C++程序  |  121行  |  4.35 KB

/*
 * Copyright 2011 Google Inc.
 *
 * Use of this source code is governed by a BSD-style license that can be
 * found in the LICENSE file.
 */

#include "GrTexture.h"
#include "GrCaps.h"
#include "GrContext.h"
#include "GrContextPriv.h"
#include "GrGpu.h"
#include "GrRenderTarget.h"
#include "GrResourceKey.h"
#include "GrSurfacePriv.h"
#include "GrTexturePriv.h"
#include "GrTypes.h"
#include "SkMath.h"
#include "SkMipMap.h"
#include "SkTypes.h"

void GrTexture::markMipMapsDirty() {
    if (GrMipMapsStatus::kValid == fMipMapsStatus) {
        fMipMapsStatus = GrMipMapsStatus::kDirty;
    }
}

void GrTexture::markMipMapsClean() {
    SkASSERT(GrMipMapsStatus::kNotAllocated != fMipMapsStatus);
    fMipMapsStatus = GrMipMapsStatus::kValid;
}

size_t GrTexture::onGpuMemorySize() const {
    return GrSurface::ComputeSize(this->config(), this->width(), this->height(), 1,
                                  this->texturePriv().mipMapped(), false);
}

/////////////////////////////////////////////////////////////////////////////
GrTexture::GrTexture(GrGpu* gpu, const GrSurfaceDesc& desc, GrTextureType textureType,
                     GrMipMapsStatus mipMapsStatus)
        : INHERITED(gpu, desc), fTextureType(textureType), fMipMapsStatus(mipMapsStatus) {
    if (GrMipMapsStatus::kNotAllocated == fMipMapsStatus) {
        fMaxMipMapLevel = 0;
    } else {
        fMaxMipMapLevel = SkMipMap::ComputeLevelCount(this->width(), this->height());
    }
}

bool GrTexture::StealBackendTexture(sk_sp<GrTexture> texture,
                                    GrBackendTexture* backendTexture,
                                    SkImage::BackendTextureReleaseProc* releaseProc) {
    if (!texture->surfacePriv().hasUniqueRef() || texture->surfacePriv().hasPendingIO()) {
        return false;
    }

    if (!texture->onStealBackendTexture(backendTexture, releaseProc)) {
        return false;
    }
#ifdef SK_DEBUG
    GrResourceCache* cache = texture->getContext()->contextPriv().getResourceCache();
    int preCount = cache->getResourceCount();
#endif
    // Ensure that the texture will be released by the cache when we drop the last ref.
    // A texture that has no refs and no keys should be immediately removed.
    if (texture->getUniqueKey().isValid()) {
        texture->resourcePriv().removeUniqueKey();
    }
    if (texture->resourcePriv().getScratchKey().isValid()) {
        texture->resourcePriv().removeScratchKey();
    }
#ifdef SK_DEBUG
    texture.reset();
    int postCount = cache->getResourceCount();
    SkASSERT(postCount < preCount);
#endif
    return true;
}

void GrTexture::computeScratchKey(GrScratchKey* key) const {
    if (!GrPixelConfigIsCompressed(this->config())) {
        const GrRenderTarget* rt = this->asRenderTarget();
        int sampleCount = 1;
        if (rt) {
            sampleCount = rt->numStencilSamples();
        }
        GrTexturePriv::ComputeScratchKey(this->config(), this->width(), this->height(),
                                         SkToBool(rt), sampleCount,
                                         this->texturePriv().mipMapped(), key);
    }
}

void GrTexturePriv::ComputeScratchKey(GrPixelConfig config, int width, int height,
                                      bool isRenderTarget, int sampleCnt,
                                      GrMipMapped mipMapped, GrScratchKey* key) {
    static const GrScratchKey::ResourceType kType = GrScratchKey::GenerateResourceType();
    uint32_t flags = isRenderTarget;
    SkASSERT(width > 0);
    SkASSERT(height > 0);
    SkASSERT(sampleCnt > 0);
    SkASSERT(1 == sampleCnt || isRenderTarget);

    // make sure desc.fConfig fits in 5 bits
    SkASSERT(sk_float_log2(kLast_GrPixelConfig) <= 5);
    SkASSERT(static_cast<int>(config) < (1 << 5));
    SkASSERT(sampleCnt < (1 << 8));
    SkASSERT(flags < (1 << 10));
    SkASSERT(static_cast<int>(mipMapped) <= 1);

    GrScratchKey::Builder builder(key, kType, 3);
    builder[0] = width;
    builder[1] = height;
    builder[2] = config | (static_cast<uint8_t>(mipMapped) << 5) | (sampleCnt << 6) | (flags << 14);
}

void GrTexturePriv::ComputeScratchKey(const GrSurfaceDesc& desc, GrScratchKey* key) {
    // Note: the fOrigin field is not used in the scratch key
    return ComputeScratchKey(desc.fConfig, desc.fWidth, desc.fHeight,
                             SkToBool(desc.fFlags & kRenderTarget_GrSurfaceFlag), desc.fSampleCnt,
                             GrMipMapped::kNo, key);
}