/*
* Copyright 2006 The Android Open Source Project
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkPaint.h"
#include "SkColorFilter.h"
#include "SkColorSpacePriv.h"
#include "SkColorSpaceXformSteps.h"
#include "SkData.h"
#include "SkDraw.h"
#include "SkGraphics.h"
#include "SkImageFilter.h"
#include "SkMaskFilter.h"
#include "SkMaskGamma.h"
#include "SkMutex.h"
#include "SkOpts.h"
#include "SkPaintDefaults.h"
#include "SkPaintPriv.h"
#include "SkPathEffect.h"
#include "SkReadBuffer.h"
#include "SkSafeRange.h"
#include "SkScalar.h"
#include "SkShader.h"
#include "SkShaderBase.h"
#include "SkStringUtils.h"
#include "SkStroke.h"
#include "SkStrokeRec.h"
#include "SkSurfacePriv.h"
#include "SkTLazy.h"
#include "SkTo.h"
#include "SkTypeface.h"
#include "SkWriteBuffer.h"
// define this to get a printf for out-of-range parameter in setters
// e.g. setTextSize(-1)
//#define SK_REPORT_API_RANGE_CHECK
SkPaint::SkPaint() {
fColor4f = { 0, 0, 0, 1 }; // opaque black
fWidth = 0;
fMiterLimit = SkPaintDefaults_MiterLimit;
// we init (to 0) and copy using fBitfieldsUInt rather than fBitfields, so we need it
// to be large enough to cover all of the bits.
static_assert(sizeof(fBitfields) <= sizeof(fBitfieldsUInt),
"need union uint to be large enough");
// Zero all bitfields, then set some non-zero defaults.
fBitfieldsUInt = 0;
fBitfields.fCapType = kDefault_Cap;
fBitfields.fJoinType = kDefault_Join;
fBitfields.fStyle = kFill_Style;
fBitfields.fBlendMode = (unsigned)SkBlendMode::kSrcOver;
}
SkPaint::SkPaint(const SkPaint& src)
#define COPY(field) field(src.field)
: COPY(fPathEffect)
, COPY(fShader)
, COPY(fMaskFilter)
, COPY(fColorFilter)
, COPY(fDrawLooper)
, COPY(fImageFilter)
, COPY(fColor4f)
, COPY(fWidth)
, COPY(fMiterLimit)
, COPY(fBitfieldsUInt)
#undef COPY
{}
SkPaint::SkPaint(SkPaint&& src) {
#define MOVE(field) field = std::move(src.field)
MOVE(fPathEffect);
MOVE(fShader);
MOVE(fMaskFilter);
MOVE(fColorFilter);
MOVE(fDrawLooper);
MOVE(fImageFilter);
MOVE(fColor4f);
MOVE(fWidth);
MOVE(fMiterLimit);
MOVE(fBitfieldsUInt);
#undef MOVE
}
SkPaint::~SkPaint() {}
SkPaint& SkPaint::operator=(const SkPaint& src) {
if (this == &src) {
return *this;
}
#define ASSIGN(field) field = src.field
ASSIGN(fPathEffect);
ASSIGN(fShader);
ASSIGN(fMaskFilter);
ASSIGN(fColorFilter);
ASSIGN(fDrawLooper);
ASSIGN(fImageFilter);
ASSIGN(fColor4f);
ASSIGN(fWidth);
ASSIGN(fMiterLimit);
ASSIGN(fBitfieldsUInt);
#undef ASSIGN
return *this;
}
SkPaint& SkPaint::operator=(SkPaint&& src) {
if (this == &src) {
return *this;
}
#define MOVE(field) field = std::move(src.field)
MOVE(fPathEffect);
MOVE(fShader);
MOVE(fMaskFilter);
MOVE(fColorFilter);
MOVE(fDrawLooper);
MOVE(fImageFilter);
MOVE(fColor4f);
MOVE(fWidth);
MOVE(fMiterLimit);
MOVE(fBitfieldsUInt);
#undef MOVE
return *this;
}
bool operator==(const SkPaint& a, const SkPaint& b) {
#define EQUAL(field) (a.field == b.field)
return EQUAL(fPathEffect)
&& EQUAL(fShader)
&& EQUAL(fMaskFilter)
&& EQUAL(fColorFilter)
&& EQUAL(fDrawLooper)
&& EQUAL(fImageFilter)
&& EQUAL(fColor4f)
&& EQUAL(fWidth)
&& EQUAL(fMiterLimit)
&& EQUAL(fBitfieldsUInt)
;
#undef EQUAL
}
