/*
* Copyright (C) 2003 - 2016 Sony Corporation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "ldac.h"
/***************************************************************************************************
Align Memory
***************************************************************************************************/
#define LDAC_ALLOC_LINE 8
DECLFUNC size_t align_ldac(
size_t size)
{
if (LDAC_ALLOC_LINE != 0) {
size = (((size-1)/LDAC_ALLOC_LINE)+1) * LDAC_ALLOC_LINE;
}
return size;
}
/***************************************************************************************************
Clear Allocate Memory
***************************************************************************************************/
DECLFUNC void *calloc_ldac(
SFINFO *p_sfinfo,
size_t nmemb,
size_t size)
{
char *p_tmp;
if (p_sfinfo->p_mempos != (char *)NULL) {
p_tmp = p_sfinfo->p_mempos;
p_sfinfo->p_mempos += nmemb * align_ldac(size);
}
else {
p_tmp = calloc(nmemb, size);
}
return (void *)p_tmp;
}