C++程序  |  62行  |  2.16 KB

/*
 * Copyright (C) 2018 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#include "Conversions.h"
#include "HidlUtils.h"

#include <memory.h>
#include <stdio.h>

#include <common/all-versions/VersionUtils.h>

using ::android::hardware::audio::common::utils::EnumBitfield;

namespace android {
namespace hardware {
namespace audio {
namespace effect {
namespace CPP_VERSION {
namespace implementation {

using ::android::hardware::audio::common::CPP_VERSION::implementation::HidlUtils;

void effectDescriptorFromHal(const effect_descriptor_t& halDescriptor,
                             EffectDescriptor* descriptor) {
    HidlUtils::uuidFromHal(halDescriptor.type, &descriptor->type);
    HidlUtils::uuidFromHal(halDescriptor.uuid, &descriptor->uuid);
    descriptor->flags = EnumBitfield<EffectFlags>(halDescriptor.flags);
    descriptor->cpuLoad = halDescriptor.cpuLoad;
    descriptor->memoryUsage = halDescriptor.memoryUsage;
    memcpy(descriptor->name.data(), halDescriptor.name, descriptor->name.size());
    memcpy(descriptor->implementor.data(), halDescriptor.implementor,
           descriptor->implementor.size());
}

std::string uuidToString(const effect_uuid_t& halUuid) {
    char str[64];
    snprintf(str, sizeof(str), "%08x-%04x-%04x-%04x-%02x%02x%02x%02x%02x%02x", halUuid.timeLow,
             halUuid.timeMid, halUuid.timeHiAndVersion, halUuid.clockSeq, halUuid.node[0],
             halUuid.node[1], halUuid.node[2], halUuid.node[3], halUuid.node[4], halUuid.node[5]);
    return str;
}

}  // namespace implementation
}  // namespace CPP_VERSION
}  // namespace effect
}  // namespace audio
}  // namespace hardware
}  // namespace android