import java.nio.ByteBuffer;
import MyGame.Example.Monster;
import MyGame.Example.Stat;
import com.google.flatbuffers.FlatBufferBuilder;
class GameFactory {
public static Monster createMonster(String monsterName, short nestedMonsterHp, short nestedMonsterMana) {
FlatBufferBuilder builder = new FlatBufferBuilder();
int name_offset = builder.createString(monsterName);
Monster.startMonster(builder);
Monster.addName(builder, name_offset);
Monster.addHp(builder, nestedMonsterHp);
Monster.addMana(builder, nestedMonsterMana);
int monster_offset = Monster.endMonster(builder);
Monster.finishMonsterBuffer(builder, monster_offset);
ByteBuffer buffer = builder.dataBuffer();
Monster monster = Monster.getRootAsMonster(buffer);
return monster;
}
public static Monster createMonsterFromStat(Stat stat, int seqNo) {
FlatBufferBuilder builder = new FlatBufferBuilder();
int name_offset = builder.createString(stat.id() + " No." + seqNo);
Monster.startMonster(builder);
Monster.addName(builder, name_offset);
int monster_offset = Monster.endMonster(builder);
Monster.finishMonsterBuffer(builder, monster_offset);
Monster monster = Monster.getRootAsMonster(builder.dataBuffer());
return monster;
}
public static Stat createStat(String greeting, long val, int count) {
FlatBufferBuilder builder = new FlatBufferBuilder();
int statOffset = Stat.createStat(builder, builder.createString(greeting), val, count);
builder.finish(statOffset);
Stat stat = Stat.getRootAsStat(builder.dataBuffer());
return stat;
}
}