/*
* Copyright (C) 2008 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef _DALVIK_HEAP_BITMAP
#define _DALVIK_HEAP_BITMAP
#include <stdint.h>
#include <assert.h>
#define HB_OBJECT_ALIGNMENT 8
#define HB_BITS_PER_WORD (sizeof (unsigned long int) * 8)
/* <offset> is the difference from .base to a pointer address.
* <index> is the index of .bits that contains the bit representing
* <offset>.
*/
#define HB_OFFSET_TO_INDEX(offset_) \
((uintptr_t)(offset_) / HB_OBJECT_ALIGNMENT / HB_BITS_PER_WORD)
#define HB_INDEX_TO_OFFSET(index_) \
((uintptr_t)(index_) * HB_OBJECT_ALIGNMENT * HB_BITS_PER_WORD)
/* Pack the bits in backwards so they come out in address order
* when using CLZ.
*/
#define HB_OFFSET_TO_MASK(offset_) \
(1 << \
(31-(((uintptr_t)(offset_) / HB_OBJECT_ALIGNMENT) % HB_BITS_PER_WORD)))
/* Return the maximum offset (exclusive) that <hb> can represent.
*/
#define HB_MAX_OFFSET(hb_) \
HB_INDEX_TO_OFFSET((hb_)->bitsLen / sizeof(*(hb_)->bits))
#define HB_INLINE_PROTO(p) \
static inline p __attribute__((always_inline)); \
static inline p
typedef struct {
/* The bitmap data, which points to an mmap()ed area of zeroed
* anonymous memory.
*/
unsigned long int *bits;
/* The size of the memory pointed to by bits, in bytes.
*/
size_t bitsLen;
/* The base address, which corresponds to the first bit in
* the bitmap.
*/
uintptr_t base;
/* The highest pointer value ever returned by an allocation
* from this heap. I.e., the highest address that may correspond
* to a set bit. If there are no bits set, (max < base).
*/
uintptr_t max;
} HeapBitmap;
/*
* Initialize a HeapBitmap so that it points to a bitmap large
* enough to cover a heap at <base> of <maxSize> bytes, where
* objects are guaranteed to be HB_OBJECT_ALIGNMENT-aligned.
*/
bool dvmHeapBitmapInit(HeapBitmap *hb, const void *base, size_t maxSize,
const char *name);
/*
* Initialize <hb> so that it covers the same extent as <templateBitmap>.
*/
bool dvmHeapBitmapInitFromTemplate(HeapBitmap *hb,
const HeapBitmap *templateBitmap, const char *name);
/*
* Initialize the bitmaps in <out> so that they cover the same extent as
* the corresponding bitmaps in <templates>.
*/
bool dvmHeapBitmapInitListFromTemplates(HeapBitmap out[],
HeapBitmap templates[], size_t numBitmaps, const char *name);
/*
* Clean up any resources associated with the bitmap.
*/
void dvmHeapBitmapDelete(HeapBitmap *hb);
/*
* Clean up any resources associated with the bitmaps.
*/
void dvmHeapBitmapDeleteList(HeapBitmap hbs[], size_t numBitmaps);
/*
* Fill the bitmap with zeroes. Returns the bitmap's memory to
* the system as a side-effect.
*/
void dvmHeapBitmapZero(HeapBitmap *hb);
/*
* Walk through the bitmaps in increasing address order, and find the
* object pointers that correspond to places where the bitmaps differ.
* Call <callback> zero or more times with lists of these object pointers.
*
* The <finger> argument to the callback indicates the next-highest
* address that hasn't been visited yet; setting bits for objects whose
* addresses are less than <finger> are not guaranteed to be seen by
* the current XorWalk. <finger> will be set to ULONG_MAX when the
* end of the bitmap is reached.
*/
bool dvmHeapBitmapXorWalk(const HeapBitmap *hb1, const HeapBitmap *hb2,
bool (*callback)(size_t numPtrs, void **ptrs,
const void *finger, void *arg),
void *callbackArg);
/*
* Similar to dvmHeapBitmapXorWalk(), but compare multiple bitmaps.
* Regardless of the order of the arrays, the bitmaps will be visited
* in address order, so that finger will increase monotonically.
*/
bool dvmHeapBitmapXorWalkLists(const HeapBitmap hbs1[], const HeapBitmap hbs2[],
size_t numBitmaps,
bool (*callback)(size_t numPtrs, void **ptrs,
const void *finger, void *arg),
void *callbackArg);
/*
* Similar to dvmHeapBitmapXorWalk(), but visit the set bits
* in a single bitmap.
*/
bool dvmHeapBitmapWalk(const HeapBitmap *hb,
bool (*callback)(size_t numPtrs, void **ptrs,
const void *finger, void *arg),
void *callbackArg);
/*
* Similar to dvmHeapBitmapXorWalkList(), but visit the set bits
* in a single list of bitmaps. Regardless of the order of the array,
* the bitmaps will be visited in address order, so that finger will
* increase monotonically.
*/
bool dvmHeapBitmapWalkList(const HeapBitmap hbs[], size_t numBitmaps,
bool (*callback)(size_t numPtrs, void **ptrs,
const void *finger, void *arg),
void *callbackArg);
/*
* Return true iff <obj> is within the range of pointers that
* have had corresponding bits set in this bitmap.
