//===- SymbolCategory.cpp -------------------------------------------------===//
//
// The MCLinker Project
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "mcld/MC/SymbolCategory.h"
#include "mcld/LD/LDSymbol.h"
#include "mcld/LD/ResolveInfo.h"
#include <algorithm>
#include <cassert>
namespace mcld {
//===----------------------------------------------------------------------===//
// Category
SymbolCategory::Category::Type SymbolCategory::Category::categorize(
const ResolveInfo& pInfo) {
if (ResolveInfo::File == pInfo.type())
return Category::File;
if (ResolveInfo::Local == pInfo.binding())
return Category::Local;
if (ResolveInfo::Common == pInfo.desc())
return Category::Common;
if (ResolveInfo::Default == pInfo.visibility() ||
ResolveInfo::Protected == pInfo.visibility())
return Category::Dynamic;
return Category::Regular;
}
//===----------------------------------------------------------------------===//
// SymbolCategory
SymbolCategory::SymbolCategory() {
m_pFile = new Category(Category::File);
m_pLocal = new Category(Category::Local);
m_pLocalDyn = new Category(Category::LocalDyn);
m_pCommon = new Category(Category::Common);
m_pDynamic = new Category(Category::Dynamic);
m_pRegular = new Category(Category::Regular);
m_pFile->next = m_pLocal;
m_pLocal->next = m_pLocalDyn;
m_pLocalDyn->next = m_pCommon;
m_pCommon->next = m_pDynamic;
m_pDynamic->next = m_pRegular;
m_pRegular->prev = m_pDynamic;
m_pDynamic->prev = m_pCommon;
m_pCommon->prev = m_pLocalDyn;
m_pLocalDyn->prev = m_pLocal;
m_pLocal->prev = m_pFile;
}
SymbolCategory::~SymbolCategory() {
Category* current = m_pFile;
while (current != NULL) {
Category* tmp = current;
current = current->next;
delete tmp;
}
}
SymbolCategory& SymbolCategory::add(LDSymbol& pSymbol, Category::Type pTarget) {
Category* current = m_pRegular;
m_OutputSymbols.push_back(&pSymbol);
// use non-stable bubble sort to arrange the order of symbols.
while (current != NULL) {
if (current->type == pTarget) {
current->end++;
break;
} else {
if (!current->empty()) {
std::swap(m_OutputSymbols[current->begin],
m_OutputSymbols[current->end]);
}
current->end++;
current->begin++;
current = current->prev;
}
}
return *this;
}
SymbolCategory& SymbolCategory::add(LDSymbol& pSymbol) {
assert(pSymbol.resolveInfo() != NULL);
return add(pSymbol, Category::categorize(*pSymbol.resolveInfo()));
}
SymbolCategory& SymbolCategory::forceLocal(LDSymbol& pSymbol) {
return add(pSymbol, Category::Local);
}
SymbolCategory& SymbolCategory::arrange(LDSymbol& pSymbol,
Category::Type pSource,
Category::Type pTarget) {
int distance = pTarget - pSource;
if (distance == 0) {
// in the same category, do not need to re-arrange
return *this;
}
// source and target are not in the same category
// find the category of source
Category* current = m_pFile;
while (current != NULL) {
if (pSource == current->type)
break;
current = current->next;
}
assert(current != NULL);
size_t pos = 0;
if (!current->empty()) {
// find the position of source
pos = current->begin;
while (pos != current->end) {
if (m_OutputSymbols[pos] == &pSymbol)
break;
++pos;
}
}
// FIXME: Try to search the symbol explicitly, if symbol is not in the given
// source category. Or we need to add some logics like shouldForceLocal() in
// SymbolCategory::Category::categorize().
if (current->end == pos || current->empty()) {
current = m_pFile;
do {
pos = current->begin;
while (pos != current->end) {
if (m_OutputSymbols[pos] == &pSymbol) {
distance = pTarget - current->type;
break;
}
++pos;
}
if (pos != current->end)
break;
current = current->next;
} while (current != NULL);
assert(current != NULL);
}
// The distance is positive. It means we should bubble sort downward.
if (distance > 0) {
// downward
size_t rear;
do {
if (current->type == pTarget) {
break;
} else {
assert(!current->isLast() && "target category is wrong.");
rear = current->end - 1;
std::swap(m_OutputSymbols[pos], m_OutputSymbols[rear]);
pos = rear;
current->next->begin--;
current->end--;
}
current = current->next;
} while (current != NULL);
return *this;
} // downward
// The distance is negative. It means we should bubble sort upward.
