//===- LoopPass.cpp - Loop Pass and Loop Pass Manager ---------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements LoopPass and LPPassManager. All loop optimization
// and transformation passes are derived from LoopPass. LPPassManager is
// responsible for managing LoopPasses.
//
//===----------------------------------------------------------------------===//
#include "llvm/Analysis/LoopPass.h"
#include "llvm/Analysis/LoopPassManager.h"
#include "llvm/IR/IRPrintingPasses.h"
#include "llvm/IR/LLVMContext.h"
#include "llvm/IR/OptBisect.h"
#include "llvm/IR/PassManager.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/Timer.h"
#include "llvm/Support/raw_ostream.h"
using namespace llvm;
#define DEBUG_TYPE "loop-pass-manager"
namespace {
/// PrintLoopPass - Print a Function corresponding to a Loop.
///
class PrintLoopPassWrapper : public LoopPass {
PrintLoopPass P;
public:
static char ID;
PrintLoopPassWrapper() : LoopPass(ID) {}
PrintLoopPassWrapper(raw_ostream &OS, const std::string &Banner)
: LoopPass(ID), P(OS, Banner) {}
void getAnalysisUsage(AnalysisUsage &AU) const override {
AU.setPreservesAll();
}
bool runOnLoop(Loop *L, LPPassManager &) override {
auto BBI = find_if(L->blocks().begin(), L->blocks().end(),
[](BasicBlock *BB) { return BB; });
if (BBI != L->blocks().end() &&
isFunctionInPrintList((*BBI)->getParent()->getName())) {
AnalysisManager<Loop> DummyLAM;
P.run(*L, DummyLAM);
}
return false;
}
};
char PrintLoopPassWrapper::ID = 0;
}
//===----------------------------------------------------------------------===//
// LPPassManager
//
char LPPassManager::ID = 0;
LPPassManager::LPPassManager()
: FunctionPass(ID), PMDataManager() {
LI = nullptr;
CurrentLoop = nullptr;
}
// Inset loop into loop nest (LoopInfo) and loop queue (LQ).
Loop &LPPassManager::addLoop(Loop *ParentLoop) {
// Create a new loop. LI will take ownership.
Loop *L = new Loop();
// Insert into the loop nest and the loop queue.
if (!ParentLoop) {
// This is the top level loop.
LI->addTopLevelLoop(L);
LQ.push_front(L);
return *L;
}
ParentLoop->addChildLoop(L);
// Insert L into the loop queue after the parent loop.
for (auto I = LQ.begin(), E = LQ.end(); I != E; ++I) {
if (*I == L->getParentLoop()) {
// deque does not support insert after.
++I;
LQ.insert(I, 1, L);
break;
}
}
return *L;
}
/// cloneBasicBlockSimpleAnalysis - Invoke cloneBasicBlockAnalysis hook for
/// all loop passes.
void LPPassManager::cloneBasicBlockSimpleAnalysis(BasicBlock *From,
BasicBlock *To, Loop *L) {
for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) {
LoopPass *LP = getContainedPass(Index);
LP->cloneBasicBlockAnalysis(From, To, L);
}
}
/// deleteSimpleAnalysisValue - Invoke deleteAnalysisValue hook for all passes.
void LPPassManager::deleteSimpleAnalysisValue(Value *V, Loop *L) {
if (BasicBlock *BB = dyn_cast<BasicBlock>(V)) {
for (Instruction &I : *BB) {
deleteSimpleAnalysisValue(&I, L);
}
}
for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) {
LoopPass *LP = getContainedPass(Index);
LP->deleteAnalysisValue(V, L);
}
}
/// Invoke deleteAnalysisLoop hook for all passes.
void LPPassManager::deleteSimpleAnalysisLoop(Loop *L) {
for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) {
LoopPass *LP = getContainedPass(Index);
LP->deleteAnalysisLoop(L);
}
}
// Recurse through all subloops and all loops into LQ.
static void addLoopIntoQueue(Loop *L, std::deque<Loop *> &LQ) {
LQ.push_back(L);
for (Loop::reverse_iterator I = L->rbegin(), E = L->rend(); I != E; ++I)
addLoopIntoQueue(*I, LQ);
}
/// Pass Manager itself does not invalidate any analysis info.
void LPPassManager::getAnalysisUsage(AnalysisUsage &Info) const {
// LPPassManager needs LoopInfo. In the long term LoopInfo class will
// become part of LPPassManager.
Info.addRequired<LoopInfoWrapperPass>();
Info.setPreservesAll();
}
/// run - Execute all of the passes scheduled for execution. Keep track of
/// whether any of the passes modifies the function, and if so, return true.
bool LPPassManager::runOnFunction(Function &F) {
auto &LIWP = getAnalysis<LoopInfoWrapperPass>();
LI = &LIWP.getLoopInfo();
bool Changed = false;
// Collect inherited analysis from Module level pass manager.
populateInheritedAnalysis(TPM->activeStack);
// Populate the loop queue in reverse program order. There is no clear need to
// process sibling loops in either forward or reverse order. There may be some
// advantage in deleting uses in a later loop before optimizing the
// definitions in an earlier loop. If we find a clear reason to process in
// forward order, then a forward variant of LoopPassManager should be created.