#define DEFINE_REF_FOO(type) sk_sp<Sk##type> SkPaint::ref##type() const { return f##type; }
DEFINE_REF_FOO(ColorFilter)
DEFINE_REF_FOO(DrawLooper)
DEFINE_REF_FOO(ImageFilter)
DEFINE_REF_FOO(MaskFilter)
DEFINE_REF_FOO(PathEffect)
DEFINE_REF_FOO(Shader)
#undef DEFINE_REF_FOO
void SkPaint::reset() {
SkPaint init;
*this = init;
}
void SkPaint::setFilterQuality(SkFilterQuality quality) {
fBitfields.fFilterQuality = quality;
}
void SkPaint::setStyle(Style style) {
if ((unsigned)style < kStyleCount) {
fBitfields.fStyle = style;
} else {
#ifdef SK_REPORT_API_RANGE_CHECK
SkDebugf("SkPaint::setStyle(%d) out of range\n", style);
#endif
}
}
void SkPaint::setColor(SkColor color) {
fColor4f = SkColor4f::FromColor(color);
}
void SkPaint::setColor4f(const SkColor4f& color, SkColorSpace* colorSpace) {
SkColorSpaceXformSteps steps{colorSpace, kUnpremul_SkAlphaType,
sk_srgb_singleton(), kUnpremul_SkAlphaType};
fColor4f = color;
steps.apply(fColor4f.vec());
}
void SkPaint::setAlpha(U8CPU a) {
SkASSERT(a <= 255);
fColor4f.fA = a * (1.0f / 255);
}
void SkPaint::setARGB(U8CPU a, U8CPU r, U8CPU g, U8CPU b) {
this->setColor(SkColorSetARGB(a, r, g, b));
}
void SkPaint::setStrokeWidth(SkScalar width) {
if (width >= 0) {
fWidth = width;
} else {
#ifdef SK_REPORT_API_RANGE_CHECK
SkDebugf("SkPaint::setStrokeWidth() called with negative value\n");
#endif
}
}
void SkPaint::setStrokeMiter(SkScalar limit) {
if (limit >= 0) {
fMiterLimit = limit;
} else {
#ifdef SK_REPORT_API_RANGE_CHECK
SkDebugf("SkPaint::setStrokeMiter() called with negative value\n");
#endif
}
}
void SkPaint::setStrokeCap(Cap ct) {
if ((unsigned)ct < kCapCount) {
fBitfields.fCapType = SkToU8(ct);
} else {
#ifdef SK_REPORT_API_RANGE_CHECK
SkDebugf("SkPaint::setStrokeCap(%d) out of range\n", ct);
#endif
}
}
void SkPaint::setStrokeJoin(Join jt) {
if ((unsigned)jt < kJoinCount) {
fBitfields.fJoinType = SkToU8(jt);
} else {
#ifdef SK_REPORT_API_RANGE_CHECK
SkDebugf("SkPaint::setStrokeJoin(%d) out of range\n", jt);
#endif
}
}
///////////////////////////////////////////////////////////////////////////////
#define MOVE_FIELD(Field) void SkPaint::set##Field(sk_sp<Sk##Field> f) { f##Field = std::move(f); }
MOVE_FIELD(ImageFilter)
MOVE_FIELD(Shader)
MOVE_FIELD(ColorFilter)
MOVE_FIELD(PathEffect)
MOVE_FIELD(MaskFilter)
MOVE_FIELD(DrawLooper)
#undef MOVE_FIELD
void SkPaint::setLooper(sk_sp<SkDrawLooper> looper) { fDrawLooper = std::move(looper); }
///////////////////////////////////////////////////////////////////////////////
#include "SkStream.h"
#ifdef SK_DEBUG
static void ASSERT_FITS_IN(uint32_t value, int bitCount) {
SkASSERT(bitCount > 0 && bitCount <= 32);
uint32_t mask = ~0U;
mask >>= (32 - bitCount);
SkASSERT(0 == (value & ~mask));
}
#else
#define ASSERT_FITS_IN(value, bitcount)
#endif
enum FlatFlags {
kHasTypeface_FlatFlag = 0x1,
kHasEffects_FlatFlag = 0x2,
kFlatFlagMask = 0x3,
};
enum BitsPerField {
kFlags_BPF = 16,
kHint_BPF = 2,
kFilter_BPF = 2,
kFlatFlags_BPF = 3,
};
static inline int BPF_Mask(int bits) {
return (1 << bits) - 1;
}
// SkPaint originally defined flags, some of which now apply to SkFont. These are renames
// of those flags, split into categories depending on which objects they (now) apply to.
