/*
* Copyright 2019 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "GrRecordingContext.h"
#include "GrCaps.h"
#include "GrContext.h"
#include "GrDrawingManager.h"
#include "GrMemoryPool.h"
#include "GrProxyProvider.h"
#include "GrRecordingContextPriv.h"
#include "GrRenderTargetContext.h"
#include "GrSkSLFPFactoryCache.h"
#include "GrTextureContext.h"
#include "SkGr.h"
#include "text/GrTextBlobCache.h"
#define ASSERT_SINGLE_OWNER_PRIV \
SkDEBUGCODE(GrSingleOwner::AutoEnforce debug_SingleOwner(this->singleOwner());)
GrRecordingContext::GrRecordingContext(GrBackendApi backend,
const GrContextOptions& options,
uint32_t contextID)
: INHERITED(backend, options, contextID) {
}
GrRecordingContext::~GrRecordingContext() { }
/**
* TODO: move textblob draw calls below context (see comment below)
*/
static void textblobcache_overbudget_CB(void* data) {
SkASSERT(data);
GrRecordingContext* context = reinterpret_cast<GrRecordingContext*>(data);
GrContext* direct = context->priv().asDirectContext();
if (!direct) {
return;
}
// TextBlobs are drawn at the SkGpuDevice level, therefore they cannot rely on
// GrRenderTargetContext to perform a necessary flush. The solution is to move drawText calls
// to below the GrContext level, but this is not trivial because they call drawPath on
// SkGpuDevice.
direct->flush();
}
bool GrRecordingContext::init(sk_sp<const GrCaps> caps, sk_sp<GrSkSLFPFactoryCache> cache) {
if (!INHERITED::init(std::move(caps), std::move(cache))) {
return false;
}
fStrikeCache.reset(new GrStrikeCache(this->caps(),
this->options().fGlyphCacheTextureMaximumBytes));
fTextBlobCache.reset(new GrTextBlobCache(textblobcache_overbudget_CB, this,
this->contextID()));
return true;
}
void GrRecordingContext::setupDrawingManager(bool explicitlyAllocate, bool sortOpLists) {
GrPathRendererChain::Options prcOptions;
prcOptions.fAllowPathMaskCaching = this->options().fAllowPathMaskCaching;
#if GR_TEST_UTILS
prcOptions.fGpuPathRenderers = this->options().fGpuPathRenderers;
#endif
if (this->options().fDisableCoverageCountingPaths) {
prcOptions.fGpuPathRenderers &= ~GpuPathRenderers::kCoverageCounting;
}
if (this->options().fDisableDistanceFieldPaths) {
prcOptions.fGpuPathRenderers &= ~GpuPathRenderers::kSmall;
}
if (!this->proxyProvider()->renderingDirectly()) {
// DDL TODO: remove this crippling of the path renderer chain
// Disable the small path renderer bc of the proxies in the atlas. They need to be
// unified when the opLists are added back to the destination drawing manager.
prcOptions.fGpuPathRenderers &= ~GpuPathRenderers::kSmall;
}
GrTextContext::Options textContextOptions;
textContextOptions.fMaxDistanceFieldFontSize = this->options().fGlyphsAsPathsFontSize;
textContextOptions.fMinDistanceFieldFontSize = this->options().fMinDistanceFieldFontSize;
textContextOptions.fDistanceFieldVerticesAlwaysHaveW = false;
#if SK_SUPPORT_ATLAS_TEXT
if (GrContextOptions::Enable::kYes == this->options().fDistanceFieldGlyphVerticesAlwaysHaveW) {
textContextOptions.fDistanceFieldVerticesAlwaysHaveW = true;
}
#endif
// SHORT TERM TODO: until intermediate flushes at allocation time are added we need to obey the
// reduceOpListSplitting flag. Once that lands we should always reduce opList splitting in
// DDL contexts/drawing managers. We should still obey the options for non-DDL drawing managers
// until predictive intermediate flushes are added (i.e., we can't reorder forever).
fDrawingManager.reset(new GrDrawingManager(this,
prcOptions,
textContextOptions,
explicitlyAllocate,
sortOpLists,
this->options().fReduceOpListSplitting));
}
void GrRecordingContext::abandonContext() {
INHERITED::abandonContext();
fStrikeCache->freeAll();
fTextBlobCache->freeAll();
}
GrDrawingManager* GrRecordingContext::drawingManager() {
return fDrawingManager.get();
}
sk_sp<GrOpMemoryPool> GrRecordingContext::refOpMemoryPool() {
if (!fOpMemoryPool) {
// DDL TODO: should the size of the memory pool be decreased in DDL mode? CPU-side memory
// consumed in DDL mode vs. normal mode for a single skp might be a good metric of wasted
// memory.
