/*
* Copyright (C) 2017 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
// Test AAudio attributes such as Usage, ContentType and InputPreset.
#include <stdio.h>
#include <unistd.h>
#include <aaudio/AAudio.h>
#include <gtest/gtest.h>
constexpr int64_t kNanosPerSecond = 1000000000;
constexpr int kNumFrames = 256;
constexpr int kChannelCount = 2;
constexpr int32_t DONT_SET = -1000;
static void checkAttributes(aaudio_performance_mode_t perfMode,
aaudio_usage_t usage,
aaudio_content_type_t contentType,
aaudio_input_preset_t preset = DONT_SET,
aaudio_allowed_capture_policy_t capturePolicy = DONT_SET,
aaudio_direction_t direction = AAUDIO_DIRECTION_OUTPUT) {
float *buffer = new float[kNumFrames * kChannelCount];
AAudioStreamBuilder *aaudioBuilder = nullptr;
AAudioStream *aaudioStream = nullptr;
// Use an AAudioStreamBuilder to contain requested parameters.
ASSERT_EQ(AAUDIO_OK, AAudio_createStreamBuilder(&aaudioBuilder));
// Request stream properties.
AAudioStreamBuilder_setPerformanceMode(aaudioBuilder, perfMode);
AAudioStreamBuilder_setDirection(aaudioBuilder, direction);
// Set the attribute in the builder.
if (usage != DONT_SET) {
AAudioStreamBuilder_setUsage(aaudioBuilder, usage);
}
if (contentType != DONT_SET) {
AAudioStreamBuilder_setContentType(aaudioBuilder, contentType);
}
if (preset != DONT_SET) {
AAudioStreamBuilder_setInputPreset(aaudioBuilder, preset);
}
if (capturePolicy != DONT_SET) {
AAudioStreamBuilder_setAllowedCapturePolicy(aaudioBuilder, capturePolicy);
}
// Create an AAudioStream using the Builder.
ASSERT_EQ(AAUDIO_OK, AAudioStreamBuilder_openStream(aaudioBuilder, &aaudioStream));
AAudioStreamBuilder_delete(aaudioBuilder);
// Make sure we get the same attributes back from the stream.
aaudio_usage_t expectedUsage =
(usage == DONT_SET || usage == AAUDIO_UNSPECIFIED)
? AAUDIO_USAGE_MEDIA // default
: usage;
EXPECT_EQ(expectedUsage, AAudioStream_getUsage(aaudioStream));
aaudio_content_type_t expectedContentType =
(contentType == DONT_SET || contentType == AAUDIO_UNSPECIFIED)
? AAUDIO_CONTENT_TYPE_MUSIC // default
: contentType;
EXPECT_EQ(expectedContentType, AAudioStream_getContentType(aaudioStream));
aaudio_input_preset_t expectedPreset =
(preset == DONT_SET || preset == AAUDIO_UNSPECIFIED)
? AAUDIO_INPUT_PRESET_VOICE_RECOGNITION // default
: preset;
EXPECT_EQ(expectedPreset, AAudioStream_getInputPreset(aaudioStream));
aaudio_allowed_capture_policy_t expectedCapturePolicy =
(capturePolicy == DONT_SET || capturePolicy == AAUDIO_UNSPECIFIED)
? AAUDIO_ALLOW_CAPTURE_BY_ALL // default
: preset;
EXPECT_EQ(expectedCapturePolicy, AAudioStream_getAllowedCapturePolicy(aaudioStream));
EXPECT_EQ(AAUDIO_OK, AAudioStream_requestStart(aaudioStream));
if (direction == AAUDIO_DIRECTION_INPUT) {
EXPECT_EQ(kNumFrames,
AAudioStream_read(aaudioStream, buffer, kNumFrames, kNanosPerSecond));
} else {
EXPECT_EQ(kNumFrames,
AAudioStream_write(aaudioStream, buffer, kNumFrames, kNanosPerSecond));
}
EXPECT_EQ(AAUDIO_OK, AAudioStream_requestStop(aaudioStream));
