/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkLiteDL_DEFINED
#define SkLiteDL_DEFINED
#include "SkCanvas.h"
#include "SkPaint.h"
#include "SkPath.h"
#include "SkDrawable.h"
#include "SkRect.h"
#include "SkTDArray.h"
#include "SkTemplates.h"
class SkLiteDL final {
public:
~SkLiteDL();
void draw(SkCanvas* canvas) const;
void reset();
bool empty() const { return fUsed == 0; }
void flush();
void save();
void saveLayer(const SkRect*, const SkPaint*, const SkImageFilter*, const SkImage*,
const SkMatrix*, SkCanvas::SaveLayerFlags);
void saveBehind(const SkRect*);
void restore();
void concat (const SkMatrix&);
void setMatrix (const SkMatrix&);
void translate(SkScalar, SkScalar);
void translateZ(SkScalar);
void clipPath (const SkPath&, SkClipOp, bool aa);
void clipRect (const SkRect&, SkClipOp, bool aa);
void clipRRect (const SkRRect&, SkClipOp, bool aa);
void clipRegion(const SkRegion&, SkClipOp);
void drawPaint (const SkPaint&);
void drawBehind(const SkPaint&);
void drawPath (const SkPath&, const SkPaint&);
void drawRect (const SkRect&, const SkPaint&);
void drawEdgeAARect(const SkRect&, SkCanvas::QuadAAFlags, SkColor, SkBlendMode);
void drawRegion(const SkRegion&, const SkPaint&);
void drawOval (const SkRect&, const SkPaint&);
void drawArc (const SkRect&, SkScalar, SkScalar, bool, const SkPaint&);
void drawRRect (const SkRRect&, const SkPaint&);
void drawDRRect(const SkRRect&, const SkRRect&, const SkPaint&);
void drawAnnotation (const SkRect&, const char*, SkData*);
void drawDrawable (SkDrawable*, const SkMatrix*);
void drawPicture (const SkPicture*, const SkMatrix*, const SkPaint*);
void drawTextBlob (const SkTextBlob*, SkScalar,SkScalar, const SkPaint&);
void drawImage (sk_sp<const SkImage>, SkScalar,SkScalar, const SkPaint*);
void drawImageNine(sk_sp<const SkImage>, const SkIRect&, const SkRect&, const SkPaint*);
void drawImageRect(sk_sp<const SkImage>, const SkRect*, const SkRect&, const SkPaint*,
SkCanvas::SrcRectConstraint);
void drawImageLattice(sk_sp<const SkImage>, const SkCanvas::Lattice&,
const SkRect&, const SkPaint*);
void drawImageSet(const SkCanvas::ImageSetEntry[], int count, SkFilterQuality, SkBlendMode);
void drawPatch(const SkPoint[12], const SkColor[4], const SkPoint[4],
SkBlendMode, const SkPaint&);
void drawPoints(SkCanvas::PointMode, size_t, const SkPoint[], const SkPaint&);
void drawVertices(const SkVertices*, const SkVertices::Bone bones[], int boneCount, SkBlendMode,
const SkPaint&);
void drawAtlas(const SkImage*, const SkRSXform[], const SkRect[], const SkColor[], int,
SkBlendMode, const SkRect*, const SkPaint*);
void drawShadowRec(const SkPath&, const SkDrawShadowRec&);
private:
template <typename T, typename... Args>
void* push(size_t, Args&&...);
template <typename Fn, typename... Args>
void map(const Fn[], Args...) const;
SkAutoTMalloc<uint8_t> fBytes;
size_t fUsed = 0;
size_t fReserved = 0;
};
#endif//SkLiteDL_DEFINED