/* * Copyright (C) 2007 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #define LOG_TAG "Surface" #include <stdint.h> #include <unistd.h> #include <fcntl.h> #include <errno.h> #include <sys/types.h> #include <sys/stat.h> #include <utils/Errors.h> #include <utils/threads.h> #include <utils/CallStack.h> #include <binder/IPCThreadState.h> #include <binder/IMemory.h> #include <utils/Log.h> #include <ui/DisplayInfo.h> #include <ui/GraphicBuffer.h> #include <ui/GraphicBufferMapper.h> #include <ui/ISurface.h> #include <ui/Surface.h> #include <ui/SurfaceComposerClient.h> #include <ui/Rect.h> #include <pixelflinger/pixelflinger.h> #include <private/ui/SharedBufferStack.h> #include <private/ui/LayerState.h> namespace android { // ---------------------------------------------------------------------- static status_t copyBlt( const sp<GraphicBuffer>& dst, const sp<GraphicBuffer>& src, const Region& reg) { status_t err; uint8_t const * src_bits = NULL; err = src->lock(GRALLOC_USAGE_SW_READ_OFTEN, reg.bounds(), (void**)&src_bits); LOGE_IF(err, "error locking src buffer %s", strerror(-err)); uint8_t* dst_bits = NULL; err = dst->lock(GRALLOC_USAGE_SW_WRITE_OFTEN, reg.bounds(), (void**)&dst_bits); LOGE_IF(err, "error locking dst buffer %s", strerror(-err)); Region::const_iterator head(reg.begin()); Region::const_iterator tail(reg.end()); if (head != tail && src_bits && dst_bits) { // NOTE: dst and src must be the same format const size_t bpp = bytesPerPixel(src->format); const size_t dbpr = dst->stride * bpp; const size_t sbpr = src->stride * bpp; while (head != tail) { const Rect& r(*head++); ssize_t h = r.height(); if (h <= 0) continue; size_t size = r.width() * bpp; uint8_t const * s = src_bits + (r.left + src->stride * r.top) * bpp; uint8_t * d = dst_bits + (r.left + dst->stride * r.top) * bpp; if (dbpr==sbpr && size==sbpr) { size *= h; h = 1; } do { memcpy(d, s, size); d += dbpr; s += sbpr; } while (--h > 0); } } if (src_bits) src->unlock(); if (dst_bits) dst->unlock(); return err; } // ============================================================================ // SurfaceControl // ============================================================================ SurfaceControl::SurfaceControl( const sp<SurfaceComposerClient>& client, const sp<ISurface>& surface, const ISurfaceFlingerClient::surface_data_t& data, uint32_t w, uint32_t h, PixelFormat format, uint32_t flags) : mClient(client), mSurface(surface), mToken(data.token), mIdentity(data.identity), mWidth(data.width), mHeight(data.height), mFormat(data.format), mFlags(flags) { } SurfaceControl::~SurfaceControl() { destroy(); } void SurfaceControl::destroy() { if (isValid()) { mClient->destroySurface(mToken); } // clear all references and trigger an IPC now, to make sure things // happen without delay, since these resources are quite heavy. mClient.clear(); mSurface.clear(); IPCThreadState::self()->flushCommands(); } void SurfaceControl::clear() { // here, the window manager tells us explicitly that we should destroy // the surface's resource. Soon after this call, it will also release // its last reference (which will call the dtor); however, it is possible // that a client living in the same process still holds references which // would delay the call to the dtor -- that is why we need this explicit // "clear()" call. destroy(); } bool SurfaceControl::isSameSurface( const sp<SurfaceControl>& lhs, const sp<SurfaceControl>& rhs) { if (lhs == 0 || rhs == 0) return false; return lhs->mSurface->asBinder() == rhs->mSurface->asBinder(); } status_t SurfaceControl::setLayer(int32_t layer) { const sp<SurfaceComposerClient>& client(mClient); if (client == 0) return NO_INIT; status_t err = validate(client->mControl); if (err < 0) return err; return client->setLayer(mToken, layer); } status_t SurfaceControl::setPosition(int32_t x, int32_t y) { const sp<SurfaceComposerClient>& client(mClient); if (client == 0) return NO_INIT; status_t err = validate(client->mControl); if (err < 0) return err; return client->setPosition(mToken, x, y); } status_t