/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkFindAndPositionGlyph_DEFINED
#define SkFindAndPositionGlyph_DEFINED
#include "SkArenaAlloc.h"
#include "SkGlyph.h"
#include "SkMatrixPriv.h"
#include "SkPaint.h"
#include "SkStrike.h"
#include "SkTemplates.h"
#include "SkUTF.h"
#include <utility>
class SkFindAndPlaceGlyph {
public:
// ProcessPosText handles all cases for finding and positioning glyphs. It has a very large
// multiplicity. It figures out the glyph, position and rounding and pass those parameters to
// processOneGlyph.
//
// The routine processOneGlyph passed in by the client has the following signature:
// void f(const SkGlyph& glyph, SkPoint position, SkPoint rounding);
//
// * Sub-pixel positioning (2) - use sub-pixel positioning.
// * Text alignment (3) - text alignment with respect to the glyph's width.
// * Matrix type (3) - special cases for translation and X-coordinate scaling.
// * Components per position (2) - the positions vector can have a common Y with different
// Xs, or XY-pairs.
// * Axis Alignment (for sub-pixel positioning) (3) - when using sub-pixel positioning, round
// to a whole coordinate instead of using sub-pixel positioning.
// The number of variations is 108 for sub-pixel and 36 for full-pixel.
// This routine handles all of them using inline polymorphic variable (no heap allocation).
template<typename ProcessOneGlyph>
static void ProcessPosText(
const SkGlyphID[], int count,
SkPoint offset, const SkMatrix& matrix, const SkScalar pos[], int scalarsPerPosition,
SkStrike* cache, ProcessOneGlyph&& processOneGlyph);
// The SubpixelAlignment function produces a suitable position for the glyph cache to
// produce the correct sub-pixel alignment. If a position is aligned with an axis a shortcut
// of 0 is used for the sub-pixel position.
static SkIPoint SubpixelAlignment(SkAxisAlignment axisAlignment, SkPoint position) {
if (!SkScalarsAreFinite(position.fX, position.fY)) {
return {0, 0};
}
// Only the fractional part of position.fX and position.fY matter, because the result of
// this function will just be passed to FixedToSub.
switch (axisAlignment) {
case kX_SkAxisAlignment:
return {SkScalarToFixed(SkScalarFraction(position.fX) + kSubpixelRounding), 0};
case kY_SkAxisAlignment:
return {0, SkScalarToFixed(SkScalarFraction(position.fY) + kSubpixelRounding)};
case kNone_SkAxisAlignment:
return {SkScalarToFixed(SkScalarFraction(position.fX) + kSubpixelRounding),
SkScalarToFixed(SkScalarFraction(position.fY) + kSubpixelRounding)};
}
SK_ABORT("Should not get here.");
return {0, 0};
}
// The SubpixelPositionRounding function returns a point suitable for rounding a sub-pixel
// positioned glyph.
static SkPoint SubpixelPositionRounding(SkAxisAlignment axisAlignment) {
switch (axisAlignment) {
case kX_SkAxisAlignment:
return {kSubpixelRounding, SK_ScalarHalf};
case kY_SkAxisAlignment:
return {SK_ScalarHalf, kSubpixelRounding};
case kNone_SkAxisAlignment:
return {kSubpixelRounding, kSubpixelRounding};
}
SK_ABORT("Should not get here.");
return {0.0f, 0.0f};
}
// MapperInterface given a point map it through the matrix. There are several shortcut
// variants.
// * TranslationMapper - assumes a translation only matrix.
// * XScaleMapper - assumes an X scaling and a translation.
// * GeneralMapper - Does all other matricies.
class MapperInterface {
public:
virtual ~MapperInterface() {}
virtual SkPoint map(SkPoint position) const = 0;
};
static MapperInterface* CreateMapper(const SkMatrix& matrix, const SkPoint& offset,
int scalarsPerPosition, SkArenaAlloc* arena) {
auto mtype = matrix.getType();
if (mtype & (SkMatrix::kAffine_Mask | SkMatrix::kPerspective_Mask) ||
scalarsPerPosition == 2) {
return arena->make<GeneralMapper>(matrix, offset);
}
if (mtype & SkMatrix::kScale_Mask) {
return arena->make<XScaleMapper>(matrix, offset);
}
return arena->make<TranslationMapper>(matrix, offset);
}
private:
// PositionReaderInterface reads a point from the pos vector.
// * HorizontalPositions - assumes a common Y for many X values.
