/*
* Copyright (C) 2008 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/*
* Android's method call profiling goodies.
*/
#include "Dalvik.h"
#ifdef WITH_PROFILER // -- include rest of file
#include <stdlib.h>
#include <stddef.h>
#include <string.h>
#include <sys/time.h>
#include <time.h>
#include <sys/mman.h>
#include <sched.h>
#include <errno.h>
#include <fcntl.h>
#ifdef HAVE_ANDROID_OS
# define UPDATE_MAGIC_PAGE 1
# ifndef PAGESIZE
# define PAGESIZE 4096
# endif
#endif
/*
* File format:
* header
* record 0
* record 1
* ...
*
* Header format:
* u4 magic ('SLOW')
* u2 version
* u2 offset to data
* u8 start date/time in usec
*
* Record format:
* u1 thread ID
* u4 method ID | method action
* u4 time delta since start, in usec
*
* 32 bits of microseconds is 70 minutes.
*
* All values are stored in little-endian order.
*/
#define TRACE_REC_SIZE 9
#define TRACE_MAGIC 0x574f4c53
#define TRACE_HEADER_LEN 32
#define FILL_PATTERN 0xeeeeeeee
/*
* Get the wall-clock date/time, in usec.
*/
static inline u8 getTimeInUsec()
{
struct timeval tv;
gettimeofday(&tv, NULL);
return tv.tv_sec * 1000000LL + tv.tv_usec;
}
/*
* Get the current time, in microseconds.
*
* This can mean one of two things. In "global clock" mode, we get the
* same time across all threads. If we use CLOCK_THREAD_CPUTIME_ID, we
* get a per-thread CPU usage timer. The latter is better, but a bit
* more complicated to implement.
*/
static inline u8 getClock()
{
#if defined(HAVE_POSIX_CLOCKS)
struct timespec tm;
clock_gettime(CLOCK_THREAD_CPUTIME_ID, &tm);
//assert(tm.tv_nsec >= 0 && tm.tv_nsec < 1*1000*1000*1000);
if (!(tm.tv_nsec >= 0 && tm.tv_nsec < 1*1000*1000*1000)) {
LOGE("bad nsec: %ld\n", tm.tv_nsec);
dvmAbort();
}
return tm.tv_sec * 1000000LL + tm.tv_nsec / 1000;
#else
struct timeval tv;
gettimeofday(&tv, NULL);
return tv.tv_sec * 1000000LL + tv.tv_usec;
#endif
}
/*
* Write little-endian data.
*/
static inline void storeShortLE(u1* buf, u2 val)
{
*buf++ = (u1) val;
*buf++ = (u1) (val >> 8);
}
static inline void storeIntLE(u1* buf, u4 val)
{
*buf++ = (u1) val;
*buf++ = (u1) (val >> 8);
*buf++ = (u1) (val >> 16);
*buf++ = (u1) (val >> 24);
}
static inline void storeLongLE(u1* buf, u8 val)
{
*buf++ = (u1) val;
*buf++ = (u1) (val >> 8);
*buf++ = (u1) (val >> 16);
*buf++ = (u1) (val >> 24);
*buf++ = (u1) (val >> 32);
*buf++ = (u1) (val >> 40);
*buf++ = (u1) (val >> 48);
*buf++ = (u1) (val >> 56);
}
/*
* Boot-time init.
*/
bool dvmProfilingStartup(void)
{
/*
* Initialize "dmtrace" method profiling.
*/
memset(&gDvm.methodTrace, 0, sizeof(gDvm.methodTrace));
dvmInitMutex(&gDvm.methodTrace.startStopLock);
pthread_cond_init(&gDvm.methodTrace.threadExitCond, NULL);
ClassObject* clazz =
dvmFindClassNoInit("Ldalvik/system/VMDebug;", NULL);
assert(clazz != NULL);
gDvm.methodTrace.gcMethod =
dvmFindDirectMethodByDescriptor(clazz, "startGC", "()V");
gDvm.methodTrace.classPrepMethod =
dvmFindDirectMethodByDescriptor(clazz, "startClassPrep", "()V");
if (gDvm.methodTrace.gcMethod == NULL ||
gDvm.methodTrace.classPrepMethod == NULL)
{
LOGE("Unable to find startGC or startClassPrep\n");
return false;
}
assert(!dvmCheckException(dvmThreadSelf()));
/*
* Allocate storage for instruction counters.