EXPECT_EQ(AAUDIO_OK, AAudioStream_close(aaudioStream));
delete[] buffer;
}
static const aaudio_usage_t sUsages[] = {
DONT_SET,
AAUDIO_UNSPECIFIED,
AAUDIO_USAGE_MEDIA,
AAUDIO_USAGE_VOICE_COMMUNICATION,
AAUDIO_USAGE_VOICE_COMMUNICATION_SIGNALLING,
AAUDIO_USAGE_ALARM,
AAUDIO_USAGE_NOTIFICATION,
AAUDIO_USAGE_NOTIFICATION_RINGTONE,
AAUDIO_USAGE_NOTIFICATION_EVENT,
AAUDIO_USAGE_ASSISTANCE_ACCESSIBILITY,
AAUDIO_USAGE_ASSISTANCE_NAVIGATION_GUIDANCE,
AAUDIO_USAGE_ASSISTANCE_SONIFICATION,
AAUDIO_USAGE_GAME,
AAUDIO_USAGE_ASSISTANT
};
static const aaudio_content_type_t sContentypes[] = {
DONT_SET,
AAUDIO_UNSPECIFIED,
AAUDIO_CONTENT_TYPE_SPEECH,
AAUDIO_CONTENT_TYPE_MUSIC,
AAUDIO_CONTENT_TYPE_MOVIE,
AAUDIO_CONTENT_TYPE_SONIFICATION
};
static const aaudio_input_preset_t sInputPresets[] = {
DONT_SET,
AAUDIO_UNSPECIFIED,
AAUDIO_INPUT_PRESET_GENERIC,
AAUDIO_INPUT_PRESET_CAMCORDER,
AAUDIO_INPUT_PRESET_VOICE_RECOGNITION,
AAUDIO_INPUT_PRESET_VOICE_COMMUNICATION,
AAUDIO_INPUT_PRESET_UNPROCESSED,
AAUDIO_INPUT_PRESET_VOICE_PERFORMANCE,
};
static const aaudio_input_preset_t sAllowCapturePolicies[] = {
DONT_SET,
AAUDIO_UNSPECIFIED,
AAUDIO_ALLOW_CAPTURE_BY_ALL,
AAUDIO_ALLOW_CAPTURE_BY_SYSTEM,
AAUDIO_ALLOW_CAPTURE_BY_NONE,
};
static void checkAttributesUsage(aaudio_performance_mode_t perfMode) {
for (aaudio_usage_t usage : sUsages) {
checkAttributes(perfMode, usage, DONT_SET);
}
}
static void checkAttributesContentType(aaudio_performance_mode_t perfMode) {
for (aaudio_content_type_t contentType : sContentypes) {
checkAttributes(perfMode, DONT_SET, contentType);
}
}
static void checkAttributesInputPreset(aaudio_performance_mode_t perfMode) {
for (aaudio_input_preset_t inputPreset : sInputPresets) {
checkAttributes(perfMode,
DONT_SET,
DONT_SET,
inputPreset,
DONT_SET,
AAUDIO_DIRECTION_INPUT);
}
}
static void checkAttributesAllowedCapturePolicy(aaudio_performance_mode_t perfMode) {
for (aaudio_allowed_capture_policy_t policy : sAllowCapturePolicies) {
checkAttributes(perfMode,
DONT_SET,
DONT_SET,
DONT_SET,
policy,
AAUDIO_DIRECTION_INPUT);
}
}
TEST(test_attributes, aaudio_usage_perfnone) {
checkAttributesUsage(AAUDIO_PERFORMANCE_MODE_NONE);
}
TEST(test_attributes, aaudio_content_type_perfnone) {
checkAttributesContentType(AAUDIO_PERFORMANCE_MODE_NONE);
}
TEST(test_attributes, aaudio_input_preset_perfnone) {
checkAttributesInputPreset(AAUDIO_PERFORMANCE_MODE_NONE);
}
TEST(test_attributes, aaudio_allowed_capture_policy_perfnone) {
checkAttributesAllowedCapturePolicy(AAUDIO_PERFORMANCE_MODE_NONE);
}
TEST(test_attributes, aaudio_usage_lowlat) {
checkAttributesUsage(AAUDIO_PERFORMANCE_MODE_LOW_LATENCY);
}
TEST(test_attributes, aaudio_content_type_lowlat) {
checkAttributesContentType(AAUDIO_PERFORMANCE_MODE_LOW_LATENCY);
}
TEST(test_attributes, aaudio_input_preset_lowlat) {
checkAttributesInputPreset(AAUDIO_PERFORMANCE_MODE_LOW_LATENCY);
}
TEST(test_attributes, aaudio_allowed_capture_policy_lowlat) {
checkAttributesAllowedCapturePolicy(AAUDIO_PERFORMANCE_MODE_LOW_LATENCY);
}