/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrImageTextureMaker_DEFINED
#define GrImageTextureMaker_DEFINED
#include "GrTextureMaker.h"
#include "SkImage.h"
class SkImage_Lazy;
class SkImage_GpuYUVA;
/** This class manages the conversion of generator-backed images to GrTextures. If the caching hint
is kAllow the image's ID is used for the cache key. */
class GrImageTextureMaker : public GrTextureMaker {
public:
GrImageTextureMaker(GrContext* context, const SkImage* client, SkImage::CachingHint chint);
protected:
// TODO: consider overriding this, for the case where the underlying generator might be
// able to efficiently produce a "stretched" texture natively (e.g. picture-backed)
// GrTexture* generateTextureForParams(const CopyParams&) override;
sk_sp<GrTextureProxy> refOriginalTextureProxy(bool willBeMipped,
AllowedTexGenType onlyIfFast) override;
void makeCopyKey(const CopyParams& stretch, GrUniqueKey* paramsCopyKey) override;
void didCacheCopy(const GrUniqueKey& copyKey, uint32_t contextUniqueID) override {}
SkAlphaType alphaType() const override;
SkColorSpace* colorSpace() const override;
private:
const SkImage_Lazy* fImage;
GrUniqueKey fOriginalKey;
SkImage::CachingHint fCachingHint;
typedef GrTextureMaker INHERITED;
};
/** This class manages the conversion of generator-backed YUVA images to GrTextures. */
class GrYUVAImageTextureMaker : public GrTextureMaker {
public:
GrYUVAImageTextureMaker(GrContext* context, const SkImage* client);
protected:
// TODO: consider overriding this, for the case where the underlying generator might be
// able to efficiently produce a "stretched" texture natively (e.g. picture-backed)
// GrTexture* generateTextureForParams(const CopyParams&) override;
sk_sp<GrTextureProxy> refOriginalTextureProxy(bool willBeMipped,
AllowedTexGenType onlyIfFast) override;
void makeCopyKey(const CopyParams& stretch, GrUniqueKey* paramsCopyKey) override;
void didCacheCopy(const GrUniqueKey& copyKey, uint32_t contextUniqueID) override {}
std::unique_ptr<GrFragmentProcessor> createFragmentProcessor(
const SkMatrix& textureMatrix,
const SkRect& constraintRect,
FilterConstraint filterConstraint,
bool coordsLimitedToConstraintRect,
const GrSamplerState::Filter* filterOrNullForBicubic) override;
SkAlphaType alphaType() const override;
SkColorSpace* colorSpace() const override;
SkColorSpace* targetColorSpace() const override;
private:
const SkImage_GpuYUVA* fImage;
GrUniqueKey fOriginalKey;
typedef GrTextureMaker INHERITED;
};
#endif