stage you could also consider converting the macros into functions. 9.13.4 Prepare for multi-arch level to one ------------------------------------------ Temporally set `GDB_MULTI_ARCH' to `GDB_MULTI_ARCH_PARTIAL' and then build and start GDB (the change should not be committed). GDB may not build, and once built, it may die with an internal error listing the architecture methods that must be provided. Fix any build problems (patch(es)). Convert all the architecture methods listed, which are only macros, into functions (patch(es)). Update `ARCH_gdbarch_init' to set all the missing architecture methods and wrap the corresponding macros in `#if !GDB_MULTI_ARCH' (patch(es)). 9.13.5 Set multi-arch level one ------------------------------- Change the value of `GDB_MULTI_ARCH' to GDB_MULTI_ARCH_PARTIAL (a single patch). Any problems with throwing "the switch" should have been fixed already. 9.13.6 Convert remaining macros ------------------------------- Suggest converting macros into functions (and setting the corresponding architecture method) in small batches. 9.13.7 Set multi-arch level to two ---------------------------------- This should go smoothly. 9.13.8 Delete the TM file ------------------------- The `tm-ARCH.h' can be deleted. `ARCH.mt' and `configure.in' updated. ---------- Footnotes ---------- (1) Some D10V instructions are actually pairs of 16-bit sub-instructions. However, since you can't jump into the middle of such a pair, code addresses can only refer to full 32 bit instructions, which is what matters in this explanation. (2) The above is from the original example and uses K&R C. GDB has since converted to ISO C but lets ignore that. File: gdbint.info, Node: Target Vector Definition, Next: Native Debugging, Prev: Target Architecture Definition, Up: Top 10 Target Vector Definition *************************** The target vector defines the interface between GDB's abstract handling of target systems, and the nitty-gritty code that actually exercises control over a process or a serial port. GDB includes some 30-40 different target vectors; however, each configuration of GDB includes only a few of them. * Menu: * Managing Execution State:: * Existing Targets:: File: gdbint.info, Node: Managing Execution State, Next: Existing Targets, Up: Target Vector Definition 10.1 Managing Execution State ============================= A target vector can be completely inactive (not pushed on the target stack), active but not running (pushed, but not connected to a fully manifested inferior), or completely active (pushed, with an accessible inferior). Most targets are only completely inactive or completely active, but some support persistant connections to a target even when the target has exited or not yet started. For example, connecting to the simulator using `target sim' does not create a running program. Neither registers nor memory are accessible until `run'. Similarly, after `kill', the program can not continue executing. But in both cases GDB remains connected to the simulator, and target-specific commands are directed to the simulator. A target which only supports complete activation should push itself onto the stack in its `to_open' routine (by calling `push_target'), and unpush itself from the stack in its `to_mourn_inferior' routine (by calling `unpush_target'). A target which supports both partial and complete activation should still call `push_target' in `to_open', but not call `unpush_target' in `to_mourn_inferior'. Instead, it should call either `target_mark_running' or `target_mark_exited' in its `to_open', depending on whether the target is fully active after connection. It should also call `target_mark_running' any time the inferior becomes fully active (e.g. in `to_create_inferior' and `to_attach'), and `target_mark_exited' when the inferior becomes inactive (in `to_mourn_inferior'). The target should also make sure to call `target_mourn_inferior' from its `to_kill', to return the target to inactive state. File: gdbint.info, Node: Existing Targets, Prev: Managing Execution State, Up: Target Vector Definition 10.2 Existing Targets ===================== 10.2.1 File Targets ------------------- Both executables and core files have target vectors. 10.2.2 Standard Protocol and Remote Stubs ----------------------------------------- GDB's file `remote.c' talks a serial protocol to code that runs in the target system. GDB provides several sample "stubs" that can be integrated into target programs or operating systems for this purpose; they are named `*-stub.c'. The GDB user's manual describes how to put such a stub into your target code. What follows is a discussion of integrating the SPARC stub into a complicated operating system (rather than a simple program), by Stu Grossman, the author of this stub. The trap handling code in the stub assumes the following upon entry to `trap_low': 1. %l1 and %l2 contain pc and npc respectively at the time of the trap; 2. traps are disabled; 3. you are in the correct trap window. As long as your trap handler can guarantee those conditions, then there is no reason why you shouldn't be able to "share" traps with the stub. The stub has no requirement that it be jumped to directly from the hardware trap vector. That is why it calls `exceptionHandler()', which is provided by the external environment. For instance, this could set up the hardware traps to actually execute code which calls the stub first, and then transfers to its own trap handler. For the most point, there probably won't be much of an issue with "sharing" traps, as the traps we use are usually not used by the kernel, and often indicate unrecoverable error conditions. Anyway, this is all controlled by a table, and is trivial to modify. The most important trap for us is for `ta 1'. Without that, we can't single step or do breakpoints. Everything else is unnecessary for the proper operation of the debugger/stub. From reading the stub, it's probably not obvious how breakpoints work. They are simply done by deposit/examine operations from GDB. 10.2.3 ROM Monitor Interface ---------------------------- 10.2.4 Custom Protocols ----------------------- 10.2.5 Transport Layer ---------------------- 10.2.6 Builtin Simulator ------------------------ File: gdbint.info, Node: Native Debugging, Next: Support Libraries, Prev: Target Vector Definition, Up: Top 11 Native Debugging ******************* Several files control GDB's configuration for native support: `gdb/config/ARCH/XYZ.mh' Specifies Makefile fragments needed by a _native_ configuration on machine XYZ. In particular, this lists the required native-dependent object files, by defining `NATDEPFILES=...'. Also specifies the header file which describes native support on XYZ, by defining `NAT_FILE= nm-XYZ.h'. You can also define `NAT_CFLAGS', `NAT_ADD_FILES', `NAT_CLIBS', `NAT_CDEPS', etc.; see `Makefile.in'. _Maintainer's note: The `.mh' suffix is because this file originally contained `Makefile' fragments for hosting GDB on machine XYZ. While the file is no longer used for this purpose, the `.mh' suffix remains. Perhaps someone will eventually rename these fragments so that they have a `.mn' suffix._ `gdb/config/ARCH/nm-XYZ.h' (`nm.h' is a link to this file, created by `configure'). Contains C macro definitions describing the native system environment, such as child process control and core file support. `gdb/XYZ-nat.c' Contains any miscellaneous C code required for this native support of this machine. On some machines it doesn't exist at all. There are some "generic" versions of routines that can be used by various systems. These can be customized in various ways by macros defined in your `nm-XYZ.h' file. If these routines work for the XYZ host, you can just include the generic file's name (with `.o', not `.c') in `NATDEPFILES'. Otherwise, if your machine needs custom support routines, you will need to write routines that perform the same functions as the generic file. Put them into `XYZ-nat.c', and put `XYZ-nat.o' into `NATDEPFILES'. `inftarg.c' This contains the _target_ops vector_ that supports Unix child processes on systems which use ptrace and wait to control the child. `procfs.c' This contains the _target_ops vector_ that supports Unix child processes on systems which use /proc to control the child. `fork-child.c' This does the low-level grunge that uses Unix system calls to do a "fork and exec" to start up a child process. `infptrace.c' This is the low level interface to inferior processes for systems using the Unix `ptrace' call in a vanilla way. 11.1 Native core file Support ============================= `core-aout.c::fetch_core_registers()' Support for reading registers out of a core file. This routine calls `register_addr()', see below. Now that BFD is used to read core files, virtually all machines should use `core-aout.c', and should just provide `fetch_core_registers' in `XYZ-nat.c' (or `REGISTER_U_ADDR' in `nm-XYZ.h'). `core-aout.c::register_addr()' If your `nm-XYZ.h' file defines the macro `REGISTER_U_ADDR(addr, blockend, regno)', it should be defined to set `addr' to the offset within the `user' struct of GDB register number `regno'. `blockend' is the offset within the "upage" of `u.u_ar0'. If `REGISTER_U_ADDR' is defined, `core-aout.c' will define the `register_addr()' function and use the macro in it. If you do not define `REGISTER_U_ADDR', but you are using the standard `fetch_core_registers()', you will need to define your own version of `register_addr()', put it into your `XYZ-nat.c' file, and be sure `XYZ-nat.o' is in the `NATDEPFILES' list. If you have your own `fetch_core_registers()', you may not need a separate `register_addr()'. Many custom `fetch_core_registers()' implementations simply locate the registers themselves. When making GDB run native on a new operating system, to make it possible to debug core files, you will need to either write specific code for parsing your OS's core files, or customize `bfd/trad-core.c'. First, use whatever `#include' files your machine uses to define the struct of registers that is accessible (possibly in the u-area) in a core file (rather than `machine/reg.h'), and an include file that defines whatever header exists on a core file (e.g., the u-area or a `struct core'). Then modify `trad_unix_core_file_p' to use these values to set up the section information for the data segment, stack segment, any other segments in the core file (perhaps shared library contents or control information), "registers" segment, and if there are two discontiguous sets of registers (e.g., integer and float), the "reg2" segment. This section information basically delimits areas in the core file in a standard way, which the section-reading routines in BFD know how to seek around in. Then back in GDB, you need a matching routine called `fetch_core_registers'. If you can use the generic one, it's in `core-aout.c'; if not, it's in your `XYZ-nat.c' file. It will be passed a char pointer to the entire "registers" segment, its length, and a zero; or a char pointer to the entire "regs2" segment, its length, and a 2. The routine should suck out the supplied register values and install them into GDB's "registers" array. If your system uses `/proc' to control processes, and uses ELF format core files, then you may be able to use the same routines for reading the registers out of processes and out of core files. 11.2 ptrace =========== 11.3 /proc ========== 11.4 win32 ========== 11.5 shared libraries ===================== 11.6 Native Conditionals ======================== When GDB is configured and compiled, various macros are defined or left undefined, to control compilation when the host and target systems are the same. These macros should be defined (or left undefined) in `nm-SYSTEM.h'. `CHILD_PREPARE_TO_STORE' If the machine stores all registers at once in the child process, then define this to ensure that all values are correct. This usually entails a read from the child. [Note that this is incorrectly defined in `xm-SYSTEM.h' files currently.] `FETCH_INFERIOR_REGISTERS' Define this if the native-dependent code will provide its own routines `fetch_inferior_registers' and `store_inferior_registers' in `HOST-nat.c'. If this symbol is _not_ defined, and `infptrace.c' is included in this configuration, the default routines in `infptrace.c' are used for these functions. `FP0_REGNUM' This macro is normally defined to be the number of the first floating point register, if the machine has such registers. As such, it would appear only in target-specific code. However, `/proc' support uses this to decide whether floats are in use on this target. `GET_LONGJMP_TARGET' For most machines, this is a target-dependent parameter. On the DECstation and the Iris, this is a native-dependent parameter, since `setjmp.h' is needed to define it. This macro determines the target PC address that `longjmp' will jump to, assuming that we have just stopped at a longjmp breakpoint. It takes a `CORE_ADDR *' as argument, and stores the target PC value through this pointer. It examines the current state of the machine as needed. `I386_USE_GENERIC_WATCHPOINTS' An x86-based machine can define this to use the generic x86 watchpoint support; see *Note I386_USE_GENERIC_WATCHPOINTS: Algorithms. `KERNEL_U_ADDR' Define this to the address of the `u' structure (the "user struct", also known as the "u-page") in kernel virtual memory. GDB needs to know this so that it can subtract this address from absolute addresses in the upage, that are obtained via ptrace or from core files. On systems that don't need this value, set it to zero. `KERNEL_U_ADDR_HPUX' Define this to cause GDB to determine the address of `u' at runtime, by using HP-style `nlist' on the kernel's image in the root directory. `ONE_PROCESS_WRITETEXT' Define this to be able to, when a breakpoint insertion fails, warn the user that another process may be running with the same executable. `PROC_NAME_FMT' Defines the format for the name of a `/proc' device. Should be defined in `nm.h' _only_ in order to override the default definition in `procfs.c'. `PTRACE_ARG3_TYPE' The type of the third argument to the `ptrace' system call, if it exists and is different from `int'. `REGISTER_U_ADDR' Defines the offset of the registers in the "u area". `SHELL_COMMAND_CONCAT' If defined, is a string to prefix on the shell command used to start the inferior. `SHELL_FILE' If defined, this is the name of the shell to use to run the inferior. Defaults to `"/bin/sh"'. `SOLIB_ADD (FILENAME, FROM_TTY, TARG, READSYMS)' Define this to expand into an expression that will cause the symbols in FILENAME to be added to GDB's symbol table. If READSYMS is zero symbols are not read but any necessary low level processing for FILENAME is still done. `SOLIB_CREATE_INFERIOR_HOOK' Define this to expand into any shared-library-relocation code that you want to be run just after the child process has been forked. `START_INFERIOR_TRAPS_EXPECTED' When starting an inferior, GDB normally expects to trap twice; once when the shell execs, and once when the program itself execs. If the actual number of traps is something other than 2, then define this macro to expand into the number expected. `USE_PROC_FS' This determines whether small routines in `*-tdep.c', which translate register values between GDB's internal representation and the `/proc' representation, are compiled. `U_REGS_OFFSET' This is the offset of the registers in the upage. It need only be defined if the generic ptrace register access routines in `infptrace.c' are being used (that is, `infptrace.c' is configured in, and `FETCH_INFERIOR_REGISTERS' is not defined). If the default value from `infptrace.c' is good enough, leave it undefined. The default value means that u.u_ar0 _points to_ the location of the registers. I'm guessing that `#define U_REGS_OFFSET 0' means that `u.u_ar0' _is_ the location of the registers. `CLEAR_SOLIB' See `objfiles.c'. `DEBUG_PTRACE' Define this to debug `ptrace' calls. File: gdbint.info, Node: Support Libraries, Next: Coding, Prev: Native Debugging, Up: Top 12 Support Libraries ******************** 12.1 BFD ======== BFD provides support for GDB in several ways: _identifying executable and core files_ BFD will identify a variety of file types, including a.out, coff, and several variants thereof, as well as several kinds of core files. _access to sections of files_ BFD parses the file headers to determine the names, virtual addresses, sizes, and file locations of all the various named sections in files (such as the text section or the data section). GDB simply calls BFD to read or write section X at byte offset Y for length Z. _specialized core file support_ BFD provides routines to determine the failing command name stored in a core file, the signal with which the program failed, and whether a core file matches (i.e. could be a core dump of) a particular executable file. _locating the symbol information_ GDB uses an internal interface of BFD to determine where to find the symbol information in an executable file or symbol-file. GDB itself handles the reading of symbols, since BFD does not "understand" debug symbols, but GDB uses BFD's cached information to find the symbols, string table, etc. 12.2 opcodes ============ The opcodes library provides GDB's disassembler. (It's a separate library because it's also used in binutils, for `objdump'). 