C++程序  |  165行  |  4.38 KB

/*
 * Copyright (C) 2008 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

/*
 * java.lang.Runtime
 */
#include "Dalvik.h"
#include "native/InternalNativePriv.h"


/*
 * public void gc()
 *
 * Initiate a gc.
 */
static void Dalvik_java_lang_Runtime_gc(const u4* args, JValue* pResult)
{
    UNUSED_PARAMETER(args);

    dvmCollectGarbage(false);
    RETURN_VOID();
}

/*
 * private static void nativeExit(int code, boolean isExit)
 *
 * Runtime.exit() calls this after doing shutdown processing.  Runtime.halt()
 * uses this as well.
 */
static void Dalvik_java_lang_Runtime_nativeExit(const u4* args,
    JValue* pResult)
{
    int status = args[0];
    bool isExit = (args[1] != 0);

    if (isExit && gDvm.exitHook != NULL) {
        dvmChangeStatus(NULL, THREAD_NATIVE);
        (*gDvm.exitHook)(status);     // not expected to return
        dvmChangeStatus(NULL, THREAD_RUNNING);
        LOGW("JNI exit hook returned\n");
    }
    LOGD("Calling exit(%d)\n", status);
    exit(status);
}

/*
 * static boolean nativeLoad(String filename, ClassLoader loader)
 *
 * Load the specified full path as a dynamic library filled with
 * JNI-compatible methods.
 */
static void Dalvik_java_lang_Runtime_nativeLoad(const u4* args,
    JValue* pResult)
{
    StringObject* fileNameObj = (StringObject*) args[0];
    Object* classLoader = (Object*) args[1];
    char* fileName;
    int result;

    if (fileNameObj == NULL)
        RETURN_INT(false);
    fileName = dvmCreateCstrFromString(fileNameObj);

    result = dvmLoadNativeCode(fileName, classLoader);

    free(fileName);
    RETURN_INT(result);
}

/*
 * public void runFinalization(boolean forced)
 *
 * Requests that the VM runs finalizers for objects on the heap. If the
 * parameter forced is true, then the VM needs to ensure finalization.
 * Otherwise this only inspires the VM to make a best-effort attempt to
 * run finalizers before returning, but it's not guaranteed to actually
 * do anything.
 */
static void Dalvik_java_lang_Runtime_runFinalization(const u4* args,
    JValue* pResult)
{
    bool forced = (args[0] != 0);

    dvmWaitForHeapWorkerIdle();
    if (forced) {
        // TODO(Google) Need to explicitly implement this,
        //              although dvmWaitForHeapWorkerIdle()
        //              should usually provide the "forced"
        //              behavior already.
    }

    RETURN_VOID();
}

/*
 * public void maxMemory()
 *
 * Returns GC heap max memory in bytes.
 */
static void Dalvik_java_lang_Runtime_maxMemory(const u4* args, JValue* pResult)
{
    unsigned int result = gDvm.heapSizeMax;
    RETURN_LONG(result);
}

/*
 * public void totalMemory()
 *
 * Returns GC heap total memory in bytes.
 */
static void Dalvik_java_lang_Runtime_totalMemory(const u4* args,
    JValue* pResult)
{
    int result = dvmGetHeapDebugInfo(kVirtualHeapSize);
    RETURN_LONG(result);
}

/*
 * public void freeMemory()
 *
 * Returns GC heap free memory in bytes.
 */
static void Dalvik_java_lang_Runtime_freeMemory(const u4* args,
    JValue* pResult)
{
    int result = dvmGetHeapDebugInfo(kVirtualHeapSize)
                 - dvmGetHeapDebugInfo(kVirtualHeapAllocated);
    if (result < 0) {
        result = 0;
    }
    RETURN_LONG(result);
}

const DalvikNativeMethod dvm_java_lang_Runtime[] = {
    { "freeMemory",          "()J",
        Dalvik_java_lang_Runtime_freeMemory },
    { "gc",                 "()V",
        Dalvik_java_lang_Runtime_gc },
    { "maxMemory",          "()J",
        Dalvik_java_lang_Runtime_maxMemory },
    { "nativeExit",         "(IZ)V",
        Dalvik_java_lang_Runtime_nativeExit },
    { "nativeLoad",         "(Ljava/lang/String;Ljava/lang/ClassLoader;)Z",
        Dalvik_java_lang_Runtime_nativeLoad },
    { "runFinalization",    "(Z)V",
        Dalvik_java_lang_Runtime_runFinalization },
    { "totalMemory",          "()J",
        Dalvik_java_lang_Runtime_totalMemory },
    { NULL, NULL, NULL },
};