//
// Note that LoopInfo::iterator visits loops in reverse program
// order. Here, reverse_iterator gives us a forward order, and the LoopQueue
// reverses the order a third time by popping from the back.
for (LoopInfo::reverse_iterator I = LI->rbegin(), E = LI->rend(); I != E; ++I)
addLoopIntoQueue(*I, LQ);
if (LQ.empty()) // No loops, skip calling finalizers
return false;
// Initialization
for (std::deque<Loop *>::const_iterator I = LQ.begin(), E = LQ.end();
I != E; ++I) {
Loop *L = *I;
for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) {
LoopPass *P = getContainedPass(Index);
Changed |= P->doInitialization(L, *this);
}
}
// Walk Loops
while (!LQ.empty()) {
bool LoopWasDeleted = false;
CurrentLoop = LQ.back();
// Run all passes on the current Loop.
for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) {
LoopPass *P = getContainedPass(Index);
dumpPassInfo(P, EXECUTION_MSG, ON_LOOP_MSG,
CurrentLoop->getHeader()->getName());
dumpRequiredSet(P);
initializeAnalysisImpl(P);
{
PassManagerPrettyStackEntry X(P, *CurrentLoop->getHeader());
TimeRegion PassTimer(getPassTimer(P));
Changed |= P->runOnLoop(CurrentLoop, *this);
}
LoopWasDeleted = CurrentLoop->isInvalid();
if (Changed)
dumpPassInfo(P, MODIFICATION_MSG, ON_LOOP_MSG,
LoopWasDeleted ? "<deleted>"
: CurrentLoop->getHeader()->getName());
dumpPreservedSet(P);
if (LoopWasDeleted) {
// Notify passes that the loop is being deleted.
deleteSimpleAnalysisLoop(CurrentLoop);
} else {
// Manually check that this loop is still healthy. This is done
// instead of relying on LoopInfo::verifyLoop since LoopInfo
// is a function pass and it's really expensive to verify every
// loop in the function every time. That level of checking can be
// enabled with the -verify-loop-info option.
{
TimeRegion PassTimer(getPassTimer(&LIWP));
CurrentLoop->verifyLoop();
}
// Then call the regular verifyAnalysis functions.
verifyPreservedAnalysis(P);
F.getContext().yield();
}
removeNotPreservedAnalysis(P);
recordAvailableAnalysis(P);
removeDeadPasses(P, LoopWasDeleted ? "<deleted>"
: CurrentLoop->getHeader()->getName(),
ON_LOOP_MSG);
if (LoopWasDeleted)
// Do not run other passes on this loop.
break;
}
// If the loop was deleted, release all the loop passes. This frees up
// some memory, and avoids trouble with the pass manager trying to call
// verifyAnalysis on them.
if (LoopWasDeleted) {
for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) {
Pass *P = getContainedPass(Index);
freePass(P, "<deleted>", ON_LOOP_MSG);
}
}
// Pop the loop from queue after running all passes.
LQ.pop_back();
}
// Finalization
for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) {
LoopPass *P = getContainedPass(Index);
Changed |= P->doFinalization();
}
return Changed;
}
/// Print passes managed by this manager
void LPPassManager::dumpPassStructure(unsigned Offset) {
errs().indent(Offset*2) << "Loop Pass Manager\n";
for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) {
Pass *P = getContainedPass(Index);
P->dumpPassStructure(Offset + 1);
dumpLastUses(P, Offset+1);
}
}
//===----------------------------------------------------------------------===//
// LoopPass
Pass *LoopPass::createPrinterPass(raw_ostream &O,
const std::string &Banner) const {
return new PrintLoopPassWrapper(O, Banner);
}
// Check if this pass is suitable for the current LPPassManager, if
// available. This pass P is not suitable for a LPPassManager if P
// is not preserving higher level analysis info used by other
// LPPassManager passes. In such case, pop LPPassManager from the
// stack. This will force assignPassManager() to create new
// LPPassManger as expected.
void LoopPass::preparePassManager(PMStack &PMS) {
// Find LPPassManager
while (!PMS.empty() &&
PMS.top()->getPassManagerType() > PMT_LoopPassManager)
PMS.pop();
// If this pass is destroying high level information that is used
// by other passes that are managed by LPM then do not insert
// this pass in current LPM. Use new LPPassManager.
if (PMS.top()->getPassManagerType() == PMT_LoopPassManager &&
!PMS.top()->preserveHigherLevelAnalysis(this))
PMS.pop();
}
/// Assign pass manager to manage this pass.
void LoopPass::assignPassManager(PMStack &PMS,
PassManagerType PreferredType) {
// Find LPPassManager
while (!PMS.empty() &&
PMS.top()->getPassManagerType() > PMT_LoopPassManager)
PMS.pop();
LPPassManager *LPPM;
if (PMS.top()->getPassManagerType() == PMT_LoopPassManager)
LPPM = (LPPassManager*)PMS.top();
else {
// Create new Loop Pass Manager if it does not exist.
assert (!PMS.empty() && "Unable to create Loop Pass Manager");
PMDataManager *PMD = PMS.top();
// [1] Create new Loop Pass Manager
LPPM = new LPPassManager();
LPPM->populateInheritedAnalysis(PMS);
// [2] Set up new manager's top level manager
PMTopLevelManager *TPM = PMD->getTopLevelManager();
TPM->addIndirectPassManager(LPPM);
// [3] Assign manager to manage this new manager. This may create
// and push new managers into PMS
Pass *P = LPPM->getAsPass();
TPM->schedulePass(P);
// [4] Push new manager into PMS
PMS.push(LPPM);
}
LPPM->add(this);
}
bool LoopPass::skipLoop(const Loop *L) const {
const Function *F = L->getHeader()->getParent();
if (!F)
return false;
// Check the opt bisect limit.
LLVMContext &Context = F->getContext();
if (!Context.getOptBisect().shouldRunPass(this, *L))
return true;
// Check for the OptimizeNone attribute.
if (F->hasFnAttribute(Attribute::OptimizeNone)) {
// FIXME: Report this to dbgs() only once per function.
DEBUG(dbgs() << "Skipping pass '" << getPassName()
<< "' in function " << F->getName() << "\n");
// FIXME: Delete loop from pass manager's queue?
return true;
}
return false;
}