12.3 readline ============= 12.4 mmalloc ============ 12.5 libiberty ============== The `libiberty' library provides a set of functions and features that integrate and improve on functionality found in modern operating systems. Broadly speaking, such features can be divided into three groups: supplemental functions (functions that may be missing in some environments and operating systems), replacement functions (providing a uniform and easier to use interface for commonly used standard functions), and extensions (which provide additional functionality beyond standard functions). GDB uses various features provided by the `libiberty' library, for instance the C++ demangler, the IEEE floating format support functions, the input options parser `getopt', the `obstack' extension, and other functions. 12.5.1 `obstacks' in GDB ------------------------ The obstack mechanism provides a convenient way to allocate and free chunks of memory. Each obstack is a pool of memory that is managed like a stack. Objects (of any nature, size and alignment) are allocated and freed in a LIFO fashion on an obstack (see `libiberty''s documenatation for a more detailed explanation of `obstacks'). The most noticeable use of the `obstacks' in GDB is in object files. There is an obstack associated with each internal representation of an object file. Lots of things get allocated on these `obstacks': dictionary entries, blocks, blockvectors, symbols, minimal symbols, types, vectors of fundamental types, class fields of types, object files section lists, object files section offets lists, line tables, symbol tables, partial symbol tables, string tables, symbol table private data, macros tables, debug information sections and entries, import and export lists (som), unwind information (hppa), dwarf2 location expressions data. Plus various strings such as directory names strings, debug format strings, names of types. An essential and convenient property of all data on `obstacks' is that memory for it gets allocated (with `obstack_alloc') at various times during a debugging sesssion, but it is released all at once using the `obstack_free' function. The `obstack_free' function takes a pointer to where in the stack it must start the deletion from (much like the cleanup chains have a pointer to where to start the cleanups). Because of the stack like structure of the `obstacks', this allows to free only a top portion of the obstack. There are a few instances in GDB where such thing happens. Calls to `obstack_free' are done after some local data is allocated to the obstack. Only the local data is deleted from the obstack. Of course this assumes that nothing between the `obstack_alloc' and the `obstack_free' allocates anything else on the same obstack. For this reason it is best and safest to use temporary `obstacks'. Releasing the whole obstack is also not safe per se. It is safe only under the condition that we know the `obstacks' memory is no longer needed. In GDB we get rid of the `obstacks' only when we get rid of the whole objfile(s), for instance upon reading a new symbol file. 12.6 gnu-regex ============== Regex conditionals. `C_ALLOCA' `NFAILURES' `RE_NREGS' `SIGN_EXTEND_CHAR' `SWITCH_ENUM_BUG' `SYNTAX_TABLE' `Sword' `sparc' 12.7 Array Containers ===================== Often it is necessary to manipulate a dynamic array of a set of objects. C forces some bookkeeping on this, which can get cumbersome and repetative. The `vec.h' file contains macros for defining and using a typesafe vector type. The functions defined will be inlined when compiling, and so the abstraction cost should be zero. Domain checks are added to detect programming errors. An example use would be an array of symbols or section information. The array can be grown as symbols are read in (or preallocated), and the accessor macros provided keep care of all the necessary bookkeeping. Because the arrays are type safe, there is no danger of accidentally mixing up the contents. Think of these as C++ templates, but implemented in C. Because of the different behavior of structure objects, scalar objects and of pointers, there are three flavors of vector, one for each of these variants. Both the structure object and pointer variants pass pointers to objects around -- in the former case the pointers are stored into the vector and in the latter case the pointers are dereferenced and the objects copied into the vector. The scalar object variant is suitable for `int'-like objects, and the vector elements are returned by value. There are both `index' and `iterate' accessors. The iterator returns a boolean iteration condition and updates the iteration variable passed by reference. Because the iterator will be inlined, the address-of can be optimized away. The vectors are implemented using the trailing array idiom, thus they are not resizeable without changing the address of the vector object itself. This means you cannot have variables or fields of vector type -- always use a pointer to a vector. The one exception is the final field of a structure, which could be a vector type. You will have to use the `embedded_size' & `embedded_init' calls to create such objects, and they will probably not be resizeable (so don't use the "safe" allocation variants). The trailing array idiom is used (rather than a pointer to an array of data), because, if we allow `NULL' to also represent an empty vector, empty vectors occupy minimal space in the structure containing them. Each operation that increases the number of active elements is available in "quick" and "safe" variants. The former presumes that there is sufficient allocated space for the operation to succeed (it dies if there is not). The latter will reallocate the vector, if needed. Reallocation causes an exponential increase in vector size. If you know you will be adding N elements, it would be more efficient to use the reserve operation before adding the elements with the "quick" operation. This will ensure there are at least as many elements as you ask for, it will exponentially increase if there are too few spare slots. If you want reserve a specific number of slots, but do not want the exponential increase (for instance, you know this is the last allocation), use a negative number for reservation. You can also create a vector of a specific size from the get go. You should prefer the push and pop operations, as they append and remove from the end of the vector. If you need to remove several items in one go, use the truncate operation. The insert and remove operations allow you to change elements in the middle of the vector. There are two remove operations, one which preserves the element ordering `ordered_remove', and one which does not `unordered_remove'. The latter function copies the end element into the removed slot, rather than invoke a memmove operation. The `lower_bound' function will determine where to place an item in the array using insert that will maintain sorted order. If you need to directly manipulate a vector, then the `address' accessor will return the address of the start of the vector. Also the `space' predicate will tell you whether there is spare capacity in the vector. You will not normally need to use these two functions. Vector types are defined using a `DEF_VEC_{O,P,I}(TYPENAME)' macro. Variables of vector type are declared using a `VEC(TYPENAME)' macro. The characters `O', `P' and `I' indicate whether TYPENAME is an object (`O'), pointer (`P') or integral (`I') type. Be careful to pick the correct one, as you'll get an awkward and inefficient API if you use the wrong one. There is a check, which results in a compile-time warning, for the `P' and `I' versions, but there is no check for the `O' versions, as that is not possible in plain C. An example of their use would be, DEF_VEC_P(tree); // non-managed tree vector. struct my_struct { VEC(tree) *v; // A (pointer to) a vector of tree pointers. }; struct my_struct *s; if (VEC_length(tree, s->v)) { we have some contents } VEC_safe_push(tree, s->v, decl); // append some decl onto the end for (ix = 0; VEC_iterate(tree, s->v, ix, elt); ix++) { do something with elt } The `vec.h' file provides details on how to invoke the various accessors provided. They are enumerated here: `VEC_length' Return the number of items in the array, `VEC_empty' Return true if the array has no elements. `VEC_last' `VEC_index' Return the last or arbitrary item in the array. `VEC_iterate' Access an array element and indicate whether the array has been traversed. `VEC_alloc' `VEC_free' Create and destroy an array. `VEC_embedded_size' `VEC_embedded_init' Helpers for embedding an array as the final element of another struct. `VEC_copy' Duplicate an array. `VEC_space' Return the amount of free space in an array. `VEC_reserve' Ensure a certain amount of free space. `VEC_quick_push' `VEC_safe_push' Append to an array, either assuming the space is available, or making sure that it is. `VEC_pop' Remove the last item from an array. `VEC_truncate' Remove several items from the end of an array. `VEC_safe_grow' Add several items to the end of an array. `VEC_replace' Overwrite an item in the array. `VEC_quick_insert' `VEC_safe_insert' Insert an item into the middle of the array. Either the space must already exist, or the space is created. `VEC_ordered_remove' `VEC_unordered_remove' Remove an item from the array, preserving order or not. `VEC_block_remove' Remove a set of items from the array. `VEC_address' Provide the address of the first element. `VEC_lower_bound' Binary search the array. 12.8 include ============ File: gdbint.info, Node: Coding, Next: Porting GDB, Prev: Support Libraries, Up: Top 13 Coding ********* This chapter covers topics that are lower-level than the major algorithms of GDB. 13.1 Cleanups ============= Cleanups are a structured way to deal with things that need to be done later. When your code does something (e.g., `xmalloc' some memory, or `open' a file) that needs to be undone later (e.g., `xfree' the memory or `close' the file), it can make a cleanup. The cleanup will be done at some future point: when the command is finished and control returns to the top level; when an error occurs and the stack is unwound; or when your code decides it's time to explicitly perform cleanups. Alternatively you can elect to discard the cleanups you created. Syntax: `struct cleanup *OLD_CHAIN;' Declare a variable which will hold a cleanup chain handle. `OLD_CHAIN = make_cleanup (FUNCTION, ARG);' Make a cleanup which will cause FUNCTION to be called with ARG (a `char *') later. The result, OLD_CHAIN, is a handle that can later be passed to `do_cleanups' or `discard_cleanups'. Unless you are going to call `do_cleanups' or `discard_cleanups', you can ignore the result from `make_cleanup'. `do_cleanups (OLD_CHAIN);' Do all cleanups added to the chain since the corresponding `make_cleanup' call was made. `discard_cleanups (OLD_CHAIN);' Same as `do_cleanups' except that it just removes the cleanups from the chain and does not call the specified functions. Cleanups are implemented as a chain. The handle returned by `make_cleanups' includes the cleanup passed to the call and any later cleanups appended to the chain (but not yet discarded or performed). E.g.: make_cleanup (a, 0); { struct cleanup *old = make_cleanup (b, 0); make_cleanup (c, 0) ... do_cleanups (old); } will call `c()' and `b()' but will not call `a()'. The cleanup that calls `a()' will remain in the cleanup chain, and will be done later unless otherwise discarded. Your function should explicitly do or discard the cleanups it creates. Failing to do this leads to non-deterministic behavior since the caller will arbitrarily do or discard your functions cleanups. This need leads to two common cleanup styles. The first style is try/finally. Before it exits, your code-block calls `do_cleanups' with the old cleanup chain and thus ensures that your code-block's cleanups are always performed. For instance, the following code-segment avoids a memory leak problem (even when `error' is called and a forced stack unwind occurs) by ensuring that the `xfree' will always be called: struct cleanup *old = make_cleanup (null_cleanup, 0); data = xmalloc (sizeof blah); make_cleanup (xfree, data); ... blah blah ... do_cleanups (old); The second style is try/except. Before it exits, your code-block calls `discard_cleanups' with the old cleanup chain and thus ensures that any created cleanups are not performed. For instance, the following code segment, ensures that the file will be closed but only if there is an error: FILE *file = fopen ("afile", "r"); struct cleanup *old = make_cleanup (close_file, file); ... blah blah ... discard_cleanups (old); return file; Some functions, e.g., `fputs_filtered()' or `error()', specify that they "should not be called when cleanups are not in place". This means that any actions you need to reverse in the case of an error or interruption must be on the cleanup chain before you call these functions, since they might never return to your code (they `longjmp' instead). 