SurfaceControl::setSize(uint32_t w, uint32_t h) { const sp<SurfaceComposerClient>& client(mClient); if (client == 0) return NO_INIT; status_t err = validate(client->mControl); if (err < 0) return err; return client->setSize(mToken, w, h); } status_t SurfaceControl::hide() { const sp<SurfaceComposerClient>& client(mClient); if (client == 0) return NO_INIT; status_t err = validate(client->mControl); if (err < 0) return err; return client->hide(mToken); } status_t SurfaceControl::show(int32_t layer) { const sp<SurfaceComposerClient>& client(mClient); if (client == 0) return NO_INIT; status_t err = validate(client->mControl); if (err < 0) return err; return client->show(mToken, layer); } status_t SurfaceControl::freeze() { const sp<SurfaceComposerClient>& client(mClient); if (client == 0) return NO_INIT; status_t err = validate(client->mControl); if (err < 0) return err; return client->freeze(mToken); } status_t SurfaceControl::unfreeze() { const sp<SurfaceComposerClient>& client(mClient); if (client == 0) return NO_INIT; status_t err = validate(client->mControl); if (err < 0) return err; return client->unfreeze(mToken); } status_t SurfaceControl::setFlags(uint32_t flags, uint32_t mask) { const sp<SurfaceComposerClient>& client(mClient); if (client == 0) return NO_INIT; status_t err = validate(client->mControl); if (err < 0) return err; return client->setFlags(mToken, flags, mask); } status_t SurfaceControl::setTransparentRegionHint(const Region& transparent) { const sp<SurfaceComposerClient>& client(mClient); if (client == 0) return NO_INIT; status_t err = validate(client->mControl); if (err < 0) return err; return client->setTransparentRegionHint(mToken, transparent); } status_t SurfaceControl::setAlpha(float alpha) { const sp<SurfaceComposerClient>& client(mClient); if (client == 0) return NO_INIT; status_t err = validate(client->mControl); if (err < 0) return err; return client->setAlpha(mToken, alpha); } status_t SurfaceControl::setMatrix(float dsdx, float dtdx, float dsdy, float dtdy) { const sp<SurfaceComposerClient>& client(mClient); if (client == 0) return NO_INIT; status_t err = validate(client->mControl); if (err < 0) return err; return client->setMatrix(mToken, dsdx, dtdx, dsdy, dtdy); } status_t SurfaceControl::setFreezeTint(uint32_t tint) { const sp<SurfaceComposerClient>& client(mClient); if (client == 0) return NO_INIT; status_t err = validate(client->mControl); if (err < 0) return err; return client->setFreezeTint(mToken, tint); } status_t SurfaceControl::validate(SharedClient const* cblk) const { if (mToken<0 || mClient==0) { LOGE("invalid token (%d, identity=%u) or client (%p)", mToken, mIdentity, mClient.get()); return NO_INIT; } if (cblk == 0) { LOGE("cblk is null (surface id=%d, identity=%u)", mToken, mIdentity); return NO_INIT; } status_t err = cblk->validate(mToken); if (err != NO_ERROR) { LOGE("surface (id=%d, identity=%u) is invalid, err=%d (%s)", mToken, mIdentity, err, strerror(-err)); return err; } uint32_t identity = cblk->getIdentity(mToken); if (mIdentity != identity) { LOGE("using an invalid surface id=%d, identity=%u should be %d", mToken, mIdentity, identity); return NO_INIT; } return NO_ERROR; } status_t SurfaceControl::writeSurfaceToParcel( const sp<SurfaceControl>& control, Parcel* parcel) { uint32_t flags = 0; uint32_t format = 0; SurfaceID token = -1; uint32_t identity = 0; uint32_t width = 0; uint32_t height = 0; sp<SurfaceComposerClient> client; sp<ISurface> sur; if (SurfaceControl::isValid(control)) { token = control->mToken; identity = control->mIdentity; client = control->mClient; sur = control->mSurface; width = control->mWidth; height = control->mHeight; format = control->mFormat; flags = control->mFlags; } parcel->writeStrongBinder(client!=0 ? client->connection() : NULL); parcel->writeStrongBinder(sur!