*/
gDvm.executedInstrCounts = (int*) malloc(kNumDalvikInstructions * sizeof(int));
if (gDvm.executedInstrCounts == NULL)
return false;
memset(gDvm.executedInstrCounts, 0, kNumDalvikInstructions * sizeof(int));
#ifdef UPDATE_MAGIC_PAGE
/*
* If we're running on the emulator, there's a magic page into which
* we can put interpreted method information. This allows interpreted
* methods to show up in the emulator's code traces.
*
* We could key this off of the "ro.kernel.qemu" property, but there's
* no real harm in doing this on a real device.
*/
int fd = open("/dev/qemu_trace", O_RDWR);
if (fd < 0) {
LOGV("Unable to open /dev/qemu_trace\n");
} else {
gDvm.emulatorTracePage = mmap(0, PAGESIZE, PROT_READ|PROT_WRITE,
MAP_SHARED, fd, 0);
close(fd);
if (gDvm.emulatorTracePage == MAP_FAILED) {
LOGE("Unable to mmap /dev/qemu_trace\n");
gDvm.emulatorTracePage = NULL;
} else {
*(u4*) gDvm.emulatorTracePage = 0;
}
}
#else
assert(gDvm.emulatorTracePage == NULL);
#endif
return true;
}
/*
* Free up profiling resources.
*/
void dvmProfilingShutdown(void)
{
#ifdef UPDATE_MAGIC_PAGE
if (gDvm.emulatorTracePage != NULL)
munmap(gDvm.emulatorTracePage, PAGESIZE);
#endif
free(gDvm.executedInstrCounts);
}
/*
* Update the "active profilers" count.
*
* "count" should be +1 or -1.
*/
static void updateActiveProfilers(int count)
{
int oldValue, newValue;
do {
oldValue = gDvm.activeProfilers;
newValue = oldValue + count;
if (newValue < 0) {
LOGE("Can't have %d active profilers\n", newValue);
dvmAbort();
}
} while (!ATOMIC_CMP_SWAP(&gDvm.activeProfilers, oldValue, newValue));
LOGD("+++ active profiler count now %d\n", newValue);
}
/*
* Reset the "cpuClockBase" field in all threads.
*/
static void resetCpuClockBase(void)
{
Thread* thread;
dvmLockThreadList(NULL);
for (thread = gDvm.threadList; thread != NULL; thread = thread->next) {
thread->cpuClockBaseSet = false;
thread->cpuClockBase = 0;
}
dvmUnlockThreadList();
}
/*
* Dump the thread list to the specified file.
*/
static void dumpThreadList(FILE* fp)
{
Thread* thread;
dvmLockThreadList(NULL);
for (thread = gDvm.threadList; thread != NULL; thread = thread->next) {
char* name = dvmGetThreadName(thread);
fprintf(fp, "%d\t%s\n", thread->threadId, name);
free(name);
}
dvmUnlockThreadList();
}
/*
* This is a dvmHashForeach callback.
*/
static int dumpMarkedMethods(void* vclazz, void* vfp)
{
DexStringCache stringCache;
ClassObject* clazz = (ClassObject*) vclazz;
FILE* fp = (FILE*) vfp;
Method* meth;
char* name;
int i, lineNum;
dexStringCacheInit(&stringCache);
for (i = 0; i < clazz->virtualMethodCount; i++) {
meth = &clazz->virtualMethods[i];
if (meth->inProfile) {
name = dvmDescriptorToName(meth->clazz->descriptor);
fprintf(fp, "0x%08x\t%s\t%s\t%s\t%s\t%d\n", (int) meth,
name, meth->name,
dexProtoGetMethodDescriptor(&meth->prototype, &stringCache),
dvmGetMethodSourceFile(meth), dvmLineNumFromPC(meth, 0));
meth->inProfile = false;
free(name);
}
}
for (i = 0; i < clazz->directMethodCount; i++) {
meth = &clazz->directMethods[i];
if (meth->inProfile) {
name = dvmDescriptorToName(meth->clazz->descriptor);
fprintf(fp, "0x%08x\t%s\t%s\t%s\t%s\t%d\n", (int) meth,
name, meth->name,
dexProtoGetMethodDescriptor(&meth->prototype, &stringCache),
dvmGetMethodSourceFile(meth), dvmLineNumFromPC(meth, 0));
meth->inProfile = false;
free(name);
}
}
dexStringCacheRelease(&stringCache);
return 0;
}
/*
* Dump the list of "marked" methods to the specified file.