13.2 Per-architecture module data ================================= The multi-arch framework includes a mechanism for adding module specific per-architecture data-pointers to the `struct gdbarch' architecture object. A module registers one or more per-architecture data-pointers using: -- Function: struct gdbarch_data *gdbarch_data_register_pre_init (gdbarch_data_pre_init_ftype *PRE_INIT) PRE_INIT is used to, on-demand, allocate an initial value for a per-architecture data-pointer using the architecture's obstack (passed in as a parameter). Since PRE_INIT can be called during architecture creation, it is not parameterized with the architecture. and must not call modules that use per-architecture data. -- Function: struct gdbarch_data *gdbarch_data_register_post_init (gdbarch_data_post_init_ftype *POST_INIT) POST_INIT is used to obtain an initial value for a per-architecture data-pointer _after_. Since POST_INIT is always called after architecture creation, it both receives the fully initialized architecture and is free to call modules that use per-architecture data (care needs to be taken to ensure that those other modules do not try to call back to this module as that will create in cycles in the initialization call graph). These functions return a `struct gdbarch_data' that is used to identify the per-architecture data-pointer added for that module. The per-architecture data-pointer is accessed using the function: -- Function: void *gdbarch_data (struct gdbarch *GDBARCH, struct gdbarch_data *DATA_HANDLE) Given the architecture ARCH and module data handle DATA_HANDLE (returned by `gdbarch_data_register_pre_init' or `gdbarch_data_register_post_init'), this function returns the current value of the per-architecture data-pointer. If the data pointer is `NULL', it is first initialized by calling the corresponding PRE_INIT or POST_INIT method. The examples below assume the following definitions: struct nozel { int total; }; static struct gdbarch_data *nozel_handle; A module can extend the architecture vector, adding additional per-architecture data, using the PRE_INIT method. The module's per-architecture data is then initialized during architecture creation. In the below, the module's per-architecture _nozel_ is added. An architecture can specify its nozel by calling `set_gdbarch_nozel' from `gdbarch_init'. static void * nozel_pre_init (struct obstack *obstack) { struct nozel *data = OBSTACK_ZALLOC (obstack, struct nozel); return data; } extern void set_gdbarch_nozel (struct gdbarch *gdbarch, int total) { struct nozel *data = gdbarch_data (gdbarch, nozel_handle); data->total = nozel; } A module can on-demand create architecture dependant data structures using `post_init'. In the below, the nozel's total is computed on-demand by `nozel_post_init' using information obtained from the architecture. static void * nozel_post_init (struct gdbarch *gdbarch) { struct nozel *data = GDBARCH_OBSTACK_ZALLOC (gdbarch, struct nozel); nozel->total = gdbarch... (gdbarch); return data; } extern int nozel_total (struct gdbarch *gdbarch) { struct nozel *data = gdbarch_data (gdbarch, nozel_handle); return data->total; } 13.3 Wrapping Output Lines ========================== Output that goes through `printf_filtered' or `fputs_filtered' or `fputs_demangled' needs only to have calls to `wrap_here' added in places that would be good breaking points. The utility routines will take care of actually wrapping if the line width is exceeded. The argument to `wrap_here' is an indentation string which is printed _only_ if the line breaks there. This argument is saved away and used later. It must remain valid until the next call to `wrap_here' or until a newline has been printed through the `*_filtered' functions. Don't pass in a local variable and then return! It is usually best to call `wrap_here' after printing a comma or space. If you call it before printing a space, make sure that your indentation properly accounts for the leading space that will print if the line wraps there. Any function or set of functions that produce filtered output must finish by printing a newline, to flush the wrap buffer, before switching to unfiltered (`printf') output. Symbol reading routines that print warnings are a good example. 13.4 GDB Coding Standards ========================= GDB follows the GNU coding standards, as described in `etc/standards.texi'. This file is also available for anonymous FTP from GNU archive sites. GDB takes a strict interpretation of the standard; in general, when the GNU standard recommends a practice but does not require it, GDB requires it. GDB follows an additional set of coding standards specific to GDB, as described in the following sections. 13.4.1 ISO C ------------ GDB assumes an ISO/IEC 9899:1990 (a.k.a. ISO C90) compliant compiler. GDB does not assume an ISO C or POSIX compliant C library. 13.4.2 Memory Management ------------------------ GDB does not use the functions `malloc', `realloc', `calloc', `free' and `asprintf'. GDB uses the functions `xmalloc', `xrealloc' and `xcalloc' when allocating memory. Unlike `malloc' et.al. these functions do not return when the memory pool is empty. Instead, they unwind the stack using cleanups. These functions return `NULL' when requested to allocate a chunk of memory of size zero. _Pragmatics: By using these functions, the need to check every memory allocation is removed. These functions provide portable behavior._ GDB does not use the function `free'. GDB uses the function `xfree' to return memory to the memory pool. Consistent with ISO-C, this function ignores a request to free a `NULL' pointer. _Pragmatics: On some systems `free' fails when passed a `NULL' pointer._ GDB can use the non-portable function `alloca' for the allocation of small temporary values (such as strings). _Pragmatics: This function is very non-portable. Some systems restrict the memory being allocated to no more than a few kilobytes._ GDB uses the string function `xstrdup' and the print function `xstrprintf'. _Pragmatics: `asprintf' and `strdup' can fail. Print functions such as `sprintf' are very prone to buffer overflow errors._ 13.4.3 Compiler Warnings ------------------------ With few exceptions, developers should include the configuration option `--enable-gdb-build-warnings=,-Werror' when building GDB. The exceptions are listed in the file `gdb/MAINTAINERS'. This option causes GDB (when built using GCC) to be compiled with a carefully selected list of compiler warning flags. Any warnings from those flags being treated as errors. The current list of warning flags includes: `-Wimplicit' Since GDB coding standard requires all functions to be declared using a prototype, the flag has the side effect of ensuring that prototyped functions are always visible with out resorting to `-Wstrict-prototypes'. `-Wreturn-type' Such code often appears to work except on instruction set architectures that use register windows. `-Wcomment' `-Wtrigraphs' `-Wformat' `-Wformat-nonliteral' Since GDB uses the `format printf' attribute on all `printf' like functions these check not just `printf' calls but also calls to functions such as `fprintf_unfiltered'. `-Wparentheses' This warning includes uses of the assignment operator within an `if' statement. `-Wpointer-arith' `-Wuninitialized' `-Wunused-label' This warning has the additional benefit of detecting the absence of the `case' reserved word in a switch statement: enum { FD_SCHEDULED, NOTHING_SCHEDULED } sched; ... switch (sched) { case FD_SCHEDULED: ...; break; NOTHING_SCHEDULED: ...; break; } `-Wunused-function' `-Wno-pointer-sign' In version 4.0, GCC began warning about pointer argument passing or assignment even when the source and destination differed only in signedness. However, most GDB code doesn't distinguish carefully between `char' and `unsigned char'. In early 2006 the GDB developers decided correcting these warnings wasn't worth the time it would take. _Pragmatics: Due to the way that GDB is implemented most functions have unused parameters. Consequently the warning `-Wunused-parameter' is precluded from the list. The macro `ATTRIBUTE_UNUSED' is not used as it leads to false negatives -- it is not an error to have `ATTRIBUTE_UNUSED' on a parameter that is being used. The options `-Wall' and `-Wunused' are also precluded because they both include `-Wunused-parameter'._ _Pragmatics: GDB has not simply accepted the warnings enabled by `-Wall -Werror -W...'. Instead it is selecting warnings when and where their benefits can be demonstrated._ 13.4.4 Formatting ----------------- The standard GNU recommendations for formatting must be followed strictly. A function declaration should not have its name in column zero. A function definition should have its name in column zero. /* Declaration */ static void foo (void); /* Definition */ void foo (void) { } _Pragmatics: This simplifies scripting. Function definitions can be found using `^function-name'._ There must be a space between a function or macro name and the opening parenthesis of its argument list (except for macro definitions, as required by C). There must not be a space after an open paren/bracket or before a close paren/bracket. While additional whitespace is generally helpful for reading, do not use more than one blank line to separate blocks, and avoid adding whitespace after the end of a program line (as of 1/99, some 600 lines had whitespace after the semicolon). Excess whitespace causes difficulties for `diff' and `patch' utilities. Pointers are declared using the traditional K&R C style: void *foo; and not: void * foo; void* foo; 13.4.5 Comments --------------- The standard GNU requirements on comments must be followed strictly. Block comments must appear in the following form, with no `/*'- or `*/'-only lines, and no leading `*': /* Wait for control to return from inferior to debugger. If inferior gets a signal, we may decide to start it up again instead of returning. That is why there is a loop in this function. When this function actually returns it means the inferior should be left stopped and GDB should read more commands. */ (Note that this format is encouraged by Emacs; tabbing for a multi-line comment works correctly, and `M-q' fills the block consistently.) Put a blank line between the block comments preceding function or variable definitions, and the definition itself. In general, put function-body comments on lines by themselves, rather than trying to fit them into the 20 characters left at the end of a line, since either the comment or the code will inevitably get longer than will fit, and then somebody will have to move it anyhow. 13.4.6 C Usage -------------- Code must not depend on the sizes of C data types, the format of the host's floating point numbers, the alignment of anything, or the order of evaluation of expressions. Use functions freely. There are only a handful of compute-bound areas in GDB that might be affected by the overhead of a function call, mainly in symbol reading. Most of GDB's performance is limited by the target interface (whether serial line or system call). However, use functions with moderation. A thousand one-line functions are just as hard to understand as a single thousand-line function. _Macros are bad, M'kay._ (But if you have to use a macro, make sure that the macro arguments are protected with parentheses.) Declarations like `struct foo *' should be used in preference to declarations like `typedef struct foo { ... } *foo_ptr'. 13.4.7 Function Prototypes -------------------------- Prototypes must be used when both _declaring_ and _defining_ a function. Prototypes for GDB functions must include both the argument type and name, with the name matching that used in the actual function definition. All external functions should have a declaration in a header file that callers include, except for `_initialize_*' functions, which must be external so that `init.c' construction works, but shouldn't be visible to random source files. Where a source file needs a forward declaration of a static function, that declaration must appear in a block near the top of the source file. 13.4.8 Internal Error Recovery ------------------------------ During its execution, GDB can encounter two types of errors. User errors and internal errors. User errors include not only a user entering an incorrect command but also problems arising from corrupt object files and system errors when interacting with the target. Internal errors include situations where GDB has detected, at run time, a corrupt or erroneous situation. When reporting an internal error, GDB uses `internal_error' and `gdb_assert'. GDB must not call `abort' or `assert'. _Pragmatics: There is no `internal_warning' function. Either the code detected a user error, recovered from it and issued a `warning' or the code failed to correctly recover from the user error and issued an `internal_error'._ 13.4.9 File Names ----------------- Any file used when building the core of GDB must be in lower case. Any file used when building the core of GDB must be 8.3 unique. These requirements apply to both source and generated files. _Pragmatics: The core of GDB must be buildable on many platforms including DJGPP and MacOS/HFS. Every time an unfriendly file is introduced to the build process both `Makefile.in' and `configure.in' need to be modified accordingly. Compare the convoluted conversion process needed to transform `COPYING' into `copying.c' with the conversion needed to transform `version.in' into `version.c'._ Any file non 8.3 compliant file (that is not used when building the core of GDB) must be added to `gdb/config/djgpp/fnchange.lst'. _Pragmatics: This is clearly a compromise._ When GDB has a local version of a system header file (ex `string.h') the file name based on the POSIX header prefixed with `gdb_' (`gdb_string.h'). These headers should be relatively independent: they should use only macros defined by `configure', the compiler, or the host; they should include only system headers; they should refer only to system types. They may be shared between multiple programs, e.g. GDB and GDBSERVER. For other files `-' is used as the separator. 13.4.10 Include Files --------------------- A `.c' file should include `defs.h' first. A `.c' file should directly include the `.h' file of every declaration and/or definition it directly refers to. It cannot rely on indirect inclusion. A `.h' file should directly include the `.h' file of every declaration and/or definition it directly refers to. It cannot rely on indirect inclusion. Exception: The file `defs.h' does not need to be directly included. An external declaration should only appear in one include file. An external declaration should never appear in a `.c' file. Exception: a declaration for the `_initialize' function that pacifies `-Wmissing-declaration'. A `typedef' definition should only appear in one include file. An opaque `struct' declaration can appear in multiple `.h' files. Where possible, a `.h' file should use an opaque `struct' declaration instead of an include. All `.h' files should be wrapped in: #ifndef INCLUDE_FILE_NAME_H #define INCLUDE_FILE_NAME_H header body #endif 13.4.11 Clean Design and Portable Implementation ------------------------------------------------ In addition to getting the syntax right, there's the little question of semantics. Some things are done in certain ways in GDB because long experience has shown that the more obvious ways caused various kinds of trouble. You can't assume the byte order of anything that comes from a target (including VALUEs, object files, and instructions). Such things must be byte-swapped using `SWAP_TARGET_AND_HOST' in GDB, or one of the swap routines defined in `bfd.h', such as `bfd_get_32'. You can't assume that you know what interface is being used to talk to the target system. All references to the target must go through the current `target_ops' vector. You can't assume that the host and target machines are the same machine (except in the "native" support modules). In particular, you can't assume that the target machine's header files will be available on the host machine. Target code must bring along its own header files - written from scratch or explicitly donated by their owner, to avoid copyright problems. Insertion of new `#ifdef''s will be frowned upon. It's much better to write the code portably than to conditionalize it for various systems. New `#ifdef''s which test for specific compilers or manufacturers or operating systems are unacceptable. All `#ifdef''s should test for features. The information about which configurations contain which features should be segregated into the configuration files. Experience has proven far too often that a feature unique to one particular system often creeps into other systems; and that a conditional based on some predefined macro for your current system will become worthless over time, as new versions of your system come out that behave differently with regard to this feature. Adding code that handles specific architectures, operating systems, target interfaces, or hosts, is not acceptable in generic code. One particularly notorious area where system dependencies tend to creep in is handling of file names. The mainline GDB code assumes Posix semantics of file names: absolute file names begin with a forward slash `/', slashes are used to separate leading directories, case-sensitive file names. These assumptions are not necessarily