fOpMemoryPool = sk_sp<GrOpMemoryPool>(new GrOpMemoryPool(16384, 16384));
}
SkASSERT(fOpMemoryPool);
return fOpMemoryPool;
}
GrOpMemoryPool* GrRecordingContext::opMemoryPool() {
return this->refOpMemoryPool().get();
}
GrTextBlobCache* GrRecordingContext::getTextBlobCache() {
return fTextBlobCache.get();
}
const GrTextBlobCache* GrRecordingContext::getTextBlobCache() const {
return fTextBlobCache.get();
}
void GrRecordingContext::addOnFlushCallbackObject(GrOnFlushCallbackObject* onFlushCBObject) {
this->drawingManager()->addOnFlushCallbackObject(onFlushCBObject);
}
sk_sp<GrSurfaceContext> GrRecordingContext::makeWrappedSurfaceContext(
sk_sp<GrSurfaceProxy> proxy,
sk_sp<SkColorSpace> colorSpace,
const SkSurfaceProps* props) {
ASSERT_SINGLE_OWNER_PRIV
if (proxy->asRenderTargetProxy()) {
return this->drawingManager()->makeRenderTargetContext(std::move(proxy),
std::move(colorSpace), props);
} else {
SkASSERT(proxy->asTextureProxy());
SkASSERT(!props);
return this->drawingManager()->makeTextureContext(std::move(proxy), std::move(colorSpace));
}
}
sk_sp<GrSurfaceContext> GrRecordingContext::makeDeferredSurfaceContext(
const GrBackendFormat& format,
const GrSurfaceDesc& dstDesc,
GrSurfaceOrigin origin,
GrMipMapped mipMapped,
SkBackingFit fit,
SkBudgeted isDstBudgeted,
sk_sp<SkColorSpace> colorSpace,
const SkSurfaceProps* props) {
sk_sp<GrTextureProxy> proxy;
if (GrMipMapped::kNo == mipMapped) {
proxy = this->proxyProvider()->createProxy(format, dstDesc, origin, fit, isDstBudgeted);
} else {
SkASSERT(SkBackingFit::kExact == fit);
proxy = this->proxyProvider()->createMipMapProxy(format, dstDesc, origin, isDstBudgeted);
}
if (!proxy) {
return nullptr;
}
sk_sp<GrSurfaceContext> sContext = this->makeWrappedSurfaceContext(std::move(proxy),
std::move(colorSpace),
props);
if (sContext && sContext->asRenderTargetContext()) {
sContext->asRenderTargetContext()->discard();
}
return sContext;
}
sk_sp<GrRenderTargetContext> GrRecordingContext::makeDeferredRenderTargetContext(
const GrBackendFormat& format,
SkBackingFit fit,
int width, int height,
GrPixelConfig config,
sk_sp<SkColorSpace> colorSpace,
int sampleCnt,
GrMipMapped mipMapped,
GrSurfaceOrigin origin,
const SkSurfaceProps* surfaceProps,
SkBudgeted budgeted) {
SkASSERT(sampleCnt > 0);
if (this->abandoned()) {
return nullptr;
}
GrSurfaceDesc desc;
desc.fFlags = kRenderTarget_GrSurfaceFlag;
desc.fWidth = width;
desc.fHeight = height;
desc.fConfig = config;
desc.fSampleCnt = sampleCnt;
sk_sp<GrTextureProxy> rtp;
if (GrMipMapped::kNo == mipMapped) {
rtp = this->proxyProvider()->createProxy(format, desc, origin, fit, budgeted);
} else {
rtp = this->proxyProvider()->createMipMapProxy(format, desc, origin, budgeted);
}
if (!rtp) {
return nullptr;
}
auto drawingManager = this->drawingManager();
sk_sp<GrRenderTargetContext> renderTargetContext =
drawingManager->makeRenderTargetContext(std::move(rtp), std::move(colorSpace),
surfaceProps);
if (!renderTargetContext) {
return nullptr;
}
renderTargetContext->discard();
return renderTargetContext;
}
static inline GrPixelConfig GrPixelConfigFallback(GrPixelConfig config) {
switch (config) {
case kAlpha_8_GrPixelConfig:
case kAlpha_8_as_Alpha_GrPixelConfig:
case kAlpha_8_as_Red_GrPixelConfig:
case kRGB_565_GrPixelConfig:
case kRGBA_4444_GrPixelConfig:
case kBGRA_8888_GrPixelConfig:
case kRGBA_1010102_GrPixelConfig:
case kRGBA_half_GrPixelConfig:
case kRGBA_half_Clamped_GrPixelConfig:
return kRGBA_8888_GrPixelConfig;
case kSBGRA_8888_GrPixelConfig:
return kSRGBA_8888_GrPixelConfig;
case kAlpha_half_GrPixelConfig:
case kAlpha_half_as_Red_GrPixelConfig:
return kRGBA_half_GrPixelConfig;
case kGray_8_GrPixelConfig:
case kGray_8_as_Lum_GrPixelConfig:
case kGray_8_as_Red_GrPixelConfig:
return kRGB_888_GrPixelConfig;
default:
return kUnknown_GrPixelConfig;
}
}
sk_sp<GrRenderTargetContext> GrRecordingContext::makeDeferredRenderTargetContextWithFallback(
const GrBackendFormat& format,
SkBackingFit fit,
int width, int height,
GrPixelConfig config,
sk_sp<SkColorSpace> colorSpace,
int sampleCnt,
GrMipMapped mipMapped,
GrSurfaceOrigin origin,
const SkSurfaceProps* surfaceProps,
SkBudgeted budgeted) {
GrBackendFormat localFormat = format;
SkASSERT(sampleCnt > 0);
if (0 == this->caps()->getRenderTargetSampleCount(sampleCnt, config)) {
config = GrPixelConfigFallback(config);
// TODO: First we should be checking the getRenderTargetSampleCount from the GrBackendFormat
// and not GrPixelConfig. Besides that, we should implement the fallback in the caps, but
// for now we just convert the fallback pixel config to an SkColorType and then get the
// GrBackendFormat from that.
