/*
* Copyright (C) 2018, The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <string>
#include "aidl_language.h"
// This is used to help generate code targetting C++ (the language) whether using the libbinder or
// libbinder_ndk backend.
namespace android {
namespace aidl {
namespace cpp {
// These roughly correspond to the various class names in the C++ hierarchy:
enum class ClassNames {
BASE, // Foo (not a real class, but useful in some circumstances).
CLIENT, // BpFoo
SERVER, // BnFoo
INTERFACE, // IFoo
DEFAULT_IMPL, // IFooDefault
RAW, // (as shown in the file)
};
string ClassName(const AidlDefinedType& defined_type, ClassNames type);
// Generate the relative path to a header file. If |use_os_sep| we'll use the
// operating system specific path separator rather than C++'s expected '/' when
// including headers.
std::string HeaderFile(const AidlDefinedType& defined_type, ClassNames class_type,
bool use_os_sep = true);
void EnterNamespace(CodeWriter& out, const AidlDefinedType& defined_type);
void LeaveNamespace(CodeWriter& out, const AidlDefinedType& defined_type);
string BuildVarName(const AidlArgument& a);
const string GenLogBeforeExecute(const string className, const AidlMethod& method, bool isServer,
bool isNdk);
const string GenLogAfterExecute(const string className, const AidlInterface& interface,
const AidlMethod& method, const string& statusVarName,
const string& returnVarName, bool isServer, bool isNdk);
} // namespace cpp
} // namespace aidl
} // namespace android