enum PaintFlagsForPaint {
kAA_PaintFlagForPaint = 0x01,
kDither_PaintFlagForPaint = 0x04,
};
enum PaintFlagsForFont {
kFakeBold_PaintFlagForFont = 0x20,
kLinear_PaintFlagForFont = 0x40,
kSubpixel_PaintFlagForFont = 0x80,
kLCD_PaintFlagForFont = 0x200,
kEmbeddedBitmap_PaintFlagForFont = 0x400,
kAutoHinting_PaintFlagForFont = 0x800,
};
static FlatFlags unpack_paint_flags(SkPaint* paint, uint32_t packed, SkFont* font) {
uint32_t f = packed >> 16;
paint->setAntiAlias((f & kAA_PaintFlagForPaint) != 0);
paint->setDither((f & kDither_PaintFlagForPaint) != 0);
if (font) {
font->setEmbolden((f & kFakeBold_PaintFlagForFont) != 0);
font->setLinearMetrics((f & kLinear_PaintFlagForFont) != 0);
font->setSubpixel((f & kSubpixel_PaintFlagForFont) != 0);
font->setEmbeddedBitmaps((f & kEmbeddedBitmap_PaintFlagForFont) != 0);
font->setForceAutoHinting((f & kAutoHinting_PaintFlagForFont) != 0);
font->setHinting((SkFontHinting)((packed >> 14) & BPF_Mask(kHint_BPF)));
if (f & kAA_PaintFlagForPaint) {
if (f & kLCD_PaintFlagForFont) {
font->setEdging(SkFont::Edging::kSubpixelAntiAlias);
} else {
font->setEdging(SkFont::Edging::kAntiAlias);
}
} else {
font->setEdging(SkFont::Edging::kAlias);
}
}
paint->setFilterQuality((SkFilterQuality)((packed >> 10) & BPF_Mask(kFilter_BPF)));
return (FlatFlags)(packed & kFlatFlagMask);
}
template <typename T> uint32_t shift_bits(T value, unsigned shift, unsigned bits) {
SkASSERT(shift + bits <= 32);
uint32_t v = static_cast<uint32_t>(value);
ASSERT_FITS_IN(v, bits);
return v << shift;
}
/* Packing the paint
flags : 8 // 2...
blend : 8 // 30+
cap : 2 // 3
join : 2 // 3
style : 2 // 3
filter: 2 // 4
flat : 8 // 1...
total : 32
*/
static uint32_t pack_v68(const SkPaint& paint, unsigned flatFlags) {
uint32_t packed = 0;
packed |= shift_bits(((unsigned)paint.isDither() << 1) |
(unsigned)paint.isAntiAlias(), 0, 8);
packed |= shift_bits(paint.getBlendMode(), 8, 8);
packed |= shift_bits(paint.getStrokeCap(), 16, 2);
packed |= shift_bits(paint.getStrokeJoin(), 18, 2);
packed |= shift_bits(paint.getStyle(), 20, 2);
packed |= shift_bits(paint.getFilterQuality(), 22, 2);
packed |= shift_bits(flatFlags, 24, 8);
return packed;
}
static uint32_t unpack_v68(SkPaint* paint, uint32_t packed, SkSafeRange& safe) {
paint->setAntiAlias((packed & 1) != 0);
paint->setDither((packed & 2) != 0);
packed >>= 8;
paint->setBlendMode(safe.checkLE(packed & 0xFF, SkBlendMode::kLastMode));
packed >>= 8;
paint->setStrokeCap(safe.checkLE(packed & 0x3, SkPaint::kLast_Cap));
packed >>= 2;
paint->setStrokeJoin(safe.checkLE(packed & 0x3, SkPaint::kLast_Join));
packed >>= 2;
paint->setStyle(safe.checkLE(packed & 0x3, SkPaint::kStrokeAndFill_Style));
packed >>= 2;
paint->setFilterQuality(safe.checkLE(packed & 0x3, kLast_SkFilterQuality));
packed >>= 2;
return packed;
}
/* To save space/time, we analyze the paint, and write a truncated version of
it if there are not tricky elements like shaders, etc.