*/
HB_INLINE_PROTO(
bool
dvmHeapBitmapMayContainObject(const HeapBitmap *hb,
const void *obj)
)
{
const uintptr_t p = (const uintptr_t)obj;
assert((p & (HB_OBJECT_ALIGNMENT - 1)) == 0);
return p >= hb->base && p <= hb->max;
}
/*
* Return true iff <obj> is within the range of pointers that this
* bitmap could potentially cover, even if a bit has not been set
* for it.
*/
HB_INLINE_PROTO(
bool
dvmHeapBitmapCoversAddress(const HeapBitmap *hb, const void *obj)
)
{
assert(hb != NULL);
if (obj != NULL) {
const uintptr_t offset = (uintptr_t)obj - hb->base;
const size_t index = HB_OFFSET_TO_INDEX(offset);
return index < hb->bitsLen / sizeof(*hb->bits);
}
return false;
}
/*
* Internal function; do not call directly.
*/
HB_INLINE_PROTO(
unsigned long int
_heapBitmapModifyObjectBit(HeapBitmap *hb, const void *obj,
bool setBit, bool returnOld)
)
{
const uintptr_t offset = (uintptr_t)obj - hb->base;
const size_t index = HB_OFFSET_TO_INDEX(offset);
const unsigned long int mask = HB_OFFSET_TO_MASK(offset);
#ifndef NDEBUG
assert(hb->bits != NULL);
assert((uintptr_t)obj >= hb->base);
assert(index < hb->bitsLen / sizeof(*hb->bits));
#endif
if (setBit) {
if ((uintptr_t)obj > hb->max) {
hb->max = (uintptr_t)obj;
}
if (returnOld) {
unsigned long int *p = hb->bits + index;
const unsigned long int word = *p;
*p |= mask;
return word & mask;
} else {
hb->bits[index] |= mask;
}
} else {
hb->bits[index] &= ~mask;
}
return false;
}
/*
* Sets the bit corresponding to <obj>, and returns the previous value
* of that bit (as zero or non-zero). Does no range checking to see if
* <obj> is outside of the coverage of the bitmap.
*
* NOTE: casting this value to a bool is dangerous, because higher
* set bits will be lost.
*/
HB_INLINE_PROTO(
unsigned long int
dvmHeapBitmapSetAndReturnObjectBit(HeapBitmap *hb, const void *obj)
)
{
return _heapBitmapModifyObjectBit(hb, obj, true, true);
}
/*
* Like dvmHeapBitmapSetAndReturnObjectBit(), but sets/returns the bit
* in the appropriate bitmap. Results are undefined if <obj> is not
* covered by any bitmap.
*/
HB_INLINE_PROTO(
unsigned long int
dvmHeapBitmapSetAndReturnObjectBitInList(HeapBitmap hbs[],
size_t numBitmaps, const void *obj)
)
{
size_t i;
for (i = 0; i < numBitmaps; i++) {
if (dvmHeapBitmapCoversAddress(&hbs[i], obj)) {
return dvmHeapBitmapSetAndReturnObjectBit(&hbs[i], obj);
}
}
assert(!"object not covered by any bitmap");
return false;
}
/*
* Sets the bit corresponding to <obj>, and widens the range of seen
* pointers if necessary. Does no range checking.
*/
HB_INLINE_PROTO(
void
dvmHeapBitmapSetObjectBit(HeapBitmap *hb, const void *obj)
)
{
(void)_heapBitmapModifyObjectBit(hb, obj, true, false);
}
/*
* Clears the bit corresponding to <obj>. Does no range checking.
*/
HB_INLINE_PROTO(
void
dvmHeapBitmapClearObjectBit(HeapBitmap *hb, const void *obj)
)
{
(void)_heapBitmapModifyObjectBit(hb, obj, false, false);
}
/*
* Returns the current value of the bit corresponding to <obj>,
* as zero or non-zero. Does no range checking.
*
* NOTE: casting this value to a bool is dangerous, because higher
* set bits will be lost.
*/
HB_INLINE_PROTO(
unsigned long int
dvmHeapBitmapIsObjectBitSet(const HeapBitmap *hb, const void *obj)
)
{
assert(dvmHeapBitmapCoversAddress(hb, obj));
assert(hb->bits != NULL);
assert((uintptr_t)obj >= hb->base);
if ((uintptr_t)obj <= hb->max) {
const uintptr_t offset = (uintptr_t)obj - hb->base;
return hb->bits[HB_OFFSET_TO_INDEX(offset)] & HB_OFFSET_TO_MASK(offset);
} else {
return 0;
}
}
/*
* Looks through the list of bitmaps and returns the current value of the
* bit corresponding to <obj>, which may be covered by any of the bitmaps.
* Does no range checking.
*/
HB_INLINE_PROTO(
long
dvmHeapBitmapIsObjectBitSetInList(const HeapBitmap hbs[], size_t numBitmaps,
const void *obj)
)
{
size_t i;
for (i = 0; i < numBitmaps; i++) {
if (dvmHeapBitmapCoversAddress(&hbs[i], obj)) {
return dvmHeapBitmapIsObjectBitSet(&hbs[i], obj);
}
}
return false;
}
#undef HB_INLINE_PROTO
#endif // _DALVIK_HEAP_BITMAP