if (distance < 0) {
// upward
do {
if (current->type == pTarget) {
break;
} else {
assert(!current->isFirst() && "target category is wrong.");
std::swap(m_OutputSymbols[current->begin], m_OutputSymbols[pos]);
pos = current->begin;
current->begin++;
current->prev->end++;
}
current = current->prev;
} while (current != NULL);
return *this;
} // upward
return *this;
}
SymbolCategory& SymbolCategory::arrange(LDSymbol& pSymbol,
const ResolveInfo& pSourceInfo) {
assert(pSymbol.resolveInfo() != NULL);
return arrange(pSymbol,
Category::categorize(pSourceInfo),
Category::categorize(*pSymbol.resolveInfo()));
}
SymbolCategory& SymbolCategory::changeCommonsToGlobal() {
// Change Common to Dynamic/Regular
while (!emptyCommons()) {
size_t pos = m_pCommon->end - 1;
switch (Category::categorize(*(m_OutputSymbols[pos]->resolveInfo()))) {
case Category::Dynamic:
m_pCommon->end--;
m_pDynamic->begin--;
break;
case Category::Regular:
std::swap(m_OutputSymbols[pos], m_OutputSymbols[m_pDynamic->end - 1]);
m_pCommon->end--;
m_pDynamic->begin--;
m_pDynamic->end--;
m_pRegular->begin--;
break;
default:
assert(0);
break;
}
}
return *this;
}
SymbolCategory& SymbolCategory::changeToDynamic(LDSymbol& pSymbol) {
assert(pSymbol.resolveInfo() != NULL);
return arrange(pSymbol,
Category::categorize(*pSymbol.resolveInfo()),
Category::LocalDyn);
}
size_t SymbolCategory::numOfSymbols() const {
return m_OutputSymbols.size();
}
size_t SymbolCategory::numOfFiles() const {
return m_pFile->size();
}
size_t SymbolCategory::numOfLocals() const {
return m_pLocal->size();
}
size_t SymbolCategory::numOfLocalDyns() const {
return m_pLocalDyn->size();
}
size_t SymbolCategory::numOfCommons() const {
return m_pCommon->size();
}
size_t SymbolCategory::numOfDynamics() const {
return m_pDynamic->size();
}
size_t SymbolCategory::numOfRegulars() const {
return m_pRegular->size();
}
bool SymbolCategory::empty() const {
return m_OutputSymbols.empty();
}
bool SymbolCategory::emptyFiles() const {
return m_pFile->empty();
}
bool SymbolCategory::emptyLocals() const {
return m_pLocal->empty();
}
bool SymbolCategory::emptyLocalDyns() const {
return m_pLocalDyn->empty();
}
bool SymbolCategory::emptyCommons() const {
return m_pCommon->empty();
}
bool SymbolCategory::emptyDynamics() const {
return m_pDynamic->empty();
}
bool SymbolCategory::emptyRegulars() const {
return m_pRegular->empty();
}
SymbolCategory::iterator SymbolCategory::begin() {
return m_OutputSymbols.begin();
}
SymbolCategory::iterator SymbolCategory::end() {
return m_OutputSymbols.end();
}
SymbolCategory::const_iterator SymbolCategory::begin() const {
return m_OutputSymbols.begin();
}
SymbolCategory::const_iterator SymbolCategory::end() const {
return m_OutputSymbols.end();
}
SymbolCategory::iterator SymbolCategory::fileBegin() {
return m_OutputSymbols.begin();
}
SymbolCategory::iterator SymbolCategory::fileEnd() {
iterator iter = fileBegin();
iter += m_pFile->size();
return iter;
}
SymbolCategory::const_iterator SymbolCategory::fileBegin() const {
return m_OutputSymbols.begin();
}
SymbolCategory::const_iterator SymbolCategory::fileEnd() const {
const_iterator iter = fileBegin();
iter += m_pFile->size();
return iter;
}
SymbolCategory::iterator SymbolCategory::localBegin() {
return fileEnd();
}
SymbolCategory::iterator SymbolCategory::localEnd() {
iterator iter = localBegin();
iter += m_pLocal->size();
return iter;
}
SymbolCategory::const_iterator SymbolCategory::localBegin() const {
return fileEnd();
}
SymbolCategory::const_iterator SymbolCategory::localEnd() const {
const_iterator iter = localBegin();
iter += m_pLocal->size();
return iter;
}
SymbolCategory::iterator SymbolCategory::localDynBegin() {
return localEnd();
}
SymbolCategory::iterator SymbolCategory::localDynEnd() {
iterator iter = localDynBegin();
iter += m_pLocalDyn->size();
return iter;
}
SymbolCategory::const_iterator SymbolCategory::localDynBegin() const {
return localEnd();
}
SymbolCategory::const_iterator SymbolCategory::localDynEnd() const {
const_iterator iter = localDynBegin();
iter += m_pLocalDyn->size();
return iter;
}
SymbolCategory::iterator SymbolCategory::commonBegin() {
return localDynEnd();
}
SymbolCategory::iterator SymbolCategory::commonEnd() {
iterator iter = commonBegin();
iter += m_pCommon->size();
return iter;
}
SymbolCategory::const_iterator SymbolCategory::commonBegin() const {
return localDynEnd();
}
SymbolCategory::const_iterator SymbolCategory::commonEnd() const {
const_iterator iter = commonBegin();
iter += m_pCommon->size();
return iter;
}
SymbolCategory::iterator SymbolCategory::dynamicBegin() {
return commonEnd();
}
SymbolCategory::iterator SymbolCategory::dynamicEnd() {
iterator iter = dynamicBegin();
iter += m_pDynamic->size();
return iter;
}
SymbolCategory::const_iterator SymbolCategory::dynamicBegin() const {
return commonEnd();
}
SymbolCategory::const_iterator SymbolCategory::dynamicEnd() const {
const_iterator iter = dynamicBegin();
iter += m_pDynamic->size();
return iter;
}
SymbolCategory::iterator SymbolCategory::regularBegin() {
return dynamicEnd();
}
SymbolCategory::iterator SymbolCategory::regularEnd() {
return m_OutputSymbols.end();
}
SymbolCategory::const_iterator SymbolCategory::regularBegin() const {
return dynamicEnd();
}
SymbolCategory::const_iterator SymbolCategory::regularEnd() const {
return m_OutputSymbols.end();
}
} // namespace mcld