// * ArbitraryPositions - a list of (X,Y) pairs.
class PositionReaderInterface {
public:
virtual ~PositionReaderInterface() { }
virtual SkPoint nextPoint() = 0;
};
class HorizontalPositions final : public PositionReaderInterface {
public:
explicit HorizontalPositions(const SkScalar* positions)
: fPositions(positions) { }
SkPoint nextPoint() override {
SkScalar x = *fPositions++;
return {x, 0};
}
private:
const SkScalar* fPositions;
};
class ArbitraryPositions final : public PositionReaderInterface {
public:
explicit ArbitraryPositions(const SkScalar* positions)
: fPositions(positions) { }
SkPoint nextPoint() override {
SkPoint to_return{fPositions[0], fPositions[1]};
fPositions += 2;
return to_return;
}
private:
const SkScalar* fPositions;
};
class TranslationMapper final : public MapperInterface {
public:
TranslationMapper(const SkMatrix& matrix, const SkPoint origin)
: fTranslate(matrix.mapXY(origin.fX, origin.fY)) { }
SkPoint map(SkPoint position) const override {
return position + fTranslate;
}
private:
const SkPoint fTranslate;
};
class XScaleMapper final : public MapperInterface {
public:
XScaleMapper(const SkMatrix& matrix, const SkPoint origin)
: fTranslate(matrix.mapXY(origin.fX, origin.fY)), fXScale(matrix.getScaleX()) { }
SkPoint map(SkPoint position) const override {
return {fXScale * position.fX + fTranslate.fX, fTranslate.fY};
}
private:
const SkPoint fTranslate;
const SkScalar fXScale;
};
// The caller must keep matrix alive while this class is used.
class GeneralMapper final : public MapperInterface {
public:
GeneralMapper(const SkMatrix& matrix, const SkPoint origin)
: fOrigin(origin), fMatrix(matrix), fMapProc(SkMatrixPriv::GetMapXYProc(matrix)) { }
SkPoint map(SkPoint position) const override {
SkPoint result;
fMapProc(fMatrix, position.fX + fOrigin.fX, position.fY + fOrigin.fY, &result);
return result;
}
private:
const SkPoint fOrigin;
const SkMatrix& fMatrix;
const SkMatrixPriv::MapXYProc fMapProc;
};
// The "call" to SkFixedToScalar is actually a macro. It's macros all the way down.
// Needs to be a macro because you can't have a const float unless you make it constexpr.
static constexpr SkScalar kSubpixelRounding = SkFixedToScalar(SkGlyph::kSubpixelRound);
// GlyphFindAndPlaceInterface given the text and position finds the correct glyph and does
// glyph specific position adjustment. The findAndPositionGlyph method takes text and
// position and calls processOneGlyph with the correct glyph, final position and rounding
// terms. The final position is not rounded yet and is the responsibility of processOneGlyph.
template<typename ProcessOneGlyph>
class GlyphFindAndPlaceInterface : SkNoncopyable {
public:
virtual ~GlyphFindAndPlaceInterface() { }
// findAndPositionGlyph calculates the position of the glyph, finds the glyph, and
// returns the position of where the next glyph will be using the glyph's advance. The
// returned position is used by drawText, but ignored by drawPosText.
// The compiler should prune all this calculation if the return value is not used.
//
// This should be a pure virtual, but some versions of GCC <= 4.8 have a bug that causes a
// compile error.
// See GCC bug: https://gcc.gnu.org/bugzilla/show_bug.cgi?id=60277
virtual SkPoint findAndPositionGlyph(
SkGlyphID, SkPoint position,
ProcessOneGlyph&& processOneGlyph) {
SK_ABORT("Should never get here.");
return {0.0f, 0.0f};
}
};
// GlyphFindAndPlaceSubpixel handles finding and placing glyphs when sub-pixel positioning is
// requested. After it has found and placed the glyph it calls the templated function
// ProcessOneGlyph in order to actually perform an action.
template<typename ProcessOneGlyph, SkAxisAlignment kAxisAlignment>
class GlyphFindAndPlaceSubpixel final : public GlyphFindAndPlaceInterface<ProcessOneGlyph> {
public:
explicit GlyphFindAndPlaceSubpixel(SkStrike* cache) : fCache(cache) {}
SkPoint findAndPositionGlyph(SkGlyphID glyphID, SkPoint position, ProcessOneGlyph&& processOneGlyph) override {
// Find the glyph.
