C++程序  |  57行  |  1.49 KB

/*
 * Copyright 2018 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#pragma once

#include <cstdint>

// Enable thread safety attributes only with clang.
// The attributes can be safely erased when compiling with other compilers.
#if defined(__clang__) && (!defined(SWIG))
    #define THREAD_ANNOTATION_ATTRIBUTE__(x)   __attribute__((x))
#else
    #define THREAD_ANNOTATION_ATTRIBUTE__(x)   // no-op
#endif

#if !defined GAMESDK_THREAD_CHECKS
    #define GAMESDK_THREAD_CHECKS 1
#endif

#if GAMESDK_THREAD_CHECKS
    #define GUARDED_BY(x)                           \
        THREAD_ANNOTATION_ATTRIBUTE__(guarded_by(x))

    #define REQUIRES(...) \
        THREAD_ANNOTATION_ATTRIBUTE__(requires_capability(__VA_ARGS__))
#else
    #define GUARDED_BY(x)
    #define REQUIRES(...)
#endif

namespace swappy {

enum class Affinity {
    None,
    Even,
    Odd
};

int32_t getNumCpus();
void setAffinity(int32_t cpu);
void setAffinity(Affinity affinity);

} // namespace swappy {