true on non-Posix systems such as MS-Windows. To avoid system-dependent code where you need to take apart or construct a file name, use the following portable macros: `HAVE_DOS_BASED_FILE_SYSTEM' This preprocessing symbol is defined to a non-zero value on hosts whose filesystems belong to the MS-DOS/MS-Windows family. Use this symbol to write conditional code which should only be compiled for such hosts. `IS_DIR_SEPARATOR (C)' Evaluates to a non-zero value if C is a directory separator character. On Unix and GNU/Linux systems, only a slash `/' is such a character, but on Windows, both `/' and `\' will pass. `IS_ABSOLUTE_PATH (FILE)' Evaluates to a non-zero value if FILE is an absolute file name. For Unix and GNU/Linux hosts, a name which begins with a slash `/' is absolute. On DOS and Windows, `d:/foo' and `x:\bar' are also absolute file names. `FILENAME_CMP (F1, F2)' Calls a function which compares file names F1 and F2 as appropriate for the underlying host filesystem. For Posix systems, this simply calls `strcmp'; on case-insensitive filesystems it will call `strcasecmp' instead. `DIRNAME_SEPARATOR' Evaluates to a character which separates directories in `PATH'-style lists, typically held in environment variables. This character is `:' on Unix, `;' on DOS and Windows. `SLASH_STRING' This evaluates to a constant string you should use to produce an absolute filename from leading directories and the file's basename. `SLASH_STRING' is `"/"' on most systems, but might be `"\\"' for some Windows-based ports. In addition to using these macros, be sure to use portable library functions whenever possible. For example, to extract a directory or a basename part from a file name, use the `dirname' and `basename' library functions (available in `libiberty' for platforms which don't provide them), instead of searching for a slash with `strrchr'. Another way to generalize GDB along a particular interface is with an attribute struct. For example, GDB has been generalized to handle multiple kinds of remote interfaces--not by `#ifdef's everywhere, but by defining the `target_ops' structure and having a current target (as well as a stack of targets below it, for memory references). Whenever something needs to be done that depends on which remote interface we are using, a flag in the current target_ops structure is tested (e.g., `target_has_stack'), or a function is called through a pointer in the current target_ops structure. In this way, when a new remote interface is added, only one module needs to be touched--the one that actually implements the new remote interface. Other examples of attribute-structs are BFD access to multiple kinds of object file formats, or GDB's access to multiple source languages. Please avoid duplicating code. For example, in GDB 3.x all the code interfacing between `ptrace' and the rest of GDB was duplicated in `*-dep.c', and so changing something was very painful. In GDB 4.x, these have all been consolidated into `infptrace.c'. `infptrace.c' can deal with variations between systems the same way any system-independent file would (hooks, `#if defined', etc.), and machines which are radically different don't need to use `infptrace.c' at all. All debugging code must be controllable using the `set debug MODULE' command. Do not use `printf' to print trace messages. Use `fprintf_unfiltered(gdb_stdlog, ...'. Do not use `#ifdef DEBUG'. File: gdbint.info, Node: Porting GDB, Next: Versions and Branches, Prev: Coding, Up: Top 14 Porting GDB ************** Most of the work in making GDB compile on a new machine is in specifying the configuration of the machine. This is done in a dizzying variety of header files and configuration scripts, which we hope to make more sensible soon. Let's say your new host is called an XYZ (e.g., `sun4'), and its full three-part configuration name is `ARCH-XVEND-XOS' (e.g., `sparc-sun-sunos4'). In particular: * In the top level directory, edit `config.sub' and add ARCH, XVEND, and XOS to the lists of supported architectures, vendors, and operating systems near the bottom of the file. Also, add XYZ as an alias that maps to `ARCH-XVEND-XOS'. You can test your changes by running ./config.sub XYZ and ./config.sub `ARCH-XVEND-XOS' which should both respond with `ARCH-XVEND-XOS' and no error messages. You need to port BFD, if that hasn't been done already. Porting BFD is beyond the scope of this manual. * To configure GDB itself, edit `gdb/configure.host' to recognize your system and set `gdb_host' to XYZ, and (unless your desired target is already available) also edit `gdb/configure.tgt', setting `gdb_target' to something appropriate (for instance, XYZ). _Maintainer's note: Work in progress. The file `gdb/configure.host' originally needed to be modified when either a new native target or a new host machine was being added to GDB. Recent changes have removed this requirement. The file now only needs to be modified when adding a new native configuration. This will likely changed again in the future._ * Finally, you'll need to specify and define GDB's host-, native-, and target-dependent `.h' and `.c' files used for your configuration. File: gdbint.info, Node: Versions and Branches, Next: Start of New Year Procedure, Prev: Porting GDB, Up: Top 15 Versions and Branches ************************ 15.1 Versions ============= GDB's version is determined by the file `gdb/version.in' and takes one of the following forms: MAJOR.MINOR MAJOR.MINOR.PATCHLEVEL an official release (e.g., 6.2 or 6.2.1) MAJOR.MINOR.PATCHLEVEL.YYYYMMDD a snapshot taken at YYYY-MM-DD-gmt (e.g., 6.1.50.20020302, 6.1.90.20020304, or 6.1.0.20020308) MAJOR.MINOR.PATCHLEVEL.YYYYMMDD-cvs a CVS check out drawn on YYYY-MM-DD (e.g., 6.1.50.20020302-cvs, 6.1.90.20020304-cvs, or 6.1.0.20020308-cvs) MAJOR.MINOR.PATCHLEVEL.YYYYMMDD (VENDOR) a vendor specific release of GDB, that while based on MAJOR.MINOR.PATCHLEVEL.YYYYMMDD, may include additional changes GDB's mainline uses the MAJOR and MINOR version numbers from the most recent release branch, with a PATCHLEVEL of 50. At the time each new release branch is created, the mainline's MAJOR and MINOR version numbers are updated. GDB's release branch is similar. When the branch is cut, the PATCHLEVEL is changed from 50 to 90. As draft releases are drawn from the branch, the PATCHLEVEL is incremented. Once the first release (MAJOR.MINOR) has been made, the PATCHLEVEL is set to 0 and updates have an incremented PATCHLEVEL. For snapshots, and CVS check outs, it is also possible to identify the CVS origin: MAJOR.MINOR.50.YYYYMMDD drawn from the HEAD of mainline CVS (e.g., 6.1.50.20020302) MAJOR.MINOR.90.YYYYMMDD MAJOR.MINOR.91.YYYYMMDD ... drawn from a release branch prior to the release (e.g., 6.1.90.20020304) MAJOR.MINOR.0.YYYYMMDD MAJOR.MINOR.1.YYYYMMDD ... drawn from a release branch after the release (e.g., 6.2.0.20020308) If the previous GDB version is 6.1 and the current version is 6.2, then, substituting 6 for MAJOR and 1 or 2 for MINOR, here's an illustration of a typical sequence: <HEAD> | 6.1.50.20020302-cvs | +--------------------------. | <gdb_6_2-branch> | | 6.2.50.20020303-cvs 6.1.90 (draft #1) | | 6.2.50.20020304-cvs 6.1.90.20020304-cvs | | 6.2.50.20020305-cvs 6.1.91 (draft #2) | | 6.2.50.20020306-cvs 6.1.91.20020306-cvs | | 6.2.50.20020307-cvs 6.2 (release) | | 6.2.50.20020308-cvs 6.2.0.20020308-cvs | | 6.2.50.20020309-cvs 6.2.1 (update) | | 6.2.50.20020310-cvs <branch closed> | 6.2.50.20020311-cvs | +--------------------------. | <gdb_6_3-branch> | | 6.3.50.20020312-cvs 6.2.90 (draft #1) | | 15.2 Release Branches ===================== GDB draws a release series (6.2, 6.2.1, ...) from a single release branch, and identifies that branch using the CVS branch tags: gdb_MAJOR_MINOR-YYYYMMDD-branchpoint gdb_MAJOR_MINOR-branch gdb_MAJOR_MINOR-YYYYMMDD-release _Pragmatics: To help identify the date at which a branch or release is made, both the branchpoint and release tags include the date that they are cut (YYYYMMDD) in the tag. The branch tag, denoting the head of the branch, does not need this._ 15.3 Vendor Branches ==================== To avoid version conflicts, vendors are expected to modify the file `gdb/version.in' to include a vendor unique alphabetic identifier (an official GDB release never uses alphabetic characters in its version identifer). E.g., `6.2widgit2', or `6.2 (Widgit Inc Patch 2)'. 15.4 Experimental Branches ========================== 15.4.1 Guidelines ----------------- GDB permits the creation of branches, cut from the CVS repository, for experimental development. Branches make it possible for developers to share preliminary work, and maintainers to examine significant new developments. The following are a set of guidelines for creating such branches: _a branch has an owner_ The owner can set further policy for a branch, but may not change the ground rules. In particular, they can set a policy for commits (be it adding more reviewers or deciding who can commit). _all commits are posted_ All changes committed to a branch shall also be posted to the GDB patches mailing list <gdb-patches@sources.redhat.com>. While commentary on such changes are encouraged, people should remember that the changes only apply to a branch. _all commits are covered by an assignment_ This ensures that all changes belong to the Free Software Foundation, and avoids the possibility that the branch may become contaminated. _a branch is focused_ A focused branch has a single objective or goal, and does not contain unnecessary or irrelevant changes. Cleanups, where identified, being be pushed into the mainline as soon as possible. _a branch tracks mainline_ This keeps the level of divergence under control. It also keeps the pressure on developers to push cleanups and other stuff into the mainline. _a branch shall contain the entire GDB module_ The GDB module `gdb' should be specified when creating a branch (branches of individual files should be avoided). *Note Tags::. _a branch shall be branded using `version.in'_ The file `gdb/version.in' shall be modified so that it identifies the branch OWNER and branch NAME, e.g., `6.2.50.20030303_owner_name' or `6.2 (Owner Name)'. 15.4.2 Tags ----------- To simplify the identification of GDB branches, the following branch tagging convention is strongly recommended: `OWNER_NAME-YYYYMMDD-branchpoint' `OWNER_NAME-YYYYMMDD-branch' The branch point and corresponding branch tag. YYYYMMDD is the date that the branch was created. A branch is created using the sequence: cvs rtag OWNER_NAME-YYYYMMDD-branchpoint gdb cvs rtag -b -r OWNER_NAME-YYYYMMDD-branchpoint \ OWNER_NAME-YYYYMMDD-branch gdb `OWNER_NAME-YYYYMMDD-mergepoint' The tagged point, on the mainline, that was used when merging the branch on YYYYMMDD. To merge in all changes since the branch was cut, use a command sequence like: cvs rtag OWNER_NAME-YYYYMMDD-mergepoint gdb cvs update \ -jOWNER_NAME-YYYYMMDD-branchpoint -jOWNER_NAME-YYYYMMDD-mergepoint Similar sequences can be used to just merge in changes since the last merge. For further information on CVS, see Concurrent Versions System (http://www.gnu.org/software/cvs/). File: gdbint.info, Node: Start of New Year Procedure, Next: Releasing GDB, Prev: Versions and Branches, Up: Top 16 Start of New Year Procedure ****************************** At the start of each new year, the following actions should be performed: * Rotate the ChangeLog file The current `ChangeLog' file should be renamed into `ChangeLog-YYYY' where YYYY is the year that has just passed. A new `ChangeLog' file should be created, and its contents should contain a reference to the previous ChangeLog. The following should also be preserved at the end of the new ChangeLog, in order to provide the appropriate settings when editing this file with Emacs: Local Variables: mode: change-log left-margin: 8 fill-column: 74 version-control: never End: * Update the copyright year in the startup message Update the copyright year in file `top.c', function `print_gdb_version'. File: gdbint.info, Node: Releasing GDB, Next: Testsuite, Prev: Start of New Year Procedure, Up: Top 17 Releasing GDB **************** 17.1 Branch Commit Policy ========================= The branch commit policy is pretty slack. GDB releases 5.0, 5.1 and 5.2 all used the below: * The `gdb/MAINTAINERS' file still holds. * Don't fix something on the branch unless/until it is also fixed in the trunk. If this isn't possible, mentioning it in the `gdb/PROBLEMS' file is better than committing a hack. * When considering a patch for the branch, suggested criteria include: Does it fix a build? Does it fix the sequence `break main; run' when debugging a static binary? * The further a change is from the core of GDB, the less likely the change will worry anyone (e.g., target specific code). * Only post a proposal to change the core of GDB after you've sent individual bribes to all the people listed in the `MAINTAINERS' file ;-) _Pragmatics: Provided updates are restricted to non-core functionality there is little chance that a broken change will be fatal. This means that changes such as adding a new architectures or (within reason) support for a new host are considered acceptable._ 17.2 Obsoleting code ==================== Before anything else, poke the other developers (and around the source code) to see if there is anything that can be removed from GDB (an old target, an unused file). Obsolete code is identified by adding an `OBSOLETE' prefix to every line. Doing this means that it is easy to identify something that has been obsoleted when greping through the sources. The process is done in stages -- this is mainly to ensure that the wider GDB community has a reasonable opportunity to respond. Remember, everything on the Internet takes a week. 1. Post the proposal on the GDB mailing list <gdb@sources.redhat.com> Creating a bug report to track the task's state, is also highly recommended. 2. Wait a week or so. 3. Post the proposal on the GDB Announcement mailing list <gdb-announce@sources.redhat.com>. 4. Wait a week or so. 5. Go through and edit all relevant files and lines so that they are prefixed with the word `OBSOLETE'. 6. Wait until the next GDB version, containing this obsolete code, has been released. 7. Remove the obsolete code. _Maintainer note: While removing old code is regrettable it is hopefully better for GDB's long term development. Firstly it helps the developers by removing code that is either no longer relevant or simply wrong. Secondly since it removes any history associated with the file (effectively clearing the slate) the developer has a much freer hand when it comes to fixing broken files._ 17.3 Before the Branch ====================== The most important objective at this stage is to find and fix simple changes that become a pain to track once the branch is created. For instance, configuration problems that stop GDB from even building. If you can't get the problem fixed, document it in the `gdb/PROBLEMS' file. Prompt for `gdb/NEWS' --------------------- People always forget. Send a post reminding them but also if you know something interesting happened add it yourself. The `schedule' script will mention this in its e-mail. Review `gdb/README' ------------------- Grab one of the nightly snapshots and then walk through the `gdb/README' looking for anything that can be improved. The `schedule' script will mention this in its e-mail. Refresh any imported files. --------------------------- A number of files are taken from external repositories. They include: * `texinfo/texinfo.tex' * `config.guess' et. al. (see the top-level `MAINTAINERS' file) * `etc/standards.texi', `etc/make-stds.texi' Check the ARI ------------- A.R.I. is an `awk' script (Awk Regression Index ;-) that checks for a number of errors and coding conventions. The checks include things like using `malloc' instead of `xmalloc' and file naming problems. There shouldn't be any regressions. 