/*
* Copyright 2018 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkSGRoundEffect.h"
#include "SkCanvas.h"
#include "SkCornerPathEffect.h"
#include "SkStrokeRec.h"
namespace sksg {
RoundEffect::RoundEffect(sk_sp<GeometryNode> child)
: fChild(std::move(child)) {
this->observeInval(fChild);
}
RoundEffect::~RoundEffect() {
this->unobserveInval(fChild);
}
void RoundEffect::onClip(SkCanvas* canvas, bool antiAlias) const {
canvas->clipPath(fRoundedPath, SkClipOp::kIntersect, antiAlias);
}
void RoundEffect::onDraw(SkCanvas* canvas, const SkPaint& paint) const {
SkASSERT(!paint.getPathEffect());
canvas->drawPath(fRoundedPath, paint);
}
bool RoundEffect::onContains(const SkPoint& p) const {
return fRoundedPath.contains(p.x(), p.y());
}
SkPath RoundEffect::onAsPath() const {
return fRoundedPath;
}
SkRect RoundEffect::onRevalidate(InvalidationController* ic, const SkMatrix& ctm) {
SkASSERT(this->hasInval());
const auto childbounds = fChild->revalidate(ic, ctm);
const auto path = fChild->asPath();
if (auto round = SkCornerPathEffect::Make(fRadius)) {
fRoundedPath.reset();
SkStrokeRec rec(SkStrokeRec::kHairline_InitStyle);
SkAssertResult(round->filterPath(&fRoundedPath, path, &rec, &childbounds));
} else {
fRoundedPath = path;
}
fRoundedPath.shrinkToFit();
return fRoundedPath.computeTightBounds();
}
} // namespace sksg