*/
static void dumpMethodList(FILE* fp)
{
dvmHashTableLock(gDvm.loadedClasses);
dvmHashForeach(gDvm.loadedClasses, dumpMarkedMethods, (void*) fp);
dvmHashTableUnlock(gDvm.loadedClasses);
}
/*
* Start method tracing. This opens the file (if an already open fd has not
* been supplied) and allocates the buffer.
* If any of these fail, we throw an exception and return.
*
* Method tracing is global to the VM.
*/
void dvmMethodTraceStart(const char* traceFileName, int traceFd, int bufferSize,
int flags)
{
MethodTraceState* state = &gDvm.methodTrace;
assert(bufferSize > 0);
if (state->traceEnabled != 0) {
LOGI("TRACE start requested, but already in progress; stopping\n");
dvmMethodTraceStop();
}
updateActiveProfilers(1);
LOGI("TRACE STARTED: '%s' %dKB\n",
traceFileName, bufferSize / 1024);
dvmLockMutex(&state->startStopLock);
/*
* Allocate storage and open files.
*
* We don't need to initialize the buffer, but doing so might remove
* some fault overhead if the pages aren't mapped until touched.
*/
state->buf = (u1*) malloc(bufferSize);
if (state->buf == NULL) {
dvmThrowException("Ljava/lang/InternalError;", "buffer alloc failed");
goto fail;
}
if (traceFd < 0) {
state->traceFile = fopen(traceFileName, "w");
} else {
state->traceFile = fdopen(traceFd, "w");
}
if (state->traceFile == NULL) {
LOGE("Unable to open trace file '%s': %s\n",
traceFileName, strerror(errno));
dvmThrowException("Ljava/lang/RuntimeException;", "file open failed");
goto fail;
}
memset(state->buf, (char)FILL_PATTERN, bufferSize);
state->bufferSize = bufferSize;
state->overflow = false;
/*
* Enable alloc counts if we've been requested to do so.
*/
state->flags = flags;
if ((flags & TRACE_ALLOC_COUNTS) != 0)
dvmStartAllocCounting();
/* reset our notion of the start time for all CPU threads */
resetCpuClockBase();
state->startWhen = getTimeInUsec();
/*
* Output the header.
*/
memset(state->buf, 0, TRACE_HEADER_LEN);
storeIntLE(state->buf + 0, TRACE_MAGIC);
storeShortLE(state->buf + 4, TRACE_VERSION);
storeShortLE(state->buf + 6, TRACE_HEADER_LEN);
storeLongLE(state->buf + 8, state->startWhen);
state->curOffset = TRACE_HEADER_LEN;
MEM_BARRIER();
/*
* Set the "enabled" flag. Once we do this, threads will wait to be
* signaled before exiting, so we have to make sure we wake them up.
*/
state->traceEnabled = true;
dvmUnlockMutex(&state->startStopLock);
return;
fail:
updateActiveProfilers(-1);
if (state->traceFile != NULL) {
fclose(state->traceFile);
state->traceFile = NULL;
}
if (state->buf != NULL) {
free(state->buf);
state->buf = NULL;
}
dvmUnlockMutex(&state->startStopLock);
}
/*
* Run through the data buffer and pull out the methods that were visited.
* Set a mark so that we know which ones to output.
*/
static void markTouchedMethods(int endOffset)
{
u1* ptr = gDvm.methodTrace.buf + TRACE_HEADER_LEN;
u1* end = gDvm.methodTrace.buf + endOffset;
unsigned int methodVal;
Method* method;
while (ptr < end) {
methodVal = *(ptr+1) | (*(ptr+2) << 8) | (*(ptr+3) << 16)
| (*(ptr+4) << 24);
method = (Method*) METHOD_ID(methodVal);
method->inProfile = true;
ptr += TRACE_REC_SIZE;
}
}
/*
* Compute the amount of overhead in a clock call, in nsec.
*
* This value is going to vary depending on what else is going on in the
* system. When examined across several runs a pattern should emerge.