17.3.1 Review the bug data base ------------------------------- Close anything obviously fixed. 17.3.2 Check all cross targets build ------------------------------------ The targets are listed in `gdb/MAINTAINERS'. 17.4 Cut the Branch =================== Create the branch ----------------- $ u=5.1 $ v=5.2 $ V=`echo $v | sed 's/\./_/g'` $ D=`date -u +%Y-%m-%d` $ echo $u $V $D 5.1 5_2 2002-03-03 $ echo cvs -f -d :ext:sources.redhat.com:/cvs/src rtag \ -D $D-gmt gdb_$V-$D-branchpoint insight cvs -f -d :ext:sources.redhat.com:/cvs/src rtag -D 2002-03-03-gmt gdb_5_2-2002-03-03-branchpoint insight $ ^echo ^^ ... $ echo cvs -f -d :ext:sources.redhat.com:/cvs/src rtag \ -b -r gdb_$V-$D-branchpoint gdb_$V-branch insight cvs -f -d :ext:sources.redhat.com:/cvs/src rtag \ -b -r gdb_5_2-2002-03-03-branchpoint gdb_5_2-branch insight $ ^echo ^^ ... $ * By using `-D YYYY-MM-DD-gmt', the branch is forced to an exact date/time. * The trunk is first tagged so that the branch point can easily be found. * Insight, which includes GDB, is tagged at the same time. * `version.in' gets bumped to avoid version number conflicts. * The reading of `.cvsrc' is disabled using `-f'. Update `version.in' ------------------- $ u=5.1 $ v=5.2 $ V=`echo $v | sed 's/\./_/g'` $ echo $u $v$V 5.1 5_2 $ cd /tmp $ echo cvs -f -d :ext:sources.redhat.com:/cvs/src co \ -r gdb_$V-branch src/gdb/version.in cvs -f -d :ext:sources.redhat.com:/cvs/src co -r gdb_5_2-branch src/gdb/version.in $ ^echo ^^ U src/gdb/version.in $ cd src/gdb $ echo $u.90-0000-00-00-cvs > version.in $ cat version.in 5.1.90-0000-00-00-cvs $ cvs -f commit version.in * `0000-00-00' is used as a date to pump prime the version.in update mechanism. * `.90' and the previous branch version are used as fairly arbitrary initial branch version number. Update the web and news pages ----------------------------- Something? Tweak cron to track the new branch ---------------------------------- The file `gdbadmin/cron/crontab' contains gdbadmin's cron table. This file needs to be updated so that: * A daily timestamp is added to the file `version.in'. * The new branch is included in the snapshot process. See the file `gdbadmin/cron/README' for how to install the updated cron table. The file `gdbadmin/ss/README' should also be reviewed to reflect any changes. That file is copied to both the branch/ and current/ snapshot directories. Update the NEWS and README files -------------------------------- The `NEWS' file needs to be updated so that on the branch it refers to _changes in the current release_ while on the trunk it also refers to _changes since the current release_. The `README' file needs to be updated so that it refers to the current release. Post the branch info -------------------- Send an announcement to the mailing lists: * GDB Announcement mailing list <gdb-announce@sources.redhat.com> * GDB Discsussion mailing list <gdb@sources.redhat.com> and GDB Discsussion mailing list <gdb-testers@sources.redhat.com> _Pragmatics: The branch creation is sent to the announce list to ensure that people people not subscribed to the higher volume discussion list are alerted._ The announcement should include: * The branch tag. * How to check out the branch using CVS. * The date/number of weeks until the release. * The branch commit policy still holds. 17.5 Stabilize the branch ========================= Something goes here. 17.6 Create a Release ===================== The process of creating and then making available a release is broken down into a number of stages. The first part addresses the technical process of creating a releasable tar ball. The later stages address the process of releasing that tar ball. When making a release candidate just the first section is needed. 17.6.1 Create a release candidate --------------------------------- The objective at this stage is to create a set of tar balls that can be made available as a formal release (or as a less formal release candidate). Freeze the branch ................. Send out an e-mail notifying everyone that the branch is frozen to <gdb-patches@sources.redhat.com>. Establish a few defaults. ......................... $ b=gdb_5_2-branch $ v=5.2 $ t=/sourceware/snapshot-tmp/gdbadmin-tmp $ echo $t/$b/$v /sourceware/snapshot-tmp/gdbadmin-tmp/gdb_5_2-branch/5.2 $ mkdir -p $t/$b/$v $ cd $t/$b/$v $ pwd /sourceware/snapshot-tmp/gdbadmin-tmp/gdb_5_2-branch/5.2 $ which autoconf /home/gdbadmin/bin/autoconf $ Notes: * Check the `autoconf' version carefully. You want to be using the version taken from the `binutils' snapshot directory, which can be found at `ftp://sources.redhat.com/pub/binutils/'. It is very unlikely that a system installed version of `autoconf' (e.g., `/usr/bin/autoconf') is correct. Check out the relevant modules: ............................... $ for m in gdb insight do ( mkdir -p $m && cd $m && cvs -q -f -d /cvs/src co -P -r $b $m ) done $ Note: * The reading of `.cvsrc' is disabled (`-f') so that there isn't any confusion between what is written here and what your local `cvs' really does. Update relevant files. ...................... `gdb/NEWS' Major releases get their comments added as part of the mainline. Minor releases should probably mention any significant bugs that were fixed. Don't forget to include the `ChangeLog' entry. $ emacs gdb/src/gdb/NEWS ... c-x 4 a ... c-x c-s c-x c-c $ cp gdb/src/gdb/NEWS insight/src/gdb/NEWS $ cp gdb/src/gdb/ChangeLog insight/src/gdb/ChangeLog `gdb/README' You'll need to update: * The version. * The update date. * Who did it. $ emacs gdb/src/gdb/README ... c-x 4 a ... c-x c-s c-x c-c $ cp gdb/src/gdb/README insight/src/gdb/README $ cp gdb/src/gdb/ChangeLog insight/src/gdb/ChangeLog _Maintainer note: Hopefully the `README' file was reviewed before the initial branch was cut so just a simple substitute is needed to get it updated._ _Maintainer note: Other projects generate `README' and `INSTALL' from the core documentation. This might be worth pursuing._ `gdb/version.in' $ echo $v > gdb/src/gdb/version.in $ cat gdb/src/gdb/version.in 5.2 $ emacs gdb/src/gdb/version.in ... c-x 4 a ... Bump to version ... c-x c-s c-x c-c $ cp gdb/src/gdb/version.in insight/src/gdb/version.in $ cp gdb/src/gdb/ChangeLog insight/src/gdb/ChangeLog Do the dirty work ................. This is identical to the process used to create the daily snapshot. $ for m in gdb insight do ( cd $m/src && gmake -f src-release $m.tar ) done If the top level source directory does not have `src-release' (GDB version 5.3.1 or earlier), try these commands instead: $ for m in gdb insight do ( cd $m/src && gmake -f Makefile.in $m.tar ) done Check the source files ...................... You're looking for files that have mysteriously disappeared. `distclean' has the habit of deleting files it shouldn't. Watch out for the `version.in' update `cronjob'. $ ( cd gdb/src && cvs -f -q -n update ) M djunpack.bat ? gdb-5.1.91.tar ? proto-toplev ... lots of generated files ... M gdb/ChangeLog M gdb/NEWS M gdb/README M gdb/version.in ... lots of generated files ... $ _Don't worry about the `gdb.info-??' or `gdb/p-exp.tab.c'. They were generated (and yes `gdb.info-1' was also generated only something strange with CVS means that they didn't get supressed). Fixing it would be nice though._ Create compressed versions of the release ......................................... $ cp */src/*.tar . $ cp */src/*.bz2 . $ ls -F gdb/ gdb-5.2.tar insight/ insight-5.2.tar $ for m in gdb insight do bzip2 -v -9 -c $m-$v.tar > $m-$v.tar.bz2 gzip -v -9 -c $m-$v.tar > $m-$v.tar.gz done $ Note: * A pipe such as `bunzip2 < xxx.bz2 | gzip -9 > xxx.gz' is not since, in that mode, `gzip' does not know the name of the file and, hence, can not include it in the compressed file. This is also why the release process runs `tar' and `bzip2' as separate passes. 17.6.2 Sanity check the tar ball -------------------------------- Pick a popular machine (Solaris/PPC?) and try the build on that. $ bunzip2 < gdb-5.2.tar.bz2 | tar xpf - $ cd gdb-5.2 $ ./configure $ make ... $ ./gdb/gdb ./gdb/gdb GNU gdb 5.2 ... (gdb) b main Breakpoint 1 at 0x80732bc: file main.c, line 734. (gdb) run Starting program: /tmp/gdb-5.2/gdb/gdb Breakpoint 1, main (argc=1, argv=0xbffff8b4) at main.c:734 734 catch_errors (captured_main, &args, "", RETURN_MASK_ALL); (gdb) print args $1 = {argc = 136426532, argv = 0x821b7f0} (gdb) 17.6.3 Make a release candidate available ----------------------------------------- If this is a release candidate then the only remaining steps are: 1. Commit `version.in' and `ChangeLog' 2. Tweak `version.in' (and `ChangeLog' to read L.M.N-0000-00-00-cvs so that the version update process can restart. 3. Make the release candidate available in `ftp://sources.redhat.com/pub/gdb/snapshots/branch' 4. Notify the relevant mailing lists ( <gdb@sources.redhat.com> and <gdb-testers@sources.redhat.com> that the candidate is available. 17.6.4 Make a formal release available -------------------------------------- (And you thought all that was required was to post an e-mail.) Install on sware ................ Copy the new files to both the release and the old release directory: $ cp *.bz2 *.gz ~ftp/pub/gdb/old-releases/ $ cp *.bz2 *.gz ~ftp/pub/gdb/releases Clean up the releases directory so that only the most recent releases are available (e.g. keep 5.2 and 5.2.1 but remove 5.1): $ cd ~ftp/pub/gdb/releases $ rm ... Update the file `README' and `.message' in the releases directory: $ vi README ... $ rm -f .message $ ln README .message Update the web pages. ..................... `htdocs/download/ANNOUNCEMENT' This file, which is posted as the official announcement, includes: * General announcement. * News. If making an M.N.1 release, retain the news from earlier M.N release. * Errata. `htdocs/index.html' `htdocs/news/index.html' `htdocs/download/index.html' These files include: * Announcement of the most recent release. * News entry (remember to update both the top level and the news directory). These pages also need to be regenerate using `index.sh'. `download/onlinedocs/' You need to find the magic command that is used to generate the online docs from the `.tar.bz2'. The best way is to look in the output from one of the nightly `cron' jobs and then just edit accordingly. Something like: $ ~/ss/update-web-docs \ ~ftp/pub/gdb/releases/gdb-5.2.tar.bz2 \ $PWD/www \ /www/sourceware/htdocs/gdb/download/onlinedocs \ gdb `download/ari/' Just like the online documentation. Something like: $ /bin/sh ~/ss/update-web-ari \ ~ftp/pub/gdb/releases/gdb-5.2.tar.bz2 \ $PWD/www \ /www/sourceware/htdocs/gdb/download/ari \ gdb Shadow the pages onto gnu ......................... Something goes here. Install the GDB tar ball on GNU ............................... At the time of writing, the GNU machine was `gnudist.gnu.org' in `~ftp/gnu/gdb'. Make the `ANNOUNCEMENT' ....................... Post the `ANNOUNCEMENT' file you created above to: * GDB Announcement mailing list <gdb-announce@sources.redhat.com> * General GNU Announcement list <info-gnu@gnu.org> (but delay it a day or so to let things get out) * GDB Bug Report mailing list <bug-gdb@gnu.org> 17.6.5 Cleanup -------------- The release is out but you're still not finished. Commit outstanding changes .......................... In particular you'll need to commit any changes to: * `gdb/ChangeLog' * `gdb/version.in' * `gdb/NEWS' * `gdb/README' Tag the release ............... Something like: $ d=`date -u +%Y-%m-%d` $ echo $d 2002-01-24 $ ( cd insight/src/gdb && cvs -f -q update ) $ ( cd insight/src && cvs -f -q tag gdb_5_2-$d-release ) Insight is used since that contains more of the release than GDB. Mention the release on the trunk ................................ Just put something in the `ChangeLog' so that the trunk also indicates when the release was made. Restart `gdb/version.in' ........................ If `gdb/version.in' does not contain an ISO date such as `2002-01-24' then the daily `cronjob' won't update it. Having committed all the release changes it can be set to `5.2.0_0000-00-00-cvs' which will restart things (yes the `_' is important - it affects the snapshot process). Don't forget the `ChangeLog'. Merge into trunk ................ The files committed to the branch may also need changes merged into the trunk. Revise the release schedule ........................... Post a revised release schedule to GDB Discussion List <gdb@sources.redhat.com> with an updated announcement. The schedule can be generated by running: $ ~/ss/schedule `date +%s` schedule The first parameter is approximate date/time in seconds (from the epoch) of the most recent release. Also update the schedule `cronjob'. 17.7 Post release ================= Remove any `OBSOLETE' code. File: gdbint.info, Node: Testsuite, Next: Hints, Prev: Releasing GDB, Up: Top 18 Testsuite ************ The testsuite is an important component of the GDB package. While it is always worthwhile to encourage user testing, in practice this is rarely sufficient; users typically use only a small subset of the available commands, and it has proven all too common for a change to cause a significant regression that went unnoticed for some time. The GDB testsuite uses the DejaGNU testing framework. The tests themselves are calls to various `Tcl' procs; the framework runs all the procs and summarizes the passes and fails. 18.1 Using the Testsuite ======================== To run the testsuite, simply go to the GDB object directory (or to the testsuite's objdir) and type `make check'. This just sets up some environment variables and invokes DejaGNU's `runtest' script. While the testsuite is running, you'll get mentions of which test file is in use, and a mention of any unexpected passes or fails. When the testsuite is finished, you'll get a summary that looks like this: === gdb Summary === # of expected passes 6016 # of unexpected failures 58 # of unexpected successes 5 # of expected failures 183 # of unresolved testcases 3 # of untested testcases 5 To run a specific test script, type: make check RUNTESTFLAGS='TESTS' where TESTS is a list of test script file names, separated by spaces. The ideal test run consists of expected passes only; however, reality conspires to keep us from this ideal. Unexpected failures indicate real problems, whether in GDB or in the testsuite. Expected failures are still failures, but ones which have been decided are too hard to deal with at the time; for instance, a test case might work everywhere except on AIX, and there is no prospect of the AIX case being fixed in the near future. Expected failures should not be added lightly, since you may be masking serious bugs in GDB. Unexpected successes are expected fails that are passing for some reason, while unresolved and untested cases often indicate some minor catastrophe, such as the compiler being unable to deal with a test program. When making any significant change to GDB, you should run the testsuite before and after the change, to confirm that there are no regressions. Note that truly complete testing would require that you run the testsuite with all supported configurations and a variety of compilers; however this is more than really necessary. In many cases testing with a single configuration is sufficient. Other useful options are to test one big-endian (Sparc) and one little-endian (x86) host, a cross config with a builtin simulator (powerpc-eabi, mips-elf), or a 64-bit host (Alpha). If you add new functionality to GDB, please consider adding tests for it as well; this way future GDB hackers can detect and fix their changes that break the functionality you added. Similarly, if you fix a bug that was not previously reported as a test failure, please add a test case for it. Some cases are extremely difficult to test, such as code that handles host OS failures or bugs in particular versions of compilers, and it's OK not to try to write tests for all of those. DejaGNU supports separate build, host, and target machines. However, some GDB test scripts do not work if the build machine and the host machine are not the same. In such an environment, these scripts will give a result of "UNRESOLVED", like this: UNRESOLVED: gdb.base/example.exp: This test script does not work on a remote host. 18.2 Testsuite Organization =========================== The testsuite is entirely contained in `gdb/testsuite'. While the testsuite includes some makefiles and configury, these are very minimal, and used for little besides cleaning up, since the tests themselves handle the compilation of the programs that GDB will run. The file `testsuite/lib/gdb.exp' contains common utility procs useful for all GDB tests, while the directory `testsuite/config' contains configuration-specific files, typically used for special-purpose definitions of procs like `gdb_load' and `gdb_start'. The tests themselves are to be found in `testsuite/gdb.