/*
* Copyright 2019 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <memory>
#include <utility>
#include <vector>
#include <compositionengine/Output.h>
#include <compositionengine/impl/OutputCompositionState.h>
namespace android::compositionengine {
class CompositionEngine;
class Layer;
class OutputLayer;
namespace impl {
class Output : public virtual compositionengine::Output {
public:
Output(const CompositionEngine&);
~Output() override;
bool isValid() const override;
void setCompositionEnabled(bool) override;
void setProjection(const ui::Transform&, int32_t orientation, const Rect& frame,
const Rect& viewport, const Rect& scissor, bool needsFiltering) override;
void setBounds(const ui::Size&) override;
void setLayerStackFilter(uint32_t layerStackId, bool isInternal) override;
void setColorTransform(const mat4&) override;
void setColorMode(ui::ColorMode, ui::Dataspace, ui::RenderIntent) override;
void dump(std::string&) const override;
const std::string& getName() const override;
void setName(const std::string&) override;
compositionengine::DisplayColorProfile* getDisplayColorProfile() const override;
void setDisplayColorProfile(std::unique_ptr<compositionengine::DisplayColorProfile>) override;
compositionengine::RenderSurface* getRenderSurface() const override;
void setRenderSurface(std::unique_ptr<compositionengine::RenderSurface>) override;
const OutputCompositionState& getState() const override;
OutputCompositionState& editState() override;
Region getDirtyRegion(bool repaintEverything) const override;
bool belongsInOutput(uint32_t, bool) const override;
compositionengine::OutputLayer* getOutputLayerForLayer(
compositionengine::Layer*) const override;
std::unique_ptr<compositionengine::OutputLayer> getOrCreateOutputLayer(
std::optional<DisplayId>, std::shared_ptr<compositionengine::Layer>,
sp<LayerFE>) override;
void setOutputLayersOrderedByZ(OutputLayers&&) override;
const OutputLayers& getOutputLayersOrderedByZ() const override;
// Testing
void setDisplayColorProfileForTest(std::unique_ptr<compositionengine::DisplayColorProfile>);
void setRenderSurfaceForTest(std::unique_ptr<compositionengine::RenderSurface>);
protected:
const CompositionEngine& getCompositionEngine() const;
void dumpBase(std::string&) const;
private:
void dirtyEntireOutput();
const CompositionEngine& mCompositionEngine;
std::string mName;
OutputCompositionState mState;
std::unique_ptr<compositionengine::DisplayColorProfile> mDisplayColorProfile;
std::unique_ptr<compositionengine::RenderSurface> mRenderSurface;
OutputLayers mOutputLayersOrderedByZ;
};
} // namespace impl
} // namespace android::compositionengine