*/
void SkPaintPriv::Flatten(const SkPaint& paint, SkWriteBuffer& buffer) {
uint8_t flatFlags = 0;
if (paint.getPathEffect() ||
paint.getShader() ||
paint.getMaskFilter() ||
paint.getColorFilter() ||
paint.getLooper() ||
paint.getImageFilter()) {
flatFlags |= kHasEffects_FlatFlag;
}
buffer.writeScalar(paint.getStrokeWidth());
buffer.writeScalar(paint.getStrokeMiter());
buffer.writeColor4f(paint.getColor4f());
buffer.write32(pack_v68(paint, flatFlags));
if (flatFlags & kHasEffects_FlatFlag) {
buffer.writeFlattenable(paint.getPathEffect());
buffer.writeFlattenable(paint.getShader());
buffer.writeFlattenable(paint.getMaskFilter());
buffer.writeFlattenable(paint.getColorFilter());
buffer.writeFlattenable(paint.getLooper());
buffer.writeFlattenable(paint.getImageFilter());
}
}
SkReadPaintResult SkPaintPriv::Unflatten_PreV68(SkPaint* paint, SkReadBuffer& buffer, SkFont* font) {
SkSafeRange safe;
{
SkScalar sz = buffer.readScalar();
SkScalar sx = buffer.readScalar();
SkScalar kx = buffer.readScalar();
if (font) {
font->setSize(sz);
font->setScaleX(sx);
font->setSkewX(kx);
}
}
paint->setStrokeWidth(buffer.readScalar());
paint->setStrokeMiter(buffer.readScalar());
if (buffer.isVersionLT(SkReadBuffer::kFloat4PaintColor_Version)) {
paint->setColor(buffer.readColor());
} else {
SkColor4f color;
buffer.readColor4f(&color);
paint->setColor4f(color, sk_srgb_singleton());
}
unsigned flatFlags = unpack_paint_flags(paint, buffer.readUInt(), font);
uint32_t tmp = buffer.readUInt();
paint->setStrokeCap(safe.checkLE((tmp >> 24) & 0xFF, SkPaint::kLast_Cap));
paint->setStrokeJoin(safe.checkLE((tmp >> 16) & 0xFF, SkPaint::kLast_Join));
paint->setStyle(safe.checkLE((tmp >> 12) & 0xF, SkPaint::kStrokeAndFill_Style));
paint->setBlendMode(safe.checkLE(tmp & 0xFF, SkBlendMode::kLastMode));
sk_sp<SkTypeface> tf;
if (flatFlags & kHasTypeface_FlatFlag) {
tf = buffer.readTypeface();
}
if (font) {
font->setTypeface(tf);
}
if (flatFlags & kHasEffects_FlatFlag) {
paint->setPathEffect(buffer.readPathEffect());
paint->setShader(buffer.readShader());
paint->setMaskFilter(buffer.readMaskFilter());
paint->setColorFilter(buffer.readColorFilter());
(void)buffer.read32(); // use to be SkRasterizer
paint->setLooper(buffer.readDrawLooper());
paint->setImageFilter(buffer.readImageFilter());
} else {
paint->setPathEffect(nullptr);
paint->setShader(nullptr);
paint->setMaskFilter(nullptr);
paint->setColorFilter(nullptr);
paint->setLooper(nullptr);
paint->setImageFilter(nullptr);
}
if (!buffer.validate(safe)) {
paint->reset();
return kFailed_ReadPaint;
}
return kSuccess_PaintAndFont;
}
SkReadPaintResult SkPaintPriv::Unflatten(SkPaint* paint, SkReadBuffer& buffer, SkFont* font) {
if (buffer.isVersionLT(SkReadBuffer::kPaintDoesntSerializeFonts_Version)) {
return Unflatten_PreV68(paint, buffer, font);
}
SkSafeRange safe;
paint->setStrokeWidth(buffer.readScalar());
paint->setStrokeMiter(buffer.readScalar());
{
SkColor4f color;
buffer.readColor4f(&color);
paint->setColor4f(color, sk_srgb_singleton());
}
unsigned flatFlags = unpack_v68(paint, buffer.readUInt(), safe);
if (flatFlags & kHasEffects_FlatFlag) {
paint->setPathEffect(buffer.readPathEffect());
paint->setShader(buffer.readShader());
paint->setMaskFilter(buffer.readMaskFilter());
paint->setColorFilter(buffer.readColorFilter());
paint->setLooper(buffer.readDrawLooper());
paint->setImageFilter(buffer.readImageFilter());
} else {
paint->setPathEffect(nullptr);
paint->setShader(nullptr);
paint->setMaskFilter(nullptr);
paint->setColorFilter(nullptr);
paint->setLooper(nullptr);
paint->setImageFilter(nullptr);
}
if (!buffer.validate(safe)) {
paint->reset();
return kFailed_ReadPaint;
}
return kSuccess_JustPaint;
}
///////////////////////////////////////////////////////////////////////////////
bool SkPaint::getFillPath(const SkPath& src, SkPath* dst, const SkRect* cullRect,
SkScalar resScale) const {
if (!src.isFinite()) {
dst->reset();
return false;
}
SkStrokeRec rec(*this, resScale);
const SkPath* srcPtr = &src;
SkPath tmpPath;
if (fPathEffect && fPathEffect->filterPath(&tmpPath, src, &rec, cullRect)) {
srcPtr = &tmpPath;
}
if (!rec.applyToPath(dst, *srcPtr)) {
if (srcPtr == &tmpPath) {
// If path's were copy-on-write, this trick would not be needed.
