/* * Copyright (C) 2007 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef SOUNDPOOLTHREAD_H_ #define SOUNDPOOLTHREAD_H_ #include <utils/threads.h> #include <utils/Vector.h> #include <media/AudioTrack.h> #include "SoundPool.h" namespace android { class SoundPoolMsg { public: enum MessageType { INVALID, KILL, LOAD_SAMPLE, PLAY_SAMPLE, SAMPLE_DONE }; SoundPoolMsg() : mMessageType(INVALID), mData(0) {} SoundPoolMsg(MessageType MessageType, int data) : mMessageType(MessageType), mData(data) {} uint8_t mMessageType; uint8_t mData; uint8_t mData2; uint8_t mData3; }; /* * This class handles background requests from the SoundPool */ class SoundPoolThread { public: SoundPoolThread(SoundPool* SoundPool); ~SoundPoolThread(); void loadSample(int sampleID); void quit() { mMessages.quit(); } private: static const size_t maxMessages = 5; class MessageQueue { public: void write(SoundPoolMsg msg); const SoundPoolMsg read(); void setCapacity(size_t size) { mQueue.setCapacity(size); } void quit(); private: Vector<SoundPoolMsg> mQueue; Mutex mLock; Condition mCondition; }; static int beginThread(void* arg); int run(); void doLoadSample(int sampleID); SoundPool* mSoundPool; MessageQueue mMessages; }; } // end namespace android #endif /*SOUNDPOOLTHREAD_H_*/