*/
static u4 getClockOverhead(void)
{
u8 calStart, calElapsed;
int i;
calStart = getClock();
for (i = 1000 * 4; i > 0; i--) {
getClock();
getClock();
getClock();
getClock();
getClock();
getClock();
getClock();
getClock();
}
calElapsed = getClock() - calStart;
return (int) (calElapsed / (8*4));
}
/*
* Returns "true" if method tracing is currently active.
*/
bool dvmIsMethodTraceActive(void)
{
const MethodTraceState* state = &gDvm.methodTrace;
return state->traceEnabled;
}
/*
* Stop method tracing. We write the buffer to disk and generate a key
* file so we can interpret it.
*/
void dvmMethodTraceStop(void)
{
MethodTraceState* state = &gDvm.methodTrace;
u8 elapsed;
/*
* We need this to prevent somebody from starting a new trace while
* we're in the process of stopping the old.
*/
dvmLockMutex(&state->startStopLock);
if (!state->traceEnabled) {
/* somebody already stopped it, or it was never started */
LOGD("TRACE stop requested, but not running\n");
dvmUnlockMutex(&state->startStopLock);
return;
} else {
updateActiveProfilers(-1);
}
/* compute elapsed time */
elapsed = getTimeInUsec() - state->startWhen;
/*
* Globally disable it, and allow other threads to notice. We want
* to stall here for at least as long as dvmMethodTraceAdd needs
* to finish. There's no real risk though -- it will take a while to
* write the data to disk, and we don't clear the buffer pointer until
* after that completes.
*/
state->traceEnabled = false;
MEM_BARRIER();
sched_yield();
usleep(250 * 1000);
if ((state->flags & TRACE_ALLOC_COUNTS) != 0)
dvmStopAllocCounting();
/*
* It's possible under some circumstances for a thread to have advanced
* the data pointer but not written the method value. It's possible
* (though less likely) for the data pointer to be advanced, or partial
* data written, while we're doing work here.
*
* To avoid seeing partially-written data, we grab state->curOffset here,
* and use our local copy from here on. We then scan through what's
* already written. If we see the fill pattern in what should be the
* method pointer, we cut things off early. (If we don't, we'll fail
* when we dereference the pointer.)
*
* There's a theoretical possibility of interrupting another thread
* after it has partially written the method pointer, in which case
* we'll likely crash when we dereference it. The possibility of
* this actually happening should be at or near zero. Fixing it
* completely could be done by writing the thread number last and
* using a sentinel value to indicate a partially-written record,
* but that requires memory barriers.
*/
int finalCurOffset = state->curOffset;
if (finalCurOffset > TRACE_HEADER_LEN) {
u4 fillVal = METHOD_ID(FILL_PATTERN);
u1* scanPtr = state->buf + TRACE_HEADER_LEN;
while (scanPtr < state->buf + finalCurOffset) {
u4 methodVal = scanPtr[1] | (scanPtr[2] << 8) | (scanPtr[3] << 16)
| (scanPtr[4] << 24);
if (METHOD_ID(methodVal) == fillVal) {
u1* scanBase = state->buf + TRACE_HEADER_LEN;
LOGW("Found unfilled record at %d (of %d)\n",
(scanPtr - scanBase) / TRACE_REC_SIZE,
(finalCurOffset - TRACE_HEADER_LEN) / TRACE_REC_SIZE);
finalCurOffset = scanPtr - state->buf;
break;
}
scanPtr += TRACE_REC_SIZE;
}
}
LOGI("TRACE STOPPED%s: writing %d records\n",
state->overflow ? " (NOTE: overflowed buffer)" : "",
(finalCurOffset - TRACE_HEADER_LEN) / TRACE_REC_SIZE);
if (gDvm.debuggerActive) {
LOGW("WARNING: a debugger is active; method-tracing results "
"will be skewed\n");
}
/*
* Do a quick calibration test to see how expensive our clock call is.
