C++程序  |  42行  |  1.67 KB

/*
 * Copyright 2018 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#pragma once

#include <vector>

namespace android {

struct DisplayedFrameStats {
    /* The number of frames represented by this sample. */
    uint64_t numFrames = 0;
    /* A histogram counting how many times a pixel of a given value was displayed onscreen for
     * FORMAT_COMPONENT_0. The buckets of the histogram are evenly weighted, the number of buckets
     * is device specific. eg, for RGBA_8888, if sampleComponent0 is {10, 6, 4, 1} this means that
     * 10 red pixels were displayed onscreen in range 0x00->0x3F, 6 red pixels
     * were displayed onscreen in range 0x40->0x7F, etc.
     */
    std::vector<uint64_t> component_0_sample = {};
    /* The same sample definition as sampleComponent0, but for FORMAT_COMPONENT_1. */
    std::vector<uint64_t> component_1_sample = {};
    /* The same sample definition as sampleComponent0, but for FORMAT_COMPONENT_2. */
    std::vector<uint64_t> component_2_sample = {};
    /* The same sample definition as sampleComponent0, but for FORMAT_COMPONENT_3. */
    std::vector<uint64_t> component_3_sample = {};
};

} // namespace android