// As it is, we want to save making a deep-copy from tmpPath -> dst
// since we know we're just going to delete tmpPath when we return,
// so the swap saves that copy.
dst->swap(tmpPath);
} else {
*dst = *srcPtr;
}
}
if (!dst->isFinite()) {
dst->reset();
return false;
}
return !rec.isHairlineStyle();
}
bool SkPaint::canComputeFastBounds() const {
if (this->getLooper()) {
return this->getLooper()->canComputeFastBounds(*this);
}
if (this->getImageFilter() && !this->getImageFilter()->canComputeFastBounds()) {
return false;
}
return true;
}
const SkRect& SkPaint::doComputeFastBounds(const SkRect& origSrc,
SkRect* storage,
Style style) const {
SkASSERT(storage);
const SkRect* src = &origSrc;
if (this->getLooper()) {
SkASSERT(this->getLooper()->canComputeFastBounds(*this));
this->getLooper()->computeFastBounds(*this, *src, storage);
return *storage;
}
SkRect tmpSrc;
if (this->getPathEffect()) {
this->getPathEffect()->computeFastBounds(&tmpSrc, origSrc);
src = &tmpSrc;
}
SkScalar radius = SkStrokeRec::GetInflationRadius(*this, style);
*storage = src->makeOutset(radius, radius);
if (this->getMaskFilter()) {
as_MFB(this->getMaskFilter())->computeFastBounds(*storage, storage);
}
if (this->getImageFilter()) {
*storage = this->getImageFilter()->computeFastBounds(*storage);
}
return *storage;
}
///////////////////////////////////////////////////////////////////////////////
// return true if the filter exists, and may affect alpha
static bool affects_alpha(const SkColorFilter* cf) {
return cf && !(cf->getFlags() & SkColorFilter::kAlphaUnchanged_Flag);
}
// return true if the filter exists, and may affect alpha
static bool affects_alpha(const SkImageFilter* imf) {
// TODO: check if we should allow imagefilters to broadcast that they don't affect alpha
// ala colorfilters
return imf != nullptr;
}
bool SkPaint::nothingToDraw() const {
if (fDrawLooper) {
return false;
}
switch (this->getBlendMode()) {
case SkBlendMode::kSrcOver:
case SkBlendMode::kSrcATop:
case SkBlendMode::kDstOut:
case SkBlendMode::kDstOver:
case SkBlendMode::kPlus:
if (0 == this->getAlpha()) {
return !affects_alpha(fColorFilter.get()) && !affects_alpha(fImageFilter.get());
}
break;
case SkBlendMode::kDst:
return true;
default:
break;
}
return false;
}
uint32_t SkPaint::getHash() const {
// We're going to hash 6 pointers and 6 floats, finishing up with fBitfields,
// so fBitfields should be 6 pointers and 6 floats from the start.
static_assert(offsetof(SkPaint, fBitfieldsUInt) == 6 * sizeof(void*) + 6 * sizeof(float),
"SkPaint_notPackedTightly");
return SkOpts::hash(reinterpret_cast<const uint32_t*>(this),
offsetof(SkPaint, fBitfieldsUInt) + sizeof(fBitfieldsUInt));
}