*' and subdirectories of those. The names of the test files must always end with `.exp'. DejaGNU collects the test files by wildcarding in the test directories, so both subdirectories and individual files get chosen and run in alphabetical order. The following table lists the main types of subdirectories and what they are for. Since DejaGNU finds test files no matter where they are located, and since each test file sets up its own compilation and execution environment, this organization is simply for convenience and intelligibility. `gdb.base' This is the base testsuite. The tests in it should apply to all configurations of GDB (but generic native-only tests may live here). The test programs should be in the subset of C that is valid K&R, ANSI/ISO, and C++ (`#ifdef's are allowed if necessary, for instance for prototypes). `gdb.LANG' Language-specific tests for any language LANG besides C. Examples are `gdb.cp' and `gdb.java'. `gdb.PLATFORM' Non-portable tests. The tests are specific to a specific configuration (host or target), such as HP-UX or eCos. Example is `gdb.hp', for HP-UX. `gdb.COMPILER' Tests specific to a particular compiler. As of this writing (June 1999), there aren't currently any groups of tests in this category that couldn't just as sensibly be made platform-specific, but one could imagine a `gdb.gcc', for tests of GDB's handling of GCC extensions. `gdb.SUBSYSTEM' Tests that exercise a specific GDB subsystem in more depth. For instance, `gdb.disasm' exercises various disassemblers, while `gdb.stabs' tests pathways through the stabs symbol reader. 18.3 Writing Tests ================== In many areas, the GDB tests are already quite comprehensive; you should be able to copy existing tests to handle new cases. You should try to use `gdb_test' whenever possible, since it includes cases to handle all the unexpected errors that might happen. However, it doesn't cost anything to add new test procedures; for instance, `gdb.base/exprs.exp' defines a `test_expr' that calls `gdb_test' multiple times. Only use `send_gdb' and `gdb_expect' when absolutely necessary, such as when GDB has several valid responses to a command. The source language programs do _not_ need to be in a consistent style. Since GDB is used to debug programs written in many different styles, it's worth having a mix of styles in the testsuite; for instance, some GDB bugs involving the display of source lines would never manifest themselves if the programs used GNU coding style uniformly. File: gdbint.info, Node: Hints, Next: GDB Observers, Prev: Testsuite, Up: Top 19 Hints ******** Check the `README' file, it often has useful information that does not appear anywhere else in the directory. * Menu: * Getting Started:: Getting started working on GDB * Debugging GDB:: Debugging GDB with itself File: gdbint.info, Node: Getting Started, Up: Hints 19.1 Getting Started ==================== GDB is a large and complicated program, and if you first starting to work on it, it can be hard to know where to start. Fortunately, if you know how to go about it, there are ways to figure out what is going on. This manual, the GDB Internals manual, has information which applies generally to many parts of GDB. Information about particular functions or data structures are located in comments with those functions or data structures. If you run across a function or a global variable which does not have a comment correctly explaining what is does, this can be thought of as a bug in GDB; feel free to submit a bug report, with a suggested comment if you can figure out what the comment should say. If you find a comment which is actually wrong, be especially sure to report that. Comments explaining the function of macros defined in host, target, or native dependent files can be in several places. Sometimes they are repeated every place the macro is defined. Sometimes they are where the macro is used. Sometimes there is a header file which supplies a default definition of the macro, and the comment is there. This manual also documents all the available macros. Start with the header files. Once you have some idea of how GDB's internal symbol tables are stored (see `symtab.h', `gdbtypes.h'), you will find it much easier to understand the code which uses and creates those symbol tables. You may wish to process the information you are getting somehow, to enhance your understanding of it. Summarize it, translate it to another language, add some (perhaps trivial or non-useful) feature to GDB, use the code to predict what a test case would do and write the test case and verify your prediction, etc. If you are reading code and your eyes are starting to glaze over, this is a sign you need to use a more active approach. Once you have a part of GDB to start with, you can find more specifically the part you are looking for by stepping through each function with the `next' command. Do not use `step' or you will quickly get distracted; when the function you are stepping through calls another function try only to get a big-picture understanding (perhaps using the comment at the beginning of the function being called) of what it does. This way you can identify which of the functions being called by the function you are stepping through is the one which you are interested in. You may need to examine the data structures generated at each stage, with reference to the comments in the header files explaining what the data structures are supposed to look like. Of course, this same technique can be used if you are just reading the code, rather than actually stepping through it. The same general principle applies--when the code you are looking at calls something else, just try to understand generally what the code being called does, rather than worrying about all its details. A good place to start when tracking down some particular area is with a command which invokes that feature. Suppose you want to know how single-stepping works. As a GDB user, you know that the `step' command invokes single-stepping. The command is invoked via command tables (see `command.h'); by convention the function which actually performs the command is formed by taking the name of the command and adding `_command', or in the case of an `info' subcommand, `_info'. For example, the `step' command invokes the `step_command' function and the `info display' command invokes `display_info'. When this convention is not followed, you might have to use `grep' or `M-x tags-search' in emacs, or run GDB on itself and set a breakpoint in `execute_command'. If all of the above fail, it may be appropriate to ask for information on `bug-gdb'. But _never_ post a generic question like "I was wondering if anyone could give me some tips about understanding GDB"--if we had some magic secret we would put it in this manual. Suggestions for improving the manual are always welcome, of course. File: gdbint.info, Node: Debugging GDB, Up: Hints 19.2 Debugging GDB with itself ============================== If GDB is limping on your machine, this is the preferred way to get it fully functional. Be warned that in some ancient Unix systems, like Ultrix 4.2, a program can't be running in one process while it is being debugged in another. Rather than typing the command `./gdb ./gdb', which works on Suns and such, you can copy `gdb' to `gdb2' and then type `./gdb ./gdb2'. When you run GDB in the GDB source directory, it will read a `.gdbinit' file that sets up some simple things to make debugging gdb easier. The `info' command, when executed without a subcommand in a GDB being debugged by gdb, will pop you back up to the top level gdb. See `.gdbinit' for details. If you use emacs, you will probably want to do a `make TAGS' after you configure your distribution; this will put the machine dependent routines for your local machine where they will be accessed first by `M-.' Also, make sure that you've either compiled GDB with your local cc, or have run `fixincludes' if you are compiling with gcc. 19.3 Submitting Patches ======================= Thanks for thinking of offering your changes back to the community of GDB users. In general we like to get well designed enhancements. Thanks also for checking in advance about the best way to transfer the changes. The GDB maintainers will only install "cleanly designed" patches. This manual summarizes what we believe to be clean design for GDB. If the maintainers don't have time to put the patch in when it arrives, or if there is any question about a patch, it goes into a large queue with everyone else's patches and bug reports. The legal issue is that to incorporate substantial changes requires a copyright assignment from you and/or your employer, granting ownership of the changes to the Free Software Foundation. You can get the standard documents for doing this by sending mail to `gnu@gnu.org' and asking for it. We recommend that people write in "All programs owned by the Free Software Foundation" as "NAME OF PROGRAM", so that changes in many programs (not just GDB, but GAS, Emacs, GCC, etc) can be contributed with only one piece of legalese pushed through the bureaucracy and filed with the FSF. We can't start merging changes until this paperwork is received by the FSF (their rules, which we follow since we maintain it for them). Technically, the easiest way to receive changes is to receive each feature as a small context diff or unidiff, suitable for `patch'. Each message sent to me should include the changes to C code and header files for a single feature, plus `ChangeLog' entries for each directory where files were modified, and diffs for any changes needed to the manuals (`gdb/doc/gdb.texinfo' or `gdb/doc/gdbint.texinfo'). If there are a lot of changes for a single feature, they can be split down into multiple messages. In this way, if we read and like the feature, we can add it to the sources with a single patch command, do some testing, and check it in. If you leave out the `ChangeLog', we have to write one. If you leave out the doc, we have to puzzle out what needs documenting. Etc., etc. The reason to send each change in a separate message is that we will not install some of the changes. They'll be returned to you with questions or comments. If we're doing our job correctly, the message back to you will say what you have to fix in order to make the change acceptable. The reason to have separate messages for separate features is so that the acceptable changes can be installed while one or more changes are being reworked. If multiple features are sent in a single message, we tend to not put in the effort to sort out the acceptable changes from the unacceptable, so none of the features get installed until all are acceptable. If this sounds painful or authoritarian, well, it is. But we get a lot of bug reports and a lot of patches, and many of them don't get installed because we don't have the time to finish the job that the bug reporter or the contributor could have done. Patches that arrive complete, working, and well designed, tend to get installed on the day they arrive. The others go into a queue and get installed as time permits, which, since the maintainers have many demands to meet, may not be for quite some time. Please send patches directly to the GDB maintainers <gdb-patches@sources.redhat.com>. 19.4 Obsolete Conditionals ========================== Fragments of old code in GDB sometimes reference or set the following configuration macros. They should not be used by new code, and old uses should be removed as those parts of the debugger are otherwise touched. `STACK_END_ADDR' This macro used to define where the end of the stack appeared, for use in interpreting core file formats that don't record this address in the core file itself. This information is now configured in BFD, and GDB gets the info portably from there. The values in GDB's configuration files should be moved into BFD configuration files (if needed there), and deleted from all of GDB's config files. Any `FOO-xdep.c' file that references STACK_END_ADDR is so old that it has never been converted to use BFD. Now that's old! File: gdbint.info, Node: GDB Observers, Next: GNU Free Documentation License, Prev: Hints, Up: Top Appendix A GDB Currently available observers ******************************************** A.1 Implementation rationale ============================ An "observer" is an entity which is interested in being notified when GDB reaches certain states, or certain events occur in GDB. The entity being observed is called the "subject". To receive notifications, the observer attaches a callback to the subject. One subject can have several observers. `observer.c' implements an internal generic low-level event notification mechanism. This generic event notification mechanism is then re-used to implement the exported high-level notification management routines for all possible notifications. The current implementation of the generic observer provides support for contextual data. This contextual data is given to the subject when attaching the callback. In return, the subject will provide this contextual data back to the observer as a parameter of the callback. Note that the current support for the contextual data is only partial, as it lacks a mechanism that would deallocate this data when the callback is detached. This is not a problem so far, as this contextual data is only used internally to hold a function pointer. Later on, if a certain observer needs to provide support for user-level contextual data, then the generic notification mechanism will need to be enhanced to allow the observer to provide a routine to deallocate the data when attaching the callback. The observer implementation is also currently not reentrant. In particular, it is therefore not possible to call the attach or detach routines during a notification. A.2 Debugging ============= Observer notifications can be traced using the command `set debug observer 1' (*note Optional messages about internal happenings: (gdb)Debugging Output.). A.3 `normal_stop' Notifications =============================== GDB notifies all `normal_stop' observers when the inferior execution has just stopped, the associated messages and annotations have been printed, and the control is about to be returned to the user. Note that the `normal_stop' notification is not emitted when the execution stops due to a breakpoint, and this breakpoint has a condition that is not met. If the breakpoint has any associated commands list, the commands are executed after the notification is emitted. The following interfaces are available to manage observers: -- Function: extern struct observer *observer_attach_EVENT (observer_EVENT_ftype *F) Using the function F, create an observer that is notified when ever EVENT occures, return the observer. -- Function: extern void observer_detach_EVENT (struct observer *OBSERVER); Remove OBSERVER from the list of observers to be notified when EVENT occurs. -- Function: extern void observer_notify_EVENT (void); Send a notification to all EVENT observers. The following observable events are defined: -- Function: void normal_stop (struct bpstats *BS) The inferior has stopped for real. -- Function: void target_changed (struct target_ops *TARGET) The target's register contents have changed. -- Function: void executable_changed (void *UNUSED_ARGS) The executable being debugged by GDB has changed: The user decided to debug a different program, or the program he was debugging has been modified since being loaded by the debugger (by being recompiled, for instance). -- Function: void inferior_created (struct target_ops *OBJFILE, int FROM_TTY) GDB has just connected to an inferior. For `run', GDB calls this observer while the inferior is still stopped at the entry-point instruction. For `attach' and `core', GDB calls this observer immediately after connecting to the inferior, and before any information on the inferior has been printed. -- Function: void solib_loaded (struct so_list *SOLIB) The shared library specified by SOLIB has been loaded. Note that when GDB calls this observer, the library's symbols probably haven't been loaded yet. -- Function: void solib_unloaded (struct so_list *SOLIB) The shared library specified by SOLIB has been unloaded. File: gdbint.info, Node: GNU Free Documentation License, Next: Index, Prev: GDB Observers, Up: Top Appendix B GNU Free Documentation License ***************************************** Version 1.2, November 2002 Copyright (C) 2000,2001,2002 Free Software Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. Everyone is permitted to copy and distribute verbatim copies of this license document, but changing it is not allowed. 