=0 ? sur->asBinder() : NULL); parcel->writeInt32(token); parcel->writeInt32(identity); parcel->writeInt32(width); parcel->writeInt32(height); parcel->writeInt32(format); parcel->writeInt32(flags); return NO_ERROR; } sp<Surface> SurfaceControl::getSurface() const { Mutex::Autolock _l(mLock); if (mSurfaceData == 0) { mSurfaceData = new Surface(const_cast<SurfaceControl*>(this)); } return mSurfaceData; } // ============================================================================ // Surface // ============================================================================ Surface::Surface(const sp<SurfaceControl>& surface) : mClient(surface->mClient), mSurface(surface->mSurface), mToken(surface->mToken), mIdentity(surface->mIdentity), mFormat(surface->mFormat), mFlags(surface->mFlags), mBufferMapper(GraphicBufferMapper::get()), mSharedBufferClient(NULL), mWidth(surface->mWidth), mHeight(surface->mHeight) { mSharedBufferClient = new SharedBufferClient( mClient->mControl, mToken, 2, mIdentity); init(); } Surface::Surface(const Parcel& parcel) : mBufferMapper(GraphicBufferMapper::get()), mSharedBufferClient(NULL) { sp<IBinder> clientBinder = parcel.readStrongBinder(); mSurface = interface_cast<ISurface>(parcel.readStrongBinder()); mToken = parcel.readInt32(); mIdentity = parcel.readInt32(); mWidth = parcel.readInt32(); mHeight = parcel.readInt32(); mFormat = parcel.readInt32(); mFlags = parcel.readInt32(); // FIXME: what does that mean if clientBinder is NULL here? if (clientBinder != NULL) { mClient = SurfaceComposerClient::clientForConnection(clientBinder); mSharedBufferClient = new SharedBufferClient( mClient->mControl, mToken, 2, mIdentity); } init(); } void Surface::init() { android_native_window_t::setSwapInterval = setSwapInterval; android_native_window_t::dequeueBuffer = dequeueBuffer; android_native_window_t::lockBuffer = lockBuffer; android_native_window_t::queueBuffer = queueBuffer; android_native_window_t::query = query; android_native_window_t::perform = perform; mSwapRectangle.makeInvalid(); DisplayInfo dinfo; SurfaceComposerClient::getDisplayInfo(0, &dinfo); const_cast<float&>(android_native_window_t::xdpi) = dinfo.xdpi; const_cast<float&>(android_native_window_t::ydpi) = dinfo.ydpi; // FIXME: set real values here const_cast<int&>(android_native_window_t::minSwapInterval) = 1; const_cast<int&>(android_native_window_t::maxSwapInterval) = 1; const_cast<uint32_t&>(android_native_window_t::flags) = 0; // be default we request a hardware surface mUsage = GRALLOC_USAGE_HW_RENDER; mNeedFullUpdate = false; } Surface::~Surface() { // this is a client-side operation, the surface is destroyed, unmap // its buffers in this process. for (int i=0 ; i<2 ; i++) { if (mBuffers[i] != 0 && mBuffers[i]->handle != 0) { getBufferMapper().unregisterBuffer(mBuffers[i]->handle); } } // clear all references and trigger an IPC now, to make sure things // happen without delay, since these resources are quite heavy. mClient.clear(); mSurface.clear(); delete mSharedBufferClient; IPCThreadState::self()->flushCommands(); } sp<SurfaceComposerClient> Surface::getClient() const { return mClient; } sp<ISurface> Surface::getISurface() const { return mSurface; } bool Surface::isValid() { return mToken>=0 && mClient!=0; } status_t Surface::validate(SharedClient const* cblk) const { sp<SurfaceComposerClient> client(getClient()); if (mToken<0 || mClient==0) { LOGE("invalid token (%d, identity=%u) or client (%p)", mToken, mIdentity, client.get()); return NO_INIT; } if (cblk == 0) { LOGE("cblk is null (surface id=%d, identity=%u)", mToken, mIdentity); return NO_INIT; } status_t err = cblk->validate(mToken); if (err != NO_ERROR) { LOGE("surface (id=%d, identity=%u) is invalid, err=%d (%s)", mToken, mIdentity, err, strerror(-err)); return err; } uint32_t identity = cblk->getIdentity(mToken); if (mIdentity != identity) { LOGE("using an invalid surface id=%d, identity=%u should be %d", mToken, mIdentity, identity); return NO_INIT; } return NO_ERROR; } bool Surface::isSameSurface( const sp<Surface>& lhs, const sp<Surface>& rhs) { if (lhs == 0 || rhs == 0) return false; return lhs->mSurface->asBinder() == rhs->mSurface->asBinder(); } // ---------------------------------------------------------------------------- int Surface::setSwapInterval(android_native_window_t* window, int