SkColorType colorType;
if (!GrPixelConfigToColorType(config, &colorType)) {
return nullptr;
}
localFormat = this->caps()->getBackendFormatFromColorType(colorType);
}
return this->makeDeferredRenderTargetContext(localFormat, fit, width, height, config,
std::move(colorSpace), sampleCnt, mipMapped,
origin, surfaceProps, budgeted);
}
///////////////////////////////////////////////////////////////////////////////////////////////////
sk_sp<const GrCaps> GrRecordingContextPriv::refCaps() const {
return fContext->refCaps();
}
sk_sp<GrSkSLFPFactoryCache> GrRecordingContextPriv::fpFactoryCache() {
return fContext->fpFactoryCache();
}
sk_sp<GrOpMemoryPool> GrRecordingContextPriv::refOpMemoryPool() {
return fContext->refOpMemoryPool();
}
void GrRecordingContextPriv::addOnFlushCallbackObject(GrOnFlushCallbackObject* onFlushCBObject) {
fContext->addOnFlushCallbackObject(onFlushCBObject);
}
sk_sp<GrSurfaceContext> GrRecordingContextPriv::makeWrappedSurfaceContext(
sk_sp<GrSurfaceProxy> proxy,
sk_sp<SkColorSpace> colorSpace,
const SkSurfaceProps* props) {
return fContext->makeWrappedSurfaceContext(std::move(proxy), std::move(colorSpace), props);
}
sk_sp<GrSurfaceContext> GrRecordingContextPriv::makeDeferredSurfaceContext(
const GrBackendFormat& format,
const GrSurfaceDesc& dstDesc,
GrSurfaceOrigin origin,
GrMipMapped mipMapped,
SkBackingFit fit,
SkBudgeted isDstBudgeted,
sk_sp<SkColorSpace> colorSpace,
const SkSurfaceProps* props) {
return fContext->makeDeferredSurfaceContext(format, dstDesc, origin, mipMapped, fit,
isDstBudgeted, std::move(colorSpace), props);
}
sk_sp<GrRenderTargetContext> GrRecordingContextPriv::makeDeferredRenderTargetContext(
const GrBackendFormat& format,
SkBackingFit fit,
int width, int height,
GrPixelConfig config,
sk_sp<SkColorSpace> colorSpace,
int sampleCnt,
GrMipMapped mipMapped,
GrSurfaceOrigin origin,
const SkSurfaceProps* surfaceProps,
SkBudgeted budgeted) {
return fContext->makeDeferredRenderTargetContext(format, fit, width, height, config,
std::move(colorSpace), sampleCnt, mipMapped,
origin, surfaceProps, budgeted);
}
sk_sp<GrRenderTargetContext> GrRecordingContextPriv::makeDeferredRenderTargetContextWithFallback(
const GrBackendFormat& format,
SkBackingFit fit,
int width, int height,
GrPixelConfig config,
sk_sp<SkColorSpace> colorSpace,
int sampleCnt,
GrMipMapped mipMapped,
GrSurfaceOrigin origin,
const SkSurfaceProps* surfaceProps,
SkBudgeted budgeted) {
return fContext->makeDeferredRenderTargetContextWithFallback(format, fit, width, height, config,
std::move(colorSpace), sampleCnt,
mipMapped, origin, surfaceProps,
budgeted);
}
GrContext* GrRecordingContextPriv::backdoor() {
return (GrContext*) fContext;
}