SkIPoint lookupPosition = SubpixelAlignment(kAxisAlignment, position);
const SkGlyph& renderGlyph = fCache->getGlyphIDMetrics(glyphID, lookupPosition.fX, lookupPosition.fY);
// If the glyph has no width (no pixels) then don't bother processing it.
if (renderGlyph.fWidth > 0) {
processOneGlyph(renderGlyph, position,
SubpixelPositionRounding(kAxisAlignment));
}
return position + SkPoint{SkFloatToScalar(renderGlyph.fAdvanceX),
SkFloatToScalar(renderGlyph.fAdvanceY)};
}
private:
SkStrike* fCache;
};
// GlyphFindAndPlaceFullPixel handles finding and placing glyphs when no sub-pixel
// positioning is requested.
template<typename ProcessOneGlyph>
class GlyphFindAndPlaceFullPixel final : public GlyphFindAndPlaceInterface<ProcessOneGlyph> {
public:
explicit GlyphFindAndPlaceFullPixel(SkStrike* cache) : fCache(cache) {}
SkPoint findAndPositionGlyph(
SkGlyphID glyphID, SkPoint position,
ProcessOneGlyph&& processOneGlyph) override {
SkPoint finalPosition = position;
const SkGlyph& glyph = fCache->getGlyphIDMetrics(glyphID);
if (glyph.fWidth > 0) {
processOneGlyph(glyph, finalPosition, {SK_ScalarHalf, SK_ScalarHalf});
}
return finalPosition + SkPoint{SkFloatToScalar(glyph.fAdvanceX),
SkFloatToScalar(glyph.fAdvanceY)};
}
private:
SkStrike* fCache;
};
template <typename ProcessOneGlyph>
static GlyphFindAndPlaceInterface<ProcessOneGlyph>* getSubpixel(
SkArenaAlloc* arena, SkAxisAlignment axisAlignment, SkStrike* cache)
{
switch (axisAlignment) {
case kX_SkAxisAlignment:
return arena->make<GlyphFindAndPlaceSubpixel<
ProcessOneGlyph, kX_SkAxisAlignment>>(cache);
case kNone_SkAxisAlignment:
return arena->make<GlyphFindAndPlaceSubpixel<
ProcessOneGlyph, kNone_SkAxisAlignment>>(cache);
case kY_SkAxisAlignment:
return arena->make<GlyphFindAndPlaceSubpixel<
ProcessOneGlyph, kY_SkAxisAlignment>>(cache);
}
SK_ABORT("Should never get here.");
return nullptr;
}
};
template<typename ProcessOneGlyph>
inline void SkFindAndPlaceGlyph::ProcessPosText(
const SkGlyphID glyphs[], int count,
SkPoint offset, const SkMatrix& matrix, const SkScalar pos[], int scalarsPerPosition,
SkStrike* cache, ProcessOneGlyph&& processOneGlyph) {
SkAxisAlignment axisAlignment = cache->getScalerContext()->computeAxisAlignmentForHText();
uint32_t mtype = matrix.getType();
// Specialized code for handling the most common case for blink.
if (axisAlignment == kX_SkAxisAlignment
&& cache->isSubpixel()
&& mtype <= SkMatrix::kTranslate_Mask)
{
using Positioner =
GlyphFindAndPlaceSubpixel <
ProcessOneGlyph, kX_SkAxisAlignment>;
HorizontalPositions hPositions{pos};
ArbitraryPositions aPositions{pos};
PositionReaderInterface* positions = nullptr;
if (scalarsPerPosition == 2) {
positions = &aPositions;
} else {
positions = &hPositions;
}
TranslationMapper mapper{matrix, offset};
Positioner positioner(cache);
for (int i = 0; i < count; ++i) {
SkPoint mappedPoint = mapper.TranslationMapper::map(positions->nextPoint());
positioner.Positioner::findAndPositionGlyph(
glyphs[i], mappedPoint, std::forward<ProcessOneGlyph>(processOneGlyph));
}
return;
}
SkSTArenaAlloc<120> arena;
PositionReaderInterface* positionReader = nullptr;
if (2 == scalarsPerPosition) {
positionReader = arena.make<ArbitraryPositions>(pos);
} else {
positionReader = arena.make<HorizontalPositions>(pos);
}
MapperInterface* mapper = CreateMapper(matrix, offset, scalarsPerPosition, &arena);
GlyphFindAndPlaceInterface<ProcessOneGlyph>* findAndPosition = nullptr;
if (cache->isSubpixel()) {
findAndPosition = getSubpixel<ProcessOneGlyph>(&arena, axisAlignment, cache);
} else {
findAndPosition = arena.make<GlyphFindAndPlaceFullPixel<ProcessOneGlyph>>(cache);
}
for (int i = 0; i < count; ++i) {
SkPoint mappedPoint = mapper->map(positionReader->nextPoint());
findAndPosition->findAndPositionGlyph(
glyphs[i], mappedPoint, std::forward<ProcessOneGlyph>(processOneGlyph));
}
}
#endif // SkFindAndPositionGlyph_DEFINED