/*
* Copyright 2017 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkPromiseImageTexture.h"
#include "SkMessageBus.h"
#if SK_SUPPORT_GPU
std::atomic<uint32_t> SkPromiseImageTexture::gUniqueID{1};
SkPromiseImageTexture::SkPromiseImageTexture(const GrBackendTexture& backendTexture) {
SkASSERT(backendTexture.isValid());
fBackendTexture = backendTexture;
fUniqueID = gUniqueID++;
}
SkPromiseImageTexture::~SkPromiseImageTexture() {
for (const auto& msg : fMessages) {
SkMessageBus<GrUniqueKeyInvalidatedMessage>::Post(msg);
}
}
void SkPromiseImageTexture::addKeyToInvalidate(uint32_t contextID, const GrUniqueKey& key) {
SkASSERT(contextID != SK_InvalidUniqueID);
SkASSERT(key.isValid());
for (const auto& msg : fMessages) {
if (msg.contextID() == contextID && msg.key() == key) {
return;
}
}
fMessages.emplace_back(key, contextID);
}
#if GR_TEST_UTILS
SkTArray<GrUniqueKey> SkPromiseImageTexture::testingOnly_uniqueKeysToInvalidate() const {
SkTArray<GrUniqueKey> results;
for (const auto& msg : fMessages) {
results.push_back(msg.key());
}
return results;
}
#endif
#endif