*/
u4 clockNsec = getClockOverhead();
markTouchedMethods(finalCurOffset);
fprintf(state->traceFile, "%cversion\n", TOKEN_CHAR);
fprintf(state->traceFile, "%d\n", TRACE_VERSION);
fprintf(state->traceFile, "data-file-overflow=%s\n",
state->overflow ? "true" : "false");
#if defined(HAVE_POSIX_CLOCKS)
fprintf(state->traceFile, "clock=thread-cpu\n");
#else
fprintf(state->traceFile, "clock=global\n");
#endif
fprintf(state->traceFile, "elapsed-time-usec=%llu\n", elapsed);
fprintf(state->traceFile, "num-method-calls=%d\n",
(finalCurOffset - TRACE_HEADER_LEN) / TRACE_REC_SIZE);
fprintf(state->traceFile, "clock-call-overhead-nsec=%d\n", clockNsec);
fprintf(state->traceFile, "vm=dalvik\n");
if ((state->flags & TRACE_ALLOC_COUNTS) != 0) {
fprintf(state->traceFile, "alloc-count=%d\n",
gDvm.allocProf.allocCount);
fprintf(state->traceFile, "alloc-size=%d\n",
gDvm.allocProf.allocSize);
fprintf(state->traceFile, "gc-count=%d\n",
gDvm.allocProf.gcCount);
}
fprintf(state->traceFile, "%cthreads\n", TOKEN_CHAR);
dumpThreadList(state->traceFile);
fprintf(state->traceFile, "%cmethods\n", TOKEN_CHAR);
dumpMethodList(state->traceFile);
fprintf(state->traceFile, "%cend\n", TOKEN_CHAR);
if (fwrite(state->buf, finalCurOffset, 1, state->traceFile) != 1) {
LOGE("trace fwrite(%d) failed, errno=%d\n", finalCurOffset, errno);
dvmThrowException("Ljava/lang/RuntimeException;", "data write failed");
goto bail;
}
bail:
free(state->buf);
state->buf = NULL;
fclose(state->traceFile);
state->traceFile = NULL;
int cc = pthread_cond_broadcast(&state->threadExitCond);
assert(cc == 0);
dvmUnlockMutex(&state->startStopLock);
}
/*
* We just did something with a method. Emit a record.
*
* Multiple threads may be banging on this all at once. We use atomic ops
* rather than mutexes for speed.
*/
void dvmMethodTraceAdd(Thread* self, const Method* method, int action)
{
MethodTraceState* state = &gDvm.methodTrace;
u4 clockDiff, methodVal;
int oldOffset, newOffset;
u1* ptr;
/*
* We can only access the per-thread CPU clock from within the
* thread, so we have to initialize the base time on the first use.
* (Looks like pthread_getcpuclockid(thread, &id) will do what we
* want, but it doesn't appear to be defined on the device.)
*/
if (!self->cpuClockBaseSet) {
self->cpuClockBase = getClock();
self->cpuClockBaseSet = true;
//LOGI("thread base id=%d 0x%llx\n",
// self->threadId, self->cpuClockBase);
}
/*
* Advance "curOffset" atomically.
*/
do {
oldOffset = state->curOffset;
newOffset = oldOffset + TRACE_REC_SIZE;
if (newOffset > state->bufferSize) {
state->overflow = true;
return;
}
} while (!ATOMIC_CMP_SWAP(&state->curOffset, oldOffset, newOffset));
//assert(METHOD_ACTION((u4) method) == 0);
u8 now = getClock();
clockDiff = (u4) (now - self->cpuClockBase);
methodVal = METHOD_COMBINE((u4) method, action);
/*
* Write data into "oldOffset".
*/
ptr = state->buf + oldOffset;
*ptr++ = self->threadId;
*ptr++ = (u1) methodVal;
*ptr++ = (u1) (methodVal >> 8);
*ptr++ = (u1) (methodVal >> 16);
*ptr++ = (u1) (methodVal >> 24);
*ptr++ = (u1) clockDiff;
*ptr++ = (u1) (clockDiff >> 8);
*ptr++ = (u1) (clockDiff >> 16);
*ptr++ = (u1) (clockDiff >> 24);
}
/*
* We just did something with a method. Emit a record by setting a value
* in a magic memory location.
*/
void dvmEmitEmulatorTrace(const Method* method, int action)
{
#ifdef UPDATE_MAGIC_PAGE
/*
* We store the address of the Dalvik bytecodes to the memory-mapped
* trace page for normal Java methods. We also trace calls to native
* functions by storing the address of the native function to the
* trace page.
* Abstract methods don't have any bytecodes, so we don't trace them.
* (Abstract methods are never called, but in Dalvik they can be
* because we do a "late trap" to a native method to generate the
* abstract method exception.)
