// Copyright 2014 The Chromium OS Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <brillo/dbus/async_event_sequencer.h>
namespace brillo {
namespace dbus_utils {
AsyncEventSequencer::AsyncEventSequencer() {
}
AsyncEventSequencer::~AsyncEventSequencer() {
}
AsyncEventSequencer::Handler AsyncEventSequencer::GetHandler(
const std::string& descriptive_message,
bool failure_is_fatal) {
CHECK(!started_) << "Cannot create handlers after OnAllTasksCompletedCall()";
int unique_registration_id = ++registration_counter_;
outstanding_registrations_.insert(unique_registration_id);
return base::Bind(&AsyncEventSequencer::HandleFinish,
this,
unique_registration_id,
descriptive_message,
failure_is_fatal);
}
AsyncEventSequencer::ExportHandler AsyncEventSequencer::GetExportHandler(
const std::string& interface_name,
const std::string& method_name,
const std::string& descriptive_message,
bool failure_is_fatal) {
auto finish_handler = GetHandler(descriptive_message, failure_is_fatal);
return base::Bind(&AsyncEventSequencer::HandleDBusMethodExported,
this,
finish_handler,
interface_name,
method_name);
}
void AsyncEventSequencer::OnAllTasksCompletedCall(
std::vector<CompletionAction> actions) {
CHECK(!started_) << "OnAllTasksCompletedCall called twice!";
started_ = true;
completion_actions_.assign(actions.begin(), actions.end());
// All of our callbacks might have been called already.
PossiblyRunCompletionActions();
}
namespace {
void IgnoreSuccess(const AsyncEventSequencer::CompletionTask& task,
bool /*success*/) {
task.Run();
}
void DoNothing(bool /* success */) {
}
} // namespace
AsyncEventSequencer::CompletionAction AsyncEventSequencer::WrapCompletionTask(
const CompletionTask& task) {
return base::Bind(&IgnoreSuccess, task);
}
AsyncEventSequencer::CompletionAction
AsyncEventSequencer::GetDefaultCompletionAction() {
return base::Bind(&DoNothing);
}
void AsyncEventSequencer::HandleFinish(int registration_number,
const std::string& error_message,
bool failure_is_fatal,
bool success) {
RetireRegistration(registration_number);
CheckForFailure(failure_is_fatal, success, error_message);
PossiblyRunCompletionActions();
}
void AsyncEventSequencer::HandleDBusMethodExported(
const AsyncEventSequencer::Handler& finish_handler,
const std::string& expected_interface_name,
const std::string& expected_method_name,
const std::string& actual_interface_name,
const std::string& actual_method_name,
bool success) {
CHECK_EQ(expected_method_name, actual_method_name)
<< "Exported DBus method '" << actual_method_name << "' "
<< "but expected '" << expected_method_name << "'";
CHECK_EQ(expected_interface_name, actual_interface_name)
<< "Exported method DBus interface '" << actual_interface_name << "' "
<< "but expected '" << expected_interface_name << "'";
finish_handler.Run(success);
}
void AsyncEventSequencer::RetireRegistration(int registration_number) {
const size_t handlers_retired =
outstanding_registrations_.erase(registration_number);
CHECK_EQ(1U, handlers_retired) << "Tried to retire invalid handler "
<< registration_number << ")";
}
void AsyncEventSequencer::CheckForFailure(bool failure_is_fatal,
bool success,
const std::string& error_message) {
if (failure_is_fatal) {
CHECK(success) << error_message;
}
if (!success) {
LOG(ERROR) << error_message;
had_failures_ = true;
}
}
void AsyncEventSequencer::PossiblyRunCompletionActions() {
if (!started_ || !outstanding_registrations_.empty()) {
// Don't run completion actions if we have any outstanding
// Handlers outstanding or if any more handlers might
// be scheduled in the future.
return;
}
for (const auto& completion_action : completion_actions_) {
// Should this be put on the message loop or run directly?
completion_action.Run(!had_failures_);
}
// Discard our references to those actions.
completion_actions_.clear();
}
} // namespace dbus_utils
} // namespace brillo