/*
* Copyright 2006 The Android Open Source Project
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkPointPriv_DEFINED
#define SkPointPriv_DEFINED
#include "SkPoint.h"
#include "SkRect.h"
class SkPointPriv {
public:
enum Side {
kLeft_Side = -1,
kOn_Side = 0,
kRight_Side = 1,
};
static bool AreFinite(const SkPoint array[], int count) {
return SkScalarsAreFinite(&array[0].fX, count << 1);
}
static const SkScalar* AsScalars(const SkPoint& pt) { return &pt.fX; }
static bool CanNormalize(SkScalar dx, SkScalar dy) {
if (!SkScalarsAreFinite(dx, dy)) {
return false;
}
// Simple enough (and performance critical sometimes) so we inline it.
return (dx*dx + dy*dy) > (SK_ScalarNearlyZero * SK_ScalarNearlyZero);
}
static SkScalar DistanceToLineBetweenSqd(const SkPoint& pt, const SkPoint& a,
const SkPoint& b, Side* side = nullptr);
static SkScalar DistanceToLineBetween(const SkPoint& pt, const SkPoint& a,
const SkPoint& b, Side* side = nullptr) {
return SkScalarSqrt(DistanceToLineBetweenSqd(pt, a, b, side));
}
static SkScalar DistanceToLineSegmentBetweenSqd(const SkPoint& pt, const SkPoint& a,
const SkPoint& b);
static SkScalar DistanceToLineSegmentBetween(const SkPoint& pt, const SkPoint& a,
const SkPoint& b) {
return SkScalarSqrt(DistanceToLineSegmentBetweenSqd(pt, a, b));
}
static SkScalar DistanceToSqd(const SkPoint& pt, const SkPoint& a) {
SkScalar dx = pt.fX - a.fX;
SkScalar dy = pt.fY - a.fY;
return dx * dx + dy * dy;
}
static bool EqualsWithinTolerance(const SkPoint& p1, const SkPoint& p2) {
return !CanNormalize(p1.fX - p2.fX, p1.fY - p2.fY);
}
static bool EqualsWithinTolerance(const SkPoint& pt, const SkPoint& p, SkScalar tol) {
return SkScalarNearlyZero(pt.fX - p.fX, tol)
&& SkScalarNearlyZero(pt.fY - p.fY, tol);
}
static SkScalar LengthSqd(const SkPoint& pt) {
return SkPoint::DotProduct(pt, pt);
}
static void Negate(SkIPoint& pt) {
pt.fX = -pt.fX;
pt.fY = -pt.fY;
}
static void RotateCCW(const SkPoint& src, SkPoint* dst) {
// use a tmp in case src == dst
SkScalar tmp = src.fX;
dst->fX = src.fY;
dst->fY = -tmp;
}
static void RotateCCW(SkPoint* pt) {
RotateCCW(*pt, pt);
}
static void RotateCW(const SkPoint& src, SkPoint* dst) {
// use a tmp in case src == dst
SkScalar tmp = src.fX;
dst->fX = -src.fY;
dst->fY = tmp;
}
static void RotateCW(SkPoint* pt) {
RotateCW(*pt, pt);
}
static bool SetLengthFast(SkPoint* pt, float length);
static SkPoint MakeOrthog(const SkPoint& vec, Side side = kLeft_Side) {
SkASSERT(side == kRight_Side || side == kLeft_Side);
return (side == kRight_Side) ? SkPoint{-vec.fY, vec.fX} : SkPoint{vec.fY, -vec.fX};
}
// counter-clockwise fan
static void SetRectFan(SkPoint v[], SkScalar l, SkScalar t, SkScalar r, SkScalar b,
size_t stride) {
SkASSERT(stride >= sizeof(SkPoint));
((SkPoint*)((intptr_t)v + 0 * stride))->set(l, t);
((SkPoint*)((intptr_t)v + 1 * stride))->set(l, b);
((SkPoint*)((intptr_t)v + 2 * stride))->set(r, b);
((SkPoint*)((intptr_t)v + 3 * stride))->set(r, t);
}
// tri strip with two counter-clockwise triangles
static void SetRectTriStrip(SkPoint v[], SkScalar l, SkScalar t, SkScalar r, SkScalar b,
size_t stride) {
SkASSERT(stride >= sizeof(SkPoint));
((SkPoint*)((intptr_t)v + 0 * stride))->set(l, t);
((SkPoint*)((intptr_t)v + 1 * stride))->set(l, b);
((SkPoint*)((intptr_t)v + 2 * stride))->set(r, t);
((SkPoint*)((intptr_t)v + 3 * stride))->set(r, b);
}
static void SetRectTriStrip(SkPoint v[], const SkRect& rect, size_t stride) {
SetRectTriStrip(v, rect.fLeft, rect.fTop, rect.fRight, rect.fBottom, stride);
}
};
#endif