// automatically generated by the FlatBuffers compiler, do not modify
package MyGame.Example;
import java.nio.*;
import java.lang.*;
import java.util.*;
import com.google.flatbuffers.*;
@SuppressWarnings("unused")
public final class Ability extends Struct {
public void __init(int _i, ByteBuffer _bb) { bb_pos = _i; bb = _bb; }
public Ability __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
public long id() { return (long)bb.getInt(bb_pos + 0) & 0xFFFFFFFFL; }
public void mutateId(long id) { bb.putInt(bb_pos + 0, (int)id); }
public long distance() { return (long)bb.getInt(bb_pos + 4) & 0xFFFFFFFFL; }
public void mutateDistance(long distance) { bb.putInt(bb_pos + 4, (int)distance); }
public static int createAbility(FlatBufferBuilder builder, long id, long distance) {
builder.prep(4, 8);
builder.putInt((int)distance);
builder.putInt((int)id);
return builder.offset();
}
}