interval) { return 0; } int Surface::dequeueBuffer(android_native_window_t* window, android_native_buffer_t** buffer) { Surface* self = getSelf(window); return self->dequeueBuffer(buffer); } int Surface::lockBuffer(android_native_window_t* window, android_native_buffer_t* buffer) { Surface* self = getSelf(window); return self->lockBuffer(buffer); } int Surface::queueBuffer(android_native_window_t* window, android_native_buffer_t* buffer) { Surface* self = getSelf(window); return self->queueBuffer(buffer); } int Surface::query(android_native_window_t* window, int what, int* value) { Surface* self = getSelf(window); return self->query(what, value); } int Surface::perform(android_native_window_t* window, int operation, ...) { va_list args; va_start(args, operation); Surface* self = getSelf(window); int res = self->perform(operation, args); va_end(args); return res; } // ---------------------------------------------------------------------------- status_t Surface::dequeueBuffer(sp<GraphicBuffer>* buffer) { android_native_buffer_t* out; status_t err = dequeueBuffer(&out); if (err == NO_ERROR) { *buffer = GraphicBuffer::getSelf(out); } return err; } // ---------------------------------------------------------------------------- int Surface::dequeueBuffer(android_native_buffer_t** buffer) { sp<SurfaceComposerClient> client(getClient()); status_t err = validate(client->mControl); if (err != NO_ERROR) return err; ssize_t bufIdx = mSharedBufferClient->dequeue(); if (bufIdx < 0) { LOGE("error dequeuing a buffer (%s)", strerror(bufIdx)); return bufIdx; } // below we make sure we AT LEAST have the usage flags we want const uint32_t usage(getUsage()); const sp<GraphicBuffer>& backBuffer(mBuffers[bufIdx]); if (backBuffer == 0 || ((uint32_t(backBuffer->usage) & usage) != usage) || mSharedBufferClient->needNewBuffer(bufIdx)) { err = getBufferLocked(bufIdx, usage); LOGE_IF(err, "getBufferLocked(%ld, %08x) failed (%s)", bufIdx, usage, strerror(-err)); if (err == NO_ERROR) { // reset the width/height with the what we get from the buffer mWidth = uint32_t(backBuffer->width); mHeight = uint32_t(backBuffer->height); } } // if we still don't have a buffer here, we probably ran out of memory if (!err && backBuffer==0) { err = NO_MEMORY; } if (err == NO_ERROR) { mDirtyRegion.set(backBuffer->width, backBuffer->height); *buffer = backBuffer.get(); } else { mSharedBufferClient->undoDequeue(bufIdx); } return err; } int Surface::lockBuffer(android_native_buffer_t* buffer) { sp<SurfaceComposerClient> client(getClient()); status_t err = validate(client->mControl); if (err != NO_ERROR) return err; int32_t bufIdx = GraphicBuffer::getSelf(buffer)->getIndex(); err = mSharedBufferClient->lock(bufIdx); LOGE_IF(err, "error locking buffer %d (%s)", bufIdx, strerror(-err)); return err; } int Surface::queueBuffer(android_native_buffer_t* buffer) { sp<SurfaceComposerClient> client(getClient()); status_t err = validate(client->mControl); if (err != NO_ERROR) return err; if (mSwapRectangle.isValid()) { mDirtyRegion.set(mSwapRectangle); } int32_t bufIdx = GraphicBuffer::getSelf(buffer)->getIndex(); mSharedBufferClient->setDirtyRegion(bufIdx, mDirtyRegion); err = mSharedBufferClient->queue(bufIdx); LOGE_IF(err, "error queuing buffer %d (%s)", bufIdx, strerror(-err)); if (err == NO_ERROR) { // FIXME: can we avoid this IPC if we know there is one pending? client->signalServer(); } return err; } int Surface::query(int what, int* value) { switch (what) { case NATIVE_WINDOW_WIDTH: *value = int(mWidth); return NO_ERROR; case NATIVE_WINDOW_HEIGHT: *value = int(mHeight); return NO_ERROR; case NATIVE_WINDOW_FORMAT: *value = int(mFormat); return NO_ERROR; } return BAD_VALUE; } int Surface::perform(int operation, va_list args) { int res = NO_ERROR; switch (operation) { case NATIVE_WINDOW_SET_USAGE: setUsage( va_arg(args, int) ); break; default: res = NAME_NOT_FOUND; break; } return res; } void Surface::setUsage(uint32_t reqUsage) { Mutex::Autolock _l(mSurfaceLock); mUsage = reqUsage; } uint32_t Surface::getUsage() const { Mutex::Autolock _l(mSurfaceLock); return mUsage; } // ---------------------------------------------------------------------------- status_t Surface::lock(SurfaceInfo* info, bool blocking) { return Surface::lock(info, NULL, blocking); } status_t Surface::lock(SurfaceInfo* other, Region* dirtyIn, bool blocking) { if (mApiLock.tryLock() != NO_ERROR) { LOGE("calling Surface::lock() from different threads!"); CallStack stack; stack.update(); stack.dump("Surface::lock called from different threads"); return WOULD_BLOCK; } // we're intending to do software rendering from this point setUsage(GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN); sp<GraphicBuffer> backBuffer; status_t err = dequeueBuffer(&backBuffer); LOGE_IF(err, "dequeueBuffer failed (%s)", strerror(-err)); if (err == NO_ERROR) { err = lockBuffer(backBuffer.get()); LOGE_IF(err, "lockBuffer (idx=%d) failed (%s)", backBuffer->getIndex(), strerror(-err)); if (err == NO_ERROR) { // we handle copy-back here... const Rect bounds(backBuffer->width, backBuffer->height); Region scratch(bounds); Region& newDirtyRegion(dirtyIn ? *dirtyIn : scratch); if (mNeedFullUpdate) { // reset newDirtyRegion to bounds when a buffer is reallocated // it would be better if this information was associated with // the buffer and made available to outside of Surface. // This will do for now though. mNeedFullUpdate = false; newDirtyRegion.set(bounds); } else { newDirtyRegion.andSelf(bounds); } const sp<GraphicBuffer>& frontBuffer(mPostedBuffer); if (frontBuffer !=0 && backBuffer->width == frontBuffer->width && backBuffer->height == frontBuffer->height && !(mFlags & ISurfaceComposer::eDestroyBackbuffer)) { const Region copyback(mOldDirtyRegion.subtract(newDirtyRegion)); if (!copyback.isEmpty() && frontBuffer!=0) { // copy front to back copyBlt(backBuffer, frontBuffer, copyback); } } mDirtyRegion = newDirtyRegion; mOldDirtyRegion = newDirtyRegion; void* vaddr; status_t res = backBuffer->lock( GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN, newDirtyRegion.bounds(), &vaddr); LOGW_IF(res, "failed locking buffer (handle = %p)", backBuffer->handle); mLockedBuffer = backBuffer; other->w = backBuffer->width; other->h = backBuffer->height; other->s = backBuffer->stride; other->usage = backBuffer->usage; other->format = backBuffer->format; other->bits = vaddr; } } mApiLock.unlock(); return err; } status_t Surface::unlockAndPost() { if (mLockedBuffer == 0) { LOGE("unlockAndPost failed, no locked buffer"); return BAD_VALUE; } status_t err = mLockedBuffer->unlock(); LOGE_IF(err, "failed unlocking buffer (%p)", mLockedBuffer->handle); err = queueBuffer(mLockedBuffer.get()); LOGE_IF(err, "queueBuffer (idx=%d) failed (%s)", mLockedBuffer->getIndex(), strerror(-err)); mPostedBuffer = mLockedBuffer; mLockedBuffer = 0; return err; } void Surface::setSwapRectangle(const Rect& r) { Mutex::Autolock _l(mSurfaceLock); mSwapRectangle = r; } status_t Surface::getBufferLocked(int index, int usage) { sp<ISurface> s(mSurface); if (s == 0) return NO_INIT; status_t err = NO_MEMORY; // free the current buffer sp<GraphicBuffer>& currentBuffer(mBuffers[index]); if (currentBuffer != 0) { getBufferMapper().unregisterBuffer(currentBuffer->handle); currentBuffer.clear(); } sp<GraphicBuffer> buffer = s->requestBuffer(index, usage); LOGE_IF(buffer==0, "ISurface::getBuffer(%d, %08x) returned NULL", index, usage); if (buffer != 0) { // this should never happen by construction LOGE_IF(buffer->handle == NULL, "Surface (identity=%d) requestBuffer(%d, %08x) returned" "a buffer with a null handle", mIdentity, index, usage); err = mSharedBufferClient->getStatus(); LOGE_IF(err, "Surface (identity=%d) state = %d", mIdentity, err); if (!err && buffer->handle != NULL) { err = getBufferMapper().registerBuffer(buffer->handle); LOGW_IF(err, "registerBuffer(...) failed %d (%s)", err, strerror(-err)); if (err == NO_ERROR) { currentBuffer = buffer; currentBuffer->setIndex(index); mNeedFullUpdate = true; } } else { err = err<0 ? err : NO_MEMORY; } } return err; } }; // namespace android