#ifndef DYNAMIC_DEPTH_INTERNAL_STRINGS_NUMBERS_H_ // NOLINT
#define DYNAMIC_DEPTH_INTERNAL_STRINGS_NUMBERS_H_ // NOLINT
#include <stddef.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
#include <functional>
#include <limits>
#include <string>
#include "base/integral_types.h"
#include "base/port.h"
#include "strings/ascii_ctype.h"
namespace dynamic_depth {
namespace strings {
// Convert strings to numeric values, with strict error checking.
// Leading and trailing spaces are allowed.
// Negative inputs are not allowed for unsigned ints (unlike strtoul).
//
// Base must be [0, 2-36].
// Base 0:
// auto-select base from first two chars:
// "0x" -> hex
// "0" -> octal
// else -> decimal
// Base 16:
// Number can start with "0x"
//
// On error, returns false, and sets *value to:
// std::numeric_limits<T>::max() on overflow
// std::numeric_limits<T>::min() on underflow
// conversion of leading substring if available ("123@@@" -> 123)
// 0 if no leading substring available
// The effect on errno is unspecified.
// Do not depend on testing errno.
bool safe_strto32_base(const string& text, int32* value, int base);
bool safe_strto64_base(const string& text, int64* value, int base);
bool safe_strtou32_base(const string& text, uint32* value, int base);
bool safe_strtou64_base(const string& text, uint64* value, int base);
bool safe_strtosize_t_base(const string& text, size_t* value, int base);
// Convenience functions with base == 10.
inline bool safe_strto32(const string& text, int32* value) {
return safe_strto32_base(text, value, 10);
}
inline bool safe_strto64(const string& text, int64* value) {
return safe_strto64_base(text, value, 10);
}
inline bool safe_strtou32(const string& text, uint32* value) {
return safe_strtou32_base(text, value, 10);
}
inline bool safe_strtou64(const string& text, uint64* value) {
return safe_strtou64_base(text, value, 10);
}
// Convert strings to floating point values.
// Leading and trailing spaces are allowed.
// Values may be rounded on over- and underflow.
bool safe_strtof(const string& str, float* value);
bool safe_strtod(const string& str, double* value);
// Previously documented minimums -- the buffers provided must be at least this
// long, though these numbers are subject to change:
// Int32, UInt32: 12 bytes
// Int64, UInt64, Int, Uint: 22 bytes
// Time: 30 bytes
// Use kFastToBufferSize rather than hardcoding constants.
static const int kFastToBufferSize = 32;
// ----------------------------------------------------------------------
// FastInt32ToBufferLeft()
// FastUInt32ToBufferLeft()
// FastInt64ToBufferLeft()
// FastUInt64ToBufferLeft()
//
// Like the Fast*ToBuffer() functions above, these are intended for speed.
// Unlike the Fast*ToBuffer() functions, however, these functions write
// their output to the beginning of the buffer (hence the name, as the
// output is left-aligned). The caller is responsible for ensuring that
// the buffer has enough space to hold the output.
//
// Returns a pointer to the end of the string (i.e. the null character
// terminating the string).
// ----------------------------------------------------------------------
char* FastInt32ToBufferLeft(int32 i, char* buffer); // at least 12 bytes
char* FastUInt32ToBufferLeft(uint32 i, char* buffer); // at least 12 bytes
char* FastInt64ToBufferLeft(int64 i, char* buffer); // at least 22 bytes
char* FastUInt64ToBufferLeft(uint64 i, char* buffer); // at least 22 bytes
// ----------------------------------------------------------------------
// SimpleFtoa()
// Description: converts a double or float to a string which, if passed to
// strtod() or strtof() respectively, will produce the exact same original
// double or float. Exception: for NaN values, strtod(SimpleDtoa(NaN)) or
// strtof(SimpleFtoa(NaN)) may produce any NaN value, not necessarily the
// exact same original NaN value.
//
// The output string is not guaranteed to be as short as possible.
//
// The output string, including terminating NUL, will have length
// less than or equal to kFastToBufferSize defined above. Of course,
// we would prefer that your code not depend on this property of
// the output string. This guarantee derives from a similar guarantee
// from the previous generation of char-buffer-based functions.
// We had to carry it forward to preserve compatibility.
// ----------------------------------------------------------------------
string SimpleFtoa(float value);
// ----------------------------------------------------------------------
// SimpleItoa()
// Description: converts an integer to a string.
// Faster than printf("%d").
//
// Return value: string
// ----------------------------------------------------------------------
inline string SimpleItoa(int32 i) {
char buf[16]; // Longest is -2147483648
return string(buf, FastInt32ToBufferLeft(i, buf));
}
// We need this overload because otherwise SimpleItoa(5U) wouldn't compile.
inline string SimpleItoa(uint32 i) {
char buf[16]; // Longest is 4294967295
return string(buf, FastUInt32ToBufferLeft(i, buf));
}
inline string SimpleItoa(int64 i) {
char buf[32]; // Longest is -9223372036854775808
return string(buf, FastInt64ToBufferLeft(i, buf));
}
// We need this overload because otherwise SimpleItoa(5ULL) wouldn't compile.
inline string SimpleItoa(uint64 i) {
char buf[32]; // Longest is 18446744073709551615
return string(buf, FastUInt64ToBufferLeft(i, buf));
}
inline string SimpleItoa(long i) { // NOLINT long is OK here
if (sizeof(i) == 64 / 8) {
return SimpleItoa(static_cast<int64>(i));
} else if (sizeof(i) == 32 / 8) {
return SimpleItoa(static_cast<int32>(i));
}
}
inline string SimpleItoa(unsigned long i) { // NOLINT long is OK here
if (sizeof(i) == 64 / 8) {
return SimpleItoa(static_cast<uint64>(i));
} else if (sizeof(i) == 32 / 8) {
return SimpleItoa(static_cast<uint32>(i));
}
}
// Required buffer size for FloatToBuffer is kFastToBufferSize.
char* FloatToBuffer(float i, char* buffer);
} // namespace strings
} // namespace dynamic_depth
#endif // DYNAMIC_DEPTH_INTERNAL_STRINGS_NUMBERS_H_ // NOLINT