0. PREAMBLE The purpose of this License is to make a manual, textbook, or other functional and useful document "free" in the sense of freedom: to assure everyone the effective freedom to copy and redistribute it, with or without modifying it, either commercially or noncommercially. Secondarily, this License preserves for the author and publisher a way to get credit for their work, while not being considered responsible for modifications made by others. This License is a kind of "copyleft", which means that derivative works of the document must themselves be free in the same sense. It complements the GNU General Public License, which is a copyleft license designed for free software. We have designed this License in order to use it for manuals for free software, because free software needs free documentation: a free program should come with manuals providing the same freedoms that the software does. But this License is not limited to software manuals; it can be used for any textual work, regardless of subject matter or whether it is published as a printed book. We recommend this License principally for works whose purpose is instruction or reference. 1. 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File: gdbint.info, Node: Index, Prev: GNU Free Documentation License, Up: Top Index ***** [index ] * Menu: * *ADDRESS_CLASS_TYPE_FLAGS_TO_NAME: Target Architecture Definition. (line 313) * *gdbarch_data: Coding. (line 132) * _initialize_language: Language Support. (line 79) * a.out format: Symbol Handling. (line 199) * abstract interpretation of function prologues: Algorithms. (line 72) * add_cmd: User Interface. (line 21) * add_com: User Interface. (line 21) * add_setshow_cmd: User Interface. (line 26) * add_setshow_cmd_full: User Interface. (line 26) * add_symtab_fns: Symbol Handling. (line 23) * adding a new host: Host Definition. (line 13) * adding a symbol-reading module: Symbol Handling. (line 23) * adding a target: Target Architecture Definition. (line 1483) * adding debugging info reader: Symbol Handling. (line 333) * adding source language: Language Support. (line 17) * ADDR_BITS_REMOVE: Target Architecture Definition. (line 553) * address classes: Target Architecture Definition. (line 294) * address representation: Target Architecture Definition. (line 177) * address spaces, separate data and code: Target Architecture Definition. (line 177) * ADDRESS_CLASS_NAME_to_TYPE_FLAGS: Target Architecture Definition. (line 318) * ADDRESS_CLASS_NAME_TO_TYPE_FLAGS: Target Architecture Definition. (line 567) * ADDRESS_CLASS_NAME_TO_TYPE_FLAGS_P: Target Architecture Definition. (line 578) * ADDRESS_CLASS_TYPE_FLAGS: Target Architecture Definition. (line 306) * ADDRESS_CLASS_TYPE_FLAGS (BYTE_SIZE, DWARF2_ADDR_CLASS): Target Architecture Definition. (line 582) * ADDRESS_CLASS_TYPE_FLAGS_P: Target Architecture Definition. (line 591) * ADDRESS_CLASS_TYPE_FLAGS_TO_NAME: Target Architecture Definition. (line 595) * ADDRESS_CLASS_TYPE_FLAGS_TO_NAME_P: Target Architecture Definition. (line 599) * ADDRESS_TO_POINTER: Target Architecture Definition. (line 285) * ADJUST_BREAKPOINT_ADDRESS: Target Architecture Definition. (line 678) * algorithms: Algorithms. (line 6) * ALIGN_STACK_ON_STARTUP: Host Definition. (line 93) * allocate_symtab: Language Support. (line 83) * Array Containers: Support Libraries. (line 130) * assumptions about targets: Coding. (line 540) * ATTR_NORETURN: Host Definition. (line 178) * BELIEVE_PCC_PROMOTION: Target Architecture Definition. (line 611) * BFD library: Support Libraries. (line 9) * BIG_BREAKPOINT: Target Architecture Definition. (line 633) * BITS_BIG_ENDIAN: Target Architecture Definition. (line 616) * BPT_VECTOR: Target Architecture Definition. (line 1467) * BREAKPOINT <1>: Algorithms. (line 232) * BREAKPOINT: Target Architecture Definition. (line 622) * breakpoint address adjusted: Target Architecture Definition. (line 678) * BREAKPOINT_FROM_PC: Target Architecture Definition. (line 647) * breakpoints: Algorithms. (line 175) * bug-gdb mailing list: Getting Started. (line 72) * C data types: Coding. (line 415) * call frame information: Algorithms. (line 38) * call stack frame: Algorithms. (line 14) * CALL_DUMMY_LOCATION: Target Architecture Definition. (line 711) * CANNOT_FETCH_REGISTER: Target Architecture Definition. (line 717) * CANNOT_STEP_HW_WATCHPOINTS: Algorithms. (line 404) * CANNOT_STORE_REGISTER: Target Architecture Definition. (line 722) * CC_HAS_LONG_LONG: Host Definition. (line 138) * CFI (call frame information): Algorithms. (line 38) * char: Target Architecture Definition. (line 92) * checkpoints: Algorithms. (line 580) * CHILD_PREPARE_TO_STORE: Native Debugging. (line 134) * cleanup: User Interface. (line 223) * cleanups: Coding. (line 12) * CLEAR_SOLIB: Native Debugging. (line 243) * CLI: User Interface. (line 12) * code pointers, word-addressed: Target Architecture Definition. (line 177) * coding standards: Coding. (line 214) * COFF debugging info: Symbol Handling. (line 300) * COFF format: Symbol Handling. (line 214) * command implementation: Getting Started. (line 60) * command interpreter: User Interface. (line 12) * comment formatting: Coding. (line 389) * compiler warnings: Coding. (line 270) * CONVERT_REGISTER_P: Target Architecture Definition. (line 503) * converting between pointers and addresses: Target Architecture Definition. (line 177) * converting integers to addresses: Target Architecture Definition. (line 1023) * converting targets to multi-arch: Target Architecture Definition. (line 1535) * CRLF_SOURCE_FILES: Host Definition. (line 99) * current_language: Language Support. (line 75) * D10V addresses: Target Architecture Definition. (line 177) * data output: User Interface. (line 254) * data-pointer, per-architecture/per-module: Coding. (line 100) * DEBUG_PTRACE: Native Debugging. (line 246) * debugging GDB: Debugging GDB. (line 6) * DECR_PC_AFTER_BREAK: Target Architecture Definition. (line 733) * DEFAULT_PROMPT: Host Definition. (line 106) * deprecate_cmd: User Interface. (line 32) * DEPRECATED_BIG_REMOTE_BREAKPOINT: Target Architecture Definition. (line 641) * DEPRECATED_EXTRACT_STRUCT_VALUE_ADDRESS: Target Architecture Definition. (line 788) * DEPRECATED_EXTRACT_STRUCT_VALUE_ADDRESS_P: Target Architecture Definition. (line 795) * DEPRECATED_FP_REGNUM: Target Architecture Definition. (line 798) * DEPRECATED_FRAME_CHAIN: Target Architecture Definition. (line 842) * DEPRECATED_FRAME_CHAIN_VALID: Target Architecture Definition. (line 845) * DEPRECATED_FRAME_INIT_SAVED_REGS: Target Architecture Definition. (line 853) * DEPRECATED_FRAME_SAVED_PC: Target Architecture Definition. (line 866) * DEPRECATED_FRAMELESS_FUNCTION_INVOCATION: Target Architecture Definition. (line 806) * DEPRECATED_FUNCTION_START_OFFSET: Target Architecture Definition. (line 905) * DEPRECATED_GET_SAVED_REGISTER: Target Architecture Definition. (line 952) * DEPRECATED_IBM6000_TARGET: Target Architecture Definition. (line 956) * DEPRECATED_INIT_EXTRA_FRAME_INFO: Target Architecture Definition. (line 976) * DEPRECATED_INIT_FRAME_PC: Target Architecture Definition. (line 981) * DEPRECATED_LITTLE_REMOTE_BREAKPOINT: Target Architecture Definition. (line 641) * DEPRECATED_POP_FRAME: Target Architecture Definition. (line 1188) * DEPRECATED_PUSH_ARGUMENTS.: Target Architecture Definition. (line 1192) * DEPRECATED_REG_STRUCT_HAS_ADDR: Target Architecture Definition. (line 1171) * DEPRECATED_REGISTER_RAW_SIZE: Target Architecture Definition. (line 429) * DEPRECATED_REGISTER_VIRTUAL_SIZE: Target Architecture Definition. (line 1089) * DEPRECATED_REMOTE_BREAKPOINT: Target Architecture Definition. (line 641) * DEPRECATED_SIGTRAMP_END: Target Architecture Definition. (line 998) * DEPRECATED_SIGTRAMP_START: Target Architecture Definition. (line 997) * DEPRECATED_STACK_ALIGN: Target Architecture Definition. (line 1313) * DEPRECATED_USE_STRUCT_CONVENTION: Target Architecture Definition. (line 1439) * deprecating commands: User Interface. (line 32) * design: Coding. (line 535) * DEV_TTY: Host Definition. (line 109) * DIRNAME_SEPARATOR: Coding. (line 605) * DISABLE_UNSETTABLE_BREAK: Target Architecture Definition. (line 739) * discard_cleanups: Coding. (line 39) * do_cleanups: Coding. (line 35) * DOS text files: Host Definition. (line 100) * DW_AT_address_class: Target Architecture Definition. (line 294) * DW_AT_byte_size: Target Architecture Definition. (line 294) * DWARF 1 debugging info: Symbol Handling. (line 313) * DWARF 2 debugging info: Symbol Handling. (line 321) * DWARF2_REG_TO_REGNUM: Target Architecture Definition. (line 768) * DWARF_REG_TO_REGNUM: Target Architecture Definition. (line 764) * ECOFF debugging info: Symbol Handling. (line 306) * ECOFF format: Symbol Handling. (line 228) * ECOFF_REG_TO_REGNUM: Target Architecture Definition. (line 772) * ELF format: Symbol Handling. (line 261) * END_OF_TEXT_DEFAULT: Target Architecture Definition. (line 776) * evaluate_subexp: Language Support. (line 58) * executable_changed: GDB Observers. (line 82) * execution state: Managing Execution State. (line 6) * experimental branches: Versions and Branches. (line 116) * expression evaluation routines: Language Support. (line 58) * expression parser: Language Support. (line 21) * EXTRACT_RETURN_VALUE: Target Architecture Definition. (line 780) * extract_typed_address: Target Architecture Definition. (line 223) * FDL, GNU Free Documentation License: GNU Free Documentation License. (line 6) * fetch_core_registers: Native Debugging. (line 63) * FETCH_INFERIOR_REGISTERS: Native Debugging. (line 142) * field output functions: User Interface. (line 254) * file names, portability: Coding. (line 573) * FILENAME_CMP: Coding. (line 599) * find_pc_function: Symbol Handling. (line 122) * find_pc_line: Symbol Handling. (line 122) * find_sym_fns: Symbol Handling. (line 18) * finding a symbol: Symbol Handling. (line 119) * fine-tuning gdbarch structure: Target Architecture Definition. (line 33) * FOPEN_RB: Host Definition. (line 112) * FP0_REGNUM: Native Debugging. (line 149) * frame: Algorithms. (line 14) * frame, unwind: Algorithms. (line 17) * frame_align: Target Architecture Definition. (line 811) * FRAME_NUM_ARGS: Target Architecture Definition. (line 861) * frame_pop: Target Architecture Definition. (line 1188) * frame_register_unwind: Algorithms. (line 23) * full symbol table: Symbol Handling. (line 90) * function prototypes: Coding. (line 437) * function usage: Coding. (line 419) * FUNCTION_EPILOGUE_SIZE: Target Architecture Definition. (line 899) * fundamental types: Symbol Handling. (line 164) * GCC2_COMPILED_FLAG_SYMBOL: Target Architecture Definition. (line 920) * GCC_COMPILED_FLAG_SYMBOL: Target Architecture Definition. (line 920) * GDB source tree structure: Overall Structure. (line 82) * GDB_MULTI_ARCH: Target Architecture Definition. (line 926) * gdb_osabi: Target Architecture Definition. (line 114) * GDB_OSABI_ARM_APCS: Target Architecture Definition. (line 85) * GDB_OSABI_ARM_EABI_V1: Target Architecture Definition. (line 79) * GDB_OSABI_ARM_EABI_V2: Target Architecture Definition. (line 82) * GDB_OSABI_FREEBSD_AOUT: Target Architecture Definition. (line 58) * GDB_OSABI_FREEBSD_ELF: Target Architecture Definition. (line 61) * GDB_OSABI_GO32: Target Architecture Definition. (line 73) * GDB_OSABI_HURD: Target Architecture Definition. (line 46) * GDB_OSABI_LINUX: Target Architecture Definition. (line 55) * GDB_OSABI_NETBSD_AOUT: Target Architecture Definition. (line 64) * GDB_OSABI_NETBSD_ELF: Target Architecture Definition. (line 67) * GDB_OSABI_NETWARE: Target Architecture Definition. (line 76) * GDB_OSABI_OSF1: Target Architecture Definition. (line 52) * GDB_OSABI_SOLARIS: Target Architecture Definition. (line 49) * GDB_OSABI_SVR4: Target Architecture Definition. (line 43) * GDB_OSABI_UNKNOWN: Target Architecture Definition. (line 39) * GDB_OSABI_WINCE: Target Architecture Definition. (line 70) * GDB_TARGET_IS_HPPA: Target Architecture Definition. (line 935) * gdbarch_data: Coding. (line 117) * gdbarch_in_function_epilogue_p: Target Architecture Definition. (line 991) * gdbarch_init_osabi: Target Architecture Definition. (line 120) * gdbarch_register_osabi: Target Architecture Definition. (line 98) * gdbarch_register_osabi_sniffer: Target Architecture Definition. (line 107) * gdbarch_return_value: Target Architecture Definition. (line 1244) * GDBINIT_FILENAME: Host Definition. (line 78) * generic host support: Host Definition. (line 46) * get_frame_register: Algorithms. (line 23) * get_frame_type: Algorithms. (line 30) * GET_LONGJMP_TARGET <1>: Algorithms. (line 290) * GET_LONGJMP_TARGET <2>: Native Debugging. (line 156) * GET_LONGJMP_TARGET: Target Architecture Definition. (line 941) * hardware breakpoints: Algorithms. (line 182) * hardware watchpoints: Algorithms. (line 306) * HAVE_CONTINUABLE_WATCHPOINT: Algorithms. (line 400) * HAVE_DOS_BASED_FILE_SYSTEM: Coding. (line 582) * HAVE_LONG_DOUBLE: Host Definition. (line 147) * HAVE_MMAP: Host Definition. (line 115) * HAVE_NONSTEPPABLE_WATCHPOINT: Algorithms. (line 396) * HAVE_STEPPABLE_WATCHPOINT: Algorithms. (line 392) * HAVE_TERMIO: Host Definition. (line 120) * host: Overall Structure. (line 50) * host, adding: Host Definition. (line 13) * i386_cleanup_dregs: Algorithms. (line 556) * I386_DR_LOW_GET_STATUS: Algorithms. (line 463) * I386_DR_LOW_RESET_ADDR: Algorithms. (line 459) * I386_DR_LOW_SET_ADDR: Algorithms. (line 456) * I386_DR_LOW_SET_CONTROL: Algorithms. (line 453) * i386_insert_hw_breakpoint: Algorithms. (line 538) * i386_insert_watchpoint: Algorithms. (line 510) * i386_region_ok_for_watchpoint: Algorithms. (line 488) * i386_remove_hw_breakpoint: Algorithms. (line 538) * i386_remove_watchpoint: Algorithms. (line 510) * i386_stopped_by_hwbp: Algorithms. (line 550) * i386_stopped_by_watchpoint: Algorithms. (line 502) * i386_stopped_data_address: Algorithms. (line 495) * I386_USE_GENERIC_WATCHPOINTS: Algorithms. (line 434) * IN_SOLIB_CALL_TRAMPOLINE: Target Architecture Definition. (line 1004) * IN_SOLIB_DYNSYM_RESOLVE_CODE: Target Architecture Definition. (line 1012) * IN_SOLIB_RETURN_TRAMPOLINE: Target Architecture Definition. (line 1008) * inferior_created: GDB Observers. (line 89) * INNER_THAN: Target Architecture Definition. (line 985) * insert or remove hardware breakpoint: Algorithms. (line 261) * insert or remove hardware watchpoint: Algorithms. (line 366) * insert or remove