/*
* Copyright (C) 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "TestSceneBase.h"
#include <vector>
class RoundRectClippingAnimation : public TestScene {
public:
int mSpacing, mSize;
RoundRectClippingAnimation(int spacing, int size) : mSpacing(spacing), mSize(size) {}
std::vector<sp<RenderNode> > cards;
void createContent(int width, int height, Canvas& canvas) override {
canvas.drawColor(0xFFFFFFFF, SkBlendMode::kSrcOver);
canvas.insertReorderBarrier(true);
int ci = 0;
for (int x = 0; x < width; x += mSpacing) {
for (int y = 0; y < height; y += mSpacing) {
auto color = BrightColors[ci++ % BrightColorsCount];
auto card = TestUtils::createNode(
x, y, x + mSize, y + mSize, [&](RenderProperties& props, Canvas& canvas) {
canvas.drawColor(color, SkBlendMode::kSrcOver);
props.mutableOutline().setRoundRect(0, 0, props.getWidth(),
props.getHeight(), mSize * .25, 1);
props.mutableOutline().setShouldClip(true);
});
canvas.drawRenderNode(card.get());
cards.push_back(card);
}
}
canvas.insertReorderBarrier(false);
}
void doFrame(int frameNr) override {
int curFrame = frameNr % 50;
if (curFrame > 25) curFrame = 50 - curFrame;
for (auto& card : cards) {
card->mutateStagingProperties().setTranslationX(curFrame);
card->mutateStagingProperties().setTranslationY(curFrame);
card->setPropertyFieldsDirty(RenderNode::X | RenderNode::Y);
}
}
};
static TestScene::Registrar _RoundRectClippingGpu(TestScene::Info{
"roundRectClipping-gpu",
"A bunch of RenderNodes with round rect clipping outlines that's GPU limited.",
[](const TestScene::Options&) -> test::TestScene* {
return new RoundRectClippingAnimation(dp(40), dp(200));
}});
static TestScene::Registrar _RoundRectClippingCpu(TestScene::Info{
"roundRectClipping-cpu",
"A bunch of RenderNodes with round rect clipping outlines that's CPU limited.",
[](const TestScene::Options&) -> test::TestScene* {
return new RoundRectClippingAnimation(dp(20), dp(20));
}});