*/
if (dvmIsAbstractMethod(method))
return;
u4* pMagic = (u4*) gDvm.emulatorTracePage;
u4 addr;
if (dvmIsNativeMethod(method)) {
/*
* The "action" parameter is one of:
* 0 = ENTER
* 1 = EXIT
* 2 = UNROLL
* To help the trace tools reconstruct the runtime stack containing
* a mix of Java plus native methods, we add 4 to the action if this
* is a native method.
*/
action += 4;
/*
* Get the address of the native function.
* This isn't the right address -- how do I get it?
* Fortunately, the trace tools can get by without the address, but
* it would be nice to fix this.
*/
addr = (u4) method->nativeFunc;
} else {
/*
* The dexlist output shows the &DexCode.insns offset value, which
* is offset from the start of the base DEX header. Method.insns
* is the absolute address, effectively offset from the start of
* the optimized DEX header. We either need to return the
* optimized DEX base file address offset by the right amount, or
* take the "real" address and subtract off the size of the
* optimized DEX header.
*
* Would be nice to factor this out at dexlist time, but we can't count
* on having access to the correct optimized DEX file.
*/
assert(method->insns != NULL);
const DexOptHeader* pOptHdr = method->clazz->pDvmDex->pDexFile->pOptHeader;
addr = (u4) method->insns - pOptHdr->dexOffset;
}
*(pMagic+action) = addr;
LOGVV("Set %p = 0x%08x (%s.%s)\n",
pMagic+action, addr, method->clazz->descriptor, method->name);
#endif
}
/*
* The GC calls this when it's about to start. We add a marker to the
* trace output so the tool can exclude the GC cost from the results.
*/
void dvmMethodTraceGCBegin(void)
{
TRACE_METHOD_ENTER(dvmThreadSelf(), gDvm.methodTrace.gcMethod);
}
void dvmMethodTraceGCEnd(void)
{
TRACE_METHOD_EXIT(dvmThreadSelf(), gDvm.methodTrace.gcMethod);
}
/*
* The class loader calls this when it's loading or initializing a class.
*/
void dvmMethodTraceClassPrepBegin(void)
{
TRACE_METHOD_ENTER(dvmThreadSelf(), gDvm.methodTrace.classPrepMethod);
}
void dvmMethodTraceClassPrepEnd(void)
{
TRACE_METHOD_EXIT(dvmThreadSelf(), gDvm.methodTrace.classPrepMethod);
}
/*
* Enable emulator trace info.
*/
void dvmEmulatorTraceStart(void)
{
/* If we could not map the emulator trace page, then do not enable tracing */
if (gDvm.emulatorTracePage == NULL)
return;
updateActiveProfilers(1);
/* in theory we should make this an atomic inc; in practice not important */
gDvm.emulatorTraceEnableCount++;
if (gDvm.emulatorTraceEnableCount == 1)
LOGD("--- emulator method traces enabled\n");
}
/*
* Disable emulator trace info.
*/
void dvmEmulatorTraceStop(void)
{
if (gDvm.emulatorTraceEnableCount == 0) {
LOGE("ERROR: emulator tracing not enabled\n");
return;
}
updateActiveProfilers(-1);
/* in theory we should make this an atomic inc; in practice not important */
gDvm.emulatorTraceEnableCount--;
if (gDvm.emulatorTraceEnableCount == 0)
LOGD("--- emulator method traces disabled\n");
}
/*
* Start instruction counting.
*/
void dvmStartInstructionCounting()
{
updateActiveProfilers(1);
/* in theory we should make this an atomic inc; in practice not important */
gDvm.instructionCountEnableCount++;
}
/*
* Start instruction counting.
*/
void dvmStopInstructionCounting()
{
if (gDvm.instructionCountEnableCount == 0) {
LOGE("ERROR: instruction counting not enabled\n");
dvmAbort();
}
updateActiveProfilers(-1);
gDvm.instructionCountEnableCount--;
}
/*
* Start alloc counting. Note this doesn't affect the "active profilers"
* count, since the interpreter loop is not involved.
*/
void dvmStartAllocCounting(void)
{
gDvm.allocProf.enabled = true;
}
/*
* Stop alloc counting.
*/
void dvmStopAllocCounting(void)
{
gDvm.allocProf.enabled = false;
}
#endif /*WITH_PROFILER*/