software breakpoint: Algorithms. (line 238) * INT_MAX: Host Definition. (line 123) * INT_MIN: Host Definition. (line 124) * INTEGER_TO_ADDRESS: Target Architecture Definition. (line 1023) * IS_ABSOLUTE_PATH: Coding. (line 593) * IS_DIR_SEPARATOR: Coding. (line 588) * ISATTY: Host Definition. (line 130) * item output functions: User Interface. (line 254) * KERNEL_U_ADDR: Native Debugging. (line 172) * KERNEL_U_ADDR_HPUX: Native Debugging. (line 180) * L_SET: Host Definition. (line 166) * language parser: Language Support. (line 25) * language support: Language Support. (line 6) * legal papers for code contributions: Debugging GDB. (line 42) * length_of_subexp: Language Support. (line 58) * libgdb: libgdb. (line 15) * libiberty library: Support Libraries. (line 51) * line wrap in output: Coding. (line 190) * lint: Host Definition. (line 199) * list output functions: User Interface. (line 131) * LITTLE_BREAKPOINT: Target Architecture Definition. (line 633) * long long data type: Host Definition. (line 139) * LONG_MAX: Host Definition. (line 125) * LONGEST: Host Definition. (line 133) * longjmp debugging: Algorithms. (line 285) * lookup_symbol: Symbol Handling. (line 128) * LSEEK_NOT_LINEAR: Host Definition. (line 161) * make_cleanup: Coding. (line 28) * making a new release of gdb: Releasing GDB. (line 6) * memory representation: Target Architecture Definition. (line 473) * MEMORY_INSERT_BREAKPOINT: Target Architecture Definition. (line 663) * MEMORY_REMOVE_BREAKPOINT: Target Architecture Definition. (line 663) * minimal symbol table: Symbol Handling. (line 97) * minsymtabs: Symbol Handling. (line 97) * mmap: Host Definition. (line 116) * multi-arch data: Coding. (line 100) * NAME_OF_MALLOC: Target Architecture Definition. (line 1474) * NATDEPFILES: Native Debugging. (line 8) * native conditionals: Native Debugging. (line 128) * native core files: Native Debugging. (line 63) * native debugging: Native Debugging. (line 6) * nesting level in ui_out functions: User Interface. (line 143) * Netware Loadable Module format: Symbol Handling. (line 278) * new year procedure: Start of New Year Procedure. (line 6) * NO_HIF_SUPPORT: Target Architecture Definition. (line 1044) * NO_STD_REGS: Host Definition. (line 82) * NORETURN: Host Definition. (line 171) * normal_stop: GDB Observers. (line 76) * normal_stop observer: GDB Observers. (line 48) * notification about inferior execution stop: GDB Observers. (line 48) * notifications about changes in internals: Algorithms. (line 610) * object file formats: Symbol Handling. (line 196) * observer pattern interface: Algorithms. (line 610) * observers implementation rationale: GDB Observers. (line 9) * obsolete code: Debugging GDB. (line 94) * obstacks: Support Libraries. (line 68) * ONE_PROCESS_WRITETEXT: Native Debugging. (line 185) * op_print_tab: Language Support. (line 91) * opcodes library: Support Libraries. (line 39) * OS ABI variants: Target Architecture Definition. (line 16) * OS9K_VARIABLES_INSIDE_BLOCK: Target Architecture Definition. (line 1463) * PARM_BOUNDARY: Target Architecture Definition. (line 1167) * parse_exp_1: Language Support. (line 97) * partial symbol table: Symbol Handling. (line 100) * PC_LOAD_SEGMENT: Target Architecture Definition. (line 1155) * PC_REGNUM: Target Architecture Definition. (line 1159) * PE-COFF format: Symbol Handling. (line 252) * per-architecture module data: Coding. (line 100) * pointer representation: Target Architecture Definition. (line 177) * POINTER_TO_ADDRESS: Target Architecture Definition. (line 276) * portability: Coding. (line 556) * portable file name handling: Coding. (line 573) * porting to new machines: Porting GDB. (line 6) * prefixify_subexp: Language Support. (line 58) * PRINT_FLOAT_INFO: Target Architecture Definition. (line 744) * print_registers_info: Target Architecture Definition. (line 748) * print_subexp: Language Support. (line 91) * PRINT_VECTOR_INFO: Target Architecture Definition. (line 757) * PRINTF_HAS_LONG_DOUBLE: Host Definition. (line 151) * PRINTF_HAS_LONG_LONG: Host Definition. (line 142) * PROC_NAME_FMT: Native Debugging. (line 190) * PROCESS_LINENUMBER_HOOK: Target Architecture Definition. (line 1178) * program counter: Algorithms. (line 182) * prologue analysis: Algorithms. (line 38) * prologue-value.c: Algorithms. (line 72) * PROLOGUE_FIRSTLINE_OVERLAP: Target Architecture Definition. (line 1181) * prompt: Host Definition. (line 107) * PS_REGNUM: Target Architecture Definition. (line 1184) * pseudo-evaluation of function prologues: Algorithms. (line 72) * psymtabs: Symbol Handling. (line 93) * PTRACE_ARG3_TYPE: Native Debugging. (line 195) * push_dummy_call: Target Architecture Definition. (line 1192) * push_dummy_code: Target Architecture Definition. (line 1206) * raw register representation: Target Architecture Definition. (line 374) * read_fp: Target Architecture Definition. (line 1398) * read_pc: Target Architecture Definition. (line 1398) * read_sp: Target Architecture Definition. (line 1398) * reading of symbols: Symbol Handling. (line 12) * red zone: Target Architecture Definition. (line 839) * register data formats, converting: Target Architecture Definition. (line 473) * register groups: Target Architecture Definition. (line 1068) * register representation: Target Architecture Definition. (line 473) * REGISTER_CONVERT_TO_RAW: Target Architecture Definition. (line 1109) * REGISTER_CONVERT_TO_TYPE: Target Architecture Definition. (line 535) * REGISTER_CONVERT_TO_VIRTUAL: Target Architecture Definition. (line 447) * REGISTER_CONVERTIBLE: Target Architecture Definition. (line 422) * REGISTER_NAME: Target Architecture Definition. (line 1222) * register_reggroup_p: Target Architecture Definition. (line 1068) * REGISTER_TO_VALUE: Target Architecture Definition. (line 1058) * register_type: Target Architecture Definition. (line 1099) * REGISTER_U_ADDR: Native Debugging. (line 199) * REGISTER_VIRTUAL_TYPE: Target Architecture Definition. (line 1095) * regset_from_core_section: Target Architecture Definition. (line 1114) * regular expressions library: Support Libraries. (line 109) * Release Branches: Versions and Branches. (line 93) * remote debugging support: Host Definition. (line 57) * REMOTE_BPT_VECTOR: Target Architecture Definition. (line 1471) * representations, raw and virtual registers: Target Architecture Definition. (line 374) * representations, register and memory: Target Architecture Definition. (line 473) * requirements for GDB: Requirements. (line 6) * restart: Algorithms. (line 580) * running the test suite: Testsuite. (line 19) * SAVE_DUMMY_FRAME_TOS: Target Architecture Definition. (line 1233) * SCANF_HAS_LONG_DOUBLE: Host Definition. (line 156) * SDB_REG_TO_REGNUM: Target Architecture Definition. (line 1240) * secondary symbol file: Symbol Handling. (line 33) * SEEK_CUR: Host Definition. (line 185) * SEEK_SET: Host Definition. (line 186) * sentinel frame: Algorithms. (line 30) * SENTINEL_FRAME: Algorithms. (line 30) * separate data and code address spaces: Target Architecture Definition. (line 177) * serial line support: Host Definition. (line 57) * SHELL_COMMAND_CONCAT: Native Debugging. (line 202) * SHELL_FILE: Native Debugging. (line 206) * SIGWINCH_HANDLER: Host Definition. (line 85) * SIGWINCH_HANDLER_BODY: Host Definition. (line 89) * SKIP_PERMANENT_BREAKPOINT: Target Architecture Definition. (line 1283) * SKIP_PROLOGUE: Target Architecture Definition. (line 1294) * SKIP_SOLIB_RESOLVER: Target Architecture Definition. (line 1016) * SKIP_TRAMPOLINE_CODE: Target Architecture Definition. (line 1298) * SLASH_STRING: Coding. (line 610) * software breakpoints: Algorithms. (line 208) * software watchpoints: Algorithms. (line 306) * SOFTWARE_SINGLE_STEP: Target Architecture Definition. (line 1122) * SOFTWARE_SINGLE_STEP_P: Target Architecture Definition. (line 1118) * SOFUN_ADDRESS_MAYBE_MISSING: Target Architecture Definition. (line 1128) * SOLIB_ADD: Native Debugging. (line 210) * SOLIB_CREATE_INFERIOR_HOOK: Native Debugging. (line 216) * solib_loaded: GDB Observers. (line 96) * solib_unloaded: GDB Observers. (line 101) * SOM debugging info: Symbol Handling. (line 328) * SOM format: Symbol Handling. (line 270) * source code formatting: Coding. (line 349) * SP_REGNUM: Target Architecture Definition. (line 1303) * spaces, separate data and code address: Target Architecture Definition. (line 177) * STAB_REG_TO_REGNUM: Target Architecture Definition. (line 1308) * stabs debugging info: Symbol Handling. (line 290) * stabs_argument_has_addr: Target Architecture Definition. (line 1171) * stack alignment: Host Definition. (line 94) * START_INFERIOR_TRAPS_EXPECTED: Native Debugging. (line 220) * STEP_SKIPS_DELAY: Target Architecture Definition. (line 1322) * STOP_SIGNAL: Host Definition. (line 190) * STOPPED_BY_WATCHPOINT: Algorithms. (line 408) * STORE_RETURN_VALUE: Target Architecture Definition. (line 1329) * store_typed_address: Target Architecture Definition. (line 241) * struct: GDB Observers. (line 62) * struct value, converting register contents to: Target Architecture Definition. (line 473) * submitting patches: Debugging GDB. (line 30) * sym_fns structure: Symbol Handling. (line 23) * symbol files: Symbol Handling. (line 12) * symbol lookup: Symbol Handling. (line 119) * symbol reading: Symbol Handling. (line 12) * SYMBOL_RELOADING_DEFAULT: Target Architecture Definition. (line 1337) * SYMBOLS_CAN_START_WITH_DOLLAR: Target Architecture Definition. (line 967) * symtabs: Symbol Handling. (line 90) * system dependencies: Coding. (line 560) * table output functions: User Interface. (line 131) * target: Overall Structure. (line 50) * target architecture definition: Target Architecture Definition. (line 6) * target vector: Target Vector Definition. (line 6) * TARGET_CAN_USE_HARDWARE_WATCHPOINT: Algorithms. (line 352) * target_changed: GDB Observers. (line 79) * TARGET_CHAR_BIT: Target Architecture Definition. (line 1341) * TARGET_CHAR_SIGNED: Target Architecture Definition. (line 1344) * TARGET_COMPLEX_BIT: Target Architecture Definition. (line 1354) * TARGET_DOUBLE_BIT: Target Architecture Definition. (line 1360) * TARGET_DOUBLE_COMPLEX_BIT: Target Architecture Definition. (line 1364) * TARGET_FLOAT_BIT: Target Architecture Definition. (line 1370) * TARGET_HAS_HARDWARE_WATCHPOINTS: Algorithms. (line 349) * target_insert_breakpoint: Algorithms. (line 238) * target_insert_hw_breakpoint: Algorithms. (line 261) * target_insert_watchpoint: Algorithms. (line 366) * TARGET_INT_BIT: Target Architecture Definition. (line 1373) * TARGET_LONG_BIT: Target Architecture Definition. (line 1376) * TARGET_LONG_DOUBLE_BIT: Target Architecture Definition. (line 1380) * TARGET_LONG_LONG_BIT: Target Architecture Definition. (line 1384) * TARGET_PRINT_INSN: Target Architecture Definition. (line 1421) * TARGET_PTR_BIT: Target Architecture Definition. (line 1388) * TARGET_READ_FP: Target Architecture Definition. (line 1398) * TARGET_READ_PC: Target Architecture Definition. (line 1395) * TARGET_READ_SP: Target Architecture Definition. (line 1397) * TARGET_REGION_OK_FOR_HW_WATCHPOINT: Algorithms. (line 362) * target_remove_breakpoint: Algorithms. (line 238) * target_remove_hw_breakpoint: Algorithms. (line 261) * target_remove_watchpoint: Algorithms. (line 366) * TARGET_SHORT_BIT: Target Architecture Definition. (line 1391) * target_stopped_data_address: Algorithms. (line 383) * TARGET_VIRTUAL_FRAME_POINTER: Target Architecture Definition. (line 1410) * TARGET_WRITE_PC: Target Architecture Definition. (line 1396) * targets: Existing Targets. (line 6) * TCP remote support: Host Definition. (line 66) * TDEPFILES: Target Architecture Definition. (line 1485) * terminal device: Host Definition. (line 110) * test suite: Testsuite. (line 6) * test suite organization: Testsuite. (line 79) * trimming language-dependent code: Language Support. (line 101) * tuple output functions: User Interface. (line 131) * type: Target Architecture Definition. (line 440) * type codes: Symbol Handling. (line 172) * types: Coding. (line 431) * U_REGS_OFFSET: Native Debugging. (line 231) * ui_out functions: User Interface. (line 47) * ui_out functions, usage examples: User Interface. (line 397) * ui_out_field_core_addr: User Interface. (line 287) * ui_out_field_fmt: User Interface. (line 261) * ui_out_field_fmt_int: User Interface. (line 280) * ui_out_field_int: User Interface. (line 273) * ui_out_field_skip: User Interface. (line 351) * ui_out_field_stream: User Interface. (line 319) * ui_out_field_string: User Interface. (line 291) * ui_out_flush: User Interface. (line 391) * ui_out_list_begin: User Interface. (line 234) * ui_out_list_end: User Interface. (line 240) * ui_out_message: User Interface. (line 375) * ui_out_spaces: User Interface. (line 370) * ui_out_stream_delete: User Interface. (line 314) * ui_out_table_begin: User Interface. (line 165) * ui_out_table_body: User Interface. (line 191) * ui_out_table_end: User Interface. (line 194) * ui_out_table_header: User Interface. (line 178) * ui_out_text: User Interface. (line 357) * ui_out_tuple_begin: User Interface. (line 210) * ui_out_tuple_end: User Interface. (line 216) * ui_out_wrap_hint: User Interface. (line 381) * ui_stream: User Interface. (line 308) * UINT_MAX: Host Definition. (line 126) * ULONG_MAX: Host Definition. (line 127) * unwind_dummy_id: Target Architecture Definition. (line 1433) * unwind_pc: Target Architecture Definition. (line 872) * unwind_sp: Target Architecture Definition. (line 886) * USE_PROC_FS: Native Debugging. (line 226) * USG: Host Definition. (line 194) * using ui_out functions: User Interface. (line 397) * value_as_address: Target Architecture Definition. (line 255) * value_from_pointer: Target Architecture Definition. (line 264) * VALUE_TO_REGISTER: Target Architecture Definition. (line 524) * VARIABLES_INSIDE_BLOCK: Target Architecture Definition. (line 1455) * VEC: Support Libraries. (line 130) * vendor branches: Versions and Branches. (line 108) * virtual register representation: Target Architecture Definition. (line 374) * void: GDB Observers. (line 71) * volatile: Host Definition. (line 202) * watchpoints: Algorithms. (line 300) * watchpoints, on x86: Algorithms. (line 425) * word-addressed machines: Target Architecture Definition. (line 177) * wrap_here: Coding. (line 190) * write_pc: Target Architecture Definition. (line 1398) * writing tests: Testsuite. (line 131) * x86 debug registers: Algorithms. (line 425) * XCOFF format: Symbol Handling. (line 236) Tag Table: Node: Top947 Node: Requirements1786 Node: Overall Structure3274 Node: Algorithms8207 Node: User Interface37915 Ref: User Interface-Footnote-161692 Ref: User Interface-Footnote-261741 Node: libgdb61976 Node: Symbol Handling65936 Node: Language Support81036 Node: Host Definition86437 Node: Target Architecture Definition93794 Ref: BREAKPOINT_FROM_PC121416 Ref: DEPRECATED_EXTRACT_STRUCT_VALUE_ADDRESS127584 Ref: frame_align128416 Ref: DEPRECATED_FRAME_SAVED_PC130795 Ref: unwind_pc130981 Ref: unwind_sp131534 Ref: stabs_argument_has_addr143997 Ref: push_dummy_call144771 Ref: push_dummy_code145357 Ref: DEPRECATED_REG_STRUCT_HAS_ADDR146202 Ref: SAVE_DUMMY_FRAME_TOS146436 Ref: gdbarch_return_value147055 Ref: DEPRECATED_STACK_ALIGN150340 Ref: TARGET_WRITE_PC152967 Ref: TARGET_READ_SP153001 Ref: unwind_dummy_id154674 Ref: Target Architecture Definition-Footnote-1163227 Ref: Target Architecture Definition-Footnote-2163470 Node: Target Vector Definition163589 Node: Managing Execution State164132 Node: Existing Targets165945 Node: Native Debugging168266 Node: Support Libraries178705 Node: Coding190111 Node: Porting GDB215830 Node: Versions and Branches217739 Ref: Tags223698 Ref: experimental branch tags224029 Node: Start of New Year Procedure224761 Node: Releasing GDB225759 Node: Testsuite244103 Node: Hints251056 Node: Getting Started251378 Node: Debugging GDB255521 Node: GDB Observers260883 Node: GNU Free Documentation License265248 Node: Index287692 End Tag Table